No.276538
Videogames have existed for a shorter amount of time and yet they have already surpassed movies in every single aspect.
How is that even possible?
No.276548
>>276544
can't think of a better retort?
No.276562
>>276538
they're interactive.
No.276604
YouTube embed. Click thumbnail to play.
>>276538
yeahh…no they havent in any way shape or form.
there are exceptions but for the most part vidya is still a retarded child that doesnt know how to tie its shoes, much less demonstrate any real artistic merit or intent
I dont think vidya will replace film, but I do think that it will mature greatly and more importantly i think it will become extremely pervasive and influential
alarmists have been warning that popular music, film, "culture" etc has the capacity to severely change a person, well in the case of vidya that just might turn out to be true in a generation or two, if creativity is truly infinite then vidya is the perfect medium
it frightening and exhilirating, unfortunately we are all a little early
No.276608
Video game storylines are only at the level of b-movies right now.
No.276657
Video games aren't even comparable to artistic mediums like film. Video games are on par with board games like monopoly. Do you consider a game of scrabble to be art? Art games are always boring shit that's forgotten in a year's time, so it's obvious video games have a different purpose. Once in a while you get a video game like Chess that's really good and should be remembered, but for the most part games are a shit genre for children and autists who like to see their numbers grow on a screen.
No.276750
>>276657
>artistic mediums like film
No.276778
>>276550
still better than the Big Bang Theory
No.276780
>>276657
what a fucking retard, lol
No.276782
Sorry kid, this is /tv/, as in Television and Movies. If you want to play your little childish videogames, then you need to head on over to /v/.
Film as a medium is so much more patrician, so much more nuanced in its delivery and contextual themes, that I honestly would not expect a shallow prole such as yourself to fully grasp what they bring to the proverbial table.
That's okay though, since we all start at the bottom. Maybe when you grow out of your diaper days and into the adult world of tailored suits and fine Irish whiskey, you'll come to terms with the fact that videogames are no more than a mere child's plaything. Made for children, by children.
No.276784
David Jaffe is truly the next Stanley Kubrick.
Undertale > Citizen Kane
SCIENTIFIC FACT: In one generation movies will no loner exist.
No.276802
>>276782
Well done, I can't tell whether you're actually a total goon or making fun of that type of person.
No.276811
>>276797
>tfw could identify all but 4 of them which are probably just meme pictures.
feels good man.
No.276817
>>276802
either way it's a wasted post.
No.276823
>>276544
Grocto buocto muocto?
No.276996
>>276817
Either way, you're a wasted youth.
No.277000
I play vidya way more than I watch films, but man, vidya has gotten really stagnant in recent years. The modern video game industry is possibly worse than the modern film industry.
There was an award show on only a few hours ago called the IGA.
A "game" called Her Story won a ton of awards, even though it's essentially a movie with a complex menu that you have to use every time a scene ends.
No.277037
>>277000
stop playing generic dogshit and play the most innovative game of the year, Superhot
No.277040
>>277037
shit website didn't post my file nice job heated tires
No.277041
>>277040
Wow, this looks 10000000 times better than my favorite film xDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
No.277043
>>277041
>le black and white snorefest about old people being old is le better XDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
No.277048
>>277043
next you're going to tell me that art is subjective and your favorite anime is better than Shakespeare
No.277065
>>276538
both industries suck dick now. who cares which one is better at it.
No.277066
No.277074
>>277065
But video games are not art, they never were, they were never supposed to be. a game doesn't tell a story or have any purpose for existing other than to make profit
No.277082
YouTube embed. Click thumbnail to play.
>>277074
ever since the subversion of classical art occurred with the enlightenment, slowly and surely, anything and everything can be considered art as long as you come up with some cucked up bullshit about why it's deep.
The low-rent, dog shit, no effort, baseline requirement to call something art or not is based solely on whether or not it "starts a conversation" or "evokes an emotion."
When they call games art, they mean that they have an emotional reaction equal to or greater than they had to their last bowel movement.
Video related
No.277084
>>276604
Red Dead Redemption is dumb and shit
No.277102
>>277048
Shakespeare was actually not thought to be a genius in his time, his plays were very much made for the lower class. We only think they're masterpieces nowadays because they're in a very old dialect of English.
>>277074
Not that I disagree with you, but you could say the same thing about music, plays or TV.
No.277110
>>277082
>implying art ever did anything more than invoke emotions
big surprise, artists romanticizing and nostalgia jizzing all over the place about how art wasn't always pleb tier shit for the lowest common denominator.
No.277136
>>277040
That looks really shitty.
No.277143
>>276538
Might have given the medium and possibilties.
But currently we're in for a heavy regression in terms of gmaeplay, story and visual aspects.
No.277149
File: 1458212031092.png (7.35 MB, 2601x2373, 867:791, games in 2007 and games in….png)

>>277143
>But currently we're in for a heavy regression in terms of gameplay
I hate the fact this is happening. Games are actually getting even simpler than they were 20 years ago, and they haven't visually progressed since 2007/8.
