No.24384[Last 50 Posts]
GOT of Thrones Edition
Previous Thread: >>24080
Previously on Telltale Games General…
>Anons talk about Clementine's eyes
>Anons try to help out depressionanon again
>Lewd TWAU shit
>Anons discuss how wasted Sarah and Nick were
>Anons discuss inconsistencies in the Jane ending
>Anon shows concerns over lewdposting
>DJ asks for a middle name for Clementine
>Kenny vs. Jane once again
>TWAU discussion
>More lewd shit…
>Anons discuss if they think of telltale tropes while doing other things
>Anons continue to prove their love for Clementine
Things to discuss… New questions are marked by an asterisk
>Do you think GOT has gotten better with each episode?
>What other Borderlands characters do you expect to see in future episodes of TFTB?
>Why did you submit to Gryff?
>What do you think is at the North Grove?
>Will we see Felix again if you let him live?
>When are we finally gonna get some fuckin' nudity in GOT?!
Thread Theme Question…
>What do you think of season 5 of GOT so far?
Polls… Also post polls for questions you want to see
>http://strawpoll.me/2980727 What future game are you most excited for?
>http://strawpoll.me/2674302 I am a…
>http://strawpoll.me/2674292 Worst group
>http://strawpoll.me/2729726 /ttgg/ age
>http://strawpoll.me/2735107 (With Lee) http://strawpoll.me/2735116 (Without Lee) Who do you miss the most?
>http://strawpoll.me/3005015 Do you like Clementine's shirt or jacket more?
IRC:
>Server
irc.rizon.net
>Channel
#ttgg
RP:
>http://rpol.net/game.cgi?gi=61078&date=1409037977
Steam group:
>http://steamcommunity.com/groups/telltalegamesgeneral
No.24386
>>24383
You know exactly what I'd do.
I'd also like to propose that a sub-theme for this thread be dedicated to the mothers of TT games. Rebecca, Christa :'(, Diana, etc. since it's Mother's Day.
No.24387
>>24383
I'd train Clem in the lethal art of Jeet Kune Do so that the next time something like this happens she kills the man.
No.24388
Good morning, anons.
>>24383
Um, I don't know…
No.24389
>>24386
>>24387
what are you guys quoting?
No.24390
>>24389
>>24383
Hey what happened to the guy's post? Why was it deleted?
No.24391
Thanks for watching, guys.
>>24389
Must've gotten deleted. Here's what it said:
>Clem is your daughter
>after school, she's home alone until you come home from work
>you come home one day to find police at your home
>a sexual predator had been following Clem and tried to break in and rape her
>Clem was able to fight him off
>police have surveillance images of the predator
What do you do?
No.24392
>>24388
Good morning anon. Remember what I told you about today, and stay strong.
I hope you slept well and have a good day today.
No.24393
>>24388
Good morning anon.
>>24390
>>24391
I don't know why the post was deleted, but to answer it, I would ask the police for protection as well as get some of my own. I'd also ask Clem about who it was myself so I can know what they look like.
No.24394
>>24391
You forgot the pic. Unfortunately I didn't save the original, so here's a substitute.
No.24395
>>24394
I didn't forget. I just don't save pics like that. No offense, it just puts me off a bit is all.
No.24396
>>24392
I would've wished I could wake up earlier to the stream, I really did but I wanted to sleep an extra hour.
I have to go now, though. See you guys later.
No.24397
>>24396
Wouldn't want to miss your bus.
See you later, anon.
No.24398
>>24395
What? Are you telling me you don't want to beat up Clementine?
No.24399
>>24398
That's exactly what I'm telling you.
The worst I'd do to her is a pillow fight.
No.24400
>>24398
Why do you want to….?
No.24401
>>24391
>get the mug shots of the predator
>old school detective montage of asking around town, following leads, investigating
>find him
>he's cut his hair and tried to change his appearance
>just to be sure it's him, tail him
>guy stalks a woman to an alleyway
>flash my headlights
>predator tries to run away
>chase him down in my car
>corner him
>get out with pistol in hand
>guy pleads that he's sick in the head and needs help
>beat the shit out of him
>ask him if he remembers the 11 year old girl he tried to rape in her own home
>tell him she's my daughter and that anyone who wrongs her will be dealt with accordingly
>put pistol to his head
>tell him how killing him would be satisfying
>guy's pissing himself and bawling, pleading for me not to kill him
>tell him that death is too good for him
>tell him he's going to live the rest of his life remembering his sins
>shoot his dick off
No.24402
File: 1431316478902.jpg (Spoiler Image, 55.61 KB, 360x480, 3:4, badly bruised clementine.jpg)

>>24399
>>24400
I just don't see how you wouldn't enjoy the sight of this.
No.24403
>>24401
Jeez, I'll be sure not to get on your bad side.
>>24402
NOT COOL
No.24405
>>24398
Why would I want to do that? Although if I didn't see Clem as my daughter, I wouldn't mind it if adult Clem beat me up.
No.24406
>>24405
I don't get why this "seeing Clem as your daughter" fad started.
No.24407
>>24406
So you never played season 1?
No.24408
>>24406
Season 1.
For some of us, it's kind of a little fantasy of actually having a daughter. I understand if you find it odd.
No.24409
>>24406
Being her father figure is the whole point of S1. Although some anons take it farther than most, to the point of fantasizing of doing mundane father-daughter stuff with her. Not that there's anything wrong with that, of course.
>>24405
>I wouldn't mind it if adult Clem beat me up.
That's a new one to me.
No.24410
Okay so beating up Clem is obviously going too far in this place, but what about bullying her in general? I for one loved the way the black woman bullied Clementine at the beginning of season 2 and was disappointed when they made up.
No.24411
>>24391
I'd be fine with it. They say a little childhood trauma builds character.
No.24412
File: 1431318109847.jpg (184.55 KB, 1920x1080, 16:9, You should probably think ….jpg)

>>24410
You mean Rebecca? Clem was basically bullying her, not the other way around. Pic related.
Also, I'm not gonna stop you from fantasizing about whatever you wanna do to her, I just don't agree with it.
>>24411
I think she's had plenty of childhood trauma.
No.24413
>>24412
You can never have too much character!
No.24414
>>24410
You can talk about beating up Clem if you want, just don't be surprised when others don't agree with it.
No.24415
>>24414
Why would you ever want to hurt this little angel? It breaks my heart that some people could be so cruel.
No.24417
>>24415
>>24416
B-but there is no lover purer than the love of beating up children!
No.24418
>>24413
Man, I remember the days when "Clenny" to me referred to this and the idea of the ship hadn't even occurred to me.
>>24415
I'd rather see Clem beat someone up. Still waiting for the day we get a QTE where we beat down some asshole as older Clem, like Lee beat down Andy.
No.24419
>>24418
What if Clem has to beat up AJ for some reason? Once he's older, obviously.
No.24420
>>24418
I'd rather beat up someone who harmed Clem. I choked the stranger, but that wasn't very satisfying because he didn't hurt her. I was happy when Troy died, but his death would've been more satisfying if Clem was directly responsible for it.
No.24421
>>24420
>he didn't hurt her
Maybe not, but he clearly wasn't going to treat her very well. She was locked up in a damn closet!
As for the killing part, I can't really imagine Clem just killing someone, even if they've wronged her. It just seems out of character to me. I know a lot of people would disagree with me on this point, but I hope that S3 will allow me to maintain this mentality and keep blood off of her hands.
She could do it the batman way, though. Shooting someone in the dick isn't really killing them. Neither is beating the tar out of someone.
No.24422
>>24421
When I said be directly responsible for it, I didn't mean having her kill him. I agree with it being out of character. I just meant she did something that caused him to die, like with Winston.
No.24423
>>24407
>>24409
I know you "parent" Clem as Lee, but… that's a video game.
If I play an RPG where I slay a dragon, I don't see myself as a dragonslayer in real life. If I befriend an NPC in a game, I don't see them as my RL friend.
No.24424
>>24419
By 'older' do you mean adult? I'm trying to imagine a reason why she'd want have to. Maybe for some convoluted reason she has to turn her back on him and he has to stop her, like the Boss betraying Snake? Maybe he turned on her and she has to stop, even if it means hurting him?
>>24423
That's pretty much the point I made in my post.
No.24425
>>24423
I obviously can't act as Clem's parent, I know she's fictional.
But for me, it's just a nice thought to have. That's why it's a fantasy and why I go so far as to try dreaming about it.
>>24424
>By 'older' do you mean adult?
Yeah, I guess. It would be pretty contrived for that to actually happen, though. I was just throwing shit out there.
But you never know, I guess. Maybe AJ turns to banditry, and loses sight of the morals Clem taught him. That could provide a situation or plenty of motivation for a physical scuffle between them.
No.24426
>>24423
The difference is that you can actually become a father someday, while
>you will never be a dragonslayer
There is also a phenomena where people wish a fictional character were their wife/husband and have fantasies about that.
No.24427
>>24419
Would adult Clem spank AJ for being a bad boy?
No.24428
>>24427
If I'm answering seriously, of course not. That does raise a good question of how you could discipline a kid in the ZA. It's not like you can ground him or take away TV, phone privileges or what have you. Maybe just deny "good" food? Have Walter prepare one of his dishes instead of the usual rations? I know I would behave well if that was the punishment.
Gonna meet up with someone for a, um, finals study session. Good night /ttgg/.
No.24429
>>24428
>finals study session
Good night anon.
No.24430
>>24428
>you will never have a "study session" with adult Clem
See you later.
No.24431
Was the new GoT a good one? I just finished this weeks SV, so I'm about to start GoT.
No.24432
>>24431
Yeah it was pretty good in my opinion. doku streamed it earlier.
