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File: e1fd777888549fa⋯.png (91.88 KB, 220x198, 10:9, 220px-Etrian_Odyssey.PNG.png)

9b5a53  No.16168994

What is your opinion on the etrian odyssey series? I've played trough most of 1 and 2, and now I am playing 3.

c208e3  No.16169021

It's all nu-Atlus has that is any good. All other franchises have shit the bed.


55bbba  No.16169071

>>16168994

>3

Prepare for one of the best in the series. Have fun


37cfb6  No.16169077

File: 48fae5df7d5f4f4⋯.jpg (119.94 KB, 800x1050, 16:21, 2cd3a5791947b09f532adbdf4e….jpg)

Well, I hated Persona Q with pure fucking rage. Guess that means that Etrian Odyssey's gameplay isn't really for me.

Still thought this girl was really cute tho


c9706f  No.16169244

EO1 started off AMAZING and got progressively worse. However it is about ten times better than class of heroes.


efe79a  No.16170190

Never played a single one, but want to. Might as well hold out for some collection one day.


9b5a53  No.16170321

>>16169071

I am already at the 3rd stratum, I've decided to ally myself with the molemen because of qt robot girl.


a9110b  No.16171007

Produced by the same guy that butchered the fates localization.


31eb3c  No.16171008

>>16169244

>EO1 started off AMAZING and got progressively worse

I don't really agree, the story got more involving as you went on. (what little there is) and the azure rainforest was one of my favorite moments of how you can tell a story without any text boxes. You're fighting all these rainforest creatures until you just start to find ants and nothing but ants. Culminating in walking into the hive itself. The encounters of the game really paint a picture of the ecosystem of any given stratum and by the time I was burning the forest sprites to the ground I knew things were getting desperate for them.

Plus getting more skills on your classes meant the party had more options which is always good. Even if the game gets broken by that point.


0fd213  No.16171046

I've a little bit of Untold 1, plan to play without any guides or wikis. How do the originals hold up to the Untold games?


5a92ee  No.16171180

died at 4, casualized. everything after is actively offensive


10cf0a  No.16171238

>>16171046

EO1 was their first stumbling steps into the genre. It was missing a lot of basic shit like strafing and UI/quality of life things. It was also fucking broken, with balance being utterly fucked. What the originals have over the Untolds is a lack of grimoire bullshit and the RNG involved, no retarded story mode and none of that faggotry where they forced you to play story mode to complete the game. EO1 locks the best ronin weapon (ronin being a class that isn't even part of the story mode party) behind story mode, as well as several enemies and items needed to complete the monster codex and perhaps worst of all the entire fucking new dungeon. Untold 2 toned down the grimoire RNG a little and made the new content available in classic mode but had a ton of its own problems, in particular a shitton of DLC.


37987e  No.16171446

>>16168994

Etrian Odyssey 3 is the best in the series. After that with IV, they start introducing modern game design bullshit.

>>16171180

You can tell just by looking at the adventurer portraits in IV. They all look either worried, or are blushing or something. They don't look like they're excited or ready to be going on an adventure.


09c928  No.16171529

>>16168994

ended up enjoying the draw map system way more than i expected


31eb3c  No.16171591

File: 6bb1c2c2f2b7e9c⋯.png (3.43 MB, 2000x2500, 4:5, Protector_Comparison.png)

>>16171446

I remember doing a compare and contrast with the character sprites and IV just looks laughable compared to even the original game.


61e4c9  No.16171674

>>16171446

>>16171591

But Untold 1 is better than IV and V is better than both


5a92ee  No.16171720

>>16171674

lol

no

maybe if you like phone games it is


61e4c9  No.16171729

>>16171720

Not an argument


c208e3  No.16171748

>>16171720

Dragoons are the best protector class though.


fa62fb  No.16171769

>>16171591

God, I want to cum inside the second row, rightmost Protector.


1a169e  No.16171795

lmaoooo


31eb3c  No.16171835

>>16171674

I'm just talking about sprites. I haven't played any of the untolds and don't care too. I did my time in Ygddrasil and I'm done.

>>16171769

They improved her so much and you are a man of taste.

>>16171748

While I agree, hoplites will always be my personal favorite protector class. Dragoons have better abilities though.


a14597  No.16172040

>>16168994

I think the series has fine music. Need to play one of the mainline games still as my introduction to the series was the mystery dungeon spin off.


34b4c9  No.16172144

>>16168994

>What is your opinion on the etrian odyssey series?

One of the few remaining game series I give a shit about, and the last one I make a point of playing immediately upon release. Scrump series and I will cry if it doesn't resurrect itself onto a new handheld/console.


f55138  No.16172264

File: c9426dfaec185b9⋯.jpg (602.96 KB, 700x900, 7:9, 6ac1017c7d7b809beb091feefe….jpg)

File: c0a53e7dd4dc7b5⋯.png (839.01 KB, 837x1214, 837:1214, fde6cf84da774d39124ddb96a7….png)

File: c54496e33f36403⋯.jpg (228.07 KB, 450x750, 3:5, 29558641930a84240d3fbafe9e….jpg)

People linked the Atlus survey mainly surrounding controversies, past and present, of Catherine, Persona, and Dragon's Crown.

Autism over EO kicked in, and focused mainly on giving responses surrounding its titles.

So yes, I think it doesn't get the love it deserves.


754a2c  No.16172577

File: 6b155d8d5927203⋯.jpg (265.65 KB, 850x564, 425:282, EO.jpg)

>>16169077

Your taste in games seems strange to me, but your taste in girls is top-notch.

>>16169071

And here's someone with impeccable taste in games. 3 really is the high point of the series, especially the ability to map the seas as well as the dungeons. Also Sovereigns, my all-time favourite EO class. While Nexus has been a tiny bit disappointing (it's not exactly fair to call it a clip show, it's more like a greatest hits album), I'll forgive it a lot for allowing me to once again have a party that contains a Princess and a farmer.


31eb3c  No.16172836

File: c03e3ce7f68d429⋯.png (313.78 KB, 602x783, 602:783, 1503706944947.png)

File: 0a3cf742fd754fd⋯.jpg (243.69 KB, 1375x1000, 11:8, __princess_and_shogun_seka….jpg)

>>16172577

>I'll forgive it a lot for allowing me to once again have a party that contains a Princess and a farmer.

I like the cut of your jib

Personal favorite class is the Shogun


252c5d  No.16178203

File: e95237982788074⋯.png (Spoiler Image, 149.29 KB, 400x240, 5:3, 100.png)

>>16172577

I'm just glad to use a Highlander in Nexus without Nu-Atlus' Jewish tricks interfering. Bloody Fortune works great with my Nightseeker.


a8fb82  No.16178526

>>16168994

>What is your opinion

It appears to be yet another Wizardry clone (and there're at least 6 games in Etrian Odyssey series, must be riveting) and I don't like Wizardry at all.

The only good dungeon crawlers are the likes of DC:SS.

>>16169244

>ten times better than class of heroes

I believe anything is better than Class of Heroes.


1aed61  No.16180102

Is this game playable on a touch screen only device like a smartphone? I currently have drastic DS on my phone


be38f9  No.16180177

File: 494c37e80801ee0⋯.jpg (248.56 KB, 1024x1024, 1:1, 1360896612295.jpg)

Atlus' only good series left. Outside of Untold 2, all the games are great.

that feel when Etrian Mystery Dungeon 2 never ever


3ca516  No.16180718

File: 157ca27789589e8⋯.jpg (267.41 KB, 807x953, 807:953, EO2FemGunnerTea2.jpg)

Love the games, but I still don't fully understand why they don't explain skill point stat increases ingame, it makes it a lot harder for me to choose which skills I want to focus on.