No.277155
>>277149
>Portal 2
>2007
Fuck off retard.
No.277156
>>277155
I found the image I /v/, I didn't make it. Blame the creator.
No.277177
>>277149
What anon, did you not like Life is Strange?Are you,perhaps, some kind of misogynistic neckbeard?
>>277143
When the economic crisis will hit all the pretentious indie hipster aspirant movie maker will have to latch on something else.
No.277181
YouTube embed. Click thumbnail to play.
The only aspect where games are superior to movies could be music.
Soundtracks in movies are always doomed to remain in the background, rarely do they ever stand out. Music in vidya can just have a whole lot more variety compared to its competitors. Not that there's anything wrong with music staying in the background, but it's soundtracks like these which are more fondly remembered.
Also, most good vidya music is composed by glorious Nippon, an advantage Hollywood doesn't have.
No.277199
YouTube embed. Click thumbnail to play.
>>276538
What aspect, fam?
Interactivity? Fun? Okay I'd give you that, they're what video games were made for.
But film is much more effective at recreating life than video games.
Film offers you a much more abstract, more spiritual experience. An experience that will touch some of the deepest feelings in your soul that can't always be written down by words. Video games, with it's ADHD inducing interactivity that forces you to push your logical thinking and reflexes to their limit, will never hypnotize your soul and make your spirit wander as effectively as films. The technical aspects of gaming will always have a much greater impact on the quality of the game than it's art, while in film the art dictates nearly everything about it. Video game has little beauty, film is a purer form of art than video games.
This is one of the Tarkovsky approved reviews of The Mirror (1975).
>"Thank you for Mirror. My childhood was like that. . . . Only how did you know about it? There was that wind, and the thunderstorm . . . 'Galka, put the cat out,' cried my Grandmother. … It was dark in the room . . . And the paraffin lamp went out, too, and the feeling of waiting for my mother to come back filled my entire soul . . . And how beautifully your film shows the awakening of a child's consciousness, of this thought! . . . And Lord, how true … we really don't know our mothers' faces. And how simple . . . You know, in that dark cinema, looking at a piece of canvas lit up by your talent, I felt for the first time in my life that I was not alone . . ."
Now tell me, was there ever a video game that remotely gives as much emotional impact to the viewer as The Mirror?
>>277181
>Soundtracks in movies are always doomed to remain in the background, rarely do they ever stand out.
You're talking about video games, where music is literally the very last thing players care about when they focus on the gameplay, while in films music is as meaningful as the story, spoken dialogue, and other sound effects. Hell, it's not unusual for music to be the unspoken dialogue of the film, especially in silent movies.
Sure, there are some games where the music actually adds something to the atmosphere, like Silent Hill, STALKER, and…. well I can't think of any anymore. Video games with simple sound effects alone really aren't much less playable than the ones with music fam.
>but it's soundtracks like these which are more fondly remembered
Are you kidding me, that shit sounds like generic anime/russian pop music with a bit less generic percussion. Fondly remembered by gooks and gopnik cucks maybe.
>Also, most good vidya music is composed by glorious Nippon, an advantage Hollywood doesn't have.
Now at this point, you're obviously just baiting. Find me a gookbeat that's as beautiful vid related.
No.277205
YouTube embed. Click thumbnail to play.
>>277199
>You're talking about video games, where music is literally the very last thing players care about when they focus on the gameplay
Music can do a whole lot to nail the atmosphere or feeling in a game. Heck, one uploaded song of the Undertale soundtrack managed to get over 12 million fucking views after three months of the game's release. While I don't think 12 million people actually played Undertale, that's certainly a recordbreaker when it comes to any vidya music upload on YouTube. You can't say that players don't care much about the music, ask anyone who's played Ys, Ace Combat, Risk of Rain, etc.
>Are you kidding me, that shit sounds like generic anime/russian pop music with a bit less generic percussion. Fondly remembered by gooks and gopnik cucks maybe.
Don't be that guy where you ask me to present an example and then just trash it with non-descriptive buzzwords. Fun thing that you mention Russians, the lyrics in that song are sung in a made up language, actually.
>Now at this point, you're obviously just baiting. Find me a gookbeat that's as beautiful vid related.
I'd probably need another paragraph to explain how embed related is beautifully thematically consistent to DoD3 and how fitting it is for the climax of the game, but I don't want to delve into spoiler territory.
No.277208
>>277199
It's a little dishonest to dismiss all Japanese-made music as 'gookshit'. Kind of like how calling all Russian-made movies shit would make people call you a plebeian. There's a whole lot of different kinds of music in vidya which you would never hear in movies, and if you have the time, I'd suggest you listen to some of the composers in pic related. Not all music does need to be 'cinema-friendly' to be patrician. Maybe for a cineast such as yourself needs to get somewhat used to different types of music you have never heard of before, before you can grow to really appreciate them and their roles in the game.