No.24433
>>24430
If you don't mind me asking, how do you think of Clem? She can't be like a daughter to you if you thirst for adult Clem.
>>24431
If you mean the TV show, latest episode was pretty good.
No.24434
>>24432
I was supposed to watch it with someone over skype but they just kind of never hit me up. Bummed I missed the stream for no fucking reason.
No.24435
>>24433
It sort of depends on which Clem you mean. I have paternal feelings towards S1 Clem and think she's the best, cutest child character ever. I don't care much for S2 Clem as she was written and since I'm playing as her I don't see her as muh daughteru. I don't thirst for either of them because I don't thirst for underage fictional characters. I guess I thirst for adult Clem because she's purely a concept right now and I'm pretty sure she'll turn out to be gorgeous. I don't see her as my daughter but as her own woman, which is how I want future games to depict her if we're going to keep playing as her.
No.24436
>>24428
I don't know if this goes through, but good night anon.
I would've loved to talk to you guys. I didn't know what to say. I'm seeing that social worker today, if anyone cares.
No.24437
>>24436
If you're around when I get back I'll talk to you.
Well that discussion we had earlier was fun. Good night /ttgg/.
No.24439
>>24391
There is only one correct answer.
>>24384
>Mad Queen edition
No.24440
Good morning.
>>24431
I thought it was pretty good. The stonemen were spooky as fuck
>>24435
I still don't know what to think of adult Clem. I'd probably be into her, but I'm still a little conflicted with how I feel about Clem right now.
>>24436
That's good, anon. Remember that the more you open up to people, the more they can help you.
No.24441
>>24440
Good morning, anon.
What exactly do you mean by "conflicted?"
No.24442
>>24441
I think I would find it difficult to go from daughter Clem as she is right now to me, to whatever feelings adult Clem would elicit from me. I don't think I could make the "transition" as easily as that other anon.
No.24443
>>24442
Same here. I know Clem will grow up to become a beautiful woman, but I'll have conflicting feelings because I'd still think of her as my daughter.
No.24445
I finally feel like doing SFM today. Maybe I'll actually finish that animation I promised.
No.24446
>>24444
Nice.
>>24445
Animation?
No.24447
>>24444
Nice.
>>24445
You should do all the SFM you can while you still have time.
No.24448
>>24446
>Animation?
Yes, a lewd animation.
Joking. An animation of Clem listening to music and swinging her legs along with it.
No.24449
>>24442
I think S2 did a lot to break the 'daughter Clem' feeling for me simply by making her playable, but I didn't immediately start thinking, "She's going to be gorgeous af as an adult." It was Tae's posts (before she had the name) about wanting to make lewds of adult Clem (and Kenny) on halfchan that got me curious and slowly made me realize I actually wanted to see that, though I still felt kind of bad about it. It helps that Clem is totally fictional and I no longer have paternal feelings towards since S2.
>>24443
>I'll have conflicting feelings because I'd still think of her as my daughter.
I actually want to see how many lpers have a similar reaction if we ever get to play adult Clem. It would be pretty amusing to me.
I was going to ask this during Mother's Day but forgot. Imagine in the game that adult Clementine had her own child; what kind of mother would she be?
No.24450
>>24449
Clem-Jane lewds have, uh, crossed my mind. But it's in a total R34 sense. I don't see Clem as anything more than just another game character obviously, except pretty well-written compared to most. R34 is R34 I guess, nothing to be ashamed of. It's no different than other R34 or lolicon, both of which are very popular.
No.24451
>>24448
Ah, okay. You had my hopes up there for a second.
No.24452
>>24450
While I wouldn't mind the 'R34-style' of adult Clem, I'd still vastly prefer convincing and tasteful R-18 of her that I could actually imagine happening. I still respect her character, I just want to see the, er, more 'private' side of her life. It would be both hot and interesting to me.
No.24453
>>24452
So things like Clementine showering/bathing, changing clothes, masturbating while thinking of Lee, that sort of thing?
No.24454
>>24453
Not Lee, but.. uh… who knows.
Maybe. I agree though. Tasteful R18 wouldn't be too bad.
No.24455
>>24449
For some reason, S2 reinforced the daughter thing for me. Perhaps it's because seeing her in so many more dangerous situations than in S1 brought out that protective "instinct" in me more than before. I dunno.
>what kind of mother would she be?
I think she'd follow from her real mother's example. Christa did a shitty job as a mother figure, and I doubt Clem would want to repeat that.
>>24451
Sorry to disappoint.
>>24452
I totally understand. She's free to make her own decisions when she's older, and one of those decisions is likely gonna be a romantic one. Convincing and tasteful is really the only way I could tolerate it. R34 of Clem right now is neither.
No.24456
>>24453
I was thinking more of having an intimate relationship and all that entails but, sure, that stuff too. I just want to see that part of her life addressed in some way. It would be incredibly interesting to me.
>>24455
>I totally understand. She's free to make her own decisions when she's older, and one of those decisions is likely gonna be a romantic one. Convincing and tasteful is really the only way I could tolerate it. R34 of Clem right now is neither.
I completely agree.
No.24457
>>24449
Even if season 2 causes you to lose the daughter feelings for Clem, the point of the series is to do what's best for her, even if you're playing as her. Otherwise Lee's sacrifice was for nothing.
No.24458
>>24455
>Convincing and tasteful is really the only way I could tolerate it.
If there was ever a lewd adult Clem model you could use, what's the farthest you would ever go making a lewd SFM with it? Do you think you could make it "convincing and tasteful"?
No.24459
>>24458
I'd really have to see how I felt about it at first.
But assuming I was okay with it, I think I could do tasteful. What annoys me most about r34 is that everyone models and animates as if it was a porn, when in a real relationship things are much different. It would be much more believable if characters maybe retained some of their clothes, didn't make stupid faces, stuff like that. As much as those things can make for good fap material, it's at odds with "convincing and tasteful".
I need to run some errands so I'll answer any more questions when I get back.
No.24460
>>24457
I feel like that was the point of S1. Right now, I don't think even the writers know what the point of the series is now, but personally I just want to see Clem's story through. Lee's sacrifice doesn't have to be 'for nothing' if Clem dies. Hell, she's going to die eventually and either turn or get a hole drilled into her head. You could justify Lee's sacrifice by have Clem's story end after she's made a huge impact on what's left of humanity, directly or indirectly, that otherwise wouldn't have happened if he hadn't saved her. More than anything though I just want a good story and I don't think 'doing what's best for Clem' when you're playing as her really allows for that.
>>24459
I feel the same way about most drawn R34 as well. Characters come off as bizarre parodies of themselves and I feel like the over the top, porny style of R34 is way too prevalent. I think "convincing and tasteful" can be fapworthy as well (although for somewhat different reasons) and isn't attempted enough, at least by western artists. I wish there were more OC creators with yours and Tae's mentalities around, even if you haven't actually made any lewd.
No.24461
>>24460
This is why I prefer erotic fanfiction rather than R34. GOOD erotic fanfiction. More tasteful, more intelligent, less wild and zany fucking.
No.24462
>>24460
>I don't think even the writers know what the point of the series is now
They don't. Ever since Sean Vanaman left, they don't know what they're doing anymore. It's one of the reasons why season 2 sucks and it's one of the reasons why I'm dreading season 3.
When I said doing what's best for her I didn't mean to keep her from dying or whatever. I mean keeping her safe, and making sure that she follows in Lee's footsteps. You're right about Clementine having an impact on humanity, but the Jane ending where she turns the family away feels like a setup for a villain origin story. If she lives long enough she can have an impact on humanity, but not a good one, in which case it would've been better for Lee to not rescue her.
No.24463
>>24461
Good erotic fanfiction can be great when you actually find it. A lot of it unfortunately falls for the same gratuitous style that reads more like a bad porno, complete with awful, character-breaking dialogue and Ikea style descriptions of physical sex. Smut fiction is usually either really great (rarely) or really, really bad. Like Samurai Cop bad.
>>24462
The villain origin story angle sounds kind of interesting actually. Who'd have thought that the sweet little girl you met in S1 would become the baddest, most dangerous person in the ZA? Honestly though, I don't think S2's multiple endings are going to mean anything in the long run, which I actually prefer. I hate the idea of multiple endings in this kind of game. Let the writers handle the plot and characters and let the player have control of the narrative.
No.24464
A bicyclist almost slammed into me because his brakes were wet from the rain! That was a close one.
>>24463
>Samurai Cop bad
So bad it's good?
In a perfect world where S2 didn't suck so much, but had similar endings, I think it would be great to see stuff like turning away the family start to turn Clem into a Carver-like person, while other endings like the Wellington ones have her turn out differently. She's at a crucial point in her life where she must solidify the foundations for what's to come, and this would be a perfect way to explore that.
Obviously TTG has limited time and resources so that's clearly out of the question. But perhaps you could see that effect on a smaller scale. Kinda like how Clem sometimes swears in S2 if Lee did in S1, perhaps she might do things a little bit differently depending on S2 and its endings. Something like sharing rations or not, mercy killing a bitten person or not, etc. I'd be happy with that.
No.24465
>>24463
>>24464
I think a conflict between Lee and a Carver-type adult Clementine would be pretty interesting.
No.24466
>>24464
Glad you're okay and with us.
>So bad it's good?
Yeah, that wasn't a really fair comparison. Samurai Cop is a masterpiece. Is Half-Life: Full Life Consequences the Samurai Cop of fanfiction?
I think it would be neat if certain decisions made in the past seasons occasionally opened up a few different minor options, like swearing more strongly, cooking a certain kind of meal, or playing a game or sport in the form of an optional quest. Little things like that you can 'personalize' and shape your Clem with without significantly changing her character.
