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/tg/ sister boards
[ • /quests//cyoa//erp//monster//his//wh40k//arda//builders//sw//strek/ • ]

File: 2390cc0fa0a280d⋯.jpg (212.14 KB, 534x900, 89:150, 1358101835114.jpg)



0. Global Rules Apply

1. Don't Be a Faggot – No posting gimmicks, unnecessary namefagging, or other willfully disruptive behavior

2. Don't spam, gorepost, or attempt to derail threads. Report & Hide bad threads.

3. Check the catalog and use the QTDDTOT to avoid duplicate threads and threads that only serve to ask one specific question.

4. Quests, CYOAs, and in-thread games belong on belong on >>>/quests/ and >>>/cyoa/

5. NSFW images and topics are allowed within reason, but should be spoilered as necessary.

6. Politics, social media drama, and matters relating to SJWs go in the politics thread.

The BO can be contacted at Chrow [at] 8chan.co or by posting in the Meta-thread

Post last edited at



META-THREAD: >>404226

QTDDTOT: >>404539


GAMEFINDER: >>308013


MANGA THREAD: >>399604

Post last edited at

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This is where Questions That Don't Deserve Their Own Thread go. Remember: a two minute shame of asking is preferable to the life-long shame of not knowing.

Previous thread: >>383878

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What are people's thoughts on Apocalypse World and it's many hacks? I recently picked up a Wrestling hack of it and it's pretty damn fun, I really like the emphasis on player agency and choice, sandbox nature, easy prep, and straightforward rules. From what I can tell most of the other hacks and Apocalypse World it's self share a lot of the same positives. Just wondering what negatives and positives people have experienced from PbtA systems?

Also I assume it's pretty pozzed, but what isn't these days?


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The main thing you gotta remember that the forge and all its buddies main calling card was

>System matters

and the main thing to remember about that slogan is that it was true right up until they had a moderately (very moderately) popular system which they then tried to stog every goddamn gaming world into. Its cancer and shit anon, play basically anything instead (you can even add a pile a shitty barely genre appropriator suggestions if you are the kind spruce that cannot think up basics parts of the game you are playing) and have a better time of it.

<mormons not even once anon



So you lost me with a lot of that as I don't pay much attention to the tabletop scene or any of that, but what I'm taking away is that the system doesn't work for every situation as the hacking community like to claim? Sounds fair to me given what I have played of PbtA so far is fair more conversation driven and a lot less of a straightforward game, but again that's why I like it so much for what I've played of it. For a Wrestling game for example that open nature keeps things fast, interesting, and more than anything focused on character and development. Still, I could easily see how that doesn't work for every game, for example I'll probably try Dungeon World at some point, but I doubt it could really give DnD fans the crunch and tactics they're looking for given it's so loose.

Anyway, just wanted to explain what I took away from your post, my only question is if you could flesh out exactly why it's "cancer and shit"? Is it that hackers tried to shoe-horn every system in to it to make a dumbed down version or is it something else?


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a big portion of it is exactly

>hackers try to shoe horn everysetting into it turning those settings into dumbed down versions of themselves to appeal not even to normies but apocalypse faggots

that's more or less the definition of cancer right there, the 2nd thing about it is the game runs best when you ignore it. It underneath all its pandering is a strong gm game of the exactly the kind they hate (sure the gm has to do bullshit like fronts and whatever the faggot calls them but those are literally not rolled and can be whatever). Its not revolutionary, the only thing that nifty about it is the emphasis on a player handbooks and roll up system that would be more at home in savage worlds honestly then how they do it.

<lastly the forced flavour "You do it cooly, you do it undetected, whatever" irks me because its just lazy poor dming (show dont tell) and they think they are living up to it because they are getting the players to tell themselves.

But hey that's my gripe, the mormonjew was at his best when ripping off owod and poker dice.



Fair enough, I can definitely understand all those issues. Thanks.

YouTube embed. Click thumbnail to play.