No.277209
>>277208
gonna sage because multiposting
This song on its own sounds like a dissonant mess at first, however, in the game you play as one guy slaughtering thousands in a world which is about the end, and basically chaos reigns. In a game where you play as a mass-murdering madman, a song like this really helps you settle in such a mindset.
No.277210
YouTube embed. Click thumbnail to play.
>>277209
Forgot embed, shit
No.277212
YouTube embed. Click thumbnail to play.
>>277199
Kimera II plays on all final stages of G-Darius. And goddamn if it isn't beautiful. It sums up everything in Darius. The aquatic nature of the Thiima, that climactic feeling, and the stages themselves. Ogura (the composer of this song) himself believes all music should be part of a visual experience, so you ought to look up a video of G-Darius being played in Stage Nu or Stage Omikron, which I believe fit the best with this song. Didn't embed those because those have SFX played all over them. Seriously, you wouldn't hear this shit anywhere else but a video game. I personally uploaded more Zuntata soundtracks (the team behind the Darius soundtracks), unfortunately Taito is run by jews and DMCA any Darius OST upload (aside from this one for some reason).
No.277220
YouTube embed. Click thumbnail to play.
>>277212
Anyone who's played Diablo will remember this song. Much like game, listening to the song is like a journey.
No.277225
>>276782
It's in its infancy, and games are harder to make.
In a movie you have a progression from point A to point B, so it's easy to convey the message you want. In a game, you can have any possible journey between those points, and point C and D and such, and if you want your nuanced message and themes to drive home, you need more subtle and sophisticated game-making techniques.
>>277110
Well, there used to be a time where you needed technical skill to invoke emotions. I know that it'd take me a long time to draw like da vinci or some other artist.
>>277199
>where music is literally the very last thing players care about when they focus on the gameplay
Go on /v/ and ask what makes a game great.
Loads of people, maybe more than the average AAA player, but still, will tell you it's the sound and music. And it's because it is. A really mediocre game can be heightened by music and sound alone.
Of course, if you're talking about "when they focus on gameplay", well yeah, if they're focusing on gameplay.
But if you're playing a game and there is no music you'll notice something lacking.
No.277228
>>277208
Schubert > Paul Romero > Hiroshi Miyauchi > Hirokazu Ando > Jun Ishikawa > Strauss II > DEKU > Ken Nakagawa > Pachelbel > Tonnor > Jirurun > Bach > Robert Euvino > Rick Wakeman > Jeremy Soule > Tamayo Kawamoto > Jun Maeda > Beethoven > Grieg > Chopin > Debussy > Hirokazu Tanaka > Shinji Orito > Konami Kuheika > Tomoko Sasaki > Vaughn Williams > Glenn Stafford > Richard Jacques > Masato Nakamura > Koji Kondo > Hiroki Kikuta > Yoko Kanno > Brahms > Chris Hulsbeck > Kenji Ito > Tsukasa Masuko> Falcom sound team > Jeff Lynne > Yoko Shimomura > Tokuhiko Uwabo > Sibelius > Mozart > Tchaikovsky > Ravel > Hitoshi Sakimoto > Tatsuyuki Maeda > Naofumi Hataya> Masafumi Ogata > Hisayoshi Ogura > Yasuaki Fujita aka BunBun > Masashi Hamauzu > Magome Togoshi > Hitoshi Sakamoto > 70s Genesis > King Crimson > Yasunori Mitsuda > Capcom sound team > Nobuo Uematsu > Koichi Sugiyama > Gentle Giant > Mikiya Katakura > Kevin Schilder > Bobby Prince > Jethro Tull > Daisuke Ishiwatari > Masanori Hikichi > Miyoko Takaoka > Brad Buxer > Yuzo Koshiro > Alexander Brandon > Tim Follin > Emerson, Lake & Palmer > Takanori Arisawa > Rush > Masaru Setsumaru > Motoi Sakuraba > Frank Klepacki > Shade > ZUN > Vivaldi
No.277229
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>>277220
Has anyone ever said the only redeeming thing about a movie would be the music?
This can certainly be the case for games, like with Silver Surfer for the NES. The fact that someone could pull off sounds like these 30 year-old hardware is already noteworthy by itself, but the composition itself is golden as well. A lot of trickery was involved to make it sound like the music had more channels playing than it was technically possible. Older systems like the NES, C64 and Amiga are a goldmine for great music.
No.277232
No.277234
YouTube embed. Click thumbnail to play.
The NeoTokyo soundtrack is so underutilized in the game, it is almost criminal. It deserved better than to be in a multiplayer mod only.
>>277228
I see that you at least know some of them.
>>277232
Today I will remind them.
No.277238
YouTube embed. Click thumbnail to play.
The NeoTokyo soundtrack is so underutilized in the game, it is almost criminal. It deserved better than to be in a multiplayer mod only.
>>277228
I see that you at least know some of them.
>>277232
Today I will remind them.
