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[ • /dir//qu//cyoa//erp//monster//his//wh40k//arda/ •]

File: 1458165783435-0.jpg (60.33 KB, 395x623, 395:623, worm that walks.jpg)

File: 1458165783436-1.jpg (76.03 KB, 400x527, 400:527, Lich.JPG)

 No.226295

So, /tg/:

Lich or Worm That Walks?

 No.226303

File: 1458168014518.jpg (274.13 KB, 686x800, 343:400, Cyborg.jpg)


 No.226305

Can't find it for the life of me, that skeleton holding a worm/centipede coiled up in its stomach.

why not both?

Otherwise >>226303

A soul that can enter any sufficiently complex body is far superior to either.


 No.226327

File: 1458172442973.jpg (142.2 KB, 884x1250, 442:625, 1445828994852-0.jpg)

Lich and pull Ainz on your group.

Otherwise make a swarm.

Make it only wear rope and mask. Make chitin attachments to rope to work as armour, something like Skyrim Falmer armour or ones used by Dunmer, rope itself might be formed by some string made by bugs.

No backpacks or scrolls on the outside besides maybe some stick used for walking. You can store stuff inside of you or make few worms keep something like a dagger always on your thigh.

To make it even more fun give some proper reason for him to be this way.

Maybe he was a wizard that was cursed to be eaten by worms for eternity but managed to make a spell that makes anything that eats his flesh part of him, so now he is skeleton with a swarm of worms working as his muscles.

Maybe also give him something like absolute memory. He is no longer using his brain so no way for him to lose his memory. Also devoid of emotion so cannot do stuff like sense evil/good to compensate for that.

But I feel like a Lich is better one.


 No.226332

File: 1458173001456.png (1.54 MB, 1256x826, 628:413, 1419784357701.png)

>>226305

Mohrg.


 No.226333

I always thought of becoming a Worm that walks being the sort of transformation a woman would take, because as women, they might still have some degree of vanity left in them, and the transformation still let's them retain their own figures, even if a bit more grotesque.

This Gross factor goes down significantly when you consider the prospect benefits of fucking a Worm that walks if it's not just worms, but instead, that + body oil, so it makes less of that nastly writing sounds and more sounds like they're basically an infinite pleasure morphic fleshlight that is fairly warm because of the friction and transferrance of heat in the memorized hive-mind form it inhibits.

In addition to it's almost amorphrous state, that means the replicant orifices are going to be pleasure zones of constant attention of 100% semen draininng efficiency, never mind body movements which can border on the bizzare "Missing a few bones sort of movement" to every inch of this body moves like a sexualized perfectly weighted jiggle sway child-birthign hips ratio of "I'ma fuck that insecxtual collective".

I always figured in the case of a Lich and worms that walk that they'd be found in Duo's as Actual Spellcaster couples because one preserves vestigal remnants of their beauty, and the other preserves it's power, masculinity, and X everything that some devoted woman would see in her man-post Lichdom in that fanatic "You've made me wet/moist because of your badass conquering of death" sort of way.

One idea was for the Lich to give himself that actual one rae diesease that literally causes a skeleton to take over it's owners body by replacing/growing over existing muscle structure (yes this is real) then become a Lich so it becomes this defined ultraskeleton of the Male form, grafting a Morag parasite to himself for a pseu-tongue/Appendage.

The wife, Worm that walks, would use modified carnivourous worms, (Illithid Larvae as a workaround) and would become a Psionic mass of juvenile Vulpotus collective Mind flayer worms as a worm that walks, and would be capable of suggestively, sexually, and symbiotically fusing with her partner to act as Pseudo-psionic muscles for her Muscle-Lich Husband.

It'd be the most cute amd unholy union ever, and the sex would be abominable, like, to replicate it, you'd need melons, fleshlights, cornstarch fleshlights, rubber glove and sponge fleshlights, spaghetti, jars of mayo, and the noise your balls make after a shower when they hit against your legs, combined with phomatic sonic voice effects of psychically projecting undead creatures moaning in morphic jiggly bizzare positions and other stuff, generating shitloads of negative energy from the contact.

Both get Lichloved status, and you can sure as shit tell when they've done it, because the Liche's flesh has "leftovers" hanging around on it from his Super Semen Demon/s's? contotionist bonless ultrasex.


 No.226337

Can I upload my mind into a golem instead?


 No.226342

>>226333

>>226333

so much is wrong with your post


 No.226344

>>226342

A Worm that walks with a Vulpotus writhing Noil/milf/christmas cake like figure due to sizable lubricated worm mass, and most importantly, pseudo dick-suckign lips, the kind you only get in MILF porn but just right and not at the point of them being bimbo lips.

