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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

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26fc0a No.23561

Back in 2011, Ben Aksoy made a neat game called Ace of Spades, but sold it out to Fagex. Since Fagex deleted the source code to the original game, why don't we fix the source code and go from there?

https://github.com/iamgreaser/iceball

Barring that, why not just remake the game from scratch?

699a08 No.23567

>>23561

Don't see why you couldn't make it from the ground up, if you use an engine like UE4 or Unity it would be even easier.

The voxel system itself isn't too hard, especially if you want the simplistic one used in the original (you could also improve upon it, or add over it a marching cubes algorithm, though in that case you'd lose the blocky look). The game itself is simple as fuck, I don't think you'd need more than a week to code the game mechanics and content once you got the voxels down. The netcode could be a bit of an issue if you are inexperienced but nothing that can't be fixed with some effort.

TL:DR relatively not hard at all if you got the drive to actually do it.


8c1343 No.23573

>>23561

>why don't we fix the source code and go from there?

>Barring that, why not just remake the game from scratch?

Either way sounds good, anon. We eagerly await your release.


c2d2df No.23577

OpenSpades went the remake route I believe. It is open source, and is currently played as well.

https://github.com/yvt/openspades/releases/tag/v0.0.12

Definitely cheeck it out first. At worst, you could fork it and make your own from there.


26fc0a No.23686

>>23573

>>23567

>>23577

I meant that I wanted a "new" AoS to mirror the 0.21 feel, except I don't know how to program anything other than a batch file.


7a2467 No.23703

>Barring that, why not just remake the game from scratch?

Wouldn't it be easier to make a minetest mod?


e9709f No.23742

>>23686

Then learn to program. Unless you already have some other talent (asset creation or something), in which case find someone who can program and is willing to do that part. If you want to make a new one, you'll have an easier time getting started in UE4 or Unity than finding someone who wants to code a voxel engine for you.


8c1343 No.23803

>>23686

Unless you make it yourself, I think the best you're going to get are /v/'s modded versions.


3102ef No.23809




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