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January 2019 - 8chan Transparency Report
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File: 26be7c862428c96⋯.png (14.2 KB, 134x59, 134:59, logokenshi1.png)

File: 50c1d3eaf69838b⋯.jpg (375.64 KB, 1920x1080, 16:9, screenshot_1.jpg)

File: bfb150454f1e562⋯.jpg (383.62 KB, 1920x1080, 16:9, god dammit.jpg)

File: 85c5911c9f49c1c⋯.jpg (283.88 KB, 1920x1080, 16:9, peaceful natives.jpg)

File: b5b3ef259aee8d4⋯.jpg (267.92 KB, 1920x1080, 16:9, damn shryke.jpg)

201ecc  No.61146

I've been debating whether or not to make this thread due to the game being indev but fuck it I kinda want to talk about it.

What is it?

Kenshi is an open ended sandbox game where you can control a squad of guys and try not to starve to death, get killed by bandits, get killed/eaten by wildlife, get eaten by cannibals, get enslaved, or get beaten up and put in jail for being poor.

The games uses swords and crossbows with a jap flair to it. Instead of longswords you get katanas and shit and drink sake.

You can kinda choose how you want to play. Lone warrior with a dog? Group of thieves? Build a base then get kicked out by bandits and taxed by holy nation niggers? Raid old ruins and get one shotted by pissed off robots? There are a few different ways. Its been in dev for a while but the faggot has picked up speed and is rapidly approaching the 1.0. He even got in "luxury" features like dismemberment, robot arms, and crossbows added in a big update. At some point the ability to make your own fullblow faction will come which is sorely needed right now but I have a feeling that will be with the next update with the rest of the map.

My one complaint is that it can get kinda boring without as long term goal, you can build a bit of a settlement right now but without the faction system it still feels a bit off. Good fun for a while though.

I have the gog version but I don't really know where to upload it if an anon has a suggestion.

201ecc  No.61147

File: 010e38f760d5ce9⋯.jpg (312.02 KB, 1920x1080, 16:9, What is that.jpg)

File: 31d11074d9bb0ea⋯.jpg (279.4 KB, 1920x1080, 16:9, screenshot_11.jpg)

File: c1e7815016c1139⋯.jpg (283.77 KB, 1920x1080, 16:9, flying spider.jpg)

File: e73fedb49a0c7dd⋯.jpg (421.75 KB, 1920x1080, 16:9, screenshot_4.jpg)

File: 59a04de7169a21b⋯.jpg (426.59 KB, 1920x1080, 16:9, screenshot_5.jpg)

And a few more screens from my games I got going on. In the editor you can make custom starts, I downloaded tit jiggle from the workshop and made a flotsom ninja start called titty ninjas. I will probably have the rob the holynation and shit and see what trouble they can get into.


d386ca  No.61160

>>61146

Kensi looks neat, I'm following my standard procedure of not picking it up until development has finished but I'll probably grab it eventually.

>My one complaint is that it can get kinda boring without as long term goal, you can build a bit of a settlement right now but without the faction system it still feels a bit off. Good fun for a while though.

This is what often kills sandbox games for me. I'm not asking for a blatant win condition but often it's too easy to fall into the same min-max pattern once you know how the game works. I guess setting yourself challenges can work.


f7a979  No.61180

>>61146

This game isn't bad, but there aren't many things to do in it to be honest.

Also some stats are stupidly hard to grind early game. Like dexterity or weapon defense.

I needed to buy/make jitte for entire squad to fight against hungry bandits without getting some people KO'd.


02a390  No.61182

>>61146

Well the problem with it as I perceive is that it is it still in development hell? It has been stagnating for years and going at a snails pace.


a3db34  No.61203

>>61180

After you explore a bit and then make a settlement you kinda realize that there isnt much to do after and need to make your own fun. I mean you can do things like the bounties and try to take of the bugmaster but yeah, still needs a more meat to it.

>>61182

These past few months have seen a shit ton happen. New map section, new crossbows and limbs. It was stagnant for years but it looks like every few months now a lot of content is dropping.


859386  No.61230

I'm still waiting for Mass Combat update.

Meanwhile, i'm still thinking where i should try to settle with crusader+eurosword mods.


cbc959  No.61234

>>61230

Wait, wasnt mass combat crossbows?

Thats in now.


e6875e  No.61236

File: 3139a739e874517⋯.jpg (6.62 KB, 139x109, 139:109, no_mass_combat.jpg)

>>61234

I meant melee type of mass combat. That's it unless dev decided to drop it.


aeefc4  No.61239

>>61236

Oh, I thought it was shooting stuff. Whats it supposed to be then, group fighting?


e6875e  No.61242

>>61239

For one versus many moments, yeah.


964538  No.61249

>>61146

Lel I remember when I found the ninja village and they were constantly getting raided by beasts and cannibals.

My sneaky character just hid in their barracks and anytime one of them would come to rest I would just nig his weapons and armor. At first I did just to train my thievery but eventually I got every weapon and armor they had.

Poor ninjas had to fight the constant raiding unarmed and, let me tell you, they didnt fare so well.

Good shit.


201ecc  No.61437

Holy shit, I forgot how tuff guard spiders were. They just delegged my martial artist.

and then my loyal dog ate it within a second


7d1848  No.61452

I pirated a copy the other day, the game has promise but I had no clue what to do. I know open endedness is kind of the point but I could find any threads of intrigue after the start, only vendors. The only think I could figure to do is either start attacking townspeople or wildlife, and neither of those turned out too well.


58dcf1  No.61455

>>61146

This game looks fucking awesome and was fucking awesome when I first messed around with it. I didn't even do that much but I was wowed by figuring out how to survive and adapting to such an alien world that I didn't know anything about in a game with so many complex features like this. I love shit like Dwarf Fortress, Elona, and Morrowind, and this seems right up my alley. I definitely plan on jumping in at some point and giving the game another honest try.


