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XCOM, Snek and Xenos http://steamcommunity.com/groups/SneXCOM

File: 1434307900264.png (121.67 KB, 2400x1400, 12:7, CSS Background.png)

fd26f4 No.370

ITT: Post and discuss your mods, or other peoples Mod ideas.

fd26f4 No.371

YouTube embed. Click thumbnail to play.

[Transcribed and edited from a thread, not my idea]

Remember that Nazis from Antarctica mod thing? I have a few ideas for that.

Propagandist

Either a man on the level of Hitler, or a woman in soft-porn tier nazi fetish gear (just skirt with high heels and stockings). They can carry banners, drums loud speakers, those kind of things.

Now, the idea is that they march into an alium city and start to preach for the goyim there. They of course all go there, and you have a big mass looking at them. You can use them as a living shield and send your soldiers in civilian clothes among them. Or just prepare an ambush.

Flying saucers

See the embeded video.

U-boats

In that same Russian documentary about their secret base in the Antarctica threy speak about submarines which can carry those flying saucers. Now, you could build a few and have some additional bases.

Bikes

Why not? You could use simple ones for scouting, or have a sidecar and a heavy weapon.

Panzerfaust

Instead of dedicated soldiers everyone could carry one.

Disadvantages:

You'd have your base with maybe a few hundred thousand people, and most of them have to work there. So you have a limited pool of possible soldiers. Of course you could try to recruit from the outside, but your people there are quite different after growing up underground, always listening to how one day they will have their revenge. So they are bitter towards most of the world, especially after they let themselves be enslaved by the ayy lmaos.

Basically you could only recruit from Europe and North America, and you'd have to park a submarine there for weeks, and hope that they won't catch you. Because finding good candidates, and eventually good comrades is hard for you.

You can also recruit reservists from all other continents. However they are unable to be upgraded or receive better equipment, so they are eternal rookies, or simply basic freedom fighters.

They would be focused on saving European peoples as their primary concern, but are not against saving other races if it doesn't come into direct conflict with the former interest.

Post last edited at

0c26ef No.417

>>371

This racist trash can't be allowed to exist! I'll have you terrorists know that the banking arrangements with our benefactors are extremely profitable!


fd26f4 No.442

YouTube embed. Click thumbnail to play.

>>417

MERCHANTRY MOD

Subverter

You can use a Subverter to trick enemies into attacking their own, or trick them into shooting civilians.

The Subverter can also bribe enemies into leaving.

Circumcision Buff

This gives your soldiers more HP, and a higher tolerance to damage/poison resistance since getting your foreskin removed is completely healthy for you, goyim.

It also decreases interrogation time.

Greatest Ally Bonus

This allows you to requisition any armament without having to pay for it. You still have to research but you won't have to pay for jack shit.

You can also get other nations to send you their troops for free.

You can also sell resistance assets to the aliens.

Corner Shot

This tech allows you to strap a camera to all weapons and amaze any enemy with your futuristic design. They will still be able to shoot you through cover, but they will be impressed while doing it.

Disadvantages:

Home base is fixed in Tel Aviv.

Your soldiers are 6% more likely to panic.

All civilians will hate you, no matter what you do.

You are the most oppressed people in the history of the universe.

All troops will take 100% bonus incendiary damage.

The aliens do not care of the 6,000,000,000,000,000 chosenites they had destroyed.

You are unable to fight on Saturdays and certain days of the year.


b665e1 No.479

File: 1434651628075.png (158.53 KB, 252x238, 18:17, A kike sees a windmill.png)

>>442

OY VEY


f68f21 No.483

File: 1434662924232-0.png (483.77 KB, 1020x574, 510:287, 1432691074041-2.png)

File: 1434662924232-1.jpg (105.43 KB, 768x716, 192:179, 1432750947679-2.jpg)

File: 1434662924232-2.jpg (51.79 KB, 1280x544, 40:17, 1432905521067-1.jpg)

Here's my idea for modding the ayyliens.

The ayyliens are now turned into the jewluminati, ADVENT is replaced by the useful idiot sjw's.

SJW units could include feminazi's, hambeasts, and other monstrosities.

The jewluminati would include all sorts of wacky jewish stereotypes, like Super jews with only a hook nose for a head replacing snek, Golems replacing berserkers, and whatever else we could come up with.

XCOM side wouldn't really be changed all that much if at all, should it?


6700af No.788

/k/ has an idea for a Disney world faction: >>>/k/192953




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