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File: 7f04301e24a7852⋯.jpg (346.97 KB, 1200x919, 1200:919, ALL_THE_OTHER_KIDS.jpg)

5cdffe No.14641614

I find shooters with a fast time-to-kill (For the few who don't know, this just means that it takes very few bullets to kill) to always result in becoming a festival of retards sprinting around at full speed and spraying bullets instead of putting any thought into their actions. That no matter what you do to try Let me give an example:

>Slavaboo friend buys me Escape From Tarkov for birthday

>Friend tells me it's a tactical shooter so I try to play it as one

>Enter a raid, move slow, checking my surroundings

>Suddenly I hear the sound of many people sprinting all around me, get disoriented as I'm completely surrounded by sprinting retards

>Suddenly hear 4 different gun fights going on around me

>Get shot dead in a fashion that seems like server desync because my dying animation started just as I saw the guy round the corner

>"Well, that was weird"

>Do another raid, the same thing happens

>Out of morbid curiosity I check Twitch to see what other people are experiencing

>Turns out the whole game is like this because helmets and armor barely do shit and good guns kill unbelievably quickly. As well as hip-firing being disgustingly accurate for short-mid range combat (Whoever decided that was a good idea needs to be shot).

>So the majority of combat just boils down to a DPS race of who has the best gun, best armor and can fight the game's horrendous aim punch well enough to maintain a steady hip-fire. With a sprinkling of long range sniper combat in the larger levels

>Which falls into the same trap because that formula is: Shoot, sprint to dodge his fire, rinse & repeat till opponent is dead.

I feel like fast time-to-kill just enables this brain dead cowabooty mindset of sprinting of spraying. It just seems like there's no way that this kind of shooter doesn't devolve into this retarded meta of spray and pray antics. Is it even possible to have a slow-paced game with fast time-to-kill (Especially multiplayer)? Does such a game already exist and I'm wasting my time by not knowing about it? I know some games like Rainbow Six: Siege almost do it, but then they fuck up massively. In Siege's case, you have operators like Caveira who are built entirely for running around like a retard hoping you can down someone. I just want a shooter where the smarter player wins and the not the one who can mash buttons the fastest and who has the money to buy a 240hz monitor.

0926be No.14641625

File: a7a2ddb3985372a⋯.webm (5.04 MB, 854x480, 427:240, hello darkness my old fri….webm)

>Is it impossible to make a slow-paced shooter with fast time-to-kill?

project reality begs to differ


c151aa No.14641629

File: d499fb303671f5a⋯.jpg (97.54 KB, 735x420, 7:4, IMG_4696.JPG)

CS and siege for this bill.


3584e6 No.14641644

>a slow-paced shooter with fast time-to-kill?

Isn't that, like, the opposite of a good shooter? A good shooter should have fast pace and slow time to kill, something like Tribes. Slow pace and fast time to kill…. that's CoD shit.


5cdffe No.14641662

File: 8be10d4a639a554⋯.jpg (55.08 KB, 640x654, 320:327, 21151449_10212767494437773….jpg)

>>14641629

Maybe I'm playing a different CS because I still encounter awful spray n pray tactics wherever I go.

>CS 1.6 is full of 1-shot headshot wannabe esports players

>CS:S is dead

>CS:GO is AWM spam, spray n pray with no thought and nothing but Dust

And for above mentioned reasons Siege almost gets it right but then fucks it with characters like Caveira who encourage hold down the sprinting button and then mash mouse 1 when you see someone.

>>14641644

>Every shooter has to be some variant of Quake to be good


7adc4c No.14641682

File: a929a152cfb3633⋯.jpg (42.54 KB, 500x370, 50:37, a929a152cfb3633b9484df5dd0….jpg)

>>14641662

it's either fast paced arena shooters with high ttk or "realistic" "tactical"shooters with low ttk, no compromise really. maybe some shit like dirty bomb I don't fucking know


e1f1a4 No.14641692

>>14641625

Project Reality fucking sucks.


7fe5a4 No.14641704

Why would it be impossible? Games like Hidden and Dangerous and Operation Flashpoint exist. In those games movement is limited and rather slow so positioning and spatial awareness are more important than reflexes.


3584e6 No.14641710

>>14641662

>Every shooter has to be some variant of Quake to be good

Well, yes.


5cdffe No.14641719

File: d015242c699017a⋯.jpg (41.33 KB, 500x674, 250:337, 12524032_947515158660234_3….jpg)

>>14641710

That's just an oldfag meme and you know it


6a6ce5 No.14641739

File: f8d3e780cf1b77d⋯.jpg (29.97 KB, 341x306, 341:306, f8d3e780cf1b77d7e636864cea….jpg)

>no mention of Arma, Operation Flashpoint, Ghost Recon, or classic Rainbow Six

are you guys even trying?


f8dfcf No.14641788

>>14641682

How's Dirty Bomb?


f9793b No.14641798

File: d67a7a82892dbc6⋯.jpg (53.89 KB, 689x693, 689:693, 11.jpg)

Tarkov is currently unfinished garbage but the things you complain about aren't even what's wrong with it.

>sprinting retards

Never works unless practically everyone else on the map has peasant-tier gear and is a newfag. People enter raids with a 9mm pistol and get out with $900,000 autistically customized tacticool M4 carbines and heavy body armor because they heard a retard sprinting from 100 miles away and hid in a bush to tap in in the face

>server desync

Your only legit complain, the servers are indeed horrible and I'm losing my fucking patience with it. If the game performance and netcode don't get fixed in the upcoming patch I will refund it

>helmets and armor barely do shit

That's realistic anon. We currently have only 2 helmets that are capable of stopping rifle rounds - only if they're just hollow. And even those can only handle 2 hits before they get penetrated again. You're utter fucked if the enemies are actually competent and use ANYTHING else other than hollow points. Armor-pen rounds are even cheaper than hollow so only level 1 players use hollow points because they're the only AKM rounds available at that level

All body armor is useless against rifles unless you use the 6B43 6A. PACA and Modular are just kevlar vests that only protect from buckshot and low-energy pistol rounds. They're adding new ones in the upcoming patch though.

>horrendous aim punch

Indeed, absolute garbage mechanic that thankfully will be practically removed in the next patch. The forums were infested with complaints.

Another reason people sometimes sprint around in Tarkov is because the medication is instant. You spam your hotkey that your medkit is in and you instantly get healed. Also you can just bring 2 magazines and whenever one is empty, enter your inventory and fill-up the empty map instantly with ammo, meaning you don't need to have lots of magazines on you. Both of these issues will get fixed in the upcoming patch. Meds have animations now so if you get hit you are forced to find cover or die. And refilling your maps takes 1 second per bullet, so you will be forced to wait on a place like a retard for half a minute to manually reload your magazine.

<oh nice, sounds good so I should buy this game once this patch gets released, right?

NO FUCKING DON'T. IT IS STILL AN EARLY ACCESS SLAVSHIT UNITY ENGINE VIDEO GAME AND UNDER NO CIRCUMSTANCES SHOULD YOU BUY IT BEFORE FULL RELEASE


a12bfb No.14641806

File: b1124f6e61780f8⋯.webm (10.56 MB, 1280x720, 16:9, Ready_Or_Not_Revised_trai….webm)

>what is the Rainbow Six series


0dbdd0 No.14641865

>>14641625

Works for large maps, but doesn't quite nail slow paced CQC very well due to shoddy hit detection.


51378d No.14641887

>>14641788

Better not be messing with football.


a90adb No.14641918

Rainbow Six 3 Raven Shield is one of the best FPS games ever made


a63864 No.14641923

>>14641806

everything up to raven shield honestly

vegas was shit, it was fun but not R6


af1481 No.14641980

Another day, another worthless thread from you.


2d6d9e No.14642104

>nobody knows about SWAT 4

>nobody knows about old Rainbow Six games

And there's probably at least one Ghost Recon game which fits the bill. I never played tacticool shooters much when they were popular, but even I know about the kind of game you're looking for, OP.


