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File: 1414014045758.gif (217.05 KB, 268x268, 1:1, 1409455430712.gif)

 No.3875

https://www.youtube.com/watch?v=lVPONdZBh6s

Get ready for Freddy.

What's the info out there on this game? The map and camera system are different, and doors are gone too. What else are we looking at?

 No.3876

>>3875
With that new Chica design we're looking at a whole lotta r34.

 No.4044

My favourite comment from that bideo
>These comments are filled with the most atrocious and stupid questions I have ever seen in my entire life, but I guess i couldn't really expect more from the fanbase of another dumb overrated horror game who probably follow a bunch of shitty, horrible youtubers that scream at nothing.
Why the fuck is the dev making another one so fucking soon? Didn't FNAF only come out like three or four months ago?

 No.4046

File: 1414579893140.png (165.56 KB, 380x394, 190:197, AreYouFuckingKiddingMe.png)

>>4044
>every time you write "v ideo" it changes to "bideo"

 No.4338

IT GOT UPLOADED EARLY. SCHNELL, GO GETS IT.

 No.4378

>TFW not ready 4 Freddy

 No.4383

Here's my review of FNAF2.

tl;dr:
First, this game was over-hyped.
Two, It was rushed.
Third, It became a reflex tester, similar to 20-20-20-20.

Launching FNAF2, the first thing I hear was a theme from Wargame. Which isn't a good sign for me. Actually in the game, they quickly introduce you to a "you must pay attention to this" mechanic, which is a music box that must be wound to prevent you from guaranteed death, much like Foxy from FNAF1, =Except=, you will see a timer, and it drains pretty fast.

Also, There are now a whopping ten active animations.

You have the OG Foxy, Chica, Freddy, and Bonny, and their new counter parts, the one connected to the music box, and another one had had potential, but fell short in creepiness once it enters the room. You can effectively stop 7 of them with your freddy mask, 2 with your flashlight, and one with the music box.

This is where things fall apart. Their is no extra sounds or anything to give a spooky atmosphere. Instead, you have an alarm. Literally, an alarm system. That will tell you if one has entered an air duct, or is down the long hallway, (even foxy). Since the music box has to be rewound so often as to a choir, you have an alert system on your map, AND the bottom on the screen to tell you. The atmosphere stops becoming scary, and starts becoming stressful. Stressful as in it becomes a reflex game.

With the animatronics that require the mask, you must don it before they enter the room, AND exit it. Then you must wind up that god damn music box, and then flash your light down the hall, then put the mask back on again.

The one animtronic that fails to impress? All he does is takes away your flashlight, just to ensure that you can get killed by an animatronic in the hallway. Which I think was conceived as a coping feature for the alarm.

The music box was obviously designed to ensure that the player doesn't camp. But since its cooldown runs out so fast, it effectively makes the camera system useless for ALL FIVE NIGHTS, since you must baby it for 6-7 valuable seconds, and come back every 15-25 seconds.

Another important thing to note: FNAF objective was clear: Keep them out of the room. FNAF2 is now about keep them from killing you, which is Flashing your light, Putting on a mask, Winding the music box.


This game can be largely improved by

1. Remove the alarm.
2. Remove the music box and its dependent animatronic. With one and two, the camera system becomes useful.
3. Make that pitiful animatronic kill you or do something drastic (like summon the other animations) and not just be an enabler.
4. Put in some atmospheric sounds that aren't tied to the animatronics.
5. For some of the animatronics, it is really vague when there is actually danger, or when it has actually left your office. Leading to complete confusion. This partly due to the alarm, and partly a reflex test that you wont know that you failed until about 5-10 seconds later.

Unless you are a masochist or just flat out hardcore, I won't recommend.

 No.4400

People are saying on halfchan that they attack you because of the murders. Doesn't that contradict with the first game where they think you're an endoskeleton? I personally 4/8chan is full of shit, the only one you could convince me is supernatural is spooks mcgee puppet face

 No.4401

>>4400
It's a mixture of how they're programmed and the possession taking place.


Evident by the 1st game, they already malfunctioned, and this game shows us I think that Marionette is the guise the killer took to kill the kids or something.