>>24465
That would obviously only happen in an alternative universe but I also think that would be interesting. Like maybe Lee survives somehow and 12-15 years later he sees Clementine again but now she's a hardened, brutalized leader of a settlement that fears and respects her. What do you think he'd think of her?
No.24467
>>24465
You mean like if Lee survived, but was separated from Clem in S1? Sure, that could work, but a huge motivating factor for a lot of Clementine's character development was the actual death of Lee, so things would really turn out differently IMO.
Since we're in the mindset of just radically changing S2, what if Kenny hadn't shown up then, but rather showed up much later to meet adult Clem? I think that would have worked extremely well. Sure, he's not Lee, but he knew Clem very well from S1, and depending on his opinion towards Lee, he might think different things about a now-adult Clem. If Lee was a dick to Kenny and Clem turned out Carver-style, I'm sure he'd blame him for that. Or, if Lee was a total bro and Clem was still a shitty person, he could lament the effect of whoever she was in the care of in the interim time. If Clem turned out to basically be a saint, he would praise Lee and perhaps revise his opinion of him if it was negative. Stuff like that.
No.24468
>>24467
I think Kenny showing up period detracted a lot from Clem's story. I'd rather the cliffhanger be Clem walking into Wellington to see Kenny
No.24469
>>24468
I think him showing up detracted from her story simply because of the way he was handled. It could have been very compelling if the Kenny/Luke conflict continued, since you could have a choice between old (imperfect) friends, or risking it making a new alliance with the cabin group. I wish S2 had a unifying, overarching theme/conflict like that.
There's a saying in Spanish that I don't know the English equivalent to, but it goes: "Mejor malo conocido que bueno por conocer", meaning "known evil" is better than "unknown good". I think that applies perfectly to Kenny, especially if Luke later turned out to have darker secrets of some kind.
No.24470
>>24469
Damn shame because, that would be a logical story progression. What we got wasn't great.
No.24471
>>24469
>Luke later turned out to have darker secrets
No.24472
>>24469
ay que lindo que hables español
No.24473
>>24469
>"known evil" is better than "unknown good"
Fuck. Then this means that trusting Jack will turn out to be the better choice in TFTB.
No.24474
>>24471
That would be perfect, honestly. Having Luke thirst for Clem and exploring that angle is the kind of shit I wish TTG had the balls to explore. It's the apocalypse and society has collapsed, what better time to try bending the rules? Are such things morally okay? Are morals relative or set in stone? What about mercy killing, or using zombies somehow, since they were once human? That's the kind of shit I want to argue about, not these petty Kenny/Jane fights.
>>24472
Puedo hablar Español bastante bien con mi familia, pero no lo escribo muy frequentemente entonces muchas veces cometo errores.
I wonder if Carlos ever bothered to teach Sarah some Spanish. Or if he even knew any himself.
No.24475
>>24474
Tú español es muy bueno, felicidades!. And yeah I always wondered the same about Carlos and Sara"h".
No.24476
>>24474
>society has collapsed, what better time to try bending the rules?
This is why, as much as I don't want Nate anywhere near Clem, I think he would make a good antagonist for her. He knows that there are no laws to keep people in check now, and is taking advantage of that. I envision Nate keeping Clem around to take advantage of her whenever her gets horny, all the while telling her that he'll abandon or kill her if she resists.
No.24477
>>24476
This would be awesome and ideal, but TT ain't got the BALLS to do so.
No.24478
Got a bit distracted and found this great little site. http://touchpianist.com/
Do you think Clem would play the piano or another instrument?
No.24479
>>24478
Do most kids learn how to play the piano in school? I took lessons, but I don't remember how to play.
No.24480
>>24478
Probably. Maybe she'd sing and make a band with Sarah and Becca, called Cease to Function
No.24481
>>24480
I could swear someone posted this idea before.
No.24482
>>24481
>Clem will never be the Hechizeros Band's keyboardist
UNO
DOS
TRES
CUATRO
BEEP BEEP BEEP BEEP BEEP BEEP BEEP
No.24483
>>24479
I had to sing as part of a group performance in elementary school and take mandatory singing classes. I never had to learn an instrument though.
>>24478
I could see little Clem taking singing classes like I did. Melissa actually sings doesn't she?
No.24484
>>24483
I also had to sing in the choir in Elementary school. I don't remember much about it other than it was kinda boring.
I'd love to hear Clementine sing. Maybe she could sing AJ to sleep. That would be adorable.
No.24485
YouTube embed. Click thumbnail to play.
>>24484
I think that would be cute too.
>Clementine will never sing for you
>>24483
Here's Melissa singing in BttF. Obviously it's not Clem's voice but you can hear it a little. I'd love to hear Melissa sing in Clem's voice.
No.24486
Morning, anons. I slept 13 hours. I feel so shitty.
See you guys later.
No.24487
Rendering! Time for some piano.
>>24486
Good morning anon.
Why do you feel shitty if you slept so much? You said you have trouble sleeping sometimes, so I'd imagine it was nice to get that much rest.
See you later, I guess.
No.24488
>>24487
Sorry, anon. I meant that I can barely talk with you guys in the morning and it's dead after noon. I don't have anyone to talk to. It feels lonely.
I'm sure your animation will look great, anon.
No.24489
>>24488
I wish it was the weekend already so we could chat again. Just hang in there, okay?
The animation's turning out pretty good I think, but there's always some little thing that makes me re-render it so it's taking a while.
No.24490
Finally! God, this fucking internet connection!
>>24484
I'd love to hear that.
>>24485
Well, now I have more reason to check out that game.
>>24486
I was wondering where you were. I would've liked to talk to you. I hope you feel better anon, see you later hopefully.
No.24491
>>24490
I'm telling you, man. WokFi. It works.
No.24492
It's done!
I hope DJ sees this, since he suggested it.
I also made this little thing that lets you easily change the speed she's bobbing around at. Match her to your music!
http://doku.us/ttgg/music/
No.24493
>>24492
That's great, anon! I like how much detail you put into your animations.
No.24494
>>24493
Thanks. I'm really pleased with how well the hand animation turned out, since I often have trouble with that.
Glad you like it. I've got her kicking around on my second monitor to my music while I play GTA, it's great.
No.24495
YouTube embed. Click thumbnail to play.
>>24492
Neat. I got her chilling out to some hip hop.
>>24494
How hard is it to animate by hand?
No.24496
>>24495
I meant that it's hard to animate hands and fingers, but animating by hand is also fairly involved. I found it a lot easier this time, though.
No.24497
What did you first think of Clementine when you met her in S1?
No.24498
>>24497
I honestly thought I wouldn't like her because I thought she would be a detriment. It's very difficult to do child characters well. I was pleasantly surprised.
Duck, however…
He still annoys me, although not as much as before.
No.24499
>>24498
It's really impressive they managed to pull off S1 Clem's character as well as they did. They definitely had to though, the game wouldn't work without her.
I found Duck kind of annoying to, but I didn't dislike him as much as other people apparently did. I guess any of kid character would come off as obnoxious and immature compared to Clem. What was it about him you found annoying?
No.24500
I'm so fucking pissed that I haven't been able to get a signal until now.
>>24491
I lack the necessary components to make one.
>>24492
I can't check it out right now but I don't expect it to be anything less than awesome.
>>24497
I'm not sure if I'm using this word correctly, but I felt anticipated. I didn't play TWD until after I had played TWAU, and was introduced to /ttgg/. So I played with the anticipation of finding out what the big deal was about her. I actually have a question related to this, but I'll save it for when my internet connection is good.
Good night /ttgg/.
No.24501
>>24500
I think I know what your going to ask. Good night anon.
No.24502
>>24499
His voice just annoys me, that's all. He's not that bad of a character otherwise.
>>24500
Good night anon. I'm going to bed too, see ya /ttgg/.
No.24503
>>24502
Good night, I hope you dream about Clem.
See you all tomorrow.
No.24504
>>24492
It looks nice. I like the details.
>>24500
>>24502
>>24503
Good night anons.
No.24505
>>24490
>Well, now I have more reason to check out that game.
Warning, it ends with a really silly sequel hook that probably won't be picked up ever.
No.24506
I guess I'm going to sleep.. I can't bother to drink tonight. Good night.
No.24508
>>24507
Good. Give them time for it so it doesn't end up a rushed piece of trash.
No.24509
Good morning /ttgg/.
>>24503
>I hope you dream about Clem.
I actually have been, but I've neglected to tell you guys. It's sort of becoming a regular thing for me now.
>>24506
Good night anon.
>>24507
Well that's the first really solid news about S3 we've gotten. Do you think he's referring to S2 DLC, or one of the other billion projects they've got going on now?
No.24511
>>24510
I just got here. Funny how active it was yesterday when Monday is usually our worst day.
>>24492
Now that I have a good internet connection I can view this. Just as awesome as I expected. Do you think the outline would work in an animation?
>>24505
Oh boy, just like Tales of Monkey Island.
>>24506
Good night anon. I'm sorry I wasn't here to keep you company.
>>24507
I knew season 3 wasn't gonna start this year.
>>24508
I'm sure it still will be.
>>24509
>I actually have been, but I've neglected to tell you guys.
Well what are you doing? Give us the deets anon.
Now for the question I wanted to ask. Well it's not so much a question as it is, well, I'm wondering, suppose someone was introduced to Clementine through porn of her, and after many wanks they finally play the game she's from. Would the way the see Clem change? Or would they still think of her as a little slut?
>>24501
Was my question close to what you thought it was gonna be?
No.24512
>>24511
Hi anon. How are you?
>So many sad Kenny pictures, I'm almost tempted to avatarfag. almost
>>24507
>Soon
Man, just two or three years ago telltale's soon was hellish. Now a month is literally nothing, two months are two nothings. The older you get the faster the time seems to go. It's kind of scary. Anyway, I'm hyped for it all the same. Can't be much worse than Season 2
No.24513
>>24512
I'm fine.