>Be me NEET for most of my life

>Bought D&D 5E books and figurines with my first paycheck

>Found roleplaying groups at my community college

>No one wants to play 5E

>Everyone wants to play 3.5, pathfinder and ironclaw

Why can’t I find a 5E group? Is 5E dying or something? Does it have a bad reputation like 4E?

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You can have a game with a variety of options and still be easy to play.

Look at Mutants and Masterminds. While actual character creation takes a lot of work, the rules for actually playing the game can be condensed down into less than 2 pages as this preview shows.


5E is so limited as to be auto-pilot for non-casters.



>Yes WotC has a bunch of progressive and LGBT people working on D&D now. So what? They want to sell books and expand the player base. D&D is a mass market product.

Anon if you want to sell a product and are interested in the mass market, the last last last last people you want to sell to are the LGBT.

Even in fag friendly Europe they just make around 5% of the population and that is after their own pozzed statistics that love to inflate their numbers by using the B in LGBT, which stands for bisexuals.

This is fucking hilarious, because if you have ever observed real Homosexuals, they fucking hate Bisexuals and treat them like some kind of traitors.

Then you have the fact that the male homosexuals and the female homosexuals have their own separate communities, the only place you see them together is at Pride Parades and that the T for Trannies in LGBT make up less than 0,01% of these 5% and they also have their own separate community.

So in reality you will have to market your product to three different communities of people, who without the bisexuals have problems to reach even 3% of the total population and for these not even 3% you are willing to piss off the majority of the population, that is normal/conservative and wants nothing to do with these people.



Don't forget, there are also fat hats, dickless numales, and girls who read gay fanfic that eat shit like this up , but yeah, even then they're preaching to a minority of a minority.



They're banking on the extreme left theory that there are a lot of people out there whoare LGBT friendly and will play their queer game for wokebux.



>never played 4e is it good

The simple answer is "Depends on what you want out of D&D."

Historically the hierarchy of importance for D&D has been:

1. Exploration of the world and dungeons to find treasure

2. Interaction between the player characters

3. Combat and avoiding combat

4. Engaging with the setting lore

5. Engaging with the characters of the world

Most D&D's feel like a version of that, shuffling the lower tiers here and there. 4E however, is as follows:

1. Engaging in combat to win treasure

2. Exploring dungeons to find combat encounters

3. Interaction between the player characters

4. Engaging with the world via non-player characters

5. Exploration

So, if you're big on dungeon crawling and don't really care much about simulationist gaming, then you can find fun in D&D4.

If the phrase "Highly Cinematic Epic Fantasy Superheroics" sounds fun to you, you found your game.

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Here's to another year of sharing books and games, hurrah!

Old Thread:



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If you do not mind me asking, what brand of scanner - or is it a DIY?


Is there a liberated copy of the game that is bookmarked?




Can we get a fileshare of YOUR Indiana books? I'm missing 8-10 of those.


Just as an FYI/PSA about the Indiana Jones books. Although the classic MasterBook series only mentions WEG as the publisher, the rights have actually been bought (and are actively enforced) by Precis Intermedia.

If you do decide to share any of them, please act accordingly. Don't just upload them to vola rooms (that you don't own) and so on.

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This subject has come up a couple of times over on /vg/ to be specific

on the wargames and the warhammer thread, i have createdthis threadin order to avoid the derailment of such threads since Vassal is more of a /tg/ thing (its boardgames after all)

<What is Vassal?

its a Java based "Boardgame Engine" so like its name suggests its a board game emulator, the game will render png´s and load dice scripts to create a board and counters that you can move around

like if you were on a real tabletop

<Why should i use this at all? isnt there Tabletop Sim?

Vassal is Free and Open source and has functional servers

also since its only a bunch of pngs scrolling around a board

it runs on any toaster,


Its easy to mod, free and runs on any toaster

<Where do i get it?


<How does it work?

the game loads the game assets wich are packed in Modules

Vassal has a module creator with wich you can create modules

with 0 Coding experience requirement, however all graphics like unit

counters dice etc... must be provided so getting some photoshop skills

is prettymuch necessary

<Any good modules?

there is a Bloodbowl and a Warhammer 40k one

>Warhammer 40k



Post too long. Click here to view the full text.


