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File: f4096c22b5febc6⋯.jpg (1.37 MB, 2550x3300, 17:22, Cover Vampire V.jpg)


The thread for talk on all things World of Darknes The last thread hit the bump limit, you can find it here: >>313643

Vampire: The Masquerade 5th Edition, or just Vampire V, has started to make the rounds and people... are not all that impressed. Most of the good is outweighed by the bad, but what's your take on this?


YouTube embed. Click thumbnail to play.

Meanwhile, White Wolf has been releasing a series of videos on Vampire V. In them one of the head writers, Matthew Dawkins (also known as the Gentleman Gamer), talks about the lore playing the role of a vampire himself. In the first video he talks about what has happened between The editiosn of the game.


YouTube embed. Click thumbnail to play.


In the second video he talks about the Second Inquisition and how they are running roughshot over vampire society, and how they messed up the Nosferatu and Tremere.


YouTube embed. Click thumbnail to play.


In the third video he talks about what vampires are and what they are capable of.


YouTube embed. Click thumbnail to play.


In the fourth he talks about the blood, how it affects the Kindred and how the new Humors mechanic for Vitae works.


YouTube embed. Click thumbnail to play.


In the fifth (and final so far) he talks about what unlife is like in the current nights and the headaches that modern technology bring for the Kindred.


File: 80b911cce878ce9⋯.webm (1.8 MB, 640x480, 4:3, Top cuck.webm)


>Matthew Dawkins (also known as the Gentleman Gamer)


Damn that cover is shit.


He turned an ad into a 28 minute LARP session.



Wait until you see the art inside.



Is it like Exalted 3E art?


File: 7ab755e58c9ace7⋯.jpg (45.37 KB, 862x487, 862:487, Vampire V Ventrue.jpg)


If only.


File: 03aad529d18f937⋯.png (503.33 KB, 850x1088, 25:32, 8a79e509bb24f2d0866b6efcff….png)


No way



^This. Absolutely this.



That can't seriously be the 'art' of the book.


Matthew is good, plz be nice



He cucked out when he have David (now Olivia) Hill on his show and didn't curb him/her/it when it started sperging out about GG.


Are there any mechanical changes to the game worth mentioning?


YouTube embed. Click thumbnail to play.

Part six of the Gentleman's Guide, where he talks about the Clans.



Wait wait wait. Fuckboi Hill went tranny now too?



lol yup. Also? Even with all that he's still too 'toxic' for her/hir/whatever's fellows at Onyx Path.


File: bb8fa4d5f8a8c6d⋯.jpg (44.99 KB, 600x685, 120:137, 1419654957507.jpg)

More like Vampire the masqurgay am i right haha



I just have. Wow. It looks like some vanity press. How much did they spend on the WoD license to pump out this shit?


File: d0d107c1489df85⋯.jpg (52.64 KB, 860x483, 860:483, Vampire V Malkavian.jpg)




The thing is that the MET version of Vampire uses photographs instead of drawn art, and given that Vampire V has plenty of LARPers designing it they're going with photographs.



but then one could make the argument that they should have kept to somewhat vague drawings and paintings as the average larper doesn't look nearly as good as a fashion model-

Nevermind my point I just remembered how many landwhales and hamplanets try to do wonderwoman and the likes.




File: 27165d000e9b796⋯.png (787.95 KB, 816x1054, 24:31, Brujah1.png)

File: b1cdd10f4d0c268⋯.png (594.55 KB, 816x1054, 24:31, Brujah2.png)

File: bde331726ba7bcc⋯.png (1.3 MB, 816x1054, 24:31, Gangrel1.png)

File: fce6fe9cbc483de⋯.png (630.2 KB, 816x1054, 24:31, Gangrel2.png)

I have always envisioned them this way...


File: b2ab218b142980b⋯.png (1.42 MB, 816x1054, 24:31, Malkavian1.png)

File: e6dfa1b54294c32⋯.png (516.4 KB, 816x1054, 24:31, Malkavian2.png)

File: f5114c82d0d9b95⋯.png (301.02 KB, 816x1054, 24:31, Nosferatu1.png)

File: 07e8e78386d271c⋯.png (637.03 KB, 816x1054, 24:31, Nosferatu2.png)


File: 4e9f0831d8d3990⋯.png (2.11 MB, 816x1054, 24:31, Toreador1.png)

File: 9c3ace62015a589⋯.png (502.92 KB, 816x1054, 24:31, Toreador2.png)

File: ae3b2d94247469c⋯.png (875.07 KB, 816x1054, 24:31, Tremere1.png)

File: f5a370eac748965⋯.png (561.95 KB, 816x1054, 24:31, Tremere2.png)


File: 2965ed41ea938c4⋯.png (961.84 KB, 816x1054, 24:31, Ventrue1.png)

File: ef936e279a5e11d⋯.png (410.95 KB, 816x1054, 24:31, Ventrue2.png)

File: f508d6d05dd7b5a⋯.png (1.3 MB, 816x1054, 24:31, Random1.png)

File: b7af53c43f540d4⋯.png (1.3 MB, 816x1054, 24:31, Random2.png)

Those are all Clans for now.

There are also Caitiff and Thin Bloods.


File: 47a11c3951d033b⋯.jpg (34.53 KB, 393x462, 131:154, plebsbarron.jpg)


>head writer for a WoD book

>good in any way, shape or form

Surely you jest. I'd say "cuck" is a good definition there.


File: de77d651f8dfd05⋯.png (707.11 KB, 690x968, 345:484, de77d651f8dfd0505c25cbe6d3….png)


no fatchicks

no ones naked

no one's wearing bondage gear

no one's making sexy time

for a group of people claiming to be degenerates, harlots, hedonists, sensates and perverts (literally 55% of their keywords) sure is boring up in here. I think they said all these big words but really they meant faggots.

(Whatever happened to vampires being unnatural preditors who lusts in life were replaced by politics and killing again). I have no idea why anyone would embrace the following:





even if you could make a good argument that they would effectively stop being those things after the embrace.


File: 036be243f7edbe2⋯.png (Spoiler Image, 2.08 MB, 816x1054, 24:31, sexytime.png)


There is one degenerate hedonistic sexy time in the whole book.

I will spoiler it so only those will be disturbed that wish to be.

It is nightmarish.

Also there is a whole chapter only about Vampire Fashion.

That explains why every artist rendering is a fashion show painting (I do not know how they are called, these dress prototype aquarelles).




It's a sad day when you can't even tell anymore of they're parodying something or playing a series of half hour long LARP monologues straight while inviting the entirety of the local liberal arts college over for a photo-sesh(sessions are so square, man) in their everyday clothes.


Appendix III: Advice for Considerate Play

Character and Player identity

Fascism in Play

Sexual Violence in Games

Calibration Techniques (fade to black, stoplight, x card, ok check in, the door is always open, debriefing)

Further Reading:

“Sexual Assault Myths”

“What do the terms Lines and Veils mean?”

The Origins of Totalitarianism

“Let’s Play with Fire! Using Risk and its Power for Personal Transformation”

“Creating a Culture of Trust Through Safety and Calibration



Sex and Sorcery

Trauma and Recovery: The Aftermath of Violence from Domestic Abuse to Political Terror

The Vampyr

“The X Card”

Dog wat done?


Rapist national socialist political tantric terrorists would make a good RPG.

Sadly, I doubt they mean it that way.



Fascism in Play

Vampire: The Masquerade is not a fascist-friendly game. If you are a neo-Nazi, "alt-righter", or whatever you’re calling yourself nowadays, we urge you to put this book down

and call someone who you trust to talk about where you went so wrong in your life.

That said, Kindred culture is inherently monstrous. Part of the political horror of Vampire: The Masquerade is surviving in a culture that worships the Bad Old Ways. Large parts of Kindred society (especially the Camarilla and the Sabbat) adhere to cults of tradition, ascribes to the idea of humiliating their enemies with overwhelming wealth and force, and praises religious fundamentalism

or even pre-modern ideals like feudal rule.

Many Kindred are old enough to remember WWII in detail and are bound to have opinions on what’s going on in the world right now. Even so, it’s pretty easy to steer the game away from totalitarian perspectives.

Emphasize the differences between individual vampires, and between factions as well as inside factions. Tell stories about infighting, surprising kindness, and new ideas. Play thin-bloods, Caitiff, Anarchs, or even Camarilla members in a Hellene city where most of the Ivory Tower’s traditions have been adapted to suit the present. Another way is to play is to portray Kindred society in all its malicious (and fascist) glory, but let the player characters oppose the system, from the inside or from without.

What if someone wants to play a fascist, though, or a Storyteller wants to introduce a fascist SPC? There are plenty of those throughout the World of Darkness — monsters, but many with pretty faces. They can be a tragic villain, or a former friend who fell, or even someone who the player characters think of as an ally. They might be the Brujah neo-Nazi, the far-right Ventrue billionaire, or the Tzimisce eugenicist.

Whatever face they present, the player characters should be given the satisfaction

of redeeming or destroying them eventually.

After all, the player characters are something unique and special — something fascists cannot abide.

Remember: playing a character whose opinions you oppose can be a great way to understand how supremacist ideas work and how to spot and fight them in the real world.

Fictionally experiencing seductive perspectives like blaming the Other, conforming to norms and fighting for a grand purpose, can help you spot these tendencies in yourself and others and diminish their power over you.

This is all in character, of course. At the time of writing, the real world is currently inundated with far-right fascist ideologies being given free reign by wellmeaning people who want to preserve civility.

If you see people at your table opening up with altright talking points, we encourage you to shut that shit down. If you become uncomfortable with a storyline in game because of what’s happening out of game, use one of the techniques listed here.

You are not obligated to tolerate fascists in-game or out-of-game. This game is a way to tell stories about understanding and perhaps fixing some of the darkness in our own world.

Use that to your advantage.



>Vampire: The Masquerade is not a fascist-friendly game.

<A Group of people

<working together for the same goal

<everything that hinders the achievement of that goal is an enemy or hurdle to overcome

<A Game Master that guides said group

By definition this is fascism and even with a Führerprinzip.



>player characters are something unique and special — something fascists cannot abide

As we all know, Fascists never had any form of hero worship ever. All the references to the Nibelungs and Siegfried the Nazis made were purely coincidental.



Too bad the system is probably shit, otherwise we'd be playing vampire nazis on the ostfront.




Strange that the Tzimisce is named 4 times in the whole book.

Always only in a passing sentence.

0. They are not playable (as are Lasombra, Giovanni, Ravnos, Banu Haqim and Setite Ministry also no further information on those).

1. They were part of the Trinity (Loresheet: Trinity)

2. They were a high clan (Loresheet: High Clan)

3. Fascism in Play (Appendix III)

Somone who reads only this book has no Idea what or who a Tzimisce is, except that they are some evil fascists that are no longer part of the community, then again: All Vampire Clans seem to only be differentiated by their choice of fashion.

Also the layout and style is quite inconsistent.

Appendix I,II,3 in the TOC: Appendix I, II, III in the book.

Not all clans follow the formula Picture with Bullet points.

Almost everything written screams "Play Vampire the Masquerade: Bloodlines and you will understand everything", because without that knowledge some things make no sense whatsoever.

