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/loomis/ - Art Gains

Art education, discussion and creation

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We're All Gonna Make It Bruh

File: 370fbfe5d825d98⋯.png (422.05 KB, 675x488, 675:488, It Seems I Was Mistaken.png)

 No.4920[Reply]

Welcome to /loomis/ !

This board is intended for the discussion of a variety of artistic subjects, with an emphasis on fine art, applied art, and animation.

If you're looking for books, video lectures and demonstrations on these subjects, please see the /loomis/ resource hub located at: http://www.8ch.net/loomis/hub.html

Keep drawing, my friends.

8chan art ring:

>>>/art/

>>>/dpd/



File: 376b32c8ab9b3ac⋯.jpg (67.94 KB, 498x535, 498:535, The Feel.jpg)

 No.4382[Reply]

Share your daily struggles and other art-related feels here.

Previous thread:

>>2845

171 posts and 96 image replies omitted. Click reply to view.

 No.5162

File: 11ef31110b177ac⋯.jpg (37.04 KB, 466x349, 466:349, 1448650767445.jpg)

>Draw this body part over and over again until you know its basic anatomy

>Now draw it from a million different angles/poses

>Now figure out how it's supposed to look under different lighting conditions

>Now figure out how it's supposed to look with different coloring

>Now figure out how it actually attaches to the rest of the body

>Now repeat all of that all over again with literally everything else in existence

>In the years it took you to do all this (assuming you can even actually achieve it which there's an extremely good chance you won't), Google developed an A.I. that can fully illustrate something in minutes which renders you completely redundant

>In the years it took you to do all this, civilization collapsed anyway

>Even if it didn't happen, the Internet made consuming all forms of media virtually worthless and trivial and you're competing with countless other artists with far more talent than you'll ever have


 No.5163

>>5162

That's why you learn the fundamentals so you can apply your skills to anything in any angle in any lighting as long as you know what it's shaped like and what kind of material it's made of.


 No.5166

>>5162

Why do you even draw? Do you even enjoy it at all?


 No.5167

File: 2c1d6c26652716f⋯.gif (1.04 MB, 320x240, 4:3, gentlemen.gif)

>have to sink all draw time and mental energy, into drawing comic

>get anxious about my stagnating skill level, as a result

>eventually come to terms with the choice I made "getting a multi year spanning project, done. Vs practicing the technical shit each day."

It's not a good feeling, but the way my life is it really is a choice of one or the other.

Regardless, it feels good to have made it to 50 pages. IIRC most webcomics telling an overarching story stop around here, and I have no intention of stopping any time soon.

Not like I'm going to stop when I finish this one either, though.


 No.5168

>>5166

I don't enjoy anything. I just dislike things to varying degrees.




File: 0b9bebb5c5034eb⋯.gif (402.77 KB, 300x168, 25:14, zetsubou.gif)

 No.5130[Reply]

>that feel when you will never be good at drawing

 No.5133

I know this feel, fambolio


 No.5138

Not with that faggoty attitude you won't.


 No.5140

File: b0b784fd6e31553⋯.jpg (40.86 KB, 400x533, 400:533, 1484747287578.jpg)

You won't be good, you'll be great.

Now get back to work.


 No.5158

>>5140

PRAISE LOOMIS-SAMA


 No.5165

>>5130

I know I won't.

I don't care. I'm getting this project done.




File: ba52848290585e8⋯.jpg (114.71 KB, 955x809, 955:809, drawthread.jpg)

 No.4083[Reply]

Let's do it again

209 posts and 165 image replies omitted. Click reply to view.

 No.5137


 No.5144

>>5136

>pose stiff as a board

Gesture drawing, nigga. 20 30-sec poses everyday, stat! Check out Proko, Vilppu, Hampton to see how they explain gesture.


 No.5145

>>5136

I think you're being overly critical, it's a relatively stiff pose but it doesn't look lifeless by any means.


 No.5161

File: ad217cc792110c1⋯.png (7.07 MB, 3402x3630, 567:605, DONOVAN.png)

Any advice?


 No.5164

>>5161

Proportions. He's only 4 heads tall so if you're looking to make him appear intimidating or tough you've kind of dropped the ball there. Also his wings are coming out of his butt which is kind of a interesting design choice I guess-I'm guessing this is a parody character of some sort. Also his feet need perspective.




File: 4c322d5798af179⋯.png (18.17 KB, 626x626, 1:1, question-mark_318-52837.png)

 No.5080[Reply]

Eh, /ic has one so let's start one too.