>>16180177

What exactly is wrong with Untold 2 classic mode?


99d2c9  No.16180778

I love it, i'm playing the first one on ds (it's my first EO game). Currently at the final boss but I'm too underleveled.

It's addictive as fuck tho


c9706f  No.16180867

Fuck it, I've had a VERY good opinion on EO1 until I've reached the three elemental dragons. I've played without any guide up until that point and didn't use any binding skills, Immunize, Defender, or the anti-elemental skills. But then I realized you can't beat the damn game without those because you choke right at the end! It's full party wipe from the elemental dragons and even if you get anti-cold, Drake will still kick your ass with regeneration unless you bind his head. How unbalanced.


a2d561  No.16181177

>>16180718

Bosses are balanced for the broken ass main character class that is only available in the story mode.


e001b5  No.16181715

Advice on a starting party in 3? I chose hoplite/prince/monk for front and farmer/ninja for back. Platypus faggots on floor 2 are starting to piss me off. They ALWAYS poison someone and I just don't have the TP to get through more than 10 fights.

Am I supposed to be switching out for a farmer-only party to grind for money to buy healing items?


754a2c  No.16181858

>>16181715

Prevent Order can stop them from poisoning you, though unfortunately it only works on one row at a time. Running out of TP constantly is sadly a mainstay of the series, especially early in the game.

Rather than switching to an all-farmer party, you might want to just do a few short runs through the dungeon, retreating every time you run out of TP. You can still save up money for better items that way, plus your characters will gain levels to faster murder those platypus bastards.


a2d561  No.16181865

>>16180102

You fingers are too fat to draw the map correctly.


83ee74  No.16181937

>>16181177

bosses are balanced for people with skill

Meaning if you know what you're doing it plays just fine in classic advanced mode. If not you complain about it on the internets.


c1fde0  No.16181959

>>16181715

>Am I supposed to be switching out for a farmer-only party to grind for money to buy healing items?

Kind of. Making 4 farmers and using a hoplite's vigilance to get to the chop point east on the first floor helps a lot for buying new equipment early game, take the shortcut immediately to your right upon entering. Swap to your farmer party when you report a quest or mission and they'll get enough exp to max out harvest. Donate exp to them enough and you can get one of them to max out safe stroll which lets you take a party of 5 farmers anywhere you want, though you might still want to have at least one strong character with them if you want to gather rares, low level characters rarely escape from battle.

>They ALWAYS poison someone and I just don't have the TP to get through more than 10 fights.

Are you opening shortcuts? You can probably get down to the boss (and the better equipment from drops on the 4f) 10 encounters at a time.

Incidentally farmers are pretty awful to use in a main party, strange seeds almost never works and lullaby is unreliable, camp mastery is also really not worth it by the time it's useful. You'll probably need to get elem-arms shock on the prince pretty quickly since there's a few enemies in the first stratum with massive physical resistance.


c1fde0  No.16181986

>>16181715

>>16181959

It's also worth mentioning that you really should get a gladiator, arbalist or possibly a zodiac since none of those classes are capable of doing very much damage on their own.


701444  No.16181994

File: 7fd8f0d142cfc7d⋯.png (767.14 KB, 600x690, 20:23, 2010-12-30-357996.png)

>>16181715

I went with Hoplite/Prince in the front, Buccaneer being either on the front or back depending on if they're using a pistol or rapier, and Arbalist/Monk in the back. Once the arbalist had front mortar, I moved them to the front for boss fights/FOE's while hoplite either line guards or bodyguards to protect the arbalist. Always try to bring ariadne threads for quick painless exits and be on the look-out for shortcuts to get back to exploring unknown areas without slogging through a bunch of battles only to run out of TP when you get back to where you were.


b50f51  No.16182132

no 3 untold :(


edabd2  No.16182259

File: d4e7812627f5f82⋯.jpg (264.58 KB, 900x1160, 45:58, brown.jpg)

I'm paying through 4 right now and while I'm liking it a lot, I don't really care for the airship stuff. The sailing from 3 was much better because it was more of a puzzle based around working out the correct route to advance instead of just autistically flying over every tile to map it once per stratum. I don't hate it, but it definitely was not worth losing 2 floors per stratum. Before this I heard a lot of people saying 4 was arguably the best in the series, but I'd say 2, 3 and 5 are better.

I also discovered that Nigtseeker/Arcanist is stupidly OP at burning through random encounters.

>>16169077

>Not the brown version

Shameful.


34b4c9  No.16182291

>>16182259

>Before this I heard a lot of people saying 4 was arguably the best in the series

You must have been hearing it from cuckchanners or something. Nobody says that. I've always seen discussion waver between 2 and 3.


433605  No.16182349

File: 7fe3fd8961afcef⋯.jpg (325.67 KB, 560x746, 280:373, 61109238_p0.jpg)

>>16168994

I jerked off to a doujin where several girls and a guy of the onahole-sized race from the fifth game get fucked by human males, other than that i know nothing about etrian odyssey, i do own a 3DS and a DS flashcart so i'll give these games a try.


b74249  No.16182441

Played the first game. Mapped the first floor. Grinded enough money/gear to get the best stuff at the shop, and then grinded another level before going down the second floor. Just to be extra sure. First fight on the second floor two shots my tank. I reload, fight something else. Same result. I was using whatever the class with taunt/defensive abilities was to tank and I had the bard/support type boosting its defense, and it still died before my healer could land a heal. When I asked about it in another EO thread, the response was basically LMAO U DUN NO HOW MAEK PARTEE IN RPG FOR REALZ LOL DIS NOT GRIND GAME. Never touched it again.


edabd2  No.16182493

>>16182441

The first couple of floors are always rough in EO, and that's espectially true in the first game. Things become a lot better once your parrty is about level 5 or so. You'll never have to grind again before postgame.


34b4c9  No.16182527

>>16182441

Git gud shitter.

They did lie though EO is totally a grindan game. And that's a good thing.


1bb0eb  No.16183179

File: 7555f1d18eb569e⋯.jpg (154.38 KB, 600x557, 600:557, 463a4f2bceefa80174b453054c….jpg)

Getting fucked on the first few floors is an experience in itself that should be treasured


edabd2  No.16183216

>>16183179

You're correct. A good game should kick your ass until you learn how to kick it's ass.


3050fc  No.16183260

Currently playing EO1 and party/class guides I have skimmed through state that Troubadour isn't useful until endgame, but I have found that class to be extremely useful once you are able to get the two skills, Bravery and Relaxation. Without the dance slut in my group, I'd be going constantly out of mana. Medic's Immunize is so broken that it makes me wonder why I am even bothering carrying a Protector around.


edabd2  No.16183286

>>16183260

I've only used a Troubador in 2 but they're pretty useful to have around, especially if you've got a Landsknecht to chase the entire party's attacks. It's one of the nice things about this series, support classes are actually very useful.

> Medic's Immunize is so broken that it makes me wonder why I am even bothering carrying a Protector around

You bring one to stack defender with immunize and become practically immune to physical damage.


3050fc  No.16183310

>>16183286

I never thought about that as I kept sweating about the 3 buff stack limit. Perhaps if I really need to go full physical defense, I can try that out.

Anyone know if retiring characters is worth it in EO1? If so, when is a good time to retire?


