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Vidya Gaems
Winner of the 72rd Attention-Hungry Games
/otter/ - The Church of Otter

February 2019 - 8chan Transparency Report
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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: b80945fea958988⋯.png (650.82 KB, 988x1200, 247:300, Mario_Wall_Jumps_SMS.png)

d8580d  No.16231651

are there any terms you personally use to refer to certain moves or methods in video games when talking about them that are not that commonly used?

for example I heard peolple use wall jump and others wall kick and I wanted to know which you guys use more to refer to that move?

9b9d07  No.16231665

It's a jump off a wall, therefore a wall jump. In some games like Super Mario 64, you can kick a wall, so the term "wall kick" becomes ambiguous if you use it to refer to a wall jump.


216620  No.16231673

File: 17791b01e46f409⋯.jpg (37.02 KB, 423x755, 423:755, witch academia disaproval ….jpg)

Wall jump and wall kick are 2 different things though. A wall jump is pushing yourself off a wall to gain vertical height, while a wall kick is pushing off a wall to change horizontal direction. Tell your friend who calls a wall jump a wall kick that he is a fucking retard.


a42887  No.16231685

I strongly discourage most of the utterly autistic terminology used in the scrolling shooter genre.


551369  No.16231695

File: 4f01221bcdfab96⋯.jpg (80.22 KB, 1280x720, 16:9, 4f01221bcdfab9692e8a82f347….jpg)

Wall bounce.


46ade4  No.16231698

I get annoyed with how much people use acronyms when talking about video games, lazy fucks.


2499e0  No.16231705

I always use the term walkthrough or playthrough, never let's play. The latter is just a dumb term overall. I also dislike speedrun, mostly for the autism surrounding it. When they start breaking them into categories of any% and/or have special rules and exceptions for it, it just stops being fun and looks like a homework report.


253e30  No.16231706

>>16231651

What do you call the bullshit wall maneuver that you have to do in La-Mulana?


46ade4  No.16231733

>>16231705

Let's play made some sense in the original format, screenshots with commentary and audience participation on a shitty forum, but not when it became a youtube video thing though.


8548d3  No.16231769

>>16231651

Wall kick and wall jump are two different things. One is a jump and one is a kick. Don't be a retard.

>>16231705

Walkthrough is instructional, like the text walkthroughs that were actually useful before people decided it was better to take 10 times longer to watch a video instead of just reading the instructions in one second. Playthrough is the same thing but not instructional. Just someone playing through the whole game. Can still be useful for just seeing parts of the game or whatever, if you need a quick reference. I think longplay is the same thing. Let's Play is just faggots on the internet being pseudo-friends for idiot normalfags, where nobody involved gives a shit about the game.


96386d  No.16231803

>>16231706

Spic Flick


a76cef  No.16231834

File: 0390d711c0dff11⋯.png (162.75 KB, 303x450, 101:150, Der schnelle Igel.png)

>Extra lives

>Extra 1ups

>Extra men

>Extra guys

>Extra trys

>Extra goes

>Extra chances

>Extra do-overs

>Extra plays


8548d3  No.16231842

>>16231834

>Extra mans

>Extra Marios.


a25ae7  No.16231878

File: 1bfb64907512da5⋯.jpg (Spoiler Image, 715.67 KB, 1080x1260, 6:7, jt1.jpg)

wall ride


b2cd9c  No.16231889

T R I A N G L E

J U M P


bcd7a0  No.16231921

>>16231889

You fucker I was going to make that exact post


8ba758  No.16231928

>>16231651

wall jump.

>>16231834

extra life.

do you guys use level or stage?

i always use level.


e8e9e5  No.16231933

>>16231928

Stage is smaller part of a level.


a4873b  No.16231942

>>16231928

>do you guys use level or stage?

>i always use level.

depends if what term the game uses, or if there is RPG-loke character levels in the game.


8548d3  No.16231947

>>16231928

>do you guys use level or stage?

I hate that since the mid-200s people have been using "map" instead of "level" or "stage." Also, the correct answer is board.


8ba758  No.16232019

>>16231933

no

>>16231942

but if you dont recall/know what the game refers to it as, what would you refer to it as? some games call it stages, boards, acts, chapters, mission, etc.

do you guys like to say "tape" "cart" or "cartridge"?

i always said cartridge.

do you call it a "controller" a "remote" "gamepad" or "joystick"?

i always said controller, but i had a few friends that always called the controller a joystick, nomatter what context.

do you call the thing you load to coninue where you left off? a "game save" a "save game" a "continue" "save state" or "save slot"?

i always called it a continue until i was older and called it a game save.