Huh, I was actually going to make this thread on Friday, but whatever, this will actually help us get things ready for a Friday Night Game Night.

Here's what I found for a fairly easy game that I figured we could give a shot:


Nintendo's Advance Wars series turned into a nice 2-4 player board game. Anyone down for this Friday, say around 6:00 US-MST?


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Forgot pic



that would be Saturday 1 AM GMT for Eurofags

sadly i got shit to do both friday and saturday but maybe sunday i can do something i dunno


huh, I guess i'll try to show up a little, I dont particularly want to play little wars but I want ot check that I got it running and maybe try to figure out where to get / make some modules.

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>Want to get back into wargaming

>Find very few companies that aren't pozzed to shit

>Like the looks of Kings of War

>Go check out the forum on Dakka Dakka as everything else is on facebook

>See a topic on making armies more varied

>Entire thread devolves into faggotry because of a furry

BO Edit: Congrats, your thread has been chosen!

Old Thread >>390219


26 posts omitted. Click reply to view.
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>anon customizes his avatar so everyone knows he's into bestiality

>read what he has to say

Don't ignore the warnings.

Tabletop types tend to be geekier sorts so it's a community categorically filled with more weirdos than the general population. Remember, jews have been involved since they bankrupted Gigax's company.

Most tabletop settings have degrees of poison. Hatred's pretty pure and cool: wargame in a primitive setting reminiscent of Conan.

Degenesis has my favorite setting overall EXCEPT for the niggers who you have to disregard to keep the fluff from beggaring belief..

Yes Sigmar is bringing Space Marines and Ork armor into fantasy,

Yes it's copying MtG with its' relams

Yes it has a dyke-haired chick as the poster-woman for the Sigmarines

but its' lore and setting is still more original and interesting on net than the original Fantasy setting.



The original WHFB setting was pretty unique and interesting; in fact, it's the only flintlock fantasy setting that I know of.



Certainly had a lot more charm than Smegmar. WHFB was incredibly generic on the surface, but look even slightly deeper and it had a lot of charm and flavor that you really wouldn't see elsewhere. Can you name any other settings where Dwarves are stubborning themselves to extinction by constantly getting into wars to avenge the dead of previous wars or where they'll do things like wipe out your entire family because you shortchanged them as the result of an accounting error or declare war on a mountain because a lot of Dwarves died to a cave in? How many other settings are there where one race has a huge portion of its population wiped out by a meteor so they take to worshiping the crater out of a combination of awe and fear? It didn't always show on the surface, but there was some pretty good shit there.



I'm pretty sure the only people who consider WHFB generic are people who've only seen the name and one or two models and have no idea what the setting is beyond "not 40k".


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>hey anon, you should listen to this OneShot podcast! They play lots of different and obscure RPGs and they're really funny

>think, "why the fuck not?"

>got a ton of time at work to fill anyways

>actually kind of enjoying it

>they don't always do a great job of highlighting and extrapolating on mechanics, but that's a little hard to do anyways

>Some episodes are genuinely hilarious because a few of the recurring players are (non-celebrity) comedians and improv people

>start jumping around to listen to episodes about games I know or are interested in

>early stuff was pretty straight forward, but there's a few hundred episodes because they've been doing this for 5 years

>the bigger the show got the more the poz seeped in

>heavy-handed focus on bringing on female gamers

>at one point invited a group called "the d20 girls" who were a feminist gamer community -- None of them had ever played a fucking RPG, any RPG, before AND THEY'RE FUCKING CALLED THE D20 GIRLS

>questionably large number of episodes dedicated to Powered By The Apocalypse games

>pronoun shit starts coming up more and more often

>GM host and his crew go out of their way to obnoxiously gush about the importance of female gamers and pandering to them

>on a few occasions, during character introductions, guest players decide to change the sex of their character on the spot, like they think they are doing the group a favor by adding some diversity

>anytime a matter of romantic interest or sexual attraction comes up, they practically trip over themselves to make their characters gay

>Whenever someone tries to play their character as someone who doesn't automatically show spineless deference and worship to female characters, like asking if a female NPC is hot or not, the GM audibly recoils and and awkwardly tries to smooth over the situation.

