>>227398
I've always had a distant interest and knowledge of RPGs.
Been playing video games my whole life, and plenty of cRPGs that are just D&D systems, or borrow heavily from them.
Only last year did I actually take the dive, and have a few friends who were also interested.
Our 4e campaign is at paragon-tier and I see what you mean about the HP bloat, and boss fights taking forever. Maybe I'll look into just cutting those numbers in half.
>>227401
Yeah, 4e does seem to be made for combat, first, and everything else second.
I didn't mind that, at first, but sometimes I am looking for better ways to end a fight or kill a dude with clever tricks, rather than being forced to spam magic missiles and the like.
What would you suggest the next step beyond D&D would be?
Though, honestly, I think 5e may be where we go next.
I was considering Pathfinder or 3.5e, due to the depth in which it seemed to go into some of the aspects. That, and the magic system, since I usually want to play as a magic class, and it would be nice to have spells with longer lasting effects, or that take a couple of turns to cast and aren't just made into "Rituals" like 4e.