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File: 3c4321f745be587⋯.jpg (800.45 KB, 1920x717, 640:239, Not For Much Longer.jpg)

3a87ba  No.115235

Pre 2010

>Start out as a company made by medical Doctors of all things who decide to make a mecha game of all things, signs up with Interplay cause they were the big cheese at teh time

>Moved onto RPG's after it didn't sell

>Doctors leave to go back to malpracticing medicine

>Baldurs Gate releases and has massive success

>Suddenly got spotlight but for whatever reason make a sequel to MDK before making more RPG's

>Eventually Interplay goes belly up and broken up but doesn't really effect Bioware so badly

>Make highly acclaimed KOTOR and less well known Jade Empire

>Pandemic Studios and Bioware for whatever reason joined forces in part of VG Holding Corp which gets bought by EA under suspicious circumstances

>Regardless, soldiers on and releases Mass Effect which itself is widely received but not entirely a huge hit at the time.

>Before being joined with Mythic Entertainment, release a Sanic game for whatever reason

>Work begins on TORTanic

>Suddenly Dragon Age which for it's time was incredibly dated and kickback to KOTOR

Post 2010

>Release Mass Effect 2 which (((journalists))) loves and normalfags soak up but a few of their traditional audience feel is a wrong approach.

>Dragon Age 2 releases which everyone blanks from memory

>TORTanic, which is what happens when you make a Single Player game and try to sell it as an MMO

>Then Mass Effect 3 happens

>Pretty much nothing for a few years till new Dragon Age game comes out which is considered okay

>Meantime massive layoffs and restructures of the company

>Fast forward to present day, Anthem is coming out and is supposedly a disaster that managed to knock out EA servers with it

So where did it all go wrong for Bioware? Other than EA

789e21  No.115275

>>115235

>So where did it all go wrong for Bioware? Other than EA

They started hiring for diversity instead of talent.


102c2f  No.115310

>>115235

>So where did it all go wrong for Bioware

They were never good

Baldur's Gate is really bad that was only celebrated because it was baby's first RPG


ee119b  No.115325

They never innovated and were stuck in the past.


ecd82e  No.115375

>>115235

they were always bad but had no pressure to release anything good so they would shit out a decent game every now and then. just look at what happened to mass efffect 2. in a galaxy full of aliens the story just happens to focus on humans and muh shooting. why? investor pressure.

thank god they go absorbed into anthem development and we can never speak of another bioware game again.


a03bf7  No.115435

>>115375

>just look at what happened to mass efffect 2. in a galaxy full of aliens the story just happens to focus on humans and muh shooting. why? investor pressure.

Don't forget Dean Takahashi's review of Mass Effect 1, everything he complained about got removed in ME2. He didn't finish the first game because it was too difficult, he admitted later that he didn't know he could assign talent points to each power, that he could've changed the loadout of the characters, etc.


a389c2  No.115442

File: c5286b7344b4003⋯.mp4 (8.78 MB, 640x480, 4:3, Neverwinter Nights OST - H….mp4)

It has to be the fact they use to have a really good art/sound design team. I always hated turn-based rpg's but was able to get through NWN just because of all the art/atmosphere/music/sound effects. I even find myself coming back to the multiplayer occasionally not now though because of EE


1611b1  No.115443

bioware was never good


aa3cc6  No.115485

>>11537

>they were always bad

Thats an exaggeration. They used to churn out nicely made but repetitive and derivative RPGs with predictable plots. Perfect little 7/10 experiences you'd play once then forget about. Then the generation who grew up on that got nostalgic and told the next generation their games were forgotten classics: that generation was used to only having utter garbage to play and ate it all up.


0ff265  No.115565

File: 5f7f31ccea48234⋯.gif (662.82 KB, 380x660, 19:33, 1371065128353.gif)

>>115235

Bioware were a company that were okay when they played to their strengths but were more often than not stuck firmly in the past and a lot of their games were only passable because technological limitations of the time allowed everyone to forgive their clunkiness. Everyone says for example KOTOR is a masterpiece but I guarantee you that if you played it to today it would be an unplayable mess of a game.

If anything Bioware can be accused of playing things far too safe, refusing to innovate and stick to tried and tested formulas until their games got predictable in what to expect. When they did try to innovate they did not innovate in the right direction or build up on their core strengths which resulted in a lot of their potential being buried due to developmental mistakes.