201ecc  No.61464

File: 266a5f35e67f8d4⋯.jpg (266.89 KB, 1920x1080, 16:9, what the fuck are these.jpg)

File: c9df062173f2bce⋯.jpg (254.41 KB, 1920x1080, 16:9, what the fuck is that.jpg)

File: 5f3fcaf3515f9b5⋯.jpg (271.02 KB, 1920x1080, 16:9, screenshot_13.jpg)

>>61452

It will kinda take you a bit to understand shit, and its got harder with limb dismemberment. IF you don't know your way around you can be armless, or god forbid legless for a long time.

>>61455

I love these alien worlds, it kinda reminds me of Morrowind where shit seems so alien to you the player, but in the context of the world everything is fine. You can get a lot of backround info if you let a skeleton tag along which is kinda cool too.


7d1848  No.61475

>>61464

I'm not talking about figuring out the mechanics, with enough time that's easy. I'm talking about what to do. I have jack shit for money at the start of the game and I have no ideas how to make more other than murderhobo, but the game also doesn't show me any avenues of that that wont get my dick ripped off. The only NPC that had anything to say was some guy talking about a ninja/thief guild or some shit and it didn't tell me much, everything else was shops.


6349dd  No.61483

>>61475

Try mining iron/copper or try looting/grave-robbing after skirmishes.

For first one try to get 100%+ ore worth. It will make mining faster.

The best places for second one is North-East town in Grand Desert or Hub with huge number of weak hungry bandits - avoid dust bandits.


1b1f51  No.61490

Very good game. Can't wait until it becomes fully optimized.


e7a2ce  No.61537

I wobder if that anon has his gourdment mod around. Or niggords as I like to call them.

Also I like how everything in this game tries to eat you in tot most horrifying way possible. From gobbling up your limbs to eating your stomach. I want to see the last part of the map already.


c17dc1  No.61553

>>61464

>First pic

Those look like mechanical version of Skinwalkers. What manner of creature made them and how do we stop them?


201ecc  No.61643

>>61553

I came over a ridge and they were sprinting fast as fuck away from me in the distance. They ran off to the beta area and I couldn't follow. I've never seen anything like so far have haven't seen anything like them since.

I'll try to get more screen caps of the game and maybe try uploading the gog version. They actually remembered to update the stable branch on gog this time.


201ecc  No.61846

File: 9bb2a69ba8c09a3⋯.jpg (274.37 KB, 1920x1080, 16:9, screenshot_24.jpg)

File: 212470b733379d1⋯.jpg (281.96 KB, 1920x1080, 16:9, screenshot_25.jpg)

File: 41409bd982f7031⋯.jpg (308.65 KB, 1920x1080, 16:9, screenshot_27.jpg)

File: cb46b43fef2dfb9⋯.jpg (314.99 KB, 1920x1080, 16:9, screenshot_35.jpg)

File: ef7d6e806a6714b⋯.jpg (196.34 KB, 1920x1080, 16:9, screenshot_36.jpg)

Some more screens. I never really explored around the great desert so I'm poking around there. I thought I was tough shit but have discovered I still have more to learn.


2d39f6  No.61922

But are there porn mods?


201ecc  No.62084

File: 6f2148f9e8cd81b⋯.jpg (331.03 KB, 1920x1080, 16:9, THICC.jpg)

File: d602a556433cb61⋯.jpg (328.08 KB, 1920x1080, 16:9, Rsing after the fight.jpg)

File: c73fe4e59f4b654⋯.jpg (307.81 KB, 1920x1080, 16:9, These item desriptions tho.jpg)

File: 66b6d8ed6d21e6d⋯.jpg (279.64 KB, 1920x1080, 16:9, Its time.jpg)

File: 81fe4b9acca9f63⋯.jpg (304.39 KB, 1920x1080, 16:9, To beep.jpg)

Exploring some of the newest area added, I never really poked around it. I'm going to try and hunt bounties, maybe go fight some cannibals for amusement.

I thought the UC area wasnt a bad place to hang out but between the constant guard brides and noblemen hunters the Holy Nation territory is starting to look like a better time.


306787  No.62593

>>61846

>4th Pic

Making wastelands fashionable are we?


201ecc  No.62608

>>62593

That was actually a Nobleman

*whos lackys and him shitstomped my entire squad**

I do like his sense of fashion though and I hope to emulate it.

I'm starting to get to that point after I play a bit where I kinda run out of shit to do. I have a base going in the swamp which is coming together. I'm starting to farm enough food so I'm not starving but I need to begin to make money so I can hire guards while my main team goes out. I want the damn faction system already.


eb84c0  No.62654

Are there guns?

Will it run on a toaster?


365f8f  No.62657

>>61922

I don't think so.

>>62654

>Are there guns?

No, just crossbows.

>Will it run on a toaster?

No.

>Minimum:

<OS:64-bit Windows

<Processor:Dual-core 64-bit

<Memory:6 GB RAM

<Graphics:Pixel shader 3.0 capable card

<DirectX®:11

<Hard Drive:14GB HD space

>Recommended:

<OS:Windows 7 64-bit

<Processor:Quad-core 64-bit

<Memory:16 GB RAM

<DirectX®:11

<Hard Drive:14GB HD space


f16b86  No.62823

What the fuck is this? A Zeno Clash RTT?


871117  No.62992

>>62657

How are the specs even that high? How even? Do fags not know how to optimize shit anymore?


