[ / / / / / / / / / / / / / ] [ dir / abdl / aus / cafechan / hypno / newbrit / pinoy / trap / vore ]

/v/ - Video Games

The Vidya
Winner of the 19th Attention-Hungry Games
/scifi/ - We won because we paid Yawn fifty bucks.

Email
Comment *
File
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 071ab4f18e7a4cb⋯.gif (1.53 MB, 640x360, 16:9, winter.gif)

File: 11726e6660dc39f⋯.jpg (3.85 MB, 1498x7429, 1498:7429, youalreadyknow.jpg)

6ad394 No.13882098

"Winter Sneezing" Edition

WHATCHA:

> PLAYAN

> WANTAN

> BUYAN

And most importantly, are you still having fun?

Upcoming games:

http://www.handheldplayers.com/upcoming-games/upcoming-ps-vita-games-2017/

http://www.handheldplayers.com/upcoming-games/upcoming-ps-vita-games-2018/

Previous Threads:

https://pastebin.com/7kb934vP

http://archive.is/MGyoM

First-Time Buyer's FAQ:

http://pastebin.com/fb6MSKwx

Vita Hacking:

https://pastebin.com/b4D8uP20

fd1485 No.13882106

Get smoked, cuckboi.

Real bread >>13882094


592696 No.13882186

File: 91a97232d37df2f⋯.jpg (1.76 MB, 1920x1200, 8:5, Valkyria-Chronicles-3[1].jpg)

File: de7b57c132fdc09⋯.jpg (188.04 KB, 746x960, 373:480, 11177124-2044350865731942[….jpg)

File: 3b3637ec9c40b54⋯.jpg (143.39 KB, 960x544, 30:17, hyperdimension-neptunia-re….jpg)

Post best/great/good games for new chartfag to start working on

Let's start with some easy ones

>Action/Adventure

All Ys games

Gravity Rush

>JRPGs

Persona 4 Golden

Oreshika:Tainted Bloodlines

Trails of Cold Steel 1+2

Nep Rebirth 1

>SRPGS

Valkyria Chronicles 2 (eh)+3

Deception IV

>VNs

Zero Escape

Danganropa 2

Or however the new chartfag wants to categorize them but I think those are probably sound categories to use and start with.

Anyone got any essential ones to start with or why any of those shouldn't be on it?


6ad394 No.13882197

YouTube embed. Click thumbnail to play.

a3d406 No.13882224

how's that localization on oreshika?


6ad394 No.13882283

File: 962e8e2091373d3⋯.jpg (373.43 KB, 2048x1536, 4:3, C6T7FV5VAAAbAL-.jpg)

>>13882224

I had no problems with that but you can check the demo if you want.

Also the game had a physical Asian-English version too.


fd1485 No.13882525

Can't believe my freshly baked bread was tossed aside like week-old leftovers

>>13882186

>Neptunia


d639c1 No.13882965

>PLAYAN

Not a Vita game but it's one of my childhood favourite: Brave Fencer Musashiden. I remember playing it on my PSOne when I was little. And it came with Final Fantasy VIII demo which I played through like 10 times.

I find the moon used is pretty basic so it's an easy read. A bit too basic in fact because a lot of the characters' names are written in hiragana in the menu. Kind of a pain to find which bitch I need to talk to at the castle unless I sound out each name.

>WANTAN

More time for games.

Maybe a bigger memory card.

>BUYAN

Nothing.

QUESTION:

I own two vitas and need a list of casual Ad-Hoc games to play with non-gamer friends. What would you add to the following?

Metal Slug 3

Puyo Puyo Tetris

Lumines

Geometry Wars

Fifa

Virtua Tennis

>>13882186

The following are system seller tier:

UTAWARERUMONO

MURAMASA: THE DEMON BLADE


f2fc47 No.13884165

File: 7b363eee6341b81⋯.png (55.67 KB, 603x799, 603:799, vita recommended list.png)

My personal contribution as im the guy that originally tried to make a new chart but had to scrap it due of the poor layout. I only classified the vita games to begin with for now, I'll consider psp/ps1 games in later updates

>>13882965

PixelJunk Monsters HD as a nice tower-defense game that can be played with two players.


0b2eff No.13884169

is there still games being made for the 3 vitas that have been sold?


fe4283 No.13884258

File: e4bf42cc30fe4d0⋯.png (99.42 KB, 376x283, 376:283, tab sample 1.png)

File: ec24ab9b3852c58⋯.png (100.77 KB, 373x279, 373:279, tab sample 2.png)

>>13884165

>>13882186

>>13873915

>>13878296

As stated in past threads, I've attempted to try to get an 8/v/ specific Vita image going. Aside from a handful of games, it more or less went nowhere other than providing content to work around for templates, due to little contribution from other anons in these threads (perhaps in part to requiring more information than just game names, in that I need a description of what makes the game worthwhile; with the Vita being as niche as it is, I think having good descriptions would add something in the way of usefulness to anons), which had admittedly gotten very slow at that point. I still have the original files I was using from back then as covers and templates (it's been nearly a year since then), and know a bit about layout, so if people are serious about helping, I'm willing to resume working on it.

Though, if >>13884165 wants to keep trying his hand at it, I'll at least provide design advice if wanted.

>>13882965

I still find it odd that Square has refused to put Brave Fencer Musashi on the western PSN, while Japan has it on theirs. Though, Japan also has SaGa Frontier 1 and 2 on theirs while the west lacks them, so maybe Square thinks those three didn't prove popular enough here to warrant the effort for western fans.


80fa66 No.13884583

>>13884258

After a certain point with that format you have a monolith and very few people are going to be interested in looking through that.

You could probably cut down the template to remove developer or publisher, just have a section that lists them together in cases where it might be relevant Such as NISA published titles The region information could have one box and list the regions it is available instead of having a box for each region and I'm assuming graying them out to denote unavailability. I'm not sure what the FX section is, is it languages? If so you should probably keep that or the audio section under the game title otherwise its redundant. .

>maybe Square thinks those three didn't prove popular enough here to warrant the effort for western fans.

Could be Square being Square or legitimate licensing issues. If a game didn't do well enough for its first release they may not think even the die hard fan sales will make up for the effort. Even if said games are probably more popular now due to people learning about them after the fact


613c6b No.13884632

>>13884258

that's pretty intense for just a simple "recommended games" chart. The publishers and audio part especially seems like overkill. It feels like a legend could solve that much simpler anyways rather than having to type that out every time, and it lowers the amount of words as well. A chart should make people research shit on their own and give them an idea of what to play, not tell them what to play blindly. I will say that those designs look nice, as if they came out of a strongly maintained wiki or something but if it takes that much work then the chart would have to be exceptionally small in number to not overload the reader, something like 30-35 games max.


44a6e8 No.13884656

>>13882965

Ad-hoc games I remember I played

Modnation racers,EDF2,Garou MotW,Dead Nation

I know there are more but I never tried

Freedom Wars, >SAO:HF


fe4283 No.13884678

>>13884583

>>13884632

Some people understandably want to know better who the developer or publisher is for a game. Developer being that a fair amount of games that aren't published by the developers themselves don't have so much as their logo on the front. And with publishers it's easier to know if a game stands to have been fucked with (though if a publisher hires a third party team, like 8-4, they tend to not be listed anywhere but the game's own credits anyhow). For the region information, I wanted to make it more clear if a game had a physical or digital release in a given area, and in particular with the Asia releases, some of those physicals are import friendly due to having English scripts. "FX" was meant as "EX" for "Exclusive" (I suspect that it doesn't make itself too evident though if you're seeing it as "FX"), though I suppose the tag on the cover of, say, Muramasa there denotes it anyhow, even if not all that legible at that scaling (but some games that were once exclusive have been ported or "remastered" elsewhere since release; similar issue with the Gamecube having exclusive tags on their covers).

The idea was to provide more information than just the bog-standard title, cover, and genre (the way the DS and PSP ones in the past have, if you've seen those), but I honestly haven't looked the template or samples over for a while, and the Vita being niche as it is, having more information there without having to manually look games up might help people get into it, or at least find something of interest they've passed over before. But there's a valid point to be had on how much information is there already. I'll consider revamping the layout if people want it, and reconsider what information is actually of value. And you're right that for a graphic, ability to keep the viewer's focus for as long as is warranted is crucial, rather than them dropping it partway through.


613c6b No.13884739

>>13884678

How many games did you have completed for the chart anon? Can you upload what you have with your next post?

Knowing the publisher is useful but I have to wonder if its worth including in a chart as they could just look on any wiki or on a google search to find out more information about a game, but that's a more subjective criteria.

It might be worth having an icon or a note to /scurv/ certain games (like NISA-published or developed ones or what have you) rather than listing the publisher for every single one, but again that's just an idea.

Let's figure out what sort of chart we want though first of all. Detailed charts are nice adn all but if it creates a fuckload of work for the chartmaker and never ends up being finished, and puts a lot of burden on the regular anon then… eh.

I feel that in terms of a chart it should be easy to add games, and harder to remove them (its easier to shit on a game than it is to recommend it) and you could take the more well-known titles with grains of salt for their recommendation because more is generally going to be known about it, maybe asking the anon who suggested it why it deserves to be in the chart.

What you're suggesting for a chart is a huge resource and almost feels more like a portable wiki of some sort which is pretty huge in scope. It might just be too big to take on.


44a6e8 No.13885191


fd1485 No.13887508

Dragon's Crown finally arrived in the mail and I just bought Soul Sacrifice Delta and DT2 on PSN. Think I'm covered on games for a while but I have a racing game itch that needs to be scratched.

What's the best racing game I can get off PSN? Can be on Vita, PSP or PS1.


73c2f3 No.13887607

>>13887508

It'll be pretty nice to have a resurgence of Dragon's Crown players on PSN when the PS4 port comes out, shame they're charging for online play.


e0fe3e No.13887917

>>13882186

>SYSTEM SELLER TIER

Dungeon Travelers 2

>Good Times Tier

Atelier Series

<TREAD CAREFULLY AROUND ESCHA & LOGY. HIGH-TIER PLAY, SHIT-TIER TRANSLATION

Being honest I have games I had plenty fun with but I don't really know/haven't remembered anyone else's tastes so it's always fucking hard to suggest games to folks. Atelier and DT2 are my bread & butter though. I'd shill those to anyone.