A lot of fags say that Mass Effect 3 was where they really fucked up but it was actually Mass Effect 2, as they essentially blew their load hard on that game with the end result writing them into a developmental nightmare and spinning them a web of storylines that was impossible to unravel in a satisfying way. They built up a new and interesting universe full of depth and wonder in the first game and proceeded to do absolutely nothing impressive with it, instead trying their hardest to make an action film that tossed everything of intrigue out the window.

This has been pretty much covered before anon, what more is there to say? Have a girl squeezing some mayonaise cause why the hell not?


719c2a  No.115824

>Bioware on Anthem demo

>"It'll be fine this time guize we swear!"

http://archive.fo/xlSuU

Prepare for complete keks.


90186a  No.115870

>>115824

Best thing about Anthem is how much it fucks up EA servers and causes them trouble. It's almost like the game was designed from the ground up to sabotage EA.


49d83e  No.115879

>>115485

Reminds me of Black Isle Studios shit eaters.


d115a7  No.115898

>>115235

You said it in your post

>Pandemic Studios and Bioware for whatever reason joined forces in part of VG Holding Corp which gets bought by EA under suspicious circumstances

The "Supsicious circumstances" is that EA installed multiple people on their board of directors after Bioware had turned them down for a buyout BECAUSE Bioware and Pandemic wanted to avoid massive publishers like EA. Within a year of establishing this company to prevent them getting bought out the board of directors motion to sell the company off to EA and there was nothing either company could do about it.


265a0e  No.116005

>>115898

The real question about this is how Bioware never saw this coming?


0d5375  No.116009

>>116005

They did

A lot of the talent jumped ship


4ea320  No.116013

>>115310

>was born 20 years after baldur's gate came out

It was a solid rpg, different from everything at the time, had detail and humour, and based solidly on d&d. It had sharp graphics and a beautifully crafted world, with memorable characters.

The only problem was it was a bit wordy.

Been playing rpgs since the 1980s text adventures.


0d5375  No.116015

>>116013

>It was a solid rpg

No it wasn't

>different from everything at the time

It was a poorly thought out implementation of the D&D ruleset to a game where enemies respawned when you went went away for a bit. Goldbox games were 10 times better than it.

>with memorable characters

So memorable that they got shat up in the sequel.

It was an awful CRPG for its time. Lots of meaningless dialogue with equally meaningless "choices". Quests which amounted to go there and kill that with almost no variation. In the first game you'd hit the level cap before even getting to Baldur's gate at which point all combat encounters become meaningless because its just a needless waste of time and a chore without the carrot attached to it.

The second one added Bioware's trademarked stupid romances, shifted the tone from silly to silly and edgy while fixing very little from the original game gameplay wise.

You can count the amount of skill/stat checks in dialogue in both BG1 and 2 on your hands.Fallout 1 was released a year before this with a fraction of BG1's budget.


d115a7  No.116075

>>116009

>>116005

They're developers, not businessmen. They probably let those people in those positions because they didn't know what they were doing until it was too late.


21da35  No.116081

File: e7252007d9fa33f⋯.webm (2.88 MB, 896x504, 16:9, Bioware animations (Drago….webm)

File: 6626943473d57a1⋯.webm (1.31 MB, 960x540, 16:9, Bioware animations - Head….webm)

File: 400a8433351203e⋯.webm (1.5 MB, 1280x720, 16:9, Bioware animations - Cisq….webm)

File: 2d77a5b7c436783⋯.webm (1004.83 KB, 1920x1046, 960:523, Bioware's Shakespearean c….webm)

>>115235

You somehow forgot about Mass Effect: Andromeda.

>>Pretty much nothing for a few years till new Dragon Age game comes out which is considered okay

Cisquisition was only considered okay by people with brain damage. One of my normalfag friends, when I asked him what the point of all the content was if doing most of it was tedious and boring, said "just don't do it, then - if someone on the street asked you to get him a coffee, you'd probably say no."


9bf308  No.116114

>>116081

>Mass Defect Andromeda

Holy shit is it bad I forgot that was even a thing?


b8ce8a  No.116156

>>115235

Server issues are the easiest things to fix in gaming. I'm more interested if Anthem is worth playing or not. From the previews, it looks like Destiny with slow flying which I'm not terribly interested in.

Anyone else kinda worried about this whole trend into gaming as a service? It's getting pretty ridiculous. I don't mind it if it's like Stellaris where the dev just churns out expansions and improve the game every few years.


100947  No.116163

>>116156

>Anyone else kinda worried about this whole trend into gaming as a service? It's getting pretty ridiculous.