201ecc  No.63004

>>62992

It still runs like shit but he has worked on optimizing it. I suspect as he gets close to the end the requirements will drop a bit.

maybe


b60251  No.63014

Does this play like that Marauder game we played last week? Cause that shit was clunky as hell


201ecc  No.63052

File: b0f89d4abc0a3c6⋯.webm (7.46 MB, 1280x720, 16:9, Kenshi v0.90 Beta Trailer.webm)

>>63014

Kinda but not really. You pick you want want to attack, different stances, real time pause, but some stuff is different. Here is the beta trailer I converted real quick.

this is my first webm


b3a09b  No.63077

The combat is shit and the UI/UX is atrocious. So I guess this thing is banking on the settlement system but the damn thing will kill your system at a certain point which is earlier than one would expect on a game that looks this ugly. Isn't this bound to be released sometime this year? And it took him over a decade to make too. Damn, dev. Damn.


ce0df4  No.63093

>>61464

>it kinda reminds me of Morrowind where shit seems so alien to you the player, but in the context of the world everything is fine.

That's the exact vibe I got. It was pretty rad and I'm excited to play it again in the future.


91d67d  No.63214

>>63077

What engine is he even running it on? If it's Unity it would explain so much


b3a09b  No.63252

>>63214

He built it himself which is kinda impressive but I don't know if it can take what he's been planning.


05cd5a  No.63275

>>63252

Building your own engine is always a good idea if you are trying to make your own game. Problem is that it is very time consuming and you got to have a very clear plan on what you aim to accomplish otherwise you can end up with a game engine that is completely incompatible with the game you are trying to make.


db9fc6  No.63452

>>63275

That depends entirely on how many people you have. You can't be your own paper factory when writing 50 Shades of Gay Sex.


7cac2f  No.63509

File: d88fade5f98a825⋯.png (529.79 KB, 800x900, 8:9, d88fade5f98a8258403836b44f….png)

>>63452

>You can't be your own paper factory when writing 50 Shades of Gay Sex.

Unless you are a toiletpaper factory.


4c9152  No.64362

>>61464

>2nd Image

Is that a (((GDI))) Ion Cannon firing?


9cb7a4  No.64808

>>61146

Don't suppose you have a download OP?


201ecc  No.64844

>>64808

I got the gog installer I can upload it somewhere if you know a place. I mean I could always do vola but thats slow as shit and its to big for a mega.


0b35f1  No.65124

>>64844

What about mediafire?


cfa883  No.65758

So any news on download?


3cf8ae  No.66070

>>65758

Just search for a torrent.


5f3f38  No.66182

File: c75198a0f715337⋯.webm (7.7 MB, 480x360, 4:3, Begin.webm)

>>61464

What kind of horrors are in this game?


201ecc  No.66507

>>65124

I guess I could try it, the installer is like 7 gigs.

>>66182

Many that you can make yourself and man eating giraffes.


cec5cb  No.66511

>>66507

Do you not know how to compress files anon?


201ecc  No.66569

>>66511

>compress it

>it only gets a little smaller

Well its under 7 now.


267e85  No.66714

>>66569

Anon you should look up a compression guide. If it's only getting a tiny bit smaller you're doing it wrong.


76fd69  No.66955

Is there a lewd mod for this? Sounds like there should be.


201ecc  No.66979

>>66955

There is a tit jiggle mod that was added. So far thats it which kinda surprised me.


18ba0e  No.67006

>>66714

Installers like that tend to already be compressed, you know.


72f2d6  No.67028

>>66979

>Not having tit jiggling in as standard

Fucks sake we had this back in the 90's with square titties with Womb Raider. How does it have to be modded in these days?


68016e  No.67055

>>67028

Dude, the game is stuttering enough as it is and you want it to do extra physics calculations too?


d568ef  No.67132

Put my base in the gut, there is a beak-thing nest near my front gate, everytime the trading guild sends there tax collectors, the beak-things murder them, get fucked greedy kikes.


a2a043  No.67171

>>67132

The Jew fears the Beak.


d1dac9  No.67200

>>67132

Won't the beak things bully you too?


0565ef  No.67501

>>67132

Got a screenshot or webm of this happening?


005f30  No.67569

>>67200

>endless supply of leather

Sounds good to me unles you got scrubs for a squad. Nothing suck more that getting eaten alive .


082dcc  No.67963

>>67569

What if the creature gets frisky and decides to rape you to death?


a429a4  No.69814

>>64844

torrent?

>>67963

Become Slaanesh and rape it back?


a429a4  No.69815

>>64844

torrent?

>>67963

Become Slaanesh and rape it back?


d6c778  No.69860

Despite the half-assed parts, I really really want this game to succeed, at least for the dev to break even. If only so he can fix it post launch.


304dfd  No.69980

>>69860

The problem is with devs like this they usually bite off far more than they can chew.


98415c  No.70997

>>69980

I'm not quite sure he has experience doing work in the vidya industry before but that's normal for them. That's why for every indie successes like Stardew Valley or Undertale, there's a hundred shitty ones that never get finished.


18ba0e  No.71019

>>70997

>Stardew Valley

>Undertale

>finished

>Undertale

>not shitty


fb618f  No.71045

>>70997

I'm still waiting for space engineers to get finished which with each update gets more and more unplayable.


1a9149  No.71210

>>71019

Both games are not only financial successes in their own right, they actually got released unlike Space Citizen which is never ever at this point.

>>71045

I thought the devs abandoned that for their medieval engineers.


2191e6  No.71607

>>71210

>Space Citizen

You could write War & Peace on the clusterfuck that is that project. Might even be worth making a thread to laugh at it.

>I thought the devs abandoned that for their medieval engineers.

They abandoned Medieval Engineers to further fuck up Space Engineers.


0282bc  No.76240

>>61146

>rapidly approaching the 1.0

When exactly is this going to happen? Are there any more features that aren't in the game yet or is it just map expansion at this point?


b43ede  No.76457

>>76240

Never Ever anon.


b2dc3f  No.76747

>>76240

I think it's just going to be just more NPC's and some extra gear but nothing really else.


40123d  No.76801

>>76747

Its the make your own faction update shit. I want to colonize the damn leviathan coast already.