What skill level do I have to be at to start creating my own characters? I want to be at the point where i no longer have to practice the fundamentals constantly and I can improve by making my own things.

12 posts and 5 image replies omitted. Click reply to view.

 No.5147

>>5146

Go back to the late 90s where you belong


 No.5150

File: a331e178a8a4177⋯.jpg (181.83 KB, 1000x1891, 1000:1891, ba52bd3e72a7aff3d2b8fc91bc….jpg)

Is there any site for specific body parts resources?

I'm currently trying to learn how arms work, so it'd be good to have a site just throw various pictures of arms from various angles to see how they differ and how the form changes.

Google just mostly shows 2-3 angles and either semi-skinny or hugefuck buff for some reason.


 No.5152

>>5150

Try Pinterest


 No.5154

>>5080

This is a complex problem and one I am currently struggling with, but I'll share what I've learned.

First off: you always need to practice the fundamentals. There's not a specific point after which you can stop and just focus on original creations.

Creating original characters is something you need to practice specifically, in addition to the fundamentals. Practicing fundamentals and doing studies will only give you a foundation from which to start this. You need to understand the basic forms and proportions of the human body (or whatever you're making a character of) well enough that you know how to fit them together and vary them in believable ways (to make believable faces, etc.)

It's important to try more drawing freehand and then checking afterward against reference images. If you don't exercise your brain's ability to draw its own images, its ability to do so won't develop.

I would recommend trying to make original drawings of characters, then really stopping and analyzing what went wrong (because something will go wrong), using reference photos and whatever knowledge you've accumulated. Correct your images and try again, to cement the knowledge of how things ought to look.

The key is identifying what specific skill you want to improve ("creating my own characters" is very broad and can be broken down into several smaller pieces, such as gesture from imagination, how the major forms of the body look at various angles, etc.), then think of ways to improve that.

I recommend starting with gesture, which encapsulates the entire figure into a simplified general form. Work on creating good, believable gestures from your head first. Find references to correct them.

Hope this helps.


 No.5155

>>5154

Thanks man, that's pretty much what i've been trying to do. I've been working on the fundamentals for a little under a year now.

I'm mainly focusing on figures and faces.




File: ad6bf71743fb6cc⋯.jpg (18.81 KB, 300x300, 1:1, sanic.jpg)

 No.4745[Reply]

So you guys are all really talented and shit, and I wish I could learn from you. The "problem" is that I want to draw in the Annie-Mae and Mango styles. What are some resources for complete retards when it comes to that?

3 posts and 1 image reply omitted. Click reply to view.

 No.4862

You're making the same problem all anime fans make - you're trying to learn to draw stylised before you can draw realistically. Learn to draw well before you start abstracting it.


 No.4867

>>4862

how do?


 No.4868

>>4867

I know this is a very bold step to take and you are likely unprepared for it, but READ THE FUCKING STICKY


 No.5142

File: c92e6cbed261304⋯.png (893.47 KB, 720x540, 4:3, Untitled.png)

The problem I have with asking 'artists' for help in learning how to draw anime is that they basically pull pic related on you.

I can guarantee there are artists out there working on actual animes and mangas that can't draw an accurately proportioned person. The problem is that no one will ever tell you how they managed to get where they are.

Real advice, OP.

Find an artist that draws in an anime style you enjoy, and then ask them for advice.

Alternatively, watch streams because you can learn a lot from imitation.


 No.5151

File: 7dca62c37fb3064⋯.jpg (179.08 KB, 700x1011, 700:1011, 481ddbdac60ab63d8f186bd773….jpg)

File: 9b0357c82ff76eb⋯.jpg (192.38 KB, 800x677, 800:677, c104ffb2e53786cf8926abbdcc….jpg)

File: 6c91bfbe77eb7a3⋯.jpg (517.28 KB, 850x1201, 850:1201, sample_1ef506691a40b4ae84c….jpg)

File: 4b0678f56b8e3cc⋯.jpg (359.38 KB, 850x1188, 425:594, sample_c70b48ac476d9f60bf4….jpg)

>>5142

>>>/ic/

You don't need to be able to draw a perfect men in thirty seconds to draw anime, but you do need a base, or else you'll end up with some devient art tier abortion.

Some people go further and some not as much, but even the drawers of those shitty giant-handed fujoshi mango have at least a small base on reality.