>Post too long. Click here to view the full text.

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Somehow I never got modern settings. I rather be lock-picking chests or mcgyvering a radar system. There's something mundane about modern campaigns that I can't get interested about.

May /tg/ help me enjoying playing a current day 007 analogue?

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YouTube embed. Click thumbnail to play.


>Not playing Clem Tholet



File: df8be5c2ebd9b6f⋯.jpg (8.53 MB, 9799x5654, 9799:5654, Strangereal_Map[1].jpg)

Any modern settings in /tg/ that aren't "real world but"?


>I rather be

My fellow basketball-American you should play Alpha Protocol. You get to blatt-blat dem fools who be conspirin.


YouTube embed. Click thumbnail to play.


>May /tg/ help me enjoying playing a current day 007 analogue?

Its not just 007, but close. Modern settings basically exist to play your favorite action movie or life action tv series from the 20th century.



I don't know of any.

That could be a reason modern fantasy sucks, come to think of it. When you use Earth as a setting it restricts your worldbuilding freedom bigtime.

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So the games second, though arguably its really the first, edition of GW's 'wargame scale with skirmish style rules applied to units rather than single minis' newest large scale game has been out a while. 1st edition was quite rightly shit on for being wishy washy at its best and abhorrently absurd for absurdities sake at worst. Now the 'if you wear a fake beard and talk like a dwarf' shit is thankfully gone and never spoken of again and points are the norm again instead of 'eh, feel it out, whatevs' and i was wondering what, other than that guy who lets us all regularly know how much he hates 'gay steampunk dwarves' all the time, thinks of the current game now.

Personally it feels better than 1st. As in it feels like an actual simple and fast tabletop miniatures game but it still doesn't seem like a sequel to fantasy and more like a 3rd game while fantasy stopped being supported but still gets played. Sigmar 2nd plays very much with rules simlar to skirmish games like malifaux. But instead of having one guy more, charge, retreat, shoot, melee or whatever its a unit of 10+ goons doing the same thing and dying off over time rather than one mini in a skirmish game dying outright. It feels like a scaled up version of those rules. 5 turns, 5 major phases per turn. Simple.

Right now i think its appeal to none newcomers to the genre/medium is probably a surprising focus on terrain as a factor. If i had one criticism of stuff like WHFB and 40k it was 'the tabletop is a tables top. it exists to be a flat plain to imagine shit on, maybe throw some flavour terrain on' but in AoS this seems to be the games strongsuit that doesn't get talked about. You roll for realms that have their own constant effects on the game so two games of the same battleplan or even open or matched play can be different if the realm is different. Theres rules for siege warfare and the one i found most interesting was a section entirely about fighting underground. Honestly if it had a section for aerial and seabased warfare it would have most of my bases covered. Aside from that its simpler but doesn't seem like the brainless insult the 1st outing was. But terms in the book like 'the stormcast were sigmars greatest mistake' kind of suggests a 'mistakes were made' sentiment from the designers. They still push them a bit too much but with boxes likePost too long. Click here to view the full text.


>As in it feels like an actual simple and fast tabletop miniatures game but it still doesn't seem like a sequel to fantasy and more like a 3rd game while fantasy stopped being supported but still gets played.

Fantasy was a rank & flank with a couple of 'hero' characters thrown in, AoS is a skirmish in the same bloated sense as 40k; they have completely different audiences. The annoying thing is that while Fantasy, in all honestly, never really had good rules let alone great ones, GW had another rank & flank game, Warmaster, with rules so exceptional that they've been copied and aped ever since by pretty much every other rank & flank ruleset ever made, but what did GW do with Warmaster? They dropped it and didn't incorporate a single design lesson into Fantasy.

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Happy Sanguinala to everybody, dear neckbeards. Or at least, it will be soon! In the name of the Adeptus Terra, I say that lets use this moment to be friendly between brothers, and lets just be comfy.