Also all predator types/how you feed are something like:


>Only feeds on animals

>Only your mortal family, who know about your condition

>be nice to humans



>Also all predator types/how you feed are something like:


>>Only feeds on animals

>>Only your mortal family, who know about your condition

>>be nice to humans

I can understand it somewhat, since it's a LARP and all. Still dumb, and the rest is complete dog shit.



The alpha version of Vampire V had an example where one of the characters rolled on four dice a 1, 4, 8 and 8, which made certain people go WHITE WOLF ENDORSES NAZISIM EVERYONE AT WHITE WOLF HEILS LIKE IT'S NEINTEEN THIRTY NEIN REEEEEEEE. This bit was added for those microbrains who need a crack team of scientists to help explain the concept of sitting down.


File: b67848468214835⋯.jpg (592.51 KB, 1600x1600, 1:1, b678484682148359ac4780e293….jpg)


This is the second time I've seen RPG writers trying to forbid their players from playing something, like they have any power over that.



They currently have a "controversy" because of the flavour text of the brujah and


>They might be the Brujah neo-Nazi, the far-right Ventrue billionaire, or the Tzimisce eugenicist.

To imply that beeing a neo-Nazi is a cool thing.



[quote]While the clan definitely includes substantial numbers of vocal and visible outsiders, their desire for rebellion reaches as deep as the fraudster ripping off his own company, the lawyer representing the poor pro bono, the neo-Nazi claiming to be “alt-right,” and the basement-dweller downloading thousands of movies illegally for redistribution on streaming sites.[/quote]

Clearly they say that Brujah are cool Neo-Nazis.

Those transphobig bigots.



>Further Reading:

>“What do the terms Lines and Veils mean?”

The source given here unironically is a question on the RPG StackExchange. What the fuck were they thinking?



I also really fucking hate the new humours system -basically you've given all Vampires a slight twist on the Sanguinary Animism derangement.

Oh and the hunger mechanic sucks dick too- now every action has a chance to go horrifically wrong in a Masquerade breaching style- how the fuck have these clueless fuck wit Anarch's survived this dreaded 2nd Inquisition?



It sounds absolutely retarded, tell me more about it.



Give us a storytime, Satan. All of it.


File: 6f35b7e95b590c1⋯.png (32.9 KB, 700x355, 140:71, Vampire V Feeding Table.PNG)



Not that anon, but I can talk about it a bit. A new mechanic to the drinking of blood involves Resonance. The stronger the emotions of the vessel you feed on, the more potent the drink is. If the emotions are very strong from someone who's very emotional or supremely fucked up, you'll experience what is known as Dyscrasia. Named after Hippocrates' term for an imbalance of the humors, this grants a temporary boon ranging from adding dice to rolls, regaining Willpower if you do something, doing more damage and so on. This last until you either feed again or reach Hunger 5 (more on this later). To gain the effect of the Dyscrasia, you'll need to either kill and drain the victim completely or feed off of someone over the course of three nights (not consecutive for some reason). Each of the ten Disciplines in the core book are linked to one of the four humors, with animal blood covering the final two. Note that animal blood never grants Dyscrasias:

- Choleric: Celerity and Potence

- Melancholy: Fortitude and Obfuscate

- Phlegmatic: Auspex and Dominate

- Sanguine: Blood Sorcery and Presence

- Animal blood: Animalism and Protean

Resonance is how intense a particular humor is within a person. This can either be negligible (doesn't do much), Fleeting (works with blood alchemy), Intense (one additional die when rolling for a Discipline linked to that humor until the next drink or when reaching Hunger 5) or Acute, which means you found yourself a Dyscrasias. Unless the vessel you're feeding from was designed by the Storyteller in advance, the ST rolls to see what you're feeding from (1d10: 1-5 is Negligible, 6-8 is Fleeting (roll an additional 1d10 for Resonance), 9-10 is Intense, which is an additional roll: 1-8 is just Intense, and 9-10 is Acute). It is possible to change someone's Resonance through either roleplaying or rolling: punching someone in the face before feeding will turn them Choleric, sucking their dick before sucking their blood will turn them Sanguine and so on.

Hunger has been significantly retooled in Vampire V. It is rated from 0 to 5, no matter whether you're a 4th or 14th generation vampire. At 0 Hunger you're completely fed, at 5 Hunger you're ravenous. For every point of Hunger you replace one of the dice in all of your dice pools with a Hunger Die: a d10 with a different color or one that's rolled separately. You don't want these to end up on either 1 or 10: if you roll a failure where you have at least a single 1 on your Hunger dice you'll start to act on your Compulsion (think various types of Frenzy); if you roll a 10 you'll get a Messy Critical which means that you'll succeed in a messy way (you pick a lock by ripping it out of the door, your fistfight with a mortal ends with you punching a hole in them etc). Feeding off of someone reduces your Hunger by a number of points: check the table for more info.

Personally, I kind of like the Dyscrasia mechanic even though it slows the game down a bit. Hunger... I'm not a fan of the Hunger dice.



Mathew is responsible for Gehenna being "vampire gets souls", Onyxpath is also be on the borderline of SJWs but it really shows that they are the ones who are all experienced writers.



> Gehenna being "vampire gets souls"

Jesus Christ, I've watched Angel, i know what happens when Vampires get souls, fuck that emo noise.



>After all, the player characters are something unique and special

Putting any soyboy propaganda aside even without sjw culture taking over white wolf this statement is the worst part of all of it. Holy shit think about what this says.


Man i used to love The Gentlemen gamers youtube stuff. But he was never the same after 'the incident' at the ren faire where he shot down a transvestite making heavy moves on him 'because im straight' and the WW community nearly crucified him.

Its probably not make up in the video.



lol what?



He is a very evil transphobe.

They went mad, because he does not like dickgirls and women (male).

White Wolf is an evil nazi company.

Also these >>387635 >>387637



Isn't he also, you know, married and a father of two?


God can you fucking IMAGINE what a new version of Changeling would look like?



He literally went OFFDAGRID after that for ages and came back like "h-ha ha i have a wife and a child now!" and a lot of rumours said it was a imported thai bride. Biggest case of the not-gays i've ever seen.


>book is a fucking mess

>includes the gubment facists drone striking a ventrue and blaming it on ISIS




Hey, I thoght of something fun.

Imagine a party of ISIS vampires.



Not a whole coterie of 1488ers?



Why not both?



ISIS originally started in germany as opposition to Germany so that's actually not really going to work.




For fuck's sake. I knew World of Darkness games were full of faggotry by design, but this is especially disgusting.

Just out of spite people should play a campaign about nazi vampires and post it in White Wolf's forums.



Nazi vampire hunters of the Ostfront fighting against monstrous, misshapen Jewish vampires that prey on the goyim.



Wait if I'm understanding this correctly they just removed entire clans from the playable roster without retconning any to replace them? What the fuck, why?



Yes quadsman, WW fucked over lots of clans in the switch from old WoD to Nu WoD.

Which is a shame because I was one of the dozen or so people who played Giovanni.



Yup. And what really pisses on my chips is that the really interesting plot point of the Assamite schism gets dropped.


Oh that'll be bad, no doubt- but a New Werewolf? Oh imagine the triggers over Defiler Worm (if he doesn't become Patriarchy Worm) and how Trump is actually a Pentex Board member...


File: 0a237cf1f411c4c⋯.jpg (47.11 KB, 490x735, 2:3, 0a237cf1f411c4c4220bde7ebe….jpg)





but they all look the same



They are essentially what the WW devs think edgy Anarch's should look like.

I am reminded of the whole " You're all individuals" bit from Life of Brian



The Nosferatu don't even look ugly. They don't even look like crack addicts.



New Clan Curse- Needs a shower, maybe some skin cream and a good anti dandruff shampoo.

Truly, a tortured eternity awaits this damned clan.



The real anathema to the modern vampire is body-shaming or going on /fa/


Times like this makes me wish "the Nazi Shark army" wasn't a japanese light novel, and instead a ttrpg. So, anybody want to do the hunters on the Ostfront thing mentioned here >>387776 ?



It is literally designed to only be fashion.

Kindred Fashion: (This is the chapter directly after "What is a RPG and What is Vampire, the Camarilla etc")

Black is still the new black. Feeding is messy and bloodstains are easier to hide on dark fabrics.

It is that simple.

Toreador tastemakers in the fashion industry return to black each season for this very reason. This means light-colored clothes, especially white, become status symbols.

A Brujah in a white tracksuit signals “I’m so skilled I don’t spill a drop.” But wearing light colors is always a risk, and many Kindred consider the practice as asking for trouble, no matter how tight their blood-drinking game is.

Fashion is a secret language. Just like mortals, Kindred signal affiliation, attitude, and ideology through their dress, both in the street and in Elysium.

A rose print dress screams “I’m a diva” to those who know about clan iconography, and attire made from trash and rags marks you as a Nosferatu – or possibly a Malkavian.

A subtle Edwardian cut to the jacket or pullover you wear among mortals hints at your age, and the tenderly preserved 1905 dress you wear to court tells neonates to respect their elders.

Kindred dress very differently in the street and in Elysium.

In public, the Masquerade is on, and looking like an antiquated royal is usually a very bad idea. Vampires are stealth hunters. They blend in with their prey. Most are masked with a human cover, and all have a pattern of predation.

These two factors dictate their street look.

A Sandman burglar wears trainers and black Adidas with a hoodie, but a leech with the same modus operandi who feeds from a psych-ward dresses like an orderly.

A scene queen stalking the psychobilly scene spends an hour every evening on their pompadour and tattoos, while a minimal techno fiend would never dr eam of wearing a band T-shirt and has daymares about not getting into Berghain.

Only the handful of Kindred who still stalk the goth scene dress like “vampires” in public.

Elysiums and havens are a whole other story. In these no-Masquerade areas the Kindred flaunt their age and monstrous nature.

Here the complex neofeudal codes of their society rule, and the harpies wear Elizabethan dresses or haute couture creations that would make Lady Gaga gasp for breath.

It’s all part of the status game.

Arriving from the street into the lair of an elder is a humbling experience – no less so, if the guest kneels in their black jeans and T-shirt before an ageless monster in a chalk-white dress made from human skin.

Anarchs tend to despise the need for embellishment as a typical Camarilla thing, instead staying true to a single style, gradually changing through the decades:

a modern street interpretation of what they are and their personal history, carefully maintaining their human mask.

Baggy hip-hop fashion with memento mori bling and woodcut style tattoos recall the 1500s for the Landsknecht.

A World War II bomber jacket for the rabble taxi driver with a history.

Crust punk rivet armor for the Mongol Gangrel warlord.

Most wear perfectly ordinary everynight street clothes with hint at their nature understood only by those who know exactly what to look for.




>Lasombra and Tzimisce have fallen under the shadow of the Sabbat.

>Giovanni and Ravnos have been driven nearly extinct outside their ancestral strongholds by enemies mortal and sorcerous.

>Banu Haqim and the Setite Ministry remain in limbo between the Gehenna warzone and the dubious protection of the Camarilla.



One Toreador wears a crown of roses, another has fresh petals decorating her dress, a third wears a Victorian style brooch shaped like a long-stemmed rose, a fourth a navelpiercing designed to be a more abstracted rose with a shorter, curled stem.



Nosferatu as mainly Jews trying to subvert the world from the shadows and overthrow the Camarilla.

Could make for a good story.