1f7304  No.76881

>>76801

You don't want to find what horrors lurk there anon.


e83820  No.77002

>tfw no cannibal girlfriend


ac4bea  No.77045

>>77002

Trust me they are not worth it. They cost an arm and a leg to maintain.


ffcb3d  No.77119

>>77045

That was awful anon.


83bd17  No.77259

>80 hours of working my way up to building my own town

>now stuck in a cannibal cage

time well spent


f3a8c6  No.77284

>>77259

I kinda hate how the enemies just spawn out of nowhere in the game. There's no pop-count or even a way to mitigate them if I recall. You can wipe out their base but the patrols will keep on coming.


40123d  No.78167

>last map section coming september 17

Ohh, wonder how much shit is going to break.


c6c94f  No.78249

>>78167

Everything but the legs.


5ed6d3  No.81035

>final map section released

I know what Im doing when I get home.


309fb5  No.81048

I think its about time I try some of this autism, where da link at faggots?

linux link for matter thanks


40123d  No.81287

File: 1b77a872708d2c2⋯.jpg (248.02 KB, 1920x1080, 16:9, This is fine.jpg)

File: 05454d8a4e04e7a⋯.jpg (273.38 KB, 1920x1080, 16:9, screenshot_61.jpg)

File: 6d91271739b51bc⋯.jpg (346.21 KB, 1920x1080, 16:9, screenshot_79.jpg)

File: 0e2a74506b9036b⋯.jpg (355.94 KB, 1920x1080, 16:9, screenshot_80.jpg)

This is just fine.

>>81048

I can try to see if I can upload it to mega or something later.


75e2cf  No.81315

Actually buy iron plates and shit is far too expensive for my taste, is there any recommended spot to set up a base and make your own materials?


2869e4  No.81319

This game is so empty.


b59b83  No.81322

>>81287

>Slave

GET YOUR ASS BACK HERE!


cfb048  No.81327

>>81315

I had a good spot betwen Stack and the nearest hive village.


40123d  No.81445

>>81319

I like the game but yeah, its not like there are caves or any actual large necropolis you can explore.Just some scattered ruins. I guess for being like a 3 man job I can't complain but it would be nice to go inside some of the large objects you find sometimes.


3ca94a  No.81491

>>81445

Random people and merchants traveling would help a bit. Also the fact that aside from the look and a few graphical effects, every area is basically the same. Watery areas slows you down. Big woop. I want areas where you really need to prepare more than just food rations to go through.


fb657c  No.81506

>>81491

From what I've tried form Kenshi it feels like it would benefit greatly from having a Nam styled map, in a forest full of hidden dangers yet wonders that if you are unprepared a giant spider descends from the trees and attempts to make you her husbando.


10223e  No.81896

>>81506

Isn't that basically the swamp area with the blood spiders? Also, the dev is running out of numbers before he hits 1.0, is this thing getting an October release?


3732f2  No.81897

>>61146

I've tried to get into this game so many times, but the principles at hand are so poorly conceived that I basically just shit around for an hour trying to figure out what to do before giving up and dropping it for a month.


10223e  No.81901

>>81897

Yeah, it isn't very intuitive. Classic example of a product designed purely by an engineer. Worrying bit is that this thing is almost a decade old and not one of his beta-testers told him what's what.


3732f2  No.81902

>>81901

>almost a decade old

Holy fuck wat? How is the fucking wat?

>not one of his beta-testers told him what's what.

They're either cucks or so autistic that it makes sense to them. I don't know enough about the game to make a proper critique of it though, so he's not getting any news from me.


2a5261  No.81951

>>81901

Probably with beta testers is that there are no true beta testers these days. In the old days you got proper fags who knew their shit especially when it came to UI, level design and gameplay who would test and break the shit out of a game and tell you exactly what was what. These days beta testers equate to discord circlejerks or paid demos.


d97ddd  No.82331

>>81951

Beta testers were paid to do their job. Nowadays, you have to pay to beta test. Also the reason why I didn't chip in to help this guy out back in '09. If I'm going to help you make your product, the least you can do is give the alpha/beta to me for free.


796370  No.83032

File: 5e64a103b9908ee⋯.jpg (180.54 KB, 1599x664, 1599:664, justanigger.jpg)

A beta is just a demo these days or used as a bullshit excuse to explain why a game isn't finished.


309fb5  No.83092

File: 1a051abddb27f9d⋯.jpeg (9.56 KB, 319x316, 319:316, he.jpeg)

>>83032

> a beta is just a game that isn't finished

< the water is wet

any more obvious points?


797d49  No.83122

>>83092

Are Jews evil?


a46e0d  No.83151

>>83122

Cool it with the antisemitism.


42f109  No.85118

>>83092

Kenshi is fucked and so are you.

>>83151

Sorry Rabbi


46cad8  No.85616

Are there any similiar games to Kenshi? Doesnt matter if they are old or new


391164  No.85631

>>85616

In what way?


0987c5  No.85635

>>85631

Well managing a crew , bulding your base , badicslly the gameplay mechanics , not so much the world and atmosphere.


a64973  No.85935

>>85635

Well there's quite a few RPG's that do that. Guild come to mind and Jagged Alliance even.


4fdd9e  No.86082

>>85635

Police Quest games might be up your street back when they were more sort of like top down RPG's and you could even play as terrorists.


c2d1d0  No.86894

>>85635

>>85616

Dwarf Fortress adventure mode.

Look out for the coming release which is gonna add a bunch of adventure mode features like a party creation screen, mounts, plotting villains.

It already lets you build a base or tavern.


df448c  No.86926

>>85635

Evil Genius?


b2a96d  No.87243

>>85635

So anon did you find anything from anons suggestions?