3050fc  No.16183395

>>16183368

It's a huge waste even with a level 40 getting retired? I was thinking of retiring Protector to Medic for a bit of extra resilience.


3050fc  No.16183565

>>16183513

…Are there stat calculators out there to test that?


3ca516  No.16184689

Etrian Odyssey 3 was the first Etrian Odyssey I've played and I beat it recently. I was wondering which game I should move onto next. I'm thinking Untold 1 or 4.


0fd213  No.16184921

>>16184689

Go for chronological order from when they released. That should be the default when you are in this situation.


930eaa  No.16184985

>>16182291

2 is a godawful broken mess


252c5d  No.16185175

>>16184985

Too bad it's still a better way to play 2 unlike 1.


b886ce  No.16185177

I don't play any game with Odyssey in the title.


c1fde0  No.16186068

File: ea7a0e03afd74bb⋯.jpg (29.77 KB, 280x280, 1:1, serveimage.jpg)

File: a52c1c9f1bc7adf⋯.jpg (50.95 KB, 591x609, 197:203, ordinary reindeer.JPG)

>>16185177

それなら「世界樹の迷宮」を遊んでみたらいいんじゃない?


8d0455  No.16186177

>>16186068

Alright, that was pretty funny.


e001b5  No.16187318

>>16181858

>>16181959

>>16181994

Thanks, I was using a farmer mostly for the quick exits since exit threads are way too expensive at first. Switched the farmer+ninja for a zodiac+arbalest in back and most non-FOE enemies are manageable now.


a2d561  No.16187504

>>16186068

I still don't get why they named the game Etrian Odyssey.

Etria is just the name of the city and is never mentioned in any of the sequels.

Same with all the renamed classes as well. Why change Paladin into Protector and Swordman into whatever it's called ?


f85d66  No.16187520

>>16187504

Considering at least EO2 takes place after the first game should you use the code given in EO1, they might be referring to the future odysseys as being "etrian-like".


701444  No.16187522

File: 0e72a34514cb9d2⋯.png (775.22 KB, 549x849, 183:283, Localization stories 6.png)

File: f2faf9cdd628236⋯.png (625.2 KB, 552x708, 46:59, Localization stories 2.png)

>>16187504

Bit of a read, but it explains it rather well. Character limitations were a bitch to deal with, so they had to shorten the names.


a2d561  No.16187547

>>16187522

So basically it's due to incompetence.

They have access to the source code and they can't figure out how to extends string length, while amateur hackers are able to do it on old ass SNES games from the 90's.


a2d561  No.16187555

>>16187522

That don't explain shit, Paladin is shorter than Protector.

It's that Maragos hack injecting his preference instead of translating the game.


1bb0eb  No.16188020

>incompetence

And/or just a very tight budget with your boss, and extending that, stockholders breathing down your neck.

An amateur can refine his hack as long as he wants as long he is motivated to work on it, and without all the team management bullshit going on, to boot.


8620a4  No.16188106

>>16178526

It's not like Wizardry. In the same way that SMT/Strange Journey is not like Wizardry.

The Dark Spire is like Wizardry (and it's great for it) but Etrian Odyssey is not.

Also MIND≒0 and Ray Gigant are definitely not better than Class of Heroes.


ed5bfb  No.16188201

File: 7e14d9fe59e78e5⋯.jpg (97.61 KB, 460x680, 23:34, Etrian-Odyssey-X_2018_05-2….jpg)

Am I the only one who likes Nexus more than any entry except 3?

>pretty well balanced on Heroic despite having tons of classes and the Burst system

>dream team of Sovereign/Imperial/Nightseeker/War Magus/Harbinger is exactly as fun as I thought it would be

>constant encounter variety thanks to the huge monster catalog

>none of that terrible map design where they make you backtrack to open some door that leads to an empty maze with some new random mob with some shitty item no one will need by then and that's it

>FOE map puzzles that finally rival Persona Q's (why the fuck did a spin off have better designs than the main series until now?)

>titty monster princess cucks her own country and follows you everywhere

I felt like I was waiting for V to get fun until it finally was in the postgame, X was just fun for the whole ride. Only bad thing was so many forest strata in a row.


04d062  No.16188240

>>16188201

Yes I think you probably are? Nexus just felt like a letdown the entire way. Map design was nicer, but every single class felt weak and nerfed in one way or the other especially PUG. And then the "main" stratum just dragged on far too long.


ed5bfb  No.16188249

Invidious embed. Click thumbnail to play.

Also what does the Champion's Orb do?

>>16188240

>every single class felt weak and nerfed

I was killing story bosses in one Imperial attack on Heroic. Pug I agree they went overboard on, but holy shit my party is broken.


04d062  No.16188300

>>16188249

That's imperial, the class so broken it could solo the entire game, and 3 shot the 6th stratum boss


ed5bfb  No.16188310

>>16188300

>every single class felt weak and nerfed

>That's imperial, the class so broken

Okay. It's just Pugilists, though. Maybe Landsknecht too since I didn't bother trying it out.


04d062  No.16188312

>>16188310

no I mean it's still nerfed from 4.


9b5a53  No.16188850

File: 3e174471e199bd0⋯.png (771.21 KB, 1920x1080, 16:9, Screenshot_2019-03-01-10-0….png)

Finally made it to the 4th stratum and unlocked the Yggdroid. I dunno, they seem to work the best with more than one in your party. Might make a team with only them.


c1fde0  No.16188889

>>16188850

Am I the only autist that used red damage tiles for ground and yellow mud tiles for lava in the third stratum?


a71ed6  No.16188900

>>16188850

Yggdroids are a vaguely gimmick class, that can be good, but have niche uses. Don't use them this playthrough since it's late anyways, save them for one of your New Game Plus runs you'll have to play 3 times for 100% so you'll have plenty of chances to do so, when used right they can be really fun and solo the game.


c1fde0  No.16188907

>>16188900

>>16188850

Oh yeah shoot and HP cannon are super gimmicky but are also ridiculously powerful when they actually work. I never tested it but apparently shoot works with double action as well? I knew it worked with hp cannon but wouldn't shoot do no damage on the second activation if all your bots are dead?


6fdbd7  No.16189021

>>16188201

I don't think it's the worst but jesus have I got a sour taste in my mouth

>pretty well balanced on Heroic despite having tons of classes and the Burst system

Class selection from the get go is awfully balanced with too many frontliners and then only 1 mage, only 1 buffer, only 1 debuffer

Then you get Ronin with a massively powerful 4 TP skill they can endlessly spam in encounters while Pugilist takes until level 40 to get similar strength and has massive recoil and higher TP costs attached. Highlander takes half their team's HP for a huge attack which Hero can then easily deal the same amount of damage, which now heals you this time, and potentially more if he has an afterimage up.

>none of that terrible map design where they make you backtrack to open some door that leads to an empty maze with some new random mob with some shitty item no one will need by then and that's it

Yeah, I'm glad that the only thing the locked doors lead to is tiny 3x3 rooms with shitty items nobody needs. So happy that the locked doors are completely useless and boring now instead of utilising all the empty space in the earlier stratums. Mind you Waterfall Woods has one of these areas anyway, but you don't need a key, there's no new enemies and it doesn't lead to an eventual optional boss room.

>FOE map puzzles that finally rival Persona Q's (why the fuck did a spin off have better designs than the main series until now?)