8548d3  No.16232047

Remember when people, or at least parents, called all video games "Nintendo?" In the early-mid-'90s I had an NES, an SNES, and a Genesis. My parents would walk in and say "oh playing Nintendo are you? What Nintendo are you playing? The Sega?"

Also, nobody said NES or SNES until recently. The NES was just the Nintendo, and when SNES came out it was Super Nintendo and the other one was the Original Nintendo.

>>16232019

>do you guys like to say "tape" "cart" or "cartridge"?

I hear people say they used to say "tapes," but I never heard "tape" or even "cartridge" or "cart," but just "game." The physical object was the "game."

>do you call it a "controller" a "remote" "gamepad" or "joystick"?

"Controller" is for video games. "Remote" is for tv. However, "control" can also be another word for "remote," because "remote control." "Joystick" is either the part of the controller (later, once those were out), or the Atari controller. "Gamepad" is just what the manuals called it sometimes. Technical corporate speak, just like "cartridge" and "Nintendo Entertainment System" and "Band-Aid Brand adhesive bandages."

>do you call the thing you load to coninue where you left off? a "game save" a "save game" a "continue" "save state" or "save slot"?

It's a "file." Sometimes a "save." The "save slot" is the space where the save goes. You might have four save slots, so you can have a max of four saves or files. "Continue" is a new set of lives after you get a game over. "Save state" only happened after emulators got big and it saves the whole state of the game rather than what is normally in a regular save.


8ba758  No.16232097

>>16232047

my parents called it "the nintendo". but i always referred to it as the "NES" how do you think they came up with the name for the nintendo power character? i used to call the super nintendo the "super nes"

those abbreviations go back to at the very latest, 1998 when gamefaqs had an acrynom for each game, like psx for playstation.

anon, i think youre misunderstanding the thread. we know what the things properly refer to, but nobody knew back then since there were no standards and the language often stuck right or wrong.


9d1c22  No.16232108

This looks like the perfect thread to say how much I dislike American fighting game terminology. Putting up with stupid terminology is the only real barrier for entry in the genre.


8ba758  No.16232113

>>16232108

care to give examples?


89a61a  No.16232123

File: c035e3fa845153e⋯.gif (87.12 KB, 226x158, 113:79, hugowin1.gif)

>>16232113

He mashed crouching short on wakeup and ate a meaty clap.


8ba758  No.16232128

>>16232123

and the alternative?


7de106  No.16232141

>>16232019

"tape" and "remote" is something a 70 year old boomer would call them.

>continue

A save file you stupid nigger.

>>16232047

>>16232097

There will never be another generation as ignorant about games as the boomers.


8ba758  No.16232186

>>16232141

alot of kids called them tapes. i was the only kid i knew that called them cartridge, and i only called it that because thats what my older brother called it and i learned games from him. he grew up on atari and i grew up on nes.

nobody called it a save file until PC became mainstream. few games even saved your data back then, and the only thing close to that function was using a continue. a game that let you pick up from where you left off indefinitely was considered to have "infinite continues" like ghosts and goblins so alot of kids refered to their saved progress as "a continue"


ae6f90  No.16232191

>>16231651

That's clearly a kick-jump OP.


e21192  No.16232202

>>16232123

Sounds erotic.


a4873b  No.16232218

>>16232047

>I hear people say they used to say "tapes," but I never heard "tape"

i think there was a very old (as in before the crash) console that used tapes for its games.


e21192  No.16232225

>>16232218

That and games were still being sold in video stores with obligations to put "be kind and rewind" stickers on everything, fueling the colloquialism.


bac813  No.16232236

>>16231651

>Wall kick

It just sounds like you are hitting the wall.

For a kick, the end impact arrive at full extension, when you jump you get energy to propel you away.


7a8cf0  No.16232279

>>16231769

Longplay is a bit more than a simple playthrough.

It's like an intentionally well researched playthrough that showcases the game in its best light and entirety. Like playing the game as good and as wholesome as possible. Ideally, after a longplay you have seen everything the game has to offer. Cut scenes from start to finish. All character interactions possible (and feasable), no skipping of dialogue, all gameplay mechanics used in a sound and effective way.

It's kinda the opposite of a Let's Play that is often the result of a poor interest in a short directionless playthrough that is intended more of a entertainment dumb shit happens than an actual showcase of the game.


