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Welcome to /vg/, a /v/ alternative with the same focus on generals. Take a look at our sister boards /x/ - Paranormal, /qu/ - Quest Threads, and /gs/ - Game Servers!

File: 1457194957196.png (490.34 KB, 1000x908, 250:227, Into the breach.png)

 No.20155

Space dino genocide edition.

FAQ Pastebin:

>http://pastebin.com/EzCHx42g

>Fleets:

Fed: Vidya Trek

KDF: House of Vid'ya

Custom Chat Channel: /v/ (Join and ask for a fleet invite)

Glossary:

>http://pastebin.com/vLejN37J

Tips for New Players:

>http://pastebin.com/0S16y7pp

Missions to replay at level 50 for gear:

>http://pastebin.com/68inhdMP

Resources:

STO Wiki

>http://sto.gamepedia.com/Main_Page

PvP Guide

>http://hilbertguide.com/

Skill Point Effects, aka what you actually get with each skill point

>http://home.comcast.net/~amicus/Skill%20Point%20Effects.htm

Build Planner, including a build searcher

>http://www.stoacademy.com/tools/skillplanner/

Crit Calculator

>http://comatoes.github.io/sto-crit-calc/

Duty Officer Guide

>http://stosite.com/duty-officers-how-many-of-each-type-do-i-need/

Everything you need to know about A2B/Aux2Batt:

>http://www.reddit.com/r/stobuilds/comments/24pn8o/highly_logical_dragon_and_drake_and_aux2batt/

>http://sto-forum.perfectworld.com/showthread.php?t=547581

>What's New?

>Season 11.5 draws nearer

>Skill system revamp soon fellow stalker!

>Event where you can get a space dino ship as an admiralty ship is currently on

>T6 flagship bundle was released recently

>OP was too lazy to clean up the OP post from any broken links and obsolete and old information

 No.20156

First for Cold Torment of the Underworld.


 No.20157

File: 1457215126766.jpg (561.12 KB, 1440x900, 8:5, Torment of the Underworld.jpg)

>>20156

And fuck I post the wrong screenshot.


 No.20158

File: 1457234543127.jpg (235.34 KB, 1366x768, 683:384, screenshot_2016-03-05-18-1….jpg)

S T A R

T

A

R

T R E K

R

E

K


 No.20159

>>20155

>>OP was too lazy to clean up the OP post from any broken links and obsolete and old information

You had one job, retard.


 No.20161

>>20158

oh sorry, maybe we should be using YOUR corrected OP. lets see it


 No.20162

>>20161

You're talking about using the backspace key as though it's difficult. You must be a Macfag,


 No.20164

>>20162

it must be pretty hard since you didn't do it either


 No.20166

>>20164

Me? Make a thread? And take away the only thing keeping this kid from offing himself? I may be a dick but I'm not a monster.


 No.20167

>>20166

Don't worry about me, worry about your crippling fear of backspace key.

t:OP


 No.20169

I really hope the DPS guys are transparent about how DPS is delivered differently by the two skill systems and game play changes. Changing the games innate leveling RPG system is basically the developers core intent on display. These guts and innards will guide new players down a new experience.


 No.20170

how much do you want to bet that even with this new specialization tree being about +threat/-threat, then even with every single threat reduction in the game stacked on top of each other you'll still pull aggro anyways because this game never makes any fucking sense


 No.20171

>>20170

Yeah, while if you stack + aggro, you start aggroing enemies from other end of the field AND from other instances too.


 No.20172

>to make a new specialization tree work in a cost opportunity comparison you must put a skill point investment into aggro

This might be one for the trashcan.


 No.20173

>>20170

Threat is one mechanic in the game that is working correctly, the issue is, 90% of the time, that other people are doing so little damage that you cannot avoid aggro.

If i take my 40k dps arkif into a pug ISA then 9/10 times my dps is 10 times the rest. Sometimes i get lucky and have 1 other guy that knows what he is doing and then it is an easier ride and don't have to tank everything constantly.

It is a real issue in this game the gap between average dps and 'put a little effort in' dps.

It is crazy how poorly fit most players are, from t4 up there is no ship that can't manage 10k dps, most can easily do 30k, even with mk xii shit. The top end of dps is now 200k~ how the fuck are people barely managing 2k ?