I'll say the puzzles are pretty good at points but I don't remember PQ having anything worth mentioning, that's a different topic though

For my own complaints

Adventurer episodes are awful. The water event on floor one shows promise but everything else in the game is free healing, free healing, free items, free healing, and *maybe* the occasional encounter, if you're lucky, and this persists even in postgame. Some of them are apparently AGI stat checks but few of them even ask for or mention specific party members in the first place so I have my doubts. When V's events gave you a choice they were actually choices and not just 'do it' or 'ignore and come back later' with no downside.

Though the dungeon design has it's highlights this is mostly in the side mazes or maybe the shrines. The returning stratums are worse than their original in every instance, Lush Woodlands being the exception but in that case they only changed the last floor. Undersea Grotto is particularly bad. Speaking of shrines the copy and pasted aesthetics and gimmick is awful and got boring really fucking quickly. They decided to ammend this only at the end of the game by putting 3 in a row and giving one blue paint and adding chanting to the same music you've heard all game. Brilliant. Then the postgame does the same but in purple and uses the most unfitting battle theme from V instead of making a new one, or at least using any postgame stratum battle music. This one was so lazy they didn't even bother to make a different title card when you enter and copied the name from an EO3 stratum.

Doesn't help that the postgame encounters are so toothless. The instant kill ananas is a problem but nothing else is a threat until floor 4, where you can encounter them again

Haven't started floor 5 yet but I'm not expecting much. The dragons were complete pushovers too

Almost forgot to mention the NPCs that you seemed to enjoy. If Hero being an obvious protagonist class wasn't enough untoldshit, these fucks are even worse. Constant free healing, items, blindside prevention, a sixth party member, you name it. Maybe the reason postgame feels so weak is because viking slut here is constantly feeding you TP.

I'll end it by saying that V is my favourite, perhaps more than III, while Nexus only got more and more disappointing and tedious the further I got.


37ca45  No.16189416

I'm about to dive into Nexus soon, and aside from Puglist which other classes got hit super hard? Puglist was my favorite class and I hate knowing it got JUSTed hard.


6fdbd7  No.16189424

>>16189416

War Magus, Arcanist, Zodiac


37ca45  No.16189437

>>16189424

>Arcanist

Shit, that was a pretty unique class too. Either way thanks for the info.


f85d66  No.16189836

>>16184985

>guys what if we neuter every dark hunter whip skill except climax


edabd2  No.16189971

>>16189424

>Zodiac

Shit, wasn't Zodiac kind of weak to begin with? Sad to hear about War Magus too, because I like the concept but they sucked in 2 and I was hoping to use one that was actually useful.

Which classes are good this time?


61e4c9  No.16190070

>>16189971

Zodiac was good early game in 3, but they fell off in late/end game

Now, they are weak early game and take really long to get good because of all the SP they need in passives to match other attackers. Since they are the only mage and the game has EO4 subclasses their options are very limited, Imperial subclass is your only choice for more damage. They are still just as TP hungry as they were before

>Which classes are good this time?

Hero, Ronin, Gunner, Nightseeker, Sovereign and Harbinger. The other classes are also good but these are the 'top tiers'


0de27d  No.16191303

>>16189416

Imperial


d3477a  No.16202351

DO I GET EO IV OR UNTOLD 1 AS A FIRST GAME?


5b9ae1  No.16202373

>>16202351

No. You get EO1. Why would you think anything else?


d3477a  No.16202383

>>16202373

Because they're largely unconnected games and I'm looking for something I can play in bursts on my way to and from work where I can autistically make an customize adventuring parties.

I've been playing the demo for 5 and enjoyed it quite a bit but cannot afford it right now. Do all the games have the same level of portrait customization?


252c5d  No.16202425

Jesus Christ Dinogator was a pain in the ass in Nexus.


75e18d  No.16202459

File: fe0efc75849b039⋯.jpg (8.94 KB, 259x206, 259:206, sleeping easy 2.jpg)

I'm gonna run with a Pugilist with a Gunner subclass on my team.


ea0d0d  No.16202545

>>16188889

I used the mud tiles for the lava you cant walk on

>>16168994

Its pretty good, it does ailments much better than any other RPG ive seen and actually being able to get drops from monsters is pretty fun, rare items being locked behind conditionals is infinitely better than it being a 1/500 droprate from some random mob


edabd2  No.16203416

File: 8a60c4e008bcfcb⋯.jpg (25.88 KB, 433x380, 433:380, 1538454151.jpg)

>>16202459

What possible benefit cold there be to doing that?


8620a4  No.16203461

>>16203416

Gun Kata


75e18d  No.16203499

File: b4918a214167c82⋯.jpg (157.04 KB, 1048x1300, 262:325, 24959021-cartoon-muscle-so….jpg)


0c5912  No.16208210

File: 6b7cc1e86160683⋯.jpg (26.45 KB, 253x253, 1:1, 1433365540902.jpg)

Only played 1, but it's pretty damn good, especially when emulated on the 3ds in bed, very comfy


0c5912  No.16208221

>>16169077

persona's a shit series, EO1 is so much better


61e4c9  No.16208770

>>16202383

>Do all the games have the same level of portrait customization?

No, it was new to 5 and got carried over to Nexus

I'd say pirate that one and pay later if you really want to


33e140  No.16215133

I'm at the eternal tyrant and my team consist of a blade dancer and a deathbringer in the front row and an evoker, herald, and an elemancer at the back row. Most of them are at level 60- 62 with the blade dancer at 58. Any tips?


27307b  No.16215202

How do you guys deal with the bullshit of the game not giving you enough information? I mean things like how the game won't tell you how much a skill improves when add a skill point or how it doesn't tell you the requirements of a quest after you have initially taken it up.

Do you always have GameFAQs or the wiki open next to you? Do you play with pen & paper next to you? Both seem quite bothersome when I'm trying to play a game on a handheld without being glued to the desk.


c1fde0  No.16215418

>>16215202

Save up skill points if a skill seems fishy. Save game, dump skill points into skill, if it works good, keep playing; if it does nothing then reset. Sometimes I'll make a backup save which I can revert to without losing too much progress while testing a big investment into something if that's possible. There's no penalty to forfeiting a quest other than that you have to start again so it's not really an issue specifically for EO, also you can view most of the info you need from the 'book' menu usually. To be honest for a standard playthrough I rarely put more than one point into a skill unless it's a prerequisite for something else. Don't put all your eggs in one basket sort of thing. Afterwards it's not too hard to refine stuff after looking up guides/skillsims and noting down which skills have really good payoff for investment that aren't immediately obvious. Often I like to give my characters a bit of a theme or a half-baked story that I base their skillsets around instead of going full blown munchkin from the get-go. There are some pretty bad cases of bugs and outright wrong information(/translation) that you can't really test quickly though, but it's usually not worse than a inconvenience rather than a playthrough destroyer.


e86590  No.16215462

>>16215202

I feel no shame using a skillsim to plan my builds

Everything else is on me, and I usually put notes on my maps when I need to regarding everything else. There's no need for pen & paper when you can write notes in game and 3DS has a notes app built in too


52759d  No.16216507

so what's the status of the NA translation of nexus? I haven't heard anything about it one way or the other.

there was just a bit of Current Year creeping into V and was just wondering how nexus was before I bought it


52759d  No.16216511

>>16216507

damn flag please ignore


edabd2  No.16216556

>>16216507

>a bit of Current Year creeping into V

I'd forgotten abou that. It was the bit where the merchant talks about how "people can be whatever they want and traditional roles are bad", right? I also remember adventure events often referring to individual party members as "they". Admittedly in those cases it's because the game doesn't know whether the character is male of female, but it always sounded very clumsy and they could have found a better way.


a2d561  No.16216598

>>16215133

Don't attack when the miasma is out, he reflect damage back. This last 5 turns IIRC.