Pic related, the mangaka from tsugumomo, the guy studied a fuck ton of anatomy, and his drawings are amazing.




File: d6644393e3ac31e⋯.jpg (48.33 KB, 596x720, 149:180, 1488250297578.jpg)

 No.4702[Reply]

>using quickposes as a reference for practicing poses

>doing 1000 male poses

>one of the pictures is a cosplayer of Leo from Tekken

 No.4708

I don't like quickposes because the models in their "nude" section are literally wearing fucking clothes half the damn time.

smh tbh fam


 No.4939

>doing some poses

>grim reaper on a tricycle pops up

spooky


 No.5123

>>4708

If you live near a large city, you can find at least one art studio that has drop in live drawing sessions. In places like Milwaukee and Chicago it's around $15 for 3 hour session




File: 6f0113c49add4f9⋯.jpg (74.46 KB, 500x648, 125:162, 1476198035149.jpg)

 No.4124[Reply]

Because we should not have to make new threads or post in draw threads with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

AVOID asking unrelated questions, there is a Question Thread for that.

RESIZE YOUR IMAGES TO ~1000 PIXELS LONGEST SIDE:

#1) Screenshot the image and post that instead (I recommend ShareX)

#2) Change camera capture settings to something smaller

#3) Send to computer and resize in MSPaint

→ →

There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit

Also, read our own sticky >>889 and see the /loomis/ resource hub located at: http://www.8ch.net/loomis/hub.html

>Thread study: Try to draw/paint the opening or any other following images.

Feel free to post your original works as well if you're trash.

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

Old Thread:

>>none

>2 years

>still no god damn /beg/inner thread!

There, I fixed it! copied nearly verbatim from /Post too long. Click here to view the full text.

328 posts and 235 image replies omitted. Click reply to view.

 No.5157

>>5156

Thanks, I'm being lazy. #26 took 2+ hours, which I simply do not have in my life right now. I totally hear what you're saying, the overall contrast is low and I'm missing key details in places, but it simply comes down to how much time I can put into each piece, how long I have to render it out.

I'm reviewing my process and trying to find areas to speed it up. My underdrawings take forever, and I realized I'm trying to lay down a shape, then check for it's x,y location using reference/plumb lines, etc. Then I have to go back and move/fix that shape to fit the correct x,y location. So this time (#27) I'm trying to lay down key points first, then try to get the basic shape/form in, and hopefully cut down the amount of erasing/redrawing that goes on for the preliminary stuff. Once I've got a good underdrawing in place, the line work seems to go much better, and I can de-focus/zone out with some tunes and the trust that the proportions are more or less OK.


 No.5159

File: c91eb8b07ebc7f5⋯.png (2.9 MB, 1826x1027, 1826:1027, ClipboardImage.png)

>>5141

Why are we still here? Just to suffer? Every night, I can feel my leg… and my arm… even my fingers. The body I've lost… the comrades I've lost… won't stop hurting… It's like they're all still there.

You feel it, too, don't you?


 No.5160

File: 56288c43b7783f1⋯.png (39.23 KB, 492x331, 492:331, bottle cropped.png)

I really should draw more often. I tried doing this exercise multiple times but fucked up and gave up, over and over, until I finally decided to finish it today.

Are any of you faggots inspired by anyone not art related? Personally, I was listening to buckethead and realized how he must've practiced a lot to get as good as he is at the guitar, and probably still is trying to get better to this day.

>>5159

>practicing anime

>before giitting gud at realism

Follow "The Keys to drawing" m8, it's what I'm reading.


 No.5169

File: 883f7cdc7441df3⋯.png (170.75 KB, 500x405, 100:81, internal screaming.png)

>>5160

"Draw what you don't like for ten years and you might be able to draw what you do like" sounds like a hell meme to me.


 No.5170

File: dc9658eda1ef2d8⋯.jpg (183.49 KB, 1200x1409, 1200:1409, reference (7).jpg)

File: d6bcf43f378c9d8⋯.png (127.29 KB, 702x876, 117:146, foot027.png)




File: d63526fd315cc05⋯.jpg (151.53 KB, 706x991, 706:991, trademarksandsymbolscover.jpg)

 No.4847[Reply]

Photos of this out of print book are hosted at

trademarksandsymbols.com

It is a valuable resource for logo design and inspiration.

Continually browsing for images I needed was tedious, and not possible while I was offline so I downloaded the images and compiled them into a pdf.

May be useful to others who need similar.