>>13885191

and this. The first game is great fun.


fd1485 No.13888116

>>13887607

Yeah, definitely glad I picked it up around the time multiplayer's gonna be more active.


354bb6 No.13888141

Been playing Odin Sphere Leafthrasher after finishing Mary Skelter with its unsatisfying post game ending. Can't believe that I left this game on the backlog for so long and all that food porn in the game… Odin Sphere certainly is charming and fun.


06b9d5 No.13888435

Just got a vita 2000 wifi only. Do those sd2vita cards only work on the 3g models?


92d95b No.13888447

File: b590b72f1ece894⋯.jpg (108.12 KB, 800x1042, 400:521, flustered.jpg)

>>13888435

There's multiple SD adapters. SD2Vita is one for cartridge slot. PSVSD replaces the 3G module. On PSTV you have the option of using USB sticks. All options require your Vita to be softmoddable to use at all.


06b9d5 No.13888458

>>13888447

Thanks, also whats the most trustworthy sd2vita card?


489ded No.13888768

>>13887917

Just suggest whatever you got anon, your taste is likely good


fe4283 No.13889167

>>13888141

Odin Sphere is pretty damn good, yes. And you should never play Vanillaware games on an empty stomach. Food porn is correct.

>>13884739

I have had tabs with descriptions prepared for the following games (based on what other anons had contributed towards wanting to see added at that point in time):

>Ar Nosurge Plus: Ode to an Unborn Star

>Demon Gaze

>Dengeki Bunko Fighting Climax

>Muramasa Rebirth

>Odin Sphere Leifthrasir

>Persona 4 Golden

>Soul Sacrifice Delta

>Valkyrie Drive: Bhikkuni

>Ys: Memories of Celceta

There are also a number of games that only got brief descriptions that I saved as well, but hadn't made anything for yet.

>Knowing the publisher is useful but I have to wonder if its worth including in a chart as they could just look on any wiki or on a google search to find out more information about a game, but that's a more subjective criteria.

The way I've learned things in regards to media, both image and web based, the less extra effort (such as clicks) someone has to go through to get what they want, the better on the user end. But there is something to be said for information overload too.

>Let's figure out what sort of chart we want though first of all.

The additional information, beyond the game names, genre, and descriptions, were brought up as useful to anons at the time (which was about a year ago). Especially the physical/digital status of each game, whether it has a physical English version (most useful for imports of AS releases, like SSD), and audio options. It would be good to figure out what people here at present would consider useful though.

>if it creates a fuckload of work for the chartmaker and never ends up being finished

I don't mind maintaining something like this (not like I'm hurting for time right now), and layout is something I've enjoyed in the past. Main reason the Vita image never progressed much was mostly lack of active interest from other anons back then in providing content for me to work with. It admittedly does take more effort to write what makes a game good, why you'd recommend it, etc, than it does to dump a bunch of game names, covers, or just reheat copypasta (see >>13858371 ).

>I feel that in terms of a chart it should be easy to add games, and harder to remove them (its easier to shit on a game than it is to recommend it) and you could take the more well-known titles with grains of salt for their recommendation because more is generally going to be known about it, maybe asking the anon who suggested it why it deserves to be in the chart.

That's part of the benefit for requiring a description; getting people to take the additional time to provide one shows a dedication to the game in question, and other anons vouching for a game mentioned being worthwhile also helps. However, crowdsourcing of games to be added has it's own drawbacks, especially if there's not enough anons checking what games others are recommending (and I don't just mean checking dubs).

I will consider reworking things though as to how much information is actually useful (and if the icons are going to remain in the tabs, I was planning on including a legend in the image to prevent confusion when, or if, it grows into what I'd consider worthy of a base release, and beyond). Big thing is that I want formatting to remain cohesive throughout (IE: get the template finalized early on, so you don't have to redo a lot of things later). Though, if having so much text on an image is too much from a viewer perspective, there are some other potential avenues to explore beyond and image. For example, /jrpgg/ on halfchan years back ran a google doc as supplement to their "worthwhile JRPGs" image, hosting further information of games there, for both games that were on the image and those not (for some reason they limited the image to forty five games). A properly managed pastebin hosting the additional information might also be workable, and assuming the link would remain the same despite the text being occasionally updated, could have the URL within the image itself.


613c6b No.13894214

bump


d639c1 No.13895852

File: ec8d01b5ff49a2a⋯.png (124.36 KB, 469x482, 469:482, Capture.PNG)

I'm genuinely interested in trying this.


ed60f2 No.13896575

>>13887508

>What's the best racing game I can get off PSN? Can be on Vita, PSP or PS1.

Ridge Racers 2 if available

Avoid absolutely the Vita version due of the DLC-fest


eb6bd0 No.13896806

i genuinely have more titles on the Vita than i do on any other console. the handheld is just awesome to hold in my hand.


a479a8 No.13898108

>>13896806

whats your favorite vidya on the thing anon?


69d255 No.13898600

File: 1c7e9efda264083⋯.jpg (465.84 KB, 593x891, 593:891, utaware.jpg)

File: 0d29e19fac1f50a⋯.jpg (48.54 KB, 490x276, 245:138, uta tea.jpg)

File: a28af13b3d75317⋯.png (81.31 KB, 1106x858, 553:429, utawarerumono2.png)

>PLAYAN

Both Utawarerumono Mask of Deception and Mask of Truth, easily the best series I've played my entire life. The tweests keep delivering and the third game ties everything nicely.

>WANTAN

Utawarerumono Remake, Killing Bite

>BUYAN

Nothing.

Nice to see Oreshika being used for Vita thread though, I shilled it for a while but nobody here plays it. What's your godfu?


e0fe3e No.13899780

>Bullet Girls 3 coming westward

>Omega Labyrinth Z

>Gal Gun 2

>Spike Chunsoft just pulled the bread from NISA's mouth and is making their own western publication branch

Hell of a way to end a year, I'll tell ya what.


80fa66 No.13900423

>>13899780

The year isn't over yet maybe Sony will release a new handheld


fe4283 No.13900858

>>13899780

>Hell of a way to end a year, I'll tell ya what.

Not vita related, but combine that with the ability to now put CFW on 4.82 PS3's (ones that had 3.56 OFW or below originally, anyhow), yeah, it's a nice end to the year in terms of vidya.


fc0e07 No.13900907

File: 62bd21859b226fb⋯.jpg (433.85 KB, 1920x1080, 16:9, 62bd21859b226fb7dbd7bfa5a0….jpg)

>>13896806

That honour goes to my 3DS but I haven't been playing mine a lot since going Vita either.

>>13899780

>GG2

I'm not too hopeful after VR. Too many times they've buggered up what should've been a great concept. It'd also mean needing a Switch, that isn't happening yet.

>BG3

Same story, and I'm still annoyed no one's redumped that one for NoNpDrm.

>SC

Too bad they also murdered Danganronpa. It'll probably be their Endless Eight.

>>13900423

waitingskeleton.jpg


4e7054 No.13903221

>>13882186

>SRPGs

Super Robot Wars Z3: Jigoku-hen and Tengoku-hen

Super Robot Wars V


fd1485 No.13906611

I wish the Vita's analog sticks had more resistance and were a bit grippier. They're better than the PSP's nub for racing games but that's not saying much.


5f88e5 No.13906648

>>13882098

>gif

Isn't that the game the incentivizes cucking your dad?


da0c38 No.13906660

>>13882098

>WHATCHA:

>> PLAYAN

Hitman Go

Peace walker

>> WANTAN

Taiko no tatsujin,

to learn Japanese

friends to play peace walker with

>> BUYAN

boguht hitman go for like 2 dollars really nice puzzler


fd1485 No.13909138

Recommended analog grips for this thing?


359f21 No.13912861

> PLAYAN

God Wars, but I'm not liking the horrible 30+ seconds of loading times before battles. Is this normal or what? I'm thinking of switching to Atelier Ayesha if the loading systems continues.

> WANTAN

More free time to play, I also want to know if Cybersleuth 2 is coming out for Vita or just get the PS4 version

> BUYAN

Nothing right now


4e7054 No.13912961

>>13912861

>I also want to know if Cybersleuth 2 is coming out for Vita or just get the PS4 version

The one next week? It's on the Vita.


354bb6 No.13918233

File: 0ec8b634783e90e⋯.jpg (130.73 KB, 793x676, 61:52, DQPHcUNVwAE8qAe.jpg)

IFI posted this recently. There is a PSN sale going on for these selected Idea Factory titles.


6ad394 No.13918273

>>13918233

Nice.. They are even chip with PsPlus. Too bad I like buying physical copies of NEP games.

Some of their DLC are on sale too.


40f736 No.13919823

File: 72e315227c57dc3⋯.jpg (84.74 KB, 800x534, 400:267, kirby US rerelease.jpg)

Alright boys. I'm getting a Vita soon off Kikebook for $130 because apparently more people use it than CL in my area. I don't think it's the OLED but it comes with a 32 GB stick. Good deal? I've read the upcoming games list often but name me your absolute favorite game you cannot live without on the system. I really want some honest answers. All I know I've wanted to play is Virtue's Last Reward and maybe portable Berserk when I'm not at my PC.


613c6b No.13919828

>>13919823

>32 GB stick

yes, that's actually fantastic


fe4283 No.13919840

>>13919823

Doesn't sound bad given the included memory stick. That said, confirm what the existing firmware is first to know what our options might be for using it yourself.


fe4283 No.13919861

File: 40438157e9bf1ef⋯.jpg (239.23 KB, 1280x936, 160:117, 52bced66339ae30bb6040a4ddc….jpg)

>>13919840

>our options

Meant "your options".

Also, I;d say that if you're looking for good games to start building a library (or perhaps backup folder) with, it's hard to go wrong with Muramasa Rebirth.


fd1485 No.13919888

File: c4fc1086f78834a⋯.png (5.24 KB, 187x267, 187:267, c4fc1086f78834a3bf5b621227….png)

>>13909138

please respon


40f736 No.13919937

>>13919840

He just told me it's 3.67 so take that as you will. Muramasa Rebirth and Oreshika look pretty neat.


ab9c5a No.13919939

> PLAYAN

Period Cube. It's much better than what I was expecting, the translation is alright too, but I kind of wish it had actual dungeon crawling.

