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/tg/ sister boards
[ • /quests//cyoa//erp//monster//his//wh40k//arda//builders//sw//strek/ • ]

File: 2390cc0fa0a280d⋯.jpg (212.14 KB, 534x900, 89:150, 1358101835114.jpg)

 No.343144[Reply]

RULES

0. Global Rules Apply

1. Don't Be a Faggot -- No posting gimmicks, unnecessary namefagging, or other willfully disruptive behavior

2. Don't spam, gorepost, or attempt to derail threads. Report & Hide bad threads.

3. Check the catalog and use the thread for Questions The Don't Deserve Their Own Thread (QTDDTOT) to avoid duplicate threads and threads that only serve to ask one specific question.

4. Quests, CYOAs, and in-thread games belong on belong on >>>/quests/ and >>>/cyoa/

5. NSFW images and topics are allowed within reason, but should be spoilered as necessary.

6. Politics, social media drama, and matters relating to SJWs go in the politics thread.

The BO can be contacted at Chrow [at] 8chan.co or by posting in the Meta-thread

Post last edited at

 No.343145

THREADS

META-THREAD: >>411947

QTDDTOT: >>404539

PDF SHARE & REQUEST: >>416238

GAMEFINDER: >>308013

POLITICS THREAD: >>406345

MANGA THREAD: >>414754

Post last edited at



File: 6f89c5cff9df4f4⋯.jpg (228.6 KB, 1000x1173, 1000:1173, 161099.jpg)

 No.398234[Reply]

I am curious how other people handle a species that would be an obligate underwater civilization. Whether or not amphibious methods of respiration would be allowed.

I would always assume that technology would be almost 100% biology-based. Structures would be nearly as alive as the individuals that live in them. Vehicles, if someone could call them that, would essentially be as large organisms with copious levels of 'internal space" either bred into them or carved out of mostly hollow sections of their form. Armor and weaponry would be much below what could be made on the surface, although with an amphibious set of lungs there could be assumed settlements on coastal territories and marshlands. What the society would lack in outright technological firepower, they would make up in selectively bred (or outright modified) species of aquatic organism which would quite literally add mythological style beasts such as Kraken to their ranks. Raids upon ships would be a common sight in attempts to steal or safehold precious materials such as metals and textiles (ultimately rare objects where plants are small animals and there lies an extreme difficulty creating a forge).

I would like to assume that a solely aquatic civilization would "grow" houses in an organic, rapid-growth coral species however setting aside titanic creature bones would probably be easier to obtain. Whale bone would be a precious resource for all forms of construction and weaponcraft. I would assume that all armor would be from other living organisms as well, remains from enormous abyssal crustaceans to act as plate or some form of treatment to shark hide.

What are some creative concepts you have come up with?

47 posts and 15 image replies omitted. Click reply to view.

 No.409772

File: 1014b004d9cddab⋯.jpg (355.04 KB, 1920x1080, 16:9, whaleshark.jpg)

File: 48e92a8524840cf⋯.jpg (82.93 KB, 1100x724, 275:181, basking shark.jpg)

File: 95ccdcc88592b51⋯.jpg (165.21 KB, 1600x900, 16:9, manta-sangalaki.jpg)

File: d718705b597858e⋯.jpg (49.43 KB, 960x635, 192:127, sunfish a_008.jpg)

>>409378

>muh whales

Whale shark: 21t heavy, 12.6m/41.5ft long

Basket shark: 19t heavy, 12.3m/40ft long

Giant manta: 3t heavy, 5m/16ft long

Sunfish: 2.3t heavy, 3m/10ft long

And those are only the unusually large ones. There are plenty of fish, like the tuna, sturgeon or marlin that can grow to massive size.


 No.409819

File: 3dfec38f7174235⋯.jpg (59.46 KB, 750x500, 3:2, 5696c8bddd0895d7048b466e-7….jpg)

>>409772

>a use for sunfish

could it really be?


 No.410392

YouTube embed. Click thumbnail to play.

Anyone here do submarine combat?