79fdbc No.14642154

Slow gameplay and low TTK probably doesn't appeal to many people unless it's done in a way like CoD where you respawn quickly. It means that the gameplay would just be camping because moving puts you at a large disadvantage, and getting killed by things you didn't or possibly even couldn't see. Carefully staring at every pixel for a minute before moving and hoping that you didn't miss a camouflaged gun barrel can get tiring.


c40e88 No.14642212

>>14642154

Also, it's a lot more enjoyable in a post-apoc or WW2 setting, where instakilling automatic weapons are a luxury, or a power class, while the most common weapons are bolt action rifles, semi autos or shotguns.


7ca3fc No.14642248

>>14642104

You're the first person to mention SWAT but other people have mentioned Rainbow Six. It amazes me that there's still people actively playing SWAT 4.


70724e No.14642287

File: c5b43474c673e60⋯.png (344.74 KB, 800x727, 800:727, 1499107587280.png)

>>14641629

pre operation health Siege was really satisfying, at least for me, felt like the right amount of tacticool:realism ratio. Recent patches have really made the meta wild and weird.


8f9fe6 No.14642294

>>14641614

Isn't that literally what ARMA is made for? Sneak around for hours as a tactical group only to have the whole team die in 20s when an enemy opens fire on you from a much better position?

I haven't played it because it sounds like an awful waste of time.


a36566 No.14642303

HookTube embed. Click on thumbnail to play.

Hideous Destructor


bdd62e No.14642308

Play Operation Flashpoint anon. One of the better tactical fps out there. It's really slow paced though so you have to be strategic about it.


bd8267 No.14642315

>>14641614

>autist wanting to rp as tactikewl slow motion shooter like in da mewbies keeps getting gunned down

try singleplayer games.


698bca No.14642321

File: f76ac8858ca7b79⋯.jpg (77.57 KB, 500x470, 50:47, 049cc901e43e8e51e769a2e21e….jpg)

>>14641739

This.

The problem isn't how easy it is to kill, bullet sponges won't fix shit, the problem is that there are upsides to going fast, but no downsides.

I honestly like how Arma handles it. You have stamina, you can walk, jog or sprint. The faster you run, the faster you get there, but you also get tired quicker, meaning your aim won't be as precise.

All you need to do to make the game more tactical is a shit mid range hip fire accuracy and downsides to running such as more noise, less accuracy for a short time and that type of stuff.


fc0059 No.14642329

HookTube embed. Click on thumbnail to play.

Just wait until Insurgency Sandstorm comes out. The original had it's problems (namely the map design with unfair choke points) but it looks like, with the addition of vehicles, the maps should be more open. It's no milsim, but if you're looking for a slower-paced game with fast ttk, that fits the bill.


82d099 No.14642340

I "made" an Aliens mod for Doom that's just like that


89014b No.14642350

>>14641614

Arma 3, Ghost Recon Advanced Warfare, and RS3

>>14641644

I didn't like it in Halo or destiny.


be8a7a No.14642359

Rainbow Six

Rainbow Six Rogue Spear

Rainbow Six Raven Shield

Ghost Recon

SWAT 3

Operation Flashpoint


e1f1a4 No.14642367

>>14642329

That game is confirmed to be SJW propaganda stop shilling it.


ecf798 No.14642371

>>14641614

>>14641662

Are you playing causal CS? Competetive CS (the proper 5v5) is a true tactical shooter. As in, the Counter-Terrorists specifically must know what tactics to use and when to use them when attempting to win a round. The terrorists on the other hand don't use tactics, they use strategies. They must plan and coordinate a strategy that leads them to victory. The CTs can't plan much beyond initial positions, their role is purely reactionary to whatever plan the Ts are acting on. Sure, there can be moments of ballsy rushes, but it's generally regarded as a BAD IDEA in the game, and is only used when you specifically need to surprise the enemy to shake things up, or when the other team sucks hard and you are just stomping them for fun.

The other example of a tactical shooter with low time to kill that comes to mind is SWAT 4 (and maybe the earlier games, not sure as I have not played them). In that game if you make even the smallest mistake in timing or positioning you can get completely fucked, so great care must be made to ensure you execute a breach correctly with your team, and that you are following all the rules of engagement to actually win the round.


70724e No.14642379

>>14642367

>That game is confirmed to be SJW propaganda stop shilling it.

care to elaborate?


e1f1a4 No.14642381

>>14642371

>Are you playing causal CS? Competetive CS (the proper 5v5) is a true tactical shooter.

Nobody on /v/ actually plays counter strike properly.


e1f1a4 No.14642384

>>14642379

Stronk female protagonist forced into the single player needlessly.


70724e No.14642389

>>14642384

that's pretty gary but not necessarily SJW, i'd have to see more.


e1f1a4 No.14642390

File: f55595f9ea04054⋯.jpg (264.03 KB, 1920x995, 384:199, InsurgencySandstorm01.jpg)


fc0059 No.14642391

>>14642384

Dude they removed the campaign, and I think there are only male voice actors in multiplayer

also I guess the metroid series is SJW propaganda now. that's a thing.


ecf798 No.14642396

>>14642381

I do. Or at least I did until I quit playing in 2015.


9eba2d No.14642400


e1f1a4 No.14642401

HookTube embed. Click on thumbnail to play.

>>14642391

>Dude they removed the campaign

I was not aware of that, doesn't change the fact they were going to have it originally though.

>also I guess the metroid series is SJW propaganda now. that's a thing.

There's a clear difference between an off-hand decision to make a character female decades ago and shit like embed related in the current political climate.

>>14642396

I meant /v/ in general. Go look at the counter strike thread in the catalog or how people play only meme maps in the gamenights. It's clear the vast majority of anons just regurgitate negative opinions on counter strike without having actually played it properly.


e1f1a4 No.14642404

>>14642400

Not an argument.


fc0059 No.14642422

>>14642401

>make off-hand decision to make female protagonist in the 90s

>still a highly praised game to this date

>make off-hand decision to make female protagonist in current year +3

>gets shat on for decision

>remove it completely

>still gets shat on for the idea of doing it

I play games because they're fun. I really don't give two shits who's making the game, as long as I can have some fun playing it. I give money to merit, not policies.


07d392 No.14642425

File: 5dc12ea3afc4e82⋯.jpg (181.68 KB, 1280x720, 16:9, callofdutycommunity2.jpg)

>>14641614

Call of Duty is much slower paced than people let on, due to the campers.


b98270 No.14642508

HookTube embed. Click on thumbnail to play.

>>14642321

>>14641739

ArmA doesn't really have the concept of "time to kill". Sure, even a 9mm at 100 meters distance will kill you if it hits you in the head and you are not wearing a helmet in that game, so time to kill is in theory equal to the time it takes you to aim your gun + bullet travel time, because ArmA 3 has amazing ballistic mechanics, but in reality "time to kill" can be more than ten minutes. Firefights can last extremely long, multiple hours even without respawns. As long as both sides are careful and don't have heavy weapons it can turn into a waiting game, where the one who runs out of patience first dies after hours of sitting behind a rock, knowing exactly where the enemy is, but being unable to pop out and take a shot.

Time to kill an also be less than half a second in CQC, or maybe an entire hour between a forward recon team spotting an enemy position and the mortars getting into position to open fire. Or maybe two seconds, when a tank spots an enemy truck and fires it's .50cal at the driver.

"Time to kill" is so varied in this game, that I would claim that it doesn't matter in this case.

The movemet though is extremely interesting, not because of the stamina system, but because of the extreme importance of cover and vehicles. If you don't use cover in ArmA you are dead, and using the new advanced stance system isn't optional in MP. If you enemy uses it and you don't, you are at a disadvantage. Simple as that.