Available on ge.tt for 30 days. This file will automatically delete at that time. Gett it now!

http://ge.tt/

6e5DQ3k2

 No.4848

File: 2deb16464937291⋯.jpg (98.97 KB, 524x758, 262:379, trademarksandsymbolsvol2.jpg)

>>4847

Came across volume 2

http://ge.tt/

1vtYudV2/v/0?c


 No.4850

File: dcf11df05f3e9a3⋯.png (194.47 KB, 440x580, 22:29, trippy_face.PNG)

>>4847

I love the early 70's aesthetic of these books. The second edition has some more far out examples as well.


 No.5025

>>4850

Have anything else in that style?




File: 934c3421d8eae0b⋯.jpeg (615.95 KB, 1538x2048, 769:1024, image.jpeg)

File: 586ddda80ba4c81⋯.jpeg (725.75 KB, 1536x2172, 128:181, image.jpeg)

File: 913286ce3a458a4⋯.jpeg (494 KB, 1536x2172, 128:181, image.jpeg)

File: 50968f4482a4f7d⋯.jpeg (717.01 KB, 2172x2172, 1:1, image.jpeg)

File: 37752a14e303aa8⋯.jpeg (698.12 KB, 1536x2048, 3:4, image.jpeg)

 No.4772[Reply]

Some drawings of mine, photoshop of course, it's all drawn, I'm recreating old paintings with my dumb faces. Some are just all my own creations tho - the smoking ones

1 post omitted. Click reply to view.

 No.4778

Interesting stuff bud, I like it quite a bit. Though there's quite a contrast between the photos you've used and your actual painting. When you tighten up your rendering abilities that won't be as much of a problem. Keep it up.


 No.4786

2nd pic is clearly MoonMan, Kek in last pic. What did he surrealy mean by this?


 No.4833

File: f46d65ea8a97287⋯.jpeg (550.45 KB, 2102x2102, 1:1, image.jpeg)

File: bf33938a7b5a78d⋯.jpeg (446.71 KB, 1552x2048, 97:128, image.jpeg)

File: 0dbc8c0a4c6b529⋯.jpeg (466.02 KB, 1536x2174, 768:1087, image.jpeg)

File: 517fa776ea04b4a⋯.jpeg (358.4 KB, 2048x2048, 1:1, image.jpeg)

Noooo there's no photography in these pieces, it's all 100% drawn and rendered with my Wacom tablet.


 No.4852

I like it - share more lad


 No.4985

I tougth it was somekind of mashup of old paintings with Mayan/Atzec figures. Could be an ideia tough.




File: 452a071c3bde3ba⋯.jpg (698.18 KB, 1827x1000, 1827:1000, 61269686_p0.jpg)

 No.4721[Reply]

I've wanted to get good for as long as I can remember, but I keep dropping art randomly and taking long breaks. Sometimes it's just hard to force mysef to draw without getting the urge to an hero. I'm too alone, too lost in the journey of learning.

When I try to look for an art community, it's always people drawing porn and/or with minimal interaction.

How do I find people who truly want to get good? Like REALLY good, not just drawing fap material or cartoon memes. I feel so alone in imageboards. It seems I can only dream of a tightly knit group of artists who help each other and improve together and share thoughts and insights as they learn.

2 posts omitted. Click reply to view.

 No.4729

>>4721

Have you tried joining LAS?


 No.4730


 No.4752


 No.4763

File: 6cb09f24f4c6f45⋯.jpg (59.8 KB, 595x469, 85:67, 0c22a767b616b6d0cfad0224a6….jpg)

>>4721

>>4721

Fap material can take you a long way… to truly master female anatomy and the generation of lust in the viewer is a valuable skill. But I agree with you.


 No.4984

What's your point?

You searching for a drawing buddy that pushes you to get better?

I'd love to get something like that but not only am I socially retarded, I also just started.

If you suck about as much as I do and would like to exchange info on what works I could help you.

How are you on terms of skill?




File: 1467222231730.jpg (46.81 KB, 400x489, 400:489, ROjNLWo.jpg)

 No.3317[Reply]

Hey, everyone.

Thought I’d set up this thread in case anyone has any questions or wants to know more about the practices of classical/academic drawing/painting. What I mean by classical/academic is primarily the kind of realistic art developed throughout the 19th century and what is continued today in what most people call realist ateliers or academies.

Feel free to ask anything or bring up any art related subject.