 No.410654

>>409306

>This animal that is basically all muscle with a mouth at one end can do it, so it should be easy for a human too


 No.416654

YouTube embed. Click thumbnail to play.

Waterbending under the sea is OP




File: f6d2ee5d6a27850⋯.jpg (36.83 KB, 544x238, 16:7, Fatal.jpg)

 No.415133[Reply]

Has anyone played or is Playing F.A.T.A.L or interested in Playing

124 posts and 167 image replies omitted. Click reply to view.

 No.416606

Invidious embed. Click thumbnail to play.

>>416605

Before I go though: have the FATAL theme song.


 No.416625

>>416605

>>416606

Thank you for your service. This thread gave me a few laughs today.


 No.416644

File: 50a2859e8b45364⋯.png (79.96 KB, 1982x1133, 1982:1133, grenade gadsden.png)

>>416605

>learning to run and to piss at the same time

Damn, they taught her good.

>Silence

What kind of a skill is that? I know it's a joke that women never shut up, but I'd never make that into a skill.

Also thanks for doing it. Presumably everyone who has thought about it, has been cured of ever wanting to play FATAL.


 No.416650

File: 56ba164a02556a4⋯.jpg (97.54 KB, 663x350, 663:350, Silence.jpg)

File: 3cbd81a02b387a1⋯.jpg (58.14 KB, 328x357, 328:357, Why is this its own skill.jpg)

>>416644

Silence is the "Move silently" skill, I figured that since she's never going to win any fights her best bet as far as not being abused constantly would be to avoid attracting attention. I'll be frank, when it came to skills I wasn't putting massive amounts of work into building an effective character or showing off the skills. FATAL has far too many skills given how rarely most of them are going to be used.


 No.416653

File: a41c0eb8342b58e⋯.png (779.63 KB, 800x450, 16:9, ClipboardImage.png)

>>416606

>"Fatal is the best roleplaying game that there could be"




File: d4936744e70bceb⋯.gif (5.12 KB, 284x284, 1:1, 20170400chess.gif)

 No.307504[Reply]

Black to play

S Schweber vs Spassky

239 posts and 365 image replies omitted. Click reply to view.

 No.415985

>>415816

Qxg4 Rxf7 exf7+ Kf8 Qxc8+ Bxc8 Bg7+ Kxg7 f8=Q# is a cool line


 No.416021

File: dee7acba0cdc79e⋯.gif (5.07 KB, 284x284, 1:1, 20199990.gif)

File: 37a358979d5ce12⋯.gif (41.38 KB, 100x100, 1:1, 20199999.gif)

File: de587cac17d1196⋯.jpg (76.37 KB, 716x600, 179:150, 20190428.jpg)

Black to play

Larsen vs Ljubojevic


 No.416022

>>416021

Qf2!! Can't take the bishop due to Qxf1#, and the rook has to guard the first rank, so the queen's safe. Rg1 Bxg2+ Rxg2 Rc1+ Rg1 Qxg1#


 No.416269

>>409896

>>410226

>that solution

Very nice.


 No.416652

File: c38d0b5da08a3bb⋯.gif (5.25 KB, 284x284, 1:1, 20199990.gif)

File: 3ca1a5d2f042070⋯.gif (25.21 KB, 170x116, 85:58, 20199995.gif)

File: 6eb12ec03974b47⋯.gif (199.14 KB, 277x132, 277:132, 20199999.gif)

File: 1bd687fdf714ef1⋯.jpg (111.8 KB, 1200x500, 12:5, 20190505.jpg)

File: ac8602ff4e9fa05⋯.jpg (56.98 KB, 1000x848, 125:106, 20190421.jpg)

Black to play

Vaganian vs A Planinc




File: ba410c607e00110⋯.png (23.93 KB, 788x796, 197:199, Black Shield.png)

 No.404539[Reply]

This is where Questions That Don't Deserve Their Own Thread go. Remember: a two minute shame of asking is preferable to the life-long shame of not knowing.

Previous thread: >>383878

298 posts and 91 image replies omitted. Click reply to view.

