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/cyoa/ - Choose your own adventure

Hold your tongue. The dead don't speak.

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If you like this board I highly recommend visiting tg for all sorts of traditional gaming pleasure, qu for the best quests on any *chan, storytiem for 3lewd5me sexual adventures. There is also twgrl for the Towergirls CYOA alone.

This is the management speaking: Post on BetaCYOA if you want your posts to not be wiped.


File: 1411221828690.jpg (1.14 MB, 3072x2784, 32:29, Thread Starter Tier choice….jpg)

 No.160

MOD listen please, I want to dump a huge awesome bunch of rather uncommon old CYOA games but I need Multiple images allowed per post please, much easier for me that way.

will wait patiently.

(I'm surprised it isn't allowed right from the start)

peace.

 No.162

fixed

 No.169

File: 1411270588728-0.png (155.96 KB, 1200x1900, 12:19, 356453.png)

File: 1411270588728-1.jpg (248.23 KB, 837x818, 837:818, 465443.jpg)

File: 1411270588728-2.jpg (1.56 MB, 1392x3168, 29:66, 543565.jpg)

File: 1411270588728-3.jpg (942.2 KB, 2000x2000, 1:1, 3425343.jpg)

File: 1411270588728-4.png (1.26 MB, 2432x4904, 304:613, 3425453.png)

>>162
YAY, dumping

 No.170

File: 1411270787957.jpg (3.98 MB, 2835x4581, 315:509, 3425534.jpg)


 No.171

flood detected post discarded

>grrrrrrrrrr

 No.172

>>171
TURNING THIS CLOOD INTO THE SQUEER SHAPED CLOOOOOOOD

 No.173

File: 1411270928398.jpg (2.8 MB, 2500x2500, 1:1, 3464325.jpg)

>>172
trying again…

 No.174

File: 1411271001092-0.jpg (236.54 KB, 825x1204, 825:1204, 3464643.jpg)

I turned it into a ==squeer shaped clood==

 No.175

>>174
what a glitchy buggy…. trying again……..

 No.176

>>175
Error
An error has occured.
Maximum file size: 5,242,880 bytes
Your file's size: 5,301,027 bytes

>WWWWWWWWRRRRRRRRRRRRRIIIIIIIIIIIIIIIIIIII

 No.177

File: 1411271256141.jpg (52.69 KB, 729x650, 729:650, 23453425.jpg)

>>176
Error
An error has occured.
Flood detected; Post discarded.
>mfw

 No.178

>>177
thats all it says now. help mods. help.

 No.182

can't change the flood detection unfortunately

 No.183

File: 1411388300893-0.jpg (1.17 MB, 3000x2500, 6:5, 3534532.jpg)

File: 1411388300893-1.jpg (1.12 MB, 1742x2790, 871:1395, 5345654.jpg)

>>182
trying again

 No.184

>>183
and flood detected.

 No.185

>>183
Second One

Dolphin
fishing rod/tent
weed
and a shrunken head

 No.186

>>185
This board isn't active enough to use cyoas that involve rolling. This is just silly.

 No.187

File: 1411443832477-0.jpg (333.54 KB, 1800x2056, 225:257, 3556456.jpg)

File: 1411443832477-1.png (1.81 MB, 1470x919, 1470:919, 5464534.png)

>>186
its still fun to play the cyoa game in your imagination.

 No.203

>>187
It is fun its just that rolling elements have to be done via random.org or some other randomization method.

 No.233

>>169

abandoned mine 3
food supplies 6
>sig&shotgun 13
>extra ammo x4 8

Zombies numbers advantage is worthless when they've to come down a narrow corridor. I've food and water so I don't need to leave the mine and I should have enough ammunition to handle stray zombies.

 No.585

>>183
>dolphin
>lighter & knife
>dank weed
>shrunken head
Hoping for the best!

 No.1004

>>203

But rolling is enabled :^(


 No.1136

>>160

why aren't there more cyoa of this style? this one is special too.


 No.1389

File: 1449847756325.gif (8.41 KB, 688x512, 43:32, Well.gif)

>>169

Superpower:

>All Brain Booster + Psycho 1

With that I´d have something similar to Easy Money, Sexy time and Mind Control first levels, and probably more unimaginable things, plus something superhuman.

With more points I´d add Fly 1, Shapeshift 3 (virtually unaging), and the last two points for Shadowman 1 or Psycho 2 + Bear 1.

Zombies:

>Only con in island is no supplies

>There is an option for 10 years of supplies.

>Only con is diarrhea if I only eat that.

>Twinkies are free

What.

Twins, Castle, Supplies, Twinkies.

I´ll give the Crowbar and Segway to the girls. Almost sure that will accelerate the DTF.


 No.1392

>>1389

You only get one box of twinkies.

>>169

The weapons are both expensive and overkill. The fact is that a crowbar is enough to kill a zombie and the most effective equipment in preventing zombie mortalities is not limited ammo ranged weapons that make incredible noise, require training to use properly, and do nothing to save you if a zombie manages to sneak up on you (which they can somehow do in most zombie media). The most important gear in zombie-hunting is armor. This means we want the rooftop house or the shopping mall, because both are nearby sporting goods stores where we can stock up on hockey and football pads. Since the main threat posed by zombies is getting hemmed in by a horde, the shopping mall may actually be safer in that it presents a multitude of exits. One way in means one way out and zombie numbers will very likely outlast both ammo and my ability to physically hack through zombies. Even in properly bite-proofed armor, if I've fallen to the ground in exhaustion with zombies swarming over me they will eventually find some exposed skin.