No.277239
>>276538
Films are art while games aren't
:^)
No.277241
YouTube embed. Click thumbnail to play.
>>277205
>Music can do a whole lot to nail the atmosphere or feeling in a game.
Yes it can, but my point is it doesn't tell a story as effectively as a film score does.
>Heck, one uploaded song of the Undertale soundtrack managed to get over 12 million fucking views after three months of the game's release.
Undertumblr's got some decently composed music, there are a few nice ideas there, but the instrumentation and arrangements are pretty atrocious. People like it because it's really catchy and easy to follow. 8-bit chiptune music sounds like absolute shit, but video games could somehow popularize it. The plebes liking anything don't always mean anything, video game music is cancer.
>12 million
Yeah, and kanye nigger and lil wayne got 400 million views. Lil Wayne is a genius though, so fine by me. 6 Foot 7 Foot, the music and the music video, is literally the spirit of Nolan in musical form.
>Don't be that guy where you ask me to present an example and then just trash it with non-descriptive buzzwords. Fun thing that you mention Russians, the lyrics in that song are sung in a made up language, actually.
It's not about the language, it does sound like electro house music. Russian youth who drive GAZ sebring with bitches in passenger seat while drunk love to listen to those kinda tune.
Now that soundtrack is much better than the one you posted before, at least before the electronic drum kicks in and the vocalist gets really annoying, but still better even though they ruined the song. I like the traditional folk sounds in there.
>>277208
>It's a little dishonest to dismiss all Japanese-made music as 'gookshit'.
I don't call them gookshit, I call them gookbeat.
>pic related
I started with the ones at the very bottom. Go Sato doesn't sound that impressive or unique, it's just drum n' bass esque percussion with jazz chords and not very well thought note progression. The same can be said for '92 Recca or whatever that was, though a bit different. High tempo and obscure time sig don't make a great music.
Compare with what Keith Emerson did with a much simpler drumline and 4/4 signature. The note progression is well thought. Well, the main notes were adopted from Sibelius, but that's not the point.
No.277242
>>276550
I enjoyed the first one, but a lot of it was Joss Wedon-tier snarky shit+SJW yaoi fangirlism. Clearly, that's only gotten worse.
No.277247
YouTube embed. Click thumbnail to play.
>>277241
>It's not about the language, it does sound like electro house music.
I'm not really sure how NieR sounds like electro house to you, though, since the soundtrack is more suitable for a game in a fantasy setting.
>Go Sato doesn't sound that impressive or unique, it's just drum n' bass esque percussion with jazz chords and not very well thought note progression
Did you listen to Raiden Fighters or Raiden? Raiden Fighters is all high speed raw industrial techno, while Raiden is more about melodic rock (embed related).
Although honestly, like with most tier lists, they are rather rated on obscurity rather than actual quality, but I do like most of those which are listed.
No.277268
>>277225
>harder to make
Math is hard too, but it's lifeless.
>In a movie you have a progression from point A to point B, so it's easy to convey the message you want.
Do you watch nothing but action flicks?
>Loads of people, maybe more than the average AAA player, but still, will tell you it's the sound and music.
It's still a glorified whack a mole with complimentary audiovisual aesthetics. Gameplay is the point, everything else is secondary or even just bonus features.
>But if you're playing a game and there is no music you'll notice something lacking.
Yeah, the DRM is lacking because I play the ripped version of that shit downloaded straight from cuckass torrent. I downloaded and played Vice City on PC without radio music when I was 12, played it again a few years later with music and it made almost no goddamn difference.
>>277247
>since the soundtrack is more suitable for a game in a fantasy setting
Pseudo european fantasy setting as defined by japs, maybe. Daggerfall did it better.
>high speed raw industrial
See? That's what I hate about /v/. It's all about awesome and no beauty. That song is still in no way comparable to Riz Ortolani.
>are rather rated on obscurity rather than actual quality
Yes, I notice.
No.277276
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>>277268
>See? That's what I hate about /v/. It's all about awesome and no beauty. That song is still in no way comparable to Riz Ortolani.
I don't know man, does it have to be beautiful?
Would you criticize a song for something it isn't, or on what it sets out to do and how well it succeeds at it? Not all games need a story to be good, and not all stories need drama to be good either.
No.277293
it's lazy and petulant to claim something like "this entire medium is no good and can't be Art".
good video games are a minority just like good movies, AAA shit gets the budget and the hype, it's no different from the Hollywood system, and it's just a simple result of capitalism, nothing but cause and effect. it's how our world is right now.
>>277082
>all modern art is bad because new things are bad and different LMAO
>i was born in 1989, true eighties kid XD
anything that makes a genuine philosophical statement is Art, otherwise it's just a product; your subjective fee-fees don't enter into the equation. you're just going to have to deal with it.
this thread is bad and we should feel bad.
No.277295
>>277276
>does it have to be beautiful
Of course, an art needs to be beautiful, but beautiful doesn't always mean pretty, it's just something that represents your spiritual soul, your vision as a creator. Beauty comes when you're truly seeking for harmony instead of trusting solely on memes.