At the same time it's possible that the killer is going to arrive back at the resturant to continue his work, and they want to prevent more corpse bots from showing up.

 No.4415

File: 1416038408485.png (242.68 KB, 540x721, 540:721, 1415028600661.png)

http://pastebin.com/8RbeR0r5

i uploaded a timeline that i think explains the whole game check it out

 No.4430

>>4415
So wait, did Jeremy do it or was it the day guard, and Jeremy got fucked by foxy?

It seems that the kids weren't all killed in unison, but 1, then 3, then the rest evident by the minigames.

 No.4485

Obviously shit happened before the game, because all the old animatronics are already haunting the player from night 2. And on night 3, phone guy talks about "rumors you might have heard lately", which sounds like more than 1 day.

What I don't get is the relationship between the purple guy, the puppet, and gold freddy.
Is the purple guy controlling the puppet and misleading the children with it?
Is the puppet trying to help the kids (it "leads" freddy in the death game, and I heard the purple guy sometimes attacks freddy in it)?
The puppet also "gives life" to the animatronics. Making children possess robot suits does not sound like a positive thing at all, even if you imply revenge.

But how can both the puppet and gold freddy be haunted? That would mean 6 children went missing, not 5.
But if the 5th child possessed the gold freddy, why is the puppet alive? But if the puppet is behind everything, who is the purple guy? But if the puppet is controlled by the killer, why are the animatronics and the puppet and gold freddy all going after Jeremy simultaneously?

 No.4488

>>4485
The Purple guy is the day guard which is either the PC or the day guard mentioned.

You've forgotten the Robots killing and stuffing people is a part of their programming, possession or not.

Here's what happened.

Day guard kills kid,outside the establishment after arriving to work during the hours in which non-stuffed Freddy is serving kids and stuffs his remains into Marionette.

Marionette is the first animatronic to be active after hours in the restaurant because of the Music box thing determining when it's out.

All Animatronics have a Roam mode, and they will look for people to perform their day-to-day functions.

As per the prior game and now, All robots will attempt to stuff anything remotely humanoid and with motion into a Fazber's costume, as they believe they are endoskeletons out of costume because due to it being after hours, no children are present.

Marionette becomes active, and performs the search and entertain function

Marionette finds the remains of the Children the Day guard or the PC have stashed in the Resturant, and attempts to give them gifts as per it's functions, but lo and behold, the dead kids do fuck all, they must be unsuited endoskeletons.

As per programming, Marionette stuffs these dead children inside of Fazbear costumes and this continues with each killing made and body left to the operations of Marionette.

The Kids wake up inside of the costumes as angry spirits, Freddy too wakes up, and has more control over his state than the others.

Stuffed Freddy knows marionette stuffs the kids killed by the day guard like him, which binds them to the suits, and we are shown this by him following Marionette in an attempt to stop him from making more children into literal Entertainment Dreadnaughts.

Around this time, the Main animatronic cast have all been killed violently in the back room and stuffed into the suits.

At some point, Posessed Foxy runs his routine and witnesses the remains of three children he entertained prior during the Day shift.

To total, the kills tally to 5 children, and it's possible more were killed, because of the robot quantity, but the extras may just be collectively possessed by he 5 alone or running normally.

The children were killed by someone in a golden Freddy suit and they do not know the identity of their killer, and thus cannot prevent the killings from occurring, it's an endless cycle which has taken it's toll on whatever degree of sanity they had left, leaving them with fear, distrust and hatred towards adults, even during the day.

Then, they look up their criminal database system , and oh shit, the player is on it.

 No.4489

>>4488

They assume your the sicko that put them in that hell, and drive their already dangerous functions with zeal and hate, and you keep glitching them out and avoiding stuffing.

Suffice to say, this is no end of frustration for them, limited to exacting revenge on their killer because the bodies they're stuck in follow rules as machine.

Moving on to the the player:

At the beginning, there isn't enough dead kids killed for the whole haunting shit to take place, and the robots in question are simply doing their routines, in other words, it really didn't make a large difference they they were possessed, they'd still end up suit stuffing you, as per programming, but they were less frantic and aggressive about it, so in the earlier nights your dealing with only a few robots and 1 or two haunted subjects in question and as the killings continue, so does the difficulty of staying alive because you've effectively stopped dealing with A.I and instead actual malevolent intelligences.