Use magic shield when he breath in the miasma (or try to bind his head/afflict sleep) and defend.

Spam clever slash/dance oracle when it's safe to attack.


ab7bd0  No.16216612

>>16216507

I got about 40 hours in so far and I haven't noticed anything the really stands out. Nothing like lady boner


61e4c9  No.16216628

>>16216556

>I also remember adventure events often referring to individual party members as "they". Admittedly in those cases it's because the game doesn't know whether the character is male of female, but it always sounded very clumsy and they could have found a better way.

They've done this since the beginning, it just interacts oddly because now the translations have your party members explicitly talking rather than being implied, it's not 'current year' but is still clumsy localisation. That might be why you noticed it more


61e4c9  No.16216655

>>16216507

Barkeeper is still the pervert he was originally so that much isn't changed. There's a Kemono Friends reference but that was in the original too.

Instead of changes like that the localisation is instead absolutely full of amateur mistakes. Text rolling off the screen, blatantly false skill descriptions and spelling mistakes galore.


30024e  No.16219414

>>16215202

It's one of the things I don't like about the series. Lots of skills sound great from the description, but each skill point might add only 1% proc chance or 1% damage increase making it a horrible investment until end game. I look up skill details on the wiki and make an initial plan on what route I'll go with each character.


8f1d02  No.16220145

>>16216612

sounds good to me

>>16216655

Engrish I can stand, poz not so much.


61e4c9  No.16220149

>>16220145

5 was less poz and more memes


8f1d02  No.16222444

>>16220149

I never meant to imply that wasn't the case, it's just perhaps that I am a little leery about these things these days


fe5990  No.16223122

File: c6e3cad2d72b3ff⋯.png (Spoiler Image, 167.85 KB, 400x240, 5:3, 2019-02-07_07-01-53.801_to….png)

File: dd3bb508a8544f8⋯.png (Spoiler Image, 112.17 KB, 400x240, 5:3, 2019-02-07_07-02-12.103_to….png)

File: a413759c8faac02⋯.png (Spoiler Image, 51.56 KB, 320x240, 4:3, 2019-03-06_23-05-19.758_bo….png)

Recently completed Nexus, it's good to play a decent Atlus game for once. Their output lately has been shit and this game cemented the fact that they only know how to make EO nowadays.


9b5a53  No.16223163

File: c3a00e2a1eb4b5a⋯.png (1.07 MB, 1920x921, 640:307, Screenshot_2019-03-09-11-2….png)

>Maddening abundance of gates.

I don't like the sound of that. I started encountering teleportation gates last floor.


61e4c9  No.16223387

>>16223163

>mobile

There's a lot more warp gates on this floor and the next


c1fde0  No.16223968

File: fd3ceb985e28c01⋯.jpg (63.9 KB, 561x663, 11:13, I seriously hope you gyaru….JPG)

>>16223163

I've you've done eo1's b29f teleport maze porcelain forest b19 is really not an issue.

>Mobile


27307b  No.16224461

>>16215418

>>16215462

>also you can view most of the info you need from the 'book' menu usually

>There's no need for pen & paper when you can write notes in game and 3DS has a notes app built in too

I forgot to mention that I'm playing the first two games on the DS, so there is no book menu and no notes app.

>>16219414

> Lots of skills sound great from the description, but each skill point might add only 1% proc chance or 1% damage increase making it a horrible investment until end game.

Yes, that's what I mean. With no information I have no idea which is the better choice and I can end up completely wasting my points. I think I'll just copy paste the tables from the wiki and print them into a small booklet or something to put in my DS bag.


c1fde0  No.16224732

>>16224461

Oh sorry the 'quest' menu smarty-pants, I assumed we were still talking about eo3. Also it's really not that hard to stack a bunch of notes (memos if you need to be autistic about it) about important quest stuff on the map, if you forgot to take note of it than it's a fairly reasonable penalty to need to restart the quest, it's not like it locks you out for the rest of that playthrough or anything. Skill descriptions has no excuse though, they really should've added a 'specifics' window that gives you full skill details generations ago. Generally speaking though most skills are only worth investing 1 point into/pre-requisite for early to mid game, which is the majority of the time you're playing without notes. Once you have a build in mind you don't really need to keep pen and paper notes on you all the time to tell you that skill A increases 1% per level and skill B increases 5% per level. Like I said before you can always save up and experiment instead of drip feeding your characters tiny boosts to their current skills the whole time.


c1fde0  No.16224736

>>16224732

How long have I had that flag on? That's whats really embarrassing.


fb9232  No.16224777

File: f118f9e8962cc94⋯.jpg (304.02 KB, 945x1049, 945:1049, Screenshot_20190126-183356….jpg)

>>16223163

>mobile


a32236  No.16224818

>>16224777

>hating on using an old phone as a hand held emulator

Wasted trips.


9fac69  No.16224836

>>16224818

>using a phone for anything other than a phone

This isn't cuckchan or reddit, you'll find no love for mobile here.


61e4c9  No.16224892

>>16224818

It's inferior to any other portable possible


33e140  No.16225009

>>16216598

Thanks for the advice. I finally took him down by maxing out fair trade.


a2d561  No.16225118

>>16225009

Cool, I took him out with a Chain Fencer's that I feed with a Phantom Fencer's counter.

Phantom Fencer are hilarious if you can keep Phantom Sword and Haste Dance up.


254453  No.16225179

So what are Nexus' broken Class/Subclass combos?


edabd2  No.16225202

>>16225118

Chain fencers are stupidly good too if you have a party centered around binds and ailments. Chain killer does a ridiculous amount of damage for its cost.


a2d561  No.16225229

>>16225202

Is this viable vs bosses ?

I'm asking because of the resistance build up after each successful affliction.

I use elemental chains with oracle dance and I get up to 9 proc per turn when lucky with double chain/sylphid.


edabd2  No.16225296

>>16225229

Your way is probably better against bosses but chain killer is still great if you have the means to inflict multiple different ailments and binds, and it will comletely wreck random encounters. My fencer was the best damage dealer in my party without me having to keep the right buffs up.


61e4c9  No.16225319

File: e532075906e7743⋯.png (69.51 KB, 303x152, 303:152, 1539577306314.png)

>>16225229

When you space out the turn order of your team properly, you can make it so they inflict in order of the ailment hierarchy and overwrite each other as they go along

You can also use the Therian union skill that makes you inflict binds when attacking and activate chain killer off your own chain killer

It's great


fe5990  No.16226154

>>16225229

After it wears off it takes 10 turns for the bind/aliment affliction rate to go back to normal. You can get away with applying an aliment/bind twice in a row for bosses that are weak to one.


54ddc5  No.16226224

File: 188b0daa62dde1d⋯.png (135.79 KB, 412x387, 412:387, I am a huge.png)

I've been playing Nexus and loving it anons but I got really autistic and created like 20 characters from the beginning because it was fun now I'm wondering if I should just stick with my A-team that works really well until I unlock sub-classing or something or try and keep all my characters leveled up. What do?


fe5990  No.16226250

>>16226224

You can equip the memory conch which is obtained after the very first boss on one of your party members so that those back in the guild can get some exp. That way if you want to switch party members later on it doesn't that much time to grind them back up.


54ddc5  No.16226292

>>16226250

Cool I already had been using that and I guess that eases a lot of my concerns I was just worried about secret hidden stats or other shit that they'd put in to encourage mixing things up.