> WANTAN

to clean my vita, analog sticks are fucked

> BUYAN

Thinking of getting Odin Sphere and Hakuoki while they're cheap.


ea4841 No.13921509

I'll finally be able to install my PSVSD tomorrow. Looking forward to it! I'm just playing Nep Re;birth at this point in time.

>>13919937

It means no softmodding, which may or may not matter to you. At 32GB try going more for cartridge games but you have space for a few digital ones.


f1c302 No.13923233

File: 764434926be2177⋯.jpg (310.76 KB, 745x1600, 149:320, 764434926be2177becc3b0e4dc….jpg)

My sis wants me to 'jailbreak' her Vita so she can pirate some PS1 games (fuck PSN charging so much for such old titles). She's worried that her PS account will be compromised and she'll get banned, though. Is this a justified fear?


a6794f No.13923245

>>13923233

It is. Just don't login when using pirated shit and youre fine


f1c302 No.13923256

File: 3600d78a12e553b⋯.jpg (270.26 KB, 1280x1810, 128:181, 64476233.jpg)

>>13923245

Can you even login, though? Doesn't PSN demand to update the OS and that conflicts with almost everything people do with hacked vitas?


80fa66 No.13923266

>>13923233

Use a second account. It takes around five minutes and account switchers work. Realistically if you're going to pirate you may as well go full pirate because Sony is locking people out of their legitimate purchases as well so there is zero reason to give them money. Buy a physical copy if you have to, more of that goes to the devs.

>>13923256

I don't believe it demands updates unless you're trying to activate and you can't activate on 3.60 anymore anyway.


f1c302 No.13923278

>>13923266

> It takes around five minutes and account switchers work

Ok but she always complains that vita doesn't allow account switching or something like that.

>I don't believe it demands updates unless you're trying to activate and you can't activate on 3.60 anymore anyway.

Activate? I don't know what that is. All I'm talking about is logging into an account which it does prompt you to update. She showed me the screen. Perhaps that was just the store, though?


80fa66 No.13923296

>>13923278

Unless the vita has FW at 3.60 your options for piracy are going to be extremely limited. 3.63/.65 I think have ARK/VHBL. 3.67 is entirely locked out from what I know.

>Ok but she always complains that vita doesn't allow account switching or something like that.

The vita doesn't allow account switching by default but there is homebrew that will do it so if you can jailbreak it you can also use the account switcher.

>Activate? I don't know what that is.

When you activate the console it associates the console with the account's purchases. Without activation you can't play legitimately purchased PSN games/DLC/etc. This isn't a problem on 3.60 minus newer games because you can pirate them all+the DLC.


941574 No.13923300

>>13923278

Long story short, you need to crack the vita to use a homebrew account switcher.

For that you need to use a firmware that is no longer allowed on PSN by sony.

Either she gives up on using her account on the vita or she doesn't get pirated PS1 games.


f1c302 No.13923331

>>13923296

The FW is 3.60

>>13923296

> there is homebrew that will do it so if you can jailbreak it you can also use the account switcher.

>>13923300

>For that you need to use a firmware that is no longer allowed on PSN by sony.

So no playing online then?

I've been reading through the OP pastebins but it's a bit overwhelming the amount of stuff listed. Where do I start, exactly? How long should it take and is there any easy ways to fuck it up? I'm fairly good with this kind of stuff most of the time but it's not my console so I don't want to have to fork out money for borking her shit.


1fe612 No.13923727

>>13923331

You can play online provided your system is already activated but some game updates will force a system update, such as Dragon's Crown, Terraria, Minecraft, etc. For the most part, it's either hacks or PSN. My advice on that front is to set up HENkaku, then back up her activation files to PC.

vd0:registry/system.dreg

vd0:registry/system.ireg

tm0:npdrm/act.dat

Then factory reset. You may want to create a dummy account for using content manager during the initial setup but that's all you'll need it for. From there mostly follow the paste top to bottom, and READ THIS FIRST. I'd also give consideration to an SD card adapter depending how many games you want to put on there.


80fa66 No.13924004

>>13923331

>Where do I start, exactly? How long should it take and is there any easy ways to fuck it up?

Visit the henkaku website, https://henkaku.xyz, I believe hearing https is broken atm so just switch it to http if it doesn't default from the vita's web browser. It'll load a webkit exploit It may take a few tries, if you get an error don't panic it is normal that will also install molecular shell.

Back up the activation files listed >>13923727 here using molecular shell

After the initial shit you're going to want to find the following homebrew This being from what you've said, there might be other shit you're interested in

Vitashell - https://github.com/TheOfficialFloW/VitaShell/

It allows FTP and USB transfers which you will want because FTP is sometimes a shit

Account Switcher - https://github.com/SilicaAndPina/SimpleAccountSwitcher/releases

allows account switching with a caveat, you will need your activation files to activate your original account after switching

For PS1 games you have the option of RetroArch which, according to reports, may be slow for certain titles or trying the slightly janky put workable POPS implementation using Adrenaline Which is also a PSP emulator if that's important

RetroArch - http://www.retroarch.com/ obviously

Adrenaline - https://github.com/TheOfficialFloW/Adrenaline/releases

As for losing access to legitimate titles/PSV piracy

NoNpDRM - https://github.com/TheOfficialFloW/NoNpDrm

As the title implies, gets around NpDRM. you'll want this in addition to

pkgi - https://github.com/mmozeiko/pkgi

Similar to freeshop, if you have a license file for a title you can download it from Sony servers again, with caveats, no 3.61+ games yet DLC not yet support but soon™

You can use this for actual backup of your legitimate games or

actual piracy

https://docs.google.com/spreadsheets/d/18PTwQP7mlwZH1smpycHsxbEwpJnT8IwFP7YZWQT7ZSs/edit#gid=597019973

That will walk you through 99% of it


f1c302 No.13924627

File: faca27e39a6fd8e⋯.jpg (122.73 KB, 900x1272, 75:106, 002_135.jpg)

>>13923727

>>13924004

Thanks lads I guess I'll try this sometime.


af1b90 No.13925301

>>13924004

There is no reason to use account switcher unless you have the same unit active on multiple PSN accounts already. If Sony want to ban you for naughty stuff they can do it to the console, and whatever accounts are linked to including your main one. That's why I recommended factory resetting in the first place, and using a dummy only if you need content manager. Multiplayer is already compromised by 3.61+ patches and there's not a lot of reason to use PSN for games when pkgi and Adrenaline exist.


ab9c5a No.13925502

>>13919939

I ended up getting Odin Sphere, LUCT, and Xenogears I was still on disk 1 when I was emulating it, no time to sit down and play games now so fuck it.


35b091 No.13926841

File: 5a26c4538497491⋯.jpg (2.49 MB, 2000x3072, 125:192, HDD Mode.jpg)

Just got my PSVSD installed, that was a trial. Getting the case open, getting the stupid antenna octopus off it, getting the screws out of the 3G module. Worst thing is that the SD card is basically sealed in there it's not accessible where the SIM card would be like I thought, worse than the 3DS and its backplate.

>>13924627

Oh addendum: I hope your sis is reasonably competent with stuff. Make it perfectly clear never to update it.


80fa66 No.13928880

>>13926841

Might have been a better idea to go with the cartridge SD adapter. You've essentially just added onboard memory if you aren't going to open it again.

>>13925301

I was more going off what he said he wanted but having utility isn't really a bad thing.


8ce72a No.13928919

>>13926841

>it's not accessible where the SIM card would be like I thought

This is rather obvious if you watch any of the demonstration videos.


4d50d4 No.13929061

File: ca0798744013c53⋯.png (69.79 KB, 1343x866, 1343:866, Every NA PSP Mini.png)

What's a good long-term filehost that won't take stuff down and supports large files/folders? Hoping to archive (and share) every PSP game, but I calculated the full set to be somewhere in terabytes size wise. I would normally just keep a local copy and re-up, but I don't have that much space; so the more resilient the better.


80fa66 No.13929090

>>13929061

Maybe multiple private MEGA links? Most filehosts are going to remove copyrighted material when it's reported so you'd have to essentially keep it as private as possible. With a private Mega link you could share it on threads/voice chat/wherever and it should be ok and I don't believe Mega removes things from disuse.


e7689d No.13929225

> PLAYAN

Nothing, the poor thing is sitting there collecting dust.

> WANTAN

Secret of Mana remake.

> BUYAN

Nothing until SoM.

>And most importantly, are you still having fun?

No, which is why I'm considering ditching this hardware. I'm honestly more excited about my GBASP Christmas present than my Vita. :/


caba2d No.13929264

>Want to sell my vita, haven't used it for months

>Every time I pick it back up it charms me

Fuck.


d35432 No.13929350

>>13929264

>Going to sit down and finally play this rorona shit goddammit

>oh i left dragon quest builders in here

>huh it's already 9pm

Fuck.


d29663 No.13929902

File: 82f8b6ed72e3cc3⋯.jpg (62.66 KB, 743x534, 743:534, 1360512488230.jpg)


fe4283 No.13929903

>>13929090

>With a private Mega link you could share it on threads/voice chat/wherever and it should be ok and I don't believe Mega removes things from disuse.

Still the issue of potential lurkers saving the original link and reposting it elsewhere. I remember that happening with the share threads and people apparently dumping the links, private or not, to faceberg and the like, which of course got them purged from Mega.


73c2f3 No.13929940

File: 9dfe208bd725c08⋯.jpg (41.29 KB, 508x430, 254:215, 1346991550874.jpg)

>tfw I won the consolation prize from the Play Asia draw, but Semipheres looks boring and I had to fight with them to not charge me for winning them

>>13929264

>>13929350

I gotta just drop stranger danger city and move on to a different game. This LP regenerating thing is a hassle, almost as much as the water dungeon.


80fa66 No.13929968

>>13929903

That's always going to be a problem with storage outside your control tbh. The alternative which you already covered is hoping enough people will keep the files locally and seed a torrent.


a479a8 No.13930172

>>13929061

Webarchive.org is pretty good if I recall correctly.

There's a massive PSX ROM collection there with the .cue files still present in the .zips instead of just .bins. basically its a great collection (and they have the only ISOs I've seen that will work on retroarch for me)


e0fe3e No.13930189

>>13919861

Be honest, hard for me to fall for this game personally. It's slow on the start and the controls don't feel as nice as Dragon's Crown.