To me it doesn't seem like they're super successful with the model. And it's mostly used by jews big companies like EA and Activision, if they're still losing sales and stock value despite the huge financial backing and advertisements I don't see very many other devs or publisher adopting the same monetization scheme.

Also there are too many F2P games with free updates like PoE and Warframe which make abuse season pack DLC's even more apparent even to the normalfags.


d115a7  No.116164

>>116163

>>116156

The service is failing pretty bad. "gamers" as a whole hate the idea, remember when Blizzard and Valve got booed for their mobile game announcements? People were so outraged over EA's battlefront shennanigans that multiple countries are now outright banning lootboxes or considering banning them. At least one US politician is proposing classifying it as gambling which would force the ESRB to classify games with lootboxes as AO.

The Games as a service idea is literally only being adopted by failing companies who only survive by fucking people over.


1fbd1c  No.116169

>>116156

> I'm more interested if Anthem is worth playing or not. From the previews, it looks like Destiny with slow flying which I'm not terribly interested in.

Technically it's Destiny with a more broken narration. The semi-open world is empty, when you enter another part of the map you get a loading screen (a black screen, it's not a seamless experience like Destiny) and it breaks the flow of the game. The game mode equivalent of the Strikes from Destiny is pretty good.

So far there are 3 big problems:

<you can't see the loot you earned during a mission

<you can't change your loadout when you're outside of the Fort

<the loading screens when you go to one area to another

>Anyone else kinda worried about this whole trend into gaming as a service? It's getting pretty ridiculous.

The problem is that it's not even a service, they ship half of a game at launch then they release the actual content later. EA fucked up Battlefront 2 and BFV with that shit. BFV was released last november and to this day there are no custom servers, only a few maps, hackers and bugs everywhere etc.

I don't think Bioware has what it takes to make a Destiny/Warframe game.


95ef6f  No.116180

File: b7603c9e41fdc2a⋯.png (869.7 KB, 1300x691, 1300:691, 64606_6424_ea-anthems-cosm….png)

>>116156

Ive played the demo and i would say no unless you can get it really cheap.

Shooting is somewhat okay, but suffers from extreme bullet magnetism even on PC. Performance is complete shit city and requires a 1070 for 1080p 60.

Flying is meh tier because you can only fly for a short time until you need to "cool down" your jetpack.

Only upside is the customization system which seems pretty good so far (until they start to milk the fuck out of it that is, as some screenshots already showed some really fucked pricing + F2P-tier dual currencies)

Also the game is very buggy and has long loading screens at every corner.

I would just wait until a few months after launch when nobody bought the game and they sell it for 15$ if you really want to play this.


ab17d0  No.116186

>>116180

You got any webms of it?


22362c  No.116291

>>116180

Interesting that you make that assessment anon, what would you make of this?

http://archive.li/5w6fU

The game is supposedly meant to promote player interaction but said guilds won't be in at launch. Makes me wonder what other features are missing.


e5afe5  No.116460

>>116180

This is going to be another For Honor isn't it? i.e. F2P game being sold for full price?


6e16ef  No.116553

>>116460

Apparently so. Turns out it was meant to be F2P all along.

http://archive.li/aLkjF

In other news Jade Empire got trademarked by EA.

http://archive.li/luFuX

So uh oh?


82f28e  No.116596

>>116553

>Meant to be F2P all along

Not exactly rocket science.


28f962  No.116711

File: d193c3c0b0dc49a⋯.png (10.54 KB, 550x250, 11:5, ClipboardImage.png)

>Anthem expected to sell over 6million copies and doing better than expected

http://archive.li/0hgt0

There are jokes to be made here.

Meanwhile reviewers seem to be less kind about the game highlighting critical failures in game design such as shooting, UI, story, loading times and having very little to do.

http://archive.li/Jh5VF


c45562  No.116731

>>116711

>6million copies

Nope, not touching that, too easy.


84eb84  No.116870

File: 6572c28b7cbf5d4⋯.png (981.17 KB, 650x762, 325:381, ClipboardImage.png)

File: 6572c28b7cbf5d4⋯.png (981.17 KB, 650x762, 325:381, ClipboardImage.png)

So Anthem news, I don't think there is any point in giving a rundown other than they are trying to make Warframe.

http://archive.li/jG6rQ


8f9a6d  No.116884

>>116870

Guess it's time to start taking bets as to how far it'll get on that roadmap before EA pulls the plug


37a7f9  No.116892

>>116884

It will go F2P at the end of Act 1 and not make it to Act 3. Any takers on this bet?


835fda  No.116898

I'm really curious about Anthem. How do you spend so much time and effort into a concept that is inherently very interesting and end up with something so unremarkable that not even a mega jetpack autist would want to touch?