File: b02e210f2ef7be7⋯.jpg (128.28 KB, 569x540, 569:540, b02e210f2ef7be7075320ede41….jpg)



With all this bullshit going on, I don't know where to turn to find local players for my games. It seems that they're trying to kill off any outside interest in these sorts of things aside from a 15-25 year old female demographic so who the hell is DMing for them? I have never ever seen a girl DM

I always saw World of Darkness as being a route for playing comical grimdark, where you watch Blade a few times and shitpost with your buddies over who can make the most tortured backstory to an angsty teen goth vampire/schizo uncle/the guy in the sewers from Bloodlines who was an actor or something

What's the point in a RPG system if you're going to dump all the content?

In Call of Cthulhu 7th edition I remember a stupid disclaimer bitching about racism and whatnot and how all the character art featured token negroes shucking and jiving together; isn't segregating a historical setting from conflict and older values ruining the point? These fucking people want to make every single situation "CURRENT YEAR BUT PEOPLE WEAR X". 1920s is just "check it out, i have a bob cut!!! lol im an empowered flapper bitch"

I'm trying to write my own campaign for Call of Cthulhu and I find that outside of the stat system and some bits of combat, I've scrapped the entire mythos in the process. No 1920s setting, no redditor take on Lovecraft, no tomes or spells anything else. Have to make it all myself. The only redeeming factor is that someone at least put a semblance of effort into the weapons index and I'm assuming said someone moved on to Delta Green- and from there, moved to military fanfiction ala Jace Connors.

Seriously, half the damn agent's handbook is just some guy jacking off onto a pile of Purple Hearts from a pawn shop while watching Generation Kill on repeat.








Probably a callback to 1e, which also had only the seven Camarilla Clans in there. Even Revised had all thirteen Clans.


>a new version of Changeling

Obama being elected caused a Glimmer, a boost of souls that leave Arcadia and enter the Autumn Realm, effectively increasing the number of Changelings in the world. In contrast, the Thallain can enter the world through anti-Glimmers, caused by great misery which lets them avoid the Silver Ban that kept them away from the world. The Silver Ban was flat-out broken by 9/11 and the aftermath, which let them come back in massive numbers. While it would be interesting to see Trump's election cause a Glimmer because people truly hope for America to be made great again, we all know that the writers of Onyx Path won't see it that way.


>a New Werewolf

Patriarch, currently either a servant of the Urge Wyrm of Hatred or an aspect of the Weaver, will rise to prominence.


File: 267b187669fc243⋯.png (234.89 KB, 647x390, 647:390, perfect 10.png)


>Realize your herd's population is directly tied to how many families it has

<want a strong and populous herd

>use your vampire techniques to become a fly by night billionaire

<Use your money to shill family and against degeneracy

>Your hunting grounds become popular and a good place to raise kids (billionaires propping up the schools , etc).

<people flock to your town

>put up strict laws against things people hate anyway, disease carriers, people wandering at night.

<Basically the town becomes all you can eat after 10pm because you're only eliminating the stupid and the degenerate at that point

>Town becomes super safe due to this and more popular

Man they keep saying Fascists no but I keep hearing Fascists yes.



ron edwards should be ecstatic, something he came up with for roleplaying games is finally 'mainstream'. not a mechanic or playstyle, but RPG safewords.


File: d0174e2c58f716d⋯.png (198.08 KB, 307x354, 307:354, d0174e2c58f716d04d6a3bc83f….png)


Quick someone go tell the forg...oh wait that's been dead for a long time. Im sure the forgefaggots love the new vampire. Turns out a guy who studies bat penis and his cronies can't write rpg's worth a damn.



I like the way you think, Anon.


What is generally considered to be the best edition of Vampire the Masquerade?



So pretty much what Carthage was according to the brujah?



>Yes quadsman, WW fucked over lots of clans in the switch from old WoD to Nu WoD.

While it is true that V:TR retooled the clans and reduced them from thirteen to five, it's nothing like it was done here. The Clans in V:TR are more archetypes (The Vampire As Dark Seductor, The Vampire As Undead Lord, The Vampire As Soul-Scarring Horror, etc.) than entities in and of themselves like in its predecessor. On that note, it went from having Clans as their own political entities under a Sect (or as independent entities) was retooled into having the Y-Axis of Covenants to cover political affiliations. It's an stylistic revamping designed to allow the players more freedom with their background without the capeshit-tier lore bloat of the old Clans and Sects and to make for more city-to-city play rather than the "ancient global conspiracy" theme of V:TM. Of course, you still have the option to go for Tier 2 or 3 if you want, see: Danse Macabre. Here with Vampire V they're just chopping up shit for arcane reasons I can't begin to understand.

TL;DR: Stop talking out your ass and making bullshit comparisons.



>What the fuck, why?

Popularity of a clan in the larp communities determines it's fate in metaplot, Apocalypse 5e is going to showcase some more examples of this soon.



> I have never ever seen a girl DM

Of course you haven't that is a fuck ton of work christ we have only gotten one out of three girls to even show up and play in our D&D game after spending tons of time working on their characters that they never fucking bothered to even show up and play. One of which had not one but TWO fucking characters made for them.


Now I really got the itch to play a Hunter game as a Father Coughlin type and curb stomp communist vampires all night.


What would a non-pozzed version of the Loyalists of Thule look like?



Basically the same as that other Vampire game with Christoph, Ghouls secretly controlling dupes to get to that sweet, sweet vitae while they hold lip service to the crusades against the darkness so they retain access to the Church.



These are really cool, but I'm not sure if they're the sort of notes that are really cool for a player per se. I'd give them to a videogame's art director and expect that videogame to have masterful art direction when it comes to the designs of its vampires as a result, or I'd give them to a GM and have that give him a good sense of how to describe the different vampires in his game (which can affect gameplay - think of a vampire whose clan you otherwise couldn't precisely identify being given away for you just by how they dress) and of how to guide a player's character creation - but as for how these notes would be used by a player? Well, all of what I've just described is the GM's job, not the player's.



The whole MKULTRA analogue of Changeling: The Lost? Don't worry, they wouldn't go and try to shut that down - they'd just make the whole game be about how cool it is to be an MKULTRA victim Changeling and how awesome your handler Fey kidnapper is :^)



["Lines and veils"] came out of Forge discussion some years ago, plus Sex and Sorcery, a supplement to the game Sorcerer

I'm morbidly intrigued by what that book might be like.



You know the whole Lovecraftian 'things man was not meant to know' deal? I think that book is probably up there with the Necronomicon-if it came from any version of WW and is about sex it's bound to cause you to cringe yourself inside out.


File: 7b5e9116c06eded⋯.webm (5.52 MB, 1280x720, 16:9, 7b5e9116c06eded508eff36b7….webm)


>Jace Connors

RIP the commander



> If you are a neo-Nazi, "alt-righter", or whatever you’re calling yourself nowadays, we urge you to put this book down and call someone who you trust to talk about where you went so wrong in your life.

If this person were truly egalitarian/inclusive (ack) they would accept alt-righters. Doesn't that make them discriminatory? Isn't that supposed to be a bad thing in their minds?



>Whatever face they present, the player characters should be given the satisfaction of redeeming or destroying them eventually.

Not joining them or improving their methods though, SAD.

>After all, the player characters are something unique and special — something fascists cannot abide.

Get into your grave.



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File: 4540dfd0065aa28⋯.gif (1.6 MB, 500x279, 500:279, Smug National Socialist.gif)

Let me know when a PDF leaks/a physical book is scanned. I wanna laugh at this shit.



Nope, it's fine then. It's fine to be everything you're supposed to be against as ling as you tow the party line.

Really the only way to deal with commies like these is to kill them. You can't reason with leftists for they have no reason.


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Just remember you can pretend to be a nazi but you can't be a nazi who plays pretend!



Share thread has it.




Read that in Zek's voice.



I don't know, the Malleus Malleficariu and the Loyalists aren't really comparable. Their organization and modus operandi is radically different.


File: c24881af35625e6⋯.jpg (3.08 MB, 1920x1080, 16:9, jewish marxism.jpg)


Now that's what I call judaism


File: 3c0a5dc17742291⋯.jpg (173.25 KB, 1796x524, 449:131, TrashGame.jpg)

You know, I should have known better but I went to the stupid place and god knows it turns out calling trash trash is now too extreme for rpg.net.

It is a little interesting to see at least a good portion of vamp fans are also disappointed in this trash game as well. Real sin they dont have a way of talking about it.



More like Vampozzing the massqueerAIDS lmoa



You should have known better, but there's never anything wrong with getting them all pissy because you voiced your opinion on the actual actions and work done by a person who is selling a product. Next time, just be more intelligent about it. Word it in a way where they can't just say you were being mean which breaks their rules. Either way, RPGnet is trash and I don't know how the fuck you make nearly 2000 posts on that place after how bad they've been for so long.


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nah this is faggotry in the wild, when I go on safari I leave only pageloads and take only screenshots



>What would a non-pozzed version of the Loyalists of Thule look like?

It would use GURPS rules.


File: b051b042642a038⋯.gif (752.7 KB, 500x750, 2:3, mfw.gif)


>we're evil bloodsucking vampires that treat humans like cattle oy vey

>but we're not as evil as the nazis! hooboy they're extra evil DO NOT TOUCH


ironically enough, their subconscious rationalization would be something along the lines of "you can't discriminate against nazis because nazis aren't people".

every generation needs it's mythology. eventually this nonsense will die off. eventually.


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File: 05f23c4985f6318⋯.png (104.32 KB, 209x415, 209:415, Loyalists of Thule.png)


>What would a non-pozzed version of the Loyalists of Thule look like?

It would be just the newer and younger members asking why everyone's so hung up about the Nazis.


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>Mithras associated with Vampires

As a Zoroastrian I have great disdain for this notion



out of curiosity what was the first? eclipse phase?



>Vampire: The Masquerade is not a fascist-friendly game. If you are a neo-Nazi, "alt-righter", or whatever you’re calling yourself nowadays, we urge you to put this book down and call someone who you trust to talk about where you went so wrong in your life.

>In a ROLE-PLAYING game guide

I never played Vampire: The Masquerade but I had some friends that did, I remember reading the book some 15 years ago and liking the setting.

It's really sad to see another franchise in the hands of progressive activists that don't even understand the nature of the hobby they have subverted. Every company going down this road deserve harsh public criticism and lose their customers, I hope the old school players are not buying their books anymore.


what kind of shenanigans could a matter 6 force 6 prime 2 archmage get up to?

Other than tons of damage I'm having trouble thinking of anything super crazy they could do.



"Damn, my reading light burned out and the hardware store is closed. I know! I'll make a miniature sun!"



I've considered gravity karate and throwing boulders at people.

Plutonium arrows as well.


I need some help for brainstorming Contracts. Anyone offering?



>It's really sad to see another franchise in the hands of progressive activists that don't even understand the nature of the hobby they have subverted.

WoD was always a regressive shitfest, you mong. This is not even remotely new even if it is getting worse.



>There was literally a full page in one book nagging the player about pronouns and "Hurr durr, if you're more offended by transgenderism than monsters, what does that say about you?"

>On the flipside, the game very clearly glamorizes vampirism, even if you're a horrifically ugly Nosferatu. So if they're okay with acts of vampirism, sexual predatory behavior, and murder, but not right wing opinions, what does that say about them?