Long story short, the PC and the day guard have the same access to the Godlen freddie suit, and you or the other guy are the killer and foxy manages to catch you during the day when they change you to the day shift, for reasons unknown, given the prior limitations (I'd assume all those pissed kids pooling into one suit might be the cause) causing the bite of 87, turning you into a veggie and leaving the case unsolved.

Oh right, and you're not dead, just in a care home, so It's up in the air if they got their revenge at all, probably not, seeing as where shit like this is concerned if the culprit were caught and punished they'd pass on or something.

They get closed down, the criminal database removed and set to roam only at night because of Foxy, which leads to FN@F1.

The advanced tech is hinted to be the result of association with the restaurant being the testing grounds for WIP tech and gubmint sciences in the newspaper at the end of the game, hence why the animatronics have AI, and they have a suspension controlled animatronic that also can move around of it's own will, assumable it's one of those Balloon remote controlled helicoptor wacky waving inflatable arm flailing tube men with some robotics in the hands for gift holding that I can't think of another exmaple of for the life of me.

The Freddy FPV cutscenes are the robots coming to after being stuffed and contemplating the shit they've been thrown into.

Not too sure how one follows up for a third game, I'd assume it'd involve a criminal breaking in, or the establishment owner pulling a fucking Charles Lee Ray chucky and making a gazillion Dreadnought Freddie bots to save his livlihood.


Hope that helped.

 No.4490

>>4489
Also, it's unknown if the dead kids were ever stuffed by the killer because of the Marionette/ Puppet

 No.4498

>>4489
That makes a lot of sense, thanks.

Story-wise, there's still some things not totally clear.

1. the game left the golden freddy child's death and role in it all very vague, in the give life game he just appeared in the middle briefly, whatever that was supposed to mean. He's also very different from the other characters, being much more ghost-like.

He only appears on 6th night, after the place was put on lockdown. I guess that tells us the suit got haunted after the murderer used it, and maybe that the 5th child was the one who possessed gold freddy.

2. in fnaf1, the CEO of the restaurant suspiciously says how the characters will "live on", so that makes me wonder if the CEO is involved somehow. Especially since he keeps the restaurant running after everything, hiring more night guards despite the deaths and shit, and not getting rid of the animatronics altogether.

3. The day guard presumably died (or disappeared), as evidenced by night 5 call. The player goes into work for 6th night which confuses the phone guy. So regarding the bite of 87, was the day guard the victim (killing him), or was it you (turning you into a "zombie")?

Also, who was the first guard? He moved into day shift and presumably died during fnaf2. But since he's the day guard who works "from opening til close", he could not be purple guy since the purple guy appeared in a car in the middle of the day.

If you were the victim, what happened to the day guard? If it was him, why did you come to work on day 6?

Speaking of which, if you are the murderer, why would you come to an extra night shift? Especially since the place went into lockdown.

4. What is the last birthday? (if it has any meaning anyway)

In one of the death games, Freddy is serving cake. But the birthday happens after night 6, and all 5 characters are already haunting by then, so the death game cannot be related because another child is killed there.

You receiving the bite here makes sense, since you're on day shift and instructed to stay close to the animatronics to make sure they don't hurt anyone.
But that leaves both #3 questions unanswered: what happened to the first guard, and why did you come for a 6th night?

5. The phone guy.

Sometime before fnaf1 it seems that he got captured (otherwise he would have gotten the fuck out of there), but how come he wasn't killed, and if he was captured how is he able to record the messages?

If he wasn't stuck, he would have left. If he wasn't being watched, he would not have lied to the player so much. But why did they keep him alive? It sounds like he was forced to lure more guards in, maybe he recorded the messages long time ago and they're being repeated to every night guard.

His behavior during the last nights of 2 doesn't support the idea that he was the killer. And even if he was, why do the children still keep hunting night guards after killing the phone guy somewhere between 1 and 2?

And also, why did he try to convince player that none of the "rumors" were true?