Now I'm seeing this autistically high tempo and electronic drumming meme in japanese video game music. It's okay when done once or twice, but I'm hearing it from nearly every game of this genre. It diverts people's attention away from the beauty of the musician's vision, if he ever thought of any.
>Would you criticize a song for something it isn't, or on what it sets out to do and how well it succeeds at it?
The second one of course, but to do well it has to bear some beauty too.
>Not all games need a story to be good, and not all stories need drama to be good either.
It's all up to you, just trust your artistic vision and look for harmony. Of course your vision has it's limit and there has to be a point where you has to adopt a few parts of other artistic visions, but do your best to push it to the limit.
No.277304
>>277293
>it's lazy and petulant to claim something like "this entire medium is no good and can't be Art".
>anything that makes a genuine philosophical statement is Art
Video game and film both have a different purpose and focus, but it's safe to say that film is a better medium for art because of it's ability to communicate more meta language to the audience than video games. The natural purpose of video game is to deliver excitement, therefore if you want it to make it a better platform for meta language, it will stray away from what it was intended to be.
No.277306
>>277304
>The natural purpose of video game is to deliver excitement
I disagree. I'd argue that it is to deliver immersion. When it's on the player to advance the narrative, they become more invested in what's going on. I'd argue that this is true even for walking simulators.
No.277308
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>>277295
>instead of trusting solely on memes
I'm not sure how this goes in practice, since the Raiden Fighters series was developed circa 1996-1998. A SHMUP final boss being a 300 BPM drum 'n bass track was only really popularized in Manabu Namiki's Dodonpachi Daioujou, (which he first did in Eruptor for Battle Garegga in 1997) which was released in 2001 somewhere.
>Now I'm seeing this autistically high tempo and electronic drumming meme in japanese video game music. It's okay when done once or twice, but I'm hearing it from nearly every game of this genre.
SHMUPs are really fast-paced games, so naturally the music matches that. Although high-intensity drumming tracks are mostly something reserved for the final boss to match the intensity of 90% of the screen being covered in bullets as you can see in vid related. The stage themes (in most SHMUPs) don't have the 'drumming meme' as you describe it.
Coincidentally, most SHMUPs with a 300BPM DnB track for the true final boss fight are mostly composed by the aforementioned Dodonpachi-series composer Manabu Namiki, which has kind of become tradition for the Dodonpachi series. Most SHMUPs I can think of (Radiant Silvergun, Ikaruga, Touhou, Raiden (mainline), Darius, RayForce, Einhänder, R-Type, Gradius, RefleX, Kamui, ALLTYNEX Second, etc.) don't really have the drumming meme you speak of. I'm not sure whether you are just judging all Japanese video game music on some few popular SHMUP tracks, because there is great variety to be found within that genre. Manabu Namiki went on to compose from the hard military sci-fi Dodonpachi series to the more 'cutesy happy-go-lucky' Mushihimesama series and Espgaluda 2, and the gothic halloween styled Deathsmiles series.
If you want something completely original and 'special' when it comes to SHMUP music, then I suggest you check out the Darius series. Most stages in Darius are actually designed with the music in mind. Nothing feels better when sound, gameplay, and visuals all come together in unity. G-Darius is considered the best in the series for this reason.
No.277311
>>277306
>it is to deliver immersion
Eh.. close but not really the main purpose.
>When it's on the player to advance the narrative, they become more invested in what's going on.
Well, most video games these days have found a successful way in combining immersion and excitement, but that doesn't mean that immersion is still the main focus in video games, and the immersion in video game is mostly used to deliver excitement.
>I'd argue that this is true even for walking simulators.
Walking simulators are those games that have strayed so far away from the main purpose of the medium. That's why most have failed, but Tetris, a game that has no immersion at all, is still timeless.
No.277313
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>>277308
G-Darius in comparison
No.277318
YouTube embed. Click thumbnail to play.
>>277308
>I'm not sure how this goes in practice, since the Raiden Fighters series was developed circa 1996-1998.
I guess that somehow gives him a pass, then…
>>277313
Still not enjoying it fam. Maybe could be better if he'd just put more attention to his vision, or just try not to give people headache. Replace it with this vangelis track, it'd do the job better.
No.277322
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>>277199
I loved the dark souls soundtrack, really sets the tone for bossfights. This one plays during the final bossfight where you find the great lord gwyn is now a broken old husk of his former self.
No.277327
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>>277181
>The only aspect where games are superior to movies could be music.
This. Too bad most of it out there nowadays is trying too hard to be a generic Hollywood score or "quirky" (e.g., pseudo-chip music that relies on le retro timbre and novelty value rather than compositional aspects like tuneful melodies, which were what made chip music good in the first place).
