[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]

/twgrl/ - Towergirls

Princess, I've come for you!

Catalog

8chan Bitcoin address: 1NpQaXqmCBji6gfX8UgaQEmEstvVY7U32C
The next generation of Infinity is here (discussion) (contribute)
A message from @CodeMonkeyZ, 2ch lead developer: "How Hiroyuki Nishimura will sell 4chan data"
Name
Email
Subject
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Embed
(replaces files and can be used instead)
Options
dicesidesmodifier
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 8 MB.
Max image dimensions are 10000 x 10000.
You may upload 5 per post.


If you're looking for boards similar to /twgrl/, check out /tg/ for your traditional gaming needs, /storytiem/ for some adult player-driven stories, and the cool guys at /cyoa/ for more choose-your-own-adventure charts!

File: 1428580259273-0.png (78.04 KB, 900x657, 100:73, Man_At_Arms_EX.png)

File: 1428580259274-1.png (277.53 KB, 1700x4000, 17:40, KNIGHT_chart.png)

1b5254 No.3612[Last 50 Posts]

Last Thread >>2955

Some things we need to sort out. I know they're not particularly exciting but this is like eating your vegetables. Gotta have 'em.

>1. Update Ace and Black Knight because they used an old (and bad) template.

>2. Draw Man-At-Arms he's been a character forever
>3.Organize order of the chart. Possibly by theme (Ace + 'Color Knights', Classes, Races)

3de4e0 No.3631

File: 1428606645059.png (182.97 KB, 533x592, 533:592, Stronger than old cheese.png)

One Cat Knight artwork coming right up!

7ab907 No.3634

File: 1428608240539.jpg (28.03 KB, 540x960, 9:16, 11134259_10206630262378425….jpg)

I've got a sketch if not a final product.

5dc007 No.3637

>>3634
What a dickhead

894e8e No.3642

File: 1428610572413.png (258.59 KB, 492x506, 246:253, greenknight.png)

Just wondering guys, did we just kick green knight out of the line up or something? I haven't seen him on a chart in ages.

9bdbdb No.3643

File: 1428611615668.png (140.88 KB, 500x523, 500:523, time kn 3 final.png)

Redone my time knight with the correct lining.

1b5254 No.3644

>>3642
No, we're definitely keeping him. He's just not been posted in a while and so wasn't easy to throw into a chart.

1b5254 No.3646

File: 1428612150689.png (435.39 KB, 800x420, 40:21, Man-At-Arms-2.png)

>>3634
Not bad. Would throw in some of the classic infantry stuff on his arms. The 'quilt' look on a gambeson. Possibly have the chain mail coif cover more of his face. And could you try blending the kettle helmet with the nasal helm? Put the nose guard and then add the brim from the kettle helmet. Possibly have the helmet block his face in a cartoony manner like one of the reference pictures.

9bdbdb No.3649

File: 1428614278994.png (54.39 KB, 320x315, 64:63, jester kn.png)

And now, a very quick artwork of a upcoming Jester Knight …

1b5254 No.3650

File: 1428614478690.jpg (55.24 KB, 636x795, 4:5, Whiskered_Helmet.jpg)

>>3649
Could you try this type of helmet? I feel it's quirky enough for jester and we haven't seen it yet.

283b6c No.3651

>>3643
FOR THE LOVE OF GOD, AND ALL THAT IS HOLY, SOMEONE PLEASE PUT HIS HAT ON STRAIGHT

283b6c No.3652

>>3649
Your colour scheme sickens me. Also, I feel his helmet should be quirkier. Maybe something with shoddy clown war paint smeared on the front.

1e615f No.3660

So uhhh… what is the lattest chart, again? Or are we trying to reorganize everything from square one?

3ccb58 No.3662

File: 1428621120566.png (155.2 KB, 500x523, 500:523, TimeKnight.png)

>>3651
There you go mate.

3ccb58 No.3664

File: 1428624333073.png (157.28 KB, 500x523, 500:523, TimeKnightgood.png)

>>3651
I did also have a proper go, because I'm a nice guy

1b5254 No.3666

>>3660
Check from last thread. We're more or less organizing from square one every other thread. We have a few versions from last thread but again we need do need to sort of discuss and sort out our themes, etc. And get some knights that were left out previously into chart updates.

1b5254 No.3667

>>3664
Ah, I noticed a not so good change in that background text.

>but it has something


Objective, limiting.

>but it probably has something


Subjective, meaning the player can go against that motive.

0bad5c No.3669

>>3612
Please fix those knights their faces are showing :^)

1b5254 No.3670

>>3669
>men at arms
>knights

f6edb4 No.3671

File: 1428629255771.jpg (35.58 KB, 540x960, 9:16, 11134259_10206633012567178….jpg)

>>3646
Something like this?

1b5254 No.3672

File: 1428629607367.jpg (142.77 KB, 557x670, 557:670, Gambeson.jpg)

>>3671
Spot on. Could you try the diamond shaped quilt pattern? It's more iconic and recognizable as cloth armour with this look.

Also will you be doing the chainmail bits on the coif with paint net?

You can also make him but especially the helm and weapons a big dingy. Not outright beat up but definitely a little weathered here and there.

f6edb4 No.3675

File: 1428631087641.jpg (31.97 KB, 540x960, 9:16, 11148999_10206633165691006….jpg)

>>3672
I'll get the chain coif done soon.

1b5254 No.3676

>>3675
Alright. That captures his essence really good.

f6edb4 No.3678

File: 1428638486091-0.png (676.1 KB, 700x450, 14:9, acqmdxwihc_cardart1.png)

File: 1428638486091-1.jpg (105.86 KB, 828x600, 69:50, GoblinRazerunners.jpg)

File: 1428638486091-2.png (501.08 KB, 746x720, 373:360, goblin-king.png)

File: 1428638486091-3.jpg (37.72 KB, 540x960, 9:16, 11092558_10206633838587828….jpg)

I'm thinking of doing a sketch for Goblin Knight, the main idea is idiotic exploding redshirt that likes to burn things and blow them up.

1b5254 No.3679

File: 1428638797950.jpg (338.43 KB, 1920x1080, 16:9, Aeroplane.jpg)

>>3678
Use this as a style reference for the helm.

5eb22e No.3681

>>3678
Goblin Knight needs to be blinged to hell and back.

9b7f43 No.3702

>>3678
Hopefully we can make Goblin Knights not too assholy. Also I'm worried he could clash in similarity with gunpowder knight. I mean, if that's too much of an issue you could make them Slaver material instead

9b7f43 No.3703

>>3675
Ooo hellyeah, I'm more of a kettle helm fan but I like this.

9b7f43 No.3704

>>3664
Bless you, hat-nudger!

fbcb63 No.3710

File: 1428675872791.png (5.54 MB, 2000x5872, 125:367, Tower Knights.png)

>>3631
thanks for that again.

also been working on a mega list.

5fb384 No.3712


9bdbdb No.3714

File: 1428678733398.png (141.92 KB, 500x523, 500:523, time kn 3 true final.png)

>>3667

Time knight guy here,
This is the final version I swear … (or I hope so)

9b7f43 No.3715

>>3712
Stop crying bbe

9bdbdb No.3716

File: 1428678960712.png (103.88 KB, 411x556, 411:556, jester v2.png)

>>3650

I tried the moustache helmet and I didn't look very good …
So I just made something a venetian mask and a half helmet

9bdbdb No.3717

>>3716

Also I added iron chestplate and pauldrons for making him more "knightly"

9b7f43 No.3718

Thats horrifying.

9b7f43 No.3719

>>3718
meant for >>3716

fbcb63 No.3720


>>3712
what?

>>3714
added to the mega list.

>>3716
get rid of the mask, go back to your old helmet and smear clown paint over it.

5fb384 No.3721

File: 1428680169332.png (148.46 KB, 876x1472, 219:368, Normalfag Knight.png)

Oh also, I drew a turtle and revenant knight.

fbcb63 No.3722

>>3721
good stuff.

we already have a turtle knight though

5fb384 No.3723

>>3722

>we already have a turtle knight though


Yes I know. You guys also have a revenant knight. I just like seeing what I can do with the knight concepts, really.

fbcb63 No.3724

File: 1428681214663.png (5.71 MB, 2000x5872, 125:367, Tower Knights.png)

>>3723
fine by me mon ami, the stuff looks good. I saved your piece as "Tower NPCs" since that art could get some use.

also, updated megalist.

9b7f43 No.3725

>>3724
We must finish copper knight

fbcb63 No.3726

>>3725
I'm working off details left on silver knight and gunpowder knight on 2+2chan.

also making a dino princess mockup

throw out some details mon ami.

9b7f43 No.3727

>>3726
As much as I'd love to help, I'm not even entirely sure what the creator had in their mind for copper knight. Is he a ghost or? who knows.

989095 No.3730

>>3727
Sexual eldritch energy inside a husk of copper armor, I think? Just a big tentacled mass of spirit that violates princesses to feed on their lust energy. Whether he's a ghost or some sort of energy being wasn't ever decided upon.
I'm sad that the creator hasn't been around, he did good knights.

5dc007 No.3732

File: 1428690070328.png (104.79 KB, 439x628, 439:628, Copper Knight.png)

>>3727
>>3730
The concept is just the picture. Glowy spirit shit bursting out of a set of old copper armor. The rest was made to be funny place holders. Other than that it's up to consensus on that you guys want it to be. These are basically donated to public use so literally change anything about it that you think would be better.

N- not that i'm the creator trying to lay low or anything.

9b7f43 No.3736

>>3732
Well, we have revenant Knight but, this could be a nice way of us giving ourselves Ghost Knight, he's definitely good looking enough to justify it.

>Not being part of an order of knights of which you must first die to be enrolled in.

989095 No.3739

File: 1428693496921.png (121.78 KB, 500x523, 500:523, CopperKnightCard.png)

>>3732
I liked the idea of him being an alien whatsit from the Etheric Realm.

5eb22e No.3744

>>3739
Looks good!

Wonder if he can knock up princesses though… spirit stuff is basically pure LIFE after all…

989095 No.3749

File: 1428694777009.jpg (260.62 KB, 500x523, 500:523, CopperKnightCard.jpg)

>>3744
I'm having this mental image of several princesses teaming up to dutifully put condoms on the end of all his spirit tentacles just so there aren't any accidents with the line of succession.

Also an anon on the 4chan thread asked for more readable copper text.

5dc007 No.3750

File: 1428694949681.png (12.85 KB, 375x413, 375:413, Sword.png)

>>3736

If it helps develop it, the original design for it was called "Hollow Knight", and was based on a mostly mindless drone with otherworldly power. Originally supposed to wild a comically oversized shattered sword to go with the whole broken theme. But i canned it because it would have covered most of the sprite. Also why it's stats had it dumb as a brick with strength as a dump stat.

But again, do whatever you want with it. Just an example to help give ideas.

>>3739
Looks good to me. Weapon is spot on. Personally i preferred "slightly carcinogenic", which was someone else's suggestion. Copper Knight/ Elemental Princess is still my OTP

1b5254 No.3754

>>3724
>Edgy Knight wasn't forgotten

Noooooooo.

And it looks like someone altered him slightly since the last time I saw him but they still don't know how to stat correctly.

989095 No.3755

>>3750
I think we could still run with that theme, I went more with 'emotionless android' than 'mindless golem', hence the high Wits stat. He'd need a new power ( This thing you call 'love' is supposed to represent him gaining real emotions).

Carcinogenic makes me think of cigarettes more than anything else, and while he's an eldritch weirdthing I don't know why elemental soulstuff causes cancer…

5eb22e No.3757

>>3749
Any children are magically gifted members of their mother's race rather than some kind of half-ghost hybrid.

5eb22e No.3762

>>3724
Torn between Lantern Knight and Spirit Knight.

Kinda want a knight who is good at breeding though, maybe goblin knight?

2a9e39 No.3763

>>3762
>O I FORBID you, maidens a’,
>That wear gowd on your hair,
>To come or gae by Carterhaugh,
>For young Tam Lin is there.
>There’s nane that gaes by Carterhaugh
>But they leave him a wad,
>Either their rings, or green mantles,
>Or else their maidenhead.

if the old tale of tam lin is any indication, fairy knight could fill that niche

9b7f43 No.3765

>>3762
Until folks decide what the hell copperknight actually is, i'd go with mah nigga Lantern Knight.

10/10, would form kingdom allegiance with.

989095 No.3766

>>3765
Someone should re-draw him at some point. I feel like he's popular in spite of rather than because of my art.

9b7f43 No.3767

>>3766
who? Lantern Knight or Copper Knight?

989095 No.3769

Lantern.

1b5254 No.3770

File: 1428701833455.png (13.35 KB, 1200x900, 4:3, Lantern_RT.png)

>>3766
If you're talking about Lantern I'd like to see him polished rather than redesigned. So your design does have its merits. Like his helmet and weapon are the things that can't be changed outright.

