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/urbex/ - Urban Exploration

Infiltrating and exploring the ruins of our urban environment

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File: 1428098588398.jpg (64.66 KB, 1136x538, 568:269, Alpha Trooper with Stock.JPG)

 No.513

Is it a good idea to take some sort of armament with you on expeditions? Nothing lethal, something like pic related to distract squatters or something

 No.521

>>513
Bring pepper spray.
Dont bring a real gun because your in deep shit if you get caught.
But a nerf gun? wtf would that accomplish.

 No.535

>>521
Getting your ass beat by vagrants.

 No.537

/k/ here, I personally bring a Czech AK and 9mm handgun, you don't know what type of freaky spooky shit goes on in these places.

 No.539

>>537
I would like to bring an AK with me - but mostly for the sake of feeling like I'm innazone stalking; what situation are you expecting to need to use an AK for? It seems like it's more of a huge liability, because if you're already trespassing somewhere AND you're carrying an AK, you'd be in some serious trouble as this anon said >>521 if you get caught.

 No.540

>>513

Depends on region. Preferably legal, or at least concealable or cheap enough to ditch it.

A good flash light can go a long way. Baton length maglite (specially with spike tailcap and lens rim) is a good one. Anything bright enough to temporarily blind.

Cut proof sleeves are useful all on their own and might save your ass from someone with a knife or a zombie (lel).

Stunners and sprays might be fine depending on region, but will only piss of someone on a pcp or serious meth binge.

Good cardio and awareness are going to keep your ass way safer than any weapon. Even if you were innazone. If you don't know what your doing you and can't keep a good distance your just as likely to get any weapon taken away from you and used on yourself.

 No.541

didnt actually sage, sorry

 No.542

>>539
Do they really throw more book at you for having a gun in places where carry is allowed? Also a nref gun would be absolutely worthless, even if you did some diy to make a real weapon out of it it's all bulky and bright, you'll just draw attention.

 No.543

>>542
Even though you are just tresspassing, you are technically commiting a crime while armed.
Pretty sure you would end up with a felony or something.

 No.545

>>542
I wouldn't bring a Nerf gun myself. I feel like that'd be kind of silly.

Also,
>implying carry is allowed fucking anywhere in California
I might be able to get away with that in a rural area where I would be comfortable carrying a gun in the first place, I guess, depending on how secured the building is. But either way, getting caught trespassing with a firearm does not look good for you and I'm sure there would be all kinds of retarded legal bullshit that would get thrown at you for doing that.

 No.550

File: 1428840636046.jpg (59.82 KB, 1556x968, 389:242, pipe-reference.jpg)

Get all condemned in this fuckery and beat vicious hobos

A knife/switchblade is also good

Learn to melee and the basics of CQC, Explorer

 No.575

>>539

Fleshgaits, Goatman, skinwalkers, hobos, ex-soldiers, etc..


 No.786

>>513

You should definitely take a gun with you.


 No.792

Take a pistol, but ditch it if you smell cops.

Also keep in mind that 99% of the time drawing a gun will get you shot. Only draw if you're literally getting shot at and you're entirely certain you can't run away safely.


 No.797

>>792

>>>537

>Mostly nothing happens in these places. Every once in a while you'll run into someone high as fuck or a vagrant. If you NEED to bring pepper spray, and that's it. You don't want to be charged with armed robbery or something similar. It also ruins the hobby for everyone else if you do that shit. You can lie your way out of almost any situation when you run into authority doing this shit--unless you're armed. Don't bring a weapon.

>>>540

>How often do you find people on PCP or meth? How often are these people in a state where they pose any serious threat to you? How often are these people dangerous?

>You almost never find these people. When you do they're often so fucked up they're in no state to do anything to you. And often they're harmless. Just offer them a pack of smokes and if they're no okay with you there leave. If you're in a bad situation run, don't fight. I've never even heard of a story where a dedicated weapon was necessary urbexing.

>>>542

>These places are off limits. You're not even allowed to be there. No shit you can't have a weapon.

>>>550

>You're wrong.

>>>792

>>take a pistol, but ditch it if you smell cops

>No, don't bring any weapon. Don't bring a knife, a gun, or shit. At best bring pepper spray.

>>Also keep in mind that 99% of the time drawing a gun will get you shot. Only draw if you're literally getting shot at and you're entirely certain you can't run away safely.

>This is true, which is part of the reason you shouldn't be armed in the first place.


 No.814

>>513

>obviously a nerfgun

yeah that'll through the hobos off base for sure

They're gonna think you're a retard and probably beat you up even worse


 No.815

>>537

>close quarters AK combat

have fun with that.

I bring a push knife, double my crowbar as a weapon and a 9mm full clip


 No.816

>>815

It's easy to use an AK in close quarters. A lot easier than stabbing someone, or beating them to death.


 No.818


 No.819

>>818

You bring up some valid points, but you did say some seriously retarded shit like

>Also keep in mind that 99% of the time drawing a gun will get you shot. Only draw if you're literally getting shot at and you're entirely certain you can't run away safely.


 No.824

>>513

If it's legal for you to have a gun, and you want to have a gun, then bring a gun. Don't even pull it unless you're genuinely threatened by someone.




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