Also, multiple switchable orifices based on worms.


 No.226346

>>226344

is this ERP minmaxing ? Is this an elaborate ruse ? How long have you spent perfecting this wormfu ?

>to replicate it, you'd need melons, fleshlights, cornstarch fleshlights, rubber glove and sponge fleshlights, spaghetti, jars of mayo, and the noise your balls make after a shower when they hit against your legs, combined with phomatic sonic voice effects

are you talking from experience ?


 No.226348

>>226346

>>226344

also I think bisghetti would be more appropriate than spaghetti


 No.226352

File: 1458176129747-0.png (293.37 KB, 500x750, 2:3, female wtw.png)

File: 1458176129748-1.jpg (147.44 KB, 1024x683, 1024:683, worm_opener_by_akeiron-d79….jpg)

File: 1458176129748-2.png (438.56 KB, 651x707, 93:101, Mgalekgolo.png)

>>226344

I was actually kinda surprised that no one has taken the worm that walks concept in a fetishy direction, not to mention a little disappointed. I mean, as long as the "worms" aren't like, maggots, or some loathsome carrion eater, but rather something like the M'galekgolo that make up the Hunters from Halo (minus the obviously caustic and alien anatomy/chemical makeup)


 No.226354

We had a worm sorcerer on our group once.

We found out it was pretty useful since he could transform himself into a swarm of worms and slide under doors and shit.

And I bet my ass seeing that would be the most terrifying thing you can ever see


 No.226356

>>226352

except they're explicitly said to be corpse maggots


 No.226366

Worm that Walks is cooler, but I'd probably rather be a Lich.


 No.226375

File: 1458184792313.jpg (10.19 KB, 248x255, 248:255, 1457201334124.jpg)

>>226333

What the fuck did I just read.


 No.226378

>>226356

Well, duh, I was just saying that it could be reworked for porn purposes. I'm kind of surprised the Japs haven't done something with it.


 No.226412

>>226375

Copypasta.


 No.226440

>>226378

They have, though. "girl gets trapped in a big creepy thing and gets worms all up in her" doujins are really common, and a good number of them start with the worms coming off of someone.


 No.226442

>>226295

If we're going by D&D, isn't the "lesser" Worm That Walks just the servant of an ancient guy who didn't make it to godhood, while the Lich is the master of his own fate?


 No.226443

>>226305

>Why not both?

A lich that has a symbiotic relationship with sentient insects that serve as its collective phylactery.


 No.226445

>>226443

Undead insects.


 No.226446

File: 1458204657209.png (40.91 KB, 809x292, 809:292, 1.png)

>>226352

>as long as the "worms" aren't like, maggots, or some loathsome carrion eater

Sorry, all manners of Wormspawn tend to be "Undead" made up of the exact kind of worms you'd expect around a corpse.


 No.226449

>>226445

A colony of sapient magic using worms that each individually and successfully performed the Lich conversion ritual.


 No.226452

File: 1458205841207.jpg (26.6 KB, 581x307, 581:307, The things I have seen.jpg)

Hey guys what's going on in this- >>226333


 No.226453

File: 1458206598135.gif (1023.49 KB, 415x255, 83:51, OrkWarbiker.gif)

>>226333

10/10 idea, I will definitely use a Worm that walks and Lich couple in my future campaign.


 No.226454

File: 1458209301494.png (4.99 MB, 1356x2865, 452:955, Matou_zouken.png)

>>226449

>undead magic worms

We Zouken now.


 No.226455

What about a WTW made out of hentai tentacles?


 No.226457

File: 1458210358952.png (Spoiler Image, 510.63 KB, 1280x2121, 1280:2121, Squid that walks.png)

>>226455

Isn't that a squid that walks?


 No.226463

File: 1458215112577.jpg (40.86 KB, 640x480, 4:3, uovvB.jpg)


 No.226467

>>226454

But by the rules of his Universe, he counts as Vampire, not Lich.


 No.226470

File: 1458218014103.jpg (188.41 KB, 700x433, 700:433, what ta zog.jpg)


 No.226472

>>226467

Yeah, but in his universe, a sentient wood that eats people also qualifies as a vampire. So does a giant dog designed by Gaia to exterminate humanity.


 No.226487

File: 1458227094129-0.jpg (Spoiler Image, 919.09 KB, 2677x2802, 2677:2802, ce74744e476994f258da9ed9c8….jpg)

File: 1458227094506-1.jpg (Spoiler Image, 342.71 KB, 825x675, 11:9, c1a1578e643f862cdc8a5a484e….jpg)

>Not wanting to fuck worm collectives

Worm that walks straight shotacon when?