A vehicle allows you to move so much faster than on foot, and not have to worry about stamina at all, but it also means that everyone and their deaf grandmother will know where you are. Certain vehicles have heavy weapon systems, sensor systems, or armour. Helicopters allow you to traverse the entire map in less than ten minutes, jets do the same in less than three. If you don't know what kind of equipment the enemy has, it could be anything of the above. They could be limited to literally crawling speed and get up right behind you unnoticed, or move as fast as lightning, but be heard from miles away. They could have binocuars at best, or an UGV sensor station hidden in some bush. They could have rifles, or artillery. Time to kill doesn't matter in ArmA. It's the cover and counters. If your enemy has a helo, and you don't have AA, you are fucked. If your enemy has a tank and you lack AT you are fucked. If your enemy has an artillery piece on the other side of the map and you have no way to take it (or it's spotters) out, you are fucked.


e1f1a4 No.14642513

>>14642422

Randomly deciding to have a last minute reveal for fun that a character is female is off-hand. Building an entire storylined campaign around your character's background is not.

>I play games because they're fun. I really don't give two shits who's making the game, as long as I can have some fun playing it. I give money to merit, not policies.

You have to vote with your wallet and supporting anything even mildly SJW is a bad idea. The devs also added spyware-tier anti-cheat to Insurgency.


70724e No.14642570

>>14642513

It's a shame because i'm sorta interested in sandstorm for the multiplayer


fc0059 No.14642597

>>14642513

>supporting anything even mildly SJW is a bad idea.

Stop paying for groceries, those companies are filled with SJWs. While you're at it, stop listening to music, that's too mainstream and Tumblerinas listen to music. Oh yeah, same with movies and books. Games? Please, just look at the journalism! Riddled with jews!

Point is, you're giving your money to them whether you know it or not. Yeah I don't like it, but I'd rather be spending my money on something of substance, even if it has subliminal messages of womyn empowerment that have been removed instead of shilling all my money over to a company that shits out whatever the fuck, just because I agree with their opinion.

>The devs also added spyware-tier anti-cheat to Insurgency.

I thought they just used normal VAC. Care to elaborate?


63075e No.14642606

>slow paced shooter with high TTK

fucking every shooter since 2009?


70724e No.14642617

>>14642606

slow as in actually using the walk/crouch inputs and lean functions and not "slower than quake/UT" kinda of slow.


c94c6c No.14642636

>>14642597

Shitty analogy.


5b38d8 No.14642641

>>14642606

>High TTK

I can't recall ANY high TTK shooters in recent history. Call of Duty and it's imitators have always been low TTK, one or two shots and you are dead. Unreal Tournament has a higher TTK than any modern game and even that is still relatively low.


63075e No.14642642

>>14642641

my mistake, I meant low TTK.


fc0059 No.14642654

>>14642636

Clearly I can't satiate your hate boner for this game, but just because "mug wumenz in my gaem!" doesn't mean it's instantly created by blue-haired landwhales. The individual devs don't even have twitter profiles to virtue signal on.


cf24a9 No.14642668

>>14641798

>unity

WHAT?

i've watched some video and tought it was a better engine

I hope this game gets released soon, I like the idea behind it and it seems that it's going in the right direction


e1f1a4 No.14642684

>>14642597

>Stop paying for groceries, those companies are filled with SJWs. While you're at it, stop listening to music, that's too mainstream and Tumblerinas listen to music. Oh yeah, same with movies and books. Games? Please, just look at the journalism! Riddled with jews!

That is not the same thing as the company being SJW from the top down and you know it.

>Point is, you're giving your money to them whether you know it or not. Yeah I don't like it, but I'd rather be spending my money on something of substance, even if it has subliminal messages of womyn empowerment that have been removed instead of shilling all my money over to a company that shits out whatever the fuck, just because I agree with their opinion.

Except I never said to support companies that make shitty games just because you agree with them. Stop putting words in my mouth.

>I thought they just used normal VAC. Care to elaborate?

They use Battleye nowadays, not just VAC. Frankly this was a huge controversy back when it was introduced not just here on /v/ but even from normalfags on the Steam forums. I don't know how you managed to miss it.


d2b674 No.14642696

>>14642400

Kill yourself, liberal. We won’t buy your propaganda game.


07d9cf No.14642701

>>14641614

>this just means that it takes very few bullets to kill

Wrong, it means things die fast, and it's a staple of luck-based shooters like counter strike and call of duty.


698bca No.14642717

>>14642508

>I want to kill people left and right in 10 seconds with strategy

There's also STALKER, though it's not multiplayer never ever, you can easily kill enemies, but areas are open and there's some cover around, so your best bet is to move from cover to cover and flank the enemy, running into them will get you killed.


70724e No.14642738

>>14642717

>There's also STALKER

well not unmodded in the first areas where bandits eat up your terrible starter pistol bullets


698bca No.14642745

>>14642738

Play on hardest difficulty and use headshots, I can easily kill them with the starter pistol, though I get mauled when there's too many of them.


d2a444 No.14642806

>>14641614

Insurgency is somewhat fun. Haven't played too much but there's the whole get shot = get killed, no pointer when aiming from hip, if you recharge before depleting a magazine those bullets get lost, etc.


05529b No.14642976

File: 5a5ef90acbc461e⋯.png (199.81 KB, 600x470, 60:47, bab783929aaacf31002aa28f63….png)

>>14642350

>Halo and Destiny

>fast paced

>>14642401

<YOU'RE NOT PLAYING IT CORRECTLY

Eat shit. This 5v5 ONLY DE_DUST2 attitude is how CS died, and it's also how we went from WC3 modding to single map, tryhard ASSFAGGOTS cancer. Remember logging onto some guy's 1.6 server, seeing the little mods and custom skins, working your way up the server ranks, and being inundated with Sandstorm at dogshit quality as soon as you joined? Of course you don't, or you wouldn't defend this shit. If you wanted to be a tryhard back then, you could get your clanmates together and do scrims with other tryhards. Now it's considered the default way to play, thanks to Valve's operant conditioning and shekel-grubbing skin faggotry.


5cdffe No.14643891

File: f35872dd80be031⋯.png (898.45 KB, 1280x720, 16:9, ClipboardImage.png)

>>14642717

>Though it's not multiplayer

Boy do I have news for you It's not good news


f9793b No.14643907

>>14643891

>Take Survarium and add the very same game mode that you have been promising to your playerbase since 2015, but actually turn it into a new paid game and abandon Survarium, giving the middle finger to the people who you promised to make a free multiplayer Stalker for.

Amazing. I regret the hours wasted in their shitty forums, complaining. If I knew the game was going to be abandoned I wouldn't even bother.


079a51 No.14643913

>>14642717

>There's also STALKER, though it's not multiplayer

The game is literally unplayable without modding it with Misery. Terrible recommendation.


f9793b No.14643920

File: 2a0b08556fbd0f2⋯.png (164.85 KB, 540x562, 270:281, Gasmask.png)

>>14643913

>literally unplayable

How does it feel to be wrong?


b20a48 No.14644082

>>14641614

>committing a school shooting with a 10/22

now that takes a good shot


5593bd No.14644111

HookTube embed. Click on thumbnail to play.

>ctrl f

>no EDGE

Come on guys.

Have you forgotten about it already or have you just lost your touch?


5cdffe No.14644160

>>14643913

That's completely wrong. I've been playing it and the only issue I've run into is that trying to use Bandage from a dead person's inventory crashes the game. Otherwise it's completely fine and I can alt-tab out frequently with no consequence.


bc6922 No.14644230

File: 889959387b9b9ba⋯.jpg (88.87 KB, 1280x720, 16:9, I've_seen_things_you_peopl….jpg)

>>14643891

>and its even a battle royal

Fuck that i rather play Desolate at this point, despite it being Early Access shit


358f9d No.14644244

File: 9e539a005ba0070⋯.jpg (43.44 KB, 225x225, 1:1, 1430314187035.jpg)

>>14644111

We'll never be able to get our hands on it and it's a damn shame.