9b7f43 No.3771

>>3769
Nonsense, he's a very pretty knight, but I wouldn't hate him being touched up a little bit. he's modestly designed.

5ae061 No.3774

File: 1428702465411.png (149.53 KB, 464x539, 464:539, DemonKnight.png)

I made this knight. Originally started as an idea for a companion for Demon Princess, but I decided I could just turn him into a knight.

1b5254 No.3777

>>3774
Not bad. My recommendation is that you add 'Never Misses' at the end of the power description just to make it clear. Whether it was intentional or not that's what makes it better than a regular attack.

9b7f43 No.3778

>>3774
I still love him, but think Obviously evil should be changed to Evil by Nature or something that makes it less set in stone. I think it's funnier that he's evil by complete accident.

1b5254 No.3781

>>3778
Just like his Princess counterpart. I kind of wish I saw this more often in TTRPGs and fiction in general. You know the brooding evil race turning good and succeeding on the first go so they can focus on angst. We rarely see a character struggling to become good or even understand what being good entails.

9b7f43 No.3782

>>3781
I just have a cute image of a Knighthood devoted to re-purposing and rehabilitating demons.

99f8cc No.3784

>>3782
It doesn't really fit the towerknight paradigm (and we've already got Punishment Knight) but I'd like to see this as well. Sort of like the shushus from wakfu, you send out bound demons on ridealongs with paladins so they can teach them about the good life.

That said, >>3762
How have we NOT done the "Lady's Knight" joke?

989095 No.3789

>>3784
>Lady's Knight
Pfffft we need to use that somewhere.

And yeah, Punishment Knight was originally there to 'rescue' wicked PRINCESSES, only to imprison them in his OWN dungeon for rehabilitation bondage. The line about him being there to defeat/punish the dragons was added because of complaints about my ambiguous syntax in his original blurb.

5dc007 No.3813

File: 1428711675760.png (9.31 KB, 357x288, 119:96, lk.png)

>>3771
>>3770
>>3766
Lantern knight is probably my favorite so i just decided i'd tale a shot at it. Not that i see anything wrong with the original and CERTAINLY don't want to end up redrawing every single knight.

How's this so far? Don't want to step on anybody's toes.

5dc007 No.3814

>>3813
Wait this looks really small, how did it end up so small?

1b5254 No.3815

>>3813
Nice! Noticed his armor got a slight upgrade. Also like the light and smoke thing.

97d207 No.3816

File: 1428713085531.jpg (613.15 KB, 1200x1600, 3:4, Jack.JPG)

>>3813
It's looking good so far. Any reason you swapped out the jack of plate and mail (or was it a brigandine)? I thought that gave him a quality of not being the best equipped.

5eb22e No.3817

Rooster Knight
+Uncanny ability to manage a harem
+Plumage for maximum swag
+Surprisingly fast and good jumper.
-Doesn't understand when to step back from a fight
-Can't actually fly

>Spurrs

>Wing blades

Power: Stamina and Charisma boosted when with the ladies

Stamina:2 (4)
Prowess:2
Speed:5
Charisma:0 (4)
Wit:3

What do you guys think? Could also be Harpy Knight, the idea being that it's a knight who acts like a rooster. Wants a harem of 'hens', won't back down from a fight ever.

5dc007 No.3818

>>3816
>>3815
It just looks like that because i haven't colored it yet and that's where those details come out. The design is going to be identical.

9b7f43 No.3819

File: 1428713627381.jpg (888.46 KB, 1202x1600, 601:800, 1421302645206.jpg)

>>3817
I'm listening.

He going to actually BE some kind of bird or just a human with bird-like armour and fighting style?

f6edb4 No.3820

File: 1428713804003.png (27.53 KB, 427x524, 427:524, 11148999_10206633165691006….png)

I'm going to work on the stitching and the mail now.

1b5254 No.3821

>>3817
Careful on motivations. They're Player Characters. Power is also a bit much. Not bad, but nerf is a little. Especially since half of the point of charisma is to use it with princesses.

>>3818
Ah, okay.

989095 No.3822

File: 1428713917862.png (126.79 KB, 500x523, 500:523, SkullKnightCard.png)

I did this design for a friend.

9b7f43 No.3823

>>3822
needs less prowess and stamina and waaay more intellect.

Typical necromancers think themselves to be enlightened and intelligent!

5eb22e No.3824

>>3819
I think some kind of bird, harpy like even.

>>3821
Well we put in some ideas of motivations for all of them, but I take your point.

Charisma could be dropped to 3, the 4 for stamina when dealing with princesses was mostly a joke of "the only time he's tireless is with princesses"

30e5a8 No.3825

>>3822
+Very Doctor Doom like which isn't a bad thing in my opinion

+/-Personally I'd swap stamina and intellect

-Way too much text in the top section and his power says a lot without saying what his power really does

5dc007 No.3826

>>3822
>"Okay role call. Please state your name and title"
>"Green Knight, the woodland sentinel? Check. Lantern Knight, the luminous warden? Check. Bear Knight the completely normal human knight? Check. Sku-"
>"I AM SKULL KNIGHT! The dark avenger and protector of the far maddens yet unsullied by the ebon grasp of the shadows!"
>"Jesus christ Skull Knight, sit down, we have shit to do today"
10/10 i'm laughing my ass of right now.

1b5254 No.3827

>>3822

Modifiers are capped at +2.

>Well we put in some ideas of motivations for all of them


Kind of. People are getting a little off rails with newer knights. Like look at Arcane, Lantern, and Corpulent's descriptions. Arcane has a slight motivation but you don't know what he plans to do once he starts his journey.

989095 No.3828

>>3823
>>3825
Him being verbose and adjective laden and gothy and kind of a dork is sort of the joke.

30e5a8 No.3829

>>3828
I wasn't thinking it from that angle but I'd still like to know what his power actually does

989095 No.3830

File: 1428715162149.png (127.24 KB, 500x523, 500:523, SkullKnightCard.png)

>>3829
He can teleport to people who call out 'SKULL KNIGHT!'

1b5254 No.3831

>>3830
I feel his pose should be more dynamic. Like he's holding a skull in his hand and likely monologue while staring into it.

1b5254 No.3832

>>3820
Alright cool.

Now we need a slight update of Ace and Black Knight.

1e615f No.3833

>>3724
Wait, what happened to Bash Knight? He was neat…

989095 No.3834

>>3833
He's super dead now, Anon. Turns out that lovingly knitted scarves don't actually stop spears.

Or someone forgot to add him to the chart, which is gonna happen a -lot-.

1e615f No.3835

>>3832
Anyone got Ace's latest versions, so it can be worked with?

1e615f No.3836

>>3834
Oh well, will re-adding him to the chart revive him or something?

989095 No.3837

>>3836
The things I say are not canon.

f6edb4 No.3838

File: 1428716457161.png (46.84 KB, 427x524, 427:524, 11148999_10206633165691006….png)

>>3832
Sure I'll get a rough sketch done tonight.

1b5254 No.3839

>>3835
I'll try to find Ace's profile but for art he's just the default knight.

Has 2 in everything and 2 points to allocate in any spot he wishes.
>>3836
Yes

f6edb4 No.3840

File: 1428718152401.jpg (1.51 MB, 3264x2448, 4:3, image.jpg)

Alright guys here's what I've got, thoughts?

If your wondering why I made his weapons similar to Man At Arms weapons that's becuase in the original stating of him they both had the same weapons the only difference being that Man At Arms weapons where slightly dingy.

1b5254 No.3841

>>3840
Not bad. I feel he might need to follow that one template since he's the most blank slate knight though.

f6edb4 No.3842

>>3841
It's mostly a reference, nothing more.

84a232 No.3843

File: 1428718522373.png (94.18 KB, 470x484, 235:242, trickyknight.png)

do you think this reference is too much for it to be counted as a real knight, and as a gag knight instead?

f6edb4 No.3844

File: 1428718740405.jpg (1.53 MB, 2448x3264, 3:4, 1426461945303.jpg)

>>3843
Someone did a sketch of Ranger Knight and Black Knight many moons ago, I think this is the best redraw we have.

989095 No.3845

>>3843
We've had a -couple- jojo knights and I think they're pretty funny and could be included, but I may be in the minority here.
He's got 13 stats instead of 12, though.

989095 No.3846

>>3843
Change his title to 'Bizarre Knight'

1e615f No.3847

>>3845
having 12 stat points total is the immaculate rule of knight-building, correct?

1b5254 No.3848

>>3845
I want something polished to give the chart legitimacy. That means these guys would go in the joke/extra section. Not that I don't like the references.

>>3844
I like those. Could use them as references for redesigns.

1e615f No.3849

>>3848
Hum… in that case should I drop the "Prude Knight" idea I've been scheming?

989095 No.3850

>>3847
Knights must:
1) Stat total to 12
2) Power can only provide +2 or less of a numerical bonus
3) Helmet must conceal face
(I'm lobbying to have 3 amended to exclude female knights)

30e5a8 No.3851

>>3843
+ Very well drawn
+ References are clear if you know the source but makes him unique if you don't
- Not making his special ability the Jostar Family secret technique
- Balancing of the stats just feels off, besides the fact he has 13 point

Don't get me wrong I REALLY like this knight but I'm going to have to say he is more of gag knight material

1b5254 No.3852

>>3849
Bad idea for RP driven PC.

I'm juggling both threads right now so I'll be super concise here.


We should probably focus on organizing things before they collapse in on themselves.

Second, got to get more generic but decent concepts in first. Like Colour Knights or something.

I know a lot of drawknights have ideas and that's cool but we need a recognizable core here.

2a9e39 No.3853

>>3850
Why? so people can get lazy when it comes to drawing their waifu ocs? shit idea

1b5254 No.3854

>>3853
I'm thinking we limit Female Knights to 3 max.

1b5254 No.3855

Alright here is how I think they could be organized.

The Core

Ace
Red Knight
Blue Knight
Green Knight
Black Knight
Gold Knight
Silver Knight
Bronze Knight
King Knight
Queen Knight (He's that kind of queen)
Joker Knight
Princess Knight (The Token Girl of The Core)
Bear Knight (The Original Gag)
Man-At-Arms


The Character Classes (Barbarian, Ranger, and Arcane Knight types)


The Character Ideas or not quite Classes (Lantern, Corpulent, Shining Knight types)


The Races or outright Princess counterparts (Dawn Elf, Dragon, and Cat Knight types)


Gags and Easter Eggs (Box Knight, Snake Knight, etc)

1b5254 No.3856

>>3855
Switch Bronze to copper. Will probably be the weirdest one in The Core though unless we make a Bronze Knight.

1e615f No.3857

>>3855
Hrm… yeah, I can see it crumbling…

1e615f No.3858

Hold on, "The Core"? Whuzzat??

1b5254 No.3859

>>3858
It's my term for the first knights you'll see on the chart, and the 'defaults' with a clear focused theme.

1e615f No.3861

>>3859
Perhaps you should put together an listing all Core Knights, even if a slot can't be filled with more than the knight's title. That way you can just hope some drawknights will step up and start filling in the blanks. Might want to move or add two knights if you wanna keep them displayed in rows of 4

063de7 No.3862

File: 1428722346246.jpg (1.71 MB, 1836x3264, 9:16, 2015-04-10_18-25-40_609.jpg)

I saw the words "merc knight" in a previous thread and took my lame crack at it (image related). Haven't figured out how to make the coin-mail, though. Any tips for staying on-model, pic or text -wise?

Merc Knight I (Monetary Myrmidon)
+ cunning warrior
+ shrewd negotiator
+ MBA in Business
- will take every penny you've got
- and then some
Stamina 2
Prowess 2
Speed 2
Charm 3
Smarts 3
+ Diamond Spear -
+ Coin Mail - protection scales with wealth
Power, Credit Default Swap: swap wealth scores between 1 princess you've saved and 1 you haven't
"A knight fighting for love- love of coin, love of battle, love of hot royal poon."

Merc Knight II (Paid Patriot)
+ retired Special Forces or something
+ knows how to get the job done
+ all steak
- no sizzle
- will mock the GM/player(s) mercilessly
Stamina 3
Prowess 1
Speed 3
Charm 1
Smarts 4
+ Kalashnikov - both a cheap ranged and melee weapon (img:blood stain on stock?)
+ Health Insurance - spend 1 wealth to immediately regain 1 health
Power, Fight Dirty: ???
"A knight for hire, with a suitably high price tag. Inexplicably hates the word 'chimichanga'."

>>3817
>rooster knight
>this is the first thing that comes to mind

Masked Knight (Hotline Hitter)
+ can use anything as a weapon
+ rad synth theme music
+ crazy good at murder
- crazy good at murder
- crazy
Stamina 1
Prowess 4
Speed 4
Charm 2
Smarts 2
+ Baseball Bat - with some bits of brain on it
+ Letterman Jacket - can get away with damn near anything
Power, Masks: the gorier the wound, the faster it heals
"Do you like to hurt people?"

