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22629e No.268

Go play Ikaruga right now, fucker. It's a shmup where you shoot and dodge white and black bullets. You absorb bullets that are the same color as your ship, and do more damage to enemies that are a different color than you. The game is simple but very challenging.

It's a great gateway into the shmup genre.

https://www.youtube.com/watch?v=EGNSdcy-apU

22629e No.305

i watched lord karnage review this genesis game called ranger X, so i gave it a whirl.

ranger x is fucking badass, would recommend to everyone. probably the most unique side scrolling shooter i've ever played. you can jump on your bike and ride it around for double the fire power, or hop off and control BOTH units at once.

gameplay:
https://www.youtube.com/watch?v=DYMD-hyEECk

CGR's review:
https://www.youtube.com/watch?v=tTlXUr9oLcI

98aa4d No.418

There aren't any, I try to only recommend games based on the taste pf the person I'm recomending to

Also, already tried Ikaruga and didn't like it wich was expected since the only shmup I've enjoyed was Space Invaders Extreme and mainly for the music and how it meshed with the game, that and there wasn't much more on the PSP

b8bb8c No.420

>>418
Give some of Psikyo's shooters a chance, anon.

>Sonic Wings Special

>Sengoku Aces
>Gunbird

You get a wide variety of ships, so you'll likely find something to suit your playing style; and with the exception of some of Gunbird's later bosses, they're not too curtainy.

94f56e No.484

SWAT4 is like mandatory gaming for me. I even got a friend hyped, but I haven't had the chance to recover the hard drives from my old ass desktop.

5391cf No.485

>>484
What makes SWAT 4 better than its predecessors, or something related, like Rainbow Sex?

94f56e No.486

>>485
The fact that I played it the most.
Talking seriously, it's due to the 'Police Quest' games are referred to as an example of "90's .flv glory" but I just don't feel like doing leaps and bounds to play them. SWAT 3 is really great, and the mods can add a lot of fun that even surpasses the enjoyment gained in S4; but the last installment is by far my favorite: the pseudo story in the cases, the timeline in some of them, the behavior of the different enemies depending on your way of approaching (not just with flashbangs or other implements, but the 'way' you do it) and the dialogs by the team are just greatly enjoyable -S3 has samevoice for you and your team-.

Haven't played any Rainbow Six title except for Vegas, which I find funny given that I fucking loved the book.

622140 No.489

Seconding Ikaruga and SWAT 4.

>Umihara Kawase

SNES physics-based platformer. You play as a girl with a fishing rod who has to Spider-Man herself to the exit of each level. Surprisingly advanced for a SNES game. The company made a few sequels, but I've only played the SNES game.

>The Saboteur

Grand Theft Nazi, came out during the 2009-2011 period of GTA4 clones. Pandemic's last game before they went belly-up. Endgame content is really repetitive, but the main game is pretty top-notch.

>Crystalis

What people probably wished Zelda II was. A really Japanese-feeling action RPG. Though the GBC port really isn't as terrible as everyone like to make it out to be, play the NES version.

>Asterix & Obelix XXL

A decently fun beat-'em-up/platformer/collect-a-thon. I don't remember if it ever came out in English, but you shouldn't need to know French to play it, it's pretty straightforward.

>Tigger's Hunny Hunt

Fuck you, it's a really fun platformer.

I don't have blanket recommendations, but these few usually come up.

01f4e6 No.490

>>489
>The Saboteur
I remember that game coming out, and I just automatically assumed it was shit like all the other GTA4 clones. I'll give it a shot then, since the premise looks promising.

e2c566 No.496

I always resort to Metroid, it's probably my favorite series, though it's surprisingly niche. Of the series Super, Zero Mission, and Prime 1/2 are my top 3 (prime 1 and 2 are even).
Those 4 are good starting points, too

I also love recommending Resident Evil 4, though I always tell them the earlier games are different and good in their own way (that way if they ever go back they won't be annoyed with the difference)

Other games include Just Cause 2, Kirby games, and Monster Hunter

724fbb No.501

I usually end up recommending Silent Hunter 3, obviously not a game to everybody's taste but it's so fantastic I can't help it.

There are plenty of other games I would recommend but I would hesitate to so unless people are asking for games specifically of that type. I wouldn't recommend Thief, for example, to people who aren't interested in stealth.

Anybody got any CRPGs they would recommend? I need to expand.

457265 No.512

>>496
>Super Metroid
>niche
>one of the highest grossing, critically acclaimed and well-known 16-bit games
>niche

I would've hoped that this place would be more literate than /v/.

>>501
The Baldur's Gate series.

It's got an engaging story, solid combat mechanics, many ways to approach different encounters, and thousands of ways to build your party.