No.277328
>>277318
>Still not enjoying it fam. Maybe could be better if he'd just put more attention to his vision
You sure? I always imagined Ogura as someone with vision, you can see him talk about it in this interview (http://shmuplations.com/zuntatadarius/).
>or just try not to give people headache
The poor sound quality in that video doesn't really help, but Kimera II is more pleasing to the eardrums than Adam, I feel.
>Replace it with this vangelis track, it'd do the job better.
Stage Nu has that whole End of Evagelion vibe around it. I'm not sure if this song would fit that. I'm not sure if it would fit Darius at all.
No.277477
>>277327
It's amazing how overrepresented the Orchestra Music videogame concert was with Western games, and several of those with CoD, even the fucking cover was a soldier with an instrument.
Now, if it were actually great music like so many western games with good music, great, but they're generic, ``epic`` soundtracks, which is some uninspired, bland shit with an orchestra.
The Lords of Shadow composer was a cunt, too. He said that Yoko Shinomura's music was weak and for sissies, and that he'd do something better. I still see people doing Vampire Killer or Bloody Tears cover. I don't see many doing LoS covers.
No.277514
This thread got real autistic, real fast.
No.277516
>>277514
You mean right from the original post?
No.277590
Nice to see a shmupfriend in this thread but seriously this is /tv/.
No.277643
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>>277328
I've lost my patience, I don't know what to say anymore. Sorry to say this, but the kind of music you like are all autistic and gay, they're garbage pop art. Do you watch nothing but anime? Just go back to /v/, okay buddy?
>>277477
>shitting on cod
Dude, that's one of the video game scores that I truly like. It sounds like Prokofiev or some other late Romantic and early 20th century Modernist composers. Really fits the WW2 setting.
>He said that Yoko Shinomura's music was weak and for sissies
He's right though. He has some talent, but he uses it for mostly for weeb trash.
No.277660
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>>277477
Yeah, there are definitely quality orchestral-style soundtracks out there, but everyone focuses on the boring ones just because they're from popular titles. I'd love to hear the music from the first two WarCraft games done with a real orchestra, but people would rather focus on trash like World of WarCraft instead.
Overall, though, I think video game music tend to suffer when it's unmoored from technical limitations. As wanky as it was, I'd much rather listen to Tim Follin's ZX Spectrum music than something like the Halo soundtrack.
>>277643
>not just listening to the Medal of Honor: Underground soundtrack instead
No.277671
>>277660
>not just listening to the Medal of Honor: Underground soundtrack instead
Nah, it's inferior.
>listening to video game score
That's pretty sad imo. None of them is truly good, just decent at times.
No.277680
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>>277671
>Nah, it's inferior.
Not at all, if that forgettable track you posted is any indication of the rest of Call of Duty's music. It's faux-cinematic music that actually pulls it off.
>That's pretty sad imo. None of them is truly good, just decent at times
Then you're missing out on some of the greatest instrumental music of the past few decades.
No.277708
>>277680
>forgettable
But it has better arrangement than that MoH soundtrack imo. Both are written by the same guy, so no use for fighting anyway.
>Then you're missing out on some of the greatest instrumental music of the past few decades.
Art is timeless, you're wasting your time if you prioritize time over quality. Just listen to Prokofiev's War and Peace or Schytian Suite if you like that kind of music, because they're superior in every way.
No.277730
can you guys like, go post about video games on the video game board? no offense but your filth and stupid opinions make me cringe
No.277733
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>>277708
>But it has better arrangement than that MoH soundtrack imo. Both are written by the same guy, so no use for fighting anyway.
But it lacks the melodicism.
>Just listen to Prokofiev's War and Peace or Schytian Suite if you like that kind of music, because they're superior in every way.
I've listened to the Scythian Suite and can't remember any of it. I'd much rather listen to Alexander Nevsky, which is god tier. I recall Lieutenant Kije being pretty decent.
I've already listened to a bunch of other classical music, and it's too focused on theoretical considerations and adhering to specific forms rather than just creating something that sounds pleasing. This too often ends up leaving it sounding stilted and lifeless. There are exceptions in the Romantic era and 20th century music (Beethoven's 6th, Mahler's 1st, Kalinnikov's 1st, a bunch of Debussy's stuff, Carmina Burana, Brahms' 3rd, etc.). It's too much of a time sink for me to spend so much time digging through a composer's work just to find some music that appeals to me.
I'd much rather take the middle ground of where video game music lies (i.e., talented composers writing popular or "low-brow" music), though this is more of a matter of degrees than a real dichotomy as even "art music" composers have worked with popular or folk-oriented styles. It's not much of a stretch to go from Koji Kondo to Scott Joplin to Johann Strauss II to Beethoven.
No.277862
>>277643
>He
what a retard. What do you expect from a tripfag though.
No.277965
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>>277733
>But it lacks the melodicism.
Most musicians don't expect melodicism on post romantic modernist composition though.
>I've listened to the Scythian Suite and can't remember any of it.
Not even The Evil God Dances With Evil Spirits piece? You need to listen more than once, and study the structure if possible if you really want to get the whole thing.
