>>29841
Can we get the camera going a bit higher so we can see over the character? I get that the point is looking at a cute animu girl, but it detracts from the rest of the game if she's occupying most of the camera space all the time. I did notice that the camera shifted when shooting, but that's really not enough.
Wouldn't it be a better option if you had an "inspect button", like some shitty shooters have to look at your guns, only here it'd be to look at the girl with a closer camera and even changing the controls to rotate the camera around her?
This way, you could appreciate the girl whenever you want but still get a decent camera for combat.
>>32665
Crab bucket mentality, cheering for the underdog, etc could easily explain it.
You also don't specify what your attitude is, it could just be that you're unlikable?
Or maybe, like other's suggest, your game was pretty but had bad gameplay?
Games with unique gameplay are rare, pretty games are not. If someone makes a game that plays specifically how a playerbase likes it, they won't give a fuck about how it looks. If someone makes a pretty game... Hope you like competing with AAA for an incredibly stale market that impresses nobody anymore.
Of course, we don't know what your game is so it's not fair to make these kinds of judgement, so why don't you link it here?