75cf07  No.87561

>>87243

Not to sound like a fucking beta cuck , but the games pointed out are not really what I was looking for. Dorf Fort for sure is a no-no , I have no fuckomg idea wtf is going on in this game. The others are classics but not really what I was looking for gameplay wise. Maybe ill try Jagged Alliance. It looked fun.


c5e398  No.87704

>>87561

DF is a decent foray into life/adventure simulation but it really does have an interface problem. It's kinda designed for robots.


a90294  No.87792

>>87561

Beta cuck


d2cf8f  No.87875

>>87792

top wew


d6c19c  No.87918

>>87704

it's alot easier to handle then rimworld however.


c31f79  No.94614

Fallout thread got me thinking about this game again.


40123d  No.94647

>>94614

Its this game, startsector, and pulsar that are the 3 games I've been waiting for to finish. All 3 seem like they are getting close.

When I played I took my group to that new area and found the endgame boss. He doesn't aggo on you and has some DEEPESTLORE dialog. I think if you have a skeleton he will say something but mine got lorecucked by beep who chimed in and went

BEEP IS A SKELETON TOO

breaking the conversation chain.

I have some grips about this game but its been pretty fun.


facff0  No.94661

File: c3acdc9adc07e58⋯.jpg (32.77 KB, 640x694, 320:347, 7135c8c34a6ce37fad7ea02737….jpg)

>>94647

That, anon…is hilarious.


13b598  No.94843

Would be better as a full fantasy setting


57a59d  No.94906

>>94843

A Deep♂Dark♂Fantasy setting would suit it better.


8560eb  No.95314

Update when?


7c2a33  No.96611

The 1.0 is releasing early december. Is the game worth the 15 eurodollars ? I've read a few comments saying the game is still barebones but I'd rather not trust them blindly considering the kind of shit eaters that have an opinion on everything out there.


63313e  No.96627

>>94906

Is this porn?


54279e  No.96654

>>96627

No a manly artform.


18ba0e  No.96683

>>96627

He is hilariously referencing gay porn, yes, which is quite amusing. Gay things are really fun and funny. Gay shit is awesome and if you disagree you're some kind of idiot newfag, or just a retard in general.


13b598  No.96687

>>96611

I enjoy it, it does feel kind of barebones though. Dev says it's feature complete already, so don't expect anything major in the 1.0 patch.

It is more of a sandbox than all the other "sandbox" games which is what people don't expect.. There is absolutely no driving force other than the goals you set for yourself. The world also doesn't really feel like it changes. there is some world state shit, where each town has a special character and if that character dies something happens to the town. The shitty thing is it is the same result every time, and there is no way to change it again.

ex

>fort on the border of place called the foglands where hordes of feral niggers live

>if the commander dies, feral niggers will move into the fort and the attack other towns

>there is no way to retake this fort

>even if another faction takes over the fort, once the commander dies it just moves to the 'feral niggers run this shit' stage

Also it runs like garbage, and the official response is get a better PC and install the game on an SSD (where it still runs like garbage)

It's fun though and worth 15 eurobux. Decent amount of tech, buildings to build, places to explore, people to fight, builds to go for.


799995  No.96876

>>96611

Pirate before you buy it anon. Give it a go and see if you like it. This game isn't for everyone.


7c2a33  No.96958

>>96687

I don't mind it being a sandbox, I intend to play it as sort of a colony manager anyway. It's a shame about the world not really reacting to changes though, this is the kind of stuff that can make or break a game like that to me.

Thanks for the answer.

>>96876

Thanks, I will.


2d51ea  No.97235

Are there dynamic faction missions yet?


94721b  No.97281

>>96687

This is going to be sad. The game is going to be unfinished and wasted potential. The dev really bit off more than he could chew.


13b598  No.97414

>>96958

It reacts, the changes aren't really dynamic. The changes are the same every game though.

>>97235

Nope, you can't join faction besides the Shinobi Thieves and you interactions with the factions are limited.

The most interaction you get is making a town in their territory. Holy Nation comes by once in a while to pray with you, United Cities comes by to collect taxes. I think the Shek do something but I don't give a shit about the hive and shek faggots since they have almost no presence.

>>97281

Yep, and he already has plans to make different games after 1.0. Seems like he just wants to slap the 1.0 on it and be done. His biggest cocksucker who will ban you for criticizing the game says he might do a Kenshi 1.5 way down the line with a new island. Might.

Hopefully he makes his next game like Kenshi but high fantasy and the world actually reacts dynamically to shit so I can rp as golbin slayer. Performance would be nice too.


40123d  No.98696

>1.0 coming out

Yeah, he just wants to be free of this shit. I mean I like the game but it really starts to show how empty it is after a while.

I hope he learned how to actually dev shit because I like the style of the game. It just needs more.


5df5ea  No.98793

>>98696

Can we really blame the guy? He's been working on it for a decade now. He probably wants to do something else. Still, a shames that despite the size, it's still so half-assed.


b11899  No.98951

File: 746b3eec157dfcb⋯.png (829.16 KB, 705x683, 705:683, my leg.png)

>>98793

>>98696

If he gives modders better tools than just tweaking shit in the FCS, I wouldn't mind. Modding made Skyrim lesser games fun.


b11899  No.98952

Christ this thread is stillborn, not much activity.


813f8d  No.99094

>>98952

There's not much activity in all of /vg/.


0c9716  No.99174

>>98952

We've already discussed this game to death a while back before it got it's own topic. Add on we've not had much to discuss about the game in a while there's no real interest anymore.


40123d  No.99202

>>98793

>can I really blame him

Nah, but I'm not going to pretend I know the reason. I wanna know what else hes going to make but f its going to take over 10 years to make again then hes going to run into the same issues.

Probably the reason for lack of some stuff is just engine lack of planning, this was his first game. I still have fun with it though.


fa0bf3  No.99215

Only thing fun would be a playthrough of the game with anon input.


6c638d  No.99347

>>98952

>>99094

It's dead cause there's too much activity on /vg/

Anons rarely if ever check past the first page of index so threads that are not actively competing to stay on top fizzle out and die.


a5b5ba  No.99523

I'm hoping it gets proper post-launch support or even . I know that's the norm nowadays but I'm not holding up for a one man dev team.