397e8e  No.16232280

File: 7aa2134cf8ce17d⋯.png (151.58 KB, 317x305, 317:305, 02.png)

>>16231695

Ledge Leap.


649f3c  No.16232321

File: 4ebd4233537d056⋯.jpg (47.69 KB, 300x350, 6:7, 1386577918417.jpg)

>>16232280

Rampart Recoil


e21192  No.16232335

>>16232321

Battlement bounce?


d347ef  No.16232339

File: 5b899651e86821f⋯.gif (4.47 KB, 256x256, 1:1, peach_flying_gif.gif)

>>16231651

rarely used as it is, I do have a name for when you can temporarily slow or halt your fall by holding the jump button:

Princess Float


46ade4  No.16232348

>>16232186

What backwards county was this shit in?


8548d3  No.16232422

>>16232097

Corporations would use different terms than real people. Of course Nintendo would always call it the "Nintendo Entertainment System." Everyone else just called it the Nintendo. There was only one. It would be the equivalent of calling the other device attached to your tv the "JVC VHS Player/Recorder Combo Device" instead of just the "VCR." Nobody ever used the term VHS between the early '80s and the early 2000s. It was just a "VCR" and a "tape" or "video tape." Corporations would call it a "video cassette" or sometimes "VHS cassette" (still rarer than just "video cassette") but regular people didn't.

>anon, i think youre misunderstanding the thread. we know what the things properly refer to, but nobody knew back then since there were no standards and the language often stuck right or wrong.

I wasn't implying that anyone here doesn't know the actual terms. But I do find it interesting how the language has changed relatively quickly, to the degree that people don't remember the terms people used to use when these things were actually relevant. The terms changed after the technologies became obsolete.

>>16232186

>nobody called it a save file until PC became mainstream. few games even saved your data back then, and the only thing close to that function was using a continue. a game that let you pick up from where you left off indefinitely was considered to have "infinite continues" like ghosts and goblins so alot of kids refered to their saved progress as "a continue"

No, PC games only became mainstream like today over a decade after saves in games became the norm, with PS1 and N64. Of course there were saves before that, but rarely. What you're describing is of course a Continue, as you say, but that's completely different than a Save or Save File. Ghosts 'n' Goblins has infinite Continues. Sonic the Hedgehog rewards you with Continues if you get enough points. Super Mario World gives you actual Save Files.

>>16232218

Shitty old PCs that most people never actually played. You get some europoors talking about them as if they were good, but most people just played Atari and maybe some of the very similar competitors, which all used carts, and then eventually NES and later Genesis and SNES. Game tapes existed but were never a major market force.

But yes, they were rented from stores in the same boxes as video tapes, and a lot of stores would even go so far as to slap "Be Kind, Rewind" stickers on them.


ff61ec  No.16232477

>>16231705

>I also dislike speedrun, mostly for the autism surrounding it. When they start breaking them into categories of any% and/or have special rules and exceptions for it, it just stops being fun and looks like a homework report.

You're not at all disliking a video game term here, but a meta discipline surrounding it. To stay within the scope of this thread, you could however talk about vidya game turns they use but are not strictly unique to speedrunning, such as damage boost, OOB, sequence break, this sort of thing.


50c264  No.16232478

>>16231834

Extra

TOONS


e21192  No.16232503

File: 83899fb723c79ef⋯.jpg (16.03 KB, 260x298, 130:149, 06b01623db0b58525242354353….jpg)


bb3c88  No.16232509

I dislike how prevalent mmo terms became in describing rpgs in general, including pen and paper ones. My friend's cousin went from WoW to D&D and asked which class had "the best pets". I think he called his pc a "toon" at one point as well.

>>16231834

Extra life, but the pick up itself is a 1up.

>>16231928

It's level, or zone if it's Sonic.

>>16232019

I called the physical video game a "game" or a "cartridge". Then a game or a disc when I got a PS1. The controller is a controller. Only the game manuals called them gamepads. I only used joystick to refer to actual joysticks. I always called game saves "saves" as in "don't overwrite my save".


e21192  No.16232517

>>16232509

>I dislike how prevalent mmo terms became in describing rpgs in general, including pen and paper ones

The opposite is also true. For fucks sake you don't "roll" MMO characters past maybe the era of MUDs.


bb3c88  No.16232520

>>16232517

Do people talk about rolling characters to describe modern character creation?


e21192  No.16232524

>>16232520

Yes, constantly. It's fucking infuriating.