>Can't be much worse than Season 2
Oh I assure you, it can be much much worse.
No.24514
>>24513
>Oh I assure you, it can be much much worse.
How come? What would be your worst possible scenario?
No.24515
>>24514
Just off the top of my head
>fight is retconned so that Jane survives no matter what
>you're forced into her endings regardless of which one you got
>Clementine is even more out of character than she is in S2 E5
>new characters in season 3 are even more stupid and useless than the season 2 cast
>Clementine dies no matter what just for the feels
No.24516
>>24511
>Do you think the outline would work in an animation?
I tried it and it didn't look very good. The only reason it looks okay in single images is because I can add it separately later after tweaking it a bit. Maybe if I ever git gud at aftereffects or something that would let me blend the outlined and non-outlined versions together, I could try it.
>Give us the deets anon.
I've been doing all sorts of things. Basically, when someone says
>you will never ____
I try and remember it for next time.
The reason I was so inspired to do SFM yesterday is because I had a dream about playing mad libs with her in basically the same exact position. The notepad was a mad libs book and she was filling in all of my responses. There was no music involved, though.
>Would the way they see Clem change?
Interesting question. I'd imagine most people would think of Clem the character as a different person from r34, or at least during the time they're playing.
No.24517
>>24515
>fight is retconned so that Jane survives no matter what
I don't think they could ever be THAT stupid
>you're forced into her endings regardless of which one you got
At worst Kenny will die in the cold opening while Jane won't, and Clem will end up at Carver's no matter what. But I don't think they'd go as far as to resurrect Jane.
>Clementine is even more out of character than she is in S2 E5
Her character is determined by the player, but I get what you mean. She felt a bit empty last season and they didn't even try to write her as an eleven year old.
>new characters in season 3 are even more stupid and useless than the season 2 cast
Not possible. We can only go up from here.
>Clementine dies no matter what just for the feels
Lee did too, and it was bretty good.
But yeah, I guess they can fuck it up pretty bad.
No.24518
>>24517
>Her character is determined by the player
I don't completely agree with this, but honestly her personality being so malleable and almost nonexistent outside of dialogue choices is part of what made S2 Clem boring to me. I really hope the drop the #MyClementine thing and make her more solidly her own character, but I kind of doubt they will since they pushed it so hard last season.
No.24519
>>24515
>>24517
I prefer not to be pessimistic. If it comes out and it's disappointing, oh well. There's not much we could do to change that. Might as well be optimistic and hope for the best instead.
I mean, TT seems to be doing fine with GoT and Borderlands right now, even if they're releasing things pretty slowly. There doesn't seem to have been a sharp decline in writing quality in either. If they can repeat that for S3, then I'm all peaches and gravy.
Speaking of which, any news on GoT? I know the rating got changed on Steam recently, any other evidence we might get a new episode?
No.24520
>>24518
I think if they fixed the "nonexistent outside of dialogue choices" part, they could get it to a workable state. The dialogue choices were fine and I liked the freedom to choose what Clementine said, it's just disappointing that it didn't really extend beyond dialogue.
No.24521
>>24517
>Her character is determined by the player
That's the thing though, she's given way too many out of character choices, in episode 5 in particular. There are so many thing that she would never say or do that are possible, all for the sole purpose of allowing the player to project their personality into her. This is one of the biggest problems with season 2 for me, and I can easily see them repeating it in season 3. By episode 5, it's gotten so bad that she feels like a non-canon fanfiction version of herself. They should've just given us an entirely new character if they wanted to give us a character to project our personality into, but then of course the game wouldn't sell.
>Lee did too, and it was bretty good.
Lee died with a purpose. He died so Clem could live. At her young age, I can't see Clem dying for any good reason other than perhaps to save AJ, a character who isn't old enough to be the protagonist yet, unless telltale seriously thinks they can sell a baby simulator.
No.24522
>>24520
Sure, but I still want her personality, dialogues choices, and decisions to be more consistent like Lee's. S2 Clem felt all over the place and some of the things she could do felt completely unbelievable.
>>24519
I'm actually optimistic that S3 will at least be better than S2 based on the info that writers are rotated for every game. I'm just not totally convinced Telltalle is gonna give up on some of writing and design choices that marred S2 for me, like Clem's characterization and her "maturity".
No.24523
>>24521
When you say "out of character choices", you're mostly referring to shooting Kenny, turning the family away, things like that, right?
Yeah, I agree that those are just things I don't think Clem would do and serve more as a way for to player to project themselves. But you need to strike a careful balance between that and simply not giving the player any choice at all.
What if S1 didn't exist? Would you still think those choices would be out of character if Lee hadn't taken care of her, and her past was unknown? I think it would be a bit more plausible. Episode 5 is likely just a case of the writers getting tunnel vision and only thinking in terms of ending S2. They might've thought "Oh, we gave them a choice to watch Carver's face get caved in, that would provide the motivation for Clementine to be more ruthless" or whatever. Other glaring problems in the writing aside, that kind of thinking is misguided but somewhat understandable.
No.24524
>>24523
>Would you still think those choices would be out of character if Lee hadn't taken care of her
Probably not, but in some cases, those things you mentioned can very well be Lee's influence.
Drop Ben, say that it was for the good of the group, take things, don't give a fuck, tell her not to trust anyone. Maybe it took living without Lee for those lessons to take root, but you do have the freedom to try and teach her that being ruthless is the way to go in Season 1.
No.24525
>>24523
>What if S1 didn't exist?
Yes, I do think it would be more plausible for Clementine to do these things if she didn't have an already established character.
I guess the main reason I think season 3 is going to be shit, is because I think telltale, rather than trying to make a quality game, will instead try to appeal to the majority to make it sell well.
No.24526
>>24524
You're right. I tend to ignore the fact that Lee can be a total dick.
In fact, a lot of this could be fixed if certain choices were "locked" based on how Lee taught Clem in S1. I understand why they wouldn't do that, since it would limit players quite a bit, especially if they hadn't played S1. Personally, I would prefer if there was such a big influence, but that would mean people would have to play through both S1 and S2 if they really wanted their choices to mean something. But that's not very marketable, I think. In this way, I guess S1 is partly to blame for S2's failings. The writers wanted to provide for the various ways Clem could turn out thanks to Lee in S1, but couldn't really make those choices "determinant", so it just came off as aimless.
No.24527
>>24517
Ignore him. Kennyfags crying over the possibility of Kenny dying.
Anyway, my only big "out-of-character" complaint was how idiotically strong TTG made Clem later on in the Season. At first she can barely kill a single zombie on her own, not without heavy use of the environment. By Episode 3 she can hack through a few with ease, something not even the other hardened survivors can do.
No.24528
>>24527
I think the reason why is simple.
They started off with a more realistic character, but decided that playing as a weak child isn't as fun as playing as an adult, like it was with Lee. So they buffed her heavily, which of course was a huge mistake.
No.24530
>>24527
I can understand shooting Kenny to keep her from killing Jane. Shooting him kills him in this case, and that's just the way it goes. It's a risk you have to take.
But shooting Kenny after he kills Jane is just completely unbelievable for me. Yeah, yeah, he's dangerous and all that or whatever, but I don't think Clementine would just shoot him in cold blood.
Her strength and ability to do crazy shit is obviously another problem, but I don't really see that as a complaint about her character.
>>24528
>playing as a weak child isn't as fun as playing as an adult
I think the entirety of the Winston fight proves that wrong.
No.24531
>>24530
I'm not saying whether or not I think it's fun, but merely stating what Telltale likely thought.
No.24532
>>24531
Well yeah, I was pointing out how that notion is mistaken.
No.24533
>>24530
>the Winston fight
I honestly think season 2 needed more moments like that. It could've been interesting to play as Clem if her character was the same as it was in episode one, for the entirety of the season. Instead what we got was an indestructible zombie killing machine.
No.24534
>>24523
>But you need to strike a careful balance between that and simply not giving the player any choice at all.
I just wonder if the future TWDG writers know what that balance is, because the S2 team certainly didn't. It seems only the S1 team really knew what they were doing when they balanced plotting a good story and giving the player a reasonable amount of freedom within it and the two most important guys from that team are gone.
>>24528
It was way more fun to play as a "weak child" than the ubermensch S2 Clem became. She didn't even seem suffer serious emotional or psychological damage at the end. War veterans don't have the nerves of steel she had.
>>24530
She was still decidedly more realistic at first than in later episodes, but yeah Clem was weirdly capable even in the first episode, like being able to stitch her own arm. I think most people let it slide because they wanted to believe Clem was such a badass now, as well as underestimating how much that hurts to do without anesthetic even for an adult.
No.24535
Well, now that we're on the topic, what's your "wishlist" for S3? Try to be specific about things you want to see. I think everybody here can agree on better and more consistent writing and general things like that, so no point in mentioning it.
No.24536
>>24534
I think the idea is that she's been living in the apocalypse for the past 3-ish years. Sure, she should be tougher than the average kid but they massively overdid it. Telltale merely failed to achieve the balance between weak child and some kind of immortal god.
No.24537
>>24535
Consistent character behavior across the board, proper characterization for Clementine, choices that actually mean a damn and increase replayability, characters that give us a reason to care about them, and an overall different experience depending on what ending you got, as unlikely as that is.
>>24536
Another problem I think is that we don't get to see what Clementine goes through during those 16 months. If we got to experience, or at least witness what she went through, her transformation might be more believable, though I agree that they overdid it.