8f9a6d  No.116903

>>116892

I think that's actually a pretty good prediction.

I can't see it doing any better than that.

I'm thinking they might sell 4 to 4.5 mil units and the playerbase is going to collapse within a month.


37a7f9  No.116908

>>116898

It's a talent.

>>116903

It will be Destiny 3.0.


1fbd1c  No.116909

File: a329a48bc2531f3⋯.jpg (202.27 KB, 1920x1080, 16:9, dai.jpg)

File: 43f1c8eb4b0abdc⋯.png (3.81 MB, 1920x1080, 16:9, Mass Effect™_ Andromeda 28….png)

>>116870

>The Cataclysm

Nice, they're re-using that 3D model again.


18749a  No.117054

Anthem news

http://archive.li/WJHJM

Supposedly it's already crashing with no survivors.


850368  No.117084

File: 61e7adf0e30885f⋯.png (673.05 KB, 2000x1240, 50:31, bioware-cliche-chart.png)

>>116909

Big surprise really.


0ff265  No.117141

>>117054

I wonder what retards are even buying it in the first place?


f4e931  No.117160

>Anthem

It didnt seem so bad when playing the demo weekends. Whats the story on this, I mean I know it is EA putting it out and hosting it. Despite that though the game itself didnt seem terrible.


b8b0af  No.117161

File: 6b177c39e9c361b⋯.jpg (86.75 KB, 385x552, 385:552, planning.jpg)

>>115235

Sometime between ME2 and 3 was where it all went to eternal shit, ME2 wasn't ideal but it was still passable work ME3 was not, Dragon Age 2 was the harbinger of spiralling doom, laying waste to reasonably high expectations after Origins an exemplar of dumbing down, recycling, low effort, phoning it in bullshit. Everything since then has been a horrifying embarrassment getting worse with each iteration, cucked in every hole, lame as can possibly be.

Their output is garbage because their workers are talentless, hamfisted retards who pursue pushing their blind dullard tier political agendas with greater zeal than they've ever applied to improving their writing or coding skills.


595817  No.117182

>>115565

me2 and 3 were good tbh

that's the real redpill


c395e4  No.117221

>>117084

>Ian Miles Cheong

Wait a minute Anon NOOOOOO


0ff265  No.117259

>>117182

They were popcorn flicks, nothing more.


fe2a95  No.117268

>>116870

Anthem's art style looks even less inspired than that of Scam Yiddizen.


3dc25e  No.117411

>>117268

How long till EA does a kekstarter to remake Wing Commander but instead slaps on enough stretch goals that the project becomes a bloated mess and delivers nothing that anyone wanted in the first place apart from a few deranged furry autists?


a0c2d4  No.117568

Oh boy the news from Anthem gets better and better.

http://archive.li/9zYmt

Players can't customize their avatars apparently, just use premade Nogs.


a88c29  No.117606

>>117568

>No character creator in a Bioware game

That's something else.


7f00a3  No.117635

>>117568

That was bound to happen. ME:A didn't have white skin tones at launch for the Ryder siblings because they 3D scanned the heads of ugly black and brown people.


000000  No.117729

>>117161

I disagree, story-wise ME2 was completely off the tracks compared to ME1, basically wasted a third of the trilogy on a substory that should have not existed, and thus gave ME3 less time to resolve the plot and forced it into a corner with the idiotic DLC.

>>117182

>>117259

They weren't even good action sci-fi, anything slightly related to the illusive man and his corp was a cringefest.


c74880  No.117731

>>117729

I was almost afraid that they were going to turn Shepard's ME story into a never ending sequel bait. As bad as ME3 was, I'm glad it's over and I can put it behind me.


b11de5  No.117758

Speaking of Mass Defect, Bioware hasn't done raping the series into the ground yet! Prepare for another dumpster fire in the waiting!

http://archive.li/H5Zo7


42903a  No.117806

I feel like they should just get that Gamerpoop Nigga to write a Mass Effect game.


000000  No.117823

>>117758

There's no way EA is funding another title after those flops.

Nobody can be that stupid, right?


615bed  No.117953

>>117823

WEEEEEEEEELLLLLLLLLLLL

http://archive.li/qXj9p

They are now making an Anthem Live Action Film despite how poorly it is shaping up to be


8f9a6d  No.117960

File: 9f5066fed96da1e⋯.png (361.58 KB, 1269x514, 1269:514, d98d910b5215b8b9ee3e0e5921….png)

>>117953

The sad part is that it just might work. With a sufficient marketing budget, even the shittiest games can sell well.