88b4a0  No.16226300

File: 02fb581bc1ec5d2⋯.jpg (Spoiler Image, 222.27 KB, 1075x1518, 1075:1518, 01_01.jpg)

Which EO doujins have you guys fapped too? The dancer one is pretty good

the runemaster one is pretty lewd though


61e4c9  No.16226803

>>16226154

It's actually 7 turns, and it's a gradual decrease back to normal values so it's practically 4-5 turns


7806fe  No.16226935

I just picked up Nexus, whats a good early game party set up? i was thinking hero, war magus, pugilist, gunner and edgelord but mostly because i found status effects invaluable for the early portion of V.


b53d11  No.16228523

File: 126b1fcc0dcbb12⋯.jpg (201.45 KB, 1375x1000, 11:8, 0a3cf742fd754fd7747ce32ef2….jpg)

>>16226300

I never knew there were EO doujins, can you send the sauce please?


88b4a0  No.16228991


fb9232  No.16230567

>>16226935

Broken classes

>hero - Jack of trades, master of all trades. Can summon temporary clones with skills that repeat the same, but stronger and heals the party. Hero can also tank really well with support buffs that increase the entire parties defense.

>nightseeker - Aliment king that can lock down mobs and get a hefty damage increase when they attack mobs suffering from aliments.

>sovereign - Buff bot that can also heal hp/tp to the party. Simple support class that breaks the game

>ninja - Can summon a clone to double attacks and can attack from the back row with no damage penalty. Has aoe aliment attacks and can spread aliments from one target to another. Caltrops are broken as fuck for trash mob grinding

>imperial - Strong mid/late game, weak early game. Drive spam is stronk, but remember to cover them because they take 200% more damage during drive charges

>gunner - Ranged version of the imperial, charge attack that increases damage taken until it goes off. Also has a chance for all attacks to ricochet to other mobs and can heal in a pinch. Very TP starved though.


1b3674  No.16232658

>>16188201

>I felt like I was waiting for V to get fun until it finally was in the postgame

yeah, this is pretty much why i dropped it. honestly was on the verge of dropping the entire series if x turned out bad, but it's been fantastic so far.

>>16188300

>imperial, the class so broken it could solo the entire game

this is news to me, pardon me while i go try that out

>>16188850

did they fix that class? i remember trying to play it in 3, but there was no way to make it work at all, total waste of a party slot in a game where you could solo everything with hoplite.

>>16189424

>arcanist

probably due to circle boon getting fucked.

>zodiac

absolutely fucked in every way, can't take a hit, can't dish it out, doesn't even do the elemental damage job right.

>>16230567

many thanks


37ca45  No.16232704

>>16230567

>no Ronin

It actually saved my ass a couple of times in the early game, especially when I just dumped everything into attack stance to start with. When it's time for subclasses should I try to subclass it as an Imperial for that sweet-ass max attack drive or should I be grinding an Imperial around that time?


27307b  No.16243047

I have been wondering, does anyone here make new characters after the initial five? I like the idea of being able to swap out team member for different strategies, but the prospect of having to level then up all over again is what puts me off.


4e3b81  No.16243051

>>16202383

> cannot afford it right now.

Piracy is possible on the 3DS you know.


c1fde0  No.16243171

>>16243047

Yes, depends on the game though. Donate mission and quest exp to your extra characters (swap party out before turning in) and they should be strong enough to sub into your main party as long as they're equipped well. Very useful for levelling gathering characters and can save you on certain bosses/stratums if one class is particularly useful in that situation and you have one at 70% of the level of your main party. Equipment is usually more important than levels in general terms too, A poorly equipped level 50 is usually weaker than a best equips level 30, but the lack of skill points will hurt and they definitely won't be outputting top damage. Bigger problem is that over time your main party will be a few levels lower, but it's not like that makes the games impossibly difficult or anything, and in the later entries frankly I felt that it was neccessary to not get overlevelled.


05158f  No.16243208

boring, low budget, inferior to SMT.


754a2c  No.16243260

>>16243047

In every prior EO, I usually made five characters to start, and maybe created another one or two early on if it became obvious my initial team make-up was bad. Once I found a team that worked, I'd stick with them for the rest of the game.

In Nexus, thanks to the Memory Conch, I made a lot more characters who are sitting on the sidelines quietly gaining levels. They don't see a lot of use, but it's really handy in a specialty situation. ("You have to kill this enemy with its legs bound! Good thing you have a pugilist back at the guild with 20 unused skill points!")


7302b5  No.16243834

>>16169021

>nu-Atlus

What happend to atlus?


04d062  No.16244105

>>16243834

Them ruining SMT something fierce, and a ton of other awful choices that ran almost all of their IPs into the ground.


cecd39  No.16244119

I liked 3 and 2U best.

>>16189416

Arcanist circles don't work instantly anymore which is bad, but on the other hand now they have reversal spell from the beginning which is awesome.


b70b7f  No.16244132

>>16244105

I just wish they would stop treating neutral like it's the only way to play the game. Or go back to philosophies like in Nocturne instead of ripping off D&D's alignment system.


edabd2  No.16244144

File: d6e2753fdb9f615⋯.jpg (33.8 KB, 232x220, 58:55, 1470675962.jpg)


04d062  No.16244148

>>16244132

I didn't even have a problem with that, I had a problem with how completely awful the combat was. And if that annoyed you in 4, don't play Apoc where it cranks that up to 11


b70b7f  No.16244155

>>16244148

>I had a problem with how completely awful the combat was

The combat in SMT was always kind of bad. Way too much focus on stunlocking enemies and buff spells. It was even worse in the SNES era.


04d062  No.16244161

>>16244155

No it's way worse in 4/apoc. They completely removed Vit as a stat. So the entire game is just a damage race without anything else.


cecd39  No.16244163

>>16244144

yeah

in before "HP bloat" casuals @ me


edabd2  No.16244176

File: beb2dc94399d57e⋯.jpg (40.11 KB, 376x388, 94:97, 1524068914.jpg)


b70b7f  No.16244185

>>16244161

Strength gave you HP, too, so it's not like you actually ever needed to invest in vitality.


04d062  No.16244196

>>16244185

Vit sometimes gave a little bit of defense though, and in 4/apoc where stats could go to absurdly high levels, it meant that nothing actually had enough HP to not be 3 turned. The game was abysmal gameplay wise. Even in last bible or some garbage like that it never reduced to "a single turn vs a boss one shotting them"


b70b7f  No.16244213

>>16244196

You could always make your main character be a support caster and have your demons do most of the damage if you think that would be more fun.

I don't see how you are one-shotting bosses even if you minmax, though. You must be ridiculously overleveled.


fe5990  No.16244215

>>16243834

They ruined their IPs like SMT and Radiant Historia to chase Persona bux. EO almost fell into ruin with the Untolds but got saved by 5 and Nexus.

>>16244163

The game has on-cart DLC, grimoire stones that are still shitty, dungeons that devolve into F.O.E. puzzle room spam and bad boss design. It's one of the worst in the series by far.


04d062  No.16244226

>>16244213

Not at all, in 4 certain gun abilities have absurd scaling even though they're multi-hit, best part is one of them is pretty common so you can get that to +9 and then breeze through everything that doesn't reflect gun. It won't one shot the fiends but the fiend fights in general are the second biggest load of shit in any RPG, not the fights themselves but getting them to show up.


b70b7f  No.16244246

>>16244226

I played Apocalypse as a melee character and didn't run into anything majorly broken like that.