At this point it just feels like a huge ruse, i mean, it's a school shooting simulator named EDGE. It's just too perfect.


5cdffe No.14644269

File: ab09516c8e2d271⋯.jpg (44.69 KB, 442x740, 221:370, Big_Boss_Sad_MGS.jpg)

>>14644111 (Those digits)

>tfw no 1 v 4 game of school shooter with incel powers vs the police

>Where the police try to stop the shooter before he kills enough children to ascend to his Supreme Gentleman form and take over the world


c40e88 No.14644280

>>14643891

That's not even what they promised with Survarium. They promised a DayZ style open world, or something closer to Tarkov, where you'd go in, complete a mission in the open world, and then be able to extract with loot, artefacts, etc.


cced57 No.14644302

File: dba5dfb23a6cf38⋯.jpg (74.33 KB, 1024x768, 4:3, cb065617790c82920a1cd4c8e8….jpg)

File: 6452bb3348d4f06⋯.png (206.35 KB, 510x582, 85:97, another.png)

>>14642381

To be quite honest I think nobody here ever played 5x5 competitive CS. We had a few gamenights with 1.6 and the fact that everybody had awful movement and only wanted to play car maps really outed the people shitting on csgo.

Ironically it seems what OP really wants in a game, a deep small scale FPS game that offers high skill celling. The game is in a kinda good place right now, Valve on their jewish quest for shekels absolutely ruined every other custom game mode by constantly bombarding the game with updates and tweaks that broke the game and drove away players, except to regular competitive play, they improved the game in a lot of ways even fixing some pretty embarrassing hitbox bugs that changed the course of official matches for years. You see the same push on TF2 but that`s besides the point.

I never spent a dime on in game skins by the way, I actually feel smug belonging to a small group of people that never did.


a6a074 No.14644526

File: ce24d34ac465a94⋯.webm (Spoiler Image, 5.25 MB, 1200x800, 3:2, 68005474.webm)

>>14641614

That artist does some pretty good guro.


70724e No.14644543

>>14644082

even with a bag of rocks you have an advantage over unarmed students, to be fair.


a1f89c No.14644548

File: 1a3e43146fd9fe9⋯.gif (9.16 MB, 540x404, 135:101, oh fug.gif)


ecf798 No.14644553

>>14642976

Nobody said anything about Dust 2 faggot. Only 5v5 in any map is the correct way to play.


45207f No.14644582

>games with one shot kills

This garbage needs to die in a fire or be limited to bolt action rifles that are not hitscan and have to factor in shit like the god damned wind.


07d9cf No.14644592

File: 36c85d4b1e7a0e2⋯.png (480.69 KB, 720x480, 3:2, mpv-shot0302.png)

>>14644526

I'm not even a gurofag but that is good guro.


a90adb No.14644643

File: 4680c94bc14caab⋯.jpg (Spoiler Image, 640.31 KB, 815x1200, 163:240, 1439598865969-3.jpg)

File: 7167c0b87b9780e⋯.jpg (Spoiler Image, 255.38 KB, 1280x1075, 256:215, pid_50435102.jpg)

File: c2646b4d6815e4b⋯.jpg (Spoiler Image, 262.85 KB, 1280x996, 320:249, pid_56054356.jpg)

File: 31d56f31b034c22⋯.jpg (Spoiler Image, 184.26 KB, 1280x951, 1280:951, pid_57002852_p1.jpg)


a1f89c No.14644647

File: c19857ec484a8ba⋯.webm (202.35 KB, 640x480, 4:3, Don't do that.webm)


bc5d6c No.14644651

>>14644643

Do people actually find this stuff gross? I mean It's just pictures of gore, you shouldn't feel sickened by what's not actually there right?


45f55b No.14644656

File: 75b3364ea89594f⋯.webm (2.65 MB, 600x400, 3:2, 1508468658.webm)

File: e0270cf71de1466⋯.webm (4.87 MB, 800x600, 4:3, 1508468658-2.webm)

File: 33cd77ea5c125f5⋯.webm (1.01 MB, 600x400, 3:2, 1508468658-6.webm)

File: 0eae4edd47a963e⋯.webm (3.06 MB, 800x600, 4:3, 1508468658-4.webm)

>>14644592

I'd also recommend checking out Dutchko

t. actual gurofag.


a1f89c No.14644657

File: fbfb5f15eb810b7⋯.jpg (37.67 KB, 515x479, 515:479, mad brionne.jpg)

>>14644651

And I shouldn't be aroused by anime tits cause they aren't there either, right?


07d9cf No.14644661

>>14644643

That's a lot of organs there buddy.

You should've crashed this shit thread sooner, better late than never though.


bc5d6c No.14644703

>>14644657

Should you feel as guilty with loli as you would with cheese pizza? Same concept.


a1f89c No.14644712

File: 1abdcc4e13a4269⋯.gif (1.05 MB, 478x200, 239:100, I'm a sick guy.gif)

>>14644703

Depends, sometimes the artist can make it too real. Like wise should you feel happy after beating a game? After all it's not real, you didn't really do anything.


f7c155 No.14644722

>>14642248

>It amazes me that there's still people actively playing SWAT 4.

There's nothing else to play. Companies don't make tactical shooters anymore.


07d9cf No.14644726

>>14644712

>>14644703

How Can Mirrors Be Real If Your Eyes Aren't Real?


a841d2 No.14644753

File: 2ba873c9b2add00⋯.png (Spoiler Image, 328.73 KB, 619x412, 619:412, 2a65c5f99c351fcdadc5e1436b….png)

>>14644643

>>14644526

You call this extreme? You fags don't even know what extreme is.

guro is a shit-tier fetish


a1f89c No.14644760

>>14644753

No one cares, vanilla fag.


6d79f2 No.14644828

>>14644760

kill yourself homo


ea4e5a No.14644859

>>14644828

Why don't you?


45f55b No.14644883

File: 0bfeefe461575c7⋯.png (Spoiler Image, 363.1 KB, 594x628, 297:314, 1516414985-1.png)

File: 37ba4d593fc708d⋯.png (Spoiler Image, 484.55 KB, 798x607, 798:607, american occupation of kor….PNG)

>>14644753

>spoiler

better than furry and better with furry


cd0494 No.14644890

File: 5865a5021d58c68⋯.png (29.23 KB, 310x251, 310:251, 1464773627104.png)

>>14641662

>Every shooter has to be some variant of Quake to be good

Have you seen a multiplayer shooter where that is NOT the case?


6df829 No.14644925

>>14642303

Looks fuckin sick


cd0494 No.14644950

File: 866a3d25d320fbb⋯.jpg (61.41 KB, 640x361, 640:361, Bayonetta.jpg)

>>14642422

The difference here is

>Hey we made this badass cyber-soldier dude, wouldn't it be funny if they found out he was a girl all along? Like put it at the end of the game, don't market it, and if the player gets 100% show her in a bikini

Vs

<LOOK AT OUR STRONG INDEPENDANT WOYMN CHARACTER, SHE'S SUPER STRONG AND BETTER THEN ALL THE MALES, AND WE LOVE HER VOTE FOR HILLARY AND DONATE YOUR SHEKLES TO THE WOMEN'S BREAST MILK CANCER FOUNDATION

<SEE WE ARE THE FIRST COMPANY TO PUT OUT A GAME WITH A STRONG FE MALE PRO TAG WE ARE THE HEIGHT OF VIRTUE please give us pity sex

It's called a disgust response, when people make a game and share it as a game first and foremost it will be loved if it's crafted well mechanically, as such a propaganda piece that sets out to be a propaganda piece to fight for some shitty cause no one needs to fight for anymore as a response to current event politics, well no one cares for politics when they want entertainment.

It's that entanglement of intent that forms a cocoon of disgust around it. People know why the game was made just looking at it, it's innate. If you make a game as a statement you didn't make a game.