And where did he end up in? He died after 2, but all the animatronics were already haunting during 2.

6. Fritz Smith. He's tampering with the animatronics in the custom night, and the post-it note confirms he did it immediately as he got hired, and it also confirms he got hired after Jeremy.
It could mean nothing, or it could just be a way to confirm that Jeremy isn't on night shift anymore.

Crazy conspiracy theory: Smith sounds like a stereotypical agent name, so maybe he was some secret agent somehow related to the AI system in the animatronics. The firing notice also does not say anything about unprofessionalism like fnaf1.

Phone guy also says that they'll try to contact the previous restaurant owner for a new employee. That's where the old animatronics came from, too.

..
I might make some kind of graphical diagram for what happened where and when.

..
As far as gameplay is concerned, there's a ton of ways to improve on. In particular, I'd hope for what I hoped for fnaf2: actually requiring you to track where the characters are and acting before they get too close. I also hoped that some character(s) would always kill you, and you would have to move yourself around to prevent meeting them, with different locations having different properties/functions.

Some of the story pieces could be revealed with the exploration idea too, making you find clues throughout the building.

It might also have some more sinister story, about intentionally creating these murderbots for some purpose.

Maybe the whole story will be based on you, the detective, finding clues and trying to figure out the mystery.
Maybe the haunting won't stop until the brainless (bite victim) murderer is found out and punished.

Then again, maybe I'm expecting too much.

 No.4499

File: 1416402585846.jpg (42.4 KB, 290x302, 145:151, gln3mtjo.jpg)

Just realized something..

The game takes place in November, but two of the kids went missing in June. That's half a year difference.

 No.4500

>>4499
Also, according to the flyers, the man was identified and charged, so that rules out the possibility of the murderer being the bite victim.

 No.4502

Also, another confusing factor;

If the bite happened during a day after night 6 of fnaf2, the biter could not have been freddy or foxy, because they were not in use at that time.

 No.4503

>>4500
That's because there were two suspects and one went to jail.

 No.4504

File: 1416423267028.jpg (53.58 KB, 347x500, 347:500, 1245326362627.jpg)

I have a couple new theories. Although part of me thinks that there have been major oversights between FNaF 1 and 2 somewhere by the developer.

The flyers and their missing children… are unrelated.
According to the flyers, the man lured the children on June 26, in Fazbear’s Pizza. FNaF 2 is in November, and Fazbear’s Pizza had only been open for a “few short weeks” at that time (it had a different name/owner before that). That means the 5 missing children in the flyers are unrelated to any meaningful murders. They had to happen after FNaF 2, by which the main animatronics were already haunted. It simply means the murders have continued in the same way the original murders happened.

The murder of the original 5, and the Purple Man…
The purple man acted when the old animatronics were working (evidenced by death games), so it had to happen either before or after FNaF 2. But, the puppet was involved, so it cannot be after FNaF 2, because the puppet was presumably trashed along with the other new animatronics right after.

So the only option left, is that it actually happened years before either game; in Fredbear's Family Diner. This is supported by phone guy talking about “rumors you might have heard about the old place”. If this is true, the purple man was the cause of the original animatronics haunting, and the animatronics have been haunted for years.

The puppet, the new animatronics, dead children, broken old animatronics, and the purple man all appear in the puppet chase death game. The purple man also has a badge here, referring to his new place as a security guard (Jeremy). What this means is: the other minigames refer to the past, and this game refers to a more recent time.

But, in the death games, the purple man kills only a total of 4 people…

Gold Freddy…
I think the gold freddy is not actually haunted, and is 100% hallucination, haunting Jeremy’s mind because he’s been using it to murder people. It starts appearing once the phone guy mentions someone has used it. That’s why it appears more like a ghost than an animatronic or a suit. It also explains how it can still be used in June 26. Of course, it could be haunted too, but I don’t see any clues either way. The only clue is the give life death game, where a 5th child briefly appears in the middle before a gold freddy’s jump scare.