46ade4  No.16232533

>>16232509

I remember people using toons and avatars interchangeably on old BBS MUDs. I don't know why kids are so upset by them.

Also, holy fuck the revisionism in this thread.


bb3c88  No.16232538

>>16232524

I haven't encountered that because I don't play mmos but that's pretty retarded.


50c264  No.16232539

>>16232509

>Extra life

More toons

>but the pick up itself is a 1up.

+head

>It's level

map

>I called the physical video game a "game" or a "cartridge"

chip

>Then a game or a disc when I got a PS1

cd

>The controller is a controller

joypad

>I always called game saves "saves"

continue as in 'don't remove my continue'

>>16232517

>For fucks sake you don't "roll" MMO characters past maybe the era of MUDs

Dudemaking


bb3c88  No.16232553

>>16232533

But those aren't pen and paper games. I never encountered that shit pre-WoW.


31337d  No.16232557

>>16232335

surface reflect


4287e4  No.16232560

>>16231695

Big-flat Hop and Smack

>>16231928

It's a map.


e21192  No.16232571

>>16232557

Rookechet.


9a1caf  No.16232596

File: cc80ff274f96d88⋯.jpg (18.44 KB, 318x388, 159:194, BILL.jpg)

>wall kick

What oinga boinga dumbo land did you blow in from, lad?


fc15bb  No.16232604

>>16232128

>He mashed 2LK on wakeup and ate a meaty 236P.

or

>I did meaty 236P okizeme, which beat his wakeup 2LK mash.

It's odd he chose that particular example, because the American Tekken community's notation and terminology is the most confusing, inscrutable bullshit I've ever seen, and the Japanese/Korean communities have far more clear, succinct terms which will never be adopted due to "muh legacy notation."

>>16232339

>i have an autistic term for hovering

But why?

>>16232509

>My friend's cousin went from WoW to D&D and asked which class had "the best pets".

Take up a sword and give him what he deserves.


f7ff2f  No.16232631

>>16232571

Planar Pounce


e21192  No.16232649

>>16232596

Wall kicking is actually a real thing in Mario 64. It nets you tons of speed.


d347ef  No.16232713

>>16232604

>But why?

because the mechanic is not to be confused with having a jetpack (which typically allows for upward mobility), and I don't usually it with a mechanic that lets you float immediately over water and spikes


d347ef  No.16232719

>>16232713

*don't usually associate it


96e15b  No.16232724

>>16232604

I think SF's a good example because of the "short" "strong" "fierce" notation retardation.


0087b8  No.16233040

>>16232108

This too, hate that retarded meaty okizeme shit with a passion.


4d3e21  No.16233072

File: 28af04cd4bc099b⋯.jpg (399.09 KB, 1280x960, 4:3, Super Mario 64 (U) snap00….jpg)


05c7f7  No.16233110

File: b5a0814266134b2⋯.jpg (56.88 KB, 620x387, 620:387, 384885_GOLDMEMBER-_3317241….jpg)

>Mfw Americans call Wobbly Air Floats a Double Jump


31337d  No.16233132

File: 1e6ce5c046d1c4a⋯.png (107.3 KB, 236x354, 2:3, ClipboardImage.png)

>>16233110

>mfw americans call a fast-paced stroll "running"


d347ef  No.16233630

>grid based first person RPG

<blobber

<even if you only get a single character

>exploration platformer

<metroidvania

<when Jet Set Willy predates both Metroid and Castlevania

>slow FPS/TPS with item management and shitty story

<cinematic experience

<it doesn't even come with popcorn


e21192  No.16233693

>>16233630

The Metroidvania moniker is so retarded because people will use it to describe games that are just Super Metroid clones way more often than SotN clones. Those just get called "roguelites".


16bedb  No.16233736

File: 228b34f45b8629a⋯.jpg (54.95 KB, 300x287, 300:287, Loco.jpg)

>>16232509

>zone if it's Sonic

>zones are split into acts

>acts contain special stages


89a61a  No.16233753

>>16233132

And here I thought they called it science-fiction.


35ccb9  No.16233762

>>16233630

>Jet Set Willy

difference is that game didn't matter, but otherwise it should be exploration platformer.


bcd217  No.16233763

>>16233132

>mfw americans call a Rooty Tooty Loot N' Shooty a looter-shooter


97a7f3  No.16233793

You know how Thief has the lean controls? I remember finding out quite late in the game that there was also a forward lean, the first thing that came to mind was something along the lines of, "Nice, a downblouse button."


