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[ • /dir//qu//cyoa//erp//monster//his//wh40k//arda/ •]

File: 1452461669881.jpg (Spoiler Image, 35.14 KB, 680x383, 680:383, dio.jpg)

 No.209261

This may or may not devolve in to a magical realm thread

I'll start:

>Shadowrun campaign

>runners get tasked with shutting down a vampire on a personafix who's destroying the property of Ares and inspiring a cult around him.

>they go through a high percentage of japanese shaman goons to get to him.

>the runners see him

>He's a blond

>he has a spirit

>all of a sudden they see a steamroller come out of nowhere.

>KONO DIO, DA!

 No.209265

File: 1452462052381.png (429.03 KB, 728x409, 728:409, ClipboardImage.png)

Had this idea last night while I was falling asleep.

>Some players roll basic humans using a system like nWoD or CoC or Savage Worlds

>Others roll cartoon characters using TOON: The Cartoon RPG

>Who Framed Roger Rabbit Campaign with humans and toons working together.


 No.209466

>>209261

Too obvious.. Now, Some sort of insane motherfucker who kills a relative of one of the PCs and grafts his head onto that relative's superior body.. that might do it.

>>209265

This is perfect. I want to play this now.


 No.209495

I'm going to be running a game of GURPS soon that is basically GTA meets Mad Max set in a high fantasy world. The PCs are all monster races, Gnoll, Kobold, Goblin, etc. There's going to be a heavy focus on magic-powered vehicles and early gun combat.

Anyone have any ideas for twists or things to include? They can be a bit magical-realm-y,I find that stuff more of a challenge to taastefully bring into a game and thus more fun.


 No.209497

File: 1452548582870.png (264 KB, 598x421, 598:421, she fucked my car.png)

>>209495

Have a character/group that's autosexual. :^)


 No.209500

>>209497

>Not having a magical car develop a personality that is PCsexual.

Come on bro do you even magical realm?


 No.209509

>>209500

Like I said, the vehicles are magic powered (Gnoll combat motorbikes are half machine, half undead construct fuelled by fresh corpses) so one could easily be an intelligent magic item.

What's an interesting / uncommon type of vehicle that could be given a Fantasy twist and made intelligent? I'm open to suggestions! Gonna be a church faction that opposes the PCs, and they're rocking chariots with big honking holy-water fuelled engines instead of horses.


 No.209517

>>209509

Like the holy water chariots, cool idea, why not have one that the PCs acquire develop the personality and start showing a strong attraction to the biggest, meanest bastard in the party, an attraction that won't be put off by something like a lack of consent - then it can show all kinds of new uses for that ramming spike on the front of the chariot.


 No.209526

The PC's are undead (either zombies, skeletons, or wraithes) who were recently awakened on East coast North America and must make their way back to their hippie commune on the West coast in California. Their transport is a possessed/semi-sentient Volkswagen van. Perhaps they were buried in a landslide and the dirt covering them has been stripped away by a huge rain storm or just construction.

No clue where to go from there, really.


 No.209529

File: 1452554194387.jpg (62.91 KB, 640x590, 64:59, 34246544515154.jpg)

>GURPS

>PCs are a group of guys who all recently died

>before there spirits leave Earth they are given an offer by a women

>The women is actually Gaia and she wants the PCs to become a mercenary "clean up" company

>for magical girls


 No.209531

>>209529

Thought you were going to go captain planet on us for a second.


 No.209535

>>209509

The usual greek-fire-driven Gnome chariot is a given.

Someone had better have a car with an "afterburner" that abuses the knockback of a Fireball spell to kick the car forward.

One car is powered by a spell that consumes gemstones. One particular gemstone has infinite power capacity; that stone is extremely rare, though.

A basic hovercar made from flying brooms, powered by a sail.


 No.209538

File: 1452555514137-0.jpg (157.49 KB, 900x813, 300:271, 556464615151514.jpg)

File: 1452555514138-1.jpg (104.55 KB, 556x424, 139:106, 464649775754.jpg)

File: 1452555514139-2.jpg (279.71 KB, 900x581, 900:581, 6545445494151941.jpg)

I kinda worded clean up wrong there

They basically have to cover up shit and deal with the aftermath when the big bad sends one of his cronies against the magical girls along with other outside sources.

>Zombies

>World governments wanting to capture the magical girls for experiments

>Civilian rescue

>Some random fuck got his hands on some magical item

Also Gaia supplies them with slav shit so think of it as /k/ommandos helping Magical girls


 No.209542

YouTube embed. Click thumbnail to play.

>>209509

Are you a George A Romero fan by any chance?


 No.209551

>>209535

Gnomes in this setting have, as is frequently the case, a bitter rivalry with Kobold. Kobold avoid combustible power sources, preferring powerful springs as power sources since they're less likey to explode and cause a tunnel collapse. By the same token, they don't like using guns, but they've developed automatic crossbows that are pretty much on-par with the early firearms used by other races.

Gnomes, on the other hand, are a bit more reckless with explosives. Their vehicles are basically going to be pedal-powered bicycles with an explosion-powered afterburner that takes a few moments to recharge-at least, unless I think of something cooler.

Kobold don't really have vehicles, since such things are rarely practical in tunnels and caves. Instead, they have spring-powered grapple guns with enough power to embed a piton into soft stone and reel in an average-sized Kobold before needing to be rewound. Useless in open terrain, but great for areas where upwards mobility is an option.


 No.209553

>>209542

Never seen this, suddenly feel compelled to watch it. Thanks for the recco!


 No.209567

>Modern Day setting, where an accident has caused the occasional portal to open up and spill out fantasy racces/monsters.

>Players are human, who's job it is to deal with fantasy incursions.

>Only it's not treated like a top-secret government organisation, high tech type of thing. It's treated like pest control/Ghostbusters/Turtleman. Where the dwarves, elves, kobolds and others creatures are considered the same way we do racoons, possums and cockroaches.


 No.209570

>>209567

>"Anon, why do you always shout–"

"GET IN THE BAG, BITCHES!"

>"That."

"It's a long story."

>You activate the Elf-vac 5000

>thousands of pointy-eared bitches get sucked into the repurposed Bag of Holding

>you'll sort them out later, they're usually too spooked to start breeding in there

>the hose automatically closes up to prevent escape

"Another successful op."

>"Yeah. Seriously, what is it with you and the bag?"

"I told you, it's a long story."


 No.209575

>>209495

- Big surprise for what ended the world. Genetic mutants (the monster races), trying to appease the gods (they are closer to aliens and are pissed the "experiment" grew out of control). Throw in some hints that it was our world for extra fun I guess.

- Humans are a myth. Or rather, humans haven't existed for so long no one believes they were ever real (Orcs argue old human bones are primitive orcs, who were smaller and had less muscle). As such, they have many tall tales about them (geniuses that the gods convened with for advice, could build great machines and structures instantly, never grew tired, singing could make allies courageous or enemies weep for forgiveness because it was so beautiful, etc). Throw in some nutty cult trying to revive humans and you have a plot thread at least.

>>209509

There's the Skelecopter if you lurked /tg/ ages ago and remember it. I'd say anything undead pretty much just uses another undead who has been modified to be a vehicle. No driver, the car does it for you. Frankenstein Monster trucks who love smashing up stuff.

Try to get outside the box, don't just do "IRL vehicle but X". Have a giant hollow wheel as a vehicle. Have a vehicle covered in wheels so no matter what side it lands on, it always has drive. Worgs that have a "nitro" boost by pouring some magical drug into their bloodstream.

>>209526

Get them into the bible belt for wanna-be paladins (and actual secret sects of paladins) trying to kill the. If they wind up north, have several families of powerful spirits/vampires running the country behind the scenes- the party gets caught up in something they shouldn't have.


 No.209577

>>209570

>You see the problem with Geh-Nomes is once they done get themselves stuck in you chimanee, it's gunna take more than good ole poke with the broom handle to gets them out. They can get right ornery and can give you a nasty bite, that's why turtle man and me always try and draw dem out with a pickle"


 No.209593

File: 1452563258590.jpg (531.47 KB, 1250x1200, 25:24, HELILICH.jpg)

>>209509

Here's a thing I got a drawfag to draw for me a long time ago


 No.209602

File: 1452565478958.jpg (47.47 KB, 540x304, 135:76, utenamobile.jpg)

>>209509

Have a insane, pink haired lesbian Lamia knight that turns into a car.