28bd94  No.99606

>>99523

The best you can hope for is some mod support but even then that's stretching it considering it's one autist working on a game that barely works.


28fb16  No.103142

Game is out of EA


e57f39  No.103150

>>103142

Still unfinished.


28fb16  No.103151


29f658  No.104509

What changed?


1da19f  No.104515

>>104509

EA label got taken off.


29f658  No.104516

>>104515

Aside from that.


40123d  No.104522

>>103142

>finishef

Lamo.

Still fun though, at least for a while.


2edb48  No.105172

some bugfixes or something


c6e247  No.106341

I just played 1.0. It's still so shit. Lots of things that doesn't make sense like enemies noticing you if you attack them from a mile away, making crossbows fucking retarded by design. Feels like the entire game is just feature creep and all implemented features are half-assed. 12 year development for this? Nobody in the community told the dev he's a retard and he should consolidate what's already in the game instead of adding shit unto shit?


1bb1f5  No.106444

>>106341

That's because the whole community is a circlejerk and a safe space.


68a26f  No.106599

>>106444

Well now that it's released, I hope the dude fixes it.


4f0320  No.106768

File: 468593ffbf6993d⋯.gif (1.99 MB, 300x300, 1:1, 1424216014573.gif)

So do you just lob yourself infront of a copper node for 4 hours mining shit just to get a head start? That's all I'm getting from since everything in the get can take you on 3v1 even with bandit armor.


de429d  No.106773

>>106599

Yeah right, he'll get constant praise and anyone daring to be critical will be shot down.

>>106768

Pretty much.


2edb48  No.106920

File: 4bed27c738c5387⋯.jpg (108.52 KB, 512x600, 64:75, 7840110i.jpg)

File: a695b1765af335b⋯.jpg (138.44 KB, 967x1000, 967:1000, DqhcBmqU0AAkBbV.jpg large.jpg)

File: 71acb36f54f43df⋯.jpg (112.71 KB, 602x1108, 301:554, DZi9DGZUQAA9VcF.jpg large.jpg)

Does anybody know where to get Conjoh's mods? He seems to be making updates on his blogs, twitter, and niconico but I can't find downloads anywhere.

And why are japs so stingy with their mods, always trying to hide them?


2edb48  No.106925

Also, did anybody save his bow mod from the workshop before he removed everything?


be7155  No.106927

>>106920

>dem clothes

This modder is a better 3D artist than what the dev has.


558350  No.107080

>>106927

That is usually unsurprising with autism tier mods.


e8a894  No.107119

>>107080

The guy also sells 3D models for Second Life, I wonder if he took out his workshop stuff because people could be stealing it to sell in there. Shit, that reminds me that some chink lady became a millionaire selling plots of land in that damn place.


1da19f  No.107210

>>107119

Second Life disturbs me and confuses me on how it took off really.


4f0320  No.107638

Alright I think I got the hang of the game now. A nice set of 6 greenland laborers, 5 scorchland trades/craftsmen, and 10 shek warriors roaming about with the best available armor and weapons pre engie/science books. Also found out that you're not meant to start an outpost so early on and just have to stick to the npc made outposts for a while. So how do I go about finding those damn books? I made an attempt to go south but ended up meeting a mechanical spider in a ruin that fucked my shit up. Do I just increase the size of my shek band or is there another place that's less of a pain in the easy to get said books?


27e814  No.107658

>>107638

>south

Where are you now? There are stuff in the south but you get more at the center with the skelebro city.


30ad0f  No.107661

>>107638

Wait how many hours in and where are you?


583306  No.107682

>>107638

>less of a pain to get books

The way i did it was to train a very fast athletic thief ninja hive prince that was running at incredible hihg speed and just sneak/speedrun through labs and ruins or steal stuff from shops or expecially from those dorks Tech Hunters at their main base building.

Worked sometimes most of the time.


4f0320  No.107704

>>107658

I'm still settled at Squin since I'm not sure of a place with the best combination of being near a town and near ruins. All I know is that if defending my outpost at the hub is a hellfire experience then I wouldn't doubt I'll get a much worse experience.

>>107661

Not sure about many hours but I'm on day 90

>>107682

Is a scorchlander or a hive prince best at doing that. I haven't found any hivemen who could be recruited. I'm guessing that I should go more to the west and hopefully found a town instead of a village.


bd61ab  No.107716

File: 016d1bc0cba2fba⋯.png (8.78 KB, 640x480, 4:3, ClipboardImage.png)

>>107682

Am I the only one who pictured this in their minds reading this?


583306  No.107765

>>107704

>Is a scorchlander or a hive prince best at doing that?

Hive prince is. Check the kenshi wiki to know races and sub-races XP multipliers.

>I haven't found any hivemen

No clue if you can recrut a hive prince but there are some hivemen slaves. Check the main slave town.


4f0320  No.107783

>>107765

Actually got ridiculously lucky and found a prince in the waystation down south of squin.


40123d  No.107803

>>107783

There is one in one of the swamp towns too.

I should boot this up and see how it is now that it is "finished"


4f0320  No.108122

File: 77fefa4c0d4b40c⋯.jpg (55.16 KB, 621x646, 621:646, 1428313869813.jpg)

>Train my prince to like 20 on all thievery skills

>Send him on his own to far ruins to get me those sweet books

>Getting engie/science books like they're pieces of candy

Holy shit why didn't anyone recommend to level up someone's thievery for this instead of making chump change stealing from shops.


facff0  No.108162

>>108122

Because you don't need thievery to rob ruins? You only need lockpicking


b88dbb  No.108425

>>108162

He bypasses the locks by pickpocketing the chests instead.


5d20e7  No.109036

Are there guns in this game?


