>>37>FFVI's battle system doesn't change in the middle of the game, so why would that matter?What does the battle system have to do with anything? A JRPG can have any kind of battle system.
>What the fuck is the point calling anything WRPG or JRPGTo marginalize and generalize Japanese RPGs. Go dig up some old reviews of JRPGs prior to gen 7, they were almost always called RPGs by the press, without the "J", because it was irrelevant where they were from.
>stereotypically always have the same playstylesFF plays differently from Tales which plays differently from Atelier which plays differently from Fire Emblem with plays differently from Kingdom Hearts which plays differently from Parasite Eve etc. etc. JRPG is not a gameplay style, it's an RPG from Japan.
>I can't even think of western-developed games right off the top of my head that are styled like JRPGsChild of Light, Black Sigil, Secret of Evermore
>WRPG are more sandboxey, JRPG are more linear.While this is generally the case, an open world JRPG is still a JRPG. FFXV promises to be open world, is Final Fantasy suddenly no longer a Japanese RPG? FFVI is open world after the World of Balance, is it not a JRPG?