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Game Design: Going Back To Square 2 Edition
Fuck me, I came here just as the board kinda died. Sucks as this place actually seems to be about game design rather than shit posting unlike /v/.
My question is, how do you tell a story in a video game without having to resort to cutscenes or turning your game into a walking simulator? Or without having to do pseudo cutscenes parts in your game like half life 2 did where you'd stand and do nothing while npcs talked. How do you get player driven games to tell a cohesive story while not resorting to using different mediums like films and literature.
Keeping in mind that games are player driven, is it possible to convey emotions on the same level as a book or movie? With a book, the story can be conveyed through description and usage of words and sentence format. With movies, scenes can be portrayed through the usage of the camera, how a shot moves and can be viewed, and through actors, while a game uses player input, and how well the player can be guided while also challenged and invested in gameplay moments. What's tough about video games is that the player is involved with making a moment. This stems from the fact that video game are still partially toys, no matter how you look at them. While other forms of artistic entertainment really only require the audience's attention, vgs need player input. The problem is, the artist/designer then doesn't have 100% control over how certain events line up. How do you balance player involvement/interest with what the designer wants the player to do.
For me, there are 4 major genres of entertainment that can be mixed together, and are usually set and stone for each artistic medium. That is horror, drama, comedy, and action. With video games, I think we got horror and action to be fairly decent. Don't get me wrong, both of those genres need a shit ton of work still, but for now, they show signs of being on a semi decent track in terms of being interpreted in a video game format. It's drama and comedy that concerns me a bit.
More so comedy than drama. With drama, it takes traditional character development for a player to care about an npc or even the main character. The thing is, that really only works for rpg games, where traditional character/story development is more sensical and focused on. How would you get a player invested in a story while still keeping things player driven, and without resorting to cutscenes? How do you strike a balance between player involvement and story? With comedy, that shits even worse. Comedy usually requires strict timing and delivery. In a game, the player's playthrough varies upon whose playing, making the designers job a bit of hell to know how to implement comedic antics. Making jokes through dialogue doesn't count, as that's really just literature/radio form. How do you tell a joke, or even have a comedic moment in video games without having to have, LOLSORANDOM or SoStupidWackyorBadThatItsFunny moments?
Do we have to have completely rethink how to convey drama and comedy to fit into video games? Cause the way things are going on right now, both triple A high budget games and indie games are failing to not only innovate, but also finding a way to get video games their own identities. Meanwhile, the "gamer" community is to busy trying to turn gaming culture into a fashion to notice that they're eating shit. Sorry if this mini blog went in all directions, but I'm tired as fuck and I wanted to sperg out my opinions somewhere were hopefully people truly take game design seriously and not just jack off to the idea of video games. Anyways, I could go on for literally pages on game design, but I want you guys to discuss.
Deus Ex
>The year is 2029, and mechanically augmented humans have now been deemed outcasts, living a life of complete and total segregation from the rest of society.
ITT: Games you always recommend
Go play Ikaruga right now, fucker. It's a shmup where you shoot and dodge white and black bullets. You absorb bullets that are the same color as your ship, and do more damage to enemies that are a different color than you. The game is simple but very challenging.Game on friends!
Hello, /videogames/. I just wanted to let you know that I'm the new board owner of >>>/kind/, and I'd appreciate it if you'd take the time to drop in and say hello. It's not really devoted to the discussion of topics pertaining to vidya, but I think kindness is or should be a virtue valued by all, irrespective of our interests or hobbies!
Check out our vidya thread: >>>/kind/251
Hotline Miami 2 is out. What's the verdict?
Glass windows, gun enemies and doorway glitches: The Game
Esports
Anyone actually follow "Esports" here? I've been watching Dota on and off for the last few years, but the constant team reshuffles make it hard to stay attached. Also, the lack of new faces is a bit discouraging. Other games haven't really caught my interest.
Game genres that should be put on moratorium for at least 5 years
You're elected president of Video Games. You can now put a genre or game idea on moratorium for a few years. Anyone attempting to make a game that fits the genre will be hanged. What do?
Kickstarter Confessional
Was anyone here stupid enough to invest in a kikestarter? Did it pan out?
Dynasty Warriors +
>only just recently pick up Samurai Warriors 2
Video Game Awards Thread
Not that I particularly think television and film awards are great but video game awards seem to always fall even further below the bar.
ITT: Fresh platformer ideas
The market for 2d indie platformers is saturated to the point where nothing is good or interesting anymore. Your task is to come up with a gameplay mechanic in a platformer that has NEVER BEEN DONE BEFORE. No time travel (Braid), controlling multiple characters at once (Mario World). grappling hooks (Umihara Kawase). Give it your best shot. Any kind of item, powerup, or level that has yet to be attempted.
