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/tg/ sister boards
[ • /dir//qu//cyoa//erp//monster//his//wh40k//arda/ •]

File: 1455172577897.jpg (14.87 KB, 225x225, 1:1, download.jpg)

 No.217772

What games are you and your group playing?

What games are worth getting expansions for?

What are you most looking forward to?

 No.217810

>>217772

Played a bit of Conquest of Nerath. It was fun when we were dropping stacks on each other, then we learned to just pinch each others tiles and it became a lot less fun.

I mentioned to him how easy it would be to apply Nerath to anything and used Starcraft as an example. Marines - d6 first strike, Zergling - d6 moves 2 spaces, Zealot - 2d6 etc.

Anyone ever had experience making a board game?


 No.217876

I bought Arkham Horror (I checked out Eldritch Horror but it just didn't do anything for me). It's something fun to do when we can't get the whole gang together. I wish there were more resources for it online. I found a handful of android apps but that's it.


 No.217892

>>217810

Slightly related to this topic, but if anyone likes Shut Up and Sit down please be aware that odds are it's going to take a massive nosedive in quality soon. Leigh Alexander, the famous Megaphone of Feminism, is apparently engaged to Quinns. If you use the site to hear about new games, expect an emphasis on the problematic nature of them\going down within a year when she bleeds him dry of all money and sells his board games to pay for more vodka.


 No.217904

>>217892

>if anyone likes Shut Up and Sit down please be aware that odds are it's going to take a massive nosedive in quality soon

>soon

Nigger, Quintin Smith and his buddies (especially Matt Lees) have always had the stink of Kotaku around them, because that's where they're from.

I haven't touched their shit since something like two years ago when Quinns interrupted a video just to have a whiny non-sequitur about how boardgamegeek was a misogynistic shithole (and I'm still not even sure what the fuck he was referring to).

Not to mention that they've been doing EXACTLY WHAT YOU DESCRIBE for some time now, even before they were dating, even before they were engaged. The same retarded people are making a move on this hobby and entirely too many people are too dumb to learn from the past to see or stop it.

Now, that being said for the slow kids in the class, I got to try the xcom board game not too long ago, and it's pretty damn great. I have to lament the fact that it relies heavily on its app, but it's a good game despite that. Hoping to get a Kingdom Death: Monster campaign going as well now that there's a tabletop simulator mod that isn't shit.


 No.217905

Not sure what to get next for our group to play. I've got Race to the Galaxy, Flash Point, Arkham Horror, Mansions of Madness, Tanhauser, Sentinels of the Multiverse, and Small World.

I need something to break things up.


 No.217906

File: 1455212871307.jpg (839.62 KB, 718x1000, 359:500, package_kai.jpg)

>>217905

There's always Tragedy Looper. Fits in pretty well since you've not listed a deduction game.


 No.217907

>>217905

How big is the group? If you want something a little more laid back you can do Castles of Mad King Ludwig for tile laying, or as the anon above recommended a good deduction\bluffing game. I suggest Sheriff of Nottingham if you don't mind something lighter


 No.221073

Hey /tg/.

My group went into fobidden stars and we are greatly enjoying the game.

That said it has only sparked my desire to try out more good boardgames.

I need a strategy/territory control boardgame for 3 players that is playable within less than 5 hours. My party is not very fast.

I am looking into several titles, but most of them seem optimal at 4 players.

Which of the following will suck the least with 3 players:

>Eclipse

>Chaos in the Old World

>Twillight Imperium

>Dominant species

>Clash of cultures

>Galaxy Deffenders

>Dungeons & Dragons: Conquest of Nerath

>Rune Wars

I already made a thread in boardgames geek but it didn't help a lot, everyone started recommending his own thing.

https://boardgamegeek.com/thread/1528764/strategy-gameterritory-control-party-3

I didn't like smallworld at all. Terra mystica seems underwhelming.

Can you recommend something /tg/ ?


 No.221082

>>221073

I never heard of most of these, but I can take a crack at it

Chaos in the Old World I already knew about thanks to 1d4chan, while you really need 4 for the full experience three people playing can have a pretty good time, and you even have an expansion for it if you like it THAT much.

