[ / / / / / / / / / / / / / ] [ dir / agatha / animu / bestemma / cop / imouto / joosten / kemono / qanon ]

/tg/ - Traditional Games

Roll a Fortitude save versus Cancer
Winner of the 58rd Attention-Hungry Games
/8diamonds/ - Death can be a merciful thing

October 2018 - 8chan Transparency Report
Name
Email
Subject
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
dicesidesmodifier
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


/tg/ sister boards
[ • /quests//cyoa//erp//monster//his//wh40k//arda//builders//sw//strek/ • ]

File: 59bcbc34c6fc599⋯.jpg (16.48 KB, 675x573, 225:191, 6d3875c4b402d28f5849671e43….jpg)

 No.360991

Has this ever been done in a way that it isn't either useless (you still need the attribute for other stuff) or an invitation to move everything important off a status then sack it?

 No.360993

>>360991

Short answer: yes.

Long answer: QTDDTOT: >>347240


 No.360996

>>360993

>discussing if a particular type of mechanic is or is not a good idea doesn't deserve its own thread


 No.361013

>>360996

Either post something worth discussing or stop acting like a little bitch because you got told to stop wasting /tg/'s time with a half-assed thread.


 No.361024

File: f441d4872d52d3e⋯.jpg (71.13 KB, 570x526, 285:263, double mon-keigh.jpg)

>>360996

If it "deserves its own thread" at least treat it that way doublenigger. You didn't even post an example of this mechanic in action.


 No.361036

File: a9ee8a8952d9e26⋯.png (762.53 KB, 1261x901, 1261:901, factotum.png)


 No.361129

File: 7eb6fee852704eb⋯.png (49.55 KB, 500x240, 25:12, ClipboardImage.png)

File: 56b228b05013481⋯.png (46.32 KB, 501x207, 167:69, ClipboardImage.png)

>>361036

Since OP is a faggot. Here's another example from Fantasy Craft. One attribute for Defense (AC), Attacking, Damaging, and Initiative. Is it a little broken? Yeah. But so is everything else in FC. Plus, if you want, they also added a series of tricks that allow you to do similar things without needing to take the feats.


 No.361511

File: c204e63ac762efc⋯.png (60.81 KB, 287x329, 41:47, ClipboardImage.png)

>>361129

Martial Arts and Master's Art are a correction of the D&D monk's Multiple Ability Dependency, and they help make up for the drawbacks of unarmed/unarmored combat.

As for the tricks, they are balanced by the limit of 1 trick per attack/action and most tricks having more contextual use. Most of the time you might sub the attribute for an attack, but when you want to use a trick for a specific effect, you have to use the normal attribute.


 No.361512

>>361511

For non-martial characters, it makes for a nice alternative though. You're going to have proficiency you don't really use, so for instance, a Mage can pick up the tricks for attacking with INT so they can poke away a few mooks when they don't want to burn all their spellpoints on weak enemies.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / agatha / animu / bestemma / cop / imouto / joosten / kemono / qanon ]