About the Bite of 87…
Something happened to the day guard between night 4 and 5. Remember the animatronics were allowed to roam during the day in FNaF 2 (and how the bite changed that policy)? And after night 6 you’re supposed to move to day shift and keep close eye on them to be sure they don’t hurt anyone? The bite doesn’t happen to you before nor after night 6. The day guard received it. You’re simply meant to make sure it won’t happen again during the last birthday.

He was probably wearing a guard's uniform, which triggered their anger, since the purple man wore one too.

TL;DR…
The purple man murdered kids years ago in the original Fredbear's Family Diner, which made the old suits haunted. When it re-opened under a new owner as Fazbear’s Pizza, he got into a security guard position (Jeremy), and continued the murders. The old suits started attacking him on night 2 after they realized he’s back. The one who used the yellow Freddy suit again is the purple man (Jeremy). Some time after FNaF 2 and before FNaF 1, on June 26, the purple man finally got caught, which is what the flyers in FNaF 1 refer to.

The day guard is simply an employee. Creeped by the moving animatronics, he moved onto day shift. Then he got bitten when the animatronics were roaming during the day, and the player was told to keep a close eye so it won’t happen again during the last open day of the restaurant.

I don’t think the puppet is actually super meaningful as far as story goes. It just seems like he was the one who put the original 4 into their suits after the purple man killed them, and that’s it.

As for the phone guy, I think he might be the focus of FNaF 3.

 No.4505

>>4504
Oh also, the day guard survived the bite.

So IF you play as a detective in the future, he will most likely play a part in it. Missing part of his brain, he can only remember fragments.

 No.4508

>>4505 memories are scattered all over the neocortex nigger

>yfw you were killing the kids the whole time and stuffing them into the then-unused old animatronics

 No.4515

>>4504
>>4504
Kindly make a bideo and post this shit on the wiki for all the see.

They're still buggering about on the suject.

 No.4853

File: 1418113250127.png (87.48 KB, 490x489, 490:489, winter is coming.png)

Taking refuge from halfchan's bullshit here, if y'all don't mind.

 No.4857

>>4430
Jeremy is the purple man. That is why they move him to day time at around day 6, if you remember Phone guy said they were launching an investigation and they decided to move him to day shift, not telling him of course that he was being investigated and that day they arrested him. A day or two later the bite of 87 happened and from what we know it was either Foxy (Most likely) or Freddy that bit a girl (Woman?).

Although it's still up for conjecture if he used the Golden Freddy suit or the Marionette. Could've used both I suppose

 No.4892

File: 1418212746301.png (248.22 KB, 500x500, 1:1, 1417996564969.png)

>>4853

sounds good bruh

 No.4893

>>4853
>2 posts since moot fucked up the site

THE TRAFFIC IS HAPPENING

 No.4895

File: 1418213190276-0.jpg (92.57 KB, 1024x768, 4:3, 1417900934450.jpg)


 No.4896

>>4895
>YFW there is lots of /vg/ traffic, bu they're all lurking because we aren't posting enough

QUICK, THINK OF A PLOT FOR FN@F 3

 No.4899

File: 1418214562449-0.png (469.85 KB, 584x576, 73:72, 1410760966062.png)

>>4896

I can't think of jack at the moment b0ss. Maybe once Scott comes back from his Christmas break and feeds us another tidbit, we can come up with something. That, or someone else with a better imagination for this kind of thing steps up and throws us a bone.

 No.4900

File: 1418214848825-0.png (545.11 KB, 1024x768, 4:3, 523.png)

Also another thing, what if this dipshit is actually the endoskeleton from the Golden Freddy suit?

 No.4904

File: 1418222579897.jpg (444.99 KB, 900x900, 1:1, aee92a1df8c7a314a75dca5a1b….jpg)

Just a heads-up, if those of us from halfchan start dumping art from there, expect to see a lot of female Bonnie. From the beginning a lot of us interpreted Bonnie as female, and even now that we know it's not canon, most of us still make Bonnie female by default. Male Bonnie definitely is popular over there, but quite not as much. We also give her a gigantic ass much of the time.

 No.4912

File: 1418253779644.jpg (391.04 KB, 1050x900, 7:6, 1414657467423.jpg)

>>4904

You mean like this?