Twilight Imperium seems to work best with a BIG number of players, so probably steer clear of that.

Rune Wars is 70 fucking bucks, and so is Conquest of Nerath, so if you have a budget in mind I think that those two are ones you might want to skirt for now, but supposedly those are best with 3-4 players.

Clash of Cultures and Dominant Species seems to require a lot of decision time, what with managing a tech tree of sorts for your side, so if your group is slow like you say it might take a while.

That's all I got, the other ones I know absolutely nothing about to be honest.


 No.221112

>>221073

I would recommend:

Civilization: The Board Game

Clash of Cultures

Eclipse

Cyclades

Kemet

which is in order of least combat driven to most. The top three are civilization games, albeit with combat elements where the bottom two are more wargames with some civ elements.

All are good, playable with three and not overly long.


 No.221115

So I was thinking about picking up one of those cooperative board games to change the pace for my usual group, what are some good co-op games for 2-4 people?

I was looking at pandemic, and was thinking of getting Legacy but the fact is apparently once you exhaust all of the events the game is rendered unplayable, while the basic is straightforward enough that if we odn't like it it's no big deal but if we do there are all those expansions floating about.


 No.221763

>>221115

Arkham Horror

Pandemic is pretty great too

Also Robinson Cruzoe if your max is indeed 4 people


 No.221772

YouTube embed. Click thumbnail to play.

News on Pathologic board game.

Who hype?


 No.221782

Picked up Tokaido to have a good board game to play with parents. Pretty fucking cozy, great with snacks.

Might be able to get back to Pandemic Legacy soon™. We left off at the end of May picked up our first scar. Shit sucks.

>>221772

Fuck me i still need to play the vidya. If it's anywhere near as FUN as The Void it will easily be in my top 10


 No.221797

>>221115

If you have the opportunity, Kingdom Death: Monster is where it's at. Since it's unlikely that you'll have the opportunity, some of the old standbys like Pandemic are great, but I'll also second Robinson Crusoe and throw Flash Point, Ghost Stories, Gears of War (Out of print…), and Pathfinder Adventure Card Game into the pot.

But mostly I'm excited because the KD:M expansions are en route.


 No.221936

>>221782

It's very fun, especially now that the translation is not shit, highly reccomended.


 No.221942

>>221082

>>221112

Thanks guys.

I guess I will go with eclipse for now. I plan to own at least 2 more of the list but that will be it for now.

Any idea which expansion to aim for ? I hear ship pack one is decent ?


 No.221959

YouTube embed. Click thumbnail to play.

>>217906

I've been playing this with my group, it's great fun.

While we haven't tried any of the expansions yet, I know there is one that is full on mystery with no fantasy elements and another based on the lovecraft mythos.

The manual is badly written though, since it doesn't explain most mechanics in enough detail.

Watch vid related and it's follow ups to learn how to really play the game.


 No.221961

>>221959

>The manual is badly written though, since it doesn't explain most mechanics in enough detail.

I can't say that, I haven't had any real trouble with it. A lot of the information is in the Mastermind's rulebook, and to be quite honest it's best if the players go into things almost completely blind.

It also makes me sigh when someone says that it's "like groundhog day" or "like quantum leap". I mean I don't expect them to know any better, but it's still disappointing. Almost as funny as "I'd like to see a movie based on Tragedy Looper".


 No.222004

>>221772

Pathologic board game sounds pretty fucking fun. I need to hear more details, but if it can translate well that'll definitely be a sleeper hit.

>>221797

>KD:M

>Pricetag is 400 dollarydoos

TOBIAS

Honestly, that seems better for people who have a group that are way into this stuff. Besides, the model painting and shit required is probably not good to refer to anyone who just wants to shake things up for their group.


 No.222005


 No.222007

>>221961

People need to read Higurashi, Umineko, Steins;Gate and then go fuck themselves.

Watching the respective anime is too casual.


 No.222009

>>221961

My main complaint with the manual is lacking examples. I'm usually not the fastest to grasp rules so I like it when there is an example of how a rule plays out in game.