>I'd much rather listen to Alexander Nevsky
Film scores are made for easier listen.
>I've already listened to a bunch of other classical music, and it's too focused on theoretical considerations and adhering to specific forms rather than just creating something that sounds pleasing. This too often ends up leaving it sounding stilted and lifeless.
Yes, I know that. Professional musicians often care more about innovative rhythm and structures than beautiful notes.
If you want melody, you have to try looking at the Baroque era and listen to Handel. He, unlike Bach from the same era who only cared about making complex fugues and counterpoints (he was REALLY good at that though, I admit it), focused on making dramatic note progression and beautiful harmonies. Handel's music is literally the most beautiful music I've ever listened to, but most professional musicians like Bach much more than Handel because he revolutionized musical structures with his complex fugues. I personally think that Handel is the best musician ever, but only a few would agree with my opinion, it's because they have that Age of Enlightenment way of thinking that value science higher than spiritual beauty. It's the same reason why christianity is sinking while science is developing tenfold, humans forgot the purpose of their life.
>I'd much rather take the middle ground of where video game music lies (i.e., talented composers writing popular or "low-brow" music)
Well you're wasting your time with video game music, because video game composers aren't that talented to begin with. Try Rick Wakeman, regarding melodicism he's the Handel of symphonic prog rock music, but his music is so eclectic in term of genre and quality. Listen to his 70's solo albums, then listen to his 80's stuff. That's a whole new level of low brow. Vid related is just to show how off eclectic he is, just in one song. It's baroque music meets space rock and wah keyboard.
No.278049
>>277199
>more abstract, more spiritual experience
>as much emotional impact to the viewer as The Mirror
No.278076
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>>277965
>Most musicians don't expect melodicism on post romantic modernist composition though.
That's one of the problems with music today, despite there being some good underground stuff out there.
>Not even The Evil God Dances With Evil Spirits piece? You need to listen more than once, and study the structure if possible if you really want to get the whole thing.
I did listen to it several times, but I don't recall any of it at all
>Film scores are made for easier listen
Very few reach that level of quality though, especially nowadays.
>If you want melody, you have to try looking at the Baroque era and listen to Handel. He, unlike Bach from the same era who only cared about making complex fugues and counterpoints (he was REALLY good at that though, I admit it), focused on making dramatic note progression and beautiful harmonies. Handel's music is literally the most beautiful music I've ever listened to, but most professional musicians like Bach much more than Handel because he revolutionized musical structures with his complex fugues. I personally think that Handel is the best musician ever, but only a few would agree with my opinion, it's because they have that Age of Enlightenment way of thinking that value science higher than spiritual beauty. It's the same reason why christianity is sinking while science is developing tenfold, humans forgot the purpose of their life.
I've heard a few chunks of Handel a while back and surprisingly liked what I heard. I was expecting a self-indulgent counterpoint fest like Bach's music tends to be, but I wouldn't mind hearing more of Handel. He's one of the few pre-Romantic composers I'd ever be in the mood to listen to.
>Well you're wasting your time with video game music, because video game composers aren't that talented to begin with.
Not so much anymore, but they used to be top tier popular music composers. The limitations of the hardware really pushed the composers into writing fantastic pop melodies that blows away the stuff from actual pop musicians, especially when the harbor bombers were behind the soundtracks (probably due to traditional Eastern music being based more on melody than harmony).
Video related, a talented ragtime musician reinterpreting a pretty simple tune from Animal Crossing. He's not familiar with the game itself, either.
"Try Rick Wakeman, regarding melodicism he's the Handel of symphonic prog rock music, but his music is so eclectic in term of genre and quality. Listen to his 70's solo albums, then listen to his 80's stuff. That's a whole new level of low brow. Vid related is just to show how off eclectic he is, just in one song. It's baroque music meets space rock and wah keyboard."
I'm not interested in prog (Discipline by King Crimson and a few other albums aside) or '70s-style rock and don't really like what I'm hearing. Was his '80s sound more streamlined?
No.278310
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>>278049
>never watched kino
Go back to /v/ with your flicks fam.
>>278076
>I did listen to it several times, but I don't recall any of it at all
Find it at around 6 minute mark. A really memorable movement. It's also called The Evil God and The Dance of Pagan Monsters.
>Was his '80s sound more streamlined?
Eh, you decide. Some of them like this one sound like video game music. I personally think they're fun to listen to, but garbage for his standard.
No.278315
>>278076
And I don't get your fascination with ragtime. It's just pop music on piano.
No.278363
>>276544
I may not like it, but he's right.
No.278365
>>277514
Well it is a vidya thread. It's only to be expected when you summon /v/.
No.278380
>>277514
It's not even the most autistic thread on the board right now.
No.278398
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>>278310
>Find it at around 6 minute mark. A really memorable movement. It's also called The Evil God and The Dance of Pagan Monsters.