 No.226501

File: 1458233702056.png (Spoiler Image, 526.27 KB, 918x889, 918:889, 1451353750527-1.png)

>>226487

>Those sea slugs in pic 2

Oh lawdy.

Also love that first pic, kind reminds me of this.

Also to be on topic, I think The Worm that Walks is a flavorful substitute for lichdom, they can be just as difficult to destroy as a lich unless the party comes in prepared, the pathfinder version seems notably weaker what with being considered a vermin as opposed to a aberration, but still not being undead certainly gives it immunity to the usual weaknesses that a party usually packs for when heading into a campaign that would feature one of these beasties.

If someone wants to see a good example of one of these bastards in action take a look at Elder Evils book for 3.5, I think it was called the age of worms or something stupid, but it had one of these guys being the big bad and it was pretty good in my opinion.


 No.226562

File: 1458254133646.gif (6.01 MB, 400x300, 4:3, HE'S OFF.gif)

>>226332

why is this the first i've heard of these?


 No.226570

File: 1458257201769.jpg (9.02 KB, 128x200, 16:25, Unbenannt.jpg)

>>226562

Cuz you never played NWN.


 No.226584

>>226333

This is amazing. I love you anon.


 No.226606

>>226487

That lower right one in the second pic is super cute.


 No.226608

File: 1458270437869.jpg (318.98 KB, 720x530, 72:53, CorpseOoze.jpg)

>>226295

Worm that Walks.

Oozes > Undead in RAW.

However, Shadow Dracolich using a Worm that Walks as a Phylactery…

Or Corpse Oozes…

Hmmm?!


 No.226619

>>226562

Mohrg are interesting if you compile together a lot of their lore over the years and make them into something a bit more than just a skeleton with a worm gut. Mohrg are made from the deaths of violent criminals and I always, personally, flavored their worm-gut-thing as a physical manifestation of all the anger, hate, and bile they had in life turning into a monstrous form which can simply overwhelm creatures it touches and paralyze them under the sheer weight of their transferable murder lust. Canonically their paralysis and the specifics of why they have a fucking worm belly aren't super clear but they are very angry, very spiteful, and very intelligent undead that a lot of DMs tend to run poorly. As their profession prior to death included a heap ton of murdering (you can't just kill one or two babies and become a Mohrg, we're talking full on decades long murder of dozens and dozens of people) they are better at being a murderhobo than most PCs who have only been at the job for a few decades. A Mohrg has had potentially centuries if they are crafty enough to get very very good at not only killing anyone or anything they don't like (anything with a pulse and several things without them) but to get away with it too.

Some Mohrg variants can make spawn but the trick about their spawn is that they can be delayed in some versions which leads to the idea of a Mohrg potentially murdering his way through 20-30% of the local population, having them buried, and then if the PCs get wise to what is going on leading them to the graveyard just to have more Mohrglings rise out of the dirt and fight on it's behalf. That means the Mohrg can get away in the meantime which gives them the potential to be recurring campaign villians if a DM plays up their intelligence.

I believe in Libris Mortis for 3.5 they even had a Mohrg with class levels so they are not even in the same solar system as fucking around (although Libris Mortis has them taking Warrior levels I think which do not compliment their abilities very well, a pinch of magic as a Sorcerer is much smarter as they can use magic to hide themselves and not have to worry about only hunting people during the night.) All in all they're pretty neat as far as DnD undead monsters are concerned, not the coolest guys around but they're different enough to blow a breath of fresh air into a campaign that's used to bashing unintelligent bonemen with a mace.


 No.226707

>>226332

You know, most corporeal undead are simply decaying corpses, and for whatever reason, I can deal with that no problem. Sure, they're gross and surely smell awful unless they're decayed to the point of being a bare skeleton, but as long as all the flesh is totally dead, they don't bother me too much. Like, in a psychological way.

But then you occasionally get stuff like the mohrg, where the fleshy stuff appears to actually be alive. Like, it's in proper working order, isn't showing any signs of decay, etc, even though it isn't even remotely in a properly functioning body. Just, somehow functional guts and internal parts doing perfectly fine out in the open. And for whatever reason, that freaks me right out. That's when undead actually strike me as nightmarishly horrific abominations against all that should be, which absolutely cannot be allowed to go on being. Corpses shambling along as more or less puppets moved by magic, no biggie. Flesh functioning as if it were truly alive despite that being well beyond biologically impossible, that's just wrong.