 No.20174

is there a new skill planner yet?


 No.20175

>>20173

>get in first

>drop sensor satellite

>warp shadows

>hope you can dps the thing before they all wear off

Is basically the only effective aggro management in the game. Hopefully they make self-heals in threat stance worth a whole bunch of aggro with the changes, since Im sure these people have nothing but engineering team and hazard emitters slotted anyways


 No.20176

>>20174

Good luck with that, the old one has become very slow to update.


 No.20177

>>20176

the old skills have been literally untouched for six years. so why it have ever needed an update?


 No.20178

File: 1457402092147.png (158.57 KB, 561x479, 561:479, oh you're from the future,….png)

so basically I'm just waiting for the next FE to briefly give a shit. :/


 No.20179

>>20178

sto in a nutshell


 No.20180

>>20178

btw, are you doing the daily space dino killing for the card ship?


 No.20181

>>20180

sort of. as fun as that mission is, it's just too long.

3 characters are theoretically doing it, but if they all don't make it, I'll just save the dino dinero for next time. as much as the "gotta catch 'em all" factor plays into admiralty, I don't really need more ships, because I've got so many [1x] ones.

at least this, mirror invasion/incursion/whatever and the Crystaline Entity, you can save the daily tokens, instead of ramming them into the event buyback store. so some characters that might only do it a handful of times for marks might end up getting the dinosaur spaceship in 8 months or a year or whenever they run it again.


 No.20182

>>20181

I literally have too many admiralty ships at this point. I can easily slot up 8 missions every single day and still have ships to spare


 No.20183

>>20177

Several new ships, and the command skills are either missing or have no icons.

the guy is very slowly updating it, but really it needs to be scrapped and a real build tool made. Would love something like EFT for STO.


 No.20184

Does anyone else have troubles connecting to the account server?

I got kicked out of the game and now cant log in.


 No.20185

>>20184

ded gaem.


 No.20186

>>20184

Down for at least 2.5 hours, since they're upgrading network shit for Neverwinter Xbone edition.


 No.20187

>>20186

It just happened at perfect time, i was doing the Voth space extermination when it happened.


 No.20188

It's back up. STO was only supposed to be down for ~10 minutes. Trendy is pissed. Quality Cryptic engineers spilling coffee all over the servers.


 No.20189

>>20188

The machine spirits are angry!


 No.20190

Meanwhile Geko is too busy sperging out about Trump to do anything. I thought politics weren't supposed to be discussed using professional accounts. Guess that locks in my vote if Trump will cause him to quit his job and move to a wood shack in the Canadian wilderness, kept warm only by the fat of the SJWs and living off of spoiled hot pockets.


 No.20191

>>20190

Got any salt?


 No.20192

>>20191

Nope. Just glad to know that Trump will make Star Trek great again.


 No.20193

>>20192

Where has Geko sperged about this insiderkun?


 No.20194

>>20193

Meant for >>20190


 No.20195

Daily reminder that they get "DDOSED" every time there's a bonus event.


 No.20196

>>20193

His twitter. Chase Masterson's is worse. At least she supports Sanders over Hillary.

https://twitter.com/CaptainGeko


 No.20198

>>20183

its probably because those two features are pretty useless. the idea is to completely max out a specialization tree, it doesn't really matter what the individual skills are. you can just hover over them to see their pointless stats anyways. for building a ship you can just do at the shipyard anyways, I never understood the point of doing it on a website unless its for a ship you'll never own. which is then just really sad, sempai


 No.20199

What's the most efficient way to take a Mk XII Iconian warpcore to Ultra Rare using Omega Upgrades? Which kind of accelerator should I be using? I've never specifically tried for a rarity increase before.


 No.20200

File: 1457534417046.jpg (226.25 KB, 1276x781, 116:71, One time use.jpg)

Huh, i didn't know you could get these ships as one time use ships.


 No.20201

File: 1457538982624.png (356.76 KB, 452x521, 452:521, 763.png)

>tfw finally got all 17 alts to 60


 No.20203

http://www.arcgames.com/en/games/star-trek-online/news/detail/9856023

>Resolved an issue which was causing Rarity of Duty Officers to not affect the Rewards and Crit Chances on assignments.