Even in the art world, statements are flash in the pan, years later no one cares that a piece of art was made to demean Carthage, it's the sheer artistic composition of portrayal of wartime or whatever else of those types of paintings that exists beyond the message's death.

Put simply, it's shit because they didn't make a game. If I want a strong female protagonist, japan already made one, she's called Bayonetta. She's outwardly female and strong. Also she was made with an appreciation of beauty, a lovesong of passion, not a cry for attention.

Some women hate Bayonetta and other such women characters for being a "sex object", but that translates to being infuriated that a fictional woman has taken attention away from them, the landwhaling crew of fat central. And they don't give a shit about the ones that actually meet their standards. When a man sees a stronger man, he strives to be stronger, when a female sees a strong woman, she reaches for the poison to kill her with.


a4ba7c No.14645004

>>14642717

>it's not multiplayer

all three games have a multiplayer mode, not that it's very interesting.


a6ee68 No.14645021

File: 16039f834766578⋯.webm (2.88 MB, 1920x1080, 16:9, THE PIZZA HE-MAN EAT IT.webm)


d94290 No.14645348

File: ac44e360900eedb⋯.png (Spoiler Image, 57.17 KB, 930x350, 93:35, getting V& by loli.png)

>>14644753

You're gunna get fucking v& kid.


a90adb No.14645382

File: 3b33aa83452f3fe⋯.jpg (84.49 KB, 768x432, 16:9, kaminaisnotimpressed.jpg)

>>14642597

>food analogies

Video games are food. I did not know that. Thanks for that bit of wisdom. I totally understand now. Comparing to something completely unrelated because it's impossible to have it make anything even remotely resemble sense otherwise really makes your point seem very strong. Good job. Might as well resort to Harry Potter analogies or any other pop culture nonsense at this point.

If the game devs are devout KKK members hell bent on hanging every black man in the country then a black fan of their games should totally pay them money for their product. You should definitely support people who hate you and want you dead, it's a great idea, it's a good thing to do. You should try it some time.


c9d66c No.14645395

>>14641614

>slow-paced shooter with fast time-to-kill

Do that and you get fucking CS:GO.

They slowed everything down and increased the TTK because of fucking niggers who didn't want to play the fun gamemodes like surf and the like, and instead sit on endless fucking loading screens for ranked matchmaking.

It will end in failure.


c9d66c No.14645403

>>14642371

> Competetive CS (the proper 5v5) is a true tactical shooter.

It's also boring as shit compared to what the game can actually do.

sage for double post


f4259f No.14645406

>>14641614

twitch-shooters like counterstrike are shit. bf3/4 have the best blend between fun/realistic combat to date.


c9d66c No.14645412

File: 76c8aef2875f763⋯.jpg (154.64 KB, 1300x611, 100:47, 23936.jpg)

>>14642976

>Eat shit. This 5v5 ONLY DE_DUST2 attitude is how CS died, and it's also how we went from WC3 modding to single map, tryhard ASSFAGGOTS cancer. Remember logging onto some guy's 1.6 server, seeing the little mods and custom skins, working your way up the server ranks, and being inundated with Sandstorm at dogshit quality as soon as you joined? Of course you don't, or you wouldn't defend this shit. If you wanted to be a tryhard back then, you could get your clanmates together and do scrims with other tryhards. Now it's considered the default way to play, thanks to Valve's operant conditioning and shekel-grubbing skin faggotry.

All those moments are lost in time, like tears in the rain.


332062 No.14645431

File: 511f09a422f036a⋯.png (64.5 KB, 500x626, 250:313, tryhards.png)

>>14642976

>muh tryhards

de_dust2 has been considered far too simple and T-sided for competitive matches for over a decade.


c9d66c No.14645442

>>14645431

>the only servers with players in it is de_dust2

>every fucking gamemode that was fun is completely fucking dead because the game's fucked and they drove off their userbase for 12 yearolds on competitive

>HURR DURR PROS DON'T PLAY DUST 2


c76708 No.14645444

>>14641614

The reason why people move fast and take risks is because there's very little punishment for doing so.

As long as your only punishment is having to wait a few minutes to play again, people will always go full cawadooty.


f10d71 No.14645710

>>14644656

This is fucking amazing

>>14642422

>I give money to merit, not policies.

I'm not giving money to people who openly hate me and others who play games,I refuse to hand over my cash to the people killing gaming.


c0aca0 No.14645712

>>14644656

Source?


c0aca0 No.14645718

HookTube embed. Click on thumbnail to play.

6e48ec No.14645724

>>14645442

>>14642976

That's entirely your fault for populating CS and no other HL mods.


f7b971 No.14645732

File: e09dbc0e1854df5⋯.png (880.14 KB, 720x720, 1:1, consider the hotarun.png)

>slow paced shooter with fast time to kill

literally pubg


e6d366 No.14645770

>>14641614

>>Turns out the whole game is like this because helmets and armor barely do shit and good guns kill unbelievably quickly.

Actually it's because it takes almost a full second after they round the corner for your game to register they rounded the corner.


a0c9f8 No.14645779

>>14645732

>fast time to kill

>pubg

nigga waht?


57f23a No.14645817

>>14644950

>she's called Bayonetta

Shit-tier character anon.


ebae4f No.14645838

File: 122307d4c72aee4⋯.webm (2.73 MB, 1280x720, 16:9, (you).webm)

>>14641692

>I joined a project reality server and began mumble spamming as well as stealing assets and i was banned!

>project reality fucking sucks


5b38d8 No.14645881

>>14645779

Do you not know what TTK is? It's basically HP/DPS. It doesn't matter how long it takes the enemy to find you and start shooting, what matters is how many hits it takes to kill you and how fast those shots can be fired.


be8f81 No.14645887

>>14641614

Dude, CoD hardcore mode is literally what are you asking for. Its camping and slow crawl around on the map that seemingly looks abandoned.


d2a932 No.14645903

>>14645021

>>14644883

Pineapple pizza did nothing wrong.


be8f81 No.14645911

>>14645732

PUBG is not fast TTK. Up close yes but most of the firefights are medium-long range. It needs 3-5 hits at ranges where single burst had larger spread than player size. It means tap fire it means that against standing player it is 2-3 seconds of tap fire and easily 5-6 seconds against running and dodging player. In no way 2-6 seconds are "fast".


9a1e35 No.14645913

>>14645442

>the only servers with players in it is de_dust2

t. doesn't play Global Offensive

>>14643913

MISERY is actually pretty fun despite what I was told. Anons are right that Complete is worthless though.


be8f81 No.14645923

>>14642976

>Remember logging onto some guy's 1.6 server

I remember de-dust been most played 1.6 lan map lol.


c40e88 No.14645928

>>14645913

>only dust2

Well, that's blatantly not true. You can get a game of inferno, mirage or cache once every few months.


be8f81 No.14645942

>>14642212

> where instakilling automatic weapons are a luxury, or a power class, while the most common weapons are bolt action rifles, semi autos or shotguns.

You are just asking for high TTK again.


c40e88 No.14646013

>>14645942

I'm not, the bolt actions should optimally kill in one shot anywhere above the legs.


a6a074 No.14646155

File: acc952b9584c14f⋯.webm (Spoiler Image, 2.42 MB, 800x720, 10:9, 68002395.webm)

>>14644656

Even when dying they look cute. Thanks for the webms.


be8f81 No.14646245

>>14646013

You mistaken theoretical TTK with real. You don't account hit probability. With hit probability accounted and bolt action needing second or third shot after miss it stretches real TTK for many seconds also players may hold up shot due to high price of miss this stretches combat time too. Why do even you oppose automatic one hit to kill or so gun? Well because such guns lead to real sub second TTK in every combat. And id you think about such TTKs and combat are not enjoyable.


fe27a3 No.14646312

>>14644753

yet somehow still above ponies, inflation, vore, anal vore and NTR


22728b No.14646347

>>14641614

But anon, EFT was made with spec ops veterans so it must be realistic!