I read the instructions and then went through it again multiple times, but they don't contain the relevant information on how incidents work, meaning that I had to piece that together myself. There is also the issue that it's never stated that the character roles you are supposed to guess after loosing the final loop are just the hidden roles and not the incident culprits. I made the final guess unwinnable for my group by asking this of them once, because the rules never specified it.


 No.222024

>gaming group got 8 new boardgames to try out

>already want to buy more games

>realized I hadn't bought Eclipse's expansion packs yet

Has anyone played Merchants & Marauders, Xia: Legends of the Drift and Through the Ages: A New Story of Civilization?

>>221073

Eclipse is fine even with 2 players. You can even play it co-op using the fan-expansions that focus on buffing-up the Ancients.


 No.222025

>>221942

Ship pack is just new alien-race specific ships and some addons focused on bigger groups (7-9). Either get RotA (fixes the missile spam issues, spices up tiles and technology) or SoR (adds new advanced mechanics and fun alien races)


 No.222071

>>222009

>My main complaint with the manual is lacking examples. I'm usually not the fastest to grasp rules so I like it when there is an example of how a rule plays out in game.

That's basically what the first script exists for. Between that and the Mastermind's rulebook holding your hand through every step of the first script, there's more than enough to get a grasp of the game.

>There is also the issue that it's never stated that the character roles you are supposed to guess after loosing the final loop are just the hidden roles and not the incident culprits. I made the final guess unwinnable for my group by asking this of them once, because the rules never specified it.

It tells you what you need to do. Determine all of the roles. There's a near infinite number of other things (such as culprits, the number I'm thinking of, or the meaning of life.) The rules don't need to specify what you DON'T need to guess because they specify what you DO.

>>222007

They can happily skip Umineko, but man. Tragedy Looper is a perfect representation of Higurashi as a board game, and no one can actually appreciate that, it pisses me off. There was even some localization stuff that missed the joke, it makes me sad.


 No.222120

>>222071

The whole battle of wits between abstract entities influencing humans like on a board game is full on Umineko though, as are some of the references like Giant Time Bomb.

People that only watch the Higurashi anime piss me off, but I haven't been exposed to any people that play Tragedy Looper and don't at least know about Higurashi yet, how bad are they?


 No.222126

>>222071

>skipping Sea Cats

Now why would you do that?


 No.222152

>>222120

>The whole battle of wits between abstract entities influencing humans like on a board game is full on Umineko though, as are some of the references like Giant Time Bomb.

I feel like they're just as much Higurashi, even if Umineko flaunted it more. Umineko was obvious about it the entire time, but it was happening the entire time in Higurashi.

>I haven't been exposed to any people that play Tragedy Looper and don't at least know about Higurashi yet, how bad are they?

Well like I said, they endlessly compare it to Groundhog Day. Painful, but understandable when the average board gamer is exposed to it.


 No.222311

I'm thinking of buying an Arkham horror to play with my family because whenever we want to do something as a family its usually ticket to ride and i'm getting bored of it.

I was originally going to get elder sign, but I'll buy eldritch horror if its worth it.

Also, I'd like some recommendations for some games that are good for 4 people and i'd prefer cheaper stuff.


 No.222335

>>222311

Haven't played it, but Eldritch Horror has been getting a lot of positive talk since its release. It's definitely a contender with Arkham Horror.

Elder Sign isn't quite the same kind of game, it's more of a dice rolling press-your-luck game. Somewhat simpler, but still quite fun.

As for 4 player games, it definitely depends your tastes as a family. 4 is a pretty good number for tons of games, so you'll be pretty good no matter where you look. As mentioned earlier, Tragedy Looper is designed for exactly 4, and is really inexpensive (So is the expansion, but that's also misprint city…)


 No.222517

File: 1456784177107.jpg (116.39 KB, 680x474, 340:237, darklight.jpg)

Thinking about getting this thing: https://www.kickstarter.com/projects/53406598/darklight-memento-mori-miniatures-dungeon-crawler?ref=category_popular

though it won't be out for at least a year. Read through the rules as they have them so far, seem solid enough, just have to worry about balance for the heroes and monsters. The minis will hopefully turn out good, and somedays I'm not able to get a whole group together for D&D, so a dungeon crawl I can play on my own even could be nice. But there is the whole fact that this is their first KS project, which means a much higher chance of things just falling apart and being a waste of time and money. Still, has me curious.