>Added –NoAutoRotateLogs command to launcher settings options to allow players to parse combat logs.

wow

such patch notes

very update


 No.20204

>>20203

Except those were two major things they fixed. I'll take that over "server reset lol" any day.


 No.20205


 No.20207

T6 Rom carrier when?


 No.20208

>>20207

they just came out with t6 scimitars


 No.20209

>>20208

not a carrier, friendo


 No.20210

>>20207

Roms aren't allowed to have full carriers.


 No.20211

File: 1457676203371.jpg (577.13 KB, 1920x1200, 8:5, 2016-01-30_00002.jpg)

They will have to do better than another daily grinding event to bring me back.

hopefully they give me a free T6 ship to try and win me over


 No.20212

>11.5 soon

>no has been able to do proper comparative testing.

>Tons of builds won't even exist or be feasible anymore

>The entire meta is going to change.

>sci is effectively nerfed, people that had a lot of partg will basically have a lot of it taken away and exchanged for gravg as it all falls under 'control expertise'.

>They are nerfing dps a lot, under the guise fixing a bug, like when they fixed the argala/jaipori patrol 'bug' after season 10.

"people are actually using all this power creeping shit we put in the game and doing CCA in 3.7 seconds, we must nerf it !, ALL HAIL METRICON GOD OF ALL METRICS"

https://www.youtube.com/watch?v=hmUlP7_duZ4


 No.20213

File: 1457680696259.jpg (243.45 KB, 626x717, 626:717, KirkHurdles.jpg)

>>20212

>i don't have seven billion ec to blow on gold gear or a ship trait in an event ship that drops like or less than lock box grand prizes

>I will never be a torp dps god for the season or 2 it happened


 No.20214

>>20212

Tell me anon, is aux2bat still viable?

Do i have to get a new build now?


 No.20216

>>20212

>oh shit, people are doing that one STF really fast, FIX EVERYTHING

>why not just introduce new STFs that dont suck

>EVERY. THING.


 No.20217

>>20212

>They are nerfing dps a lot, under the guise fixing a bug

More like

>there's a bug that has existed in the game since the beginning

>literally no one knew about it because no one has gone this far into the code until now

>only one dev cares about it

>he's the one in charge of balance :^)

>people

The top .001% of players


 No.20218

>>20217

>drinking this much of the cool aid

everyone knew about it, its why everyone built their builds the way they did


 No.20219

File: 1457755473955.jpg (353.4 KB, 1920x1080, 16:9, 20160311210301_1.jpg)

>orions can't do bikini bottoms anymore

CRYPTIC


 No.20221

>>20214

I didn't even know people still did that.

Aux2batt will be the same as it is now.


 No.20223

>>20217

everyone is gonna be affected by the changes. Most of the changes are going o affect npcs more than players.

Sometimes npcs did more damage than they should

Sometimes players did more damage than they should.

Sometimes npcs had their resistances made lower than they should be.

Sometimes players had their resistances made higher than they should be.

This fix will make all affected npcs take longer to kill, and sometimes they will hit you for less damage.

Now they need to roll back the HP on npcs to balance it out. If they don't, this will be like what happened with season 10, where enemies now had massive hp pools and everything was harder all of a sudden.

Not on the same scale though.

I doubt anyone doing 40k~ dps is gonna feel the difference, but people just scraping 10k will.


 No.20224

>>20223

So a second delta rising is going to happen essentially?


 No.20225

>>20219

Get the iconian belt from the last iconian mission


 No.20227

>>20223

science in particular, since there will be hard caps on how much abilities get affected by the new skills. unlike before where you would just stack all partg/grav to get huge results (and only then would make science at least passable compared to instant killing everything with tactical alpha strikes). but as far as I can tell there's no such cap on weapon damage


 No.20228

Pre - 11.5

Destabilizing Resonance Beam Damage: 3,053.9

Gravity Well Damage: 1,142.1

Energy Siphon Drain: -50.3

Post- 11.5

Destabilizing Resonance Beam: 1,665.2

Gravity Well Damage: 1,430.2

Energy Siphon Drain: -48.5

Exact same gear.