I won’t pretend to speak with any form of authority on the matter, just give my opinion that is based on what I’ve learned about the subject. This might be a good chance for some to hear opinions that are uncommon in the world of “online” or “digital” art and maybe add a bit of nuance to many of the “art memes” floating around.

Anyway, if there is anything, ask away and I’ll get to it when I see it.

8 posts and 1 image reply omitted. Click reply to view.

 No.3594

>>3593

Not really, no. Maybe he had better works and this was just a stylistic experiment? Don't care enough to look into it. Bagging on shitty abstract artists is just as vapid a procrastination measure as dogging on shitty teenagers on deviantart tbh fam. Become the change you want to see in the world.


 No.4203

I'm new here. Holy shit this art sub is a gazillion better than that other chan.


 No.4204

File: b04694a4b19f744⋯.jpg (98.25 KB, 717x540, 239:180, le thumbs up face.jpg)

>>4203

Welcome to our dead board, bud


 No.4209

>>4204

It's only dead when we stop posting, lad.


 No.4977

>>3317

is it just me or are this dudes legs misplaced?




File: 20d74f9c6559e6b⋯.png (1.45 MB, 2830x2830, 1:1, 5489b0959ab8666c6ec7ab7747….png)

 No.4903[Reply]

First off: how do I learn color theory, shading, and all that? My anatomy is wonky, but that takes practice; I want to learn coloring first, then emotions, then learn gestures, and finally anatomy.

Until then, though… who do I commission/request, and would it be possible for them to record their process? I'm a furry btw, but feel free to mention anime/etc artists, although mention that they're anime/etc artists.

 No.4904

>I want to learn coloring first, then emotions, then learn gestures, and finally anatomy

This is pretty much the exact opposite of how it's done tbh

As far as who to commission that's on you; you just search up people on deviantart, Patreon or the like and find someone whose style you like.


 No.4905

File: bf708d0e4cdf545⋯.png (230.67 KB, 336x600, 14:25, bobby-kun.png)

If it's bait, masterful work.




File: 5e7c8022a704799⋯.jpg (161.43 KB, 914x1300, 457:650, cupholder.jpg)

 No.4771[Reply]

I fucked up at work and left my sketch book out that I was working on while I went to lunch. I came back to see my managers bottle of tea sitting on top of my work. It left a nasty water mark on the page and ruined it. How do you deal with general disrespect for your work? I shouldn't let it bother me, but it has me really dejected.

6 posts and 3 image replies omitted. Click reply to view.

 No.4782

File: bb6bdceac2302fc⋯.jpg (14.83 KB, 480x480, 1:1, bb6bdceac2302fc2e4fce6b67b….jpg)

>>4777

That's a good video. I've definitely felt better as the time has passed and the initial shock of it settled. Like the guy said it was just my paper and not my actual skill that got ruined, its not like I can't remake it, and probably better the next time.

>>4780

Very true, that comic gave me a hearty chuckle


 No.4816

>>4774

What lesson though?


 No.4817

>>4816

Protect your work and don't leave it out in the open where any fuck can take it or ruin it.


 No.4821

It looks like what I'd say has already been said in the thread, but yeah.

You're probably not used to having to just trash/move on from whatever you've done, for the sake of practice, and you took a genuine mistake as something with more intent behind it than it had.

And you shouldn't even be drawing at work.

But if you are, at least close your fucking sketchbook, first. I take it you work in an office, so of course people will make mistakes like that, since there's paper everywhere.

And like fuck some normie is going to be able to tell the difference between a sheet of Strathmore and copy paper from Staples.


 No.4859

>>4771

It is only a sketch book so it's not too serious. I would work around the water mark, incorporate that into a drawing or three if you feel inspired to do things. You have far other things to be concerned about.




File: 1451563775891.jpeg (83.3 KB, 1250x1250, 1:1, image.jpeg)

 No.1804[Reply]

What drawing tablets should I buy? Is there any difference between them?

I'm considering getting this one.

52 posts and 5 image replies omitted. Click reply to view.

 No.4854

>>4853

GIMP is awful for drawing/painting and I kind of doubt it supports touch as well tbh. Look into Clip Studio Paint.


 No.4855

>>4854

>CSP has customizable 3D models for pose referencing

This is fucking amazing


 No.4856

>>4855

Consider trying out the chalk brush in csp (p; in pastels) It's basically what the pencil brush should be


 No.4857

>>4854

GIMP supports tablets, but Krita is beter for drawing.


 No.4858

>>4856

I fuckin' love that brush. Only one I use for gestures.




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