7f3f40  No.16234458

File: 8fc29cde10b0afb⋯.jpg (1.84 MB, 500x550, 10:11, 8fc29cde10b0afbed0e833a887….jpg)

Floor Flyer

Wall Whack

Ceiling Surf

Buttress Blastoff

Cliff Castoff

Barrier Bolt

Roof Redirection

Palisade Pong

Tapestry Takeoff

Gate Gallop

Trap Tailend

House Hop

Trench Trollop

Wall Windmill

Masonry Messup

Ridge Roundhouse

Tunnel Tornado

Edge Escalation

Slope Strike


e30845  No.16234500

File: a8b52e5fd1cbdb5⋯.webm (9.32 MB, 638x360, 319:180, Game Grumps - WHY IS 1-MA….webm)

>>16231834

>>16231842

>Extra men

>Extra guys

>Extra mans

I really hope no one on /v/ uses gendered terms in regards to "1-up"


d1ff6b  No.16234508

>>16234500 (checked)

As part of our renewed efforts to be more inclusive towards women, I have made an effort not to.


57d68d  No.16234798

File: 1b7b9fb373710b7⋯.webm (7.48 MB, 1024x576, 16:9, 1b7b9fb373710b70b0d0e14e6….webm)

>>16231928

>map

3D, isometric or top down area with a certain degree of freedom of movement. Areas in games where areas are not connected in any way with other areas.

e.g. Fallout 1 and Mortal Kombat, respectively

>screen

2D areas that are either completely isolated from each other or are relatively small and have forced stops, both having little to no verticality.

e.g. Inma no Ken

>level

2D areas that are either large or have a certain level or verticality.

e.g. Mario

>stage

A bundle of maps, screens or levels with a characteristic in common.

e.g. Mario's stages, like the desert stage, Koopa kingdom stage and so on.


ade432  No.16234809

File: 585d62b699adf18⋯.webm (3.09 MB, 320x240, 4:3, aaaaaaa.webm)

>>16232279

My main distinction for a long play is that it's purely gameplay and no voiceover. Not necessarily to completion but enough to get the point of it across to people. Also most let's plays are dumb fun but a few exist to be informative, notably the Trespasser one which mentions a lot of the development history and references to the movies/books.


d9447d  No.16234816

>>16231651

Talk about "Half an A press" and he will arrive.


31337d  No.16235375

File: bdaff29439ba68c⋯.png (302.56 KB, 400x329, 400:329, ClipboardImage.png)

SSB64: This is a power attack.

Community: We'll call them tilts.

SSB4: This is a STRONG attack!

Community: We'll still call them tilts because it makes way more sense.

SSBU: This is a tilt attack.


512e77  No.16235396

>>16235375

strong or power attacks make more sense though


9bc4b1  No.16235399

>>16235396

Its called a tilt attack because of the slight tilt you need to achieve it.


6eeedc  No.16235400

>>16235396

Tilts aren't consistent enough for that to make sense, down tilts on average are fast and a lot of characters tilts aren't stronger than their jabs in a damage sense.


31337d  No.16235410

>>16235396

no they fucking don't. tilts are some the weakest (as in low damage and knockback) moves in a character's moveset.


8548d3  No.16235436

>>16233736

Note that Special Stage is not just game-specific terminology for what would usually be called a Bonus Stage. Sonic 3 and a few later games also have Bonus Stages, and they're different things where you can't get Chaos Emeralds, but sometimes they are like Special Stages from earlier games.

>>16234798

>e.g. Mario's stages, like the desert stage, Koopa kingdom stage and so on.

Everything you said is wrong, but since it hasn't been mentioned yet in this thread, what you're referring to here is a "World." A collection of levels is a World.


b30317  No.16235459

>>16234500

Way to join the right side of history, brother.


b3c522  No.16235532

>>16235375

lmao this bugged the crap out of me when i started learning smash autism. you could say im the one that was tilted ha ha ha ha ha


9b569e  No.16235866

File: e89b4224da48cd1⋯.png (Spoiler Image, 30.41 KB, 936x970, 468:485, Untitled.png)

>wall kick


e88bd2  No.16237749

File: c0f748ae0f059f5⋯.png (142.62 KB, 258x352, 129:176, 88870e592bc6d9d9aa8d93b8e6….png)

It's a wall jump. You move further by placing your feet on the wall and then pushing against it, like pushing against the ground with your feet when you jump.