 No.20229

File: 1457826402808.jpg (1.11 MB, 1364x2736, 341:684, Bored.jpg)

I got bored and fucked around in mspaint.


 No.20230

File: 1457832809464.png (127 KB, 714x361, 714:361, planner.png)

anyone try this yet? Im not going to any random links in my inbox personally


 No.20231

File: 1457835853285.jpg (267.9 KB, 1920x1080, 16:9, BhWpG5W.jpg)

neat


 No.20232

>>20231

>all the edge lords will have the ass deflector.


 No.20233

>>20231

it's a faaaaaaaaake


 No.20234

>>20224

This bullshit has been going on since season 9.5.


 No.20237

File: 1457880815009.png (27.63 KB, 914x350, 457:175, kek.png)

>>20231

fucking lol

>"their" content

>its all datamined and belongs strictly to cryptic

>technically they're not supposed to be doing this, but its basically impossible to stop it so its let slide

>THEY THINK THEY FUCKING OWN IT

haha. what a bunch of sad cunts. you know what I would do without their leaks? continue to live my life just fine


 No.20238

File: 1457881329005.jpg (54.89 KB, 634x479, 634:479, Laughter.jpg)

>>20237

My fucking god.


 No.20239

>>20238

the irony is that because of their blatant watermarking their whole policy of "the uninitiated should never learn where this is from" is thrown out the window, and they're basically advertising their leaks to the entire internet


 No.20240

>>20239

I know, this just makes it even more fun.

It's like a band of thieves advertising their thieving skills and it provides the interested with their home adress.


 No.20241

File: 1457885400973.jpg (98.22 KB, 1280x720, 16:9, tumblr_n6xrl3zFLS6qfzuolo1.jpg)

>>20237

what faggotry.


 No.20242

>>20241

kek out loud


 No.20243

File: 1457886817006.jpg (29.14 KB, 499x499, 1:1, smug warrior.jpg)

>>20240

#FerenginarLootCrew


 No.20245

>>20229

were you posting yesterday or so on 4chan?


 No.20246


 No.20247

File: 1457976358106.png (62.66 KB, 179x220, 179:220, bb004746.png)


 No.20248

>>20247

Is that your trump card?


 No.20250

File: 1458059130198.png (394.1 KB, 1000x908, 250:227, 2667a3c30a5e3b42b76f2bf4ac….png)

Strategist is official, being added in season 11.5. Secondary specialization only, so maximum of 15 points. Effects are based on whether you have Threatening Stance on or off. If it's on you get more defensive bonuses to help tank better, if it's off you get more offensive bonuses to do mad deepz.

http://www.arcgames.com/en/games/star-trek-online/news/detail/9864563


 No.20251

>>20250

>another space spec

Oh, yawn


 No.20252

>>20250

>Show of Force

>Threatening Stance Off:

> Gain 2% Critical Hit Severity for each foe you hit with energy weapons. This stacks up to 5 times.

So, +10% CrtD whenever you have FAW on, which is always.


 No.20253

>>20251

>Implying people play anything but space


 No.20254

>>20250

>cryptic will never be capable of just hiring a fucking web programmer to make a skill/specialization tree planner for their website


 No.20255

http://www.arcgames.com/en/forums/startrekonline#/discussion/1213114/tribble-maintenance-and-release-notes-march-15-2016

>Reflect 150% of incoming energy weapon damage back to your attacker.

>This can trigger once every 15 seconds and reflect a maximum of 10,000 damage.

so OP. glad Ive been saving my specialization points


 No.20256

>>20255

Jesus Christ, Pilot/Strategist beamboat is going to be even more OP than normal.


 No.20260

File: 1458157356971.jpg (130.92 KB, 678x691, 678:691, 1410155754232.jpg)

>redditors getting booty blasted about people glitching past the trench run

>it may get fixed tomorrow

>I already have my pokeman card


 No.20261

File: 1458157851500.webm (2.06 MB, 640x360, 16:9, Laughing skeleton.webm)

>>20260

>Getting anal blasted because folks can skip a tedious 5 minute part on a already long STF

Redditors truly are retards.