1b5254 No.3863

File: 1428722529707.jpg (42.79 KB, 340x270, 34:27, This_Type.jpg)

>>3862
Not digging it to be honest. He technically already exists as a character, and he's more of the classical mercenary with the feather cap, stripes, and huge greatsword.

f6edb4 No.3864

File: 1428722635257.png (70.83 KB, 1534x1639, 1534:1639, 1426461945303.png)

Here's a bit of a preview of Black Knight

f6edb4 No.3865

>>3863
I'll get on that later. Now I must sleep.

1b5254 No.3866

>>3864
Looks good. Sketchy, have you put any of your knights into cards? I'll give it an attempt or two and use this one if you color it for a chart outline. Just to get my organization thing into gear. I feel it's becoming really necessary at this point to prevent us from crumbling a part.

063de7 No.3867

>>3863
Hence the I and II- traditional vs modern. I suck at complex shapes, though. :(

Side note, love the loops, love the history of mercenaries. The outfits there, for example, were because the soldiers had to subsist on looting, including clothing- and they got all these badass outfits, but could only wear/carry one at a time, so they slit the overclothes and pulled lower layers or displayed them through those gashes. The renaissance city-states even had a PMC-like euphemism for it: companies of adventure.

Military adventurism, indeed.

Those rad duds aside, are there good stylistic touches that visually say "I'm a soldier of fortune" without falling into the same dude-in-armor look?

063de7 No.3868

>>3865
Oh, kickass

f6edb4 No.3869

>>3866
I can do that but not tonight I need to do some things tonight.

1b5254 No.3870

>>3867
There's always this

>>3606

A little bling here and there. A dynamic pose also helps. Like he is flicking a coin into the air.

2a9e39 No.3871

>>3855
you (or someone) are probably gonna want to spin some of these out into more than a name that really says nothing about the character or aesthetic if you want drawknights who are on the fence to bite. marking which ones have already been started or completed is probably gonna help too

>snake knight

best knight

f6edb4 No.3872

File: 1428723704028.jpg (35.59 KB, 540x960, 9:16, 11149089_10206640640117862….jpg)

>>3870
Something like this?

1b5254 No.3874

>>3871
Most of the ones in the core are already existing characters I just need to hunt down. With the exception of Bronze (who can be Copper I guess), Joker, Queen, and Silver (kind of, got to hunt him down in the archives).

Joker can be Jester Knight after we hammer him out.

Black also exists as well and even showed up in these quick compiled charts now. Ace is missing but I feel I shouldn't need to pull up his profile to get his art updated considering he's just the default knight.

>>3872

Yup, spot on.

5eb22e No.3875

>>3850
>(I'm lobbying to have 3 amended to exclude female knights)
Fuck that. We have male princesses. No reason we can't have a few female knights
>Still need very girly Princess Knight

063de7 No.3876

File: 1428724883344-0.png (3.83 KB, 246x212, 123:106, knight-template-crap.png)

File: 1428724883344-1.png (48.23 KB, 276x305, 276:305, 1428675872791.png)

>>3872
>>3874
Got the coin thing done digitally; anyone want it? Also, one might feel like a doof after looking at the knights again and finding a fairly Renaissance-looking fellow, who might be the Merc Knight? I'm new and doofy.

f6edb4 No.3878

I'll give it a go tomorrow. I am slightly busy though so it might not be as quick as I'd like.

1b5254 No.3879

>>3876
He's Boom Knight. The bomb/gun guy. Could be repurposed, but lets save that for another discussion. Right now I'm trying to make a rough outline chart of what needs to be done and in what order.

dd4439 No.3880

File: 1428725401143-0.png (141.96 KB, 439x550, 439:550, Shiiiiit.png)

File: 1428725401143-1.png (105.3 KB, 439x550, 439:550, why am I doing this with m….png)

Okay, my little bro did a small update to Forge Knight; fixed a grammatical error, and re-did the buffed-point icons so the picture is more apparent.

He also created a new knight, here for review, assessment, etc.

894e8e No.3882

Out of curiosity, is scottish ram knight still a thing Sketchy, or did you give up on him?

1b5254 No.3883

File: 1428725686795.jpg (1.05 MB, 1696x2112, 53:66, OldKnights.jpg)

>>3880
>filthy gaijin

Remove that and it's perfect. Power could be a bit more objective but as it stands it's good.

Also, you're the anon who remade Barbarian and Arcane right? Could you help with this? >>3855

Particularly Ace. Because he's going to be the first one on the chart and this is all we have for him. Super old and outdated.

>>3882
It's on his backlog. He hasn't scanned in a lot of his knights.

6a22fb No.3884

File: 1428725896962-0.png (81.9 KB, 456x490, 228:245, Matador Knight WIP.png)

File: 1428725896962-1.png (98.61 KB, 456x554, 228:277, Red Knight Revised.png)

>>3880
>>3335
Same stats as Matador Knight, m8.

Also, posting the revised version of Red Knight again since the statting on the sheet isn't right.

dd4439 No.3885

>>3882
>>3883

I am the guy who did Arcane and Barbarian- Revenant too. I am NOT Sketchy, though. That's a different dude. Might start using a name if I feel like it.

I'm still gonna do more re-draws, too. I've been absent for a while because Scholar of the First Sin, replaying Deus Ex HR, and still kind of hesitant to get back on Kobold Knight again. Starting again tonight though. My goal is to get through as many of the Knights as I can.

And by "help with this", I assume you mean re-draws? Cuz I'm trying my damndest, I assure you.

>>3884
Well damnit all then. I hate telling him he has to change things. He's a stubborn one.

6a22fb No.3886

>>3885
Tell him to take a point out of attack and put it into speed. I think it'd fit HEMA Cut Man's incompetence better, though that's just my two cents.

1b5254 No.3887

>>3885
My plea in particular is in relation to trying to organize the chart and give it a less chaotic feeling. I'm going to do Ace, playing cards, a girl knight as the first knights on the chart. Ace needs an update because that's seriously his only stat card.

I figured it'd be a good place to start because he's a straightforward existing design and concept.

1b5254 No.3888

>>3887
Oops.

Colors, then King, Queen, and Joker.

So guy who did Red Knight your knight is the first on the chart after Ace. Congrats.

6a22fb No.3889

File: 1428726544188.gif (52.57 KB, 129x200, 129:200, how to play paladin.gif)

>>3888
Aw yea

dd4439 No.3890

>>3887

Dangit, I was hoping to avoid getting into chart-organizing.
I feel as though I should be polite and tell you that I'll get to it when I can, but we both know that's a lie that actually means "yeah no." I could tell you and MYSELF that I'd do it, but I know MYSELF better than that. It'll just get put off indefinitely. Sorry, but I'm just not comfortable making promises I know I won't keep. I can barely push myself to do stuff that I actually like as it is.

989095 No.3891

>>3880
Those are nice.

1b5254 No.3892

>>3890
Maybe that came on too strong. It's not true organizing just yet. I'll be doing the actual organizing. I just need things to organize with.

It's really only a reference thing so the chart has a bit of focus. I just need a stat card of Ace because it's a bit pathetic that the original knight needs to have an UPDATE ME thing on my rought outline. Everyone else in need of tweaking will get that if needed. I'm not requesting you to draw all of those. Just Ace/Default Knight.

dd4439 No.3893

>>3892
Oh okay, I can do that.

1b5254 No.3894

>>3893
Thank you! How's Kobold coming along?

1e615f No.3897

Welp, I'll have a crack at a knight o' mine nonetheless. See how the feedback goes.

Prude Knight (The Adamant Martyr)
Stamina 3
Prowess 3
Speed 1
Charm 2
Smarts 3

+ Caring and protective, is not in the biz just to swoon maidens
+ Thinks outside the box
+ Best offense is a good defense
- Defense not as good as he'd wish
- Maybe too selfless for his own good

Combat Shield: A defensive armament customized for offensive use. Block & Counter is a favored tactic.

Dazzling Ribbon: Wristband with a magical sheen to it that heightens immunity against most ailments. Tends to draw in all sorts of unwanted attention…

"An once-loyal defender of his kingdom, recently cursed by a succubus for being too picky. Now he's on a crusade in search for the maiden's kiss that will untie his bind."


(Now, for his special ability, I got two ideas… one with two flavors)

Martyr's Last Stand: Once a day, gain +2 to both Stamina and Prowess for the rest of a confrontation, afterwards suffering -2 Penalty to both stats as drawback until a prolonged rest is taken.

(Virgin)Pure Sphere: Once a day, you may abstain from attacking your foes to focus and condense some of what little (virgin power)purity is left in the world into destructive energy, initial damage being 1 and increasing by 1 per roll, capping at 4. You either unleash the attack on a 1 or fumble and lose it all on a 6, any other number forcing you to keep rolling. (Some damsels actually dig being struck by those… so chances are you may lose this ability at some point.)

1b5254 No.3899

>>3897
Actually pretty good. The bottom one is interesting but might not fit the card and gets a bit crunchy. But it is good that you're using the stats and dice for these powers.

5dc007 No.3901

File: 1428730001278.png (14.69 KB, 357x288, 119:96, lk.png)

>>3813
Sorry it's been a while. I went out.

How'd I do? Any suggestions/touch ups?

5dc007 No.3903

File: 1428730125119.png (14.78 KB, 357x288, 119:96, lk.png)

>>3901
Oh fuck i forgot the sweat. One second i won't stand for this

1e615f No.3904

>>3901
Other than perhaps contain the smoke a little so it doesn't extend off-image, looks all fine to me! (although I gotta say it looks super neat; that's some well-drawn smoke you got there)

989095 No.3905

>>3903
>>3901

Holy SHIT.
We are moved to tears by the size of it.

1b5254 No.3906

File: 1428730264398.jpg (39.42 KB, 555x417, 185:139, Brilliant_cigar1.jpg)

>>3901
>>3903

Looks really awesome!

I'd shrink the smoke a bit so it doesn't cut off suddenly and makes putting him in a card and chart easy.


Other than that. Fantastic work

063de7 No.3907

>>3906
Amen to that

1e615f No.3908

Welp, I'll be tucking in for the next several hours. Might sketch up Prude Knight later if he get some attention.

6a22fb No.3909

File: 1428730646211.png (92.48 KB, 459x496, 459:496, Matador Knight Final (Most….png)

I'll battle that capote later. Trying to mouse draw flowing fabrics is like hammering nails through your cock.

>>3903
10/10 would fug in the poo poo hole

989095 No.3910

File: 1428730671451.png (131.97 KB, 500x523, 500:523, LanternKnightCard.png)

>>3903
I updated his card as fast as I could.

5dc007 No.3911

>>3906
>>3904

Okay smoke's an issue, got it. Truth be told, i always sort of just draw smoke trailing off. it's a huge copout but i have no idea how to actually give it an end. So could it just be cropped until it's not giving the knight above him black lung? Like will this >>3910 (or even more cropped) work or should i redraw it?

Smoke's annoying and i'm trying to get out of it, if you can't tell.

1b5254 No.3912

>>3911
I hate to do it to you, but it really is a necessity.

Because cropping won't work on a chart. There's no corners for the smoke to fade into with that.

The smoke can be pretty mild. Can even just round the ends softly or have it fade away into points.

989095 No.3913

>>3911
I lazily tried to apply a gradient to the smoke so it faded out above him but it didn't quite look right.

1b5254 No.3914

File: 1428731174692.jpg (40.88 KB, 1230x690, 41:23, Reference.jpg)

Would this reference help?

5dc007 No.3916

File: 1428732725594-0.png (11.7 KB, 357x277, 357:277, lk.png)

File: 1428732725594-1.png (13.34 KB, 357x277, 357:277, lksmoke1.png)

File: 1428732725594-2.png (13.11 KB, 357x277, 357:277, lkSmoke2.png)

>>3910
I just ended up dicking around with one i had already made before that, but canned because it looked bad. Still looks bad but i'm tired now. Here's a few. I'm going to bed though. Maybe i'll draw more stuff some time later.

5eb22e No.3917

>>3784
>>3789
See >>3817

I vote for Harpy/Rooster Knight to be the Lady's Knight.

5eb22e No.3918

>>3916
middle one. lksmoke1.png

1b5254 No.3919

>>3916
Middle one works well. Thank you for making this!

fbcb63 No.3921

>>3833
on the currently being updated list.

if anyone wants to update black knight with that greatsword and amulet of invincibility I'm afraid they're gonna have to do it themselves because I haven't got the effort to spare for that.

dd4439 No.3922

>>3894
Slowly. Not only am I distracted by a side-project I took up (it IS Towergirls-related, and it involves Royal Jelly, hint hint), but I'm also coming down with procrastination syndrome. Oh, who am I kidding, I'm not "coming down", it's a chronic condition.