 No.416542

>>416538

Not that one anon, but dnd isn't really a roleplaying game, it's rather a low-scale pnp mmorpg analogue in terms of gameplay and roleplay synergy. Sure, you can roleplay on top of that, but you can also roleplay on top of, lets say, risk. Would that make risk a role playing game by itself?


 No.416543

>>416542

That is an accurate description of 4e to be sure, but not so much 5e. D&D , in my experience at least/ is much more conducive to a narrative style of play than "deeper" rpgs, which when I've tried to play were invariable full of insufferable autists more concerned with being the best at breaking the rules than collaborating on a story.


 No.416604

RPG setting with hard-SF post-human society?

Like Eclipse Phase, or nuggets from GURPS Transhuman or WOIN NEW.


 No.416649

Not so much a question but would anyone like to review my PBP game https://svartalfheim.org and let me know what I could be doing to improve it?


 No.416651

I noticed my DM in our last session tends to move on from turns once I've made my attack, and doesn't wait for me to make my bonus actions or even say I'm ending my turn. Which as a rouge I can hide, disengage or dash. With which I generally hide or disengage.

We've got a group of 6-9 depending on who available and he says he's trying to limit turn times to be more expedient and actually get through content within sessions. Is he being a bit of a cunt? I just wanna have my bonus action and not have the GM move onto the next player before I'm done.

There's also a vaguely heavy sense of railroading, and I'm starting to feel like I want to put a spanner in the works and derail the campaign a little.

Is that acceptable? I can describe a bit of the railroading if that helps? It's stuff like we'll enter a town, and then the GM will begin describing a flyer with a tournament on it, or some announcement will play over a previously undescribed speaker system.




File: 77f90399ec2f01b⋯.jpg (938.72 KB, 799x1261, 799:1261, bcc74cae37696c35e08a35fafc….jpg)

 No.416238[Reply]

Yay! it's April, yadda, yadda,share, yadda yadda, fun, yadda, yadda, spring.

Last thread:

>>412733

Archive:

http://archive.is/10O5L

58 posts and 5 image replies omitted. Click reply to view.

 No.416631

>>416610

Yeah, apparently Allsync is down.


 No.416632

>>416328

>Things from the Flood

>>416435

>Faces Of Thedas

>>416468

>Pugmire

Since the various troves are down... https://www.sendspace.com/filegroup/Wi3k25uGptjHl6h6Pil%2BBuWrRO1Nk4CreCQuaPQp6GM


 No.416639

>>416632

Thanks heaps for that mate


 No.416645

Anyone can point me to the modiphius Infinity RPG?


 No.416648

>>416645

Check the Infinity thread four door's down.




File: 6e575b5fda72304⋯.jpg (343.66 KB, 1000x1919, 1000:1919, regstd-mar20-chaoslegionsg….jpg)

File: 1d1379690612dd6⋯.jpg (181.11 KB, 1000x1000, 1:1, CSMPreview-Mar17-CSMSquad2….jpg)

 No.413762[Reply]

Chaos is getting a new dex with the ettera already included. Plus they're getting several new units and a new CSM box. With Abby getting a make-over maybe he will be less of an armless failure and actually win for once!

Old thread: >>403815

164 posts and 68 image replies omitted. Click reply to view.

 No.416379

>>415945

He's back up. I guess he just sent that out and purged the mail list to only keep the ones that already bought a lot.


 No.416410

>>415945

>>416379

Happen to have a catalog?


 No.416517

>>416096

>that's the fucking point

Yeah and those idiots not getting it or still believing in the it-is-all-edgy-satire-theory are the real joke in that regard


 No.416560

>>416236

>Basically no one cares about tau these days. They were separated from the rest of the galaxy and they are not involced with anything which is happening.

I think the overarching theme with the Tau is how fast their tech evolves. They have been nothing more than a fart in the greater timeline of things in 40k, but they already got anything from jet-powered battlesuits to artificial intelligence to high-powered plasma weapons.