I know I'm sounding like a rantfag, but I hate these people so goddamn much. It confused me when they pulled their "We don't want you as a customer" shit, but they really do just see it as a club, that they can call all inclusive while turning you away at the door. Really makes me want to play that Patrick Bateman character I was kicking around.



As I said, it looked fine around the early 2000's, no disclaimer against nazis, playing with trigger warnings, statistics about rape and all this leftist nonsense. Why are you so assblasted?


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Naw, it pretty much has been there since the beginning for Vampire. Ironic since I'm pretty sure I read somewhere that Vampires depend on degenerate society because it's easier to hide.



<the game is full of murder and monsters, so you can accept a few tumblr pronouns!

>accidentally comparing your retarded beliefs to morally and socially unacceptable acts of inhumanity.

Top wew.



Serious question, why not use "it" which is already actually gender neutral grammatically?



would probably be one of the earliest, with a release of 2009. I think you could make a pretty good argument that all the essential pieces were there for the launch of 4th edition iin 2008 (althought I am not sure if it had an actual pronoun section to reference).



Incorrect, White Wolf has literally always consisted of proto-sjws. You should give the old book another read if you don’t believe us.


Calling someone a retard for saying some retarded shit does not make him assblasted.


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I think it would be a mix of /pol/ and /x/, they believe in Jewish subversion and are also aware and believe that supernatural creatures and certain other hunter groups are degenerate and should be destroyed. I doubt Hitler would consider monsters preying on his own populace as a good thing for an Aryan people.


Didn't they make an entire supplement for oWoD that was about the 60 trillion people who died in DA SHOAH?



Or just use “he”.



>Brujah females look like they're going to a gala ball/fashion show and look nothing like actual anarchists should

>Brujah males look like fuccbois

>Gangrel females are trying to hard to be "Wild"

>Gangrel males look like fags as well

these all look terrible by the way, the fact that the Nosferatu don't even look like ACTUAL Nosferatu is horrible, they just look like hobos



Can you imagine dedicating so much space to something like vampire fashion and then having it all be embarassing, uninspired shit?



The entire thing that they're doing is horrible and retarded, they are missing the mark on what everyone of the vampire clans is about and how the vamps in them should be dressed and how they should act

I'm not a super-duper drawfag but i do know the basics of design, and if you showed someone one of the characters from the little snippets of all the clans, and asked them what they were about, it'd be pretty hard to do so for essentially everyone besides maybe the nosferatu and the gangrel females, and even then, they all look like some retarded Lady Gaga outfits


File: 016aa3d2c5a67dc⋯.jpg (45.38 KB, 349x474, 349:474, 51S5093S31L._SX347_BO1,204….jpg)


>You should give the old book another read if you don’t believe us.

I never said I don't believe you. Pic related (which the wikipedia says it's the revised edition published in 1998) that I've read once is all the contact I ever had with any product from White Wolf. I'm pretty sure there were no made up pronouns though.

Now I'm actually curious, and will probably download this edition to detect all the leftist garbage I couldn't as a teenager, just to see how bad things were even back then.



>As I said, it looked fine around the early 2000's

You didn't look closely enough then.


>Didn't they make an entire supplement for oWoD that was about the 60 trillion people who died in DA SHOAH?

Yeah, it was a Wraith book including an intro about how the Shoah must neva be forgodden!


>Brujah males look like fuccbois

>Gangrel females are trying to hard to be "Wild"

>Gangrel males look like fags as well

I mean, they are vampires. Being metrosexual fags has been a theme with them for quite some time.



That Wraith book is pretty sweet though, cWoD Vampire and Werewolf is basically the 90's goth and new age hippie movements loaded to the brim with the most depressing things alongside the most craziest shit. So things that are not acceptable in current year +X to even broach let alone make fun of or exaggerate is totally an acceptable target back then which is why you get things like the Black Furries going too far and being shown in a negative light but still have a myriad of WoD books imply or tell you that the feminist notion of accepting women and men as equals is a good thing.



>Didn't they make an entire supplement for oWoD that was about the 60 trillion people who died in DA SHOAH?

Yep, and in Wraith20 the Dark Kingdom of Wire doesn't show up. Mainly because Onyx Path doesn't like the Jews very much; just ask Phil "If I add the Lions of Zion to Mage20 I should also make an ISIS Craft" Brucato, or the entire debacle with Mr Kiker the evil businessman who gets killed by the Howling Blitzkrieg in the W20 Book of the Wyrm.


YouTube embed. Click thumbnail to play.

Part 7 of the Gentleman's Guide: this time it is on humans, Touchstones and their uses.



>get a great idea for a changeling game set in a late 90's rust belt boom town gone bust.

>replace cocaine, leather fetish gear and matrix knock offs with college drop outs, booze and ripped jeans and flannel shirts

>meant to symbolise the bleak feeling of people lost in towns going to shit with no way out juxtaposed with the act of being taken away for years against your will with a doppelganger replacing you until you get out as a half fae changeling now living on the lamb to hide from a wild hunt from degenerate fae fucbois

>Want to recommend it at game night

>Realise in current year people would scream changeling fetishes mental illness or something and consider its window closed.


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Why are you playing with current year people, anon? It never goes well.



>Why are you playing with current year people, anon?

I wonder if you could invite a current year person that was bullied into going along with progressivism to play with a group of normal people, and deprogram him. Most leftists can't stand peer pressure, and would probably crack being the only faggot complaining about something "problematic" among people who want to have fun and will have none of his attitude, but will accept him if he drop his faggotry.

Despite the efforts of companies like WW, maybe RPG could be used to help some of the lost children of this generation instead of brainwashing them.



Ah yes, White Wolf blatantly ripping Requiem's shit for Masquerade they tried the same thing with the last of the Apocalypse 20th books with some Forsaken material. What the fuck man.


YouTube embed. Click thumbnail to play.

The eight and last part of the Gentleman's Guide to Vampire 5. Got a couple of odd turns for some of the clans in there.



Is it just me or did even the fag presenting it get sick of it towards the end there? This didn't have quite the same enthusiasm as the others.



Is it camariah or kamarilla?



Now that you mention it, I did get that sort of vibe.


I think the former is the 'correct' pronunciation, but the latter is what people actually use.






lol or that.


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man this entire thread makes me want to play that old quick start for vampire from back in the day so fucking bad.



The first is the correct pronounciation when going with the spanish root.



>["Lines and veils"] came out of Forge discussion some years ago, plus Sex and Sorcery, a supplement to the game Sorcerer


>I'm morbidly intrigued by what that book might be like.

it's not what you think. The guy who wrote Sorcerer may be a hippie when it comes to rpg design, but it is mostly about how you could apply mechanics differently to men and women at the table (because it was written so long ago there were only two genders and they were called "sexes")


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>Onyx Path doesn't like the Jews very much;

Onyx Path consists of people (some goyim, some Chosen) who have been screwed over by Jews many times. So they have trouble forgetting how their oxen got gored. Jews frequently prey on their fellow Jews. Do you think the Jews inside Onyx Path have forgotten their resentment?

The whole "vampire" craze of the 1990s is not aging well in a world where people know what "Pizzagate" refers to. They might as well release "Cannibal: the Blackmailing."


What's your guy's opinion on the Bloodlines game?



>the Bloodlines game?

Nowadays, Deus Ex: Mankind Divided provides similar entertainment with higher production values. The original Bloodlines game stood out from its competition. It aged relatively well for many years. If you like trivia, you can watch films such as "Blade" and spot the parts where Troika ditched White Wolf canon to adopt "Blade" style.



>Nowadays, Deus Ex: Mankind Divided provides similar entertainment with higher production values

Can't say anything about Mankind Divided as I haven't played it yet but when compared to Human Revolution, Bloodlines felt much more "consistent" if that makes any sense. The side quests didn't overshadow the main story, there was a lot of weird stuff going on the game never answered and the boss fights didn't feel so out of place. I also prefer the game's combat, as shit as it might be, simply because it has a close combat option.

The endings were much better too.


File: 1a9f40742746360⋯.jpg (77.01 KB, 1096x731, 1096:731, 1398555413843.jpg)


>Mankind Divided

Are you serious?


File: 41d0707f5c7a537⋯.jpg (166.54 KB, 1680x1050, 8:5, vampirebloodlines-07.jpg)


trips wasted



>Deus Ex: Mankind Divided provides similar entertainment with higher production values

>Dude Sex Mankink Provided



It's a festering pile of trash that other than stolen purchased names doesn't have anything to do with Deus Ex.


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I want 4chan/Reddit to leave.


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Masters of the Art has rules for creating archmages. 6 arete 12 spheres the whole deal. I went through other books and found nothing like this (mainly the kindred of the east).

So i did some math, and converting everything to freebee points besides the free dots in attributes. The number I got was 325 freebee points. So I was thinking of having a mixed game with 325 points (and a max of 6 for the power limiting thing, generation arete, etc)

I've got two questions:

>does point-buy work for world of darkness?

>how do different immortals match up? I know that mages, demons, and vampires are probably fine. How would werewolves, fae, mummies, and ghosts match up?



>So I was thinking of having a mixed game with 325 points

Jesus fucking Christ.

Anon, let me put that into perspective for you. 325 freebie points lets you create a top-level character for just about any game:

- Vampires are limited to being 8th Generation by the V20 rules (because fuck Vampire V). By carefully balancing their purchases elsewhere they can buy a shitload of Disciplines which can make them extremely dangerous.

- Werewolves are limited by that t hey can only buy first-level Gifts upon character creation. These tend to be useful, but not the most dangerous. This lets then pour all of their points into their Attributes, Abilities and Backgrounds. Whatcha gonna do when a Strength 9 puts its fist through you? Not much, because you're fucking dead. You can create a supreme badass at rank 1 this way.

- Wraiths can crank their abilities up as well, and given that their Arcanoi are only 5 points a piece this lets them have a LOT of them. But there's quite a few of them, which is pretty useful. Paired with max Pathos, loads of Passions and a lot of Willpower means that they are as powerful as they can get.

- Changelings are pretty tough in C20. With that many freebies you can create a character with all the Realms, a bunch of Arts, max Glamour and a whole lot of Backgrounds.

- Hunters probably have more points than they can actually spend given the limitations upon character creation, so you'll be looking at a max level mortal here.

- Mummies go through the roof, especially when they gain access to the Greater Hekau. They can easily buy themselves to the max, and with the right powers they are a force to be reckoned with.

- Demons have a low ceiling to hit when buying stuff, but they can buy a LOT. Attributes and Abilities, loads of Lores and enough Faith to help them through anything. We're talking easy access to five full Lores here.

>does point-buy work for world of darkness?

Kinda. freebie points are for the most point balanced, but the point's kinda moot when you're looking at the lack of balance between splats.

>how do different immortals match up? I know that mages, demons, and vampires are probably fine. How would werewolves, fae, mummies, and ghosts match up?

Like this:

Mages > Mummies > Demons > Changelings > Werewolves > Vampires > Wraiths > Hunters

Generally, mixing and matching between the splats is a bad idea for everyone who's not in the top three.


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Do werewolves not have attribute limits? Because mages are limited to 6 and vampires 7. That said we would have to hand wave most limits on character creation. So werewolves would be able to buy higher-level gifts.

I hadn't even considered hunters. With 325 points you could end up with president Jason Borne as a player character.