Worse yet, it's the weekend now, so I won't have the house to myself overnight for the duration. I draw best when I'm isolated.

>>3916
Fuckin' incredible, mate. Lantern really needed a new portrait, and now he's got it. Being such a famous knight around here, he really deserved some good looks.

989095 No.3926

File: 1428734294234.png (131.43 KB, 500x523, 500:523, LanternKnightCard.png)


fbcb63 No.3930

File: 1428738716793.png (6.08 MB, 2042x6988, 1021:3494, Tower Knights.png)

update

gonne knight and silver knight live, also bash knight made the cut

1b5254 No.3934

>>3930
Bash Knight is drawn really huge.

fbcb63 No.3935

>>3934
I know but unless the artist can give me a clean version of his art I can't shrink him down without rendering the text on his card illegible.

fbcb63 No.3936

>>3935
>>3934
eh fuck it I'll give shrinking him a shot

fbcb63 No.3937

File: 1428740825086.png (6.03 MB, 2042x6988, 1021:3494, Tower Knights.png)

bash knight fixed, plunderknight fix for gonne knight applied

5eb22e No.3939

>>3937
need to get them justified properly, it looks ugly with them out of alignment.

989095 No.3941

>>3937
If i can make a request, can you use the version of Mouse Knight 1 with the power armor offset to one side, so you can see more of it's detail? It's post >>39272628 on the current /tg/ thread.

02f775 No.3942

"Drink your tea." Peasant Knight motioned to the small shoddy tin cups. They had set up camp in the Fearsome Forest, their tents and bedrolls up against the side of Horror Mountain. It was more reassuring to have the cold stone face of the mountain to sleep with your back against. The rest of Team Sparkle Knife I Didn't Agree On This Name Ebony Blackshade agreed.
"No," said Cardboard Knight. Peasant Knight groaned inwardly. Board had the annoying ability to sound like he was rolling his eyes when he spoke.
"Come now, it's blissberry. They're hard enough to come by out here. Don't let good tea go to waste." Peasant Knight took a soft sip, wincing as it burned his tongue. "Bash, pass the sugarleaves."
Bash nodded excitedly, handing over a tin of small leaves. The small knight was happy to be among others for once, even if he had to carry most of the equipment. It took a while to get used to the boy's voice, but it was more pleasant than Board's grousing or-
"I looked down into the cup of blissberry. The tea was black as the shadows that held me close at night. I took a deep breath, inhaling the acrid scent of sweet tea. Just like mother used to make."
-that.
"Do you want anything, Skull?"
The knight shook his head. "This tea is like my soul, Peasant Knight. It's liquid, and black, like the shadows, so I have to drink it. I have to drink and replace my soul, fill my soul with a warmth to carry me through the shadows. Even now I can remember what my master would say to me, in the dark of the knight, as he held his training sword to my throat in his sleep…" the knight monotoned, his rumbly, husky voice rattling along about honor and pain.
Sometimes Peasant wished he went alone, or just with Bash. Once again, Board interrupted his introspection.
"Uh, actually, I think you'll find that Sensei Yamamoto, as he's called in the Rice Isles, fully believed in the purity of blade and purity of soul? Like if your sword is stained with blood, you have to purify your soul while cleaning your blade. In Ricean tongue, it's called-"
Skull Knight shook his head. "I know what it's called, Bag Boy. And Yamamoto-sensei was only one man I trained under."
"Hey, I'll have you know this cardboard was folded over 1000 times. It's not some shit-tier bag armor, like Peasant Knight's potato sack!" Board grunted as he picked up his cup of tea. "How the hell am I supposed to drink this."
"Well you could lift your helmet." Bash said.
"Fuck that." The Corrugated Champion reached into his bag and removed a giant, pink curly straw, dipping one end in the tea.
"Please, can you not use the straw?" Peasant shook his head.
"Until they invent a food that phases through solid objects, which they never will because ghosts don't need to eat, I'm using the fucking straw." Board jabbed the straw's end into one of his eye sockets, angling the straw irritably.
"You're just as froo-froo girly as Bash." Skull said as he shook his head.
"I'LL HAVE YOU KNOW *sluuuuuuurp* THIS IS A TRADEMARKED *sluuuuuuuurp* HUMAN PRINCESS ROYAL-ROYAL DINNERTIME *sluuuuuuuurp* DRINKING STRAW, YOU UNCULTURED *sluuuuuuurp* IDIOT." sputtered Board, wet patches of tea forming on the "mouth" of his box.
Peasant quietly finished the rest of his tea. "I think I'm going to be turning in tonight, gentlemen. Who will be keeping first watch?"
Bash's hand shot up before Skull wagged a finger. "I was born in the shadows, young love knight. Were you? They will be my guide and our protectors, for I do not need to sleep, so long as I have a purpose and the shadows to sustain me."
"Whatever. Goodnight shitlord," said Board as he kicked a foot full of dirt into the fire, making it crackle and start to die.
"Board, I haven't gotten in my tent yet," said Peasant Knight.
"I thought eating a lot of carrots was supposed to give you night vision powers or whatever. I dunno. Carrots suck. Go to bed."

02f775 No.3943

>>3942
Morning arose quietly, the screeching of the Terror Birds resounding through the forest like nature's alarm clock. Peasant Knight sat up quietly, rubbing his head before sliding his pot back into place. He swept the door to his tent open. "Good morning, my compa-"
The camp was a mess. Tents ruined, stools kicked over, the kettle up-ended into the dirt. A procession of ants trekked through the tea that had not yet soaked into the ground.
"What in the hell?"
The morning was broken with a familiar scream. The kind of scream that Board made when he was in trouble. Peasant hefted his mighty Halberd and shield and marched to the source of the screaming.
The clearing shone with morning dew and arrowheads, the firing squad of centaurs laughing and stomping their hoods as they aimed their bows. Board fled back and forth across the clearing as the centaurs took aim and fired. They'd stripped him of his suit and left him in his underwear (which Peasant noted, with some amusement and disgust, were covered in Mimic Princess in cheesecake poses) and had painted an apple on the sides of his box. Every scream of fear as an arrow sunk into his helmet made the centaurs laugh harder.
Peasant scanned the clearing. Bash was sitting on the back of a stern female centaur (no doubt their commander) and was gleefully running a brush through her hair with the woman's quiet approval. Skull hung from a net tied to a tree branch.

02f775 No.3944

>>3943
Skull motioned Peasant closer. The centaurs were too busy with their game to notice.
"What was that about the shadows being your guide?"
Skull scoffed. "They were, and then I got up to pee this morning and found that in the horrible light, I had lost my friends the shadows. But then, a shadow loomed across me. An enemy shadow. And it belonged to -her-." He pointed at the commander.
"So why're they shooting at Board."
"He would not stop making 'ride the pony' jokes and asking which of her relatives had gotten their Cutie Marks yet."
"Well. Are you guys in trouble?"
Skull scoffed again. "Me? In trouble?"
Peasant crossed his arms.
"…cut me down, please."
Skull Knight did not land gracefully as he had hoped he would. He brushed the dirt off his armor and righted himself, flexing. "Let's show this horse how we do it in the rodeo."
"No, I think I'm going to go talk to her." Peasant nodded.
"What? Why?"
"Well…why isn't she trying to kill Bash?"
"He said something about really liking her hair and offered to make it look nicer."
Peasant nodded. "I figured a kind word would do more than trying to carve her flank up with a halberd."
Skull sighed. "You may be right. This time, we win our battle with words, not war. The greatest battle we can fight…is with politeness."

02f775 No.3945

>>3944
The four of them slinked back to camp, full of arrows (and in the case of Bash, covered in lipstick). Bash giggled in glee.
"What's so funny, half-pint. Makin' it with a horse? Good for you. Next thing you know you're gonna try to fuck Barnyard Princess before her brothers can rescue her." groused Board.
Peasant sighed and slumped against his tent. "At least they apologized."
Skull nodded. "If there's one thing to learn today, it's never take a piss in the morning without someone to watch your back."
Peasant shook his head. "No, I think the moral is, never sneak up on a jittery herd of centaur when they're all loaded up to turn a bear into a porcupine."

fbcb63 No.3946

>>3941
I like it more with it's current look but sure.

>>3939
at the moment I'm more concerned with archiving all of the bastards but yeah, when the time comes to finally get them sorted I'll likely make multiple sheets and sort them according to some kind of types list.

1b5254 No.3947

>>3946

I'm doing a rough outline myself of this, but this would be a good way to start if you put them in a bunch of charts. >>3855

989095 No.3948

>>3942
>>3943
>>3944
>>3945
Eeee, Knight writeprincessry!

fbcb63 No.3949

File: 1428741802054.png (6.02 MB, 2042x6988, 1021:3494, Tower Knights.png)

>>3941
>>3946
this is the work of an enemy [stand]

>>3947
yeah sounds good. I'll look to sorting them out later but its a bit of a pain because I've yet to figure out how to really use GIMP and MS Paint's copy/paste can be kind of hap hazard.

Still might grab that "one of those knights" thing and use that to make associated charts.

fbcb63 No.3950

File: 1428742596260.png (113.62 KB, 719x307, 719:307, odd knights out.png)

okay anyone got ideas for these guys?

its SO MUCH easier to make new knights if we have some ideas going in.

1b5254 No.3952

>>3950
Here's the first statblock I found on Desert

Desert Knight

Stamina: 1
Prowess: 2
Speed: 3
Charisma: 2

Born in the heat of the desert and made a man by the heat of battle you are something of a specialist in the art of swift combat. Trained by the some of the deserts greatest swordsmen and dancers you have combined the art of war and art of dance into a deadly art that both unpredictable and fast.

Weapon: Tulwar: A curved sword mainly used as a one handed chopping weapon, renown for being a better chopping weapon than a Katana.

Weapon 2: Pesh-kabz: A single edged knife that is designed to pierce mail.

Power: Dance of Death: You begin to dance, sword in hand, in a beautiful manner that stuns the enemy in both amazement and confusion, leaving him wide open for an attack. Gain +1 to speed.

1b5254 No.3953

>>3952
Oh, and that weapon is totally not a tulwar. And he has a shield so that should be changed.

fbcb63 No.3954

>>3952
looks like a khopesh or some kind of scimitar.

but thanks mang, already got fungal knight's stats on half-chan.

9b7f43 No.3955

>>3950
I believe desert knight is getting a make-over soon by one of the drawknights.

fbcb63 No.3956

>>3955
I'll update the sheet if that does happen.

fbcb63 No.3957

File: 1428746370471.png (6.39 MB, 2042x6988, 1021:3494, Tower Knights.png)

fungus, desert, and valkyrie knight added.

1b5254 No.3958

>>3957
Don't add any face showing version.

1b5254 No.3959

God damn it

fbcb63 No.3960

>>3958
well I added the face version I posted on halfchan, then fixed it with nolips full helm valkyrie knight.

fbcb63 No.3961

File: 1428746674043.png (6.39 MB, 2042x6988, 1021:3494, Tower Knights.png)

absolute last version of valkyrie knight

1b5254 No.3962

File: 1428748143396.png (125.66 KB, 500x523, 500:523, Lantern_Knight_Card.png)

Tried an update on his weapon icon. If the original drawknight stops by again hopefully he can draw the shield icon.

fbcb63 No.3963

>>3962
adding to megalist

9b7f43 No.3964

>>3962
he's absolutely beautiful

fbcb63 No.3969

File: 1428757393998.png (773.06 KB, 3992x4824, 499:603, knight sorting template.png)

tentative knight sorting template, unsure of what to add, take away, or otherwise change.

fbcb63 No.3970

File: 1428758269307.png (834.58 KB, 3992x4824, 499:603, knight sorting template.png)

>>3969
missing stat corrected, tentative rules for new knights

fbcb63 No.3971

File: 1428759346436.png (919.15 KB, 3992x4824, 499:603, knight sorting template.png)

>>3970
rules from normal knight template added

fbcb63 No.3972

File: 1428759865475.png (2.38 MB, 3992x4824, 499:603, inhuman knights template.png)

first shot at sorting knights by type, tried alphabetically then forgot a few so I said fuck it,

5fb384 No.3973

Does anyone have refs for Yven the blue knight?

1b5254 No.3974


5fb384 No.3975

>>3974
>>3974

Thanks, friend

fbcb63 No.3976

File: 1428766461125-0.png (59.73 KB, 1200x900, 4:3, mermaid princess and beau.png)

File: 1428766461125-1.png (3.77 MB, 4112x5216, 257:326, inhuman knights template.png)

>>3972
second attempt at sorting inhuman knights

13e1f5 No.3977

I don't know if we have a stat block for Princess Knight yet, but here we go:

Princess Knight (Lily Liberator)
Stamina- 2
Prowess- 3
Speed- 4
Charm- 1
Smarts- 2

+Has first hand experience being captured and freed.
+Just as strong as the boys
+Basically just practiced swordsmanship while trapped in a tower.
-Not getting any heirs anytime soon.
-Some princess' might feel a little awkward.