 No.4913

File: 1418254422889.png (67.06 KB, 800x800, 1:1, anaconder.png)


 No.4919

File: 1418293573377.png (35.63 KB, 1024x1024, 1:1, courage the cowardly dog l….png)

In light of tonight's events we're probably going to see a lot of halfchan users coming in. Welcome, friends.

 No.4920

>>4919
Thank you kind anon. Please forgive the major amount of autism that may happen.
With that said we love making content usually.
I dunno how many will show up but thanks for the warm welcome.

 No.4921

>>4919

Thanks anon!

 No.4922

so, quick question: is there like an archive or something so I can see and get a better idea how this place usually is?

 No.4923

xth for Mangle best animatronic.

 No.4924

>>4922

You know a sexy Archive?

 No.4925

>>4919
Do we have to?

 No.4926

>>4924
no. that is why I am asking if there are any archives of this place.

 No.4931

File: 1418308710004-0.png (214.99 KB, 902x1012, 41:46, warmth.png)

>>4922
I don't have any one thread in particular to link you to (though you can get a decent idea from most of the /5n@f/ threads in the /vg/ archive from September), but I can describe how we generally function:

>Thread lives almost entirely for OC. That's Original Content, not Original Characters, though we have created several of the latter. We have our own Booru, which you can find right here: http://5naf.booru.org/

>Said content can be spooky, funny, cute, sad, lewd, very lewd, turbolewd, or anything in between.
>The OCfags who create the fanart, fanfiction, voice work, and music in question generally also namefag; though it does not have all of them in it and it is not very descriptive, we do have a list of namefags here: http://pastebin.com/LtHRw5iY
>People are generally pretty nice to each other, even exchanging pleasantries with one another
>Bonnie is usually female and has a huge ass/hips/thighs

That's all I can think of at the moment. I'm sure somebody else can come and explain it better. Hopefully we'll get more traffic here over time.

 No.4932

File: 1418310716350.png (119.72 KB, 624x705, 208:235, game_over_mike__if_you_kno….png)

>>4931
It will be nice to post this picture and not have it deleted for no reason

 No.4933

File: 1418313545380.png (220.57 KB, 2504x3528, 313:441, prizepuppet.png)

Fuck Halfchan - reposting for LIFE!

 No.4934

File: 1418314364725.png (668.79 KB, 2200x3656, 275:457, BadgeringtheJanitor.png)

>>4853

I still can't get over the fact that this thread was made shortly after the FNAF2 trailer was released.

If said traffic does boom, I hope it doesn't drown doublechan's /vg/.

 No.4936

So, we're bypassing doom here? Bueno.

>>4934
We're going to beat this board to LIFE!

 No.4937

File: 1418315622337.png (841.39 KB, 646x933, 646:933, FluffyChica1.png)

Might as well post this drawing of Chica I did awhile back, hopefully I can post more.
Also hello~

 No.4938

File: 1418317151433.png (560.63 KB, 1083x1083, 1:1, souldozer.png)

Here thread, have some SOUL DOZER

 No.4939

>>4938
>gif of bonnie
>.png

 No.4941

http://picosong.com/4KL5/
Another refugee coming in, mainly to check the place out. It looks so free of custodians.

Not using the name I have on halfchan until the general there is fully dead. Or until I'm recognized.

 No.4942

>>4941
Oh god, that was hysterical!
>I'll get in the suit, just stop singing!

 No.4943

>>4941
rip my sides

 No.4944

File: 1418320920777.png (849.88 KB, 900x1308, 75:109, thankyouthankyouthankyou.png)

>>4941
http://picosong.com/4zS4/
Now for something completely different. I didn't make the picture though, that came before the audio.

 No.4947

Post Spooks if you got 'em

 No.4949

File: 1418323254764.png (1.07 MB, 4904x4984, 613:623, Acresofskin.png)


 No.4950


 No.4951

>>4949
Holy fuck that is creepy and I love it.

 No.4960

File: 1418334122846-0.png (68.17 KB, 1000x1000, 1:1, sleepinggrills.png)

Is it too early to be using my halfchan name here?

 No.4961

>>4960
It never is - I have a feeling that 2/3 of anybody frequenting here are going to be from shitchan anyways.



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