299362  No.16244253

>>16244148

But Apocalypse fixes 90% of problems with IV's combat


04d062  No.16244258

>>16244253

No it doesn't at all, the fuck are you on about. The final boss in apoc has HP gates because you do so much damage by that point, not to mention they give your MC pierce for free. Smirk wasn't the main problem with 4's combat, it was an issue, but not the main one.

>>16244246

In apoc magic is broken as fuck. And you still should've been 4/5 shotting bosses with your MC.


29a00b  No.16244262

>>16232704

Ronin is okay, but not as broken as the other classes listed. I've only used it a little bit though.


b70b7f  No.16244269

>>16244258

I mostly was using fang breaker and winning through attrition.


04d062  No.16244276

>>16244269

Jesus that's sad, yeah when you saw there was no defense stat you should've just gone hard into the biggest hit you can get. Fang breaker sucks because the mod on it is reduced because of the debuff it inflicts. Awful ability.


b70b7f  No.16244289

>>16244276

Why? I was still winning fights and it sounds like I had more fun than you did.


04d062  No.16244303

>>16244289

That's not saying much, I hated Apoc more than I hated 4. Both are among the worst JRPGs I've played for how bad they butcher core mechanics set up in previous games, in addition to awful DLC practices. Apoc has demons with some of the best skills in the game available for absurdly cheap that are DLC locked


b70b7f  No.16244327

>>16244303

As opposed to Strange Journey where you can get overpowered demons simply by looking them up online.


cecd39  No.16244367

>>16244215

DLC is scummy move, but I ignored it all game and so should everyone else.

Grimoires are great, explain.

You got a point with the dungeon designs, that's its weak point. But some floors are fantastic, like 16F and 24F.

But shut up about the bosses, they were great. Scylla and Overlord were some of the best in the damn franchise, makes other bosses look like glorified FOEs.

That, and class synergy, cooking, Force Break were top tier systems. It's a great game.


fe5990  No.16244430

>>16244367

>DLC is scummy move, but I ignored it all game and so should everyone else.

Sorry but no one should ignore DLC since it fucked with the dungeon design hard, especially compared to the original. Even though the boss design is bad in the game, locking them behind DLC is jewish as hell.

>Grimoires are great, explain.

It's RNG shit that should never be in an EO game. Subclasses and Legendary Titles are far better since they don't rely on RNG.

>But shut up about the bosses, they were great. Scylla and Overlord were some of the best in the damn franchise, makes other bosses look like glorified FOEs.

The bosses are glorified simon says enemies since they are heavily pattern based compared to the previous games' bosses, plus more than half of them have adds which makes the fights into slogs. They are really simple once you learn the patterns and mechanically they are inferior to the original.


bbc867  No.16244473

>>16244367

>summons adds

>adds must be killed quickly or the fight goes south

>ability that gets stronger as more turns pass

>need to do a puzzle before the battle to shave off some of their otherwise absurdly high HP

Guess the Untold 2 boss


04d062  No.16244481

>>16244327

Looking them up online didn't cost 5-10$ for the "demon auction"


edabd2  No.16244502

File: fdb42bd38c3d7a2⋯.png (135.72 KB, 397x301, 397:301, Boiling_Lizard.png)

>>16244367

A dungeon crawler with bad dungeon design is like and FPS with bad gunplay. And the Scylla was hard as fuck in the original 2, the remake had nothing to do with that.

>>16244473

This one.


b70b7f  No.16244527

>>16244481

So you are fine cheesy cheat-like mechanics as long as you don't have to pay for it.


bbc867  No.16244539

>>16244527

Yeah, why not?

It's no different from a cheat code


b70b7f  No.16244553

>>16244539

Because you should be able to get those demons without resorting to metagame knowledge. Specifically referring to the ones who could only be unlocked with a code.


bbc867  No.16244585

>>16244553

>Specifically referring to the ones who could only be unlocked with a code

Most if not all are found in game as rewards for exploration or completing sidequests.


37ca45  No.16246436

Is trying to abuse that damage boost on losing HP for Pugilist worth it? I'm now doing a meme run with the vampire accessory I'm slowly starting to regret it but we'll see where it goes with Shogun as its holder but now I'm starting to wonder if I'd get better damage out of Pugilist.


27307b  No.16258071

File: 152e3d223cdf861⋯.png (56.93 KB, 191x140, 191:140, Scylla.png)

Is it just me, or are binds in these games shit? I'm playing Etrian Odyssey II on the DS and I'm at Scylla right now. My Dark Hunter has Gag on level 9 and I can never bind her head before she manages to wipe out my entire party. I end up wasting my time, holding out in the hope that the bind will eventually stick. And when it comes to regular enemies there is no reason to use binds if the enemy can be killed within two turns anyway.


10cf0a  No.16258104

>>16258071

Binds and ailments are both very good. I'm not sure what you're doing wrong. It could be that Scylla is resistant or even immune to head binds, but I doubt that such an early boss would be immune.

Since it's EO2, just use the dark hunter's ridiculously overpowered force skill.


10cf0a  No.16258122

>>16246436

Pugilists got fucked hard in Nexus. Their damage output is simply shit no matter what you do. Low stats combined with one of the worst, possibly the worst, weapon types in the game. If that wasn't bad enough, they need an insane amount of skill points to get all their important skills, so by the time the actually good classes, or stupidly faggot-overpowered in the case of hero, are filling out their less necessary skills, pugilist is still dumping points in their core damage skills. And they never catch up. Doesn't help that they're unbelievably frail, while at the same time having high HP which makes enemies more likely to target them.


ab907d  No.16258273

>>16258071

1 and 2 are bad examples, bosses almost universally have 20% vulnerability to all status, that's not the case from 3 onwards. Dark Hunter is also pretty shit at inflicting their own stuff, you really want a Hexer to help them out

>>16258104

Or you could just do this


d55f79  No.16258512

File: 422a1f1a27ed51f⋯.webm (164.31 KB, 853x480, 853:480, me slapping your shit.webm)

>>16258071

>are binds in these games shit

>binds

>shit

Binds for life.


9f5a55  No.16258690

lolis


37ca45  No.16259181

File: 9a3fe18d44a0f00⋯.png (125.66 KB, 319x280, 319:280, 9c4ba5f8c4c4744298fbcbd534….png)

>>16258122

That has to be one of the damn saddest things I've heard yet. Why the hell do people that just wanna punch/kick/wrestle the shit out of everything get fucked over so hard?


aaa899  No.16259188

File: 8cb8cb881e26dc8⋯.gif (1.87 MB, 400x225, 16:9, bait3.gif)

Is it possible to play through all of EO 1, 2 or 3 with a single party? I dislike the idea of having to start a new party from scratch mid-game in order to min-max and be able to stand a chance in the end-game.


f8449f  No.16259262

>>16259188

Through all the 'regular' bosses and beating the game? Sure, it's not even an abnormal way to play. The worst thing that's likely to happen is you have to rest the party at some point to respec skills mid-game if you're not planning from the start. With the 'extra' bosses and going for 100% though, you're gonna run into problems. Especially in 3 where there are way more options due to subclassing and a lot of variety in how bosses have to be handled due to the number of optional bosses/sea quests. You'll also miss out completely on classes unlocked as the game progresses in all 3, but that should be obvious.


27307b  No.16259396

>>16258104

>Since it's EO2, just use the dark hunter's ridiculously overpowered force skill.

Sure, I just have to survive for what feels like fifty turns first. Her attacks are very powerful and can wipe out the party in a few rounds, binding her head would put a damper on her damage output.