180 points gets all your stats to 5.

66 points gives you one dot in every primary skill.

Still sounds super fun tho. The masquerade would basically be a suggestion at this point for everyone but a mage however.



>Do werewolves not have attribute limits?

Yeah, it's 5. Crinos form adds +1 Dex, +3 Stamina and +4 Strength, for a total of 9.

>Because mages are limited to 6 and vampires 7.

Making the vampires 6th Generation because of the number 6 is not how Generations work: if you want one step above the limit of 5 you'll be wanting a 7th Generation vampire.

>That said we would have to hand wave most limits on character creation. So werewolves would be able to buy higher-level gifts.

Well, that makes werewolves even more powerful at high levels. Not like they'll need that power that much.



>Yeah, it's 5. Crinos form adds +1 Dex, +3 Stamina and +4 Strength, for a total of 9.

So they can't ever raise stats above what forms give them? So eventually an old enough vampire or kuei jin will eventually be able to win a werewolf in an arm wrestle? interesting.

>Making the vampires 6th Generation because of the number 6 is not how Generations work: if you want one step above the limit of 5 you'll be wanting a 7th Generation vampire.

my bad.

>Well, that makes werewolves even more powerful at high levels. Not like they'll need that power that much.

fact of the matter is that archmages will basically do away with balance anyways.



>So they can't ever raise stats above what forms give them? So eventually an old enough vampire or kuei jin will eventually be able to win a werewolf in an arm wrestle? interesting.

Not really. Werewolves can't go above 5 with their physical attributes by normal methods, but they don't have to because everyone in their Crinos form gets +4 to Strength. This means that even a physically weak starting character with Strength 2 will go above the human limit in their Crinos form. And vampires can only go above Strength 9 by using Potence or other tricks, since the limit for 4th Generation vampires (who are already ungodly powerful) is 9. But strength is not all that important, since through methods I'm not entirely sure of how they work (I don't know all that much about WTA) a Garou can drop a staggering number of hits with matching damage in a single turn.

Incidentally, while Demons have quite a few ways to roll a load of dice for whatever they're doing, they can't raise anything above 5. Not even the dreaded Earthbound can get away with that, which is pretty odd given how they're hyped up.

>fact of the matter is that archmages will basically do away with balance anyways

If you're playing with Archmages everyone else should play one as well. Otherwise the rest is just there for form.



>Incidentally, while Demons have quite a few ways to roll a load of dice for whatever they're doing, they can't raise anything above 5. Not even the dreaded Earthbound can get away with that, which is pretty odd given how they're hyped up.

The non-fallen angels have all their stats at 5, which means a vampire or mage could potentially be better at something than an angel (if the angel doesn't spend any faith).

>If you're playing with Archmages everyone else should play one as well. Otherwise the rest is just there for form.

are arch-spheres any good for play? It seems like having a 5 in a sphere is strong enough already without arch-spheres


File: 5cb3fa000625997⋯.jpg (292.49 KB, 1036x1130, 518:565, Angels in oWoD.jpg)


Angels are not meant to not spend Faith when using their powers. But when push comes to shove angels are horrifying to deal with.

>are arch-spheres any good for play? It seems like having a 5 in a sphere is strong enough already without arch-spheres

Having 5 in a single sphere is powerful, but not the best. Having 5 in several spheres is what we in the business call OP bullshit. And when you go even further beyond... well, only another archmage can stop an archmage.



>fact of the matter is that archmages will basically do away with balance anyways.

Archmages and mages in general are only as powerful as they have time to prepare against you. All shapeshifters on the other hand will murderfuck anything in the party or enemies thrown at you that isn't mage level and pre-prepared at every level of play this even includes the "weak" shapeshifters like Ratkin there is zero balance for Apocalypse with any of the other splats.


File: 7c23089fd471ad9⋯.jpg (127.4 KB, 768x1152, 2:3, AM.jpg)


With that picture, can a spirit 3+ mage summon actual angels. Or do they summon the spirit created by the myths of the angel?

If i summon Micheal, do I summon Micheal or the spirit of micheal? Are fallen spirits or something else entirely?


shapeshifters are basically avenging death monsters, the secret is to run and take pot shots at them with a big gun. Preferably with agg damage through prime 2 or silver.



>With that picture, can a spirit 3+ mage summon actual angels.

No, because the angels have gone where nobody can find them. Anything you summon that looks like an angel isn't.



Or it's one of the Fallen who has escaped their Torment, if you're lucky.


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what if Micheal and Micheal meet each other?





Just to feel it out has anyone tried playing WoD with /tg/? like maybe using text in something like disgoy or something?

tl: guy who wants to play changeling or hunter but does not want to deal with old fat goths at FLGS.



>Not playing Forsaken with the Superior Apocalypse fluff

oWoD is too fucked rules wise for crossover games.



>guy who wants to play changeling or hunter

I've a Hunter game in the making if you're interested.



They ran out of cocaine budget.


File: e7b5ef6c38c2853⋯.mp4 (812.2 KB, 1280x720, 16:9, JESUS_CHRIST.mp4)


>Gehenna being "vampire gets souls"

I'm happy I stopped caring even before Gehenna was released.


File: 6575a268a038500⋯.jpg (34.78 KB, 317x303, 317:303, crowley.jpg)


Checked and appreciated.





>Masters of the Art has rules for creating archmages.

Checked, but Masters of the Art has crap rules, so there's no point trying to play with that book. You would have to write better rules before play could start.


anon kindly requests link to book



>>Dude Sex Mankink Provided

Good thing nobody mentioned Dishonored 2.



>I understand now how you feel Delilah, you were Dishonored Two

brilliant writing.


Mage the Ascension- which version is best?

1st, 2nd, Revised, 20th?


YouTube embed. Click thumbnail to play.


Crowely pls go back to destroying men with your ass.


How many dots is "must be used to kill at least one person in the scene it's activated" as a drawback for a Token?



Depends on what happens if you don't.



Well, thematically it's a "cleaner's outfit", as in a janitor type (thought it can morph into other similar blue collar outfits at will) and also the mob hitman kinda cleaner.



That doesn't address what I mean, the consequences of what happens when you don't kill someone in a scene when it's activated is what determines the dot rating of the drawback.



Point. I'd say it'd act as a pseudo-ban to kill someone, and takes it out on you (lethal or agg damage equal to token rating) if you don't play ball.




Triples of the Antichrist, still misspells the name ... there is an omen there.


1st is best because it has the fewest White Wolf mismanagement decisions forced into it. However, with any version of Ascension, you really need to be better at game design than the people who printed the game. And you need to have players who are very good at cooperating.


File: 56d2a5a38328ad8⋯.pdf (12.05 MB, WOD - Mage - The Ascension….pdf)


Let's see how big the file upload limit is.




what sort of trickery is this? I have two michael prayer cards in my tarot set, one facing the back and one the front, because i keep ending up with more of these things. always kinda bugged me because it felt like invoking michael in two places, but i guess angels can do that sorta thing


File: cdd5f7e0671e769⋯.gif (577.25 KB, 350x264, 175:132, cdd5f7e0671e7691927680b56e….gif)


>Second Inquisition

>US Govt and The Vatican genociding vampires then blaming ISis.

My dick can't get any harder.

I haven't kept up with anything White Wolf in a long time. Are they rebooting oWoD again or something? Do they plan on doing oWoD Hunter because it's the only game line I played like crazy back in the day.



Damn it, now I wanna stat Ric Flair as a vampire. Which let's face it, he probably is.








File: 7e807ae8e5133d0⋯.jpg (475.37 KB, 612x792, 17:22, Mtc_screen.jpg)


No Rick already has his game.



>US Govt and The Vatican genociding vampires then blaming ISIS

It's supposed to be ISIL now, but I digress. I want to run a Hunter game now where you are members of a Delta Force style unit doing exactly this.


File: f6112e9c72c7cd9⋯.gif (2.46 MB, 512x512, 1:1, 8chan_mania_in_a_nutshell.gif)


>Natural Selection on Werewolfs

<Knifeedge chop vamps

>Figure 4 Faeries

I didnt know I wanted this but I do



I would legit play Vampire if I was allowed to play a Vietnam vet who became a washed up wrestler who was turned as a cruel joke over drunkenly conversing with a vampire about life.


File: ac2eeb8820a8282⋯.png (60.73 KB, 200x200, 1:1, Defaultashit.png)


Legion of Shovelheads

Iron Assemite

Loner Jake "The Snake" Gangrel

Embraced Classy Freddie Blassy

This works on a lot of levels. Think I'm going to have to work on some suggestions for the 8manias coming soon.


File: e762beedbc4e9cc⋯.pdf (2.17 MB, Vampire_The_Masquerade_(Re….pdf)


Well I've tried to leave it alone and I have to admit that I am back to it. A alternate Vampire the Masquerade setting with Wrassling

Gehenna has come .. and gone. The ancient power structures, the European vampire populations eliminated. The american survivors of the result of three centuries of human depravity and ingenuity scattered and scared. It began 1750 in Istanbul with fires that destroyed kindred and kine and alike, the revolt spread, the core populations of vampires in Europe fell one by one as infighting, fire and daylight made the vampire weak. War by war the grand alliance in Europe stamped out the embers of the old power to make room for themselves. Before humanity even numbered 1 billion the vampire race was near extinction. Similar events passed in Asia, Africa and in select parts of the new world. Eliminating vampire elder and ancillae by the hundred, by the thousand.

The remaining vampires, neonates all, fled to America. The lawless of the place appealed to them and surely the drive west, to populate and colonize an entire continent would seem them passed over undisturbed. many died but slowly the population of vampires stabilized at one tenth or less the previous numbers. Slowly the Inquisition and Vampire Hunter returned to their slumber, satisfied that if not justice, at least retribution had been achieved. The remaining neonates took notice and took up the rules (if not the policial power) of the former elders’ camerilla.

As the vampires survived first in the Americas and then slowly beginning to populate Europe again (but rarely making much progress in Asia or Africa) the vampire changed. Their thoughts changed, their powers changed and their way of life changed. No longer seeking to be master of all, this period of almost 150 years (also referred to as the wandering) taught the vampire the value in being the servant to society, and their place in it. The vampires began the long con as the camerilla came to be know as they moved by faire, as they moved by circus, as they moved by graft and deceit among what they had so laughingly considered their food. As they leaned the ways of the conman, the ways of the traveling sideshow and spurned the needlessly urban failure of their predecessors the needed a way to defend themselves.

And there was no lack for fighting, but they needed a way that suited their vampire bodies and strength. So the vampires took the best parts of America and formed a style of fighting that was unlike anything else. Focusing on punishing slams, body manipulation and later striking this form of fighting , what might originally have been called Pankration or later Greco-Roman Wrestling became a kind of show fighting popular in America. This form of wrestling became ensconced in circus and sideshow and vampiric domains. Slowly new additions came and the style continues evolving. Vampires moving back to europe brought it back with them and the various styles popular around the globe now can all be traced back to vampiric influence within a couple years of the founding or earlier.