No.24538
>>24530
Well yeah, that's what I meant. It's reasonable to give you two options; either kill Kenny to protect Jane, or let him kill her. Simple setup for two good endings. However I agree that the option to kill Kenny AFTER their fight was out of place, and it'd be equally weird if Clem shot Kenny, THEN shot Jane too. We'd be playing less like an 11 year old girl, more like a fucking psychopath.
>>24528
Yeah. They thought we'd get bored being weak, so they made us above-and-beyond tough. I'll say Lee was also pretty overpowered, but only in Episode 4 really. Episode 5 was more logical since he was covered in guts and had his bite, so 9/10 zombies didn't care about someone who looked mostly-dead anyway; had he been fully alive, he would've been ripped apart in seconds obviously.
But Clem… there was no justification. They made her tougher, stronger, and more capable than any of the adults, even hardened survivors like Carver, Kenny, and Jane. She put them to shame because Telltale couldn't stop writing Lee into her.
No.24539
>>24535
It's kind of hard to be specific when all I really want is a much better game, but I guess I want Clem and AJ's relationship to be focused on, which I think is what they are going to do. However I want AJ to be old enough to hold a conversation and that won't happen because of Kirkman's time constraint.
>>24537
Yeah, those 16 months are where S2 Clem's development and characterization all went and we never got to see it.
>>24538
Lee also suffered heavily from his wounds and eventually died. S2 Clem just seemed to shrug all damage done to her, physical or emotional.
No.24540
>Shel will never be romanceable
Why go on living?
No.24541
>>24538
>I'll say Lee was also pretty overpowered, but only in Episode 4 really
If you're talking about the scene in the bell tower I actually really liked that. It was satisfying kicking zombies to their doom and not unbelievable to me because you're fighting zombies one-on-one and they're not really the most formidable of opponents.
No.24542
>>24541
One on one in very tight spaces they are. If anything Lee would've lost his balance, even if they didn't bite him. Then of course they swing, punch, and all that shit.
No.24543
>>24542
He also attacked them from behind, but the crux of it is that it's a story. I said it was not unbelievable, meaning it didn't break my suspension of disbelief unlike a lot of moments in S2. I also think it was worth showing Lee's physical capability for that scene and it served a thematic and symbolic purpose as well, what he'd fight through to get to Clementine.
Anyway, it's basically confirmed the S2 DLC is coming out this year.
No.24544
>>24543
I'm not looking forward to it, but it'll probably come out in summer time. The kids are out of school, it's vacation time, Steam summer sale, etc.
No.24545
>>24543
>tfw when it turns out to be a pinball machine for S2
No.24546
>>24543
Hopefully it'll be good, that way we'll have something new to talk about, instead of the same discussions we've had a thousand times over.
No.24547
>>24545
I'd totally buy a TWDG pinball machine if I had the space to put it.
>>24546
Yeah, I'm pretty excited about it, especially if I get to see Clem again.
We had a pretty good discussion going on earlier, but I agree it'd be nice to have something new to talk about.
No.24548
>>24547
It's kind of amazing how much we've managed to scrape by so far on discussion related to TWDG, much less the games themselves. That and the various OC that gets made every now and then.
No.24549
>>24548
Oh and funposting of course.
No.24550
>>24548
Yup. I'm glad we're all so dedicated. I'm glad to have y'all.
Part of me wishes TTG would see our little community and how dedicated we are to discussing their games. This board is a veritable goldmine of great ideas that they could use. But they might also just dismiss a lot of our opinions because of >>24549
No.24551
>>24550
>Part of me wishes TTG would see our little community and how dedicated we are to discussing their games.
They'd also see the lewd postings
No.24552
>>24551
Such is the price of uncensored opinions. We shit on TTG all the time but also give solutions for the problems we perceive. I don't think the TTG forums or any other fan community out there is as brutally honest as us. That's an extremely valuable trait, I think.
No.24553
>>24535
I have a terrible feeling that teen Clem's design will suck, so that, a good new design for her.
Choices that matter instead of "matter"
No.24554
>>24553
I really, really, really hope they don't go into the future for S3. Clementine should be 12 at most.
Personally, S2 left a very sour taste in my mouth. I'd prefer to explore the world with new characters this time around.
No.24555
>>24554
> I'd prefer to explore the world with new characters this time around.
They won't. Clem is too popular a character and why call it S3 if it isn't going to continue the story? If they're going to make an new story that drops Clem for a new cast it's going to be in a spin off.
No.24556
>>24555
Maybe that's what the Tweets meant.
>No Season 3 in 2015, as in continuation of Clem's story. But not necessarily no TWD.
No.24557
>>24556
I'm almost certain the DLC will be used primarily to streamline all the S2 endings into one cohesive story for S3 to start off and to make each ending matter, even if for only an episode.
No.24558
>>24554
I agree, 11/12 is the perfect age for Clem, and not just because I think she's cutest at that age. S2 didn't really explore the coming-of-age theme, and what better time to give it another shot than S3?
>>24557
I sure hope that's the case. Plus, they tweeted that they "figured things out" in TWD writing room, so I assume that was referring to resolving out the different endings.
No.24559
Calling it: expanded DLC/miniseason to handle all the endings in multiple mini-episodes. I was just thinking of how they could handle all the possible variations in a single DLC episode.
No.24560
>>24559
Expect more info at E3.
No.24561
>>24552
I think I now know what to put as the description for the Steam group.
No.24562
>>24559
>more than you think
Huh… I'd be okay with a mini-season. Sounds like they've been working on this a while, maybe it'll turn out pretty good.
Maybe they'll have all of the shit done and ready when they announce it, and won't faff about releasing rewritten episodes behind schedule like they usually do.
>>24560
This motherfucker better not be fucking with us.
Cause if he is, I'll be driving 1700 miles next time I need target practice.
>>24561
Put your own spin on it.
Also, any word on using that spoiler image I made…?
No.24563
>>24562
>Put your own spin on it.
I hope I did a good job. About the spoiler image, while I certainly get it, it doesn't exactly scream TTG or anything. Only longtime /ttgg/ browsers will understand it. Not that I'm saying it's bad.
No.24564
>>24559
Hopefully it won't be a "tie all the endings together" sort of deal
No.24565
>>24563
Oh, okay. Yeah, I can see why you would think that, I understand. I just thought you might've missed it or something.
>>24564
Why not, though? Tying the endings together through a DLC season would provide the best chance for S3 to be a clear and focused story.
No.24566
>>24564
If it's big as they're making it sound like, they're going to use the opportunity to make their decision to end S2 multiple endings not a total waste of time and effort. Like this anon says though >>24565 they eventually have to be tied up for the sake of S3.
No.24567
>>24566
>their decision to *give S2 multiple endings
No.24568
>>24565
Yeah, sorry. I should've replied to it when you posted it.
No.24569
>>24565
>Why not, though?
Because tying them together would retroactively make the multiple endings pointless, I mean, I think it was pointless anyway, but if they do that, they could have use the tie in ending in the first place.
Yeah 5 endings was cool, but it was an ambitious effort
No.24570
>>24569
Giving a season that wasn't going to end the series multiple endings was a stupid idea to begin with, but there's no way they can possibly keep up 5 contradictory different storylines going without it becoming a total, incoherent clusterfuck either. I think this is the best possible way for them to give each ending weight while making the story consistent and solid again.
No.24571
>>24570
Even so, it still undermines the nature of game and the player's choices. If they do the tie in will ultimately not matter whether you shot Jane of Kenny. I would want them to tie the endings together around S3E3, but I suppose mid-DLC is the next best thing. When the hell is E3 anyway?
No.24572
>>24568
That's alright.
How bout this for the file deleted one? I had the screenshot handy from playing TWAU the other day.
>>24570
Basically this. Plus, tying up the endings doesn't necessarily imply that they would be meaningless. Their impact could certainly still be felt through whatever the rest of the story is.
I just want the endings to get tied together so we don't have to deal with Kenny/Jane bullshit anymore
No.24573
>>24571
>it still undermines the nature of game and the player's choices
I don't really think there's a way around that problem which wouldn't take a massive amount of effort. There's just some limitations you have to accept.
No.24574
>>24572
That's fuckin' perfect for the file deleted! Better than the idea I had, thanks.
No.24575
>>24572
I disagree. That impact would be lost because of the tie in. You converge 5 endings into one, so what's it matter to a player (assuming, I guess, this is a 2nd playthrough) who they kill?
I guess my deal here is replay value over sentimental. But, making a game where choices actually mean something is hard to accomplish anyway. I'm just saying TTG went waaaaay over and beyond, and now they have to clean the mess that was the S2 endings…on that note imagine if we got a second ending to S1 where Lee survives. So many problems in S2 would be circumvented
No.24576
>>24566
The sad thing is a miniseason/small DLC proves our point; none of the endings mean shit. Absolutely jack shit. Jane will die, Kenny will die, Wellington will be overrun, and the only ending that will actually serve as continuity will be the "Alone" ending.
Yes, I know, it'd be physically and technologically impossible to make three full branching storylines based on whether or not Clem went with Jane, Kenny, or Wellington. But fucking hell, they could at least make some kind of illusion, some kind of choice facade. At least make it SEEM like you're not herding us like fucking sheep Telltale.
No.24577
>>24575
>TTG went waaaaay over and beyond, and now they have to clean the mess that was the S2 endings
Yes, exactly. They have to, there's really no way around it. I agree that they went way too far with the multiple ending thing.
I don't see how Lee surviving would solve much. What exactly do you mean?
>>24576
Eh, I'd rather not have that kind of illusion. If they strung us along for a couple of episodes based on the choice we made in S2, I have a feeling those episodes would turn out half-baked and unsatisfying.
Plus, who's to say this miniseason thing won't do what you're suggesting? Yeah, it'll probably wrap things up for S3, but maybe it'll maintain the illusion of choice for the duration of the time you spend playing it. That's worth something, isn't it?