The other races may still outdo them in most fields of technology (Imperial titans, Ork genetic engineering, Eldar psykery stuff), but unlike them, the Tau didn't need tens of thousands of years if not more to come up with what they already have.

Considering they're all blanks and the heavy hints that they Eldar somehow are involved in the creation of the Ethereals, they basically follow the Orkz in the theme of being a biological (and by now technical) weapon wildly out of control, even if their reach still is as low as it gets.


 No.416647

File: e82c9d10e33dfc7⋯.jpg (14.43 KB, 238x212, 119:106, hhhhhhhhhhhhhh.jpg)

>>416560

>overarching theme with the Tau is how fast their tech evolves

They invented warp engine and it fucked them in the ass. And as result project was abandoned and we have "event horizon" tau now.

They are not blanks, they just have weak presence in warp, like animals.

>heavy hints that they Eldar somehow are involved in the creation of the Ethereals

I said before, I have no idea if that is canon anymore.

>tau is a biological weapon

Lol.




File: 80f2a951d6ca930⋯.jpg (166.08 KB, 746x1024, 373:512, sulk.jpg)

 No.393480[Reply]

Anyone here larp-ed before? How did it go? How dressed up were you?

Visiting a medieval faire makes me want to try a LARPG

https://www.instagram.com/stivesmedieval/

82 posts and 58 image replies omitted. Click reply to view.

 No.416614

>>416608

From what I understand, American LARP just isn't all that good. Ranges from theater kids and mall goths doing WoD/camarilla shit, to a dozen guys in t-shirt "tunics" swinging boffer dickswords at each other at a local park. There's the occasional, rare LARP event that try to set up the big tent towns and tend to have a few hundred people at them, like some kind of impromptu ren faire, but those are hard to come by and probably won't be as good as you're hoping anyways.


 No.416616

File: 05b2e24b6bb1b63⋯.jpg (185.61 KB, 1161x838, 1161:838, 20190421.jpg)

>>416614

USA LARP should be Cowboys & Indians.


 No.416620

File: 354a17c7b5bf94f⋯.jpg (696.42 KB, 1066x1200, 533:600, 72777514_p0_master1200.jpg)

>>393809

Well playing pretend is generally easier if you're autistic, Fritz.


 No.416642

File: cf342e8b044c739⋯.png (8.7 KB, 365x363, 365:363, 715b628271665a2415b5067f06….png)

I LARP as an American all the time.


 No.416646

>>416642

Don't you LARP as french all the time?




File: f1004213bca0892⋯.png (2.1 MB, 1916x1045, 1916:1045, love.png)

 No.414145[Reply]

363 posts and 129 image replies omitted. Click reply to view.

 No.416609

>>416600

Had some honey ham with au gratin potatoes at my parent's house, then slept for about 14 hours. Bretty good


 No.416623

File: 41f9c0e80cf1c69⋯.jpg (22.78 KB, 265x370, 53:74, Rising-Populace.jpg)

Do you see this fucking blanted political bullshit? Do they really think various creatures would march down the street after a death in magic city land? This is beyond hamfisted.


 No.416634

>>416585

It would be a better card if it gave you hexproof. If it protected itself from non-combat damage, it would be pretty good. It does nothing against creature damage and that seems to be what wotc pushes the hardest. It seems like a better edh card for pillowfort than something that will make waves in standard.


 No.416635

>>416623

>BLM in magic

Wizards leans hard left. Just look how hard they're pushing Kaya. The entire company is pozzed to the max and so is the tcg.


 No.416641

Friends invited me to go to a Standard PTQ in June(?) a few hours drive away for $60. I said I'd be interested but likely that I wouldn't make it / not be interested, since it was just the event and didn't have side events like MagicFest the GPs do. Did I make the right choice?

Note: My time isn't specifically valuable, but even so, it feels like it'd be a waste of time and money. I don't even have Arena so I'd be grossly out of preparation

>>416634

>>416585

>>416480

It feels like they're making cards to proactively counter stuff like Cavalcade of Calamity, when it isn't even a major archetype yet.