Feminine Wiles - It's the name of her broadsword. Caution, sharp edges.
Resolute Glove - A big iron glove punching monsters in the face. Also, anger issues.

They Had This One in My Tower - Failures on finding secret doors and traps can be re-rolled once per search location.

"A former damsel in distress, who got tired of knights saving her. Practiced for years so that princess' can finally save themselves."

fbcb63 No.3980

File: 1428769726391.png (4.09 MB, 4112x5216, 257:326, human knight sorting templ….png)

okay so we have an inhuman knights sheet and a human knights sheet.

I guess I'll collect the oddballs and gag characters in another sheet.

989095 No.3995

>>3980
Peasant and Bash Knight aren't gag characters?

9b7f43 No.3998

>>3995
never.

1f57d3 No.3999

>>3995

They're the most serious characters.

fbcb63 No.4002

>>3995
they're more serious than black knight or scissor knight

6a22fb No.4004

>>3980
where's my knigga pointy at

1b5254 No.4006

File: 1428790155514.png (141.34 KB, 439x495, 439:495, Man_At_Arms_Card.png)


1b5254 No.4007

File: 1428790486237.png (141.62 KB, 439x495, 439:495, Man_At_Arms_Card.png)

>>4006
Spruced it up a bit more.

fbcb63 No.4008

>>4004
in the gag pile until his power stops being widgety to the point of absurdity.

fbcb63 No.4009

File: 1428799412024.png (2.27 MB, 4112x5216, 257:326, GAG SORTING TEMPLATE.png)

>>4008
speaking of which

fbcb63 No.4012

File: 1428800367734.png (6.9 MB, 2040x7184, 255:898, Tower Knights.png)

>>4007
added to the megalist

0209c4 No.4016

I feel like doing a Lantern Knight cosplay.
Should I?

1b5254 No.4017

>>4016
If you think you can pull one off, I say go for it.

49ab90 No.4026

So, Knights are cute and all, but don't really do anything in terms of mechanically interacting with the rest of Tower Girls. Here are some thoughts I had in tying them closer together, and making Knight choice (presumably 'Gen 0') meaningful.

Stats and Challenges
Vigor: Measures your Knight's ability to overcome adversity. Measured from 1 to ? You begin every generation with full Vigor. The amount of Vigor necessary for Knights is currently undetermined. It may end up being rendered as a numerical rather than a 'power bar'.

Prowess: Measures your Knight's skill for battle. Measured from 1 to 5.
Agility: Measures your Knight's swiftness or athletic talent. Measured from 1 to 5.
Intelligence: Measures your Knight's problem solving skills. Measured from 1 to 5.
Charisma: Measures your Knight's charm, skill with words, or simple magnetism. Measured from 1 to 5.

Challenges can be worked into the individual tower girls pages. Perhaps for instance, rescuing a particular princess might require passing a challenge. Perhaps unlocking options itself requires a challenge (For instance, accessing the second set of princesses in Generation 1). You may also find yourself at cross roads where passing one challenge will let you access a subset of options, but to access a different subset, you most clear a different challenge. Some challenges may give you a reward just for completing them, in addition to whatever else you may have earned.

Challenges may call on different stats, shown by the symbols associated with the challenge. A rating, numbered 1-5 is also associated with the challenge, and may be different for different attributes. For instance, it may be easier to sneak past an enemy (Agility 2) than to defeat it in combat (Prowess 4). You may use any of your stats that is valid for the challenge (generally, your highest).

Passing a challenge costs 1 vigor, plus 1 additional vigor for every point the challenge exceeds the stat you have chosen to use.

Abilities, Boons and Burdens
Each knight has an ability, representing a skill, spell, piece of equipment, or other source of power. These generally outline their own rules. Some Abilities are static, some may have limited uses, and some may require the expenditure of vigor to use.

Sometimes you may earn rewards that grant your knight an additional ability. You may use that ability just as you would any of your natural abilities, and these abilities carry through generations.

Each Knight has a bonus, listed on the bottom of their card. This bonus interacts with the premise of Tower Girls itself. For instance, Wagon Knight may have one additional spot in his wagon. Religious Knight may start the game with a blessing of his choice from any of the generation 2 gods. Alternatively, the bonus may be influenced by their decisions. One knight may have a bonus to one or more stats equal to the number of princesses rescued.

Likewise, each Knight has a burden, which is a drawback of some sort. It may be a requirement or inability to choose certain options, a penalty that is taken under certain circumstances, and so forth.

Treasure!
Sometimes you'll end a generation with some vigor left over. You may use this remaining Vigor to purchase treasure from a treasure page (needs to be made). Each treasure has a cost rating, representing how much is required to purchase it. Treasures may be new abilities, equipment, or one-use items. New abilities function like any other abilities. Equipment usually enhances one or more of your stats. And one-use abilities will give you a temporary bonus, but are lost afterward. Though you may own any number of abilities or equipment, you can only carry so much, and at the beginning of each generation, the knight must choose any combination of three abilities and/or equipment to take with them. Fortunately, they can carry all their one-use items.


Finally, an example, with tentative numbers.

Shota Hero Knight
5 Vigor
3 Prowess
3 Agility
3 Intelligence
3 Charisma

+ Brave and True
+ Destined for Great Things
- Inexperienced
- 'Inexperienced'
+ Hey kid, wanna /ss/?

Ability : Hero Heart
Gain one temporary vigor each time you rescue a princess with love higher than lust. Temporary Vigor is lost at the end of a generation and cannot be spent on treasure.

Boon: Boundless Potential
May benefit from one additional ability or equipment (Total 4).

Burden: Charitable Soul
Only gains half wealth from rescuing princesses (round down).

dd4439 No.4044

File: 1428820775324-0.png (58 KB, 320x315, 64:63, KoboldKnight.png)

File: 1428820775324-1.png (140.87 KB, 439x550, 439:550, Shiiiiit.png)

Well, it was a long journey, filled with nearly as much erasing as it involved actual drawing, but I finally have Kobold Knight ready. I wish I could say it was all me, but I got my little brother to do the shading (so that I may watch and learn), and golly gee am I happy with it now.

Also, he updated Cut Knight, fixed up those stats.

1b5254 No.4046

>>4026
I'll address this in a bit but, I will add that it's like running before we can walk. That's my TL;DR against this before I write more.
>>4044
Woah! He looks really cool. Exceeded my expectations.

f6edb4 No.4048

>>4044
What knight are you going to do next?

1b5254 No.4050

File: 1428821810580.png (2.61 MB, 2412x2663, 2412:2663, Knight_Organization.png)

>>4048
Ace, hopefully. For this.

f6edb4 No.4051

File: 1428821877120.jpg (1.41 MB, 3264x2448, 4:3, image.jpg)

Here's the latest sketch for Merc Knight I'll be getting this to computer as soon as I can.

dd4439 No.4052

>>4048
I promised some dude last thread that I'd do Ram Knight. After that, I get to my promise to >>4050 to do Ace and other core knights.

f6edb4 No.4054

>>4050
Why is Fairy Knight a placeholder? He's fine as is.

dd4439 No.4055

>>4050
Also I just noticed that MY Arcane Knight is a placeholder. You're not planning on replacing him with Yven, are you?

1b5254 No.4056

>>4054
>>4055

Placeholder is probably not what you think it is. I'm not replacing those knights. They're just the closest thing I can find that fits the character type. As a reference for artists

fbcb63 No.4057

>>4055
>>4054
guys your knights aren't going anywhere, he just wants some basic generic color knights for a core group. they're the next best thing for what he's proposing at the moment.

f6edb4 No.4058

>>4056
>>4057
Not my knight but if that's the case then that's cool.

1b5254 No.4062

>>4055
That reminds me. Rolling Thunder said he would do Yven but in case he doesn't would you be cool with Arcane being the actual Blue Knight (his name would be altered but everything else is the same)?

2a9e39 No.4065

>>4062
Not that dude but frankly arcane knight seems far more fitting than some dude's oc
plus he's got a real name and everything, fuck that yknow

should probably also lay out whether or not the color knights should have their own gimmick in addition to being identified by a color like green and gold, or be about the color first and foremost

dd4439 No.4066

File: 1428823831974.png (166.68 KB, 439x495, 439:495, KoboldKnightprofile.png)

Alrighty, put a profile on Kobold Knight.

The original concept changed a lot from it's original idea at conception (thanks to input from the peanut gallery, thank you, you handsome devils you), but I'm very fond with the new Kobold Knight. I kind of see him as the Kobold equivalent of the "I'm getting too chivalrous for this shit" knight that may or may not have started this nonsense festival. He sets out to try to make this a quick job- get Kobold Princess, go back to the Guard, grow old, retire. Imagine his shock when he rescues all the wrong princesses- and another knight beats him to Kobold Princess.

I've also attempted to structure him to fill a sort of "support" role. As you can see, when he teams up, he calms down enough to set up for some devastating hits. Definitely the guy you want behind you in your party. When "Panic" is active, we see some of that cowardice that those little kobolds are so famous for. Also, he stops being good at much except running away and talking too much.

>>4062
More than okay with that, actually. I'd like to imagine Yven would fit on a chart of "non-playable" antagonist Knights, anyway. Me and Bro were brainstorming about a band of four bad knights themed after cart suits, who make up a gang that Ace used to roll with before he got too "goody-goody two-shoes" for them.

So maybe that'll be a thing in the future, who knows?

1b5254 No.4069

>>4065
For the most part they're very independent of each other, just in a similar classification due to having a distinct color, being mostly/supposedly human* or 'average', and likely they might know each other or are implied to. But over time we might make them more in-line with each other.

*It's kind of why copper is a placeholder, not human and a bit too out there for this group

I will say though that Yven works as a blue knight you just wouldn't use his name. I mean his whole gimmick is an obsession with the color blue. We'll see what RT cooks up for us but Arcane Knight is next in line if that doesn't work out.

>>4066

Okay cool, Kobold turned out really well.

fbcb63 No.4070

>>4066
>>4044
oh right, both added to the megalist.

2a9e39 No.4071

>>4069
>I mean his whole gimmick is an obsession with the color blue.
that's what i mean, it makes him the odd man out because all the other color knights just have the color as a visual motif, and their actual gimmick is something else. Even Red Knight isn't actually _about_ the color red. Throwing in a character that's just a (in my opinion, super fucking lame) joke about the color doesn't fit with the trends of every other knight on there. If anything, he's more of a joke than most of the knights relegated to the joke chart.

5dc007 No.4072

File: 1428824724757-0.png (102.37 KB, 636x642, 106:107, Knight.png)

File: 1428824724757-1.png (1.06 MB, 636x642, 106:107, I am so angry right now.png)

Alright so i was looking over the list and despite being my favorite of the knights i designed, something was just wonky with gold knight and i couldn't figure out what,

So i touched him up a bit, gave him legs and he still looked off. Then i realized his head is fucking massive.

And now i would need to pretty much redraw it from scratch (or you know, trace a resized old version) to size it better while preserving the quality. In the meantime here you can have a slightly touched up Gold Knight and an example of what i'd rather he looked like. I might actually fix it, but then again i might not.

Dammit.

fbcb63 No.4073

>>4072
mega list updated, I think his head looks fine but do what you think is right anon.

dd4439 No.4074

>>4072
They all have big heads though. What bothers me most is the shoulders/arms. It looks… Awkward. The pose reminds me of a Charger from Left 4 Dead 2.

1b5254 No.4075

>>4072
Needs Int stat

5dc007 No.4076

>>4074
Good point. In the meantime, yeah fuck that pose. It's the oldest i made and based on a template i struggled to fit it to. If it wasn't 4am right now i'd fix it. Tomorrow.
>>4075
Only the picture is updated. The full card is already on the list

2a9e39 No.4077

File: 1428826472676.png (126.96 KB, 500x523, 500:523, ol greenie.png)

>>4050
updated him to the newer template, but i'd kinda like to revise this guy while im at it. the old flavor and power don't really fit a role as one of the more vanilla knights, although i'm not sure exactly where to go with it. maybe an enchanted girdle, like the story, instead of the spellbook?

1b5254 No.4078

File: 1428826588400.png (168.59 KB, 447x493, 447:493, Blue_Knight_Edit.png)

>>4071
Yeah, I can see what you're saying. But I don't think it's too big a deal to have one guy truly care about the color thing. In fact you could say his snobbishness is why they're being classified at all.

Anyway, I did a quick edit of Arcane and for now he'll be Blue Knight. One reason I was thinking of Yven is because his personality and stats could be different from Red Knight's. I feel that one of those 3 (red, blue,green) should be different and red and green are slow and relatively tanky already. And I think all of them are intellectual too.

fbcb63 No.4079

>>4077
enchanted girdle instead of spell book, focus on being a game warden and a woodsman, maybe talk about some overgrown foresty castle I dunno.