And to remember the great sacrifice that the great Sanguinius did in its famous last stand against the Arch-traitor, and so the great effort that their sons, the Blood Angels, do to prevent "Non-autorished accidents". So its important to make the population conscious of the grave problem that its the Red Thirts, and its consequences. And no, dear citizen, the Blood Angels doesnt have a "Black Rage" or worse thing, that Chaos propaganda, or just bad rumors by dumb people scared of them. To think otherwise is heresy, and it punishment is high!

Luckily, A new animated series starring the Blood Angels is being made now, so lets see if with this there will be more animated series & movies (That are good, and arent Ultramarine-Tier)

Lets start this new general thread!

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+Harlequins are setting the stage for Slaanesh to have an 'oh SHIT' moment and start fighting for Aeldari survival.

+Eldar awoke god of death Ynnead, started calling themselves their old fashioned pre-fall 'Aeldari' name.

+Orks are showing signs of breaking through another tech level, starting to act like they did during the Great Crusade/War of the Beast. For comparison the warbosses of the WotB were bigger than dreadnoughts and beat Vulkan in hand to hand. One even spoke grammatically correct High Gothic.

+The planet broke before the guard did. Some takeaways:

Faith is definetely separate from sorcery/psychic powers, as anti psychic fields weren't completely effective against a living saint.

Trazyn tried to pull some strings to prevent chaos from winning. His consolation prize for his troubles was a slightly damaged Creed.

+Massive warp rift from Cadia to Damocles split the galaxy in twain. Cicatrix Maledictum, astronomicon now obscured for most of the galaxy, Old Night returned to everyone outside of Terra for a few hours to centuries. Time anomalies fucking EVERYWHERE, when the initial dread passed all astropaths on Earth died from the bulk of distress calls.

+Belisarius Cawl was inserted into lore and retroactively was tasked with some interesting stuff, like bringing back hover tanks, armour marks VIII-X, creating more loyal and stable successors to the standard astartes. Also made some armour to heal Guillaman from his neck wound. Would have failed if Ynnari eldar girl hadn't rezzed him.

+Guillaman hates everything and everyone and because of his bitch as snake brother cursing him he can never feel joy in victory ever again or he goes down Horus's path. He's been playing triage like a Syrian doctor and the only person he's shown any respect for is Dante, who's ass he saved from the Tyranids.

+Dante also wants to die but ghost Sanguinius told him not yet. Named Warden of Imperium Nihilus, i.e. everything beyond the emperor's light.

+Primaris reinforced every single chapter, revived lost/prPost too long. Click here to view the full text.



He only had the armour on the ship, the numarines were stasis held on Mars.



They should make Khorne honorable gain, but they won't because they wouldn't want a chaos god to have positive attributes.



That's a flamer.



Nothing ever will, it's just some community manager throwing his weight around, but if he ever did anything like what he says, GW would smack his shit so fast his head would spin. As soon as profits start dropping, heads roll in Nottingham.

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Protection refers to DEBT. The thing with protection can't be:





by anything of that colour.






Thanks guys, never heard about DEBT.



Where do they have the schedule for B&R announcements? All I hear is "around the time a set releases" but never a set date like that



>DEBT is too hard for new players

>Prowess is too hard for new players, even though there's one or two cards that emulate it in Standard (some Aven)

>Regeneration is too complex (the next time this creature would be destroyed this turn, instead tap that creature, remove all damage from it, and remove it from combat), even though there's a card that taps a creature and gives it indestructible which is more or less the same thing

The only thing I agree with WotC is that Menace feels like the right replacement for intimidate or fear, but I can respect if others feel differently.



I think regeneration was only removed because they didn't want to have to put "it can't be regenerated" on every kill spell

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The last thread's in autosage and these are a tradition at this point, so here's the new one. Feel free to add any drow related smut, as long as it's not something that belongs in /chaos/, because dicks do not belong on women.

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I easily have about 300 images saved, and that's just going back 3 or 4 years. I could post what I have, but it'd have to wait till tomorrow, when I don't have to worry about work.



Appreciate ya, anon. You could always post it to a vola or something and allow me to upload each one here to save on ass pain.



Just like rape, it's not race-mixing if it's with an elf.


