>>1389
You only get one box of twinkies.
>>169
The weapons are both expensive and overkill. The fact is that a crowbar is enough to kill a zombie and the most effective equipment in preventing zombie mortalities is not limited ammo ranged weapons that make incredible noise, require training to use properly, and do nothing to save you if a zombie manages to sneak up on you (which they can somehow do in most zombie media). The most important gear in zombie-hunting is armor. This means we want the rooftop house or the shopping mall, because both are nearby sporting goods stores where we can stock up on hockey and football pads. Since the main threat posed by zombies is getting hemmed in by a horde, the shopping mall may actually be safer in that it presents a multitude of exits. One way in means one way out and zombie numbers will very likely outlast both ammo and my ability to physically hack through zombies. Even in properly bite-proofed armor, if I've fallen to the ground in exhaustion with zombies swarming over me they will eventually find some exposed skin.
For our vehicle we want the humvee or nothing at all. Noise is only worthwhile if it comes with armor, carrying capacity, and a guarantee of longterm use.
So with the humvee, crowbar, and shopping mall I can either go with the twins, take laptop because web access, even if unreliable, is going to be key to learning longterm survival skills before food runs out, and then nightvision goggles because fuck, I may as well put those last two points somewhere. Going with the scout to maximize survival odds, still want the laptop in case we encounter a survival situation the scout can't train me on, but with spare points we should definitely take the first aid kit. Sink remaining three points into binoculars and night vision.
I think I'd go with the twins build of twins/humvee/laptop/night vision, just because at least that way I actually get something out of the whole apocalypse mess. In any case, the binoculars and first aid kit can probably be scavenged.