I contributed to the TMNT boardgame coming out in the summer, after really being impressed by the gameplay I saw, and kinda just wanting a bunch of Turtles minis to paint.

As for immediate, I MIGHT consider getting Deathwatch: Overkill. I've always wanted Genestealer cultists, and a solid boardgame that is out right now has my interest. With Spring coming up, I'll want to get outside on sunny days and prime miniatures, so it would be a nice project to last me through the summer (considering my slow pace).


 No.222518

>>222517

And, yeah, Darklight really does look, to me at least, like the very transparent Dark Souls boardgame. Which I'm fine with. I sent them a message about how the preview rules have Resistances and Resurrection aim for low rolls, instead of high rolls with goal numbers (like the rest of the system uses), so hopefully they fix that.


 No.222900

Looking at buying a couple of board games for a budding board game night. I already chose Pandemic as one of the games but I wanted something with a bit more going for it. Was Thinking of Descent 2nd Edition, Dead of Winter, Shadows of Brimstone, or Shadows over Camelot. Any suggestion for a first forray into more hardcore boardgames?


 No.223157

File: 1456997452023-0.jpg (118.27 KB, 920x950, 92:95, Deathwatch-genestealer-cul….jpg)

File: 1456997452023-1.jpg (116.76 KB, 639x480, 213:160, koptavsevanids.JPG)

>>222517

I decided to just say "Fuck it" and get Deathwatch: Overkill. I don't even know if anyone will play it with me, but I want dem Genestealer Cultists. If I can fully paint everyone by the end of spring and get a few games of it in, I'll be pretty satisfied with it.

Gonna used the same color scheme I used on my ex's Tyranids, which was based on Unit 01 (which I have this super old picture of, to illustrate)


 No.223311

Does anyone here play Pillars of the Earth?

I have no idea how a book like that got a board game adaptation, but it's great.


 No.223331

File: 1457055866993.jpg (73.73 KB, 497x500, 497:500, SW imperial assault.jpg)

Anyone here play this so far? I'm on a boardgame kick and it seems like just the sorta game I'd enjoy, just curious about an hands on opinions I can get.


 No.223368

>>223311

>Pillars of the Earth

That was actually a pretty solid book, and the fact that it got a board game intrigues me. Can you sort of describe it for us as someone who has played it?


 No.223392

>>223368

The game is about building the cathedral,you play as various masters contributing to it and the one to get the most victory points wins.

The game is on the more complicated side, but it can be broken down into 3 phases.

In phase 1, you can acquire resources, represented by little coloured cubes, be sending your workers, of which you have a limited amount per round, into one of 3 areas to get you sand, wood or stone.

In phase 2, you place your ambassadors on various points on the mad that are related to the story from the book, which will gain you advantages. You could go to the kings court to get tax exemption and sometimes the rare fourth resource metal, you could go to the castle to get 2 more workers for the next turn and so on.

In phase 3, the previous phases are evaluated, you receive your resources, benefits and workers back. Then you use your craftsmen cards to convert the resources into victory points.

Craftsmen cards list how many resources are required to use them, how many victory points they produce and how often they can be used per round. All players start with the same, equally bad, craftsmen but can hire better ones later on. For example, the potter might convert two units sand into one victory point and can do this twice per round.

There are 6 rounds in total.

You constantly have to balance your money, the 4 resources, your victory points, various phase 2 benefits and so on, it makes for a game with a lot of decisions that allows for various strategies.

It got the german board game award, which is always a sign of quality, so try it out. I recently played it with my group, in which I was the only one that had read the book, but they still found it very enjoyable. I think you will as well.


 No.223393

YouTube embed. Click thumbnail to play.