8d1c89  No.110806

File: 562cc25ea495f12⋯.jpg (1.39 MB, 3840x2160, 16:9, 1.jpg)

File: 8a4f6b6a0be20bb⋯.jpg (1.8 MB, 3840x2160, 16:9, 2.jpg)

File: 2fb34c5a8cf9b2a⋯.jpg (833.44 KB, 3840x2160, 16:9, 3.jpg)

File: 157a797141e4517⋯.jpg (1.24 MB, 3840x2160, 16:9, 4.jpg)

File: 060089f644567db⋯.jpg (1.14 MB, 3840x2160, 16:9, 5.jpg)

>make a small shack next to Heft so I have somewhere to beat up peasant farmers and starving bandits

>notice a bunch of manhunters getting wrecked by some lone dude named Sand Ninja Jounin

>casually stand next to their melee so I can loot the losers

>the sand ninja eventually gets dogpiled, shackled, and enslaved, but not before I steal all his shit

>half-beat-up manhunters start going after me

>run back to my shack and fight them in the doorway so they can't surround me

>eventually get beaten and enslaved

>wounds are light, so I'm only out for a couple of minutes

>unlock my shackles and shank the nigger trying to enslave me, take him back to my shack to beat after he gets out of his coma

>rest for a bit and decide to fight more manhunters

>have some asthetically pleasing fights on top of sand dunes with moons looming in the background

>eventually get knocked out again, but my unconscious form falls off a small cliff and the ai doesn't feel like pathing to me

>go back to my shack and sleep until nightfall

>a trading caravan comes and gets attacked by vagrants, so I help them stab the dirty hobos

>slavers come along and start enslaving the hungry bandits

>striders are attracted to the scent of bodies and start popping out of the sand to attack the caravan and the slavers

>striders get dealt with only for another wave of bandits to show up and get their asses handed to them

>more striders show up and get wrecked

>all the while I'm looting strider teef like an ork and stomping on bandits trying to crawl away from the carnage

>the next day, Jeremiah Goldberg from the Trading Guild comes along to demand 4000 cats a day in protection money

>laugh in his face, pack up my shit, and go adventuring until the ex-slave modifier wears off in a week or so and I can finally visit cities again

>beating up moon cultists right now


235411  No.110958

Surprised anyone is still playing this? Thought everyone was burnt out.


8af604  No.111360

>>110958

We are. There's nothing really new to talk about.


d0f258  No.112548

>>111360

Pretty much this. We had a few threads on this already, nothing new to discuss.


40123d  No.114141

Been playing this again since is released and I'm having some fun with it again. I've started to murder slavers for capturing me once and I think I'm strong enough to hit the camps now .


57e75d  No.114214

>>114141

>strong enough

Doubt it


0be388  No.117213

File: cb447f28f675543⋯.png (65.31 KB, 475x565, 95:113, mods.png)

What mods do you guys use?


40123d  No.117217

File: 8273df82023790f⋯.jpg (44.02 KB, 466x538, 233:269, mods.JPG)


0bd846  No.118562

>>117213

>>117217

I thought most of the mods were borked? Have they finally been fixed?


f4ab3c  No.118612

File: 76f2778c2506062⋯.png (249.73 KB, 3830x582, 1915:291, mods kenshi.png)

>>117213

>What mods do you guys use?

All the mods.

Probably going to remove 'Minor Factions Amplified', think all the factions and shit is causing some instability and the criminal record keeping of some neutral factions causes a bit of a mess.

>>118562

Played the game since early this year and have had no issues (except for what I mentioned above which is mod specific).


40123d  No.118966

>>118612

Any good mods? I have the ones above but I think I've played enough where I want to go balls to the walls.


45fec8  No.119334

>>118966

Thread over here is a bit slow so forgot to check for replies, but I'll post my recommendations, I know you have some of these but I'll mention them anyway for a more complete list.

<Must have - tier.

Mainly QoL and improvements on base game.

>Compressed Textures Project

-Significantly improves loading times and doesn't degrade visuals

>Minor Mech Fixes

-Just tidies up some armour mechs for less clipping.

>Craftable Edge Type 3 Weapons

-Just what it says, at max skill you can get guaranteed type 2 but need to crit for type 3. Seems balanced to me.

>Stackable ITEM

-Plenty of mods make items stack better, personally I like this one.

>Dark UI

-Much nicer to look at than default, though subjective I suppose.

>Random Enemy Squad Numbers

-The example the mod itself gives is that a dust bandit squad spawns with 9-10 units, averaging at 9.5. With this mod it spawns 1-20, also giving an average of 9.5 but with greater variable. Lets you find some lone enemies easier to train against at low lvls and amps up the carnage later in the game. Double edged sword but adds more fun.

>Nice Map

-Mostly self-explanatory, some different versions on what you want it to show. I use the one with most features (grid, zones, zone names, roads)

>Interesting Recruits!

-Adds more 'unique recruits' all with specific dialogue reacting to various situations. Livens up the part a it.

>Execute Enemy

-Adds an item to NPC's inventory that if removed while unconscious or playing dead, kills them. Same as looting meat or leather kills animals.

>Let's talk

-NPC's and squad members can repeat dialogue, without it most will only ever be said once and it's often easy to miss it. Makes the game feel just a tiny bit more alive.

>Attack Slots

-X number of enemies can engage a single enemy at once. There's 2-5 versions I think. I like x3. Double edged sword but adds some 'realism'.

>More Names!

-Adds more names to the randomly generated recruits, sucks to see the same ones appear all the time.

>Copper Drill

-There's a iron drill, why not for copper too?

>256 squad limit

-Basically removes your recruitment limit

>Reactive World

-Adds a ton of world state changes due to events caused by important NPC's dying, great mod.

1/3


45fec8  No.119335

>>119334

<Highly recommended additions - tier.

Buildings, gear, "immersion" etc.