Try Operation Flashpoint or ArmA 2 (it's better than 3). You die fast but not too fast, if you get shot in the limb you suffer penalties related to that limb, and there's also bleeding. You can't sprint around too much because the map is wide open so you will just get shot. Even in cities it's a bad idea, it helps that sprinting for a while reduces your aim accuracy until you catch your breath, and yes it changes depending on how much you carry.

Another good choice is classic Red Orchestra, although hardly anyone plays it anymore.


ad9107 No.14646396

>>14644656

Women love this kind of shit don't they?


194597 No.14646470

File: f78e3068e97de4e⋯.gif (1.96 MB, 273x253, 273:253, 9b313d6e906ab3b8b0e2388fb9….gif)

>>14642303

This looks great


5cdffe No.14646604

File: 868913c6428e2c2⋯.png (983.95 KB, 1166x849, 1166:849, shiggy.png)

>>14645732

>fast TTK

>PUBG

>The game where handguns require two headshots to kill an enemy without a helmet

Next you'll tell me Halo has a fast TTK


c875d7 No.14647329

>>14644244

>>14644111

>>14644269

There needs to be a tactical school/mass shooter game where you plan your loudout, targets, and chokepoints.


36843e No.14648160

there was already a solution to this problem…

i-frames


a1f89c No.14648172

>>14648160

>I-frames in a shooter


a90adb No.14648242

>>14646396

The biggest fans of Guro I know are all women. Most of them get treated nice by everyone their whole lives, so the though of someone treating them like shit becomes a huge turn on, this is that feeling taken to the extreme.


5cdffe No.14648259

File: 07a940a6a7d1f7d⋯.jpg (155.94 KB, 1024x923, 1024:923, disdain.jpg)

>>14648172

>Implying i-frames wouldn't just make it worse


f9793b No.14648555

How to make slow-paced tactical shooters that shit on retards who try to play fast and by themselves:

>Extremely slow walking and sprinting speed

>Lock explosives only to certain classes to avoid retarded nade spam

>Massive recoil if you try to fire after sprinting

>45 seconds to respawn minimum

>Hits in the legs make you limp around and slowly bleed unless you sit your ass down and bandage yourself

>Hits in the arms make you unable to use anything other than pistols unless you sit your ass down and bandage yourself

>pistols locked only to high-rank officer classes

>Level design is open and flanking requires taking the long way around through massive fields, preventing the spastic sprinting autist to run around hoping from cover to cover

>Dying makes you respawn at your base, hundreds of miles behind the front lines

This way you make people slow and therefore unable to zigzag around as if they were playing Quake. You force them to wait for a whole minute until they can play again, but will then have to spend a shitload of time walking towards the front line only to be killed again if they're not careful, you prevent them from going full autism and spamming explosives.

And when all else fails, they get fucked if they still decide to sprint like retards only to be shot at the leg and lose 99% off their speed, limping around like vermin.

<but that's not fun!

Yes it is. The only way a realistic game could ever work.


f73a78 No.14651600

Literally just play global offensive you scrub.


5cdffe No.14654335

>>14648555

Nice trips of truth but I've got just a few caveats with it (and things to add).

>45 seconds to respawn minimum

I find making everyone spawn back in at the same time also helps slow people down because if it's staggered spawns, teams can snowball and just bully the people who spawn by themselves repeatedly.

>Hits in the legs make you limp around

EFT problems again. There's a so-called 'leg meta' because legs are unarmored and you can still good damage to them. Plus the injuries will keep them from running away. I think a good gameplay/realism compromise would be a temporary(but steep) speed debuff from being shot in the legs that can be cured faster be stopping to heal yourself.

>Hits in the arms make you unable to use anything other than pistols unless you sit your ass down and bandage yourself

>pistols locked only to high-rank officer classes

This is just silly because all soldiers carry sidesarms. I'd rather it be that officer classes have the only pistols that are effective against armor

>>14651600

>Playing CS:GOY

Waste of dubs


75dace No.14656379

>>14642384

>Metroid and bayonets are SJW

And this is what happen if you spend too much time with nu/pol/


7f393b No.14656459

File: 595d7828913521b⋯.jpg (155.78 KB, 512x384, 4:3, nod_vs_scrin.jpg)

>>14641662

>I still encounter awful spray n pray tactics wherever I go.

>CS 1.6 is full of 1-shot headshot wannabe esports players

you are contradicting yourself


798ce0 No.14656706

MGO3 as enforcer

>Not as fast as infiltrators who will run across the map to CQC fulton you

>Not as much range as scouts

>has so much firepower at his disposal otherwise

>playing slow and using tactical advances and drawbacks will net you thousands of points

>Going pure non-lethal is extremely rough but doable

>the benefit is to take a player out of play for a couple seconds to debuff the enemies and give your team an advantage

>most people will see a sleeping enemy and immediately go to kill them or fulton them, so you won't be getting the spoils 90% of the time

>that one time where your buddy meter is at max and you use your super fulton is your primary source of bounty points

>Using any HMG gives you a sniper rifle if you equip a scope and have eagle eyes to be able to spot players across the map without much of a zoom

>doubles as an anti-tank and cover fire distributor to get rid of pesky walkers and mad-dashers

>plush toy because it's the meta and literally no other auxiliary equipment is even slightly as useful comparatively

>sneak around maps and actively use the cardboard box in fakeouts to make other players think it's just an avoidance box

>pop out and meat shot the fuck out of passers-by

I can say that the tactical aspect of playing an enforcer as well as the dumb shit you can do with him outweighs the fact that he is the most technically weak class. I still can't stand that scouts and enforcers get shotgun attachments and for some reason the enforcer has to stick with ARs and HMGs for a main arm. Sure it's funny to pull out a rocket launcher or the grenade canon but those are only for running in, shooting someone, and then dying to get ammo back.


dfb2bf No.14656857

>>14645412

Fuck off, reddit runner fag


9c1dc0 No.14656859

File: c8dfd069457b45c⋯.jpg (13.88 KB, 400x400, 1:1, 1523298649700.jpg)

SWAT 5 when


893fe4 No.14656873

>>14656459

>wannabe

And you might want to read it again. Means they're trying but failing.


82b797 No.14656943

>>14644592

Guro is patrician, but cannibalism is a shit-tier fetish.


0fd5c9 No.14656990

File: f0941b81d09bed2⋯.jpg (98.29 KB, 640x908, 160:227, raven-shield.jpg)

>>14641614

It is quite possible.


dfb2bf No.14657092

>>14646155

Is that a stomach or a big pile of tentacles?


f9793b No.14657115

>>14656706

I fucking hate how retarded and fast-paced MGO3 is. I try to play as a /comfy/ Scout who just blends in with the environment and marks everyone for his team, only to be killed by sprinting retards who spawned behind him or at his flanks because the level design and utter garbage and forces you to keep moving but you can't because the maps are still garbage and you can get shot from any fucking angle and everything fucking sucks.

Infiltrators who use their camo just to hide in grass and then use their AR to shoot you are the fucking worse, absolute subhumans. Especially in lower ranks where Scouts don't even have NVG unlocked.


bc2eac No.14657234

The problem is that these "twitch shooters" with fast time-to-kill are trying to emulate reality. In reality, it only takes a couple of bullets to incapacitate or kill a human being, and body armor or helmets offer minimal protection against powerful guns.

HOWEVER, a game is still a game, so the issue is that there is ZERO REAL CONSEQUENCES to dying in the game. In real life, obviously death is the ultimate consequence, so real life warfare is slow-paced because people tend to be careful, because they don't want to fucking die. You're playing the game in a way that emulates real life, but everyone else is just playing it like a game: blindly running into a hail of gunfire and probably they die instantly 99% of the time, but it doesn't matter. Why should they care?