Perhaps more than that, it's very accessible, but it has none of the fuckwittery that plagues modern Biowor titles.

Many people suggest skipping the first game and its expansion, because BGII had a shitload of content, but I still reckon the first is worthwhile, because you can slowly build your character up to demi-god status.

414154 No.524

I always try to recommend something not that well known, especially if the game is on something that the person in question is new to, like a much more powerful PC or whatever console they just got.

5719d2 No.585

>>485
SWAT3 was the first tactical first person shooter in the series IIRC, and the gameplay/interface is dated compared to SWAT4. Still a good game, but SWAT4 was so modern at the time that compared to the rest of the series it pretty much stands alone.

SWAT4 is all around just a really good, unique game. R6 provides a different experience that's more focused on slow planning and squad management.

>>486
Give Rainbow Six 3 a shot. I think you'd like it. It has a bit in common with SWAT4 but it also embodies everything that made the original R6 trilogy of games so special. Vegas is a different beast entirely, and more like a crappier SWAT-lite. Even SOCOM has more tactical depth.


The game I would recommend to anybody right now is probably SMT4. It's a good introduction to the series and would prepare anybody unfamiliar with the genre for the true main course: Nocturne.

Other than that I'd secretly recommend Klonoa 2 but most people who don't play video games would take one look at that and think you're a faggot for liking it.

67d0e6 No.592

>>489
>>490
It's alright. Definitely a fun game, but the pc port is horrendous. Good luck getting a solid fps with it.

6d4004 No.599

It depends on the person, really.

But I'd recommend:

Solo:
Hotline Miami
Binding of Isaac
Braid
Super Mario World
Shovel Knight
Dustforce
Okami
Metal Gear Rising
Bayonetta

Multiplayer
Smash
Towerfall
Hiding in Plain Sight
Samurai Gunn
Niddhog
Mario Power Tennis (surprisingly fun in doubles).

That should be it. But again, it depends on what the person likes and seeks.

b3252c No.600

Spongebob Sqaurepants: Battle for Bikini Bottom for the Ps2, Gamecube, and Xbox. Sure, it's a licensed game, but it's one of the best 3D Platformers to come from that generation.

22629e No.601

>>600
On the note of underrated licensed games, the first few Harry Potter games for the ps1 were really not bad.

5719d2 No.602

>>601
My brother and I maintain that the Harry Potter video games always had a much better soundtrack than the movies did.

The JRPG-style GBC games weren't bad either.

d3df22 No.603

>>602
I played the GBA game for the second one and I remember it being pretty good. I hated the second one for the PS2. So many unskippable cutscenes, they were reading the novel out to me and I recall fighting a washing machine. I never made it far. Rather unfortunate.

5719d2 No.615

Around the time I was really interested in Ikaruga, the Gamecube localization was the only release you could easily get stateside if you didn't want to import the Dreamcast version. The indie gaming scene didn't really exist, insofar as it was still a bunch of hobbyists making homebrews and GameMaker games on forums rather than marketing shills trying to repackage nostalgia.

It was around this time that the forums I visited had people who were still really into shmups, and had a lot of recommendations for doujin releases. I remember around that time there were a ton of Ikaruga clones, and danmaku and Touhou were still pretty new to westerners. eXceed 2nd was the game to play if you couldn't easily emulate Ikaruga somehow.

It's really nice that shmups are somewhat marketable to the mainstream these days, what with stuff like Crimzon Clover on Steam. Still, all the websites for shmups I used to visit are either dead or they disappeared off the face of the internet, and there's no longer an easy niche of westerners who spread awareness of relatively unknown doujin games anymore. I wish smaller communities like that were still around.

015c67 No.626

>>615
>and there's no longer an easy niche of westerners who spread awareness of relatively unknown doujin games anymore. I wish smaller communities like that were still around.

Do you think that it's just that there's not as many Westerners doing that legwork anymore?

Or more that that there's not as much standing out because of market saturation?

5719d2 No.628

>>626
It's probably a bit of both. Back before the whole indie market blew up, there wasn't such a huge selection of alternatives to choose from and no actual marketplace to buy them from either, so a lot of bored people would find more obscure doujin stuff and spread it around. Nowadays, there's no need to really go out and look, and I think copyright crackdowns in recent years as well as the explosion of popularity led to a lot of those sites being closed down.

So part of it is market saturation, but the other part is that it's not worth it to do the legwork anymore, since these days there are more legal avenues to get this stuff and fewer illegal ones. Of course on the flip side that means that there's this whole sense of content curation, and instead of discovering new things we're getting stuff on Steam that people were torrenting for free ten years ago.