No.24578
>>24571
>>it still undermines the nature of game and the player's choices
I don't really think so. In S1, player choice was never about changing the plot, it was about influencing the narrative. Take the meat-locker scene for example; it has Lee having to make a decision whether to try and save someone's life or possibly kill them to save the lives of others. In terms of plot, the choice doesn't affect anything; Kenny will always crush Larry's head, Lilly will always hate Kenny for doing so, and the group will escape regardless of Lee decided to help or not. What does change is the player's/Lee's view of other characters and his relationships with them. Kenny is either man who does what has to do or he's a selfish person thinking only of his family and no one else. Clementine can possibly see Lee commit a brutal act for the first time and he will have to explain his decision to her. It's a pivotal moment for all the characters involved and where Lee stands in the group. Your choice mattered hugely because like felt like it mattered, not because it unlocked a new scene. That's how it should be; the player follows a good story and good characters that the writers have painstakingly made and is given the opportunity to craft their personal narrative when possible.
>>24576
I'll wait until the actual product comes out to decide whether it makes good use of the endings or or not. Either way, I'm honestly happy if they decide to handle them in this DLC rather than in S3.
No.24579
>>24575
>on that note imagine if we got a second ending to S1 where Lee survives.
That would be terrible, because it would completely undermine S1's story, themes, character arcs and everything that built up to the ending. His death is absolutely pivotal to the story.
No.24580
>That's how it should be; the player follows a good story and good characters that the writers have painstakingly made and is given the opportunity to craft their personal narrative when possible.
Sure, I get that, but whenever I see the "choices you make affect whatever" screen, I can't help but think, why? If the goal is to make the player feel something, why not just make it a straight story instead of choice based? Yeah, we have to make some hard decisions, but the plot suffers greatly for it.
Choices here may matter in sense of connecting with characters but plot-wise, they are unneeded. I guess I'm more endgame orientated. If I chose to smash Larry, cool, there's emotional impact, fine. But what about the end? Nothing changes in the end. Hell, even the consequences are the same. Smash Larry, Lilly's pissed, but that event leads me to the same crossroads on whether to leave or ditch her. I need something to change dramatically so I can feel like I made a difference in the choices I made.
>>24579
I don't think so. Lee dying in S1 gave us the Clem we got in S2, which wasn't great. You can keep him alive for a bit longer, then kill him off later to really nail in Clem's suffering more. I really think he died a couple seasons to early.
No.24581
>>24580
>Lee dying in S1 gave us the Clem we got in S2
Ehhhh, I think you're looking at it in the wrong way. Lee's death was squandered a bit by S2, especially with the timeskip, but that doesn't mean it didn't work in S1.
A 9-year-old Clementine sees her dead parents, and sees Lee die within minutes of each other. Everyone else she's ever met is nowhere to be found, and before seeing Christa and Omid at the very end, she looks utterly defeated. I don't think there was a better time to "nail in Clem's suffering".
No.24582
>>24580
>Sure, I get that, but whenever I see the "choices you make affect whatever" screen, I can't help but think, why?
Ignore that screen. That's what I do.
>If the goal is to make the player feel something, why not just make it a straight story instead of choice based?
I don't think I would have become anywhere as attached to these characters, especially Clem, if I couldn't interact with them. Having choices, even little "pointless" quests that let you interact with other characters, did a lot to further immerse me in the story than it would've otherwise. Lee didn't just build that swing, I decided to build it as well and as a result I honestly felt proud when Clem thanked me/Lee for doing it. When Clem saw Lee kill Danny, she saw me kill him as well and I immediately felt regret. When Lee told Clem to shoot Lee, I told her to shoot me as well, and it broke my heart to see her cry. I felt those things, I didn't just witness another character have them. Ultimately, I care more about the story and characters because that's what the game memorable to me, but having choice, even if they didn't change the plot, is hat made care about them on a personal level.
>I don't think so. Lee dying in S1 gave us the Clem we got in S2, which wasn't great. You can keep him alive for a bit longer, then kill him off later to really nail in Clem's suffering more. I really think he died a couple seasons to early
Because that would retroactively ruin S1. S1 works perfectly as a standalone story and that's because I think it wasn't originally going to be continued. That's part why I suspect Sean Vanaman decided not to take the helm again for S2; he told the story he wanted to tell and now he's moved on, which I respect.
No.24583
Morning, anons. Nothing like a a small drink to start the day.
See you guys later.
No.24584
>>24583
Good evening anon. I wish you were able to talk with us. Please take care of yourself. See you later.
No.24585
No.24586
>>24571
>When the hell is E3 anyway?
June 16-18
No.24587
>>24582
Different strokes then. I value plot before emotional impact because I think the former should illicit the reaction. Regarding immersion, I find it hard to do so. I'm not the character Lee, but my decisions are what makes my Lee, my Lee. But when I told Clem to shoot Lee, she was shooting him, not me. With the St. Johns, the swing, etc., Lee was my proxy, my avatar, so to speak. I felt good helping her, but to me, I'm still a player playing a game. Maybe for me it's more sympathy than empathy.
This is part of the reason I find playing Clem problematic. Do I make decisions based on what I would do, or what Clem thinks Lee would want? When I played it, I actually went back and forth between the two styles.
>That's part why I suspect Sean Vanaman decided not to take the helm again for S2; he told the story he wanted to tell and now he's moved on, which I respect.
In that case it's a real world issue that goes beyond the scope of the story.
No.24588
Good morning anon, and good luck with classes.
No.24589
>>24587
>Immersion
I don't think the sympathetic vs empathetic views are mutually exclusive in this case and I think both are felt to an extant. I know I'm not Lee, but I am playing as him and my actions are his actions. When Clem reacts to his actions, she's reacting to mine as well, therefore Lee and I tend to feel the same thing. Plot is important of course, but the emotions the story and characters elicit in players is primarily what makes this game appealing to people and what won it awards
>Different strokes then. I value plot before emotional impact because I think the former should illicit the reaction
I think it's more important to analyze what makes a game work rather what we personally value in a game. The latter just defines our tastes, and game stories can be plot-heavy or character-driven depending on the kind of story they want to tell. In this case, TWDG is all about interacting with other characters and forming relationships with them, especially Clementine. The plot just exists to get things moving.
>This is part of the reason I find playing Clem problematic. Do I make decisions based on what I would do, or what Clem thinks Lee would want?
I think they could have integrated this conundrum into the story so it felt less "immersion-breaking". Like make it an actual part of Clem's character and internal conflict over doing what she thought Lee wanted her to do, how she interpreted his teachings, when/if she decided to bend or break them if she felt she had to, or move out from under his shadow because he didn't have all the answers.
No.24590
>>24589
>sameanon
>I know I'm not Lee, but I am playing as him and my actions are his actions. When Clem reacts to his actions, she's reacting to mine as well, therefore Lee and I tend to feel the same thing
I should clarify that I do think Lee is an interesting, complex character in his own right and while playing S1 I mainly wanted to see his story through, not just use him as a personal avatar into the world. Him having a ton of dialogue outside of dialogue trees and occasionally doing things outside of player control really made him feel like a real person. That said, being able to vicariously experience what he experienced gave me personal stake in him, his relationships, and Clementine's welfare. There's a very careful balance going on there.
No.24591
>>24589
>>24590
Man, I envy your ability to come up with such eloquent points and reasoning. When it comes to explaining what makes creative narratives good, I'm usually at a loss. I'm not a very creative person, I guess.
No.24592
>>24591
Thanks. I feel like I'm just rambling sometimes and I'm not always sure I'm making myself clear, so it feels nice to hear that.
I wouldn't describe myself as exceptionally creative, I think I just put way too much thought into videogame stories, especially when I'm into the series. I try to figure out why I liked a game, what made it work, and where its sequels might have dropped the ball. That's pretty much all you need; time (which I have way too much of) and a game/movie/book/etc. to obsessively think about. Communicating my thoughts is usually the hardest part for me.
No.24593
>>24558
>S2 didn't really explore the coming-of-age theme, and what better time to give it another shot than S3?
Is there a specific aspect of the coming-of-age theme you'd like to see tackled or tackled in a certain way?
No.24594
>What other Borderlands characters do you expect to see in future episodes of TFTB?
I could have sworn I heard Salvador is supposed to show up. I hope we see Axton and Gaige too.
>>24543
>>24559
400 Days was set-up that they ultimately squandered and didn't need. I imagine they learned their lesson and this DLC is being created to tie up loose ends to get things nice and tidy for S3.
Anyway, has anyone been reading those TWAU comics they've been putting out? Are they any good?
No.24595
>>24593
Well, it's hard for me to be specific. But Christa touched upon it a bit; Clementine should be tending the fire, gathering supplies, and just learning to be a bit more independent. How it could have worked is if she was apprehensive about people giving her more responsibilities, possibly questioning her own inexperience. But no, we got Terminator Clem that can do everything.
>>24594
>Salvador
If he shows up, I really hope he gunzerks at least once.
ADIÓS PENDEJOS!
>has anyone been reading those TWAU comics they've been putting out?
Is this an ongoing thing? I have some of the comics downloaded, but if they're ongoing I might be more inclined to catch up on them.
No.24596
>>24595
>Terminator Clem
>>24594
I'm ashamed to say that I haven't been keeping up with them. I should fix that sometime, especially since TWAU is the whole reason why I started playing these games in the first place.
I'm gonna go to bed now, good night /ttgg/.
No.24597
>>24596
If you want, I can post the comics here. Each issue is about 20 pages, but I suppose I could just put multiple pages in one image. Let me know when you wake up.
