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/agdg/ - Amateur Game Development General

AGDG - The Board
Winner of the 77nd Attention-Hungry Games
/x/ - Paranormal Phenomena and The RCP Authority

April 2019 - 8chan Transparency Report
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Welcome to AGDG, have you ever made a game?
See also: /ideaguy/ | /vm/

File: ce2982b8a8c1991⋯.jpg (141.51 KB, 894x922, 447:461, kasasit.jpg)

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File: 67777de3487dbee⋯.png (5.36 KB, 345x345, 1:1, Pixel_Kasha.png)

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339393  No.32193

Hey there, /agdg/.

I'm from /v/, some people there know me as "GigaDev". I'm a guy working on a fighting game where all the characters are giant women called GigaMaidens, I've been working on it for several years now and I occasionally post updates in the fighting game thread there. Development has been pretty slow but I'm still chopping away at it. You can view a "recent" video of it here: https://www.youtube.com/watch?v=U9nGu_wda3g

In my downtime I've been interested in prototyping another game starring one of my characters. The other game I've been wanting to make is a 2D platformer starring this catgirl character of mine, and I've been looking for someone to help me out with it. I'm able to do sprite work and animations, but I do need help with the coding.

This game I want to make with Kasha is platformer that draws inspiration from the Wario Land series, as well as Mystical Ninja/Ganbare Goemon. It's about this catgirl with a magical shapeshifting tail that she can turn into a variety of different objects and weapons. Some such tail abilities include being able to turn it into a grappling arm, a tennis racket, a sword, a flashlight, a bazooka, a minigun, a jackhammer, a coil spring and a wrecking ball (performed by Kasha curling into a ball while grappling with her arm tail). Ideally I want this to be a cutesy nonsense platformer with an absurd sense of humor and fun, challenging platforming, as well as simple yet engaging combat. Kasha has basic attacks she can perform as well as more complicated maneuvers (such as being able to rocket jump with her bazooka tail), and she gains access to different tail transformations via milkshake machines.

I'm actually against making it like a Metroidvania, I want it to be a more level-based game with a world map, where levels have numerous exits that lead to other paths on on the map and potentially secret/hidden areas. I very much want it to be like an early SNES platformer which is where I personally think these platformers were perfected.

So far I'm only in the concept phase with some sketches and ideas for stuff Kasha can do. I've sought help from other folks privately, such as getting a concept sprite by Neweegee (pixel artist behind Super Mario Flashback), but unfortunately, he had other projects that needed his time. Haven't been able to find any reliable coders either - one person just told me he was going to help and then never said another word to me after repeated attempts to contact him.

Are there any coders willing to help out with this project?

008d51  No.32214

Are you begging for people to make a game out of some scribbles you made?

e99cf8  No.32215

I am working on this game engine: >>31318

If you want, I can try and help you write a 2D engine for this game. But you would have to program most of the gameplay, while I work on the engine. Email me about it if you're interested in talking about it.

339393  No.32218


Did I say I was begging someone to do it for me? I clearly said I'd be contributing to it too.


Thanks, I'll send you an email soon.

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