4e5e28  No.117968

>>117960

Does that take into account "good will burn"? There is a phenomena where people will buy a product because they were tricked (by marketing, brand loyalty, etc) but then refuse to buy future products irrespective of how wonderful they look because of the tricking they've endured in the past. I ask because I'm not sure how much that affects normalfags but I have a strong feeling it does.


8f9a6d  No.117972

>>117968

>I ask because I'm not sure how much that affects normalfags but I have a strong feeling it does.

I don't think this chart specifically takes that into account. I think it's only based on raw marketing and budget data. It's a good question and something I've often wondered about myself.

I would like to believe that the lack of faith in Bioware will lead to Anthem's failure, but looking at other franchises that have been abused I'm not sure. It took an awful lot of bad Battlefield games before people stopped buying them. People still eat up sports titles like FIFA despite the simply abhorrent nickle-and-dime schemes. Frustratingly, normalfags have a very short attention span, and as such their goodwill can be a renewable resource.

If anything contributes to Anthem's failure, I think it's going to be genre weariness. I don't think anybody actually wants another generic Destiny clone.


71f715  No.118228

Bioware is trying to cover up Anthem problems.

http://archive.li/7XjfZ

Supposedly it's got a lot of issues that "have been since patched" and that "players totally liked it guize"


bd4e5d  No.118244

>>118228

It's going to be another trainwreck I just know it.


1754ab  No.118725

Looks like Anthem is going to be a complete shitshow, even journalists can't keep shut on how fucked the game is.

http://archive.li/e5w02

http://archive.li/SAbDL

http://archive.li/5oQQr

To sum up, it's a rough buggy unplayable mess that is trying to chase fads rather than make a game that appeals to customers.


96b113  No.118726

>>118725

Wow, really must be bad if journalists are shitting on it.


9c477f  No.118973

>>116460

>This is going to be another For Honor isn't it? i.e. F2P game being sold for full price?

Incorrect assumption, Anthem is slow moving ripoff of Warframe without half of the (formerly fun?) parkoury stuff that made it interesting.

For Honor was a fucking imitation of Mount and Blade without any of fun shit that came with the melee such as mods, army formations, full Seige controls, rulership and trading in a medieval world at war. And unlike

But we can agree that both games are AAA ripoffs of lower budgeted games that consistantly did what they were doing better.


75ca2e  No.119025

More Anthem disaster news, apparently it has extreme loading time issues that you can go take a bath while you load and it still won't finish.

http://archive.li/rXzMO


0176dd  No.119072

>>118973

Did you have a seizure typing that post?

>>119025

>Remember engagement (and in effect, monetization) is extremely reliant on fun. If a game isn't fun, it won't properly engage its audience and earn money over time.

Wait, this guy must be a really bad or new journo, since he's actually typing the F-word and-

>Anthem's loading zones could be roadblocks that interrupt fun, and thus throw off the entire game's business model.

<waiting minutes on end for nothing COULD be roadblocks

Never mind, he's an idiot like the rest.


4fdcf2  No.119164

Jury is out - Anthem is a complete disaster.

http://archive.li/9lfva

http://archive.li/Y2SBi

http://archive.li/USeyw

http://archive.li/5iQFs

Complaints ranging from poor gameplay, bad design decisions, major bugs and lack of content. This game is a mess.


fbe13e  No.119345

>>119164

Is it sad that happenings like these are so common I have grown apathetic to them? Mean did anyone really think this wasn't going to fail?


4774d3  No.119364

>>119025

I think Mashable published an article saying that there's a fix for the loading times: you have to buy a SSD (I'm not kidding).

Unless they restart the developpment from scratch, there's no way to fix or get rid of some of the loading points. I still don't understand why you get a loading screen just to go from the Fort to the loadout menu.

This game looks more and more like ME:A 2.


230d6c  No.119558

Apparently EA are blacklisting reviewers now for giving honest reviews of Anthem.

http://archive.li/HvgbF


4e5e28  No.119583

>Dragon Age 2 releases which everyone blanks from memory

I had to look it up. I vaguely remember the man, but I genuinely thought it went "DA:O -> (DA:O expansion) -> DA:I". I see now I had simply forgotten entirely about 2 and I had never decided to play it, despite playing the first one a lot.


eb9399  No.119611

File: b07c9df37fb988c⋯.png (53.76 KB, 646x216, 323:108, Reeebews.png)

>>119558

They're gonna have some fun with that.




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