Sounds like a plan, I'll get to work on it tomorrow.


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can you stop. hide his post or if you have to argue about genetics at least pertain it to fantasy tabletops like D&D


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Azorius vs Simic vs Rakdos vs Orzhov vs Gruul

Official spoiler: https://magic.wizards.com/articles/archive/card-image-gallery/ravnica-allegiance-2018-12-17

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I generally agree here, RTR itself was fine but the block as a whole was shit. I'm still salty about the legendary fiasco they pulled in Dragon's Maze. Gatecrash was underwhelming and let me down despite being an EDH player.


>started after RtR

When did you start?



No idea what they took, but if it was part of a spree, it's likely it was just a grab-and-go for cash.

>No security cameras

>No metal bars over the windows


How can anyone who has made it to this site buy pay-to-win kosher propaganda like MtG?

We Wuz Greeks!

We Wuz Phaoroahs!

put some more clothes on Female Red Planeswalker, you can almost tell she's a woman!



End of Innistrad, first pre-release was KtK, then started attending pre-releases regularly since EMN.

Did a few drafts, want to do more but I also train at friday nights and most of the cards suck, drafts also get repetitive depending on the block. Damn I wish I did more Dominaria drafts.

...are spoilers disabled?



>...are spoilers disabled?


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I've been running a dnd 5e campaign for my friends here in china that takes place during the Ming Dynasty.

While the west has tolken, canterberry tales, and whatever Appendix N material that the classic Gygaxian dnd is based on, china also has a very rich history of fantasy fiction such as Jouney to the West, Water Margin, the Classic of Tricks (骗经), and Romance of the Three Kingdoms. Whenever I'm reading these there's always a great setup for an encounter in a campaign. There's poisoned yellow wine, magical chinese medicine, fornicating buddhist priests, clever battle maneuvers, bold tales of fighting monsters, etc. It's all already there in shenmo and wuxia fiction.

As students of chinese we are all familiar with these settings and themes and it goes pretty well. In our game, we had a monk that was secretly an alcohol-dependant rogue, who took on the disguise to solicit donations and sympathy. We traveled to the forest to rescue a fat fire-breathing hermit monk in the woods so he could make an NPC some of his famous hot-pot, and travelled to a town where shengshengs were being preyed on for their meat (which allows one to run faster if eaten) by a local medicine tycoon among other things. The setting fits so well with tabletop role-playing I want to write up a sourcebook and introduce this to my friends and others back home, and there's enough interest in the country nowadays in the US for an audience I think.

The problem I'm running into now is fitting this into 5e or another system. While I'm up for writing a short book that creates the setting, some monsters, and an adventure or two, but creating a whole new system would be a lot of work. The races have no map to Chinese mythology, the classes have a little connection but needs work (druids - daoist priests, paladins - fighting for a court, monk - typical wuxia wukong sort of thing, fighters/rangers - martial classes, warlocks - channeling ancestors Confucian-style?, etc.) The combat rules and spells seem OK, but messing around with the classes/races would be difficult.

So I want to know from you guys (especially since the other chan's tg won't let me post on the china ip range or behind by vpns) if you have any thoughts? Is there any ePost too long. Click here to view the full text.

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>Additionally, is there any rpgs already that cover this theme well?

I don't know how faithful it is to the setting but "Qin: The Warring States" is a really nice game. The system is classless and uses 2d10. Though I'd have to re-read the rules to go into more detail.

Though it's a completely different time period, I'm pretty sure you could use it for your own setting, especially since the more supernatural aspects of a setting are more or less timelss anyways. There's also a "Shaolin and Wudang" rulebook for it but sadly it hasn't been translated yet.


Tying race to class for all the non-human races would make the most sense to me. Fox-spirits have all sorts of trickster abilities and having someone play a fox-spirit warrior just wouldn't really make sense to me or fit with the feeling of a Chinese fantasy setting. Then divide up humans between the most broad categories of classes, maybe something like



>Monk if you want a wuxia campaign

>Daoist Priest

>Buddhist Priest


I would refrain from making the scholar-official an actual class since it would be more interesting if anyone could take the civil service examination and advance up the ranks. I'm kind of modelling this on B/X D&D because I like how easy the system there is, though it would need to be modified a little to allow customization for character classes if you want to add crazy wuxia abilities and such.