You don't gain anything from kicking a wall, just like you don't jump into the air when kicking the floor.


604893  No.16248843

>>16232047

>Also, nobody said NES or SNES until recently. The NES was just the Nintendo, and when SNES came out it was Super Nintendo and the other one was the Original Nintendo.

>recently

How old are you? Anyone who regularly plays games has been pronouncing NES and SNES, either letter by letter or phonetically if you're a eurocuck, for over 2 decades. I remember an ad for the 1995 Toy Story game specifically saying "Available now for Sega Genesis and Super N-E-S". The only people who said shit like "Old Nintendo" are old boomers who didn't play anything outside of Super Mario Bros and Tetris.


e21192  No.16248867

>>16237749

>You don't gain anything from kicking a wall

Kicking a wall in Mario 64 actually makes you ricochet faster than wall jumping and is useful in very specific circumstances, usually with red coin collecting.


8548d3  No.16248896

>>16248843

>NES and SNES

>for over 2 decades.

>SNES is almost 3 decades old

>NES is 3.5 decades old

My point exactly. These names weren't commonly used when the systems were current. It was just Nintendo and Super Nintendo.

>I remember an ad for the 1995 Toy Story game specifically saying "Available now for Sega Genesis and Super N-E-S".

Yes, as I said, corporate speak. Corporations will always be sure to use certain preferred names. Nobody ever said the "Entertainment System" part, but Nintendo would, and other corporations would follow their lead, because Nintendo wants to protect their branding and trademark. Again, the same way nobody actually said "VHS Player" between the early '80s and early 2000s. It was just a VCR.


e88bd2  No.16248940

>>16248867

Frankly Mario 64 is such a programming monstrosity that I wouldn't doubt that being a bug they failed to fix in time.


e21192  No.16248960

>>16248940

It makes perfect sense if you think about it and considering all the other movement quirks in the game was probably intentional, though not for the sake of speedrunning. They just wanted your attacks to have impact in all situations.


d3a0d2  No.16249424

>>16232047

>nobody said NES or SNES until recently

WRONG

Anybody who read game magazines, meaning people who chose their own games instead of letting their parents take a wild guess at the store, tended to call the systems the NES and SNES.

>>16232186

>nobody called it a save file until PC became mainstream

WRONG

It's all people referred to PlayStation saves as, especially when dealing with multiple people using the same console and memory cards. On cart games, it was often referred to as a slot.

>>16248896

>nobody actually said "VHS Player" between the early '80s and early 2000s. It was just a VCR.

WRONG

When Beta(max) was still a viable platform, people used VHS/Beta to differentiate which format their tapes were in, or what kind of player they had. I mean, every goddamn tape had the VHS logo prominently displayed on it, and so did Beta tapes with the Betamax B.


e21192  No.16249468

>>16249424

Literally nothing in this post is true.


692a66  No.16249517

>>16233072

>Wall Kick

>Proceeds to only use the term 'jump'

Blowing its own retarded terminology the fuck out in the very same sentence.


776a8f  No.16249567

File: 19f0625719f49d8⋯.png (2.29 MB, 1751x1750, 1751:1750, image.png)

HMM BLOCK


8548d3  No.16249666

>>16249424

>Anybody who read game magazines, meaning people who chose their own games instead of letting their parents take a wild guess at the store, tended to call the systems the NES and SNES.

Game "journalism" has ALWAYS been shit. You'd have been, and continue to be, better off by literally judging the game by its cover (and the back of the box) instead of listening to game journalists and their publications. Of course word of mouth is a bigger factor, and those people telling you the games were good would usually be people who you could visit and then play the game at their house. Also, rentals.

Again, of course corporate publications don't use the same lingo as real people. Of course Nintendo Power always said "Nintendo Entertainment System." They don't want "Nintendo" becoming a genericized brand. Let me guess, when you were a kid and scraped your knee, you would ask people where you could get a "Band-Aid Brand Adhesive Bandage?"

>nobody actually said "VHS Player" between the early '80s and early 2000s. It was just a VCR.

>When Beta(max) was still a viable platform,

Yeah, exactly. Which was the early '80s at the latest. The general culture and the meme of making fun of Beta has made people forget how early Beta stopped actually being a relevant product to the average consumer.

>>16249468

His point about Saves is mostly true.




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