This game will use the Vampire the Masquerade (Revised) Quickstart pdf with the following changes:



Culture and Comabt: As wrestling became an essential act of a vampire, a few things have changed. First almost all vampiric domains are considered Anarch Freeholds, with only a few declaring allegance (to the ideals of) the Camirillah or the Sabbat. The Camrillah and Sabbat no longer exist as powerful politic entities but rather as ideals. The Camirillah insists that only vampires must know about the existance of vampires whereas the sabbat hold that anyone may know as long as it serves the goals of the vampire in question. Second because wrestling is a way of survival for these creatures of the night, most vampires will identify as a Face or a Heel. The distinction is not always easy to see but the Faces consider themselves honourable (to vampires at least and often to humans), work to maintain the long con, and seek to prevent pointless bloodshed (to ensure enough food for everyone). Heels on the contrayer are untrustworthy (unless you have leverage or a long standing personal relationship with them, and sometimes not even then), Follow the ways of the long con insofar as it serves their goal and often are arragant, cruel or deluded. While many faces are Camirillah, not all of them are (and vice versa not all heels are sabat) but to the extant that your character is widely known, people will csonsider you either Camirllah or Sabbat and Heel or Face.

Second because of the effectiveness of Wrestling and the vampires unique bodies Vampires automatically successfully soak non wrestling attacks (excluding attacks involving sunlight and fire) and take 2 less wounds from such attacks. While these attacks may hit , they simply do not hamper the vampire. In addition questions of faith concerning Christ and Souls no longer seem relavent to the creatures of the night. Many beginning to believe that Caine if he was a vampiric progenitor was just one of maybe and the chrsitan folklore surrounding vampires is just that, folklore. Theory of vampires being more closely related to the fae or other ancient creatures are common now and few stop to consider god in this day and age.

The Clans

Most clans barely survived Gehenna with several no longer existing. The Current common clams are Brujah, Gangrel, Nosferatu, Toreador. Some clan’s have evolved (or degenerated) in certain ways. The Clans no longer give their natural Aptitudes (nosferatu’s don’t get +1 die to stealth automatically, etc) due to their lesser status, homogenity and collectiveness. Each Discipline now gives their own Aptitude bonus (and Disciplines are more varied now even within Clans that survived).



The Clans

Most clans barely survived Gehenna with several no longer existing. The Current common clams are Brujah, Gangrel, Nosferatu, Toreador. Some clan’s have evolved (or degenerated) in certain ways. The Clans no longer give their natural Aptitudes (nosferatu’s don’t get +1 die to stealth automatically, etc) due to their lesser status, homogenity and collectiveness. Each Discipline now gives their own Aptitude bonus (and Disciplines are more varied now even within Clans that survived).


If anyone was going to survive it was going to be the Children of Brujah. Brujah has noteriously calmed down now that the elders have been removed and they seek to to turn their clan’s physical disciplines to good use to defend their way of life.


These are the vampires that lead in many cases their fellow survivors out of the cities. Still more at home in nature instead of the city, the clan strikes a curious balance between the two and an important role in helping a much more rural vampire population survive.


Never at the top of the chain, but closer now that the other clans have in many ways been reduced to their level. Nosferatu are some of the least changed by the long can. Scary, prone to be heelish anctics and cursing their very existance the nature of the Nosferatu is horror itself.


The last of the Urbanite Clans. Arists and Hedonists, these creatures loathed leaving the city the most. Althought few will argue that their beauty shines less outhere amongst the humans and the dirt. Many consider the Toreador “Basically Malkavian in all but name” at this point but some still follow the clans designs on art and rapture.

Fallen Clans


They still exist but much weakened by the dispersal and erradication of their Elders. The Malkavian madness has dimenished (or perhaps merely those more strongly affected have perished unable to defend themselves) but the doomsaying and muttering continue. Even worst, members of other fallen clans have begun to hear the mad voices of the malks. Malkavian has become a catchall term for all uncleaned or weakly clanned (caitiff, etc) vampires or any vampire that doesn’t seem to be able to get along in modern vampire society. The Malkavian Advantage and Weakness has been replaced with the following.

>Advantage: Disciplineholder. Malkavians might be crazy but the serve an important role in keeping some of the Disciplines from fallen clans alive . While any vampire can be taught any discipline, few of them can teach any discipline. Malkavians can do that innately now. All Malkavians can choose a single extra discipline to be considered a clan discpline for them which they may aquire (and teach) normally.

<Weakness: Taboo; Each Malkavian, if crazy and most are, are just the regular sort of mad and I’m not gonna take it anymore crazy. That said, in order to prevent more imparing effects the Malk must set one Taboo that is sufficiently stringent to the GM. This taboo must be respected at all times or the character is at immediate risk of frenzy until the end of the scene. A common taboo for Malks is “the rhyming game” in which everything they say must rhyme (or at least come close).


The destruction of tereme’s elders and their network of spells and magic and politics has utter destroyed this clan. Those that survived gehenna are functionally Malkavian at this point (althought their discipiline of Thaumaturgy has survived thru the Malkavian line).

The Ventrue

The last to fall but fall they did. The proud little ventrue with their riches and their power could not stop the horde and fell instead. Every true venture is dead and any remainders are malkavian now.


File: 0be63e9075a9161⋯.gif (4.32 MB, 200x200, 1:1, Fucking Rigged.gif)

Discipline Aptitudes.

Animalism: Still breath, still life.

Any holder of this disipline gets a 1 die bonus to any wrestling maneuver designed to restrain or restrict breathing. Bear hugs, Choke holds, and Mandible Claws are all powerful in the hands of someone with Animalism.

Auspex: Surprise Motherfucker.

This sensory discipline enables one to make devastating sneak attacks. Anytime you are attacking by or with surprise, you gain a 2 die bonus to the attack (you will probably only get this bonus once so enjoy that face heel turn).

Celerity: Seven Winds Lariat.

Your speed makes your running attacks deadly. You gain +1 die to all lariat and clothes line attacks. If those attacks are successful you may make a second attack to knock the opponent completely prone (the number of successes determine how many times they flipped in the air).

Dominate: Promotion.

Any wrestler worth their salt knows that fighting is well and good but words win wars. You gain +1 to all promotions you pull (where you threaten, cajole, intimidate or otherwise forceably interact socially with another vampire or equal).

Fortitude: No Sell.

Your endurance gives you +1 die to avoid showing the effects of any injury. You may also not be disabled in any way except for literal dismemberment. The bonus die for health roles is considered 1 (or 2 for advanced) less wounds the vampire takes from soaked attackes. This ability is always on.

==Obfuscate: Ref didn’t see it.== +1 to all roles to hide, obscure or misdirect a physical object or activity. This will not help you in social interactions, but getting in a dirty strike when the ref ain’t looking, picking a pocket, or a well timed low blow all gain the bonus of Obfuscate.

Potence: Fight night.

All characters with Potence gain +1 die to combat moves (+2 for advanced) in addition to the damage bonuses from the discipline. This ability is always on.

Presence. Oh hi Mark

Every wrestler needs a crowd, just like vampire needs a herd and a conman need a mark. Presence gives you +1 die to all social checks with humans or lessers.

Protean. Slapchop.

You gain +1 die to your knife edge chops, rakes, open handed strikes and attacks designed otm ake the opponent bleed by ripping his flesh. You may normally look like your get your nails done at hot topic but its useful.

Thaumaturgy. Toll of the Taker

You gain +1 to all stealth checks and once per day you may teleport directly behind your foe. (within a mile of your current location).



Holy shit this is amazing, how long have you worked on this?



not that long, Im going to try to get a group together arround it. Im just tryign to decide which clans undertaker (leaning malk) haitch (leaning brujah), DDP (leaning brujah), Shawn micheals (tor) and a few others are. I think malkavians are proabbly op as fuck at this point (you wouldnt think 1 discipline would be that bad but im sure the celerity malk and the potence malk and the presence malk are all gonna have some cheese) but they are also the only 1 (out of 1.5) that have a bad rp drawback. It honestly just feels comfy and fun which is something vampire hasnt been in a while. Part of my head cannon is redirecting vampires from the xtian mythos to something more werewolf related (and werewolfs picking and mummies picking up wrestling for mummy ric flair that enrobed-in', embalmin', hearse riding riding, jet crashing, vitae-stealing, wheelin' n' dealin' son of agun-set!)


File: 9c00f2ac91c5661⋯.jpg (37.15 KB, 600x300, 2:1, just a little closer....jpg)

What would a Changeling themed around being a Final Girl for a Keeper based on slasher movies be like in terms of Seeming and Kith?


File: 75cb76cf1aa86b0⋯.jpg (110.16 KB, 600x600, 1:1, big money matt hardy.jpg)

File: c911ce8d6dcea4d⋯.jpg (92.93 KB, 1300x724, 325:181, hardys.jpg)


Matt Malkavian Hardy. The kine know him as "Big Money Matt Hardy" the kindred know him by his true name and persona.


File: 4e5a97bdec0f5e3⋯.gif (1.86 MB, 345x237, 115:79, The numbers don't lie.gif)


Matt with Thaumaturgy

Brother Nero with Celerity

Yeah I'm going to have to stop yacking about this and get this going to an actual game. I think the bit I like about it the most is with the powers not being strongly defined you can still do things like the following. Not sure if every special/signature move needs to be done up as a power but I definitely think some of them would be good. Celerity and Fortitude would probably need some basic counters built into them and I could see combat getting to be about some light attacks/powering up/positioning attacks to begin with followed with a couple of counters/time buyers and then going to finishers which sounds like wrassling to me.


<Thaumaturgy (Basic Use)

You make a sudden arcane gesture across your chest . This inflicts one point of aggravated damage to your target (a single creature within sight. If the use of gesture is repeated with you by your acolytes the damage increases. The damage increases by 1 for having 10, 100 or 1000 acolytes making the gesture with you. This does not increase the cost of the spell and acolytes do not spent vitae (and can be kine, carnies or kindred) to contribute but must be watching both you and the target and make the gesture in time with yours.

Twist of Fate

<Thaumaturgy (Advanced Use)

With the sweep of your arm and sudden arcane gestures you twist the release of fate. Your target must be visible and in grabbing range Remove any damage done to you from the last round of your targets attack. Attack normally and if your attack hits you deal the damage your target dealt last round (exactly as if the opponent had made the attack, so aggravated for aggraveted, etc) and your opponent is knocked prone. This power takes 3 vitae to activate.


File: 5b8fab3f4bb585d⋯.jpg (Spoiler Image, 91.39 KB, 1200x675, 16:9, Paul_Bearer_bio--709d13873….jpg)


What about the true nature of Cain, father of all vampires?


File: a13e7ea80b54a05⋯.jpg (402.73 KB, 2088x1342, 1044:671, Kaine.jpg)


In my head cannon I really wanted to get away from the christian bits. Im basically considering the generation of all vampires above 5 or so excessively non cannon. Vamps in the alternate history are more the forbidden (but somewhat useful) children of two fae lords that spread relatively fast but are still just a supernatural creature. Not particularly cursed by the big G himself.

That said if I was going to look to see who has a Cain like gimmick I immediately think of Kain (more so for the brothers angle then the name similarity). It also puts undertaker way up there in the hierarchy which sits fine with me. That would probably make them some of the last Tremere (now malkavians) with literally a repertoire of unknown powers. I also like the idea that the Tremere progenitors spin out a new tremere clan whenever its useful and as the last bunch was a bunch of crossblooded magic bound useless idiots, when it came time to save them Kaine and Taker both said no in unison and flushed the whole bunch (the soft svelte sorcerer gimmick being useless when you are the ageless immortal man of magic). I guess if I wanted to fill out some of the powers with more um powers it would go something.


