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/twgrl/ - Towergirls

Princess, I've come for you!

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File: 1427509393907.jpg (70.54 KB, 288x352, 9:11, MouseKingdomCavalry.jpg)

73fc50 No.784

I like the idea of TTRPG rules (lewd optional) for Towergirls, but I'm not a designer in any sense, so I stuck with seeing what it would take to convert a really simple system to the setting. I have some stuff that seems easy enough to convert and some stuff I'm not really sure about. Anyone want to give it a look over?

MaidRPG Towergirls hack:

You are a knight!

Pick your Title, in the form of _ Knight. This is what describes your knight's gimmick. IE Lantern, Bash, Plunder, Dragon. If Lantern is your gimmick, your title is Lantern Knight.

Remove the Luck attribute. Athletics becomes Speed, Affection becomes Charm, Skill becomes Prowess, Cunning becomes Wit/Intelligence, Will becomes Endurance.

[Potentially add some MaidRPG tables to help people put a Knight together if they're feeling uninspired? Armor Color + Style + Helmet style?]

These can either be rolled for (2d6, divided by three, round down), or put together to add up to 12 total among your 5 stats. Stats can be rated 0 to 5.

Spirit remains Endurance x10, Favor remains Charm x2, but it's precise nature may need to be tweaked. Stress is the same [Gets renamed, maybe?]

Weapons remain entirely cosmetic.

[MaidRPG powers: Put into one big list, tweaked to be aimed more at Knights instead of maids. Some (Lockpicking, Escape, Foreboding) work as is]

Maid Roots/Stress Explosion tables get reworked. Random events table gets re-worked?

Elements of 'Be our demon king' scenario for ascending the tower to rescue the princess…?

3bdabf No.803

Well we have a setting thread for the book

The general concencous is we want to finish the fluff first before getting the rules down.

One reason is because people are working on the knights right now and they have their own rules along with gen 4.

Converting out another system seems like it would work. I know that people are looking at a d6 system mainly



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