File: e30470e7a3173b1⋯.jpg (431.28 KB, 1920x1013, 1920:1013, adventurer's guild.jpg)

 No.397968[Reply]

I know it's pretty videogame-loike but I think about including an adventurer's guild in my next "campaign". We are mostly just doing single adventures anyways and the players constantly change.

Seems like a guild could be a good place for them to get missions with out the preparation part taking too long.

Has anybody ever used a place like that in a game?

40 posts and 12 image replies omitted. Click reply to view.

 No.405043

>>405032

> No sane ruler would just allow a bunch of mercenaries to live within their city walls murdering for money, it'd be a threat to civil order and would make the local guard look weak.

Italian city-states almost solely replied upon mercenary armies, because they had a decentralized government, comparatively low populations, and comparatively high incomes relevant to the rest of Europe. That, and these city-states were run by a merchant class, rather than a warrior class.

The alternative system was feudalism. You have to remember, you didn't really have militia forces for medieval people, or armies paid in wages - that concept died off with the fall of Rome. Knights and other members of the First Estate fought. Peasants who were brought it weren't dirt farmers - they were ones making a high income. And that was more a thing for the Brits than the French. The problem that emerged was that as firearms and the like developed, and nobles ended up just getting killed instead of captured and ransomed, they started sending more and more peasants out instead. The result, however, was exactly what the nobility feared in the past - the peasants had the weapons, did the fighting, and steadily got more and more power, until eventually the nobility was deposed.

How this pertains to D&D - While you can do whatever sort of bullshit you want, the implied setting of (classic) D&D and even 4E is one where the human population is not exceptionally high - lower population density than the medieval British isles - and most of the marks of "civilization" are ruins; high-level characters rule over independent fortresses all across the landscape; monsters are all over the place; most of the "wealth" of the world is sealed away under the ground, rather than entering into circulation; and so forth. The implied economy is one where barter is less common, with exchange of coin being far more commonplace - the perfect situation for mercenary soldiers to be the common-place. And naturally, mercenary adventurers.


 No.416441

File: d10c936d956dcd5⋯.jpg (32.63 KB, 300x431, 300:431, 20190505.jpg)

Having organisations isn't a bad thing. eg. Eberron has many random small groups you can join or ask for specialised help.


 No.416455

>>397968

Honestly, a centralized hub for a campaign makes organization a lot easier. Plus, it allows more leeway for DMs and Players alike. Hell, the guild itself can provide ample amount of adventure.


 No.416612

YouTube embed. Click thumbnail to play.

>>416455

Like fellow guild-members that are jealous of PC's status


 No.416640

File: 115c8263d2bbbb6⋯.jpg (266.35 KB, 1000x1200, 5:6, 005_a03.jpg)

File: b0b3c0a4bb6bde4⋯.jpg (505.93 KB, 1000x1200, 5:6, 006_a04.jpg)

File: c92ed5f9ceed9db⋯.jpg (545.96 KB, 1000x1200, 5:6, 007_a05.jpg)

>>416612

That too.




File: e41613ce429aa46⋯.jpg (142.17 KB, 970x545, 194:109, download.jpg)

 No.416149[Reply]

Which one is better? Or rather what are the systems strengths and weaknesses and which game is better suited for a certain kind of campaign.

38 posts and 8 image replies omitted. Click reply to view.

 No.416572

Is Savage worlds an option?


 No.416586

How does Shadow of the Demon Lord compare to other d20 systems? I remember it having a bit of popularity a while back but I never got a chance to try it, and dont know much besides it being d20 and heavily influenced by warhammer fantasy


 No.416594

File: 9923d24e9d00f87⋯.png (963.4 KB, 682x1023, 2:3, ClipboardImage.png)

>>416210

I keep wanting to shill Castles & Crusades but I'm still kinda too lazy to do it. TL;DR: It's 3/finder without feats and skillpoints. That's exactly what I love about the system's idea though I assume for most anons probably see this as a drawback.

It's not a perfect system either. Some of the class abilities need fixing and the equipment list is a complete mess.


 No.416636

>>416594

It would depend on how the leveling works

I assume its like AD&D 1/2?