35b091 No.13930745

File: beffdc42addbbb4⋯.jpg (214.88 KB, 1920x1080, 16:9, Dogoo'd Neptune.jpg)

File: c27694fe0581c52⋯.jpg (218.53 KB, 1920x1080, 16:9, Dogoo'd Noire.jpg)

Just a mishmash of Neptunias, mostly Re;Birth1 and Hyperdevotion. A mixture of side stuff too.

>>13928880

PSVSD was actually intended as a replacement for my SD2Vita due to not tying up the cartridge space, and that I got lucky finding a 3G model.

>>13928919

Which I did after acquiring the thing. It's not a serious drawback if you can copy over USB, and the only reason I ever removed my SD2Vita was for cartridge copying.

>>13929264

>I-it's not like I love you or anything

>>13929225

Someone will adopt her.


11a91c No.13931353

So uh, I have a sort of a dumb question.

So I have a vita on 3.60. I hacked the thing and put henkaku on it forever ago. I mainly bought the thing to pirate like 3 games and then I haven't touched the thing since.

There's a few more games I want to play, so I want to get my vita back into working condition to pirate some games.

Can I still use the existing setup? I honestly don't even remember how I got the games on the system.


80fa66 No.13931424

>>13931353

Switch to Enso, it doesn't require you to run the exploit after every reboot. Other than that you'll want to look into NoNpdrm/pkgi and the NoPayStation db.


11a91c No.13931451

>>13931424

Ah, alright.

Is there any way to do ps4 remote play with a hacked vita? I hear it requires a PSN login. I mainly just want to be lazy and play Yakuza 0 in bed.


35b091 No.13931459

File: 797b63d45c44389⋯.jpg (2.59 MB, 4916x6960, 1229:1740, Vita HENkaku, Vita.jpg)

>>13931353

Your old system will be using Vitamin or MaiDumpTool for pirating, those should not be used in 99.9% of cases anymore. In the last couple months there's been major overhauls.

- HENkaku Enso: Persistent, still requires 3.60 though do not update!

- NoNpDrm: Plugin to generate fake licenses and far far cleaner way to copy games than older pirating methods. Ties into…

- Pkgi: freeShop for Vita.

- SD card adapters: Because the hell with the official ones.

Refer to OP pastebin for how to do them (shameless self-advertising intensifies)

>>13931451

I believe it works but it'll likely want your system to be activated. If it is then you're golden and you should back up the activation files immediately. >>13923727 Otherwise, don't try. Also don't try downloading games on PSN it won't work.


11a91c No.13931478

>>13931459

Guess I'm too stupid to do any of this. Vita won't connect to the computer. I honestly don't remember how to do this shit.


4d50d4 No.13931502

File: d61fe8643ad707f⋯.png (10.45 KB, 744x520, 93:65, ௵.png)


4d50d4 No.13931504

>>13931502

preferably on the PSP


11a91c No.13931509

Yeah, fuck it. I guess I'll just put my vita in the fucking drawer again and wait for the piracy scene to get better. I don't want to have to go through 5 billion steps just to pirate games.


35b091 No.13931520

>>13931509

Dude there is not that much you have to do. Just do it. Embrace your Vitan.


fd1485 No.13931547

File: b906272bbea6325⋯.png (64.94 KB, 1380x876, 115:73, sopa de monkey.png)

Fuck all of you.


80fa66 No.13933230

>>13931478

Did you open VitaShell and press select?

>>13931509

>Install NoNpdrm

>edit enso config the line you need is on the github of NoNpdrm

>Install pkgi

>edit pkgi config with NoPayStation license url

>open pkgi, install games

That's all the steps, not sure why it sounds so complicated to you.


eb0275 No.13933754


264e84 No.13933917

I got the bad ending in Mary Skelter. I'm going to get the good ending later after looking up the answers. The 3rd answer doesn't make sense WTF Magnolia Leaves?. I might go back to get the secret character but I should be done with the game. The story started great but it fizzles out into wasted potential by the end.


80fa66 No.13934472

>>13933917

I think you're the second person in this thread to say the ending just kind of falls of instead of having a concrete ending. Elaborate.


11a91c No.13941436

stupid anon here from last night

got the connection to work with a different computer, now I'm having different problems

trying to install nonpdrm.skprx

nothing happened when I followed the instructions, I added the .skprx to ux0:tai, and changed the config file

then rebooted

and then I went to the shell to attempt to install it

when I open it, it gives this garbled mess of text

like it has a bunch of rows listed 0-44 and just random code everywhere, no option to run it or install it

any advice?


bce635 No.13941508

>>13941436

You don't run NoNpDrm like that. Assuming that the config is set up right, it's loaded automatically. When starting a game it'll dump a fake license file for it under ux0:nonpdrm/ check that's happening to verify it was set up right.

If so, just set up pkgi as per the pastebin. That's the thing you use to download games on Vita.


11a91c No.13941531

>>13941508

Ah, alright. I confirmed it made a license there. Thank you!

I currently dont have a pkgi folder,so I'm a bit confused about the next step.


bce635 No.13941556

File: 562b7a3e269ae6f⋯.jpg (70.52 KB, 500x500, 1:1, 17dcebcb67647dcf6f492e9d2e….jpg)

>>13941531

Make one. Also set up NPSbrowser for DLC downloading. Unless you prefer to do it by hand (I think no?)


11a91c No.13941606

>>13941556

I made a folder and put the config file there.

Tried going to that webpage on the vita, didn't load or do anything.


bce635 No.13941616

>>13941606

Install pkgi, it's a VPK. The url https://nopaystation.com/pkgi goes in the config file it tells pkgi where to download a list of games and keys.

>stupid anon here

I should've listened. But fuck it I'm bored.


11a91c No.13941635

>>13941616

Sorry, I wish I wasnt retarded

I think I have figured it out

The pastebin doesn't have the right link, it goes to https://github.com/St4rk/PkgDecrypt

I want https://github.com/mmozeiko/pkgi this, right?


bce635 No.13941651

File: 35b69f10d4b4a03⋯.jpg (227.13 KB, 1368x672, 57:28, failure.jpg)

>>13941635

Oopsies.

Yeah you want to download that and install it. Technically you can install stuff with pkg_dec but that's annoying. I'll fix the link next update, along with adding about PSVSD.


11a91c No.13941656

>>13941651

Yep, installed the pkgi and now I'm downloading a game!

But for updates and whatnot, I have to download those on my pc and then transfer them manually, right?

Also, thanks for putting up with my dumb ass. I appreciate it!


bce635 No.13941677

>>13941656

Yeah through NPSBrowser. Most updates can be downloaded in the regular way though unless it's one that wants to force a system update, in that case see if there's an older one you can download in NPSBrowser.

>Also, thanks for putting up with my dumb ass.

As if I can talk after stuffing up that link.


11a91c No.13941684

>>13941677

One last question!

Any way to keep a save game on the vita once I delete the game? Or do I have to back it up using the content manager or whatever? I've only got a 8gb card (for now).


bce635 No.13941697

>>13941684

No deleting a game deletes everything associated with it. Back up with Content Manager, or the saves can be done with Vita Save Manager.


11a91c No.13941706

>>13941697

Ok.

Thank you again! Goodnight!


11a91c No.13943625

stupid anon here again!

The pkgi seems to be missing some games, particularly ones I wanted to play.

Mainly Steins Gate 0 ENG and Tokyo Xanadu. I assume if they're not on the pkgi, they can't be run on 3.60 and that's why they aren't on there?

So it's pointless if I buy a retail version of them?


80fa66 No.13943678

>>13943625

Stein;s Gate 0 was released right around the cutoff date but the JP release was prior to 3.61 so you might be able to find an asset swap and use that. Tokyo Xanadu appears to be in a similar situation. So not obtainable on the US PSN store in English under 3.61 but you might find asset swaps of both Which are the English assets being run with the JP eboot


11a91c No.13943701

>>13943678

Hm, might look into that.

But if it doesn't work out, can I buy retail versions of them and play them on my current vita?


80fa66 No.13943715

>>13943701

current vita as in up to date? Yes.

If by current vita you mean your 3.60 vita, probably not. The cartridges have slightly lower FW requirements so I'm not sure if Stein;s Gate was 3.60 with it's physical release. Tokyo Xanadu was for sure not 3.60 compatible in physical or digital form.

If you want to play them I recommend either a second vita, a cheap PSTV, or buying them on PC.


11a91c No.13943725

>>13943715

Is there a place that lists all the games with it's current firmware requirements?


80fa66 No.13943764

>>13943725

Not that I'm aware of but a soft rule is, if it was released after October 2016 it isn't going to be available Except through the earlier mentioned asset swaps


11a91c No.13943782

>>13943764

Hm. Well alright. Tokyo Xanadu I can just get on ps4.

However Root Letter and Steins;Gate 0 were both released November 2016. Kinda tempted to just pick up a retail copy and see if either of them run.


80fa66 No.13943821

>>13943782

Honestly if the end up being too high a PSTV is around $40-$60 on the US amazon.


11a91c No.13943830

>>13943821

Yeah, I know.

Thankfully most vita games are ported to either PS4 or PC anyway :^)


1aa20b No.13943845

File: 4e3cc9caa26a723⋯.png (147.52 KB, 1280x1480, 32:37, 9c2901e53446f9193e93f80795….png)

File: 278a7996fd09de3⋯.png (547.54 KB, 1500x1000, 3:2, 278a7996fd09de32513e09ad7b….png)

File: e668f7ebdf0c30c⋯.png (171.42 KB, 734x554, 367:277, Console going multiplat.png)

File: bb82a5e01f6c3c9⋯.png (126.65 KB, 500x424, 125:106, vita steam ports 1.png)


1605b7 No.13943847

>>13882098

can i pet the pikachu loli


264e84 No.13944083

>>13934472

Well, I got the good ending now and it was an improvement over the bad ending since it tries to wrap things up. For a Compile Heart game, it's pretty darn impressive. I'll give it that. Storywise, it builds itself up with the premise and all but it leaves you hanging. There's some glaring plotholes which makes some events feel contrived, the characters are fine though.