1b5254 No.4080

>>4077
That works. I'll be honest I don't know too much about the story. So if you could give me a quick summary I'll see what I can do. You can kind of make it a lot like the old one. Just nerf it and bring it down to earth a little more. Resilient but not immortal. Mysterious but probably wasn't actually born from the trees, etc. Could even acknowledge this and say his reputation has preceded him giving people inflated expectations.

2a9e39 No.4081

File: 1428827176221.jpg (272.89 KB, 912x1320, 38:55, url.jpg)

>>4079
brb googling what the fuck a medieval girdle actually looked like

>>4080
Sir Gawain and the Green Knight, one of the Arthurian tales. Basically the green knight is this magical figure that tests Gawain's faith and devotion by tempting him with woman and fear of death, but in the end it was all an illusion of Morgan's (of course). It's an interesting story mostly about Gawain as a character with a lot of subtext about courtly love, Christian morality & the interaction of Christianity and pagan tradition in ancient Britain, the Green knight likely representing in part the pagan belief system by way of the Green Man & his testing of Gawain' not as a warrior but as someone to abide by his oaths and all that.

however that's really not that important to the design, outside of the homages already present. just going for a more grounded woodman thing with hints of nature worship or something seems like the way to go

1b5254 No.4082

>>4077
I like the idea about the card suits also like >>3077

But we have to be careful when it comes to defining Ace in ayway. In fact he's probably the least forgiving when it comes to this. As he is the most self-insert of the knights. Even calling him Ace can get hairy. I was thinking his title would have Ace (The Ace or Ace Errant) in it and his name would be Errant Knight or The Knight.

That being said, we can include that but without outright stating relationships or past. That can be threadcanon or very very subtle implications.


This is probably a good time to sort this all out before it gets messier. So for the "Gen 1" thing we have a King, a Queen, and a Joker or Jack. Although now we do have a Jack in a Not-Protoman form.

I'm thinking he could be a part of the Gen 1 chart as a possible Red Knight if we end up revising Red or something. Or as the Jack or Knave.

Thing is we do have a Jester Knight in the making as well and that's just a bit more obvious as to what it represents. I'm not going to tell you what's best here although I'd like to hear how we should sort it out before I make proposals. Especially since the Jack design is yours/your brother's.

99f8cc No.4083

>>4080
>>4081
Basically, big green dude in green armor on a green horse rides into the hall on christmas day and proposes a game test kind of thing. (A lot of the arthurian tales start with some random thing walking into all the knights sitting around yapping, or the like.)
The test, in particular, is a getting your head cut off contest. Nobody wants to do it (so arthur's gonna have to do it to be the big swinging dick) but Gawain steps up.
Gawain, not being a moron, asks if he can go first. Green knight says sure. Gawain cuts his head off. Green Knight picks up his head, says "I'll see you in a year and a day" and walks out.
Gawain goes out questing to find this asshole's castle to get his head cut off (maybe) and makes it three days before the deadline, so his host entertains him with three days of awesometastic hunting and feasting, with a subgame that they trade whatever they got that day. While GK is out of the castle, his wife tries to jump gawain's dick. All she gets is a kiss, and trades a kiss for the deer GK bagged. Same the next day, third day the wife gives him the kiss (or three kisses) and a magical not-getting-your-head-cut-off girdle. Gawain trades over the three kisses, but not the girdle. Big Day comes, GK lays him out on the block and jokes around a bit to make him nervous, then actually hits him, leaving a small wound. Gawain gets ready to fight his way out, but GK reveals it's all morgana le fay dicking around again. Gawain apologises about lying about the girdle (and not handing it over as he technically should have) and GK goes "nah, is cool, and totally understandable." They brofist and Gawain returns to the round table with another story.

I'd tack some kind of healing shenanigan on the belt or the power.

1b5254 No.4084

>>4083
Since the belt is flavor text I'd have it act as a passive shield that makes you very well protected. So it has an oakskin effect and you become as hard to fell as a tree.*

*Very hard if not impossible to do in a short amount of time with battlefield melee weapons, not including the fact that it will horribly damage said weapons by the time you make significant progress through the tree

2a9e39 No.4085

>>4083
for the most part the items have just been flavor and potential dm fiat, it would probably fit better as a power, the ability to survive one mortal wound or something like that. can also say the power of the belt is reflected in his high stamina

99f8cc No.4087

>>4084
I like this, but mimics a high stamina anyway.
>>4085
As a power, I'd say maybe restore 1d6 stamina (up to 5) 1/day/gen/whatever we're using for 'time'?
Then toss in a WOODSMAN'S CLOAK that lets him move without impediment or sound in specifically woodland environments. Full on walk through trees because fairy bullshit.
Also voting on joviality, even if he does like beheading people a little too much.

2a9e39 No.4088

>>4087
so like
+jovial
-jovial about beheading

1b5254 No.4089

>>4087
It's supposed to explain his high stamina. I'd be careful about things like Woodman's Cloak. Take a look at Blue/Arcane Knight. His sword is like a wand but it doesn't define much beyond that. They're supposed to represent your weapons, shield or armor most of the time. You can get a bit crazier but this is the first row on the chart not far from ace.

Actually Ace is a good example.

He has a sword and shield. That's it. Your weapon, shield, whatever are statistically the same as Ace's despite their appearance. GM fiat and storytelling will make it otherwise but for the most part it can't just be an extra objective power that he gets. Flavor mostly, and not very defined.

1b5254 No.4090

>>4089
Like so

Oakskin Girdle- An unusual item that acts as your shield and makes you harder to fell than a tree

It can be literal or hyperbolic depending on how you or the GM interpret it. It explains the high stamina and also explains it acts as a shield stand-in of sorts.

>>4088
I like it.

2a9e39 No.4091

File: 1428834175490.png (135.93 KB, 500x523, 500:523, green knight sheet2.png)

alright, how this lookin
any ideas for an actual second minus? i'm kinda drawin a blank

2a9e39 No.4092

>>4091
oh and pretend i didnt misspell tongues

1b5254 No.4093

>>4091
Not bad. However, if two of his pros are about his knowledge why does he only have average intellect at best?

Cloak power is okay for now, only issue is that it doesn't tie in with any sort of stat. Not his own, a princesse's, or his future kingdom.

A second negative can talk about his awful speed. Could even compare it to the trees.

2a9e39 No.4094

>>4093
so watcha think, drop a point out of charisma and put it in int?

yr right about the cloak, didn't really think about it, maybe making it a conditional +2 to speed as long as he's in a forest or maybe just some kind of vegetation? could then make the 2nd negative about him being ill suited to traveling and adventuring in places other than the forest

1b5254 No.4095

>>4094
>+2 to speed as long as he's in a forest or maybe just some kind of vegetation? could then make the 2nd negative about him being ill suited to traveling and adventuring in places other than the forest

Yeah, that works really actually.

Prowess can also afford to just be at 2. But however you choose to distribute stats his int should be 3 at least if you're going to play up his knowledge as positives.

2a9e39 No.4096

File: 1428836538904.png (139.46 KB, 500x523, 500:523, green knight sheet2.png)

>>4095
i think dropping charisma down plays into the forest hermit thing a little more, but yeah thanks

1b5254 No.4097

File: 1428837405404.png (2.48 MB, 2412x2663, 2412:2663, Knight_Organization.png)

>>4096
Everything seems to be in order, but now my current conundrum.

The color knights are all super slow and trend towards similar stat spreads. We might need to really revise Red Knight in a lot of ways.

1b5254 No.4098

>>4097

Yeah, looking at it closely. They all have bad charm too. We can't have that.

Green is good as he is but the other two we might need to delve into again and tweak some things. Kind of why I wanted Yven because he would probably be speedy and charismatic. I feel one of the guys on the top row should be this.

fbcb63 No.4099

File: 1428837887376.png (73.55 KB, 777x294, 37:14, generic knights plus templ….png)

>>4097
did this get posted here?

if not you should swap out arcane knight for the blue knight and stat him up.

we don't have an archer knight one of those core knights should have a bow or a crossbow or something.

red knight (current version) should probably be changed to "miner knight" or something and replaced with a goesfast knight maybe.

1b5254 No.4100

>>4099
I'm not a fan of those mainly because of the template and pose. I'm really looking for these ones to be polished as reasonably as they can be. So Arcane will stay a placeholder for the time being unless we make him speedier. Of course if Black and Red knight turn out speedier he probably doesn't need to change.

I'm thinking the same in regards to Red Knight. I don't feel it works out for what we have in mind. I'm thinking a good red knight would be a speedy aggressive dumb dual wielding type or a spear user.

I considered Point Knight but his title and theme relies on him being tanky too.

I agree on the ranged weapon. A bow can go to Bronze, Girl, Queen or Jack/Joker.

fbcb63 No.4101

>>4100
I don't like Arcane Knight as the blue knight, feels like a downgrade. Then again he isn't mine so what the fuck do I know?

in regards to the generic knights I was thinking they'd serve as a base for better artwork once they have a little flavor for their abilities and weaponry then they could be spruced up a little bit by a kind artknight or one of use could take a shot at improving them.

take yellow there for instance, darken up the yellow, maybe change the grey of his helm to bronze and he'd make a good bronze knight.

at this point you just need to select some placedecent place holders and use them as a basis for your core line up.

2a9e39 No.4102

>>4101
no, I don't think any of those recolors would make a good standalone design. because it would just be a recolor. why waste that slot with a bunch of faceless goons when you could have unique designs that serve the same mechanical function?

just think about it, what is gonna get people more hyped up or even just more interested, a bronze knight thats a uniquely piece of art with its own flavor (some kinda hoplite looking guy? i dunno there's so much bronze age stuff to pull from) or literally just a palette swap
hey i drew this new knight vs. hey i busted open the hue and saturation window and made this guy to look bronze instead of iron

2a9e39 No.4103

>>4101
and calling it a downgrade doesn't make any sense to me either since if anything its a boost, it puts him front and center at the top of the card instead of buried among the rest of em

fbcb63 No.4104

>>4102
>>4103
meh, I intend to sort them out into something interesting. Would help if we had more knight counterparts to some of the princesses so a "Knights of the Kingdoms" thing could be a thing, or more fluff for the kingdoms.

it strikes me as a downgrade because he was his own thing. Now instead of being Arcane Knight he's the Blue Knight. Instead of being built from the ground up for the core group it's a recolor.

this is your own thing, go ahead and do what you like but what you've done with Arcane Knight is change his name to suit this "core group" whose main theme is colors+card references+a bear and a dragon for some reason.

Even if the knights are semifaceless and meant for self inserting it bugs me that one goes from being a wizard knight to just a blue knight.

also bear knight and dragon knight are just confusing, if the rest are supposed to be relatively normal human knights why are they in there? Where's the logic?

1b5254 No.4105

>>4101
>>4102
In terms of style I feel they need to be in the sweet spot between a little generic and flavorful. I don't mind making some crappy stat cards so they can get fleshed out and fixed up but the end goal wouldn't be too different than what we have now. I'm gonna be out for a lot of today but I'll try to sort this out when I come back.

1b5254 No.4106

>>4104
Check the IDs man, you're talking to a different Anon. First things first. The other goal is to display what the chart in general has to offer.

Bear is the gag character. Dragon is a parallel to a Dragon Princess at the end of the chart and is the outright non-human race or special knight. That's kind of why I used "Gen 1" in quotes.

fbcb63 No.4107

>>4106
I'd do a rubbing my temples emote or somthing but I dunno if that's frowned on in octochan.

gonna take me awhile to get used to these IDs and stuff.

I suppose dragon knight and bear knight make sense in that respect.

still agree with that sweet spot between generic and unique tho.

2a9e39 No.4108

>>4104
no. 1: im not that dude, obviously

no. 2:except he doesnt stop being a wizard in any way, he just gets a more general name. if green knight was originally 'forest knight' or something and the name was changed it wouldn't change anything about the character or the character's aesthetic

>Instead of being built from the ground up for the core group it's a recolor.

and your proposed solution is more explicit recolors?? am i reading this wrong or what dude

fbcb63 No.4109

>>4108
my proposal is instead of taking a prebuilt knight, changing his name, and slotting him into the core group is to take one of those generic knights as a base, modify it so it's more unique and well, not shit, and then keep it from being too unique.

I suppose my argument is somewhat sabotaged by green knight being based on the arthurian pagan temptation figure who is literally immortal and magical and who laughs while decapitating people and who was written as part of, basically, fanfiction (a good portion of it is literally inserting french characters into british mythology and reappropiating preroman myths for a christian audience)

my beef with Arcane/Blue knight is you look at him and you think "wizard knight"

look at Ace what do you think? "Semi-Generic Hero Figure" is what comes to mind for me.