>>223368

>>223392

You can also watch this review to take a look at it, the guys making it are kind of cancer though.


 No.223398

>>223393

making the review I mean, not the game


 No.223917

File: 1457257225861.jpg (62.54 KB, 676x581, 676:581, 1455276524946.jpg)

> tfw Australian

is there any way to get boardgames aside from spending double the cost, or am I doomed?


 No.223934

>>223917

You could be super cheap and make them yourself, but I don't think you would like that.

You know, like cut out hexagons, print resource cards on paper and make your own bootleg Catan. It would be a lot of work for a worse version of the game, but you'd still have it.

For a more normal approach, get your group of friends you want to play with together and split the costs, this would mean that you would pay 1/4th of it, which should be acceptable.

If you don't have a willing group or your friends are too cheap to even do that, don't even bother.

Also, even if you pay like 90 shekels for such a game, it's really good value, since it stays entertaining instead of running out after 8 like a videogame.


 No.223938

Waiting for Chaos in the Old World to be restocked. Last I saw, Fantasy Flight had it listed as "On the boat", which I assume means it's been reprinted and is being shipped from China. Now it's being listed on their site only as "Out of stock", so I don't know quite what's going on.

Also, these guys are fags. >>223393 When they reviewed CitOW, they liked the game itself, but then rated it down because the Chaos gods were too evil for them.


 No.223951

>>223938

I assumed they were fags from the fact that they showed their faces, said their names and kept talking about themselves. All reviewers that make the review not about the product but about themselves are trash.

Still, this video shows the games mechanics, which is much better to understand when you see it instead of just reading my description in >>223392 . I'm not sure why they didn't take that expansion out of it though, the gardener card is not in the normal game, this might give people false ideas.


 No.224159

File: 1457332910095.jpg (90.13 KB, 630x180, 7:2, c20160313.jpg)

CHESS

Just play it!

http://www.chess.com/play/computer.html

♔♕♖♗♘♙♚♛♜♝♞♟


 No.224346

>>224159

Fuck you, anon! I've been playing this shit nonstop since you posted it!

I won like ONE time


 No.224360

>>223934

If you bootlegged Catan and put effort into your knockoff, I don't think it would be a worse version of the game. You'd probably enjoy playing with it a lot more because of the sentimental value, etc. Just use thicker material than typical printer paper. But if you don't have a few friends willing to split the cost, who would you play with anyway.


 No.224575

>>223331

I'm still thinking about this. I noticed it was hard to find the Star Wars RPG books that Fantasy Flight put out, should I worry about them not printing many copies of games like this, or should they be a lot more plentiful? I just want to know if I should rush to get it now, or if I can probably wait a while without a big price increase.


 No.224582

>>224575

FFG are in the habit of printing runs that will sell out, and reprinting to demand, rather than overstocking. It shouldn't be overly hard to get in the future (nor should the RPGs really), but there's no guarantee it'll be available at any given moment.


 No.224590

>>224582

Cool, thanks.


 No.225540

>>223157

It came in the mail a few days ago, I'm slowly working on the bases before I assemble everyone. Using some sheet metal pattern plasticard to do simple bases for most minis, then a black spray primer followed by a light dusting of a lighter color above to help simulate lighting… but not sure what color. I might go green to sort of play at giving everything an unearthly feel, or even using something like white for the Deathwatch and purple for the Cultists, and then painting everyone pretty normally. I just want everything to be table ready fairly soon, and take a lot of time making them look even better after.

The rules are surprisingly simple. It should be easy to teach others once I get it ready. I might not play 40K for a while (since I keep hearing Orks suck in 7th) but I still like getting new 40K shit to paint, so I hope they make more games like this. I hope the rumored car combat game they're doing doesn't suck, I'd probably get it if it's pretty fast paced.


 No.225681

File: 1457903873251.jpg (505.64 KB, 1290x975, 86:65, another_sith_by_blinck.jpg)

>>224575

Game needs a good play group too work. We had an inexperienced player run as the Empire and it felt like every session we had some major rules issue or mission discrepancy. Game is decent though, not insanely deep but certainly fun for what it is.




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