Also, another source of inspiration could be the Liaozhai Zhiyi by Pu Songling which has tons of strange stories to draw on.



Suck my dick, faggot. You aren't Chrow, so sit down and break your fingers before you type some more dumb board-killing shit.



Didn't know I had to be Chrow to point out how shitty a blog poster is.


<suck my dick

You sure showed me.


File: 3aae70c0ab7d429⋯.pdf (8.75 MB, Flying Swordsmen RPG.pdf)


>modelling this on B/X D&D

That's always a good idea. What about magic-users or is that the Daoist Priest?

>Monk if you want a wuxia campaign

My knowledge of wuxia is very limit but I'm not sure if that's a good idea. In any wuxia story I know every important character has these crazy, physics defying skills. So it would either take away from the setting, by making these skills class-specific or it'd make the class abilites redundant since everyone can do it.

Actually, I do wonder why there is no china-OSR, since there is Ruins & Ronin for Japan and Arrows Of Indra for India is what I was going to write but it turns out there is one:


YouTube embed. Click thumbnail to play.


Roll up, roll up, and clear your throats, Voicefags! Crack your fingers, Writefags! It's time for the worst best travesty show on 8chan! That's right, folks, it's time once again to lend your cracking, stuttering voices and uninspired lines to the low-quality microphone!


Don't be shy, but do save your files, and do put some oomph into it!

https://web-beta.archive.org/web/20160314090855/http://8ch.net:80/tg/res/178389.html The First Thread, in all its (sadly expired) glory.

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Gonna toss my hat in the ring, if anyone likes it, may scroll through and do some more.



File: b2978c57078d384⋯.webm (96.41 KB, 720x544, 45:34, good effort.webm)


I like it, anon. Mic isn't the toppest of tiers, but it gets the job done. I really liked the delivery.



Thanks anon. The mic is a $10 one I bought for my rig, I thought I would only use it for voice chatting in games and the like, never thought I would ever try my hand at doing voice acting stuff.


I don't want this thread to die



Then give it something to do, man. I'm not going to keep this thread alive solo, that just feels pathetic.

File: 5b47dba7007a618⋯.jpg (63.68 KB, 277x401, 277:401, HappyMerchant.jpg)


Since we had a lot of fun last time deckbuilding, why don't we try that again?

Post a legendary creature and a theme, and others can post suggestions for it. Also, we can just talk about interesting cards and interactions, or whatever else related to the format.

To start things off, this fellow, with the goal to be the (((Greatest Ally))) of the table.

Some cards that fit that theme:



Briber's Purse


Conjured Currency

Land Tax


Trade Routes

Gilded Drake

Shrewd Negotiation

Corrupted Conscience

War Tax

Soul Tithe

Guile (with Dovescape as a wincon)

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File: fb191a36d5f381e⋯.png (610.15 KB, 607x515, 607:515, fb191a36d5f381ec74aa6f5347….png)


>That is, card quality is down, the next set is very boring and underpowered, and it's always better to buy singles than packs

>People seriously need persuasion and someone else to believe this

I always thought that this was the general consensus.



>it's always better to buy singles than packs

<draft costs as much as a movie in the theater

<draft organized by friends by buying a box together is cheaper

<packs as prizes for constructed play, including EDH with an entry fee

<legalized gambling for anyone under 18

<even older, it is tough to break that gambler's rush when considering a pack

Even if it is general consensus, and objectively rational, people are irrational, and easy to drop cash on loot boxes.


Built Trostani on a whim, after toying with the idea since I started playing Commander 8 years ago.

Proceeded to go from an unassuming board to attacking for lethal with 5 200/200 Craterhoof Behemoths in a single turn. What a good deck.



I also meant that the card quality is down and the next set being underpowered and boring but you still got good points.



Sure, but you get newfags, retards, and genuine idiots that don't know any better and they just need a little reinforcement

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