 No.209605

>>209509

Mobile confessionals powered by penitence.

A giant hand acting as a mount.

A wacky skeleton who can rearrange his bones and turn into a bike. Not a motorcycle, just a regular bike made of bones.


 No.209607

File: 1452567054282.png (1.17 MB, 721x988, 721:988, ClipboardImage.png)

>>209605

Mobile confessional you say


 No.209610

File: 1452567553154-0.gif (64.21 KB, 710x351, 710:351, 238322.gif)

File: 1452567553155-1.jpg (22.01 KB, 377x196, 377:196, rick-and-morty-eyes.jpg)

>due to budget constraints, the middle school in Anywhere, USA resorts to hiring an alcoholic sociopath as the advanced sciences teacher

>this is the DMPC who basically exists to pull the PCs out of scenarios that are above their level, except he's totally unreliable due to the alcoholism and apathy

>every week, we meet and have an "episode" with a unique premise


 No.209611

>>209531

>5 Regular humans from various parts of earth magically summoned to a goddess's island

>Each is given a ring of power representing one of the four elements

>The last guy gets to talk to animals, is a DMPC

>Together they can summon a DMPC that's got everyone's powers

>Kid with Heart gets killed almost immediately, ring destroyed, Gaia gets trapped

>4 regular teenagers with magic rings have to fix the world's problems by themselves, while being shot at by japanese whalers and wealthy coal miners and shit


 No.209619

Brutal Legend: The Tabletop

I fucking want dwarves on viking ships that travel the land by constantly spewing flames from dragon/demon mouths that turn the ground into rivers of lava for the ships to sail on goddammit.


 No.209620

File: 1452571544386.png (120.33 KB, 480x600, 4:5, Disappoint.png)

>>209593

>Helilich

Not

>Skelecopter


 No.209623

File: 1452572631337-0.jpg (335.45 KB, 1319x1434, 1319:1434, skelecopters.jpg)

File: 1452572631337-1.png (137.09 KB, 636x768, 53:64, skelecopter 4e.png)

>>209620

>campaign where all the villains are rules lawyers who abuse poorly implemented mechanics

>PCs have to fight off skelecopters, peasant rail guns, munchkin NPCs


 No.209626

File: 1452573281110.gif (34.59 KB, 580x420, 29:21, 1291590095529.gif)

>>209623

>BBEG has been capturing powerful wizards and artificers from around the world, and also some peasants on the side

>Players find that the BBEG has his hostages making nothing but Portable Holes and Bags of Holding

>His plan is to use an array of Peasant Railguns to fire countless Arrows of Total Destruction around the world at all the major kingdoms.

>…Unless they meet his demands.


 No.209668

>>209620

Skelecopters were already an established thing, and I wanted a lich crazy enough to make a platoon of airborne undead.


 No.209670

A campaign of nothing but wild mages using a custom wild surge table with absurd random 4th wall and crossover shit.

Then we top it off by merging time wizards into it.


 No.209671

YouTube embed. Click thumbnail to play.

 No.209680

>>209619

Finally, an RPG where Bards are OP!


 No.209685

OK so far we have:

-Toons and Humans

-Mad Max with flesh vehicles

-Elementary science class run by an insane, alcoholic misanthrope (Rick Sanchez) where you play as one of the students

-Captain Planet

-Fantasy Monster Pest Control

Damn /tg/ this is why I love threads like this


 No.209687

>PCs start their adventure on an island the size of the UK

>It's the only island in the world, and there is a great blurry barrier that exists about 10 miles off shore

>This barrier is perfectly circular, centered on the island

>The sun never sets, so the concept of a day/night is foreign to them

>Normal campaign stuff happens, until they get to be higher level

>Once they do, there is a thundering BOOM as the great blurry barrier disappears

>It is revealed that the world outside is governed by bizarre, highly advanced insectlike creatures

>The bug people immediately try to kill the PCs and everyone else on the island

>The rest of the campaign is mideval sword&sorcery vs insectoid steampunk

>The reason the barrier existed at all was because the bugs were conducting time field experiments on the island

>Time on the island was sped up so greatly that in the 5 seconds that the machines were active, millions of years passed

>Enough time for typical fantasy races to evolve naturally and develop

>The sun never moved because the experiment only took 5 seconds of real time

>The barrier existed due to the inertia of the atoms outside the time warp

>Islanders can use magic, but bugs cannot, and it scares the hell out of them

>The fact that there is ANYTHING on the island is a suprise to the bugs


 No.209704

Campaign where everything except the player characters is a mimic


 No.209715

Far future, post-post-apocalypse campaign where all tech is considered magic and all enemies are created by a bipolar AI to both test and reward the inhabitants of the fallen high tech society.


 No.209718

All of the above.


 No.209798

>>209538

>>209538

That actually sounds intreasting STALKERs protecting magical girls but I don't get why Gaia is in the mix


 No.209805

>>209798

You gotta have someone to tell the party what they need to do, anon.

Someone who can say "Get me 5 dudes with attitude".


 No.209814

I just want to make a campaign about fantasy greek kingdoms with gods that are jerks and have some ol' wold mythology.


 No.209815

>>209687

It's terrible how do you come up with things like that do you toss a bunch of animes in the air and see where they fall?


 No.209818

>>209815

No.

I just thought it sounded cool.

What Anime does this sound like?


 No.209822

>>209626

This is roughly the plot of Metal Gear Solid


 No.209826

File: 1452636212005.jpg (417.86 KB, 1125x1348, 1125:1348, dragonlord-liartown.jpg)

Just do pic related.

Have the party be a crack team of economists, lawyers and business advisers, tasked by a interdimensional jew-lizard god to intervene in various generic fantasy and scifi worlds to establish profitable companies and lay the foundations of capitalist societies wherein the space jew lizards can invest and reap profits.


 No.209834

>>209818

Someone someday too managed to thing blond asians on roids flying around and shooting stars at each other sounded cool too

Then the first one turned into a giant monkey and


 No.209842

YouTube embed. Click thumbnail to play.

 No.209852

File: 1452647105667.jpg (176.21 KB, 750x979, 750:979, 56164644565511.jpg)

>>209805

I just thought of something magical girly and thought nature magical girls who happen to use revived mercenaries as a form of support unit so the world doesnt find out about them.

I was planning on also from having the PCs fight/coverup the after math of the situations the magical girls get into while also not letting the magical girls find out Gaia was the one who hired them.


 No.209866

>>209834

Your post gave me a headache, but I appreciate the sentiment.

Honestly, the important thing is to put your ideas out there. There's no such thing as a bad story idea, only bad implementation.


 No.209867

>>209261

You are a POW in a POW camp

Escape


 No.209869

>>209867

That's a really good variation of my favorite:

"You wake up naked and chained to a wall"


 No.209872

>>209869

I feel it gives the player a bit more freedom, the areas are already built by history already, you just react to what the players do because your world is already built, no need to do "on the fly magic bullshit" but it leaves room for fun and horror.

For example, whenever the players get sent to the "cooler" hallucination gases will come to the player via a drain and cause horrible hallucinations about being experimented on. Before they wake up, solders like to hear what they say and try and figure out what they are hallucinating and make it seem real before they wake up.

I cant wait for when we start


 No.209879

File: 1452656085743.png (69.31 KB, 803x688, 803:688, 1449490110271.png)

>>209872

…I like you. You seem like a good DM.


 No.209882

>>209879

I have only done one other campaign so far, this will be my first call of cthulhu campaign.

I am very excited


 No.209883

>>209826

I wish I had saved it, but someone wrote a hilarious story about an accountant dropped into a Fantasy world who saved the day by convincing the Dragon to reinvest into the local towns instead of constantly pillaging them, and helped him set up a 401k in the process.


 No.209900

>>209882

Just remember; When in doubt, turn off all but one light and talk softly. It makes everything creepier.


 No.209903


 No.209925

File: 1452660011386.png (657.31 KB, 950x1336, 475:668, 1280.png)


 No.209938

File: 1452661513689.jpg (425.66 KB, 2400x727, 2400:727, Dragonlords of Werner, Wer….jpg)

>>209883

>>209883

I have this.