>>16258273

>1 and 2 are bad examples, bosses almost universally have 20% vulnerability to all status, that's not the case from 3 onwards. Dark Hunter is also pretty shit at inflicting their own stuff, you really want a Hexer to help them out

I'm not going to restart with a hexer now that I'm already halfway through the game. In what way are 3 and onwards better, are the bosses more susceptible to status effects or less?


10cf0a  No.16259424

>>16259396

You realize that the force gauge carries over from battle to battle, right? Fight some easy enemies to build it up, possibly by just defending when there is only one enemy left, then save at the geomagnetic pole so that you won't have to do it again. With the shortcuts on each floor (you are opening them, right?) you should be able to get to the boss with few to no battles.

Also it's probably been a decade since I played EO2, but if Scylla works like she does in her later appearances, she uses binds or ailments to stop you from dodging and then uses a very powerful but very inaccurate attack. If she's binding your legs, get rid of those binds so that you can dodge.


46eefc  No.16259499

>>16259396

>In what way are 3 and onwards better, are the bosses more susceptible to status effects or less?

More, and from 3 onwards each boss has specific resistances and weaknesses to each ailment. In general a neutral resistance on a boss means 50% vulnerability, a resistance means 25% (which is still higher than the base in 1/2) and a weakness means 75% to 100% resistance. They also unfucked the infliction formula so that it's less biased against the player. In 2 if you have at least 1 point less LUC than the enemy, your infliction rates are halved. If you have more than them, your infliction rate only increases by 1% for each point of LUC. From 3 it now scales more fairly going both ways


27307b  No.16259615

>>16259424

> Also it's probably been a decade since I played EO2, but if Scylla works like she does in her later appearances, she uses binds or ailments to stop you from dodging and then uses a very powerful but very inaccurate attack. If she's binding your legs, get rid of those binds so that you can dodge.

So having my legs bound makes the enemy never miss? I thought it only prevented me from using leg-based skills. Thank your for that tip.

>You realize that the force gauge carries over from battle to battle, right? Fight some easy enemies to build it up, possibly by just defending when there is only one enemy left, then save at the geomagnetic pole so that you won't have to do it again. With the shortcuts on each floor (you are opening them, right?) you should be able to get to the boss with few to no battles.

I have the shortcuts opened, but I still need to build up the force and waste TP on healing. I guess I could just use items to re-fill my TP before facing Scylla. I should have thought of that before.


6fdbd7  No.16259655

>>16259615

Head bind halves TEC, Arm bind halves STR, Leg bind halves AGI and sets evasion to zero.

>still need to build up the force and waste TP on healing.

Just bring more medicas, much cheaper than TP healing


10cf0a  No.16259656

>>16259615

>So having my legs bound makes the enemy never miss? I thought it only prevented me from using leg-based skills. Thank your for that tip.

Leg binds prevent dodging and lower your agility. Arm binds lower your strength. Head binds lower your TEC, making you deal less and take more magic damage. I think it also lowers your accuracy. I'm not completely sure about all the effects, they've changed a bit throughout the series and it has been a long time since I played the first two.

>I have the shortcuts opened, but I still need to build up the force and waste TP on healing. I guess I could just use items to re-fill my TP before facing Scylla. I should have thought of that before.

Find an easy enemy group near the pole and kill all but the least dangerous enemy. Then just defend until you have full force. That will minimize the amount of HP and TP loss.


27307b  No.16264714

>>16259656

>Leg binds prevent dodging and lower your agility. Arm binds lower your strength. Head binds lower your TEC, making you deal less and take more magic damage. I think it also lowers your accuracy.

Why the fuck is this not in the fucking manual? Seems kinda important to just leave out.

>Find an easy enemy group near the pole and kill all but the least dangerous enemy. Then just defend until you have full force. That will minimize the amount of HP and TP loss.

Good idea. I wish I could save at the pole so I wouldn't have to grind force again when I get defeated though.


edabd2  No.16264772

>>16264714

>Why the fuck is this not in the fucking manual?

These games have a lot of minor mechanics that aren't really explained at any point, like how equipment affects speed. At best they hint at it, but the games never tell you exactly how it works.


95876a  No.16264824

It seemed pretty boring.


93e56e  No.16270819

File: 0627c214391cd70⋯.png (1.05 MB, 1097x2314, 1097:2314, Toddlercon_v_archive_is_Vx….png)

>>16228991

You really do find the sauce to anything as long as you wait.


edabd2  No.16270958

File: 8ab0f9ac9eaa709⋯.jpg (347.98 KB, 1280x1879, 1280:1879, P281.jpg)

>>16270819

>Implying he's wrong


433605  No.16271060

File: c14b1929fc6be4f⋯.jpg (52.1 KB, 565x995, 113:199, 1477368572380.jpg)

>>16270819

He's right, way too many lolicon artists fell for the lolibitch meme, these days you have to rely on toddlercon if you want true purity and innocence.


81f12c  No.16271122

File: fdff37c7d566d3b⋯.jpg (33.44 KB, 350x493, 350:493, smt_sj_8785.jpg)

My favorite etrian odyssey game is strange journey


1438c8  No.16271290

>>16270819

What's the purpose of this cap? It's just a regular post.


bb7557  No.16271350

File: 4dced8b2e0904d9⋯.jpg (34.84 KB, 480x480, 1:1, 4dced8b2e0904d97a245384573….jpg)

>>16271060

>lolibitch meme

tell me more, I've never heard of this. the only thing that comes to mind is the nazi loli femdom manga, but I haven't noticed that domineering loli's are the in thing.


e001b5  No.16271410

Which EO3 gold drops are particularly annoying to get? I'm at the end of 4th stratum and I haven't been using formaldehydes.


6fdbd7  No.16272031

>>16271410

Depending on your route the 4th stratum boss could be a curse conditional, those are always a bitch


c1fde0  No.16276273

>>16271410

Well the gold drops from the catfish boss and one of the 4th stratum bosses are the most useful non-post game drops that are worth using a formaldehyde to get (if you have a monk or gladiator, or an arbalist respectively), although you can get the catfish one pretty easily by killing it with only one character in your party spoilered in case for some reason you want to work it out yourself. I vaguely recall the 3rd stratum dragons having a good gold drop too though I don't think it was hard to get. You get access to a limit skill later that works like a formaldehyde if it kills so you don't need to worry too much (it inflicts blunt damage so charge works on it like how etheric charge works with elemental limits when used on the same turn)


e5ab7a  No.16278386

File: 1c85deabb440051⋯.png (46.66 KB, 250x224, 125:112, TheDarkSpireDSCover.png)

>>16271122

While I admit it is a fine choice I would put this one on the top of my list of favorite EO games.


fa13f7  No.16278690

>>16278386

I finished this but don't understand the attraction outside the aesthetics. Worst combat.


cbe12a  No.16278767

File: d2d0c0ae01530bf⋯.png (235.66 KB, 641x481, 641:481, Dark_Spire_Slash.png)

>>16278690

I think the attraction is that the game is straight up wizardry and a pretty good modern interpretation of it. There's some good story within the game and some memorable moments for me like the entire Slash sub-plot. And the combat is pretty good if you ask me, It just becomes very apparent that everyone should multiclass with something that gives them spells because stuff like Extinctio and the Glacier spell are OP as fuck.

It just feels like a neat little RPG, it has a sense of humor about itself and yeah the aesthetics are amazing with both the modern and retro visuals and soundtrack.




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