<Celerity Basic Use

You take no damage from the next attack and make an attack roll of the same kind against your attacker. You deal 1 damage nonaggravated (even if the original attack was aggravated) for every success against them up to the normal damage amount that attack would have dealt against you. Special, anyone can use this power (if they have the Discipline or not) but at the cost of 3 vitae instead of the normal 1 vitae.


<Celerity Advanced Use.

If you can make an attack with a height advantage the Hurricane allows you to make your normal attack and as long as you scored at least one success the opponent is knocked prone and you are moved on top of him in a successful grab. The grab still needs to be defended against normally in following rounds but if you have any actions left you may Pin, Stake or Feed on the victim of this attack automatically.

No Sell

<Fortitude Basic use

You increase the soak amount against attacks that hit you until your next round starts by 5.


<Fortitude Advanced Use

You pick up your opponent and hold them for a round upside down by the waist. After the round you drop them to their head. In addition to dealing one point of aggravated damage, any damage you take in the round of pause is also passed onto the victim of the Tombstone.




>somehow the recent posts became a /wooo/ thread

what the fuck did i miss



Wrestling is just longform larp RP.


File: 923c9612e1cd545⋯.gif (811.71 KB, 250x250, 1:1, mystery.gif)


>Live Action Role Play Role Play


File: 29297aee24107f5⋯.jpg (70.57 KB, 677x320, 677:320, Fulgrim.jpg)


Nah, Ric Flair is Fulgrim.


File: a073db803a441bf⋯.png (518.77 KB, 480x636, 40:53, peasants please.png)


Its a very complex system, plebs like you wouldnt understand.



>After the swedish tradition


File: 72c89ee33b7b92a⋯.pdf (1.57 MB, Elysiumania.pdf)


Its still a work in progress and im a little under half done, but I guess I can crib and steal things every now and then. We'll see if we cant complete it in a couple more days of writing.


Which Transmutations from the 2e Promethean book would be most suited to faking psychic powers?


File: 0cf93ebe89dab38⋯.jpg (233.44 KB, 1234x589, 1234:589, Neonate Hogan.jpg)


Okay well I got most of the clan description/powers bit done up (most of it just cribbed from the main doc). I'm thinking taker is going to have to be a Nosferatu in the end (obfuscate makes a lot more sense for the black out / sudden appearances then giving thaum teles). Redid thaum to be a bit more well creepy and I gave it the classy shocker power. All news is good news. hoping to have a play doc ish ready in a few days.


File: a51263a9e778abf⋯.jpg (186.09 KB, 676x701, 676:701, Clan Brujah.jpg)

File: cf5abb4b65943e1⋯.jpg (281.99 KB, 663x817, 663:817, Clan Gangrel.jpg)

File: fbd462cdea9a631⋯.jpg (211.41 KB, 503x727, 503:727, Clan Malkavian.jpg)

File: 9d799bd97c384d3⋯.jpg (257.45 KB, 639x805, 639:805, Clan Nosferatu.jpg)

File: 0027924a5c4bcd1⋯.jpg (194.97 KB, 509x717, 509:717, Clan Toreador.jpg)


File: cf7588ff4071be6⋯.jpg (233.6 KB, 527x685, 527:685, Animalism.jpg)

File: 58e8ab0cc5d7bd8⋯.jpg (230.7 KB, 513x693, 57:77, Auspex.jpg)

File: 040da136573238f⋯.jpg (199.95 KB, 507x683, 507:683, Celerity.jpg)


File: 2d93e37a69288ca⋯.jpg (204.62 KB, 507x639, 169:213, Dominate.jpg)

File: d826268f4062402⋯.jpg (167.87 KB, 521x619, 521:619, Fortitude.jpg)

File: 941c82619f348b5⋯.jpg (210.03 KB, 525x679, 75:97, Obfuscate.jpg)


File: b5867eeaea4802f⋯.jpg (141.87 KB, 509x549, 509:549, Potence.jpg)

File: 31558e6f15fb9a2⋯.jpg (135.57 KB, 535x527, 535:527, Presence.jpg)

File: 31c81004b224d6b⋯.jpg (212.08 KB, 525x693, 25:33, Protean.jpg)

File: b5bac548251d0a5⋯.jpg (228.31 KB, 531x727, 531:727, Thaumaturgy.jpg)


File: 79032241adb7461⋯.jpg (5.51 KB, 170x203, 170:203, SecretNigga.jpg)


So I still gotta work on formating a little but I guess Im also looking for a bit of what am I missing. Some of the Disciplines I didnt want to change because it was two direct onto the core idea of the game (almost gave presence a promotion power but that seemed a little too on the nose). Also have to figure out how uniform I want to make the powers (the passive bits from potence and fort vs the per scene powers, trying to encourage wrestling like play instead of lol dominate your my bitch for 7 days now

but the good news is that I did this instead of watching raw which means I am much happier with life in general.


File: 45bb9327aa7ce27⋯.pdf (5.35 MB, Elysiumania.pdf)


well got 0th draft over. Time for revisions and editing.


Have they released the systems for Bloodlines in 2e yet?


The most recent Onyx Pathcast (a podcast) has an interview with Satyros Phil Brucato, one of the authors of Mage: The Ascension. It's got a few content warnings in there, so of course I looked those parts up. A quick summary:

- Evil is not a toy.

- Phil won't do a Nephandi Players Guide because he knows (mentally fucked up) people IRL who did black magic and saw what it did to them.

- He knows a rape victim who once played a game where he character was drugged, raped and impregnated with a demon baby.

- He claims that women playing RPGs get their characters raped all the time.

- He strongly dislikes this not because of SJW/feminism brainwashing, but because he has been raped and abused in the past.

- He dislikes the idea of the Technocrats as this big monolithic evil corporation.



File: b6754444f654dc7⋯.mp4 (260.65 KB, 800x450, 16:9, Gets1.mp4)


>he has been raped

Soy Detected


File: 680d19720011a30⋯.png (1.05 MB, 1025x762, 1025:762, anything about computers.PNG)

Where can I download the 20th anniversary VtM corebook pdf? I swore I had it, but now I can't find it.

t. torrent newbfag

I need it by Saturday to finish a character for a campaign a new storyteller is going to be running...



Ask in the fileshare thread.





Despite Bloodlines being a good game, Vampire the Masquerade was a pus­sification of the subject of vampires from its' gothic, anne rice copying, proto-Twillight inception.

Vampires are horrific monsters for good christians to send to Satan. Women re-imagined them as bad boys who make them so wet cause he might murder you. He's not really evil, he's just misunderstood, he's so sad and tragic, don't you want to be a super-powered immortal with no moral compunctions?

Burn them all.


Good to see that White Wolf are doubling down on the retarded degeneracy. Some things never change.



What are they pulling now?



Oh I was just speaking generally. Haven't looked into what's going on with nu-WoD and saw this thread just now.


File: 8eb0ecd753a6a41⋯.jpg (41.26 KB, 640x959, 640:959, raspberrytopping.jpg)

File: 86f2d6a1d932669⋯.jpg (78.51 KB, 800x450, 16:9, cookies.jpg)

I'm going to be playing an old clan Tzimisce moving to America. He will be moving to an apartment complex. What is the best way to sneakily blood bond all the residents.

1. is blood baked into cookies still usable as blood bonding?

2. how many people can a vampire blood bond? is there a limit?



In theory, as many as they can but if you want to keep them as ghouls it would mean a lot of out going blood to them, if you just blood bond them you have to understand they are addicted to your blood stronger than any drug as well as being in love with you harder than the craziest girlfriend. It makes for a lot of problems.


YouTube embed. Click thumbnail to play.

Okay still cleaning it up but better now. got an advancement section in there, working more on setting. Got a ric flair mummy discipline (and added a universal discipline to make it a bit easier to know what all your guy can do). Still workin, pdf making, file savin, self responding sunovagun





File: 5c0158654b09634⋯.pdf (7.54 MB, Elsyiumaniaw00001.pdf)






File: 5bf21e817bfe93f⋯.png (46.46 KB, 500x500, 1:1, Lineage - Zeka.png)

Zeka confirmed for being ported to 2e Promethean in its Night Horrors book.



File: ecc19d37e5ab137⋯.gif (1.88 MB, 480x264, 20:11, thinking.gif)

If you had to become (or discover that you are), a supernatural creature from the owod which type would you like to become.


File: fa04b8661032fbd⋯.jpg (118.88 KB, 615x768, 205:256, 1291066515320.jpg)


Mage. They were even more broken in owod.



Your question is flawed from the start, because nobody in any splat actually chooses to become a supernatural being. Maybe some vampires, but they're a vanishing minority.


How long does it take for a Promethean to switch from one Refinement to another in Second Edition?


File: 7dc9037300a442b⋯.jpg (143.94 KB, 1300x1065, 260:213, law.jpg)

Alright, so a ventrue vampire is doing some investigation in a dean's office.

Suddenly the door opens and a lawyer walks in. The ventrue does what the ventrue does, uses her 3 dots of dominate too remove the memory of the unlucky lawyer.

Unluckily for the ventrue the lawyer happens to be a 5 mind mage with a shield up.


a) does mind sphere block dominate?

b) could the lawyer immediately counter with his own dominate, or does he just have to fireball like a normal mage?



>a) does mind sphere block dominate?

Yes, if the Mage wins the Clash of Wills.

>b) could the lawyer immediately counter with his own dominate, or does he just have to fireball like a normal mage?

I think that the lawyer should be able to counter on his own turn, assuming he manages to beat the Mage's successes.


File: 89b1278a9666d73⋯.jpg (62.81 KB, 400x282, 200:141, wod_gts0202_felix.jpg)


The smart answer is mage, but I'd choose vampire.


New GM here. How many experience points should I award (as a baseline) for Classic WoD characters?


File: 1884d546b9e1c03⋯.jpg (377 KB, 1351x1004, 1351:1004, IMG_0331.JPG)

About how much potence and celerity does a vampire need to melee a werewolf?

Speaking of which, can a vampire with only combat(celerity, potence, and fortitude) disciplines still be interesting in a story driven game?



Didn't say they had to be a PC, so combat vamp can be an obstacle to avoid.


>maybe some vampires.

I'm pretty sure that's explicitly how the Tremere came to be vampires instead of mages. Also Hunters became Hunters instead of Bystanders by choice. Wraith is often a choice even if it's not a consious one. Orpheus are mostly by choice to my memory but the place of that in the oWoD is weird.



Oh and I think a good number of mummies, but I'm not too familiar with that line.



Jesus fucking christ



I like 20th anniversary


I've got a nChangeling question. Which of the four Courts handles crime and justice?


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>All that shit

>When the game is about literal monsters that prey upon humanity for food

>When the game's mythology includes motherfucking Cain himself and his constant fuckups throughout history and how they affect the vampires to the modern day

I know the news is a couple months old but nigger fucking what?

They must be retarded to think they can just say that shit and expect everyone to treat it as the gospels.



Regular Crime? probably Summer- go beat their asses in retribution.

Shit involving mysteries and other supernaturals? probably Autumn. Can't say no to more snooping through mysteries garbage.



Bit of both. I mean assassination of Court officials and dignitaries by operatives from another Freehold.