 No.209956

>>209938

This is beautiful.

Can you imagine a world where powerful dragons are seen as the "Owner" of a country, and the king is simply his manager? Dragon lords trading swaths of land and people back and forth in order to have their humans win the yearly sporting competitions held in the Dragon's honor?


 No.209972

>>209620

>not Helichkopter

getinthebag.jpg


 No.209985

>>209826

What system would you use? Anything heavily combat focused would probably be out of place. Has anyone ever made a Dungeons and Economists fan splat for any given edition or heartbreaker?


 No.209986

>>209938

That's the one. It's a work of art.


 No.209988

File: 1452689929717-0.png (1.82 MB, 950x1336, 475:668, tumblr_n7en0joLkh1s71q1zo2….png)

File: 1452689929718-1.png (1.62 MB, 950x1336, 475:668, tumblr_n7en8n1NzT1s71q1zo2….png)

File: 1452689929720-2.png (1.8 MB, 950x1336, 475:668, tumblr_n7ly57Amtf1s71q1zo1….png)

>>209925

>>209826

http://liartownusa.tumblr.com/tagged/Brampthorne

It's from the apple cabin guy. So of course there's more and they're all brilliant.


 No.210007

>>209988

Are those real books? I would get one just for the idea behind the story.


 No.210012

>>210007

Each one that Liartown posts comes with a single page. I doubt they'd write a whole book, but you can at least get a glimpse of it like this one >>209925

I'd buy them in a heartbeat if this ridiculous bastard wrote them though. The way he writes tickles me in a wonderful way.


 No.210013

File: 1452700741463-0.png (1.79 MB, 950x1336, 475:668, h'reth kaar agenda.png)

File: 1452700741463-1.png (1.84 MB, 950x1336, 475:668, wishmasters of transcorp p….png)

File: 1452700741463-2.jpg (551.9 KB, 950x1336, 475:668, dragonlords of werner, wer….jpg)

>>210007

I think it's just a joke


 No.210017

File: 1452701813061.png (1.33 MB, 950x950, 1:1, applecabin_2016.png)

>>210013

This is the guy behind the apple cabin ads. It's absurdist photoshop fuckery for entertainment.


 No.210047

>>210013

>>209925

This guy definitely should write a book.


 No.214700

>>209956

Why use a middleman and not simply have that dragon as a king?


 No.214737

File: 1454205498638.jpg (157.85 KB, 477x539, 477:539, 1414636973820.jpg)

>DM sets up entire campaign based around killing time travelling Nazi pirates and finding the hidden Jewish gold

>first ship we encounter

>"parley"

>natural 20 on diplomacy roll

>fuck up the entire campaign because he had no plans for us to actually SIDE with the Nazis

>DM had to wing it on quickly written encounters due to our party now being unable to play out the encounters he had set up


 No.214770

>>214737

>he had no plans for us to actually SIDE with the Nazis

Wait, what sort of DM doesn't have 'backup plan no1 - players want to side with BBEG' waiting in the back-pocket?


 No.214878

>>209826

Somewhat related, I'm running a campaign where the players went in knowing it's a relatively highly developed fantasy world with firmly established law and order, and the biggest concern on people's minds is that the world might end in three years. But most expect the government has it covered and their giant magic international project will save the day.

Anyway, to my surprise one player decided to be a businessman adventurer, and thus far he's taken all his money and reinvested it in his business and/or bought up other businesses, with his latest project being setting up a mining operation in ore-rich magical ruins the party explored recently. His goal is to set up a private self-sustaining military force to provide security should things go poorly in three years. Suffice it to say, I've ended up having to draft a lot more lawyer and banker and accountant NPCs than I ever expected. Not that the party doesn't fight monsters, they're just doing it to generate venture capital and research the ancient threat that approaches. So, for example, business guy can work on mass-producing the most effective weaponry against them. He plans to become the richest person ever by saving the world.

>>214770

I always plan for that. Especially in this campaign since most major enemies initially try to recruit the party themselves instead of attacking first. "Big things are coming and I could use a smart forward-thinking bunch like you," etc. Thus far they've only decided to make friends with the mob though.


 No.215540

>>209567

I imagine all the fantasy creatures being incredibly stupid and incompetent, and basically concentrated tropes.

The exterminators carry around spray poison and traps, but also aluminum baseball bats, and handguns.

A building has a nasty infestation of gnomes, so they tent it and fumigate it, and scoop up the dried up gnome corpses.

They get a call that there's a minor drow infestation in a warehouse.

>Fucking drow…

They get in position. The one hiding behind the drow gives a thumbs up to the one across the room, who throws a bottle at the arrogant asshole. His response is typical he cries "Dodge!" in his raspy too-cool-for-you voice, as he jumps into a backflip, before he lands he's struck with a bat, by the one behind him. Before he can get up, the other 3 run out of their hiding places, and together they beat him to death. Blood sprays on their faces, as they hammer away. Between the cries of pain, and sounds of breaking elf bones you can hear something about the "superior elven race!" and another thing that you can't quite make out, about personnel or something.

Junior partner Ramirez scrapes up what he can into a black trash bag, with his plastic shovel. That's when they realize that "We're going to need the pressure washer for this."

Eventually the laten magic coming off of the thousands of tons of magical corpses in the magical corpse dump begins causing atmospheric pollution.


 No.215589

>>214700

Because the dragon probably doesn't want to bother with the day to day management of a kingdom.


 No.215680

>>209570

>"GET IN THE BAG, BITCHES!"

I see what you did there.


 No.215681

File: 1454557882412.jpg (19.21 KB, 318x398, 159:199, special forces.jpg)

>>209261

>ITT: Ludicrous Campaign Ideas

Oh boy.

I've wanted for some time to run a D&D game where the players fight as guerrillas against a mighty kingdom. This kingdom has a standing army, albeit small, but what makes it mighty is how that army works.

When I say spec ops, I mean mages, fighters, and rangers doing crazy-ass combined-arms. Armored dudes wearing masks and wielding repeating crossbows stack up outside the door, one holds the door open, the mages fling in a spell that's the magical equivalent of a flashbang, and while everyone inside is stunned, these armored guys are breaching every window and door, crossbows at the ready, screaming GET ON THE GROUND GET ON THE GROUND HANDS BEHIND YOUR HEAD DO NOT MOVE GET ON THE GROUND.

We're talking magical ballistae calibrated for unerring accuracy with flammible or explosive projectiles, providing artillery support. Minmaxed elven archers as snipers that can fire half a mile with unnerving accuracy. Coordinated "dancing light" signalling corps. Steam tanks backed by shock troops. Mithril riot armor and alchemical tear gas for civil unrest. An intelligence agency where the primary factor for acceptance is skill at scrying. Gunships? Strap a dozen wizards to the underside of a dragon (or gyrocoptor or whatever) repeatedly casting hastened fireballs. High-tech gunships are the same but with peasants doing it with scrolls, which are fed to them by literal autoloaders - scroll in the ammo belt pops down in front of you, grab it, read it, fireball, scroll evaporates into magical dust, grab the next. This, of course, requires a literal ammo factory staffed by wizard college dropouts and aspiring magic-users doing internships so they can graduate.

You get the gist of it.