I guess because at that point the dead are creating flesh, in which case they've lost their one weakness - being gradually worn down. How could mortal flesh, with our need for functional circulatory systems and constant nutrients, compete with undead flesh that has no need for such things and is immune to disease, infection, and age? What would ever stop them from just growing and growing and growing? Not necessarily into individual giants, just ever spreading guts and such. Or maybe it's because of the horrible potential of being alive enough to suffer but undead enough to not die. I always figure zombies and such simply cannot feel pain, even if they did have their wits about them. Nothing there is actually working, so I doubt their nerves are any different. But when undead organs are functioning in other regards, why wouldn't they also have functioning nerves? Nerves that reflect all the pain appropriate to their completely wrong conditions.

So anyway, I don't know what you call that particular specific strain of undead but those are my nightmare fuel.


 No.226723

>>226707

Bacteria would eat an undead creature alive (no pun intended.)

Extreme heat or cold would do extensive damage to their flesh and/or bones with no system to prevent it.

Loss of senses make them crude, slow, cumbersome creatures that lack the finesse to be serious threats.

Change in size and form mean that undead warriors wouldn't be able to use the armor they were buried in more than likely and nobody is making them new armor.

etc.

There are actually tons of issues with undead if that helps you sleep at night. Combining living and unliving flesh would create additional issues too. Less unstoppable killing machine and more limited shelf life human shaped blunted killing tool.


 No.226729

>>226707

A campaign I once ran dealt with some bandits who were in cahoots with a necromancer. The bandits would kidnap people and sell them to the necromancer in exchange for enchanted weapons and stuff. They took over the entire forest, but decided (rather wisely) not to fuck with the dude.

Of course the players (who were guards for a traveling merchant) had to deal with them, and then the necromancer. Alongside some soldiers from a nearby fort, they managed to clear out the forest and put a stop to the bandit king. Then they decided to deal with the necromancer himself.

So they venture into this old abandoned tower where the necromancer was hiding, and everywhere they go they run into bones. Lots and lots of bones. And blood smears everywhere. They decide that, since they're dealing with a necromancer, the best way to fuck up his plans is to break every inactive skeleton they run into. Eventually they reach the main tower, which consists of some stairs leading up to the necromancer's laboratory.

By now, they're pretty fucking nervous. Not only did they smash a ton of skeletons on their way there, none of them were animate. So they wonder, maybe the necromancer doesn't have any guards?

Nope. Remember all those blood smears mentioned earlier? The necromancer never had an interest in the bones, only the flesh and organs. So the entire inside of the tower is covered with animated flesh stripped from the kidnapped victims, squirming around and hanging from the ceilings. The players never looked up. When they entered the tower, those fleshbags would open up like giant manta rays and fall on top of them, trying to crush them or suffocate them with their entrails.

The players decided to fuck out of there and set the tower on fire with the help of the fort commander. Without the element of surprise on their side, and fire on the side of the players, the flesh blobs were easily defeated (even though they pulled the Thing a couple times and merged together).

The necromancer managed to escape in the chaos. Apparently he left ages ago, and only left the flesh blobs there to defend his stuff. The group went on their way to the next trade town, where they soon heard rumors of horrible monstrosities made from stripped flesh…

Lets say that my players now share your revulsion towards anything fleshy.


 No.226765

Mindborne from Dreamscarred Press' Psionics Augmented: Seventh Path is the objectively superior choice. It's a psionic variant of a Lich.

Incorporeal Native Outsider, Telekinesis at-will SLA, gains a racial bonus of +4 to the Manifester Level of whatever class you used to qualify for it, plus some other goodies.

You can actually become a Lich and still qualify for Mindborne. And as a Mindborne, you qualify for Lich. You can take the two back and forth infinitely, as long as you have the money to keep building new Phylacteries, and the ability modifiers/ML bonus stack each time.


 No.226770

Wormguy is more original so… that.


 No.226845

>>226765

>Psionic lich

You know this thread has gotten me thinking, what are the other ways for a wizard, or even those who are magically inclined, to become immortal? I know there are ways to change your typing to outsider and you effectively become immortal, but what are the other neat ways that turn you into an abomination against nature?


 No.226853

>>226765

Don't forget the ability to make Walking Around bodies that function like actual bodies and don't appear as psionic unless you want them to.


 No.226872

>>226765

It's like some sort of fucked up death/rebirth cycle performed with a glitch of undeath within undeath as a loop of undeat hand endless negative energy astral entropy.

how the hell has this guy not caused some kind of raw explosion from doing all of this?