I think the first thing you should think when you look at the Core Knights (aside from bear and dragon I guess) is "these guys are similar but not too similar" Arcane/Blue Knight has a wizard's hat, a runic wand sword and a spell book.

he's a bit too unique, but again, my personal taste, and neither of us is curating that chart so this argument is kind of masturbatory.

2a9e39 No.4110

>>4109
no one is any kind of 'official' curator, so the argument is totally relevant, decisions are only happening by weight of popular majority

but anyway the way i see it is that what you want is basically already filled by the white knight in that he's explicitly intended to be the generic starter with a build your own knight option. want a knight that's very close to him but with some slight differences? bam, distribute the stats how you like. the other knights are the prebuilt characters in that they come with their own rigid statlines, gimmicks, and vague personalities

maybe he shouldn't be inline with the others to emphasize that difference

fbcb63 No.4111

>>4110
I dunno, maybe. If whatever happens offends my autism too much I can make my own version, you could do the same.

not that important, also not a bad approach to things. I'mma let Coreanon do his thing before I solidify an opinion on that chart.

I should get back to that writing project I started, you have a nice day anon.

30e5a8 No.4112

>>4097
Someone is going to have to re-stat Red Knight, he has got 14 points

6a22fb No.4113

>>4112
>>3884

Little bit steamed no one notices this shit. That's cool, tho.

dd4439 No.4114

Personally I'm against the idea of rendering Ace as "generic", just because he's the main character. It would make sense if he was the ONLY knight to choose, but we've all gone through such a HUGE collective effort to create this colorful pantheon of knights to choose from. If we made Ace that mind-numbingly boring, there'd just be no reason for him to even exist. It's like, imagine if you're at an ice-cream parlor, and you have a big ol' selection of flavors to choose from- from basic things like chocolate or strawberry or mint, to more complex things like rocky road or moose tracks or whatever. If we make Ace too generic, it would basically be the equivalent of having a "no ice cream" option, in which you just imagine you actually had ice cream, and that's lame as heck yo.
He SHOULD be vanilla. Which IS a flavor- just a subtle one, and that's what we should go for. Personally, I'd like to propose that we, instead of providing him with no character at all, we try to go for a malleable personality profile instead. For instance, if he was the sort of knight out to make a new life for himself and leave his old one behind, he'd be malleable enough for one to impose their own values on while still retaining some "flavor" so to speak.

Just- making Ace so basic would be such a terrible, terrible waste.

30e5a8 No.4115

>>4113
And now it is noticed which hopefully means it will be fixed.

829dbb No.4116

Opinions incoming,

I am not a fan of renaming knights to fit an emerging theme, nor am I mad about creating knights for the sole purpose of fitting it. Themes dilute the uniqueness of each character, in my opinion. Do we need to rename human princesses according to the colour they wear?

there doesn't have to be colour knights just because white knight, black knight and green knight already exist.

I never liked red knight. Personally I think his design is uninspired.

With respect to Ace, I don't mind him being the all rounder, the main protagonist usually is. They'll be many situations he'll out perform other knights and only specific scenarios where he doesn't, that's balanced in my book.

fbcb63 No.4117

>>4114
>>4116
we got like 2 or 3 knights who are restarting their lives to make a new one. seems to be a semi-common backstory.

now I'm not saying Ace should be totally generic (and I've always considered the "pick a power from another knight" option to be a copout) but I do like the idea of him basically being "standard hero knight with minor card themes" in his case I suppose a stat boost if other card themed knights were nearby might be appropo but that's just me.

91ce09 No.4118

>>4078
so does arcane/blue knights spellbook take up 4 wagon slots or does it only hve 4 spell slots that he can spell steal? either way hes the most OP. like rubick stealin yo spells n shit.

6a22fb No.4119

>>4115
I'm crossing my fingers for a fix.

>>4116
>His design is uninspired
Want to throw some inspired ideas my way, then? It's not like I'm not open to suggestions, even if I might not agree with all of them.

Also, I don't see how having themed knights makes them any less unique. Just my two cents, though.

>>4117
Restarting your life is a solid way to justify adventuring (if you've got nothing tethering you, what's stopping you from going out and risking your life for bitches and riches?), but I get what you're saying, and we could do with more colored backstories.

fbcb63 No.4120

>>4119
not saying it was a bad thing, we got like 20ish knights by now so it doesn't seem too common compared to everyone else.

couldn't hurt to get a little specific with some other knights though.

>>4118
spell book has 4 slots, lets you steal enemy skills like fireball, groin shank etc. He's the Blue Mage of the knights.

30e5a8 No.4121

I'm actually surprised I haven't seen a Shovel Knight yet, it just seems like a missed reference

2a9e39 No.4122

>>4121
because from the beginning there's been a deliberate effort to avoid characters that are nothing but a reference

fbcb63 No.4123

>>4121
references are fine in small doses, even large ones but 1 to 1 copies are kind of gauche.

989095 No.4124

>>4121
Plunder Knight is obviously and heavily influenced by Treasure Knight from the same game, so.

30e5a8 No.4126

>>4122
>>4123

Makes sense but just because everyone is trying to avoid reference knights doesn't mean someone can't make a good knight that is a reference. I didn't mean a rip-off either. Like a spade knight.

>>4124

I wasn't around when Plunder Knight was being made so I never connected the two.

fbcb63 No.4127

>>4126
peasant knight has a spade, and one guy made up a shovel princess she's a cute brown gnome who digs for stuff.

so presumably a shovel knight would be a brownish gnome underneath the armor.

1b5254 No.4130

>>4109
>I think the first thing you should think when you look at the Core Knights (aside from bear and dragon I guess) is "these guys are similar but not too similar" Arcane/Blue Knight has a wizard's hat, a runic wand sword and a spell book.

As I'm still holding out for Yven a little I don't think a wizard is entirely necessary for this thing myself, but I would think someone would want a dedicated magic user in such a line up thinking about it now.

Arcane Knight is probably going to end up with the character classes though. Which would be immediately after Dragon Knight

fbcb63 No.4131

>>4130
Yven's kind of nuts isn't he?

and I was thinking of taking that mega sorting template I have and arranging all the knights on it in a rough sorting system.

Character Classes, Colors, Face Cards, Races etc.

doing it via stat block is also a thing.

1b5254 No.4134

File: 1428870527317.png (62.69 KB, 193x357, 193:357, LoyalKnight.png)

So, some people actually seem split on Ace's role. Personally, I think he's there more symbolically because it is true others using the chart would want a different knight as a choice. However, I'm thinking we can characterize Ace but not have one Ace. This would also add a bit more to the vanilla line up and is more in line with a selection of very slightly different variants.

There'd be different Aces possibly with different backstories, or different personality archetypes, or a special ability of their own (but all of them have 2 free points to distribute)

Ace of Hearts
Ace of Clubs
Ace of Diamonds
Ace of Spades


All of them a variant of Errant Knight

or

They all have the same title and are called Heart Knight, Club Knight, etc.


Palette swaps mainly but neat ones. Like little hearts lining the cloak (a bit like pic related) and a heart emblem on the chest piece.



Y/N?

989095 No.4135

>>4127
…That's a hoe.

0bad5c No.4136

>>4134
Eh I wouldn't get too deep in with the "Ace" name. I'm annoyed it caught on since that markdaysaid guy created it.

fbcb63 No.4137

>>4135
you're a hoe!

>>4134
could be interesting, would need some art for it though.

makes me want chess themed knights.

1b5254 No.4141

File: 1428871726651.png (118.99 KB, 439x495, 439:495, Example.png)

>>4136
Which is why I wanted to make it a shout out title rather than his name like this example. Although people seem set on it and I feel it would give it its own personality rather than just drawing from that comic. I feel it's a good way to compromise between fleshed out character and blank slate character. Plus card suits are a simple enough theme.

fbcb63 No.4142

>>4141
personally I like it, lets see how popular it is.

5eb22e No.4143

>>4134
Original plan was to have 4 knights, two male, two female, each named after a dice face and a card suit.
So red suits were the girls, black suits the guys. The type of suit determined their weapon.

Ace Spade=Sword
Deuce Club=Mace/flail
Treya Diamond=Spear
Quatre/Katy Heart=Axe

989095 No.4144

>>4137
No u

>>4134
Honestly, I don't like the idea of mandating that we need to have certain knights on the chart in the first place and think people should just make what they want. But If we're gonna make this a thing, I'd say keep Ace as Ace and give him as little of a backstory/personality as possible.

1b5254 No.4145

>>4143
I like bits and pieces from that, mainly the weapons but the other stuff doesn't really fit too well with the current knight chart. Like we have a Princess Knight for the regular girl knight role, and we should save later female knights for things like Valkyrie or other unique ideas.

So this one would be a bit more mild

Errant Knight with a separate (ace of) title, a slight change in visual motif, different weapon (possibly), and a unique power. Might square off a section of the chart to put these guys on and say you get two free points to distribute for them too as their stats would be the same and even across the board.

1b5254 No.4147

>>4144
I feel we have to at some point otherwise there's not much of a point to having a chart. And we'd just distribute the cards among each other. I do think people should make what they want too just that we need something focused, tangible, and presentable. A base, a totem, something we can use to display what we have in mind, etc.

After all, isn't the end game something like Gat's chart? In that case we're going to have to do some other things than just making new knights. Whether it be organizing them, making a very neat template, or hammering out the rules. Else we won't go anywhere.

989095 No.4148

>>4147
It's never going to be a focused, unified chart like Gats' chart, though, because we have a bunch of different artists with different styles and different ideas contributing. It leads to trying to pound square pegs into round holes, because the only way we're gonna get a 'unified core' is if one single person does the whole block of color/card/whatever knights people keep saying we need. Instead we get stuff like Yven being presented as the 'blue knight' but he's an AWFUL choice for the role. He wasn't ever intended to be a PC, he was an invader, a randomly occurring obstacle. He wasn't ever given a card or drawn in a towergirls style because he wasn't meant to fill that role.

1b5254 No.4151

>>4148
We can flip that around, nothing is set in stone so it's fine that we're trying to hammer out something, shit, at this point I think I'll just do an original blue knight since Yven and Arcane aren't making people happy. There, problem solved. I feel it's a bad attitude to not try to sort some things out. I mean, the goal is still to make a chart to use alongside the Princesses. At some point, we will have to and it will be a lot messier and we'll likely have different versions here and there but I wouldn't underestimate people accepting certain things by committee. See the helmet rule and statting them in general.

>only way we're gonna get a 'unified core'


Depends. I mean Green and Gold were done by different guys and they fit in this kind of line up. I suppose it depends on how deep you want the color thing to go or how you're imagining it.

3ccb58 No.4153

>>4119
>Want to throw some inspired ideas my way, then? It's not like I'm not open to suggestions, even if I might not agree with all of them.

Just because I don't like the design doesn't mean I have a better one.

Ok. What I don't understand is why he's called red knight and dressed in a red suit of armour but all his text is about rocks and smithing.

Other knights are tied together better under a central idea, they're a steampunk time traveller, a dog, a pirate, a tribal savage, etc. But red knights central idea is he's red and its not even really central.

How do you be red? What is it to be a red knight? Do you just need red on you?

In my opinion Red Knight seems to only exist because there is a white / black / green / blue (kinda) knights. He looks to me like he was made to fit the theme instead of being a character in his own right that so happened to fit the theme.

His text is all set up for a Dwarf Knight.

0bad5c No.4155

>>4141
Hmm I wouldn't use the Loyal Knight art then, since he's an example of a reward you can get. Not a knight you can pick.

1b5254 No.4156

>>4155
I know, it's just a quick sample thing since we don't really have a decent Ace /Default Knight card just yet.

0bad5c No.4157

>>4153
It's really fucked when you realize "Ace" is also wearing red, but is the "White Knight" which further fucks things up since White Knight is ALREADY a reward you can get.

imo "Ace" should have just been the only human knight, and everything else would have used the races already provided by the Princess Gens. Maybe a few other oddities that aren't human too.

1b5254 No.4159

>>4157
Eh, 50/50 on that. Some of these knights I really like and that'd include scrapping them too. It also gave us room to play with different concepts.

Ace isn't White Knight though. That was just something the guy who started the very very very first chart threw together. I don't think anyone else was a fan of that.

For now let's just call him Errant Knight.

dd4439 No.4161

I propose we keep Arcane Knight as the "blue" knight, then use the rest of the colors to create a knight-themed typical RPG party. Blue Knight is the mage, Ace is the warrior, now we need stuff like healer, tank, rogue, ranger ec cetra. Then we have the more exotic knights who fit really niche roles, for those who like to deviate from the norm and try something unorthodox.