 No.216749

EASY WE MAKE MARVEL CROSSOVERS WITH DUNGEONS AND DRAGONS

VENOM IN THE UNDERDARK

SPIDERS FUCKING SPIDERS EVERYWHERE

MANDATORY WE WANT TO EAT YOUR BRAIN JOKE WITH AN ILLITHID AND THEN VEMON EATING THEM ALL AND PROVIDING THEM CHOCOLATE AS VENOM IS LIKE, A SPIDER AND ILLITHID OR SOMETHING

DROW ACTUALLY GET FIXED BECAUSE VENOM IS BASED

CARNAGE AND CYRIC

INSERT CATACLYSMIC EVENT HERE

WOLVERINE IN FAERUN

OH FUCKING BOY, ONLY EVERYTHING GOOD CAN HAPPEN

DR DOOM TAKES OVER ZHENTS

DR DOOM TAKES OVER THAY

DR DOOM AND THE 9 HELLS

ELMINSTER VS DR DOOM

ELMINSTER VS DOCTOR STRANGE

DEADPOOL AND LARLOCH

DEADPOOL AND VECNA

DEADPOOL AND THE RED WIZARDS OF THAY

XJ9 AND VAMP-JUBILEE IN RAVENLOFT OR MORBIUS

THE HULK AND ANY

MAGIK AND SOMETHING TIEFLING RELATED

DORMANMMU FUCKS EVERYONES DAY UP

MOON KNIGHT AND THE FOLLOWERS OF SELUNE OR SOME SHIT LIKE THAT

GHOST RIDER AND THE BHAALSPAWN, OR MUCH ADO GHOST RIDER ANYTHING D&D

HOBGOBLIN OR SOME GOBLIN RELATED SHIT WITH HIM MAKING HIS OWN BANDIT CREW OR THE LIKE

SPIDERMAN: SHADOWRUN

MYSTIQUE:SHADOWRUN

RANDOM SHREK ENCOUNTER

SUMMONED GODZILLA BY ACCIDENT

SUMMONED KING GHIDORA BY ACCIDENT

THE NECROMANCER/LICH HAS A BARREL OF TRIOXIN 245

YOU BREAK THE CONCEPT OF THE LICHDOM TRANSFORMATION BY DOING IT TWO TIMES, THUS MAKING A POSITIVE BECAUSE TWO NEGATIVES MAKE A POSITIVE.


 No.216751

>>216749

THIS MAY JUST BE A BAELNORM WITHOUT BEING A KNIFE-EARRED FAGGOT THOUGH

YOU TELL VECNA TO SPREAD RUMOURS ABOUT HIM LOSING INSIGNIFICANT BODY PARTS LIKE NAIL CLIPPINGS WHICH BECOME MORE POWERFUL, AND THE ENTIRE PLANET DESCENDS INTO AN ENDLESS "GET THE FUCKIGN MAIMED GOD'S BODY PARTS BECAUSE THEY'RE SO POWERFUL AND STUFF SO I CAN DO WHAT COUNTRIES DO WHEN THEY GET NUCLEAR WEAPONS

KILLER ELDERITCH ABOMINATIONS THAT POSE AS REGULAR FARMED VEGETABLES WHICH EXPLAINS WHY THE FAR PLANE IS AN ONION.

BECOME CAULIFOWER KIN

A WORM THAT WALKS TITAN MADE OUT OF SANDWORMS

STEALH BASED CLASSES FIGURE OUT HOW TO STEAL THINGS LIKE DEMON THIEFS, EVERYTHING FROM STATS TO MORTAL HEARTS IN FIGURATIVE AND LITERAL SENSE CAN BE STOLEN BY A PICKPOCKET OF ENOUGH SKILL

A CITY BASED IN ONE GIANT BAG OF HOLDING, WHICH MAY OR MAY NOIT BE A CITY WRAPPED IN A BURLAP SACK

PEDOPHILE DEITIES OUT TO STEAL CHILDREN IN THE NIGHT, HOW WILL MORTALS FIGHT AGAINST THIS HENIOUS EVIL?

A SEA OF BLOOD MADE BY A VAMPIRE CHAINED TO A ROCK THAT DOESN'T STOP BLEEDING NOT THE ROCK, BUT THE ACTUAL VAMPIRE, THERE IS NO GIVEN EXPLANATION FOR THIS.

DUE TO SHITLOADS OF RACEMIXING WITH DRUDIC SHIFTERS, FAE, CHANGELINGS, AND ELVES, THERE IS A NEW TRANSFORMATIVE CONDITION THAT ELVES SUFFER FROM WHICH CAUSES THEM TO CHANGE THEIR ELVEN RACE ACCORDING TO LIFESTYLE, ENVIRONMENT, AND ALLIGNMENT.

IN SHORT, ONE DAY, EVERY ELF CAN TURN CHOLATE BROWN BY BEIGN TOO LEWD OR OBSIDIAN BECAUSE THEY WERE TOO EVIL

ELVISH GODS AND RELATED DEITES NOW DUKE IT OUT FOR THE SAKE OF BOLSTERING THEIR RANKS BECAUSE ELVES ARE ALL FREE-FOR ALL

GRUUMSH FINDS THE EYE OF VECNA. WE HAVE NO IDEA WHAT HE DOES WITH IT.

ORCUS GET'S THE EYE OF VECNA AND POPS IT ON HIS WEAPON.

KAZ THE BLOODY HANDED GOES AROUND AS A MASTER RUSEMASTER BY FAKING HIS IDENTITY, WORKING WITH NECROMANCERS ON THE VERGE OF LICHDOM AND FOLLOWING THEIR FINAL PREPARATIONS FOR THE TRANSFORMATION, SLAYS THE SHIT OUT OF THEM LIKE THE CUNT HE IS.

ADDITIONALLY, HE ALSO TAKES ANY FEMALE SACRIFICES PRESENT TO BECOME ONE OF HIS BRIDES, BEING A ROYAL PAIN IN THE ASS ACROSS THE ENTIRE PLANET FOR ANYONE ABOUT TO STOP SOME MAD NECROMANCER FROM BECOMING A LICH AND SAVING A DAMSEL IN DISTRESS FOR A TWO IN ONE SPECIAL.

HE NOW IS ALSO NICKNAMED MAD KAZ THE ASSJACKER FOR THIS.

AN ELDER BRAIN IS TRANSPLANETED INSIDE OF A CAPTURED ABOLETH.

THE RESULT, IS QUITE FUCKING TERRIFYING.

THE ENTIRE INCREDIBLY PROPEROUS KINGDOM IS ACTUALLY A GIANT SHOGGOTH THAT EATS IT'S INHABITANTS AND THEN DISSAPEARS AFTER REACHING A CERTAIN POPULATION POINT, AND IT USES VARIOUS PHERMONES AND THE LIKE TO KEEP IHABITANTS ADDICTED TO CITY LIFE AND THE LIKE.

SHOGGOTH BARD TRANSFORMS IT'S BODY TO PLAY ALL THE INSTRUMENTS AS A NATURAL WEAPON WALKING CONCERT.

PLAYS BINEURAL BEATS FOR MAKING ENEMIES HIGH, DRUNK, OR OTHER OR THEY GO INSANE ANYWAY

THE SLAAD ARE IN ACTUAL FACT, RARE PEPES, WHICH MAKES COMPLETE SENSE, BECAUSE THEY COME FROM THE PRIMORDIAL CHAOS WHICH IS BASICALLY KEK ITSELF, THEREFORE THE TRUE RARE PEPES ARE THE


 No.216767

A basic shadowrun to erase some engineer's corporate server. If the players try accessing it, they'll find it has no valuable data at all and is instead completely full of every volume of One Piece.


 No.216823

Shadowrun meets Planescape.

Doing runs for the various Faction Corps, delving into Outer Realms which went cyberpunk as fuck, dealing with demons and ghosts in the machine, stuff like that.

Hotwheels fix your fucking site.


 No.216857

I was once apart of a rather light hearted WOD game that crossed over with some mod for Hearts of Iron. The players were supernatural types protecting their town in the American southwest from bandits, deserters, and the two-bit warlords that now run amok in the west. My table mostly rolled High School brats, but interestingly enough weren't emo despite the setting.

It was cool. Kind of like a fusion with Buffy, Young Justice, and Crimson Skies. At times we took on unique opponents. Like say, the Nation of Islam rampaging out west after Huey Long kicked their asses out of the Mississippi, led by a batshit Werehyena. Then there was the time were we took on a Armored division led by George S. Patton himself.

It was a interesting game. I played a wisecracking pro-confederacy Bandit who oddly, got along great with the Afram Brujah.


 No.216861

>>216751

>AN ELDER BRAIN IS TRANSPLANETED INSIDE OF A CAPTURED ABOLETH.

>THE RESULT, IS QUITE FUCKING TERRIFYING.

An excellent idea for the boss of the third quarter of a campaign. Thanks, anon!


 No.216878

>>209866

>>209687

It could be a good idea but I feel the big reveal would hit some players negatively and feel the adventure so far was just an excuse to farm xp and begin their non stop insect grind train.

A couple questions on it if you have expanded on it and its not just a passing idea,

Does the day/night cycle begin? how do the people react because a million years of no night might cause some issues when a moon appears.

is there going to be any kind of foreshadowing of the barrier going down? (this might avoid people being pissed about the barrier event)

how soon into the invasion would the party discover the fear of magic and what kind of fear, blind run away fear or attack them harder fear?