For our vehicle we want the humvee or nothing at all. Noise is only worthwhile if it comes with armor, carrying capacity, and a guarantee of longterm use.

So with the humvee, crowbar, and shopping mall I can either go with the twins, take laptop because web access, even if unreliable, is going to be key to learning longterm survival skills before food runs out, and then nightvision goggles because fuck, I may as well put those last two points somewhere. Going with the scout to maximize survival odds, still want the laptop in case we encounter a survival situation the scout can't train me on, but with spare points we should definitely take the first aid kit. Sink remaining three points into binoculars and night vision.

I think I'd go with the twins build of twins/humvee/laptop/night vision, just because at least that way I actually get something out of the whole apocalypse mess. In any case, the binoculars and first aid kit can probably be scavenged.


 No.1393

>>169

Picking powers: C. C easily. While A comes with a neat power, it also comes with an ethically unsound means of maintenance. B doesn't seem to have a single really good selling point on it. Incredible physical power is great, but compared to what's being offered by the others it's nothing. Even if we assume Terminator-like comes with being conditionally immortal (like the other two), grants immunity to disease, and incredible resilience (which is not explicitly stated but which are reasonable extrapolations of Terminator-like), it's still inferior to C.

With C, you're going to have to be careful with your buds because #1 they have no ID, no birth certificate, etc. etc., #2 they aren't drones so you can't use them as Zerglings, and #3 their DNA is completely identical to yours (with the exception of a trivially small number of mutations) so if your DNA ever ends up in the system, you will take the rap for anything your buds do. Likewise if your buds' DNA ever ends up in the system, people will notice even if they can't attach them to a name.

Even so, you can create buds whose lives are dedicated to finding out how to fabricate new identities, and once these bold pioneers have locked that down your future buds will have fake birth certificates and photo IDs and you will have both an extended lifespan (I won't call it immortality because odds are excellent that sooner or later you will fail to live to 71) and a greater legacy than any human being has ever had. A clone family.

I am nervous about navigating the ethical quandaries of creating an intentionally dim servant class to serve a smarter aristocratic class of buds. And there's the possibility that these smarter buds will kill me out of envy because I get to live forever while they only get about thirty years. Tricky questions to answer, but the possibilities intrigue me in a way B does not, and while ethical quandaries abound, it still seems like safer waters than A.


 No.1394

>>169

Now let's look at the six gifts.

>A Killer's Aim

Why would I want this?

>A Lion's Heart

So I'm instantly singled out as something bizarre and supernatural and also cursed with headstrong recklessness, while my only powers are principally focused around melee combat. How about no.

>A Hawk's Feather

Now we're getting somewhere. Flight would be goddamn fun and being able to think faster and more cleverly than before is a solid advantage. But we can do better.

>A Dark God's Gift

Yipe. There's some pretty severe drawbacks to this. But necromancy presumably means skeleton minions which means I am the drone revolution. But there's a million ways that could go wrong on its own.

>A Magi's Spark

Serious powers here. It suffers a lot from vagueness, though. Is metal part of earth? Are we talking about a legit four elements thing where any substance can be created from some combination of these four things because magic? With sufficient study could I conjure laptops? It's unclear. Even on their own, earth shaping is useful for architecture and wind and water shaping together can almost certainly be used for weather control. Still, we're looking at fringe benefits until we get to…

>A Seeker's Curiosity

Hot damn now we're getting somewhere. Teleportation is the most useful power we've seen yet and that's in addition to divination and precognition. Even completely ignoring the potentially dangerous intuition power, even limited ability to predict the future can be incredibly useful. Seeker's Curiosity wins.


 No.1402

>>169

Rolling


 No.1418

File: 1450582966623.jpg (1.97 MB, 3072x2784, 32:29, Science Prison.jpg)

>>160

Fixed it for you


 No.1419

File: 1450616277950.gif (601.05 KB, 291x386, 291:386, Keikaku.gif)

>>160

1.Clone. Now I have the best company, with which I can have sex.

2.Youth + Experimentation for both (0).

Now we can stay there forever, if we keep our sanity.

This for me requires all the space we can get (all extra rooms and glass walls), interaction with other beings (pets, significant ones, other people tested), a lot of philosophy and new knowledge (Indigo and Virtuoso), and of course some entertainment.

Done that I can get there all the time I want. To do it with luxuries I´ll need the credits from staying there around 60 years, but I wouldn´t care at all staying 100 or some more by getting more boons and rooms (I can duplicate all with the clone).

tl;dr: I´ll live in a palace with all kind of companies, teachings and experiences for a century, always young.


 No.1435

File: 1450882748306.jpg (40.68 KB, 465x310, 3:2, 30 tennis balls.jpg)

>>160

30 TENNIS BALLS


 No.1472

nutrient paste

Centrum 2 looks free

med checkups -4creds

pool -2creds

gene upgrade -10creds

indigo loli -15creds

youth -10creds

smart -10creds

virtuoso -10creds

hyperbolic chamber -10creds

super sperger testing +10creds

US$1Billion +20creds

Time warp -50creds

+41 years +61.5creds


 No.1473

>>173

let me get that Green Behemoth of Worshipful Sagacity.


 No.1474

>>169

Holy shit, that Bearmode 5




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