 No.416638

>>416636

As in every class levels at it's own speed? Yes, that's the case. However, it doesn't have percentile thief abilites. Every action you want to do that would require you to do a skillcheck in 3E get's decided by an attribute test.




File: f3ed169939fca80⋯.jpg (197.4 KB, 817x1134, 817:1134, antonio-j-manzanedo-orc-ki….jpg)

File: 4456e6d2db47752⋯.jpg (274.32 KB, 1800x1049, 1800:1049, bayard-wu-orc-queen.jpg)

File: e7aa55d601625f0⋯.jpg (99.72 KB, 800x1166, 400:583, laura-peltomaki-orc2.jpg)

File: c2d6f0c33c1805e⋯.jpg (371.96 KB, 1920x1912, 240:239, leonardo-penaranda-leo-men….jpg)

File: 36f318f97f8787d⋯.jpg (407.28 KB, 1024x1707, 1024:1707, the_old_orgrimmar_by_zippo….jpg)

 No.308547[Reply]

Post pics of them, talk about them, and remember to spoil any lewds.

460 posts and 667 image replies omitted. Click reply to view.

 No.416541

Goblins or Kobolds, which boi makes the best powerbottom?


 No.416598

File: 1c99a63ddc5c8d3⋯.jpg (350.49 KB, 600x779, 600:779, LEWD.jpg)

>>416541

Kobolds. They're purpose-built for pleasing their draconic masters.


 No.416607

Hey, sorry for being an absolute dickwad but I have a MIGHTY need for a portrait, you guys seem to have a lot of shit about orcs/ogres/big guys so may as well ask.

Does any of you happen to have a big guy (human preferable) in a post-apocalyptic setting, with "scrapper" qualities?

Basically, I am making a Scrapper in Degenesis who is a huge dude with 4 body, 4 Toughness, 3 Force at character generation and I could really use a proper portrait, the one I have now is just a guy covered as some sort of wasteland raider than wasteland scrapper.

All scrappers I ever find are thin guys/chicks that have the dumbass "cool look", wearing impractical shit for the sake of being the "le so quirky scavenger xD".

I just want a picture of a big guy, preferably face covered by a gas mask or something that looks like a scavenger.

Sorry for intruding but I guessed if any could've had such a picture it could be you

>inb4 go check portrait thread

Already did for a different theme, got fuckall responses.


 No.416619

>>416598

>A dragon settles in a cave, knowing that they'll have an army of boy and girl living fleshlights


 No.416633

>>415516

That third pic would be better if she had a normal haircut.




File: 2f83559ca655ded⋯.jpg (31.38 KB, 357x499, 357:499, 51HkCDR39 L._SX355_BO1,204….jpg)

File: 2f83559ca655ded⋯.jpg (31.38 KB, 357x499, 357:499, 51HkCDR39 L._SX355_BO1,204….jpg)

File: c27f569fff3c1a6⋯.jpg (89.8 KB, 660x1020, 11:17, 61Jbbf1dyXL._AC_SL1500_.jpg)

 No.416280[Reply]

Hry /tg/, what game system would be best for playing alternative apocalypse scenarios? Like say if all the water that evaporates from earth goes away mysteriously, a small nation that gets such a thick an avalanche of rocks and dirt that they start running out of food and water to survive, aliens programing toys a mind of there own to systematically kill off all humans, a wizard that accidentally cause everyone in the 1st world to switch their geographic location with people in the 3rd world at random?

3 posts and 1 image reply omitted. Click reply to view.

 No.416342

>>416280

>What game system would be best for playing alternative apocalypse scenarios?

Narrativist tic tac toe. Granted the rules for chargen can get a little complicated, and the only characters likely to survive the first few levels are the kindof unholy neckbearded OP fests that haunt your nightmares; but the core mechanic is simple, intuitive, and perfectly balanced.