 No.216879

>>209956

So, basically, Shadowrun?


 No.216883

Does anyone have a good wheels within wheels type political intrigue plot that makes sense? The more intricate and extremely well thought out the better. And if it requires/has an accompanying web of affiliations/relationships/matrix of relations with all involved parties all the better.


 No.216915

>>215681

Sounds pretty awesome, are you looking for players by any chance?


 No.217021

YOU REMEMBER THAT MINOR SIDE STORYLINE WHICH EXPLAINED WHY RIDER WAS A HOTTIE IN FATE/STAY NIGHT-WHATEVERFUCKING SPINOFF?

WE APPLY THAT TO ALL SNEKGIRLS IN THE SETTING, SO IF YOU LOVE A YUAN TI LONG ENOUGH IT WILL BECOME A PRETTY PURPLE HAIRED BEAUTY WITH GOAT EYES OF PETRIFICATION.

A NECROMANCER CONJURS UP A SKULL SWARM, AS IN A LITERAL HOST OF SKULLS THAT WHISTLE AS THE FLY THROUGH THE AIR HOLSTERING THE SENTIENCE OF HORNETS/WASPS/BEES

THIS IS INDEED A DARK DAY.

A INCREDIBLY LONG LIVED VAMPIRE HUNTER FALLS INTO HIS GIANT POOL OF SLAIN/CAPTURED/SEALED VAMPIRE BLOOD AND BECOMES THE ULTIMATE VAMPIRE

YES, HE BASICALLY HAD A LOCATION WHERE HE BLED THE VAMPIRES HE REALLY HATED DRY, OR SIMPLY COULDN'T KILL, AND IT EVENTUALYL GOT OUT OF HAND.

BANDITS AQUIRE THE ABILITIES OF PLANAR TRAVEL, AND DO WHAT BANDITS DO, EXCEPT THEY CAN LITERALLY SHOW UP ANYWHERE AT ANYTIME, FEATURING VARIETY GEAR FROM ALL OVER THE PLANES.

AN OGRE MAGE PLANS ON CONQUERING THE EAST, BY CASTING A REALITY BENDING SPELL THAT MAKES KATANA'S AND EXOTIC WEAPONS SHIT, THEREFORE WEAKENING EASTERN MILITARY CAPABILITIES GREATLY.

THE SUCESS OF THIS CAMPAIGN DETERMINES IF YOU NERF THE SHIT OUT OF WEEABOO TRASH FOR FUTURE SESSIONS, OR JUST THE KATANA BECAUSE THE SPELL STILL GET'S CAST, BUT IT ONLY AFFECTS THE KATANA.

FILL THE CAMPAING WITH JOKES YOUKAI, AND WEST-EAST HUMOUR FOR A JOLLY GOOD TIME.

A DWAVERN STRONGHOLD HAS GONE SILENT.

THEY HAVE UNCOVERED THE GREAT TEMPLE OF BLOOD FROM DORF FORT, AND ACCIDENTALLY REACTIVATED IT'S TAINTED BLOODLUST WITH THE WORSE ADDITION OF THE FACILITY BECOMING ALIVE AND SENTIENT AND IS CURRENTLY IN THE PROCESS OF EXPANSION.

THE PLAYERS MUST DESCEND THE MOUNTAIN TO FIND OUT WHAT HAS HAPPENED, AS THINGS GENERALLY GET WORSE AND WORSE AS THEY PROGRES, KIND OF LIKE IN DOOM OR SOME OTHER, WE UNLEASHED HELL IN THIS FACILITY, AND NOTHING LOOKS THE SAME.

DESPITE MANY PROTESTS, CREEPERS FROM MINECRAFT ARE IN THE GAME, PARTY INVESTIGATES WHERE THEY CAME FROM, INSERT MAD WIZARD OR OTHERWIZE CRAZY DWARF WHO WANTED TO FIND A MORE CONVIENIENT WAY OF GETTING EXPLOSIVE INGREDIENTS, ADD SUPER CREEPER FROM THAT ONE MOD I CAN'T REMEMBER THE NAME OF

IN ORDER TO REMOVE ALL SHITTY LOINCLOTHS, ONE LONE HAL-FELF HAS BEGUN INVENTING AFFORDABLE UNDERWEAR, AND NOW YOU MUST QUEST TO SEE HIS BUSINESS SUCEED.

IN SHORT, YOU AND YOUR PARTY ARE ADVANCED PANTY SALES PEOPLE GIFTING THE JOY OF UNDERGARMETS TO THE REALMS, NOT MATTER THE COST.

VECNA'S MAGICAL BOOK QUEST

YOU GET THE PARTY PRIVALEDGE OF TRAVELLING WITH THE ONE AND ONLY MAIMED GOD FOR THE SUMMER HOLIDAYS

IT'S LIKE BEN 10, BUT THE PARTY IS NECROMANCY/EVIL ORIENTATED, AND YOU RIDE IN VECNA'S MAGICAL BUS/CARAVAN ACROSS THE PLANES, HELPING HIM IN RUINING THE ENTIRE GAMES SETTING AND GAME MECHANICS FOR THE NEXT D&D EDITION


 No.217022

>>217021

CLERICS/FOLLOWERS OF GENSOKYO WAIIFUISM

PICK A 2HU AS YOUR GOD, AND GO ON AN EPIC QUEST TO SPREAD ADORATION AND LOVE FOR HER!

DRUIDS ARE POSSILBLE, BUT MUST BE EVIL AND DEDICATED TO THE ULTIMATE SADISTIC CREATURE

THE WAIFU WARS ARE REAL, AND YOU SHALL USE YOUR FAITH IN YOUR WAIFU TO YOUR CLERICAL/DRUIDIC/PATRONS POWERS OR WHATEVER.

BASICALLY, THE IDEA IS YOU'RE A WAIFU-FAG DROPPED INTO THE SETTING, AND REALIZE YOU'LL BE SHIT OUT OF LUCK FITTING IN AND GETTIGN TO GRIPS WITH THE RULES OF NATURE, SO YOU USE YOUR WAIFU DEDICATION TO GAIN DRUIDIC, CLERICAL OR INFERNAL POWERS TO ASSIST YOU OR WHATEVER.

ENDGAME CONTENT VARIES, BUT BASICALLY YOU MANTLE/BECOME KIN TO YOUR WAIFU, RESULTING IN ANYTHING FROM BECOMING A SIMILAR BEING TO YOUR WAIFU, TO GENDER BENDER OR AN ACTIVE EXTENSIVE MEMBER OF YOUR WAIFU'S FAITH IF THEY'RE A GOD OR SOMETHING.

BASICALLY, IT'S A CAMPAIGN WHERE YOU MUST PIT WAIFUFAGS AGAINST ONE ANOTHER FOR RELIGIOUS DOMINATION OR SOMETHING.

SANDRO FROM HEROES OF MIGHT AND MAGIC IS NOW IN THE SETTING, AND AIMING FOR OPTIMAL SKELETAL DOMINION.

YOU MUST STOP HIM BEFORE HIS SKELETONS ARE AT MAXIMUM, AND HE CAN MAKE POWER LICHES WITH MERE GOBLIN BONES.

GET ALL OF YOUR CHILDREN'S CARD GAME CARDS

THROW 5 FROM EACH GAME'S DECK YOU HAVE

THE RESULTS WILL BE THE CORE PARTS OF YOUR CAMPAIGN.

SO IF A CARD HAS A MONSTER OR CHARACTER, THEN THEY MUST BE LOOSELY OR FULLY IN THE CAMPAGIN, AND IF IT'S A LOCATION SETTING OR CARD THAT CAUSES SOMETHING, THEN SAID THING MUST HAPPEN.

FOR SAFETY PURPOSES, STICK TO YU-GI-OH CARDS.