 No.20262

>>20260

i'd rather skip the dread


 No.20264

>>20262

>he can't solo the dread before the rest of the team is even done with their ship rescues

lol


 No.20266

File: 1458256555756.jpg (10.56 KB, 599x141, 599:141, CdXF4WQWAAAYZpp.jpg)

Oh shit, Ship Visual Slots. Complements from the guys down at IQ.


 No.20270

>>20264

teach me sensei


 No.20271

>>20270

a lot of torps and shield pen


 No.20272

>>20253

it doesn't help that they won't steal the mount mechanics from Neverwinter and put in the space buggy from Nemesis for maps like Nimbus III (where horses would also be thematically appropriate) where you have to run around a lot.

it's probably too much Vulcan Jenga to make the space buggy worth it, though. your boffs would have to be able to shoot from it.


 No.20273

File: 1458308378640.jpg (48.55 KB, 300x462, 50:77, bianca beauchamp.jpg)

How does one make flying a Fleet Vo'Quv worthwhile? The sole tactical seat is lieutenant commander. TT can be reduced by conn officers but that leaves you with either slotting a single attack pattern and weapon enhancement or doubling up FAW and going without an attack pattern. Am I missing something?

At least on the mirror version I could run aux2bat to have full uptime on tac abilities and pop a battery when I needed to gravwell.

Do you think a T6 version with non-shit seating is ever going to happen? Or is my klink alt doomed to flying the breen carrier or a lockbox carrier for frigate fun?


 No.20275

>>20273

Reciprocity baby.


 No.20276

>>20275

This. Reciprocity combined with an Intel/Strat specialization is going to make a lot of low-tac tanks a lot more viable. Just need to keep yourself alive.


 No.20277

>>20273

I figure they're going to make a T6 voquv at some point. I'd think the next klink remake is teh vorcha (to go with the T6 sovie), then the voquv.

>>20275

>>20276

Need to have the threat to make Reciprocity worthwhile: they can't miss if they're not shooting at you. Hard, though not impossible (especially in a pug) with a slow six-shooter.


 No.20278

>>20277

Threatening Stance + threat generation skills/traits/consoles + yell at everyone else to do the opposite


 No.20279

>>20275

>>20276

>>20277

Thanks for the answers. Sucks that I just upgraded 4 of the -threat consoles. My klink isn't an engineer either, so tanking that threat would be tough.

I guess I'll just keep my shekles until they release a better klink carrier that doesn't require threat mechanics to make viable.


 No.20280

>forgot it was upgrade weekend

Almost missed my opportunity for massive amounts of spacebux.


 No.20283

File: 1458354597820.jpg (157.46 KB, 780x1054, 390:527, STO alien creator.jpg)

>>20273

You wait for the T6 version. Going to be new strategic ships soon and they're going to need to reskin a lot of old ships so its bound to happen


 No.20286

>>20283

I wonder, will they make T6 sovereign a tactical ship or command ship?

Im betting on command one, unless they sell a triple pack where one is command, other one is tactical and third one is pilot :^)


 No.20287

>>20283

Not going to be strategist ships anytime soon bud, it's a secondary spec only.


 No.20300

Mirror Invasion event when.

>No, Obisek, no!

>That file already exists!

>Bitches don't know about my plasma lance

>That file already exists!

>Bitches don't know about my repair subroutines

>That file already exists!

dammit threads from last year


 No.20301

>>20300

If the OP of those threads is still around, he should just delete them.

Otherwise we gotta figure out how to summon the board owner.


 No.20316

http://www.arcgames.com/en/forums/arc?byNode=true#/discussion/1203069/upcoming-arc-platform-wide-game-maintenance

upcoming downtime:

>Wednesday, March 23 – 5:00 am PDT to 7:00 am PDT

>This maintenance will block access to Arc logins, some servers from our Beijing titles, Blacklight Retribution and channeled games launched from the Arc platform.

>Thursday, March 24 – 6:00 am PDT to 7:30 am PDT

>This maintenance will block access to Neverwinter (PC/Xbox One), Star Trek Online, Champions Online and some servers from our Beijing titles. Please note, Cryptic games will still run their normal maintenance on this day.

