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458fe5 No.748

>name of game
>year it was released
>genre
>year you started playing
>why you like it
>what could be improved

458fe5 No.750

>name of game
warlords battlecry 3

>year it was released

2004

>genre

rts/ rpg

>year you started playing

2008

>why you like it

has some of the best replay value out there and has good lore and 16 races going for it along with a good leveling system

>what could be improved

the spell system could use work along with another campaign option and wouldn't mind a better multiplayer setup along with making the map editor much easier to use.

eedc83 No.751

>name of game
Sim City 4
>year it was released
FUCKING 12 YEARS AGO
>genre
city builder
>year you started playing
release date, 2003
>why you like it
I have autism and I like trains and civil engineering.
>what could be improved
Doesn't support multi threading so it chugs on modern computers, diagonal roads are really shitty, traffic simulation is straight up broken without NAM mod, lack of building variety in vanilla, no filler lots like in SC3k, no above ground water. A very rough gem.

f73e6f No.754

>name of game
Chrono Trigger

>year it was released

1995

>genre

JRPG

>Year you started playing

2000

>Why you like it

Great characters, does time travel well. Very accessible combat system (for 7 years old that was important) and it just felt really really good to play.

>What could be improved

There could have been more ways your actions in the past affected the future timelines but to be honest for a SNES game it was really impressive. I will often go back and play it. Beat it again last week and am playing Chrono Cross at the moment.

a4ed00 No.791

- Resident Evil 0

- 2002

- Survival Horror

- 2010 or 2011can't remember

- I like it because of the character zapping mechanic and the fact that I can drop and pick items when ever I want without the need for an item box.
Also the characters for me were likable to say the least.
And the leech zombie was a good monster that still startles me to this day.

- Boss replacement & additional enemies & content:

The first boss was too easy.

The second boss just shows up at random with no warning and takes one of your characters as a hostage, tough luck if she happens to have all your weapons and ammo.

The final boss should have been replaced with a boss like Birkin form re2.

Needs a few crimson head zombies and possibly a liker or two.

More costume unlocks.

A mode where items are placed in random locations.



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