THE PLAYERS ARE THRUST INTO A GIANT UNDEAD DUNGEON, THE GAMEPLAY IS SUITED FOR DIVINE/ARCAN/CLASSES WITH POWERS

HOWEVER AS THINGS PROGRESS, THERE ARE HIGH ABNORMALITIES SUGGESTING A WORKING HARMONYH AMONGST THE INHABITANTS OF THE DUNGEON, THE SECRET BEING THAT A LICH HAS FIGURED OUT HOW TO INTO COMPUTER SCIENCE AND THE ENTIRE DUNGEON IS ONE MASSIVE SENTIENT UNDEAD COMPUTER DEVICE, THAT OTHERWISE PUNISHES PLAYERS FOR FUCKING SHIT IN THE SYSTEM UP, MAKING THEIR JOURNEY MORE DIFFICULT AND HARDER TO PERFORM. THE ENDGAME RESULTS IN THEM GOING FULL BLOWN TRON ALL THE WAY TO WHAT AMMOUNTS TO "WHAT IF LICHES FIGURED HOW TO BUILD WEBWAYS INTO THE PLANE OF NEGATIVE ENERGY" WHERE YOU FIGHT THE LICH, THEN THE MASS DEATH COMPUTER WHICH IS EFFECTIVELY THE LICHES GREATEST WORK, WHICH IS A FUNCTIONAL GOLEMIZED NECROMANTIC INTELLIGENCE (LITERALLY THE THING THAT COMMANDS SPOOKINESS ITSELF AND MAKES HAUNTED THINGS HAUNTED AND THE LIKE)

SMALL QUEST!

A QUEST WHERE YOU CAN PLAY AS ANY HATED RACE LIKE GOBLIN, XVART, KOBOLD, OR ANY RACE AROUND THAT HEIGHT.

GOBLINS MAY OR MAY NOT BECOME EXTRAVAGENT METROSEXUAL SINGERS, OR PRAGMATIC MAD BUSINESSMEN THAT THROW HOMEGROWN EXPLOSIVES AND RIDE ON AWESOME BROOMSTICKS OR MECHANICAL GLIDERS AT THE ENDGAME

THE FINAL BOSS CAN BE THAT REALY PISSED OF ALL THE TIME DEMON, A NOT-SAURON FAGGY ELF, A DRAGON, OR GENERIC BLACK ARMOUR EVIL OVERLORD.

SNAKE QUEST

ANYTHING SNEK GOES HERE, YOU'RE ALL ON A QUEST TO GET SNEK ARTIFACTS, PREGNANT, PRETTY, AND SLAVES ALONG THE WAY.

IRELAND, SCOTLAND, ENGLAND, AND FRANCE QUEST

AN ENGLISHMAN, FRENCHMAN, IMMORTAL HIGHLANDER SCOTSMAN, AND A IRISHMAN HAVE BEEN THROWN IN THE SETTING/BROUGHT THERE AND NOW THEY MUST WORK TOGTHER TO SAVE THE REALM.

BEST PLAYED BY GOOD ROLEYPLAYERS OF DIFFERING NATIONALITY.

ALTERNATIVELY, YOU COULD DO THIS WITH A NOBLEMAN, A PEASANT, A BARBARIAN, AND A COOK FRAMED FOR A CRIME THEY DID NOT COMMIT/ACCIDENTALLY BECAME THE CHOSEN ONES OR SOMETHING.


 No.217023

>>217022

AYYLIEN QUEST

YOU'VE ALL CRASH LANDED

WORK ON GETTING BACK HOME, START A CULT, SAVE THE WORLD, AND ALL WHILST NOT ALERTING PEOPLE WHO WANT YOU ON A DISESCCCTION TABLE TO YOUR PRSCENSE.

DAGON, ILLTHID, AND THE BEHOLDERS WILL ALL GET INVOLVED AT SOME POINT.

MOON RABBITS OPTIONAL.

CANNIBAL SQAUD QUEST

A WOOD ELF, A GNOLL, A MUTANT, AND AN AZTEC/MAYAN BARBARIAN GUY ALL MEET, AND MAYBE A DRUID.

THEY GET ALONG BECAUSE THEY'RE TRIBAL AS FUCK AND EAT PEOPLE.

ALLIGNMENT MUST ALWAYS BE CHAOTIC, EXCEPT FOR THE MAYAN, BECAUSE THOSE GUYS CAN HAVE RULES

SPOOKQUEST

A PARTY OF ADVENTURERS ALL DIE, LOSE THEUR MEMORY AND CONVIENIENTLY COME BACK AS GHOST TYPE MONSTERS BECAUSE OF SPECIAL RINGS THEY DON'T REMEMBER PUTTING ON

THEY CONTINUE THEIR QUEST AND GO BACK TO REDISCOVER WHO THEY WERE/ARE.

ONE PLAYER IS SET UP TO BE A TRAITOR AND WILL DISCOVER IT OVER THE COURSE OF THE PLAYTHROUGH, AND WILL ACT NEAR THE ENDGAME OR WHEN THE PLAYERS FIGURE HIM OUT.

POKEMON QUEST

PLAYERS ROLL A POKEMON NUMBER, AND THEY DO THIS BY EITHER USING A COMPLETE POKEDEX RANDOM SELECTION, OR THEY ROLL THE NUMBER BY CHOOSIGN THE AMMOUNT OF DIE THEY WANT TO USE TO ROLL THE NUMBER BEFORE HAND, THEN THEY ROLL IT, NO TAKEBACKS OR REROLLS, THEN THEY PLAY THE POKEMON THAT THE NUMBER CORRESPONDS TO, IF IT IS ALLOWED.

THEY ARE NOW TAKEN FROM THEIR HOME'S BY A MAD WIZARD, AND EXPERIMENTED ON UNTIL THEY CAN TALK, THEY ESCAPE, AND MUST NOW MAKE IT IN THE WORLD AS WHATEVER CLASSES THEY PICK.

THEY GET RACIAL LEVELS TOO, BUT MOSTLY THINGS ARE ROLEPLAY HEAVY HERE.

UNLESS YOU WANT TO MAKE AN INTELLIGENT LUCARIO TEACHING AN AURA MONK SCHOOL A THING.


 No.217045

File: 1454983665068.jpg (19.73 KB, 390x356, 195:178, 1454182687483.jpg)


 No.217074

>celebrities all over the world gain superpowers thematically linked to their work

>they're all evil

>insanely dangerous monsters inhabit most places less than a mile or two above sea level

>people live high up in the mountains and use airships for everything

>the PCs are sky soldiers defending a fleet of airships from rival factions and flying monsters

>High Fantasy Extreme Sports


 No.217096

I ran Steading of the Hill Giants in 2nd ed D&D, with the characters as commanders of late 30's early 40's warships.

The fighters ship got cursed in the dungeon by an orc shaman. now stat wise it was a reduction in attack and something else. saves i think. anyway it took the form of the ship having a wolf problem. When entering combat the howls of wolves could be heard throughout the corridors of the ship. this would keep up for a few minutes until eventually someone would spot a couple of children playing in the intersection of a large corridor. once te children are spotted, they can be seen in each intersection, but never reached. just moments after the children being first spotted, the wolves will charge through the intersection from an angle where there is no corridor, snatching the children, and the pack disappears through a similar angle. after this, all corridors can be traversed normally, however the wolves can be heard savaging the children throughout the ship, but cannot be located. this disturbs the crew and leads to the penalties. the ship had wolves. good curse.


 No.217370

>>216878

It's mostly just a passing idea, but there would be foreshadowing in the form of divination spells. like the mayan calendar, all magically divined predictions would have a cutoff date where they just end for no reason. taken on their own, it might not seem so strange, but when powerful seers are unable to look past a certain point, then you know that something big is going to happen. Nations will have prepared for the worst, and the PC's will be counting down until it happens.

When the Day/Night cycle begins, it's taken as a perilous omen, especially when viewed alongside the other crazy shit that goes down. I planned for the moon to have always been visible, but indistinct like the rest of the world outside.

They'd discover the fear as soon as they get any face time with the Bugs, since translation magic is readily available. It would be a "Kill it with fire" fear at first, but eventually turn into a cautious fear when they realize that the PC's and such are intelligent.