>Neko's Clothing Overhaul

-Adds varying qualities to clothing which previously had none (prototype - masterwork), puts stats on lighter armor to make them more of a legitimate option and lastly gives all gear at least some type of environmental protection.

>Coloured Clothes Redux

-Adds a ton of different colour variants for all gear, also adds them as craft able recipe's

>Coloured Clothes Redux Overhaul

-Applies Neko's changes to the coloured gear

>more building

-Lets the player research and build a ton of buildings (and stuff like bridges) that are already in the game but otherwise inaccessible.

>Interior Design

-A bit like more building except for smaller indoor stuff.

>Interactive World

-Adds a ton of comfy tents, outdoor storage, food cooking stations and gear crafting stations that don't create an outpost. New ways to get food like fishing and trapping alongside new recipes and some unique weapons and armour. It adds 'wood' as a resource which you labour from trees. With it enabled (if you start a new game) you begin with 'tech level 0' and need to research tech 1 in order to get what you'd start with in vanilla.

>Extended Campsite

-Adds more camping buildings, far from as much as the above but it's still nice.

>More Bounties

-More enemies may have bounties and are generally worth more.

>Escort Missions

-Adds wandering traders and other travellers which you can assist in getting to a town after which you'll be rewarded. Just a minor immersion mod but pretty comfy

>Military Crossbowmen

-Plenty of factions both large and small get people wielding crossbows.

>Enhanced Shopping Economy

-Gives all the NPC's a weekly income and enables them to buy weapons and armour from shops (such as yours).

>Functioning Market Stalls

-Adds traders to all those empty market stalls spread across the towns and enables you to build them as well. Great 'muh immursion' mod.

>Moisture Farming

-Can build indoors and get water whilst in towns.

>Legendary Weapons

-Adds 9 meitou tier weapons to the world, nice meches, textures and balanced along the same lines as vanilla meitou grade, 3 are carried by faction leaders and 6 hidden in new places guarded by strong enemies.

>Shrieking Bandits Expanded & Cannibals Expanded

-Same modder, adds new equipment (which you can craft) and makes them a more fierce force.

>Tame Beasties

-Lets you tame beasts.

>Animal Backpacks

-Backpacks for all animals, more or less a must have for above mod.

>Recruitable Prisoners.

-Just what it says on the box.

>Gusoku Armor Set & Impaler Armor Set

-Two armor sets by the same modder, both look great.

>Better Crop Fences

-Adds actual straight fences to farms, because my OCD.

>Bandana Undumbed & Fixed Ninja Mask

-Mostly my OCD again, fixes vanilla to not be crooked and shit, adds alternatives that are like vanilla.

>Wear your hats with everything

-Makes smaller copies of most masks and hats so they fit in the belt slot.

>Hive soldier and Skeleton head protection

-Lets these races wear a few hats, iron, straw rattan and tricorn hats specifically.

2/3


45fec8  No.119336

>>119335

<"I use these but you may not want to" - tier

Changes balance in ways that some may consider questionable (but not in my opinion) and some things that may clash with the Kenshi aesthetic (but not to a large degree)

>Weaklings give exp

-In vanilla when fighting enemies that are 25 levels below you, there's a 90% experience penalty to what your skills gain. This changes it to 50 levels. There's also a version that removes the penalty completely but feels too unbalanced for my taste.

>Carry weight 2X Experience

-Increases strength gain by being over encumbered. I prefer it as an alternative to mods like your strength training equipment.

>Free the hair

-Gear no longer hides hair. Will cause clipping with some hairstyle/hat combinations.

>External Muscle Suit

-Female only armour, looks really nice but clashes arguably with the Kenshi aesthetic. Though I still use and enjoy it.

>JRPG Race

-New mechs and face textures, adds 1 greenlander subrace and 1 scorchlander subrace with these changes. You can also work some magic with the creation engine and make them override the default scorch/greenlander, I'd recommend doing that. They look great and lets you make cute characters, if that's your thing.

>No female muscle definition

-Because that's not my thing. JRPG race has this included.

>Crossbows are now FUN

-Makes all the different crossbows excel at different things, increases range and changes balance. I like this mod a lot and consider them balanced. I don't know if they're objectively balanced.

>Martial Arts Not Everywhere (one third)

-Most enemies have really high MA skill even if they regularly wield weapons, making their offence not really diminish if you cut of an arm. This makes it so most enemies meant to use weapons don't also have insane MA skill.

<"Fixing" Martial Arts - tier

MA is strong but has issues (especially with 3x attack slot mod). I recommend experiencing its flaws before modding it.

>Martial Arts Fast Dodger

-Reduces the dodging time.

>Martial Arts no Matrix Dodge

-Removes that dodge animation (it's really long and positions you in a way where you need to walk up to the enemy to get into striking range.

>Martial Arts Always Attack

-Removes the deadzone for MA's and increases fly kick range.

<I downloaded this game so I can masturbate to waifus - tier

Need to go to Nexus for these, I don't remember their exact name because I don't have automatic login on this laptop and I forgot my password. But not hard to find this stuff.

>Nude mod

-Guess what it does? To make compatible with JRPG race either make it so JRPG overrides vanilla races instead of adding new subraces or open the JRPG race mod and replace the 3 files you find that have a similar name to the ones provided by the nude mod. Rename them exactly to what the JRPG mod calls them. You'll still need to run the nude mod even with these changes, have it below JRPG in the load order.

>Sexy Clothing

-Slutifies some gear.

>Armoured Rag Short skirt

-Slutifies it.

>Rag Short Loincloth

-Slutifies it.

All of these modify base mechs and therefore apply automatically to the Coloured Clothes Redux mod.

3/3


40123d  No.119425

>>119334

>>119335

>>119336

I'll give these a look. I wish there was a way to save mod configs. I would like to have a more vanilla save and a balls to the wall save.


40123d  No.119643

>>118612

oh yeah another question. How does cannibals expanded and the reactive world work together? It looks like it would cause issues.




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