>>226845


 No.226883

>>226765

The mindborn template can only be applied to a living creature, anon. Sorry.


 No.226927

>>226333

>to replicate it, you'd need melons, fleshlights, cornstarch fleshlights, rubber glove and sponge fleshlights, spaghetti, jars of mayo, and the noise your balls make after a shower when they hit against your legs, combined with phomatic sonic voice effects of psychically projecting undead creatures moaning in morphic jiggly bizzare positions and other stuff, generating shitloads of negative energy from the contact.

Shit man does Amazon carry that stuff?


 No.226945

>>226927

>>226927

Actually, I forogt to revise this in consideration of the drinking straw jello worms recipie beign adapted to the cornstarch fleshlight recipie to make worms out of fleshlight cornstarch matierals, which could then be bound in a condom or plastic wrapping to replicate the feel of moving worms , which you then place and distribute across another bag, put side by sidee in a prigles can, lubicate and fuck to your hearts content.


 No.226960

>>226845

>transferring mind into a custom golem

>snatching bodies and dumping them as they get used up

>becoming an elemental/non-biological creature

>using magic to stop/control time at a biological level on yourself

>become a ghost or other ethereal form

>merging with a location


 No.226963

>>226960

also becoming a jinn for conjurers


 No.227011

File: 1458354054581.jpg (781.31 KB, 1666x1583, 1666:1583, i need an adult.jpg)

>>226333

fucking screencapped


 No.227031

File: 1458355542980.jpg (200.57 KB, 640x535, 128:107, MindFlayer_4E[1].jpg)

>being undead

>implying it's still you and not just dark energy using your corpse

Y'all niggas are like, just a more complicated version of gravity.


 No.227042

>>226454

I'd love to run a campaign with a Zouken-type villain - an enemy far out of the players league, and always one step ahead of them. But more than that: Wholly and unrepentantly evil.


 No.227051

File: 1458356490763.jpg (95.12 KB, 500x637, 500:637, 1435611623326-2.jpg)

>>227031

Don't worry, you'll know the difference shortly. Your lives are so short sometimes it's easy to forget that you honestly think you know the first thing about what being truly free is under the shackles of mortality.


 No.227063

File: 1458357147552.gif (1.13 MB, 231x210, 11:10, 1451437938082.gif)


 No.227088

File: 1458359770161.jpg (298.75 KB, 700x1690, 70:169, by the emperor.jpg)


 No.227145

>>226333

Look up the "Hivenest Monster" template in the 3.5 book Dungeonscape. Read the requirements closely, then look up the PF version of Worm that Walks. Get back to me on its creature type.


 No.227146

>>227145

Wait, nevermind. For some reason this fuckery exists.

"Type: The base creature’s type changes to vermin. It gains the augmented subtype. Do not recalculate BAB, saves, or skill ranks. Worms that walk are intelligent and do not possess the standard mindless trait of most vermin. Note that while a worm that walks has the ability to discorperate into a swarm, and while its body is made up of countless wriggling worms, it does not itself gain the swarm subtype."

You could probably get a DM to waive it, though. They literally diffuse into a swarm as a special ability.


 No.227149

>>227146

That's because there's a difference between the two in the facet of their creation (It think) because the D&D universe if sealed off from Yog-sothoth unlike Pathfinder which is under direct risk of total annihilation from Lovecraft's Pantheon referred to as the Dark tapestry with limited knowlege on the creatures that inhibit it.

D&D worms that walk are made by attracting special worms to the casters corpse or casting a spell that get's them wher ethey need to be using catalysts and jars of some description, or they happen by chance but it's extremely rare that it does occur.

In PF, they're closer to their original lovecraft inspiration where they're born from mass wizard grabveyards as a result of the magic attracting the worms or some such, but seem to be more common. thus have a pest like nature, making them vermin, (Cut off the wizards head and burn the corpse I guess to prevent?)


 No.227354

>>226883

Hrm. Could have sworn otherwise.

You can still at least go Mindborn - > Lich, if you were so inclined. Here's an archived thread with a Paizo game designer talking about it.

https://desustorage.org/tg/thread/43362722


 No.227438

>>226449

A worm that walks composed of countless worm liches and whose every bone is a demiurge


 No.227439

>>227438

demilich


 No.228286

File: 1458630780637.jpg (19.56 KB, 175x282, 175:282, image.jpg)


 No.228290

File: 1458631489056.png (Spoiler Image, 190.89 KB, 613x873, 613:873, I bet someone will find th….png)

>>226333

I rarely come to /tg/ these days but this post makes me want to come here more often. Enjoy tearing your eyeballs out




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