 No.220892

>6 years ago

>DnD 3.5

>meets Dwarf Fortress

>story begins in homebrowed setting of our DM

>Dwarf city under siege

>we simple dwarf soliders got rich killing orks

>decided to go on expedition to build our own kingdom

>DM allows, because he was DF faggot

>After buying supplies, hiring servants and shit, we embark

>traverse vast forest realm

>piss of stupid forest bitches in the proccess

>finally found ourselves abandoned mines

>build our fortress

>forest bitches comes for revenge, because we raped their princess

>did I mention that we called our party rape company

>we retreated into the tunnels

>traps took few of them

>got killed by sheer overwhelming numbers of them

>campaign ends

>we are happy because of outcome

>feels like DF


 No.221016

>>209261

>WOD Innocents

>Apparently took place in VTMB

>Me, three friends, and That Guy are playing

>Playing kids stuck in a shitty Californian private school

>Secretly a dumping ground for underage witnesses to supernatural events

>GM has goddamn La Croix running it

>Anyway, That Guy decides to harass and bully some kid brutally because of ROLE PLAYING PURPOSES

>Kid turns out to be drugged up Dipper Pines

>That Guy is apparently a huge GF fan and has a meltdown before leaving the group, we all breathe a sign of relief

>Game picks up

>La Croix kicks the bucket and weird ghost spirit shit starts happening

Then the game suddenly ended when that guy came back with a entire MOB of fedoras and we got run out of the club. But the Dipper Pines bit was a clever twist on part of the GM.


 No.225433

>>209261

>COC game

>Require all players to make three character sheets each

>Each character from three different time peroids

>One of the characters will be from 21 century and must be average joe's who abide by the law

>The other two are are from western era and 1920's

>Let the players go crazy with preparations for these characters

>Campaign starts with modern characters

>They all arrive at mutual friends place

>Describe the setting, it's the place you are hosting the campaign from OOC

>Drop hints that the characters mutual friend is going crazy due to cabin fever

>Mutual friend comes out and asks the characters to sit down to play a game

>OCC hand out the western sheet to the players

>The campaign continues with the average joe's being unable to leave the home until the game is over

>The western characters are dealing with cult activity

>As the western characters are raiding the cult church the western characters show up raiding the home of the average joe's place.

This is as far as i really got with this idea. Any input with ideas with helping make it possible would be greatly liked.


 No.225500

>The Wonders of the world reveal themselves to be living sentient Deities

>Entire world changes, different faiths spring up

>Faith based wars with living Kaju structures

>Living Eiffiel Tower

>Living Statue of Liberty

>Eldritch Muslim Murdercube

>Everyone is obsessed with building under certain philosohies and practicies

And so on.


 No.225501

A Campaign set in an easten setting with Yokai and general weebshit.

The Catch?

The works of Junji Ito also make up the setting, so greae beasts, bizare inceptionous occurences and viral inflictions, and horrific intergalatic beasts all feature in the setting.


 No.225504

>>225501

Jokes on you, I already do that.

Mixed with Polynesian and Celtic themes, too.


 No.225549

>>225501

>Junji Ito

Thanks for reminding me, I really need to finish that Uzumaki-inspired setting I was working on.

That could actually work great as a campaign - your job is to survive or to escape the spiral curse before the unholy thing beneath the town claims you.


 No.225556

>>209261

NWoD, abusing the fuck out of fan supplements.

Some players get to play magical girls from Princess: the Hopeful. Others get to use the updated rules for Street Fighter. Their friends are going missing, and they must team up to find and stop the culprit.

It's a scientist from Genius: the Transgression who's gone off the deep end and is trying to make a clone army of super martial artists and magical girls. Final fight is against his 'Prototype X', which uses the updated Exalted rules.


 No.225562

This is not so much as an idea but a game we did just to kind of run something more lighthearted over usual grimdark occurrences.

There was one black crusade game that I helped organize with the dm a while back ago because we both wanted to run a less serious session just for kicks and to irritate the that guy who only liked combat, grimdark, powergaming, and had a habit of reading any story anyone prepared or any story that we were currently on ahead of time if he was able too. The heretics managed to stumble upon an incompetent inquisitor named Frederick, a scared and hungry scum named Shaggoth, a cyber hound called Scabbard, an assassin named Diega, a techpriest named Viaphine. The inquisitor and his henchmen were all dispatched to investigate a very important scrumball game as apparently there were mysterious happenings that were occurring which spooked the players. The black crusade squad was on the planet as well to supply local renegades with equipment that could be used to attack key locations due to the local authorities being distracted by the game. One thing came to another and the squad try to sabotage the game to win some bets and to also cause a disturbance. The group encountered the inquisitor and a famous Scrumball player who was there to help them out. Due to a successful lie, they did not figure out we were renegades and we agreed to help them search as well just to get them to leave.

We ended up encountering supernatural occurrences and what appeared to be a daemon host. We ran away not wanting to die and ran into Scabbard and Shaggoth who split up from the rest of the crew to look for heresy. They saw the daemonhost as well and we all proceeded to run into a hallway with many doors, in which any time we entered a door it would lead back to another door in the hallway. We used this to our advantage to escape and disguise ourselves as various household objects. To make a long story short, after that and a few other meetups we managed to realize the daemon-host was some sort of hologram. We managed to meet up with the rest of the inquisitorial group who stumbled upon a heretic that was using technology to scare off everyone and to incite distrust in the sport of scrumball for having such heretical events for the rest of the Imperium so that there would be less morale for an upcoming invasion. He said he would not have gotten away with it too if it had not been for those meddling inquisitors and their stupid dog. This was about the time that the whole group figured out that the whole thing was a scooby doo reference. They did not even figure it out when Shaggoth screamed, "D-d-d-d-daemon host". Frederick laughed and killed the heretic before realizing we weren't who we seemed. He attacked us and we managed to kill Viaphine and Diega, but the Sorcerer ended up using a pushed force Incant that caused him to turn into a daemonhost which kill all of us.


 No.225582

Had this idea for a while.

>players take on the role of ancient warrior-kings, archmages and mad scientists

>think Gilgamesh, Nikola Tesla, Shakespeare and Hercules hanging out and having mad adventures

>all of them through their effort (or accident) stumbled upon some Truth about how the universe works

>this Truth drove them obsessed with finding more power, more knowledge, more loot and stuff

>now they're basically immortal god-kings with reality altering powers

>however, they're also extensions of that Truth they stumbled upon

>example, guy who's convinced he's the King has the power to dominate others and OP stats, but he can never accept listening to others' commands or he'll lose his powers and his mind

>they now wander the universe, dealing with magic, technology, demons and other shit

>they can save worlds or doom them

>the trick is that they can only use the full extent of their power once the world they're stuck on is aligned with them

>so the King from above can do whatever he wants in his Kingdom, but only after he's conquered it and made every person consider him their rightful king

>the other problem is that the only people they can honestly rely on are their fellow immortal kings

>everyone else around them just dies

>but even when around their fellow immortals they tend to fuck each other over in subtle ways

>it's a snake pit of politics, deals, power and madness

>the players are a group of "friends" who arrive on some dying world (and it's always a dying world) in order to turn things around


 No.225586

File: 1457857702995.jpg (226.41 KB, 432x536, 54:67, scouting4danger.jpg)

A Shadowrun campaign set almost entirely in south-central Africa. The primary Johnson is Cecilia Rhodes XVI, a British plutocrat with money twice as old as the Sixth World. She enlists the players to assassinate Robert Mugabe VIII during his visit to the country, then flee back to Zimbabwe and initiate a coup in the resulting chaos to resurrect the great nation of Rhodesia.


 No.225591

>>225586

Would the short shorts be standard issue? Or would they be the enchanted items they deserve to be?

apologies for /k/ meme


 No.225595

Had this idea kicking around in my skull for a bit.

Far past setting. Players are mortals with the names of various gods. Through game play, the player's epic grows in addition the their power. End game goal is to have others view them as a god and worship them as a god, thus the player becomes a god.

Standard rules, but you have an "epic" stat to roll against. If you need to do something outside the realm of mortality, roll an epic test to allow your nascent divinity to enable you to do the undoable. Doing the impossible grows your legend, failing diminishes your status.

Can you be a hero that spawns 1000 legends?


 No.225716

I have a post-apocalyptic grimdark magical girl setting.