The gameplay's not bad either, I played on Normal. Grinding isn't as important as gear and making a decent skill build. There's a few puzzles and traps to add variety over the usual slog. I only had to look up a map guide once for one dungeon, getting lost is not fun. For half the game, every encounter felt tense since if you fuck up, it's probably game over. Then, you just steamroll everything…random enemies in the final levels are bigger threats to your party than the bosses themselves imo. There's epic tower-climbing bosses but only 2 of them in the game, one being half-assed.

Lack of pre-jail backstory (apparently locked behind some novel), shoehorned ayys did it, mimicry plot device, etc. Soured the experience a bit for me. I really wanted to give this game an A+ but it gets a solid B from me.


80fa66 No.13944141

>>13944083

The novel being the one that was "unlocked" as the game progresses or the novel that was included in the Super Weeb edition?

I really don't like when a story just sort of slows down to nothing rather than actually ends so that might actually make me less inclined to finish the game now.


264e84 No.13944281

>>13944141

The Super Weeb edition I'm sure. The game does end. It's just ambiguous and there are unexplained loose ends. The sequel hook at the bonus area doesn't help either. Leave it to the makers of Neptunia to make a story fall flat on its face after a good start. The fairytale theme was grossly underutilized, they could have done more with it. I will take what I could get however. I would play more from this series so I could get my edgy anime fix.


80fa66 No.13944342

>>13944281

I've got the novel here but I don't have my pstv with me so I don't know if they're the same book however it looks it is a prequel novel and some character backstories.

Sounds like the problem I heard FF13 having, with all the sidestories/novels that didn't get translated into English so the West saw some annoying pink haired girl come back for three games but she supposedly had a decent backstory in Japan.


4e7054 No.13945392

>>13943830

The PC thing only happens for cuckanese releases though, and so far the only thing the PS4 has that the Vita doesn't is Moon Dwellers, which was a port from the PS3 anyway.


919682 No.13949431

> PLAYAN

Dungeon Travelers 2

Akiba Beat

Totori

Root Letter

> WANTAN

Nothing for now. I got Akiba and DT2 on a whim.

Honestly, I didn't realize that DT2 and Akiba were comfy. They're pretty fun time wasters.


2224ad No.13949449

oddworld new and tasty looks so good on the vita. it's a shame that there wasn' a physical release.


4cbdae No.13949560

>>13949449

There was a physical release limited to 2500.


d639c1 No.13949811

>>13941697

There's also a plugin that let's you change the default save location so you'll have PSP styled saves.


d639c1 No.13949820

>>13943782

S:g 0 has working D asset swap. So does utawarerumono 2 and 3 if you like vns.


2224ad No.13949857

>>13949560

LRG can eat a dick. i meant a proper physical release at retail.


489ded No.13950523

>>13943845

These are still great


1dc806 No.13950965

the ninja gaiden games have been patches and run at a locked 30fps now.


11a91c No.13953856

Return of the stupid anon.

So how would I go about getting the dlc for a game? I mainly want Taiko no Tatsujin V Version's dlc songs. I found some dlc files online, but I have no idea how to go about installing them.

I have no clue how to use the NPS Browser if the dlc is there.


11a91c No.13954505

>>13953856

I found an online version of Taiko no Tatsujin V Version, with an english patch and all of the DLC added, so I downloaded that.

Stupid question. Can I delete the VPK after installing it? I assume it's like the 3ds and I can delete the file after it's installed.


0aaa3d No.13954577

>>13949811

Good to know. Which plugin?

>>13953856

I've honestly never used NPSBrowser because it's Windows-only. But there is DLC for that game in the NPS DB, and you should be able to add the one for DLC to NPSBrowser.

https://nopaystation.com/

>>13954505

I very strongly recommend against installing old VPK copies of games. There's very rare exceptions such as for certain game mods, and if you're impatient, for games that aren't redumped with NoNpDrm. But otherwise they a flaky hacked together mess.


11a91c No.13954653

>>13954577

The only reason I installed it was for the english menu patch (which I don't exactly need), but this game didn't have all the dlc installed.

I dont know how to actually get the NPSBrowser to work, nor how to get the dlc off of it to install dlc with it.


ffe522 No.13962060

File: 17b71250059cadb⋯.jpg (1.76 MB, 1000x1146, 500:573, MarySkelter_keyart_1000px.jpg)

I haven't been to the vita threads in a while so I don't know you guys' opinion on Mary Skelter. It's on discount right now so I don't know if the excitement for this game before release was deserved or not and if it's worth the current price at all.


919682 No.13962262

Do you think there will be a time where they stop development of vita games?

How popular is this console in Japan?

I'm not jumping ship to another console, but I'm just wondering how long the vita has until they stop development of games.


489ded No.13962299

>>13962262

likely by the near end of 2018 is when things will start formally coming to an end


354bb6 No.13962340

>>13962060

Platinum trophy'd the game. The plot twist is predictable and the post game ending felt incomplete, but the characters were enjoyable and it bought enough of its own mechanics to make it unique in the oversaturated dungeon crawler market. Not a bad game, just don't bother doing the post game content unless you need to collect all the trophies.


264e84 No.13962380

File: 0e054dd28775ff9⋯.jpg (207.99 KB, 1000x619, 1000:619, Kamigokuto-3.jpg)

>>13962060

I'm a cheap ass so I wouldn't buy it digitally unless it's twenty bucks. 25 is pushing it. It depends how badly you want to play another dungeon crawler. One thing I liked about it that I didn't mention was dual-audio. Japanese voices all dialogue and have annoying voices but English don't voice all dialogue and have more tolerable voices.


4e7054 No.13962411

>>13962262

>Do you think there will be a time where they stop development of vita games?

Inevitably of course there will be. Considering the PS2 was getting games as late as 2008, and the PS3 got stuff at least last year though, the Vita's likely still got a few years left.

>How popular is this console in Japan?

Moreso than anything that's not the 3DS


06cc22 No.13962822

File: 8605221e4694ea6⋯.jpg (175.82 KB, 960x544, 30:17, 2017-12-07-220945.jpg)

Apparently we're getting activation and game downloading back. I don't know why it's being delayed like that though, opening up PSN access is pretty important given that they're likely to break it again some time.

http://renpdrm.customprotocol.com/

>>13962380

Careful. Someone's gonna get angry.

I did check the AT2 dub out of curiosity. Putting aside the localization dialogue, Zenya sounds good. Shizuku is OK. Most others are bad. But the greatest sin is the voice for the little sister. It's flaming atrocious.

>>13962411

>a few years

I'd give it maybe 1 or 2 more at best. The PS3 was after all, a lot more popular and the Switch is stealing a lot of the attention.

>>13954653

Well unfortunately I don't know either. I was kind of hoping that I'd just be able to link it and assume the program was easy to use. Hopefully pkgi gets proper DLC and update support some time.


f090c1 No.13962890

>>13888458

I found that a lot of them are being pumped out of China now, I would get the V3 ones.


4e7054 No.13962922

>>13962822

>I'd give it maybe 1 or 2 more at best. The PS3 was after all, a lot more popular and the Switch is stealing a lot of the attention.

The Switch is still very much considered a TV console though, so it's never going to be able to "steal" the position of the 3DS or the Vita unless they get smart and release a smaller revision for the machine that makes the controls actually built into it instead of this weird detachable thing


264e84 No.13968701

File: 8d801cf689d5899⋯.png (2.03 MB, 1113x897, 371:299, reversecovers.png)

This was a nice surprise I found after finally beating the extra dungeon. Reverse covers. Mary Skelter's is better than the original while I like Trillion's original look. It's great to not be stuck with the chinese cover for the monster girl game and Noire's got her portraits inside. It's like in the good old days when games came with readable manuals with fun extras. I wonder what other covers do this?


eb5e9c No.13968767

>>13968701

There's actually a surprising amount of Vita games that do this. It's pretty great.


2439b4 No.13968921

File: dfb0d99d15911d1⋯.jpg (314.08 KB, 1077x808, 1077:808, HISV.jpg)

>>13968701

Huh!

>>13968767

That and vs. Sega Hard Girls is the only one of mine that has that sadly. I suspect the Re;Birth series might've, but mine are digital copies.

>>13962922

That's what I'm hoping. But even in its current form it's something you can take with you and play, like a tablet so it'll at least take some development away from the older Vita and 3DS platforms. Don't start me on gacha cancer.


d639c1 No.13968943

>>13954653

>I dont know how to actually get the NPSBrowser to work, nor how to get the dlc off of it to install dlc with it.

Read the fucking spreadsheet.

NPS is the easiest way to get games and dlcs. You'd be a fool not to learn to use it.


4e7054 No.13969265

>>13968921

>But even in its current form it's something you can take with you and play, like a tablet

Technically? But no one in Japan uses it that way, so it's really only competing in the home space with the PS4, not the portable space with the 3DS and Vita.


fe4283 No.13969273

>>13968701

>I wonder what other covers do this?

Generally speaking across a variety of systems, not enough. Even with the PS3 in particular having had clear, uncolored plastic cases, where a reversible cover could have also functioned as inner art (ala PS1 tray cards), it didn't seem to happen too often, being that printing color front and back is an additional expenditure. And some companies that started getting exceedingly lazy eventually wound up just printing the safety warnings no one bothers to read or keep on the back of the covers (monochrome, obviously). I do know that the PS3 Trails of Cold Steel games have reversible art out here, and I would assume the Vita versions to be the same, though I can't say for certain. The Yomawari/Firefly Diary same-cart bundle has a reversible cover too, letting the purchaser choose which game's cover they want visible between both (as opposed to those often ugly compilation covers some games get, with covers-within-covers). Also, while not Vita related, IFI included the Japanese cover's Amano artwork as a reversible cover for Fairy Fencer F: ADF on the PS4, so there's that as well if that's your sort of game.

On that note, that Nep cover there makes me wonder what they were thinking, given there's not even a spine labeling. Such a thing works better as inner artwork than a true reversible cover. Similar could be said of Gravity Rush on the PS4 (which has the added question of why only the right side is in color for it). Does remind me that Wild Arms 5 for the PS2 was also missing a spine label, and that one didn't even have a reversible cover (the LE box at least has a label, but come on).