Copyright and differences between doujin culture and western indie industry is also probably a big factor. A lot of doujin games are based on existing properties and so they'd never get licensed outside of Japan where copyright laws are very different. Other than that there are still cultural differences to consider and from my point of view the indie bubble in the west is mostly about marketing than it is over gameplay.

Besides that, after the whole Rapelay eroge scare (thanks Kotaku) a lot of doujin developers became insular and pretty xenophobic towards western audiences. That's probably tangentially-related but I do think it's only now that Japanese developers, whether they're doujin or AAA, are starting to realize that PC audiences are actually interested in their games, and that it's actually profitable to pursue them. So there you go, years before GamerGate sites like Kotaku were still inciting moral panics that caused Japanese developers to completely ignore English-speaking audiences and block IPs coming from outside Japan to their websites. Thanks for setting back gaming by decades, games journalism.

Maybe it's not really like what I'm describing it, since i haven't kept up with the scene in recent years. If anybody else knows places to get doujin games I'm all ears.

015c67 No.631

>>628
>Besides that, after the whole Rapelay eroge scare (thanks Kotaku) a lot of doujin developers became insular and pretty xenophobic towards western audiences.

Was that really such a huge thing, for Japanese devs?

I would've assumed that a huge portion of indie developers, wherever they are in the world, are just trying to get their stuff out there, not really focusing on "target audiences", especially not ones in another language. And that this would go double for guys who want to make games for other guys to jack it to.

Although, as you said, a lot has changed with the explosion of accessibility, visibility and the co-opting of nostalgia in the West...

22629e No.636

>>631

I think it's really more that japanese devs see americans as fanatical puritans / chronic pirates since thats what the media protrays america as, so they don't even bother with the western scene.

0249d7 No.637

Stalker: Shadow of Chernobyl is hands down a must play.

94f56e No.844

>>585
Goddamn I am happy I came back here, been eyein' Rainbow Six: Raven Shield for months but never got to it. As soon as I'm done with Mcgee's Alice I'm jumping back into operator mode since a year and a half.

74aa13 No.863

>>844
How are you finding Alice, anon?

319d65 No.873

>>637

I seriously hope you don't mean vanilla SoC, because the game's somewhere between awful and unplayable without mods.

e8f96a No.907

Games I usually recommend are specific to each person, but they include:

Max Payne 1 and 2
Deus Ex GOTY
Tex Murphy
Heroes Of Might and Magic III
Witcher 1 and 2

If a parent with a child
Freddi Fish
Pajama Sam
Spy Fox
Seriously, you want believe how many parent want to buy Call Of Duty for their small child. If child about 10 I recommend Batman Arkham

133e4c No.947

Diablo II

57ec00 No.950

>>947
Why that over 3, anon?

5d5f83 No.951

>>950
because it will last forever, and d3 will last only till it gives profit for Jizzard (Online DRM only)

25df97 No.953

Warlords Battlecry 3
masters of magic
Din's curse
Neverwinter nights 2
gnomoria

393b1e No.956

>>953
why gnomoria and not dorf fort?

dbc4f8 No.957

>>956
Its a better starting place for the fortress genre

If take most people straight into DF they'll lose interest after like 10 minutes of not understanding the controls or anything

94f56e No.971

>>863
Sorry for taking so long.

I got stuck a little in a platforming stage which included mushrooms that juice up your jump, and then I fell in love with Nier. Fucking Nier and its comfy sidequests.

2aa6b5 No.992

Mother 3 and The World Ends With You.

I believe that JRPGs can tell the best stories and these ones stand out to me, alongside their well thought-out game systems which the genre doesn't have enough of.


3fd4ea No.996

>>992

I could never get into the Earthbound/Mother series, I don't know why either, I like JRPGs.


77ad61 No.1010

>>873

Even without mods I think SoC is manageable.

Sure some missions don't work. But at least its not clear smy levels of fuckery.


026f33 No.1022

>>489

>>Tigger's Hunny Hunt

Right in the childhood


7d28b3 No.1027

>>512

Do you figure the Enhanced versions of both Baldur's Gate and Icewind Dale are worth it? $15.00 for shittily-done "enhanced editions" is not an enticing idea.


a13591 No.1030

>>1027

Personally, no.

There are a couple of neat tweaks in BGEE, but those aren't enough to make me pony up for a bunch of Mary Sues and somebody going to the effort of slapping a frontend on a bunch of mods that have served me well for many years already.

And I haven't inspected IDEE, but that game wouldn't be the same without its clunky interface.


0e2c52 No.1037

I regularly buy copies of Terraria to gift to imageboard people who are either going to pirate it or are on the fence about buying it. I also managed to convince one of my older friends who mostly just plays faster-paced shooters to give it a go, and he seems to be enjoying it. It is ridiculously fun and I really hope all the people I've gifted it to are enjoying playing it.




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