The magical girl setting starts off in the atomic era, where it's discovered that nuclear reactions release more than just alpha and gamma radiation, but a strange energy called the "magi particle" because of its seemingly magic nature. It started to mutate wildlife and turn animals into giant monsters on occasion, but the magi radiation also created magical girls: immortal, super-powered little girls (the radiation only affected adolescent female), who took up fighting the monsters after they started appearing all over the world. history progressed normally as monsters began appearing less and less frequently, but magi began appearing more and more. also, the cold war was ramping up as well; this lead up to the korean war, where China had the brilliant idea of utilizing all the spare magical girls they had and conscripting them into the military, then using them to wipe the floor with the american forces. as in kill all of them, completely. after this horrific and devastating defeat, both america and russia were forced to start building magi armies to defend themselves, once they saw the destructive power they wielded. this created a new arms race, as nuclear weapons were abandoned in favor of magi equipment to make them more powerful (and obedient), as well as anti-magi weaponry. soon, wars were being fought between the soviets and NATO by magi conscripts exclusively, and because they were effectively immortal and not technically "human", the ethics were blurred (not to mention most gov't organizations saw that a nation without magical girls could never withstand the forces of one that did). Because of this, it became an ugly truth that society was forced to accept. in america, magical girls were 'drafted' and taken to special training facilities, but in most other countries they were simply taken by the government. magical girls were fighting and dying more and more, and more magical girls were being born; a cycle that continued to grow until the war.

deep in the balkans, where another civil war fought by make-shift magi battalions commanded by revolutionaries and dictators, was raging, a special magical girl revealed herself; she was he most powerful magical girl to date, and she called herself "the matriarch". She slaughtered every human involved the battle and freed the magical girls, forming an "independence front" to free magical girls all over the world from their human servitude, and get revenge for all the endless bloodshed. the MGIF spread throughout eastern europe, slaughtering entire countries of humans and adding to their ranks of magical soldiers. the leaders of the world declared it an international crisis, and both russian and american forces began fighting the front. MGIF proxies began popping up all over the world, usually within the ranks of the biggest countries' militaries. The MGIF spread all over the world, as the death toll began to rise into the hundreds of millions. The final battle occurred in NYC, where the matriarch herself was lead into a trap and had the entire world's arsenal of nuclear weapons detonated on top of her. This caused a magi burst so immense, it destroyed the entire east coast and irradiated half the planet's surface with magi particles, mutating wildlife and humans. The surviving remnants of humanity carried on in highly protected enclaves within safe zones, constantly at war with the mutated monstrosities outside and remnant magical girl forces. Because of the devastation caused by the war, magical girls are monitored and disciplined intensely, kept in prison-like states of servitude, where they're either trained, brainwashed, or just lobotomized. but, there's a problem; magical girls are still being born at increasing rates. and within a certain length of time, humanity could go extinct because there simply won't be enough women (magical girls are infertile). There's also rumors that the matriarch has been resurrected, and plans to exterminate the remaining human settlements.


 No.225767

>>225716

Paragraph breaks, mah nigga.


 No.225957

>>225767

It looks like he hit enter at one point, but he either needed to hit it again to show that it was a line break or indent (with spacebar I guess?).

Also, capitalize the first word in each sentence, nigger.


 No.225961

>>225957

I'm pretty mediocre at grammar, but I'll try to give proofreading it a shot.

The magical girl setting starts off in the atomic era, where it's discovered that nuclear reactions release more than just alpha and gamma radiation, but a strange energy called the "magi particle" as well. because of its seemingly magic nature. (not needed, seeing as how it mutates shit and is called the magi particle) It started to mutate wildlife, and turning animals into giant monsters on occasion, but the magi radiation particle (consistency, motherfucker) also created magical girls: immortal, super-powered little girls (the radiation only affected adolescent females (it'd be plural- females, not female), who took up fighting the monsters after they started appearing all over the world.

History progressed normally as monsters began appearing less and less frequently, but magi (Is this talking about the Magi Particle or Magical Girls? Why are monsters appearing less when girls are appearing more if they're from the same particle? Are most Magical Girls from Nevada and southeastern Asia, since they're born from radiation?) began appearing more and more. Also, The cold war was ramping up as well; this lead up to the Korean war, where China had the brilliant idea of utilizing all the spare magical girls they had and conscripting them into the military, then using them to wipe the floor with the American forces. As in, kill all of them, completely.

After this horrific and devastating defeat, both America and Russia were forced to start building magi armies to defend themselves, once they saw the destructive power they wielded. (What power? They're magic, they're able to beat up kaiju, but what can they do?) This created a new arms race, as nuclear weapons were abandoned (Why? In what way are little girls with magical power more powerful than shit that can cripple cities?) in favor of magi equipment to make them more powerful (and obedient) (how the fuck are little girls more obedient than fucking metal and physics), as well as anti-magi weaponry.

Soon, wars were being fought between the soviets and NATO by magi conscripts exclusively (Back the fuck up, there are ground wars between the USSR and NATO?), and because they were effectively immortal and not technically "human", the ethical boundaries were blurred (not to mention most government organizations saw that a nation without magical girls could never withstand the forces of one that did) (Why? All that I've gotten is that they're very powerful, but how? There's anti-magi weaponry, how does it counter immortal children? Can it kill them? How are wars fought when both sides are immortal?). Because of this it became an ugly truth that society was forced to accept. In America, magical girls were 'drafted' and taken to special training facilities, but in most other countries they were simply taken by the government. Magical girls were fighting and dying more and more, and more magical girls were being born; a cycle that continued to grow until the war.

Deep in the Balkans, where another civil war fought by make-shift magi battalions commanded by revolutionaries and dictators, was raging, a special magical girl revealed herself;. She was the most powerful magical girl to date, and she called herself "The Matriarch". She slaughtered every human involved the battle and freed the magical girls, forming an "independence front" to free magical girls all over the world from their human servitude, and get revenge for all the endless bloodshed.

(continued)


 No.225962

>>225961

The MGIF spread throughout eastern Europe, slaughtering entire countries of humans and adding to their ranks of magical soldiers. (Hold the fuck up, they're doing full-on genocide? How does this add to their ranks?) The leaders of the world declared it an international crisis, and both Russian and American forces began fighting the front (What front? Didn't China kick America's ass? Where is it in all this?). MGIF proxies began popping up all over the world, usually within the ranks of the biggest countries' militaries. The MGIF spread all over the world, as the death toll began to rise into the hundreds of millions. The final battle occurred in NYC, where the Matriarch herself was lead into a trap and had the entire world's arsenal of nuclear weapons (Weren't those all mothballed?) detonated on top of her. This caused a magi burst (what the fuck is a magi burst) so immense, it destroyed the entire east coast and irradiated half the planet's surface with magi particles, mutating wildlife and humans.

The surviving remnants of humanity carried on in highly protected enclaves within safe zones, constantly at war with the mutated monstrosities outside and remnant magical girl forces. Because of the devastation caused by the war, magical girls are monitored and disciplined intensely, kept in prison-like states of servitude, where they're either trained, brainwashed, or just lobotomized. But, there's a problem; magical girls are still being born at increasing rates. and Within a certain length of time, humanity could go extinct because there simply won't be enough women (magical girls are infertile). There's also rumors that the matriarch has been resurrected, and plans to exterminate the remaining human settlements.


 No.225966

I got pushed into GMing a Pathfinder game and I'm planning to have fun with it by going full ayy lmao invasion. Using the Kaorti, Mind Flayers of Thoon, and the Incursion event from Dragon magazine. It's a shame Spelljammer never became a thing for 3.5/Pathfinder. Dragonstar was pretty interesting but lacked the sweet 80's vibes of Spelljammer.


 No.226017

Here's one for y'all: Adepteus Evangelion, whiny teenage brats and all, vs… GODZILLA!

-The world suffered through a polar shift in 2000 after King Ghidorah destroyed the North Pole. The coastal regions of the United States, Europe, and Asia were sunk underwater. Japan is now practically Atlantis.

-A now coastal Las Vegas is the location of the PCs stronghold. Donald Trump is a huge supporter of Nerv. He also practically turned Vegas into a fortress city overnight, with the Taj Mahal serving as his mobile command center.

-Las Vegas is also the capital of the US, guess who won the election.

-The PCs are going to enter a tournament, and will have to take on Sander's Kentucky Fried Mecha.


 No.226040

File: 1458056703146.jpg (16.52 KB, 300x241, 300:241, dr.-evil-million-dollar-te….jpg)

>>209626

One million gold pieces?




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