The only way this will ever change is if a game has real consequences for dying in it. In singleplayer this can be done any number of ways, but not in multiplayer, because there is no "progress" to be lost. Perhaps if there were a mechanic that banned someone from the multiplayer server for like, an hour after dying, they would be much more careful. But that's a moot point because nobody would play this game; it would be dead in a week or two.

There is no way to solve this.


4fd9fa No.14657414

>time to kill

I wouldn't thought that would be like time to crate and be a measurement for how long it takes for a shooter to actually get to the part where you shoot bad guys with your gun. That would be a good yard stick for determining how obsessed with cinematic crap the shooter is.


56ddb1 No.14657447

>>14657234

How about no respawning like how CS, siege, and PUBG do it, you nimrod.


327d4c No.14657482

>>14657234

Project reality punishes deaths with respawn times of usually a minute or five, though it might take time to get out on the field if there isn't an FOB or captured point. Teamwork is encouraged to get someone to revive you. If you're downed after revival, you actually die. Positioning is a good focus to be prepared for long to mid range skirmishes.


47e360 No.14657542

>>14641614

Name of artist?


82f977 No.14657545

>>14657542

Reverse image search, you retarded fuck.


47e360 No.14657553

>>14657545

Already did, doesn't give me anything useful.


be8f81 No.14657574

HookTube embed. Click on thumbnail to play.

>>14657234

>blindly running into a hail of gunfire

>implying this is not how you should commit to fight IRL

>execute this coward and traitor of motherland


5cdffe No.14657672

>>14657574

>We don't have enough guns for everyone

>So let's just send unarmed soldiers into combat

>Instead of trying to run smaller covert operations with the weapons we do have

This is your brain on communism


be8f81 No.14657697

File: ab9ab6fbfc7af3e⋯.jpg (79.46 KB, 500x359, 500:359, ohh.jpg)

>>14657672

>you see comrade, when Germans are busy shooting unarmed solders they give opportunity for armed soldiers to shoot back or entire attack wave to reach enemy positions

>with less targets Germans need less time to kill attack wave

>this is called tactics


511bcf No.14657704

>>14644643

How long are conscious for once the knife hits the veins? Or do you live to feel everything until the knife done?


029e49 No.14657731

>>14657672

Atleast they thought of arming the Kommissar and positioning Maxims in the back to insure that the wave keeps going forward.

Must have learned that trick from the Turks.


fde2c9 No.14657768

>>14657672

That is actually a myth, had the soviets not had enough modernized mosins they would have equiped the soldiers with older mosins or other old rifles.


82b797 No.14657785

>>14657672

Stalin also classified Soviet POWs as traitors. They were sent to the Gulag after the war.


f0d465 No.14657788

File: 2665f4649fde4f6⋯.jpg (84.88 KB, 500x735, 100:147, IMG_4748.JPG)

>>14657785

Who wasn't sent to the gulag?


029e49 No.14657819

>>14657768

Depending on who you belief the shtrafniki were not always fully supplied or always got "enough supplies to pay their debt with blood".


029e49 No.14657833

>>14657819

Which technically could mean the same…


2b54dc No.14657892

The older Ghost Recon games were like this online. They tended to take place in large open areas with lots of trees etc. These games were one life per round style setups usually(or limited lives per round). And they were VERY slow paced but had quick kills when you actually shot at people. There was a lot of sneaking around though.

See also, Operation Flashpoint. Another one that fits your bill.


c5e321 No.14657918

>>14644753

his sister was fucking him while he slept the whole time


8fe259 No.14657998

>>14657672

>We don't have enough guns for everyone

That's bullshit. Army had enough rifles for everyone. Volunteer militia was armed with all kinds of old shit, but they still were never sent into combat without a gun.

>>14657785

Also bullshit. POWs were sent to filtration camps to weed out traitors and infiltrators. Only 3,8% of them were then arrested. Not only that, but this system was only in place before 1944, after that all POWs were just directly sent to reserve.


fbccec No.14658020

File: da9f55af8fc0d92⋯.png (83.82 KB, 315x325, 63:65, finka_by_edich_art-dc3mxce.png)

>>14642287

Good news is Lion is getting nerfed, and Ubisoft is patching out drop shotting so those CoD kids who were 1v5ing people as Ela are gonna be in for a rude awakening.


5b0f2e No.14658140

>>14658020

What are they doing to him? His guns were fun, it better just be his gay drone getting the nerf hammer.


fbccec No.14658184

>>14658140

It is. The guns are fine, it's just the retarded drone getting nerfed.

>Amount of drone charges reduced to 2. (previous: 3)

>There will be a 20 second cooldown inbetween uses (previous: 10)

>Defenders who were detected by the drone will no longer be detected the moment they stop moving.

So those who accidently press WASD and instantly get wallhacked, rejoice. So the gadget is now pretty much just an anti-Roamer gadget, and that's fine. As it was at launch, a full on wallhack that gave wallhacks to ALL your teammates was just bullshit.


267f1b No.14658252

>>14642806

This is the correct answer. I don't play Insurgency very often because you can't run and gun effectively, even in situations where running and gunning is objectively the correct decision from a tactical point of view. Still very fun when I'm in the mood for calm and deliberate gameplay.


66c9c1 No.14658489

>>14642976

thats why I still play cs:source


b8e744 No.14658724

>>14644712

>sometimes the artist can make it too real

But not real.

>Like wise should you feel happy after beating a game?

Different concept. You're not looking at a game and taking concepts out of it. You're engaging in a set of rules.


287f02 No.14658761

File: 1158289a7a71814⋯.jpg (32.81 KB, 348x363, 116:121, 146a2122c443b1133831436878….jpg)

>>14641614

what autistic detached-from-reality weebshit sperg made this pretentious edgy piece of shit image? you need to go the fuck outside instead of festering in your sick, twisted, and fever-dream fantasies in a dark room while listening to heavy metal you psychotic gay faggot


b8e744 No.14658765

>>14658761

10/10 post


86732f No.14658770

>>14657998

Eh, the soviets had a rather dire lack of arms up until mid 42 when they managed to get their shit back together and lend lease kicked in. They lost a lot of shit when they pushed it up on that dividing line in Poland and getting their teeth kicked in a bunch from that point on.


dd0b7f No.14658816

>>14656379

>unironically thinking that a modern military shooter, set in syria and featuring a strong independent female "freedom fighter" isn't going to be pozzed propaganda

you are much more optimistic than i am


9348d8 No.14660775

>>14642104

This, SWAT 4 is GOAT


a9c7d1 No.14660784


a90adb No.14660795

File: e114851771a8a87⋯.jpg (29 KB, 499x500, 499:500, 1353133644129.jpg)

>>14658761

>edgy

It's just a codeword for "I'm offended ;_;"


d94290 No.14660827

File: 5484f3bd2c42a60⋯.png (514 KB, 680x618, 340:309, no_way_fag.png)

>>14645382

If the game is legitimately good why the fuck would it matter? Should I feel bad about my self if I love game A, but its made by people I hate? Should I force myself to instead buy game B despite me hating it, but oh because I like the developers I should buy it regardless? I mean its sad that developers I like arent doing as well as others, but if the game is not something I want I wont buy it.

>>14658761

Everyone has a kink, but I do think its almost sad when I see stuff like OP posted because you know they are either just simply having shock value for shock value and are trying to milk an old joke, or they hate there classmates and had dreams of doing stuff like that but didn't have the balls to go through with it like other kids.


75dace No.14663487

>>14658020

>patching dropshooting

How the cuck are they gonna do that?


