>>26079
>This isn't a fetish crap heap. If anyone thinks it is, then I'm afraid they'll have to go get their jollies somewhere else.
This isn't anything at all until it's at least written, and you had best keep that in mind, "manager." Right now you are an Idea Guy with a self-appointed and inflated title, and that's the worst kind of person to have in a leadership position on any kind of collaboration.
If you aren't going to be doing a particular kind of work for your project, you better be willing to either pay for that work to be done, or to give up a significant amount of creative control over the content. I highly doubt you're made of money (you'd have advertised that the positions were paid right away if that were the case), so all a writer sees in this is "I don't want to do the work, and I don't want to pay you, so just make the thing that I want, the way I want it, and if I don't like it, I'll toss it out and tell you to do it again." This is a really great way to turn off any writer with enough skill to know that he can do better, leaving you with greentext "writefags" and fanfic authors at your disposal. Having started firmly at the bottom of the barrel, you can only imagine how attractive your project will be to illustrators and composers once they see how it's written and what contributions the "manager" has made (visual novels have sounds and music too, in case you forgot).
I don't think you learned your lesson from the last project at all, frankly. If you still think you can contribute to a project by simple telling other people what to do, you've still got the most important lesson left to learn, and every project you start will fail until you do.