>Wednesday, March 30 – 7:00 am PDT to 9:00 am PDT

>This maintenance will block access to Arc logins, some servers from our Beijing titles, Blacklight Retribution and channeled games launched from the Arc platform.

>Thursday, March 31 – 8:00 am PDT and 11:00 am PDT

>We will be doing testing during both of these times, which may cause some players that experience disconnects from Neverwinter (PC/Xbox One), Star Trek Online, Champions Online and some servers from our Beijing titles.

>Wednesday, April 6 – 8:00 am PDT and 11:00 am PDT

>We will be doing testing during both of these times, which may cause some players that experience disconnects from Arc, some servers from our Beijing titles, Blacklight Retribution and channeled games launched from the Arc platform.


 No.20317

http://webmshare.com/NMORg

overwhelming force is fun on a torpboat with HY IIIx2 and BO Ix2.

can't upload the webm here for some reason.


 No.20318

Is there really that huge of a DPS difference between running an aux2bat ship and taking advantage of the aux power traits from the nukara rep?

I invested quite a bit of ec buying techs for my alts and tbh I like the ease of spacebar smashing compared to manually clicking buttons in a laggy UI.


 No.20319

>>20318

Well, aux2batting keeps your weapon power level basically capped constantly, which helps a lot with beam weapons at least.

But i agree, the current laggy nature of the game makes it unreliable and also its very costly, so do as you fancy.


 No.20320

File: 1458749279639.png (802.94 KB, 1000x539, 1000:539, 489da54cbdd522190e93e9b7c6….png)

Season 11.5 confirmed for April 12. New episode, Romulan admiralty, skill update, new red alert.


 No.20321

>>20320

maybe something tos-related? t6 connie time?


 No.20322

>>20321

Never ever


 No.20323

YouTube embed. Click thumbnail to play.

>>20320

BEHIND A TEMPORAL FRONT

TEMPORAL FRONT

IT'S A PUT-ON


 No.20324

>>20322

yeah, but we can dream, right?

lol. I just wish that ships could be made into modular containers and internal systems should be rank based instead of ship based.

that way you could have a T5 or T6 oberth if you really wanted one. it just wouldn't look amazing and shiny like the scryer or vesta.

after all, there's T6 BOPs that are the same size as the T1 BOP you get as a lowbie, why can't there be a T6 miranda class or ambassador class if you want.


 No.20325

http://www.arcgames.com/en/games/star-trek-online/news/detail/9875863-star-trek-online%3A-diplomatic-fallout

>New Khitomer is in the Gamma Quadrant

>we have to find out important things via official fanfic


 No.20326

>>20324

Because then they wouldn't be able to sell shiny new T6 ships for $30 each when you could just make a T6 Int Miranda


 No.20327

>>20326

people would still buy em(a fool and his money…you know the rest) but they just wouldn't be flashy. and probably the catch would be that you can't make em specialized with intel/pilot/whatever seats. just the normal ones.


 No.20329

YouTube embed. Click thumbnail to play.

oh fuck, we're going back to Nimbus III?

TOS content confirmed tho


 No.20330

File: 1458784629499.jpg (445.63 KB, 1920x1080, 16:9, Vorgon Xyfius Heavy Escort.jpg)

I keep forgetting that the Vorgons were on TNG. their name sounds like something from The Hitchhiker's Guide To The Galaxy or Doctor Who.


 No.20331

>>20330

Doesn't help they're one letter away from being Vorlons.


 No.20332

File: 1458786297506-0.jpg (66.85 KB, 672x552, 28:23, Vorgons.jpg)

File: 1458786297520-1.jpg (78.94 KB, 620x386, 310:193, Vorus the Vogan.jpg)

File: 1458786297520-2.png (82.25 KB, 300x225, 4:3, Vogon (1980).png)

File: 1458786297550-3.jpg (88.48 KB, 300x239, 300:239, Vogon (2005).jpg)

File: 1458786297587-4.jpg (21.9 KB, 350x196, 25:14, Kosh.jpg)

>>20331

that too.


 No.20334

File: 1458799357448.png (709.95 KB, 782x642, 391:321, qwen moves to risa.png)




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