Guess I should also get some sleep, I have a final tomorrow. Good night /ttgg/.
No.24598
>>24596
Good night anon.
>>24597
Good luck. Sleep well.
No.24599
>>24559
>A two-three episodes expansion pack to get rid of Kenny and Jane for the next season
Great.
No.24600
No.24601
>>24600
What kind of brain dead moron would accept that dinner invitation. Even if he didn't do it, why would he risk it?
No.24602
>>24507
Aw yeah, adventures of best girl confirmed.
No.24603
>>24600
Second-to-last House on the Left?
No.24604
http://strawpoll.me/4351806
pls respond and discuss in thread
No.24605
Good morning anons.
>>24599
I really don't see why people think this is an inherently bad thing. It's pretty obvious that they're gonna have to patch up the Kenny/Jane situation eventually, so why not get it out of the way now? And they seem to be touting it as a longer (and hopefully more fulfilling) story than 400 days, so maybe it won't feel rushed.
>>24600
Holy shit.
>>24604
Voted for the first option. As nice as it would be to see stories about the other options, I'm gonna stick to my guns and say it's most important to consider the future of the series. The best way of doing that is to fix the clusterfuck that S2's endings are, and provide the best chance for a focused, interesting narrative for S3.
No.24606
>>24605
I get it. But it's still possible to make your ending choices matter in Season 2.
>All roads lead to Wellington
>Lone Clem finds her way there, since we don't know where the fuck she was going anyway
>Kenny and Clem come back after a few months like Edith told them to
>Clem, Jane and the family are attacked by bandits/Howe's survivors and are forced to flee, having brought enough supplies and this time knowing the way, thanks to the family, they get to Wellington which has expanded
>Jane and Clem… I don't know, Edgementine tortured a dude for info on Wellington? A Tavia-like person picked them up after they were chased out of Howe's? I don't know, but it could work
Boom, you're always at the same place, just a few lines of exposition, or a flashback as cold opening and you're all set.
>Jane and Kenny serve similarly as Doug and Carley did back in season 1, unique dialogue, open up some unique options, but aren't crucial to the main plot
>Alternatively they pull a Christa at the end of episode 1, except that they reappear at the end of episode 4 to have a big role in episode 5 or something
It could work.
I voted for a combination. I already posted my idea here once, I wouldn't want to bore people with it.
No.24607
>>24604
I voted for tying up S2's loose ends. It seems like the most logical thing to do, since S2 never felt like it actually ended.
No.24608
>>24607
That's funny, I found the ending to be satisfying enough to skip Season 3 and the horrors it will entail all together. For all its faults, season 2 didn't end on a sequel hook like the previous one did.
No.24609
>>24606
Even if you wrapped it up that quick, you could use the extra time to flesh out Wellington a little. Although, a combination with another story would work, too. Plus maybe we could get some backstory.
Can you post your idea again? Even if I've seen it before, maybe you'll have something else to say about it this time.
>>24608
I think the knowledge of multiple endings is what puts some people off. They'd (myself included) would rather see the series end with one definite ending.
I actually think Season 1's ending was pretty satisfying in this regard. I also didn't really see it as a sequel hook.
No.24610
>>24597
Well I'm here now.
>>24600
Holy shit!
>>24604
I voted for prequel since that's what I want to see the most. If telltale ruins season 1 Clem too, I'm gonna be so fuckin' pissed!
>>24608
So I'm guessing you got the Wellington ending? Because that's the only one that can really be considered a definite ending.
No.24611
>>24609
>I think the knowledge of multiple endings is what puts some people off. They'd (myself included) would rather see the series end with one definite ending.
Pretty much this. I really don't like the idea of Clem's story ending on multiple ambiguous loose ends and I don't think that's what the writers are intending anyway. Also, Clem's story and arc feels far from over and it would be a waste to drop her now.
No.24612
>>24604
Voted for the combination one
No.24613
>>24609
It would focus on Christa post Clem, trying to reunite with Clementine and reach Wellington, she'd come across Howe's survivors on the way north (400 days characters or their replacements) and be forced to team up with them to survive, at least for enough time to give each of them a significant scene. There would also be a lot of flashbacks to the post Lee times, with Season 1 Clem, who I really, really miss. So it's a combination of options number 2, 3 and 4.
>one definite ending
>In an allegedly choice-based game
For what purpose?
>I also didn't really see it as a sequel hook.
>Is that Omid and Christa?
>Did they see her?
>Will she call out? What will she do!?
>*cut to black*
>GODDAMN IT!
That was pretty sequel hook-y in my option.
>>24611
I did, but I saw all of them. Walking into the sunset with Kenny is my favorite, but I felt like my Clem would put the baby's safety before her selfish desires. Sure the future is a bit uncertain in all of them, but it's the apocalypse, unless she's dead the future will always be uncertain. They're a lot more "final" than ending the thing with baby-Clem potentially in peril. The only ending which really felt lacking was the alone one, I think.
No.24614
>>24609
>I actually think Season 1's ending was pretty satisfying in this regard. I also didn't really see it as a sequel hook.
Yeah, S1 works just fine as an individual story and the ominous stinger fits in well with the game's themes of "you're never truly safe". If S3 turns out to be as bad or worse than S2 than I'm only going to consider S1 canon in my mind.
No.24615
>>24613
>S2 endings
I think you meant to reply to this? >>24610
No.24617
>>24613
>For what purpose?
A good story like S1's. That had a definite ending.
>That was pretty sequel hook-y in my option
It was, especially after they announced S2 not that long before, but honestly they could have dropped the series right there and it still would have fit. You've always been here for Clem and suddenly you're not. Now you just have to hope she take's your/Less's teachings and can survive on her own. It fits in well the the TWD's universe's themes.
No.24618
No.24619
>>24616
Good night anon. I wish you would join in on our conversations, you were doing so well before.
No.24620
I'd love to participate more in this discussion, but I should really be studying.
>>24610
>Well I'm here now.
Then do you mind if I post the first issue of TWAU later tonight after my exam?
>>24616
Good night anon.
>>24619
I think he was a little busy tonight, I don't blame him.
No.24621
>>24620
>Then do you mind if I post the first issue of TWAU later tonight after my exam?
I think I already dumped the first issue in the TWAU thread. >>8864
No.24622
>>24621
Oh, okay. Maybe I'll bump that thread with the second issue, then.
No.24623
I've been watching Somecallmejohnny's reviews on YouTube lately, and one of his reviews reminded me of something from a telltale game again.
No.24624
No.24625
New Life is Strange next week.
No.24626
>>24625
I'm still waiting for that anon to tell us how it compares to a telltale game.
No.24627
>>24625
Oh, I heard about that. They seem to be releasing episodes quite quickly. Didn't that "Broken Age" episodic story adventure game get a new episode recently after what felt like a year of nothing?
No.24628
>>24627
Yup. At least we have other games to discuss during our year long wait for season 3.
No.24629
>>24628
Well, according to those previous posts, Staffeur said something about more TWD coming before the year is out.
So, what are you guys up to? I'm sick of playing Warband and I have nothing else to do.
No.24630
>>24626
I can help.
Pros:
>main character is great
>music is great
>story set-up is interesting
>rewind mechanic actually makes decisions more difficult than something with a timer
>tons of exploration with a lot of optional conversations and things to see
>"Go fuck your selfie"
>yuri potential, if you're into that
Cons:
>story might not hold up in the end
>Chole comes off as more of a jerk than a likable friend
>some lines make it completely apparent that it's written by French adult males trying to write American teenage girls
>some heavy handed gameplay mechanics lessen the impact of some potentially emotional scenes
>zero lip synching
Overall, I am really enjoying it, much more than I expected. I'd say it surpasses Telltale in some ways. Anyone who enjoys TT's games will probably enjoy it.
>>24627
Yeah, but that was intended to be one thing. It got split into two do to budgetary issues. But that's a whole different story.
No.24631
>>24630
Chloe might be a jerk, but if I have to endure that cunt Victoria for much longer I might have to drop the game.
No.24632
>>24630
Split into two? I assumed it was episodic, not merely in two halves.
It's a Double Fine project, right? I heard they had some financing trouble, along with entirely dropping that Spacebase DF-9 game the second it came out of "beta", despite being entirely unfinished.
No.24633
>>24630
I heard it's really, really, really liberal/SJW/feminist and it's mostly just propaganda bullshit. Haven't heard one good thing about it from anyone.
Is it seriously decent?
No.24634
>>24630
>"Go fuck your selfie"
No.24635
>>24630
Why do all the characters look so sickly and anorexic?
No.24636
>>24632
DF can barely keep their doors open from what I've heard. With Broken Age, the kickstarter brought in so much money that they had to upscale the game. But somewhere along the line they went overboard and had to split the game into two parts; putting out the first half to fund the second. I don't know anything about Spacebase expect that it sounds like an even more fucked up situation.
>>24633
Whee did you hear that? /v/? If a game with a mostly female cast and minimal violence is "too SJW" for you then I guess you shouldn't play it.
No.24637
>>24635
I don't see what you mean.
Do you happen to have any examples of characters that look like that?
>>24636
After they put basic functionality into the Kickstarted game, they effectively abandoned it. They, in their own words, left it to the community to finish. They got a lot of shit for that, the game is functional at best but lacks content or variety. It also has a lot of unfixed bugs and issues. For example, the only way to increase your population is by allowing people who turn up in spaceships to join. But if you have a population problem and one of these ships turn up, they come in anyway and there's no way to stop them. The only solution is to order them outside, lock the doors and hope they run out of air and die.
No.24638
>>24637
They all do. They've got dark bags under their eyes like they haven't slept in days, and they're all thin as a rail with sunken faces like they're fresh out of a concentration camp.
No.24639
>>24638
Your description seems a little… over the top.