30e5a8 No.4163

>>4153

Red Knight was based on someone's character from another game/story (William the Red I think was the name given)

Everything was based on the character this person played, so to my understanding he is a self-insert knight

Also he was made after Arcane name and was what caused his name to be changed to blue knight and the attempt to make green knight

1b5254 No.4164

>>4163
>attempt to make green knight

He's older than that, was one of the first knights to be created. It's more like the other way around. Red Knight is only there because of his name, but I'd honestly prefer a much different Red Knight.

2a9e39 No.4165

>>4163
green knight was the first of the color knights, and he was only green because of the story.
damn, looking it up that was drawn almost exactly a month ago

6a22fb No.4166

>>4163
>self-insert
What? Fuck no. That shit's embarrassing, and even if it was a self-insert, I wouldn't put it in a lewd cyoa. Are you Critique Knight or Ad hominem Knight?

>>4153
That's a valid criticism. I did pretty much slap the color on to match the color knight theme, though mid way through I was thinking about just having him be Mul Knight instead of Red Knight since it'd thematically fit better (and I wouldn't have to change his portrait that because I'm a lazy fuck), but I went with it anyways since no one expressed any specific problem with it until now.

Except that one guy who kept saying his shade of red was too bright. That was weird.

That aside, I can change Red Knight into some other knight (probably Mul Knight) and maybe someone else could draw their Red Knight.

1b5254 No.4167

>>4166
>I can change Red Knight into some other knight (probably Mul Knight) and maybe someone else could draw their Red Knight.

That would make things a lot easier, if you don't mind doing that though. I don't want to force you to change him.

989095 No.4168

>>4157
>imo "Ace" should have just been the only human knight, and everything else would have used the races already provided by the Princess Gens. Maybe a few other oddities that aren't human too.

Yeah, that ship set sail a LONG time ago, compadre. We'd have to throw out most of the chart for that now.

30e5a8 No.4169

>>4164
>>4165
>>4166

It looks like I can't get any of my facts straight Christ.

I haven't been on these threads for too long but I do remember someone posting for Red Knight saying that it was their Knight and posting a back story.

6a22fb No.4170

>>4169
You're right about Red Knight having the design of a character from a story, and I did give a tl;dr about it, if that's what you meant by self-insert. I thought you meant I was putting myself in the game, though, which is why I said "fuck nah."

>>4167
It's not a big deal for me to do that, but it might take a little while. I've been a lazy fuck as of late.

30e5a8 No.4172

>>4170
Self-insert was poorly chosen words on my part

6a22fb No.4174

>>4172
It's cool dude, I'm not that salty about it.

1b5254 No.4175

File: 1428883790948.png (4.53 KB, 320x315, 64:63, Bronze_Knight.png)

So I did a Bronze Knight. I'll just say there's a reason I don't draw, I don't do clean very well. I can't color or do smooth edits, especially with a mouse.

I sort of mashed a Corinthian helmet with a gladiators and then threw on a pseudo lorica segmentata.

So, what kind of weapon should he wield? I was thinking of doing a net and trident combo. Another side of me thinks dual wielding tridents because that makes it a little bit more interesting. And I can already tell they're going to be a nightmare to draw either way.

989095 No.4176

>>4175
A net has potential to be very difficult to draw. If you're not confident in your abilities, I'd say dual tridents. You can potentially cheat a bit by drawing them stowed across his back, though.

84a232 No.4177

File: 1428888401138.png (97.67 KB, 456x510, 76:85, josukeknight.png)

>>3843
got bored, consider this part 2 of this gag.

49ab90 No.4179

>>4177
Beautiful. I'd love to see a full set.

2a9e39 No.4180

File: 1428890428910.jpg (105.73 KB, 500x500, 1:1, Untitled-1.jpg)

>>4176
nah a cartoony net should be easy, something really simple & stylized like this

1b5254 No.4183

File: 1428891234344-0.png (9.19 KB, 320x315, 64:63, Bronze_KnightV1.png)

File: 1428891234344-1.png (10.16 KB, 320x315, 64:63, Bronze_KnightV2.png)

Alright here's a go with two tridents. One has him holding the other behind his back like he's posing for it or something. Maybe I'll try a net next.

I'm thinking he's slightly characterized as pretentious, proud, and traditional. Hence using bronze when steel armor exists in this setting. Maybe I'll add some medals on him later, but I feel that conflicts with 'inexperienced' knight. Though I honestly didn't like the addition as I always felt the knight was experienced by the time he was sent to save the princesses. Just never got the opportunity to gain more land, wealth, and power.

dd4439 No.4184

File: 1428891418861.png (67.61 KB, 320x315, 64:63, RamKnight.png)

"'Ey laddie, yer mother's dildo just arrived!"

First sketch of ram knight, with basic coloring. Helmet is alright, but I feel like it can be improved somehow. Also not looking forward to actually trying to do a plaid pattern in the final version. Hoo boy howdy.

How're we all feeling about him so far?

1b5254 No.4186

>>4184
Loving it so far. I don't know what you could do to improve it. You've even got the battering ram.

989095 No.4187

>>4184
Ram Knight's looking great!

2a9e39 No.4188

>>4184
no need to go overboard with the cloth pattern yknow, most of the texturing on all the other knights is really quick n dirty stuff intended to be representative rather than a literal depiction

1b5254 No.4190

File: 1428893442539-0.png (8.18 KB, 320x315, 64:63, Bronze_KnightV2.png)

File: 1428893442539-1.png (10.35 KB, 320x315, 64:63, Bronze_KnightV3.png)

Alright, which one do you think I should go with?

989095 No.4192

>>4190
Net. Definitely net.

2a9e39 No.4194

>>4190
net 100%
the trident might also look better if you have him holding it straight up or kinda planted in the ground, as is it just looks like a big fork and not really a polearm

1b5254 No.4195

File: 1428894738901.png (8.18 KB, 320x315, 64:63, Bronze_KnightV2.png)

>>4194
That sounds like a good idea. First, I'll try messing around with the trident a bunch until it looks much more presentable.

2a9e39 No.4197

>>4195
making the points (tines?) less curved might help, i dunno

1b5254 No.4200

File: 1428900491834.png (9.84 KB, 320x315, 64:63, Bronze_KnightV4.png)

>>4197
Everything I tried look more and more like a fork until I eventually got this thing. Hopefully less like a little fork now.

1b5254 No.4205

File: 1428912713633.png (116.19 KB, 439x495, 439:495, Bronze_Knight_Card.png)

And my stats for him so far.

2a9e39 No.4207

>>4205
i like it, but some thoughts
-the kerning on the text seems kinda messed up, what settings are you using?
-'most battles are just a show' doesn't really sound like a positive
-pretentious is probably not really the best word to use there, but this might just be personal pref
-the bottom flavor text looks better center-justified

and w/r/t to the stats, so he's a braggart who only claims to be a skilled warrior, but when you look at his stats he's actually more skilled than any other knight on the starting chart, so which is it?
speaking of stats, why does bear knight have above average prowess?

1b5254 No.4208

>>4207
>the kerning on the text seems kinda messed up, what settings are you using?
>the bottom flavor text looks better center-justified

GIMP 2 default. When I said I don't do clean very well that extends to this sort of stuff too. I'll try fixing it up but don't be surprised if it comes out worse in some way.

>pretentious is probably not really the best word to use there, but this might just be personal pref


Conceited? I picture him quoting all these philosophers out of context or trying to say something meaningful and it sounds meaningful until you take a few seconds to realize he more or less said nothing.

>-'most battles are just a show' doesn't really sound like a positive


It's just a fancy way of saying he's good at combat, but yeah I can see where it can be a negative. I'll try something else.



>speaking of stats, why does bear knight have above average prowess?


Someone confused it for a combat stat and altered it. I will track down the original profile and use that instead.

Speaking of that

> so he's a braggart who only claims to be a skilled warrior, but when you look at his stats he's actually more skilled than any other knight on the starting chart,


It's more like he actually is a skilled warrior but that's really all he is good for. He's pretty shit at everything else, and he's far from the strongest out there.

Looking at it again, yeah prowess represents much more than that. So at best he'd be 2-3.

I think I'll swap his Charm and Prowess. Possibly just make his prowess average (2) and boost his stamina. Which would be better in your opinion?

9b7f43 No.4210

>>4184
IT'S BEAUTIFUL.

I mean, I can't choose to be a Ram Knight out of pure hatred for my north-of-the-wall neighbours, but it's gorgeous!

2a9e39 No.4211

File: 1428917511633.png (143.33 KB, 447x523, 447:523, bear knight sheet.png)

>>4208
bam, although this version doesnt have a weapon description (but imo its funnier that way)

honestly I would say just rephrase those two points rather than changing the statline, since he fits a niche that none of the other starter knights do atm. just make it more clear that it's about wisdom instead of 'ways of a great warrior' being a martial thing. or, could generalize it so its like
+ skilled
- not half as skilled as he'd like you to believe
but much more elegantly phrased of course

as for the text i don't know anything about gimp so i can't help there

9b7f43 No.4212

our time is short, friends.
Do the right thing.

http://strawpoll.me/4112589

1b5254 No.4214

File: 1428918387180-0.png (113.39 KB, 439x495, 439:495, Bronze_Knight_Card.png)

File: 1428918387180-1.png (113.5 KB, 439x495, 439:495, Bronze_Knight_Card2.png)

File: 1428918387180-2.png (113.61 KB, 439x495, 439:495, Bronze_Knight_Card3.png)

>>4211
Will give some of that a try. For now, this is what I did while you were hunting down the correct Bear for me (thanks). Is it better? GIMP has a kerning option but it just makes things worse.

2a9e39 No.4215

>>4214
nah it's not a big deal, just something that stuck out to me a little

id say go with 3 cha 4 prow, but the reverse would be fine too

1b5254 No.4216

>>4215
Alright sounds good.

So how are the pros and cons at the moment? Are the changes sufficient?

I'll write a few more in this post just so I only have to make one card after.

(Current)

+Claims to be wise in the art of war
-Is not, just misquotes pretentiously

+Claims to have worldly wisdom
-Does not, just misquotes pretentiously

+Claims to be the very strongest
-Actually just a big fish in a small pond

2a9e39 No.4217

>>4216
the one you've got seems good to me honestly

1b5254 No.4218

>>4217
Alright, cool. Earlier I said I was going to make a Blue Knight because Yven and Arcane didn't seem to sit well with most people. Anything you'd want in a Blue Knight? Will be collecting some opinions before attempting one.

Theme, weapons, powers? Keep in mind I'm no miracle worker though. Bronze's art is seriously the best I can do with a mouse.

fbcb63 No.4219

>>4184
looks excellent

>>4214
I went with 4 prow and 3 charisma but I can change that easily for the megalist.

fbcb63 No.4220

>>4218
we need an archer knight so blue could cover that territory. Alternatively we could use a few more spear wielding knights.

fbcb63 No.4221

File: 1428930377793.png (129.75 KB, 509x578, 509:578, druid knight.png)

so I made a (really crappy looking) cape for the old elf knight alt form and turned him into druid knight.

1b5254 No.4222

File: 1428931897217.png (9.21 KB, 320x315, 64:63, Red_Knight.png)

>>4220
>could use a few more spear wielding knights.

Well, here is a Red Knight design and I imagine he's either a spear wielder or a dual wielder. I don't know, which do you think would fit more?
>>4221
Might be cool. Text needs some sprucing up though. If you're using MS paint it's a bit trickier to get it right.

fbcb63 No.4223

>>4222
design looks good, any tips or tricks on MS paint text sprucing?

4d50f3 No.4224

>>4222
-Fuck, you crazy
-Fuck son
-Calm down

I like this hothead!

1b5254 No.4225

>>4223
I just moved on to Gimp because I couldn't make it look good or had to compromise a lot of the time. I would just mess with sizing and if there's a kerning option somewhere I would tweak it. GIMP's not that great when it comes to kerning but it's at least somewhere in the ballpark of correct spacing with its default stuff.

fbcb63 No.4226

File: 1428933675666.png (135.33 KB, 509x578, 509:578, druid knight.png)

>>4225
well I messed with text placement somewhat.

and I have GIMP but I have no clue on how to use it, just need practice with it really but for the moment I'm competent enough with Paint that I can do stuff like minor edits and coloring that I can't do in GIMP

7ab907 No.4236

>>4184
I like it my only real suggestion would be removing the top knot.

1c78e8 No.4238

Since there's a Trap Princess, should there be a reverse-trap Knight, as well?

1b5254 No.4247

>>4238
Well, either that's Princess Knight or we're probably not getting one as the fetishy-kind but more like the Mulan kind. It doesn't really work for knights too well imo. Would just stick to normal female knights.

1b5254 No.4271

>>4269

New Thread

10d4ad No.6181

>>3843

Too much? He's my new favorite knight.


10d4ad No.6182

>>4236

That's a terrible suggestion.




[Return][Go to top][Catalog][Post a Reply]
Delete Post [ ]
[]
[ home / board list / faq / random / create / bans / search / manage / irc ] [ ]