Okay, after listening to it again I can't say I'm much of a fan. It actually just sounds like stereotypical movie music to me, ironically much more than Alexander Nevsky.
>Eh, you decide. Some of them like this one sound like video game music. I personally think they're fun to listen to, but garbage for his standard.
It does sounds more straightforward to me, but also cheesy (not necessarily a bad thing). I might have to give this one a listen some time.
>>278315
It's catchy, unpretentious music with strong melody lines, swinging rhythms, and infectious energy. It's got everything pop music should have.
No.278439
Oy cunts. Back to your den of containment. >>>/v/
No.278543
>>276538
Obviously because it's more flexible since you "control" the damn thing.
No.278617
>>278310
>implying you have to like flicks just because you hated Andrei
>implying you can't have both action and 2deep
No.278640
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>>278398
>sounds like stereotypical movie music to me
Not to me, I prefer it to Alexander Nevsky but whatever.
>It's catchy, unpretentious music with strong melody lines, swinging rhythms, and infectious energy. It's got everything pop music should have.
I'd rather listen to blues fam. Ragtime is pretty cringeworthy to me, sounds like something reddit would listen to.
>>278617
>tark
>2deep
That's kubrick and nolan. Andrei's kinos are more meditative and mystic than 2deep, they're essentially poems.
>vanishing point
>kino
It's a cool movie though, but Shadows in an Empty Room worked better as an essential 70's muscle car flick. It's a very obscure and underrated flick with a great car chase scene that would give Bullitt a run for it's money and other cheesy but remarkable stuff.
No.278673
>>278640
I forgot there are directors who make 2deep movies seriously.
I don't have anything against poetry and stuff, but meditation is not the primary way of knowing the world. It can still have a role.
No.278861
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>>278640
>I'd rather listen to blues fam.
I really can't stand most blues made after WWII. Rock and roll ended up taking the best aspects and beefng it up. Incidentally, a lot of the early blues musicians were drawing on stuff like ragtime, among other things.
>Ragtime is pretty cringeworthy to me, sounds like something reddit would listen to.
I actually get what you mean by the Reddit remark, but the ones I see who stumble across ragtime don't seem to take that much of an interest in it unless it's a well-known tune or adapted from a pop culture piece they're already familiar with. You'll occasionally see them wandering into video comment sections making inane comments like "sounds just like a western saloon/silent movie XDDD ^.^," but they don't seem to really care much about it other than thinking it'll give them le classy gentleman cred (as if it wasn't considered lower class music in its day).
No.279464
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>>278673
>meditation is not the primary way of knowing the world
Humans are rational beings that are capable of metaphysical thoughts. Human's mind can't grow up well without having faith on metaphysical ideas, because unlike robots humans will question the reason behind every actions and their very existence. Now metaphysics, since they don't have scientific basis, can be very misleading. Meditation is good for finding the true faith that you can believe in.
>>278861
>I really can't stand most blues made after WWII
Prog blues are good stuff. They're better than rock and roll.
No.279482
>>279464
Showing someone's history is a more accessible way of presenting what he thinks. Without it, you get characters like Rublev, whose faith is important in the film, but whose words tell little of how he came to believe and to be a painter.
No.279494
You're the same autist that post this Shit on /mu/ aren't you. Go back to your containment board you autistic faggot. >>/v/
No.279495
>>279482
Read his book, Sculpting in Time, Tarkovsky didn't want to be too preachy or too bound on traditional narratives, books and documentaries are a much better medium for those. He just wanted to create and show the audience a life in audiovisual form. It will affect the audience's minds naturally.
No.280682
Will there ever be a good movie based on a video game?
No.280695
>>280682
It already happened…
No.280701
File: 1458590644983.png (253.13 KB, 412x439, 412:439, We both know u fuckin' mad.png)

>such a simple copypasta got this many replies
No.280724
No.280741
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>>277199
>Now tell me, was there ever a video game that remotely gives as much emotional impact to the viewer as The Mirror?
No.280752
>>277228
>Yes, Camel, Van der Graaf Generator, etc. prog bands not on the list
Either your taste is total shit or you've barely listened to any prog music, which is unlikely considering how many other bands your have on there. Kys tbqfh fam
No.280756
>>280752
who tf enjoys prog? I did list the most relevant member of Yes though.
No.280794
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>>280756
>Not enjoying prog
Lad, you had KC, Genesis, Gentle Giant, Jethro Tull, ELP, and Rush in that list and you're telling me you don't enjoy prog? At any rate, Wakeman is amazing, of course, but so are Squire, Howe, Anderson, it's best when they're all playing together. IMO Close to the Edge is one of, if not _the_ greatest albums of all time.
No.280797
>>280794
I don't listen to any of those tbh. I just grabbed a list some guy on halfjp posted ages ago, added my favorites and scrambled most of the thing.
No.280833
Reminder this faggot made the same thread on /mu/ literally 2 and a half hours later
>>>/mu/65099
Did he shit this bait anywhere else?