1faa07 No.13970066

>>13969273

>On that note, that Nep cover there makes me wonder what they were thinking

It's vaguely possible they were intending it for PS3 originally. More likely they just put it in as a surprise for people to find. Obviously Vita boxes don't work for inner art, and that definitely doesn't work as reversible since the characters aren't centered and the images spill over into the spine. The one for vs. Sega Hard Girls is true reversible.

Whatever the case I thought it was nice, although odd that they included the image for the limited edition cover. Not that I'm complaining about Noire's sweet thighs.

>>13969265

I think Switch will at least eat into game development intended for the ageing 3DS and Vita even if it's not technically a portable. That or mobile does (god forbid) or a true portable comes out from Ninty or Sony. If Sony, hopefully better managed this time around with less gimmicky nonsense.


4e7054 No.13970109

>>13970066

>I think Switch will at least eat into game development intended for the ageing 3DS and Vita even if it's not technically a portable.

Possible, but so far it certainly isn't happening, especially considering SRW X just got announced for the Vita.

>mobile

Mobile's been around forever and not been a threat because it's a completely different market, despite what business people believe.


44a6e8 No.13971333


fe4283 No.13973887

>>13970066

Yeah, I think a difference needs to be made between actual reversible covers and cover inlays, but in cases of solid-color non-transparent plastic covers, inlays don't work, or at least don't work as well as they should. And then there's other baffling inlay designs beyond simply that: if memory serves, Gravity Rush for the PS4 has an inlay that is only in color on the right side, repeats the image on the left in greyscale, and has a greyscale unlabeled spine to boot. I mean, while there's the point that the transparent blue of the case is doing the color side of it no favors to begin with, why the inconsistency in color format? I'll take it over a lazy health warning as inlay "art", but considering how many companies seem to want to reduce the money involved in physical production, I'm surprised they'd bother with something that is going to clash with the nature of the casing.

>>13971333

>Muramasa Rebirth Complete on sale.

>Genroku Legends pack not on sale (and neither are the stand-alone DLC versions).

Beginning to think this is an intentional punishment for those who bought a used physical copy, in that Genroku Legends never goes on sale anymore (publishers not seeing a cent more from preowned copies, and that Complete sale price being less than Genroku Legends itself). Well, at least I got my GL pack a few years back when they were still marking it down. Was very much worth the $7.


55350c No.13974126

>>13973887

Those sales belong to Holiday Sale Week1. So maybe next week…


ffe522 No.13979704

File: fb74598e1dd352b⋯.png (685.25 KB, 800x450, 16:9, muramasa.png)

So what are the games to get on the psn vita game sale? Already got Muramasa complete, darkest dungeon, mind zero, zero escape, slain and axiom verge. More specifically I wanted to know if Caligula, god wars, and croixleur sigma were any good.


55350c No.13979794

>>13979704

mgs2 / mgs3?


9924f1 No.13980613

File: 3a66b5720a0961a⋯.jpg (154.2 KB, 400x592, 25:37, 1463720565330.jpg)

>download english translation of sd gundam g generation overworld years ago

>forget about it until vita hacking gets to be less of a pain in the ass

>dust off vita on a whim today

>everything is easy as fuck and you only have to do it once

>finally going to play sd gundam g generation overworld

God bless vita hackers and God bless freedom.


80fa66 No.13980666

File: 213c719d79a4d48⋯.jpg (502.46 KB, 751x700, 751:700, 213c719d79a4d481fe0b43eff8….jpg)

>>13980613

>God bless vita hackers and God bless freedom.

You'll only feel that way until you see the whiny bitches that are credited on 99% of work, even in cases where they did nothing other than the system jailbreak. Somehow that gives them credit on any vita project in existence.

It has also somehow imported a giant 3DS drama queen that likes to "quit the scene" every three days and gets worshiped for releasing broken PoC garbage before abandoning it that the 3DS has had for years because very few people care about the vita since Sony officially "abandoned" it.

Yes, I know

>Sony's games never made up a majority of the vita sales

>3rd party support is continuing etc.

the issue is since Sony abandoned it so early it wasn't being bought in places that would make Sony think it was valuable enough to release a new handheld The West and it didn't pick up a ton of new devs outside of the "indie" scene The devs still releasing on vita tend to be releasing on other platforms as well so it is effectively on life support. Though I suppose it has been for at least a couple years


abda5e No.13981554

File: 3572937c1f5839c⋯.png (98.51 KB, 394x383, 394:383, 3572937c1f5839c35b5ca28d7e….png)

Playing more Rebirth1. Noire left (boo) but Vert joined (yay). I'm not sure if this game's deep or just cluttered mechanics-wise, like I only just found the combo customization, and the extras you can slap on if they're charged enough. There's probably a lot more I'm missing.

Also thinking of designing a Vert theme for my system, Hestia's been a fixture for long enough.

>>13980666

To play devil's advocate (not for you though Satan) developing jailbreaks is what allows all other homebrew to work, and Vita's a tough system, serious credit is due to those who figure out exploits for it. I'll even speak well of crap like MaiDumpTool, as flawed as it was, all hacking scenes take time to develop. 3DS once upon a time had Gateway and rxTools.

>>13973887

As I just also realized that the inner picture of Black Heart is the original, not the censored one on the actual cover, I ain't complaining.


2224ad No.13981590

As long as people keep buying games on PSM, they will keep making games for it. The Vita is the last handheld.


fe4283 No.13981919

>>13981554

I'm still waiting for that patch (or patch port? Is that the issue as of now?) for the Vita version of Rebirth 2 before giving any of the Nep games a try.


2224ad No.13981953

Hot shots Golf is going offline in 5 days so get those online trophies, quick!


abda5e No.13981976

File: 60edbe8ed33fcd9⋯.jpg (947.39 KB, 2880x1632, 30:17, ea046ee8309fd1c530604210e9….jpg)

Oh right I put the PS1 Diablo on my system too. It's not the best way to play the game but I don't mind, they at least tried to make it work on PS1, and it's nice to have on handheld.

I gotta pawn some of this stuff.

>>13981919

I don't know if that went anywhere. There's supposed to be one for RB3 but I haven't tried. Also don't let that stop you from trying RB1 now because even the official translation for that is alright, and RB2 doesn't even continue from it, despite the name. Related: >>>/v/13902826


44a6e8 No.13982412

File: 13f6c4bc211ea2d⋯.jpg (692.17 KB, 1356x1920, 113:160, 00001.jpg)


a986f0 No.13982672

File: b13af40fcd32ae3⋯.jpg (145.07 KB, 1500x1200, 5:4, b13af40fcd32ae361897dcbc49….jpg)

>>13981976

>>13981919

RB2's vita retranslation patch is neverever'd.


11a91c No.13984942

>feel like reading a vn

>already have vita hacked, so do research

>everything besides danganrompa, the nonary games, and steins;gate are all otomes

kill me


80fa66 No.13984973

>>13981554

>developing jailbreaks is what allows all other homebrew to work, and Vita's a tough system, serious credit is due to those who figure out exploits for it

Yes, and the people who developed the JBs for 3DS are properly credited for their work but you don't see them getting thanks on EVERY release on the 3DS either.

The people who developed the JB for the vita are already felated enough in any "community" that deals with vita homebrew/piracy that they don't need credit every time somebody releases homebrew for the system, and they don't deserve credit on releases where they did absolutely nothing.

I don't care if somebody wants to thank the JBers on their own project pages, that's their own shit, but then you have retarded faggots on reddit or wololo Who hire literal redditors to essentially repost reddit, even when the original source is THEIR OWN TALK FORUMS that have to add

>Thanks to yifanlu, pomfpomfpomf, etc for making a JB one time, you should get credit for this too even though you did nothing to create it.

>Thanks to some other guy who was also not related but made another fucking LUA interpreter and we're assuming it was this one

That is the part I have a problem with. That and Yifan can't stop prancing around like a god and everybody lets him because

>muh JB maker

The 3DS scene can move on and not relate every new release to their equivalent of Henkaku.


fd1485 No.13985114

>>13981976

Original translation is honestly better.


efd8d3 No.13985313

>>13981554

>like I only just found the combo customization

That should have been one that the game gives a tutorial about, though maybe that's in the later games.

>>13984973

>Yifan can't stop prancing around like a god

I don't really follow the makers of these exploits until something has developed, does he have a bit of an ego from the vita scene?


fe4283 No.13985456

>>13984942

I seem to recall reading something about fans making an English patch for The Fruit of Grisaia on the Vita, with a restoration patch also being in the works.


80fa66 No.13986589

>>13985313

>does he have a bit of an ego from the vita scene?

He behaves like an expert on everything CS like everybody else on the internet but worse because he managed to JB a console that very few people were actually working to JB. And people indulge his behavior because they don't have to buy vita games since him JBing the console allowed them to pirate shit.

>But we use JBs for emulators and the homebrew not piracy

Yeah I'm sure people were breaking their doors down to play gba games on yet another device or use their vita as a controller even though it has horrible L2/R2 controls. That's why every other week you get somebody asking about 3.61+ JBs, because they want to play their GBA games on higher FW.

>>13985114

The original translation isn't the worst thing ever but the references they replaced they didn't exactly use a Western equivalent which I feel is more important than just

>Oh it's a cultural reference? That means I can insert whatever memes I want!


9a17b7 No.13986961

Will 3.65 ever be hacked?


35b091 No.13987046

File: abe471c888ff9cf⋯.jpg (62.55 KB, 500x573, 500:573, abe471c888ff9cf7b009a56d35….jpg)

>>13984973

As I said I've no issue thanking the exploit creators for enabling their homebrew in the first place. But there's such a thing as too much, and entitlement. Also I can do without the tedious political shit some of them post but that drama tends not to leak out, thank christ.

>>13986589

Well you shouldn't buy a Vita unless you want to play Vita games. Storage redirection and pirating is just to bypass some of Sony's bullshit. Adrenaline is a really nice benefit for portable PSP and PS1 but you can get those on PSP too. Emulators and other bits of homebrew are mostly icing for the cake.

>>13986961

One can dream, also it's at 3.67 now.


fe4283 No.13987103

>>13986961

I'm mainly hoping for CFW to feign required OFW and open things up to playing games past 3.60, the way you can with PS3s. Not a huge fan of being limited to playing only games under [X firmware] on a system, but I don't want to update my Vita since the fan translation scene's likely to get bigger as time goes on.