No.24640
>>24634
I haven't heard good things about the dialogue in this game. I'm guessing it has to do with…
>some lines make it completely apparent that it's written by French adult males trying to write American teenage girls
No.24641
Think I did rather well in that exam. I had to stay for the entire 3 hours which sucked, so I just started daydreaming and thinking about stuff. I spent about an hour thinking about Wellington's logistics, of all things. I realized pretty quickly after drafting a little schedule for Clem that you'd need something to do to pass the time. Farming or hunting couldn't possibly take up all of everyone's time, and could be supplemented by scavenging if necessary.
I don't know how accurate this is, but I calculated that a 10 meter long row of sweet corn could provide enough food for one person for a year. I imagine other crops could provide similar yields to bring variety to the diet. That's relatively small, and Wellington seems pretty huge from the outside. If they made, say, half of their land into farmlands, they could probably easily support upwards of 300 people.
Being part /k/ommando, I also thought about defense and armaments. Suppressors and subsonic ammunition would be extremely useful in the ZA, but neither of these are very common so I thought about ways to acquire each. Subsonic ammunition could be made by taking out powder from existing rounds, then pressing and re-crimping the bullet onto the round. Suppressors are a little more tricky, but I'm sure someone skilled enough with a lathe could probably make threaded adapters for most firearms. Then you can just pop some rigid conduit tube on there with freeze plugs for baffles.
Dunno, just some idle thoughts I thought I'd share.
>>24630
Looks pretty good, although I'm not very sold on the idea of playing as a teenage girl in what seems like a regular setting. I don't think that I would be able to relate. Sounds like it executes the story it does have fairly well, though.
>>24638
That's a nice art style. The character design looks okay to me, I could probably tolerate it.
No.24642
It's looking a little quiet tonight, where the hell is everyone? Normally this place would've been a flurry of activity by now.
No.24643
>>24642
Perhaps people have exams like I do. No matter, a little bit of quiet time never hurt anybody. I'm really pleased with all of the discussion we've had recently, though.
No.24644
Haven't been around in a while. Any news on TWD Season 3?
No.24645
>>24643
Me too, anon, even though quite a lot of it is stuff we've discussed in the past.
No.24646
>>24644
Job pretty much confirmed they're announcing the DLC at E3
No.24647
>>24644
No S3 till after 2015 but were are getting S2 DLC this year.
>>24543
>>24559
>>24560
No.24648
is it strange to want to just cuddle with Clementine? to feel her warmth and listen to her breathing? to gently rub her back as she lays her cheek against my chest with her arm over me? it's nothing sexual, I swear, I'm just a very physical person and I believe people bond closer through touch
No.24649
>>24648
That's not strange at all, anon. It's very normal to long for the physical presence of someone you love. Feeling someone else's warmth is a very real form of that.
What is a bit strange is that last time I cuddled with someone, I closed my eyes and imagined it was Clementine
No.24650
>>24649
what it the same chick you've banged?
No.24651
>>24648
That's really creepy, anon.
No.24652
>>24650
was* it the same chick you've banged?
>>24651
is it creepy to cuddle with your children? cuddling isn't a sexual thing, anon
No.24653
>>24642
My fucking internet connection is being uncooperative again. I played some Bioshock in the meantime.
>>24644
See >>24507
>>24648
It's definitely not. I wish I could cuddle with Clem too.
No.24654
>>24650
Yes…
I swear I had the purest intentions
No.24656
>>24654
Sure you did, anon.
No.24657
>>24654
have you ever closed your eyes while banging her and pretended it was Clem?
be honest
No.24658
>>24652
She's not our kid, anon. Her real parents are rotting in the streets of Savannah right now.
Besides, I doubt that anon meant it in a fatherly/motherly way.
No.24659
>>24658
I was the anon that asked the initial question, and yes, I did mean it in a fatherly way
I was just curious if other anons think it's weird to cuddle with their children (natural or adopted) which you obviously think it is
No.24660
>>24659
No, I think cuddling children that aren't yours is weird. If it's your child, then it doesn't matter.
The point I'm trying to make is that she isn't your kid.
No.24661
>>24659
>I was just curious if other anons think it's weird to cuddle with their children
You asked if it was weird to want to cuddle with Clem. Obviously it isn't weird to cuddle with your own kids.
No.24662
>>24641
>I realized pretty quickly after drafting a little schedule for Clem that you'd need something to do to pass the time.
What's on the schedule you made for Clem?
No.24663
>>24660
Clem is basically an adopted daughter, that's how I meant it. sure, she's not my blood, but in the perfect scenario, I would become her adoptive father. even then, is it still weird to cuddle with her? again, in the perfect scenario, we are very close. like, on an "I love you" level
No.24664
>>24655
>>24656
>>24657
I knew I should've kept my mouth shut about that.
>>24660
>Children that aren't yours
Well maybe not complete strangers, but I don't think it would be weird if you were her caretaker, and she thought of you like a parent. Maybe "cuddle" is too loaded of a word.
Do you think >>24503 would be weird?
>>24662
I wrote on on the back of my test in the scratch area you use to do your work, so I don't have it with me. But I wrote out things like sleep time, eating time, work time and free time. Pretty simple, but I also tried to come up with alternate schedules for things like scavengers, night watchmen, and other jobs you might find in Wellington.
>>24663
This is basically what I think.
No.24665
>>24663
Depends, I suppose. Honestly, I have no clue and I'm far too tired to think of a proper answer.
Besides, who would I be to judge?
No.24668
Would you buy a Clembot?
Would you buy the "pleasure" edition?
No.24669
>>24668
Of course I would.
No.24670
>>24664
>people are having a discussion about cuddling children that aren't "yours"
I think there are some legit pedophiles in here. I think DJ could potentially be one.
>wants a daughter that looks just like Clem
>picked a gf because of her skin color and ability to produce a daughter that looked like Clem
>wants to name her clem if it's a girl
>hangs out on a website where he is in regular contact with people who want to fuck the girl that he wants his daughter to look like
>has no problem drawing lewds of Clem, the girl he wants his daughter to look like
>Hey daddy, is it true that you drew lewd pictures of a girl that looks similar to me?
>Sure is Clem.
Somebody seriously needs to step in here and put a stop to this.
No.24671
>>24670
I kinda want to tell you to fuck right off, but I'm having a hard time disagreeing with you.
No.24672
>>24670
Speaking of DJ, I haven't seen him since last thread.
No.24674
>>24670
It's sad because it's doesn't matter how right you are and how alarming these things are, he's still a beloved member of this community who can do no wrong.
No.24675
I want to beat her senseless.
No.24676
>>24674
Yeah, it's like okay a lot of people are into Clem but she's fictional and they're probably not going to reproduce. Then we got a guy here who is actually going to reproduce and he's aiming for a daughter like her.
No.24677
File: 1431588197157.jpg (729.12 KB, 1306x900, 653:450, Are you being serious righ….jpg)

>>24675
What the fuck is wrong with you?
No.24678
>>24670
Oh boy, here we go…
>wants a daughter that looks just like Clem
I never said this. I have stated several times that I just want a daughter. TWD has a daughter figure in it and elicits strong fatherly feel, so, naturally I was drawn to it, and Clem is my favorite character.
>picked a gf because of her skin color and ability to produce a daughter that looked like Clem
I don't typically get angry, but dude, fuck you. First off, I didn't "pick" my current gf, she "picked me". I had a profile on a dating website (no, asshole, not one that is specifically interracial dating) She said hi and I got to know her, so she made the first move.
>wants to name her clem if it's a girl
Why do people make such a big goddamn deal over that? Clementine is my favorite character in any work of fiction. People put too much importance into children's names and some name their children words in other languages (Shia means "gift" in Hebrew, so let's name our kid that) that's way worse
>hangs out on a website where he is in regular contact with people who want to fuck the girl that he wants his daughter to look like
Again, I never said I wanted my daughter to look like Clem. Yes, I've made greentexts in the past about doing father/daughter things with Clem, but guess what? We're in /ttgg/! My ex-wife was white and if I had a daughter with her, I would've named her Clementine as well.
>has no problem drawing lewds of Clem, the girl he wants his daughter to look like
First, I haven't drawn any Clewd, and second, I'm mentally sane enough to not associate a fictional character with my actual child.
Platinum bait there, anon. Made me reply.
>>24672
I've been lurking but not very active. Work has become very busy lately, but this I had to respond to.
No.24679
>>24667
From the thumbnail it looks like Jane is saluting Devil Clem.
>>24668
Yes, of course.
I'd get the standard model. I can't be doing with those extra bells and whistles.
>>24670
>>24676
I'm not one to tell other people what to do with their lives. Let him do what he wants.
>>24678
Oh hey, there you are. Did you see that I finished my animation?
No.24680
>>24677
Little whore needs to know her place.
No.24681
>>24675
Is that you, depressanon (or whatever it is we call him)?
No.24682
No.24683
>>24681
Likely. He's also called abuseanon for making these kind of posts.
No.24684
>>24679
>Did you see that I finished my animation?
Yes, and it's fukken saved
Exactly as I imagined it.
No.24685
>>24682
You're probably right actually. I don't mean to pry but you've been keeping contact with him outside of ttgg, right?
No.24686
>>24675
I want to beat Kenny's meat. And then cuddle him afterwards.
>>24633
It kind of is, in my option.
>muh revenge porn
>muh rape culture
>muh intolerant religious parents
>muh gun control
>muh lesbians (probably)
>muh liberal arts degree
>muh upper-middle class problems
>hipsters, hipsters everywhere
No.24687
>>24682
Ah, okay then.
>>24683
I know that, anon.
>>24680
Whoah there, anon. You might wanna bring it down a notch.
No.24689