Autumn- they'll be tracing how they did it via mystical means, plus their whole "mysteries are our thing" schtick means espionage like this is 100% them.


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>Fascism in Play

>neo-Nazi, "alt-righter"

But I am a falangist.

your criteria doesn't apply to me



Oddly enough there actually was a vampire comic that had a small group of SS Hunters. OFC all this did was highlight the edgy vampire on his search for his bloodsucking bro, but it's actually a thing. I forget the name of it but it was in a gn of about 4 other stories. One biker brujah, some ghost chick, a couple scheming bitches and an actually interesting Nosferatu.


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So arete is basically a mages rank in their tradition/convention right?

So in the traditions, dudes with arete 5 are the big head honchos? Is this the same with the technocracy, so a lad with arete 6 is likely to be a member of control? Or is mage rank dependent on backgrounds?



Diamonds and squares, man. The Traditions don't exactly look around for the highest Arete dudes in town and automagically put them in high positions because that's a terrible policy. As with everything you have to prove yourself, do favors for your organization and climb the ranks first, and that takes years. But yes, the bigger head honchos have a habit of being high Arete.


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So if I was to make an older mage (arete 4-6), I would just tell my storyteller I want to be in a leadership position?

Do I have to spend points on it?


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What the fuck am I reading? Is this new VtM?


> Part of the political horror of Vampire: The Masquerade


> Fictionally experiencing seductive perspectives like blaming the Other, conforming to norms and fighting for a grand purpose, can help you spot these tendencies in yourself and others and diminish their power over you.

What will happen if I replace Fascism with Communism? Poster from the 50s?


> group of people working together

>By definition this is fascism

I'm pretty sure it isn't.

Also, GM doesn't guide the party, you narrativist reprobate.


>This is the second time I've seen RPG writers trying to forbid their players from playing something, like they have any power over that.

You are very young.


>out of curiosity what was the first? eclipse phase?

The first dates back to D&D. Not sure if Gygax had something specific to say about Evil alignment (I think he did), but Book of Necromancers explicitly said "no-no", and "fuck them over if they try" to GMs about players who'd try to play as ones.



>What the fuck am I reading? Is this new VtM?




No, you illiterate retard. You need to spend on Status dots to have a rank in any organization, that's independent of your Arete. Though you'd have to talk with your ST how your Arete 1 mage is the leader of his own Tradition.


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How can we fix Beasts, besides ignoring and retconning them?


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You say that like ignoring and retconning them isnt the fix



There is no other way. Except possibly playing the Heroes instead and turning it into Paladin: The Purging or something.



>By definition this is fascism

>I'm pretty sure it isn't.

Well it is, is one of the main tenents of fascism

"Unity or death"

They didn't preach class collaboration for nothing.Now the problem comes from that the only form of fascism that people know, if not the most famous one is National socialism or Hitlerism to be more exact, since strasserism also exists.



Their concept (actually, flimsy justification for being some revenge and sadistic dickery fantasy) is that they're meant to teach people lessons by scaring the shit out of them. You can probably emphasize it and restrict them from meaningless intimidation and violence, forbidding the action against innocents. Forcing beasts to actually learn of people's mistakes and crimes, performing investigation in physical form, and then staging the whole intimidation so they would actually reconsider their choices.


That's also a tenet of communism. And pluralism. And shitload of other things. There's literally not a single ideology that didn't preach unity or collaboration, even in Randian wank stories the successful and ambitious would band together. You're reaching it.



Nah, he is not 'reaching it'.

It is the pillar of fascism, it even is the symbol of fascism (integralism (not the catholic term, but maybe also that if they had a flag/symbol) and national socialism comes second in also using the symbol of working together).

As well as the pillar of other ideologies as you have mentionend BUT:

The accusation that 'this is fascism' for every activity where diverse people come together in one mind to reach a goal (and work against anything that obstructs said goal as you left out in your previous condenstation of my post, which is the second pillar of fascism) has been used for decades by 'the left' (atleast here in Europe) against:

Sports Clubs

Hunting Lodges

Country Clubs

Lions/Rotary Clubs

Boy Scouts

Catholic Church

Corporations and corporate culture


accusations get even wilder when you introduce a hierarchy.

And regarding 'there is literally not a single ideology that didn't preach unity or collaboration'

Trueish, but one can differentiate by

Individuals - Everyone is made equal (to the lowest denominator)

Against the Enemy - Until there is no Enemy/There is no Enemy

For the State - For the People (while the others were more facsism vs communism this is the only part were that would not apply because communism, as implemented, is not for the poeple but national socialism was in contrast to italian fascism that was fore the state (everything with high degrees of abstraction ofcouse))


and those that fall in between.

An adventuring party falls heavily into 'fascism'.

Even more so, when you have combat trained individuals in it (for historic reasons).

Even more so, when they fight for 'the greater good'.

Or in the case of Vampire the Masquerade: For the Prince.


Is there any information on what level of Dark Thaumaturgy is needed for a Baali to cast the Rite of Apostasy?



I should either start taking aspirin, or up my alcohol consumption.


> tenents of fascism

I thought there weren't any. Definitely not, if it's tenants.

> the only form of fascism that people know ... strasserism also exists.

Strasserites couldn't even seize the power, unlike the multitude of others - from classical fascism of Mussolini, ultra-religious Romanian, Estado Novo, to contemporary movements that schizophrenically rally under anti-totalitarian banner (Chile), or even anti-fascist (Ukraine).


> Trueish, but one can differentiate by

It's not true-ish if you confirm that it is not defining feature.

It's properly "true" then.

> An adventuring party falls heavily into 'fascism'.

If you aren't baiting, make a separate thread for this.


> nobody in any splat actually chooses to become a supernatural being. Maybe some vampires, but they're a vanishing minority.


>Oh and I think a good number of mummies, but I'm not too familiar with that line.

Yep. Also, nWoD had Slashers (or is it old new WoD now?).



>> An adventuring party falls heavily into 'fascism'.

>If you aren't baiting, make a separate thread for this.

Not baiting, but why make a new thread for something that is considered common knowledge? (ok that comment was a bait, but initial claim was not)

While I might jokingly add, that also the hobby (Even those that write the SJW infested books now. They just do not know it yet.) is mainly fascistoid while holding only true for a slight majority of 'gamers' (that do not know it yet), the left and 'fascism studies' would agree that this is the case (and seem to alread have jumped the gun claiming this a few years back, that is why they 'invaded' the hobby to change it from within).

But as I said, that would be partly a joke with only a small kernel of truth.

For refference the following was already claimed as fascist (even though it could have been claimed by communists, but the left were the accusors so fascism it is.) and they all have a small kernel of truth to the matter in them (alteast in the Netherlands (don't know about the whole BeNeLux), Germany and France (and according to a friend in Denmark and Sweden)):

- People that 'flee the city' to live in the countryside

- Farmers that help their community and want no monetary compensation

- Gardeners that want to save local fruit trees and gift those fruits to child care centers

- Parents that help in the Kindergarden of their children

- Parents that educate their children to be modest and polite

- Children that prefer plain clothes or dresses

- The Smurfs

- Asterix

- Those that are into tiny homes

- Youths that voluntere in sports clubs or Churches without beeing ordered to.

But I am rambling again and loosing focus and derailing.


Polite sage.


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Präfaschismus (Protofascism) and rightists Kulturpessimismus (cultural pessimism), all of it.

t. Jean-Pierre Rozenczveig (Defence for Children International) and Anetta Kahane (Amadeu Antonio Stiftung and former Stasi informant)



from where did you come? because this formatting is a sure sign you are not from here




should I start fomatting

like this?

To show that I too am of your tribe of reddit men?

jokes aside. I never went to 4chan/tg/.

[spoiler]My main bases are here and on KC.[spoiler]


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>I never went to 4chan/tg/



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I think it gives the post a fitting final finesse.


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So for mages (mtas) with spirit magic, you can summon spirits and employ them. What in the world do spirits even want?



>What in the world do spirits even want?

Headpats and heavy cuddling.


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>That's also a tenet of communism.

dude no, what the hell? Communism preach class warfare this is the dilemma that fascist movements tried to solve, most of these movements tried class collaboration but others tried diffferent solutions. Chilean national socialists for example, wanted to replace the bourgeise with an aristocracy, and the Spanish Falange (Phalanx) suffered its major split due to these same issue.Between Jose Antonio (Falange founder) and Ramiro Ledesma (Leader of the JONS) since both maintained their irreconcilable positions (Ledesma wanted to destroy the bourgeise and Jose wanted collaboration).pic 1 Ramiro and Jose.


>integralism (not the catholic term, but maybe also that if they had a flag/symbol)

Well, there is brazilian integralism, they are also famous for being the least racist of all fascist movements. check pic2

>The accusation that 'this is fascism' for every activity

The word Fascism has been rendered meaningless since people use it for everything they don't like

>conservatives are fascist

>liberals are fascist

>antifa are the real fascist

I'ts a shitshow.


>I thought there weren't any

During the Interwar period, every fascist movement adapted itself to the uniqe conditions of their respective countries despite this you could still see they still shared some easy identifiable characteristics. check pic 3 I was going to make a more complex and updated version of that image for the /fascist/ board, but then it got hacked into oblivion so fuck it, here you go.

Also sage because I don't want to derail the thread with my autism.



> no, I'm not baiting, but I'll keep posting in this very thread pretending that it does not derail anything.

I must say I persist in believing that different thread would suit this discussion better.


> Also sage because I don't want to derail the thread with my autism.

You do realize that your post motivates responses that derail thread regardless of sage?

Here be my responses to both of you: >>396293



My fetish. Not the same guy, but I have never played any wod game, so in regards to mage, what sort of spirits are there, and what can you make them do?

Can you play as a Christian (whatever kind) priest and summon angelic spirits with your faith, or is faith more of a Hunter thing?


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You can easily create a priest that summons angels.

Mages change reality through willpower, and they use something called a focus (until they grow out of it), to focus the willpower.

Foci are stuff like faith, science, or voodoo. So a Christian mage could summon an angel through prayer, or a little girl could summon an “imaginary friend”. They are both using spirit magic, but differently.

Mage is a setting where literally anything can happen. You could have a mage that uses karate fight a technomancer and his cyborg tiger.


In a combat situation (2e NWOD), what stats would you give to a circular saw, a power drill and a nail gun?



Is that OWoD? Because I'm reading through the 2E NWoD of mage awaking, and I just passed the goddamn gay parade. Now THAT is something I want to call holy fire down on.


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>Magic Identity Politics

Fucking whyyyyyyyyy


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But don'tcha know gays are like extramagic because breaking taboos are magic and totally not making the case for a nazi wizard who is only a nazi ironically to shitpost reality into giving him superpowers in a kind of esoteric hitlerism of magic.



Amusingly (and some would say appropriately) enough, that pic is in the Free Council subsection.


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>Free Council

If you can sympathize with vampires you can sympathize with their masters the seers. They probably harbor scelesti too.

It's DIAMOND, not Pentacle.


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It's owod. Breaking rules is one way you can work magic. However in owod demons literally exist, so if it looks gay or angry you are within your rights to purge for demons.

So pick a normal wizard clan (technocracy is good, and so are some orphans). And just act out the normal xenophobia present in every group.

remember the owod rules.

#1 kill everything you do not understand.

#2 always check corners for Nosferatu.

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