008d20 No.13989247

Does Omega Labyrinth work well on PSTV?


11a91c No.13989851

Hello, stupid anon returns.

I figured out how to get dlc off of the browser. But now I'm trying to install the taiko dlc. Where do you install the files to?


ffe522 No.13991277

>>13979794

Any other recommendations? I got the ps3 mgs collection already.


55350c No.13991423

>>13991277

shiren is good too


9a17b7 No.13992157

Well I finally managed to find a Vita under 3.60 at a price that won't break the bank too much. Had to call up over half a dozen memestops to do it. My lukiegames one shipped with 3.65 so that pisses me off.

Fucking hate giving them money but it looks like that will be my best option, at least the employees were cool about it.


35b091 No.13992629

>>13989851

It'll make a folder somewhere that you copy to your SD card, and then you can refresh livearea in VitaShell. If they're named "addcont" and "license" and such then just copy that to the root of your SD card.

>>13987103

If only it was a simple version check, but there's a lot more to 3.61+ games than that. The best you can do is dump game data for those, and sometimes reuse that in a foreign copy depending how the game works (asset swaps).


80fa66 No.13992699

>>13987046

>Well you shouldn't buy a Vita unless you want to play Vita games.

Yes and I think the vita has good games that should be legitimately purchased in most cases barring NISA fuckery, full price digital only jewery, etc The problem is it seems like a lot of people are only buying a vita now to pirate the "free" games and had no interest in it until they could pirate which I think is also why interest from people, outside of a couple of developers releasing halfbroken utlities or the DOOM port every console gets, has essentially vanished because

<Well, we can't play new games so fuck this system

>Storage redirection and pirating is just to bypass some of Sony's bullshit.

This would be a valid point if people were using JBing as a way to get around Sony's bullshit to play titles they've purchased but the majority aren't. They're literally just getting the biggest SD cards they can to pirate the most games possible. I doubt most of them even play the games they pirate, they just do it because they think it makes them look cool to their faggoty friends.

>Adrenaline is a really nice benefit for portable PSP and PS1 but you can get those on PSP too. Emulators and other bits of homebrew are mostly icing for the cake.

Adrenaline is great because PSP/PS1 games are available portably Other than the handheld laptops known as GXP on something other than just buying a PSP and using isos/csos when PSP hardware is going up in price because it's growing scarce. The multitude of emulators being released are of marginal benefit to most people because the systems with working emulators, other than the PS1/PSP, have been done before and, in most cases, are far more mature as software on alternative platforms. Nobody was buying a vita because it emulated the GBA or the NES, that can be done on most phones now. They were buying vitas because they wanted to pirate vita games. This is also part of why Sony to abandon the PSP in the West the first time. Then those same faggots who can't be bothered to buy games wonder why no games come West.

>>13992157

Not sure where you live but unless your vita has to be portable/touchscreen Because the DS4 is a horrible replacement you can buy a PSTV new for half the price and they're always below 3.60.


e0fe3e No.13992854

File: 3289da24ab33685⋯.jpg (176.79 KB, 960x544, 30:17, 1467298442640.jpg)

File: 87fa9a6cc175679⋯.jpg (219.61 KB, 960x544, 30:17, 1439695994826.jpg)

>>13992699

>This would be a valid point if people were using JBing as a way to get around Sony's bullshit to play titles they've purchased but the majority aren't. They're literally just getting the biggest SD cards they can to pirate the most games possible. I doubt most of them even play the games they pirate, they just do it because they think it makes them look cool to their faggoty friends.

The reason I've slowed on pirating right here, and haven't really tried using cracks since the NDS. It's great to have the backup of hundred of games, but it's a worthless venture if you're not going to actually play. I staved that off by making myself playtest titles and hunting for the ones I really liked, which were quite a few DS titles.

This is also why it's so damned frustrating that devs and pub houses ignore obvious good opportunities like demos. They'd retain more customers by just setting up a damn demo. It's the exact reason I even paid attention to Dungeon Travelers at all. Time well-fucking-spent.


35b091 No.13993006

File: e9b28c31ac589e2⋯.jpg (125.52 KB, 960x544, 30:17, nepscreen.jpg)

>>13992699

>Yes and I think the vita has good games that should be legitimately purchased in most cases

I've been a hopelessly good goy and it doesn't pay when they decide it's a great idea to block PSN downloads, well after the fact and after most games were already dumped.

>if people were using JBing as a way to get around Sony's bullshit

Nobody wants the proprietary SD cards, or PSN region lockout. But no I agree there's a lot of pure pirates, just like on 3DS, if anything they have it even worse for "pirates that don't play anything".

>The multitude of emulators being released are of marginal benefit

Vita and 3DS are the only systems I take for portable emulation, phones are terrible. Generally I prefer Vita for being nicer to play on. But no, as I already said, it is not a platform I'd get for emulation alone. I mostly play proper Vita games on-the-go.

>Then those same faggots who can't be bothered to buy games wonder why no games come West.

The only people to blame for Vita's failure are Sony, for bad design decisions, management, and not mustering a good variety of game development to happen. Pirating didn't even come into it until mid 2016, at least 4 years into its lifespan.


80fa66 No.13993331

>>13993006

>This is also why it's so damned frustrating that devs and pub houses ignore obvious good opportunities like demos

Demos died because most publishers rush shit out the door. By not offering a demo you can't see what a buggy mess it probably is without dropping 60 goybucks.

>>13993006

>Nobody wants the proprietary SD cards, or PSN region lockout

I would go as far as saying the memory card prices are part of why the vita failed to get a mainstream market in the US. With how cheap regular SD cards are and how equally encryptable they are it was entirely a cashgrab by Sony to use "proprietary" memory which was essentially SD cards with the pins swapped.

>Vita and 3DS are the only systems I take for portable emulation, phones are terrible.

Rather than current gen I was talking about how emulator ready a PSP can be and, at one point, they are extremely cheap. Similar with the DS and how easy it was to run GB/C/A with it's native hardware and a flashcart. All of the vita's emulators, save maybe the Amiga/DOS emulators, have been done better on portable hardware that was far more widespread, namely the 3DS at this point in time. Before that it was the PSP. The vita in general is a nicer piece of hardware because it wasn't built to be replaced with the next XL Super Climax FINAL edition that the DS and 3/2DS line went through. I think over the four or so years they've been made the only change they made between the 1000 and 2000 Other than getting rid of the 3G module nobody could use models was replacing the OLED screen with a less burnin-prone screen and giving access to the onboard memory for game saves/limited downloads.

>The only people to blame for Vita's failure are Sony, for bad design decisions, management, and not mustering a good variety of game development to happen.

Yes, Sony is largely to blame for the Vita's failure but that line was about the PSP. The PSP largely failed and was abandoned in the West by Sony midway through it's life because nobody wanted to bring games over on a console that was widely believed to have security practices as terrible as the 3DS without the customer loyalty.

> Pirating didn't even come into it until mid 2016, at least 4 years into its lifespan.

When Henkaku was originally released and people were releasing homebrew the only thing most people cared about was piracy. The Vita may not have had piracy until near the end of it's lifespan but most owners of vita hardware were not interested in vita games until they could pirate them. Their retardation was so great that several of them bricked their Vita with a vpk that did nothing but format the system partitions. The vpk was an 800kb file called

<harrypotter.vpk

Nobody stopped to think

<psv games are pretty big, maybe this is fake

I don't think piracy caused the vita to fail but I do think a lot of people didn't buy a Vita because it wasn't as easy to pirate on. The PSP sold hardware units because it was decent hardware, it did not sell as many software units as expected with the install base because a significant enough portion didn't feel obligated to buy their games to play them. I think if Sony tried to create a handheld that had the sort of freedom the PSP had but also locked down on piracy better before somebody says "just buy a PC durrr" portability the Vita would have been far more successful in the West than it was.

Many people bought a vita to wait for what they assumed was the inevitable busting open of the OS as evidenced by the massive console sales. When that didn't happen they just didn't use the system as evidenced by the number of people with the "dusting off my vita, what games can i pirate now?" when Henkaku was revealed to be a kernel hack". Then, when the console was jailbroken and they were free to add the sort of functionality they wanted from the PSP they did nothing with it but pirate.

When Sony found a way to block download access to the Store for a time for consoles not actually on the latest OFW people suddenly felt morally justified pirating shit they weren't going to buy anyway because

<waaaaah my two legitimately purchased $10 titles being locked away from me makes it ok to pirate hundreds of dollars in games.

That is the sort of cancer that infests the vita JB "community" that I do think significantly affected the vita being considered a failure.


eb5e9c No.13993369

I pirate almost every game I play, and what I don't I buy used long after the fact. Stay mad, moralfag goys.


13b4ba No.13993405

>>13992854

Surprisingly there is a high amount of demos on the japanese PSN store on Vita

Also despite having pirated originally for the PSP, I still ended up buying a couple of PSP/PS1 games for my Vita, and playong them, instead of having the majority of them just sitting there untouched.


e0fe3e No.13993832

>>13993405

Probably compensation for the lack of screencaps and that retarded 3-picture limit they have going. Suits me just fine, since it's a great way to put games on a list since digital buys on JPSN are highway robbery most times. Even with a middleman service, hunting physicals is typically far cheaper.


40faa7 No.13995716

>>13986961

I'm just about to buy a second Vita, honestly. There's a dozen or so games that I want to play but can't because "Fuck you, update".


0295ca No.13996308

https://twitter.com/Ichikyo57/status/941774436075794432

I normally defend the vita, but I'm not sure what to say about this. I don't know why it looks so trash, I thought the vita had much more power than this.


6a7dfb No.13996326

Should I buy mary skelter or god wars?


359f21 No.13996339

>>13996326

Mary Skelter, cute girls and fun dungeon crawler


40faa7 No.13996352

>want to get Superbeat Xonix DLC

>can't access store on Vita

FUCK.

>>13996308

Lower specs and a likely non-dedicated port.


55350c No.13996353

>>13996326

no, it's KT being the niggers they are by not giving enough work to the vita port.

>>13996326

>God Wars

>published by Nisa

I wonder which one you should get.