ATLUS games
Megami Tensei, Etrian Odyssey, Trauma Center, etc.Shit /v/ Says
Just got to say whoever designed this board is a CSS GOD, BUT
Upcoming Releases:
Subscribe to the /videogames/ RSS feed today!
Earlier today, Hotwheels has implemented RSS feeds into 8chan. Now you can check for new posts on smaller boards without actually having to load the front page. This is extremely useful for those of us who browse multiple smaller boards, and don't want to waste our time checking for new posts.
/svidya/ board ring
Hello /videogames/, >>>/svidya/ here. We're looking to create a board ring to share traffic, by crosslinking each other. We're essentially a zero-tolerance shitposting board, and looking to gain traffic comparable to that of september /v/. We have a high level of discussion for now and we allow for file uploading.
Cities Skylines will be released on march 10th
The new city building game published by Paradox Interactive and developed by the people who did Cities in Motion series will be coming to steam on March 10th.
Valves GDC 2015 presentation
Space Station 13
Hey guys, ever played space station 13? Literally amazed me with the simplistic complexity and the sheer amount of random shit you can do. Imagine your assigned a job on a space station. A job that matters, a crew member along side maybe 20 others. Each crew member has a role and some more important than others. And then there are antagonists. Randomely selected each round events can trigger. And a station run by a bunch of strangers loosely working together are plunged into chaos. THIS GAME IS THE SHIT! Also, HONK.
Reduced Tolerance for Boredom: Am I a Casual?
Whenever I get bored of a game, I stop playing.
Catalog CSS
This makes the catalog a bit more fitting:div.mix{width:100%}.theme-catalog div.thread{height:100%;max-width:100%;width:100%;border:0;margin:0;padding:0;background:0}.theme-catalog div.thread:before{content:"================";display:block}.theme-catalog div.thread:hover{background:0}div.mix a:after{content:"Click to view thread"}div.mix p.intro{background:none;min-height:initial;margin:0;padding:0}.theme-catalog div.replies,.theme-catalog span.aa,.theme-catalog span.heading{font-size:0}.theme-catalog span.subject,.theme-catalog p.intro,.theme-catalog strong:first-of-type{font-size:10pt}.theme-catalog span:nth-child(7),select#image_size,div.replies code,div.mix img{display:none!important}.theme-catalog span:nth-child(5),select#sort_by,.catalog_search{position:relative;left:36%}
spurts
Pretty much my entire life, I scoffed at sports games for being casual shovelware trash, but lately I've been getting into watching real sports (handegg and netsphere) with my dad, and I was wondering if there's a sports game worth playing in those categories. I'm asking here because I can't trust game reviewers at all for this kinda thing.
Alternatives to death
What are some good (non point and click) games where you can't die? Dying can sometimes take people out of the game if it happens too much, so I'm wondering if there are any games with creative alternatives to it.
Visual Novels/Eroge
What's your favorite VN/eroge game? Like Sengoku Rance or Kamidori.
Difficulty Settings on games
Do you play games first in Easy/Normal mode, or try Hardcore/Nightmare modes right from the start? Why? Which games?
/V/Scape 3.5.1 Official
/V/Scape 3.5.1 Official Link: http://www.upload.ee/files/4521097/vidyascape_3.5.1.jar.html/am/ine
>>>/am/ here.
everything went better than expected.jpg
What games did you dismiss out of hand, only to have them pleasantly surprise you, /textv/?
Spooky Vidya Developer Graveyard
>SHOGO: Mobile Armor Division (1998)
New Warhammer Fantasy game is a shooter
http://www.vermintide.com/
xenoblade x
https://www.youtube.com/watch?v=6tpzCdnCFNM
Civcraft Thread
Let's play some Minecraft together /videogames/.
4x strategy autism
What 4x (Explore, Expand,Exploit, Exterminate) games have you been playing?
minimetro demo
http://dinopoloclub.com/minimetro/
Thimbleweed Park
https://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv
League of Legends all female tournament to allow gay males and trans... but with limits
http://esports.garena.ph/newsArticle.php?contentid=00000600&cat=NEWS&subcat=LEAGUE+OF+LEGENDS%5C
Stasis
https://www.youtube.com/watch?v=g4EE76yb5uM
8chan Cup
Are you guys interested in adding your suggestions or helping out?
Shit we posted on gamefaqs when we were kids
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Valve to unveil OpenGL successor this march.
So apparently valve is making the next OpenGL, called GLnext. This is supposed to make openGL easier to develop on, so we might see more games made on it, and perhaps more cross platform games for PC.
Hotline Miami 2 Release Date: March 10th
Hotline Miami on twitter just tweeted out a phone number that you can call to get an automated message.
Foxpants McGee
The best skyrim music video I have ever seen. If you are truly dedicated to your game, chack the fuck out of this shit...
Upcoming games
What gamaes are you looking forward to?
Dancing Shitposting Man
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