855515 No.14664082

File: 0f0aceea70219d6⋯.png (109.36 KB, 1091x773, 1091:773, Beware Lolis.png)

File: ebe48ced8d8c427⋯.jpg (45.03 KB, 600x450, 4:3, Beware_Loli_C0OIvxLXAAAwZs….jpg)

File: e47ee8003dc4ca8⋯.jpg (49.62 KB, 499x749, 499:749, LC7wHLrhXQAAoT09.jpg)

File: e5696875ab387fd⋯.mp4 (355.25 KB, 478x268, 239:134, We_Warned_You_About_Lolis_….mp4)


422044 No.14668336

>>14641788

I quit 2 years ago, only tried it a few hours 5 months ago so might be outdated:

Back in the day it was really good, but now the new players stop coming, playerbase downing, new maps and mercs suck balls.

It is still a fun game in the sense it takes some decent skill, but also a shitfest because abilities and explosives spam-rape everything.

The skill ceiling is high, it is not rare to see someone go 30-3 or so.

Its free so just give it a try.


5cdffe No.14669318

File: 8c093cb4a0ab63f⋯.png (144.11 KB, 900x900, 1:1, Slav Goblin.png)

>>14660827

>If you hate a game solely because of it's creator, you'll be called an edgelord

>If you like a game solely because of it's creator, you'll be called a [Studio Name Her ]Drone.

>If you like a game despite it's creator, you'll be 'called out' for treason and giving money to jews

>If you hate a game despite it's creator, you'll be 'called out' for being a no-fun-allowed party pooper

Welcome to /v/

>>14663487

Make it so you can't fire while going prone and have to wait to have fully switched position first.


1de02d No.14669337

>>14641629

siege was always shit


a1f89c No.14669344

File: b02466300bdc644⋯.jpg (30.72 KB, 278x330, 139:165, peach does not care.jpg)


1de02d No.14669360

>>14669344

yes goymer, keep giving your money to ubisoft :^)


2bca12 No.14669522

File: a70cfeec4c01d50⋯.png (165.03 KB, 800x500, 8:5, a70cfeec4c01d509703a287c4b….png)

>>14642597

People like you are why so many different industries are shit.


5375b2 No.14669530

Red orchestra


07d9cf No.14669801

No, because they're shit.

See: Rising Storm.

In that game you camp until someone is stupid enough to get up and move in which case you shred them while clipping through foliage and terrain, completely invisible.


8958ed No.14670587

File: 51c641168b0571b⋯.png (72.76 KB, 505x411, 505:411, 51c641168b0571bac72e506499….png)

>>14641625

>video begins

>immediately hear two underage b& faggots talk

>close video

people under 18 need to be banned from using the internet


5fbd4e No.14670694

>>14642597

Hey, paid shill. We still won't buy your games.


e1f1a4 No.14675782

>>14669530

Ostfront maybe.


a78e78 No.14679849

>fast time to kill

>need to take care of where you are

>map awareness

>positioning matters

>you can rush the objective, but there will always be that MVP who took his time

It's not something I ever got into, but every video I see of high-level CS/CS:GO that is about planting and diffusing a bomb fits the bill.


9cb81f No.14682562

File: e989440a72de278⋯.png (689.32 KB, 976x549, 16:9, ClipboardImage.png)

>>14670587

This guy was underage when he founded 4chan


a1f89c No.14682593

File: ab56cc906eb6fb6⋯.png (667.55 KB, 640x640, 1:1, eternal pain.png)

>>14682562

And look where that got us.


3d0914 No.14682599

File: 7e94dd0eb98a520⋯.png (140.09 KB, 289x312, 289:312, binnysad1.png)

>>14682593

Would you rather us not be here as we are now?


a1f89c No.14682607

File: 0f8fad74e9c6732⋯.png (96.19 KB, 325x237, 325:237, EVA 01 is sick of this shi….png)

>>14682599

I wouldn't wish this shit on anyone.


9c755f No.14683441

File: 76783bac472ba09⋯.png (209.76 KB, 568x653, 568:653, furries are sick of furrie….png)

>>14644647

>>14644548

>>14644651

>>14644712

>>14658761

furries exist, you can always hate them more


a1f89c No.14683490

>>14683441

>t. guro fag trying to deflect

just kidding, I don't hate gurofags, it's just gross


94b76f No.14683494

>>14645838

>stealing assets

What, as in recording other players without their permission?


94b76f No.14683504

>>14642329

But where the fuck is Underhell Chapter 2


c26d7a No.14683621

Insurgency.

You can be mechanically shit at shooters and be all around awful at movement in other games. But in Insurgency, it really doesn't matter since people move so fucking slow. You just need to invest time in learning maps and positioning (aka just playing the game).


ddd2db No.14683655

File: 09a04b5941001df⋯.png (170.11 KB, 332x391, 332:391, 09a04b5941001dfee8dce3f0d6….png)

>>14683621

You should also probably warn new players to prepare to be absolutely stomped by the small group of players with hundreds of hours sunk into the game. Also armor is just a hindrance. Equip an MP5 with AP ammo and suppressor, no armor, no vest, a grenade at most and mow the entire enemy team down at super sanic speed, never letting go of the Shift key.

Replacing a grenade with C4 can also lead to fun results.


608352 No.14683717

You sound like you're fucking terrible at video games. The only way you're going to get what you're looking for is on some sort of role playing server on a game like project reality or arma.


e49351 No.14684553

File: 186adf263b8a0f7⋯.jpg (164.41 KB, 1200x1120, 15:14, 1b7c397c24b749a93503f9b9fa….jpg)

>>14641614

>I find shooters with a fast time-to-kill (For the few who don't know, this just means that it takes very few bullets to kill) to always result in becoming a festival of retards sprinting around at full speed and spraying bullets instead of putting any thought into their actions.

I find that people who play games "tactically" are the same losers who lie prone all game never making an attempt to get to the objective, hence me and maybe 1 other player are the ones to do all the work for the team - rushing and attacking and actually playing the objective (trying to win the game).

Please don't call us retards, our win/loss is into the 70s and above while you cowards are at a forced 50.


867823 No.14684686

>>14648555

aside from the autistic damage mechanics this is practically just Verdun


9b71a7 No.14685198

File: 42b0f71d4bf198d⋯.png (384.85 KB, 504x706, 252:353, 16c9d8d21395c06d237b33a1e7….png)

>>14684553

Fucking this. It's absolutely disgusting when during an average match you get something like a 30:5 KD as you desperately try to cap the objective, eventually you die with the point almost capped and all that's left of your team are 5 slow and careful shitters with a handful of lucky kills, that easily get wiped out. Maybe holding E to dig trenches would be a nice mini game for them.


30450e No.14685655

>>14656859

don't jinx us

spiritual sequel only

Open source engine with proprietary assets or bust


30450e No.14685669

>>14669337

i liked the ads


30450e No.14685672

>>14684553

>>14685198

it's hard to know what game you want to actually play, give them a break

i had to play with slow ARMA kids when I sprinted through matches and won objectives in Insurgency 2


34a2f2 No.14686459

>>14684553

>our win/loss is into the 70s

Which means you're playing against less skilled players, unless the matchmaking fucked up, otherwise you'd also be in the 50s but against much better players.

Other than that, I sympathyse with the post since a lot of people seem to be too worried about their k/d ratio to risk having fun and actually playing the game.

There's the oposite, the fags that sprint everywhere on their own and never accomplish anything but bitch about the enemy team actually working together against the lone wolf, and I honestly have no idea which one is worst.


f803ef No.14687076

>>14656859

ready or not


a0a6d2 No.14693272

>>14646470

>>14644925

This shit's fucking awesome but it's extremely hard. I've heard it described as many things, but "One Man Rainbow Six in Hell" is probably the best. You'll die a ton gitting gud, but once you do it's a very challenging and fun mod.


f86007 No.14697267

>>14642294

ARMA is actually quite exhilarating. For me its the deep tactical options your team takes that draw me in but the slow and almost painful anticipation of a firefight that ends with a sudden explosion of violence keep me coming back. It's honestly the most frightening thing ever when you hear the crack of a rifle in the distance that you'll break the key you've bound to going prone.




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