 No.416345

File: 63b07a42eb1283b⋯.pdf (4.33 MB, Nechronica.pdf)

Bow down memequeens


 No.416595

File: 57a2d8930117364⋯.png (578.98 KB, 682x799, 682:799, ClipboardImage.png)

>>416345

Good taste but does it really count as "survival" when every PC is dead?


 No.416621

>>416280

>Like say if all the water that evaporates from earth goes away mysteriously

That's rocks fall everyone dies-tier apocalypse. How the fuck is humanity supposed to survive beyond the first month or two? You can't grow crops to make alcohol without water.


 No.416622

>>416621

If it all evaporates, eventually it should return as rain, but if it's all just gone then the planet is fucked beyond saving. I think the complete lack of water in the atmosphere would fuck up the atmosphere and cause everything to just combust.




File: d1162e7b3c89f3a⋯.jpg (204.12 KB, 970x546, 485:273, film__3938-the-magnificent….jpg)

 No.401676[Reply]

Why aren't there more RPGs set in the Old West? It seems like such an obvious setting for a tabletop game.

41 posts and 18 image replies omitted. Click reply to view.

 No.410598

File: 5c6abfcfea4d11b⋯.png (51.65 KB, 431x382, 431:382, 8.png)

No mention of Colonial Gothic yet

Is it gay?


 No.410680

File: 01b48a443908e79⋯.jpg (62.69 KB, 1242x630, 69:35, ng22gtk4zkt11.jpg)

File: 7a6a3b54ed70dda⋯.jpg (26.44 KB, 720x622, 360:311, 51710878_1216190428528957_….jpg)

>>402640

>bunch of Browning-toting Paladins.

I'm not even a little religious but fuck this sounds great. I'd love to play it if my gaming buddies weren't such raging fedoras.


 No.410712

>>410680

to be fair the writer of the book almost certain wrote the book with your fedora faggot friends in mind, on the other side while the resolution system is kind of detached from the narrative, its a fast light game that does conflict well (and drives the players to conflict) and probably the last game from lumpley before he actually became a mormon turbo faggot. As a gunslinger you get to be traveling judge jury and mailman in the wild west of Wyoming and utah.


 No.416615

File: 59ecc07313c553b⋯.jpg (251.68 KB, 900x1273, 900:1273, 20190421.jpg)

Should Wild West RPGs have Injuns?


 No.416618

File: 5f46f3ad830dac3⋯.jpg (60.84 KB, 800x450, 16:9, chadthundercock.jpg)

>>416615

Only if we can fuck them.

And decimate their population by infecting them with Smallpox




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 No.385158[Reply]

A game about odd children and the inhuman horrors from Beyond that love them.

To get this thread started, what tone do you prefer your campaign to have? What level of awareness of the supernatural? Did the veil of secrecy shatter at some point? How did the characters take it?

13 posts and 2 image replies omitted. Click reply to view.

 No.396539

>>391635

You mean qualities or actual body parts?

Because I'm pretty sure you can, you just declare your double attack, roll the pool dice and if you got two or more matches together you do both actions.


 No.396546

>>389954

>>396539

The rules for taking multiple actions need more elaboration, but I believe that each separate action you try to take when attempting multiple actions requires its own matched set in order to succeed. So the qualities on the hypothetical monster's 'Bite' part would apply to the set for the Bite attack, and the qualities for the 'Claw' part would apply to the set for the Claw attack. If both parts have Gnarly 1, this does functionally become Gnarly 2 if both attacks are directed at the same target and they both succeed, but you use whichever part has the lowest dice pool to figure out how many dice to roll, and you subtract one die per extra action taken before rolling, so there's a definite trade-off in accuracy.

If you want a monster that uses multiple attacks in the same round, you want high dice pools and the Spray extra on all parts it will be using to attack, and at least one part having Awesome x2 would probably be helpful as well.


 No.412144

>>385158

>what tone do you prefer your campaign to have?

something similar to babadook or sinister


 No.412162

>>412144

>post partum depression and kid diddling the campeign.

You can do better


 No.416613

YouTube embed. Click thumbnail to play.

>>385379

The SUPERMAN problem

Palladium was bad that there were characters that are literally overpowered in combat




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