6a7dfb No.13996360

>>13996353

>>13996339

shit you're right I didn't even notice Nisa, mary it is then


55350c No.13996361

>>13996353

fuck.. i wanted to reply >>13996308


fe4283 No.13996390

>>13992629

Here's hoping it happens somewhere down the line, anyhow. Just seems a bit silly that I could take a PS3 that's sat on 3.55 for a long time, slap some recent CFW on it, and play late PS3 games just fine without ever having had the required OFW on it, yet CFWed Vitas are still locked to 3.60 at present (does make me wonder how long it took PS3s to get firmware feigning working though).

>>13992854

>This is also why it's so damned frustrating that devs and pub houses ignore obvious good opportunities like demos. They'd retain more customers by just setting up a damn demo.

I'd wager for most publishers, demos are seen as more of a way to lose possible sales than to gain them these days.


9a17b7 No.13997105

Are there any SD card adapters for PCH-1001's?

All the adapter descriptions only seem to say model 1000 or 2000-compatible.


f090c1 No.13997145

>>13997105

Do you mean the very first 3G models? If so there are.


9a17b7 No.13997185

>>13997145

No, I believe its the wifi model.


e0fe3e No.13997222

File: 20791fb2c800eaf⋯.jpg (135.11 KB, 960x544, 30:17, 1467281750151-1.jpg)

>>13996308

That chap's usually a pigmented faggot about studio arguments, but if that's really the Vita screenshots, he has a halfway-decent point. I say halfway because it's fucking PS4—under the hood is a fidelity and processing capability that the Vita can't hope to compete with on its best day with the most-careful team.

The other half is yes, Gust and KT are hideously lazy with their ports to the handheld—it's an established track record with them through nearly half a dozen titles.

>>13996390

>I'd wager for most publishers, demos are seen as more of a way to lose possible sales than to gain them these days.

If they do lazy shit like with the new Atelier, then I can see the point. And call them faggots for it.


f090c1 No.13997236

>>13997185

Well as long as the vita model has a slot for physical the later versions of sd2vita work.


80fa66 No.13997322

>>13996308

>>13997222

The vita is hardware from 2011. I'm sure if KT put the effort in for slightly lower res textures and the like it would look fine.

The Switch is hardware from THIS year and it looks like vita games from 2014.

The fact that the Switch version looks that bad, porting issues aside, is pretty pathetic. Considering it's library currently consists of a shitload of ports and multiplatforms there is very little reason to buy a Switch this early other than how easy Nintendo consoles are to open up and JB.

I don't know why Nintendo thought combining their handheld line with their home console line was a good idea. I'm guessing Sony or anybody else not making any competing handheld was a factor, they have no reason to maintain a handheld line if they have no competition. The Switch has the same problem every Nintendo console since the Wii has had, the hardware is at least a generation or more behind and comes with some retarded gimmick that only they fully know how to use and it is rarely, if ever, used in a way other than

>Well, we're releasing on a Nintendo console, got to tack on motion control/second screen info

>>13997105

the 1000 models came with a 3G module that can be switched out with an SD adapter. If you don't have a 3G vita your option for SD cards is an adapter that goes into the gamecard slot of the vita.

https://www.ebay.com/itm/222648979298

Literally a small board with a microSD card slot. Not sure why it says it isn't compatible with a region specific vita, if anybody knows feel free to jump in


9a17b7 No.13997348

>>13997322

It was downright retarded of them. The Switch's price point and nonexistent library (at least till everything from the piddling Wii U gets ported over) combined with no backwards compatibility with neither the Wii U nor the 3DS really ends up killing it for me.

The size of it is also absurd.


80fa66 No.13997464

File: b37c8b3c185f708⋯.jpg (Spoiler Image, 2.79 MB, 3024x3024, 1:1, SD2V1.jpg)

File: a5bed3f3b1f0bce⋯.jpg (Spoiler Image, 2.73 MB, 3024x3024, 1:1, SD2V2.jpg)

File: 29f5e234ad5274d⋯.jpg (Spoiler Image, 2.44 MB, 3024x3024, 1:1, SD2V3.jpg)

File: c531e20032693b2⋯.jpg (Spoiler Image, 2.52 MB, 3024x3024, 1:1, SD2V4.jpg)

>>13997348

I long for the days when consoles were relevant for a couple of years after release because they were selling them at a subsidized pricepoint, imagine if they did that with the PS4/Xbone. Now that they're essentially PCs with barely custom instruction sets and underpowered GPUs you can see they're essentially selling people $200 PCs for $500 at launch and pretending it'll last a full six year generation.

The people claiming the Switch is a handheld are faggots. Nobody outside of the Western retards consider it a handheld but it still seems like Nintendo is testing the waters to see if they can drop their real handheld line entirely. The fact that they're essentially ignoring what could be an instantly larger library with exclusives by not making it backwards compatible, at least with digital titles, is retarded.

>>13997105

As the world would have it I got my SD2vita in the mail a few minutes ago It inserts and ejects like a regular gamecart, it doesn't stick out while inserted. The microSD card just inserts in and out of the adapter, it isn't spring loaded. It is exactly what you would expect a nonshitty standard of memory to work.


9924f1 No.13997687

File: 96bed89b9ea3192⋯.jpg (30.31 KB, 310x416, 155:208, 310.jpg)

Why is the Rick Dias so fucking awesome?


35b091 No.13997723

File: e31293b5880d393⋯.jpg (47.65 KB, 854x470, 427:235, mpv-shot0004.jpg)

File: 9ee48d7ad8efbe1⋯.jpg (41.97 KB, 854x470, 427:235, mpv-shot0005.jpg)

>>13996390

>why I can do it with the PS3

They learned. The PS3 suffered some humiliating failures early on. Ones they were able to fix, but still. They probably took that failure to heart with Vita. And in all honesty I expect the Switch to be pretty solid too. They've had time to look into the stuff-ups that allowed A9LH and sighax to happen, and no more legacy compatiblity where games are allowed to execute on the friggin' security processor.

>demos are seen as more of a way to lose possible sales

Yup.

>>13997105

All storage redirection needs HENkaku. SD2Vitas work on any system. The PSVSD is for 3G models only, and USB storage is for PSTV only. That's all there is to it!

>>13997464

Consoles have always been vastly weaker than PCs of their day, what matters is it's designed for games and a single platform to target. At least that's the theory.


42a007 No.13997797

>>13996308

Gust/Koei tecmo have been shitting terrible ports on Vita since Yoru no nai Kuni 1 (Nights of Azure). Atelier Shallie Plus beforehand suffered framerate issues at japanese release but they at lest patched it.

Worth to note that even Blue Reflection on PS4 has obvious framerate issues during girls conversations sequences. So it's just the devs being incompetent in their job.

It looks terrible on Vita because they compressed the originally uncompressed textures to fit the 4GB limit. It wasnt much an issue for porting KT PS3 games because at least the devs bothered to compress the assets back then.


80fa66 No.13997966

File: 638a5980c41100f⋯.jpg (505.31 KB, 1504x1077, 1504:1077, 638a5980c41100fa9d583fd880….jpg)

>>13997723

>Consoles have always been vastly weaker than PCs of their day

They were sold as subsidized near midrange hardware designed to last for an entire generation, by the end of their respective lifespans they were beyond low tier. They weren't giving people enthusiast hardware at a discount but they weren't having to do mid generation "hardware refreshes" like the PS4/Xbone or the twelve variants of the 3DS because their 3D implementation was worthless or the hardware was showing age too quickly.

>what matters is it's designed for games and a single platform to target. At least that's the theory.

Single platform with a single hardware configuration. In addition their OS and graphics APIs had far less overhead than PC equivalents at the time. Obviously this is slowly changing particularly with Vulkan allowing the PC platform to breakaway from the cancer that is DirectX.

The issue now is since most consoles are modified x86 and there is little real difference other than controllers most console manufacturers don't really have much to compete on other than what they can keep away from their competitors.

Digital only garbage is probably what will keep people on PS/XBox line relevant long after they're pointless because people have sunken a few hundred dollars or more into bits they don't actually own and will go into denial for a few years.

>>13997797

>4GB limit

4GB limit for just textures or total? I was under the impression there were physical game cards that allowed up to 8GB but most games tried to avoid the 8GB cards because they were expensive/trying to save digital only lads from killing their memory card space.

>at least the devs bothered to compress the assets back then

weren't people flipping shit because CoD infinite warfare recommended 150GB of free space for installation and they claimed it was the HQ textures/sound effects and included possible day 1 fixes because they wouldn't know if any patches would be needed, they didn't actually do any QA and fuck shipping products that work without patches


9a17b7 No.13998074

>got my Vita hacked with nonpdrm and pkgi in 2 hours of my first time hacking anything ever

Say what you want about jewtubers but they really do make the thing fantastically easy to follow, I'm immensely happy right now.

Are there any must-play JRPGs or games with a lengthy, gritty and/or epic story I can play on this thing right now?


80fa66 No.13998098

>>13998074

At the top of the thread there is a combined recommendation/future releases list. Look at something that might interest you and lookup gameplay.


9a17b7 No.13998113

>>13998098

I am aware of the chart anon, I suppose I'm asking for someone to sell me on a must-play because of the sheer amount of options available that I know next to nothing about. It doesn't really rank or show what the best story-based games would be either and I don't really have the time to dig through each one like I'd want to. getting older sucks


b87bbe No.13998173

>>13997966

4GB is the max limit for the vita game cartridges. I dont recall any vita game having more than 3.6GB as base space, and patches/updates rather use the memory card instead. Blue Reflection on PS4 is 20GB in size because of the uncompressed assets, so that's why the Vita port looked like ass in comparison.

Coincidentally, this whole issue of optimizing/porting really started to get obvious at the same time Gust lost their formula for their games, especially the Atelier ones.


9924f1 No.13998174

>>13998074

Install adrenaline and play Tactics Ogre


e0fe3e No.13999095

Holiday sale is in the JPSN area, too.

Root Letter's going for 400¥

Senrans vita games are around 1000 - 1500¥ a piece

Not much NIS stuff there except Labyrinth of Refrain

Oh. And Awakened Fate Ultimatum is 700¥ or so.


e0fe3e No.13999150

>>13999095

Also, Mark of the Wolves and Akiba's Beat are also free on JPSPlus. Probably worth the sign up trial if that fancies you.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / abdl / aus / cafechan / hypno / newbrit / pinoy / trap / vore ]