>>224487
Nah nigga, grimdark magical girls has been done to death. What we need is the most autistic magical girl setting. Something you really don't see at all - magic done according to the real-world magical teachings and shit. Stuff like astrology, tarot and all that being incorporated into your character and actually affecting the game.
Now prepare yourself for some ridiculous amounts of autism.
Example, we have Lydia. Lydia recently became a magical girl, and had her Awakening on a crossroad, when she was almost run over by a drunk driver. Because she Awoke on a crossroad, her magic skill is ridiculously strong because crossroads are associated with Hecate, the Greek goddess of magic, moon, ghosts and necromancy. So, Lydia is a magical girl fueled by a death goddess, and has received her first mission as a vision while recovering in the hospital. She's to be a magic girl ghostbuster.
Lydia was also a Capricorn, so she has Earth affinity. Necromancy (Lydia's primary magic school) also has Earth affinity, so it's boosted by it. The downside of this is that, while in magical girl form, Lydia is obsessed with planning for every possible scenario - if something unexpected happens, MG Lydia would be unable to adapt to change and would end up a burden or dead. Also, as a Cardinal sign, Lydia is obsessed with being in the lead - to the point that she'll end up sabotaging others if she doesn't get her way.
There's also the Ascending sign, which would affect other things. Say, Lydia has Gemini Ascending, meaning that she's smart and personable, but also duplicitous. She's also capable of buying mental skills (so shit like how to handle computers, trivia, stuff like that) at a reduced EXP cost, but there's a cap on how good she knows that stuff - so while she might now a lot about computers, she'll never be a hacker (meaning she has a hard cap at how much expertise she has in all certain field).
Because she Awakened by almost being hit, Lydia is also associated with the tarot card Tower. The Tower represents disaster, upheaval, but also revelation. Downside: Lydia and those around her suffer from some ridiculously bad luck. Her home life might be a mess, or she ends up hurt a lot. Upside: she's capable of utterly destroying something - whether that something is a building or a memento that a ghost clings to. So basically, her way of exorcising ghosts is by destroying the things that bind them to the world of living.
You get the idea.