>>221911
>it does improve some of the problems I have with basic CoC
pros
>got rid of resistance tables
>all modifiers in +/- 20/40 increments
>rules for becoming jaded and getting a thousand yard stare
>got rid of unnecessary stats like size
>improved character advancement (gain 1 skill point per session by failing a roll)
>rules for requisitioning gear and favors from the government (I FUCKING LOVE THIS)
>rules for getting fired from your government job
>bonds system allows you to watch your character's personal life slowly disintegrate, adding a mood of dread and nihilism
>got rid of separate skills for punching and kicking (I HATED THAT)
>fast char gen
>can use old CoC books with this game without too much conversion work
cons
>game isn't done yet
>no monsters or spells yet
>i'm iffy about "kill rolls". maybe it works great on the table but i'm not sold on it yet