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/sl/ First Player's Guide --- Rules Posting Guide --- 8chan /sl/ Group

[Last updated July 12th, 2015 - v1.11 r36]

File: 1422665107174.jpg (68.28 KB, 714x898, 357:449, oNuJ0Qo[1].jpg)

 No.5189[Reply]

Old thread >>198

/sl/'s Board Rules: https://8ch.net/sl/rules.html

/sl/'s Resident's First Day Starter Guide: https://8ch.net/sl/guide.html

Thought I'd start fresh with a new thread, updated a lot of stuff and even got a better contact system put in place.

148 posts and 13 image replies omitted. Click reply to view.
Post last edited at

 No.20479

>>20434

Agreed.




File: 1449246833936.png (1014.82 KB, 1612x832, 31:16, original_5621150cf8a1ec0cd….png)

 No.19238[Reply]

my avatar

84 posts and 64 image replies omitted. Click reply to view.

 No.21060

>>21056

>>21057

link for these outfits? How much is it?


 No.21061

>>21060

can't have


 No.21063

File: 1458781616256.png (899.22 KB, 1024x768, 4:3, snap_001.png)

I don't know how to do anything particularly fancy.


 No.21064

>>21063

show ur butt


 No.21073




File: 1427141837882.jpg (87.17 KB, 500x667, 500:667, 1426905023424.jpg)

 No.7275[Reply]

Let's have a thread about content creation!

What have you made or sold recently? Have you been getting better at your craft? How much money have you made in the past week?

I've made about 7.5kL in the past week or so from my store, which is the most I've ever had after I put out some products for the kemono. It's not a huge amount or anything, but it's a nice little accomplishment for a small-time artist.

Let's hear your success (Or failure, so we can help turn them into success) stories, and talk about making stuff.
226 posts and 59 image replies omitted. Click reply to view.

 No.21055

>check marketplace for a simple holstered pistol I can accessorize with

>everything half-decent is no copy/no mod, or priced at 1000+ L$

Guess I better learn how to rip models from other games and import them


 No.21058

>>21053

The fitmesh torso for kemono is really nice. But there isn't a lot of clothing that fits it because it covers both the tits and ass and has sliiiightly different UVs.

Which means no existing clothing fits for it, really.

Except the stuff from that specific maker, for the moment.


 No.21067

>>21058

Does standard kemono clothing work on it? I don't care if the UVs are different, that shouldn't affect clothing fitting it. Only if the rigging is different to the original non-fitmesh rigging bones would it make it incompatible.


 No.21068

>>21067

Nope. Now, Starbright does sell some fairly nice clothing for it, and people have started doing some mods for it, but I'm not sure that anything but the starter clothing has come out for it yet.

Shoes will remain unchanged, but tops and bottoms have to negotiate the new fitmesh contours of both tits and ass.


 No.21071

>>21068

Tsk. Should have been fitmesh from the beginning. Silly Uti. Hopefully he at least embraces Bento.




File: 1414127609917.png (168.89 KB, 600x300, 2:1, sl_image.png)

 No.1301[Reply]

Mine is telenia, I'd give her a ride home in a windowless van any day.
195 posts and 29 image replies omitted. Click reply to view.

 No.20520

Crow


 No.20694

>>20461

>>20464

>>20466

>>20469

>>20482

I once gave Dizze some tips on how to improve his avatar and he thought I was trying to be mean to him and blocked me :/


 No.20733

kale is still a qt


 No.20754

>>20733

shut up, kale


 No.21062

>>10140

Anne or Annet. I have seen both.




File: 1457455103797-0.png (351.89 KB, 400x524, 100:131, 1457454849846-0[1].png)

File: 1457455103798-1.png (244.65 KB, 344x300, 86:75, 1457454849846-1[1].png)

 No.20831[Reply]

Last one hit bump limit

28 posts and 34 image replies omitted. Click reply to view.

 No.20879

File: 1457585399217.png (832.32 KB, 1024x768, 4:3, pumpkin_001.png)

>>20869

That second one looks like some cotton candy Gremlin


 No.20888

>>20870

If you think that's horrifying just wait till the pants come off and you see that disgusting looking dick.


 No.20894

>>20879

Is that Suta in the back? He belongs in this thread.


 No.20897

>>20862

I agree. It doesn't fit my tastes either, but it does what it's aiming for well.


 No.21059

>>20870

Vagak is the best <3




File: 1455429114533.png (1.45 MB, 1920x1028, 480:257, line_002.png)

 No.20338[Reply]

Up All Night Edition

404 posts and 222 image replies omitted. Click reply to view.

 No.21065

>>21052

who cares i just want to stick my dick in you


 No.21066

>>21049

nah, slinks look better


 No.21069

>>21019

>>21020

>>21022

>>21024

These sharks are unf


 No.21070

File: 1458847008287.png (1.31 MB, 1600x837, 1600:837, .png)


 No.21072

File: 1458873189006.jpg (1.01 MB, 1600x1200, 4:3, Snapshot_133.jpg)

cyclops by day rapist by night




File: 1452936749015.jpg (383.8 KB, 2000x1333, 2000:1333, daicon.jpg)

 No.20005[Reply]

please let me post a thread 8chan and we'll worry about a big description afterward

49 posts and 9 image replies omitted. Click reply to view.

 No.20943

>>20941

Pester my anime puss.


 No.20948

>>20943

>no name

>no time

How?


 No.20990

Are you staying open?


 No.21017

Pour a 40 on the curb.


 No.21018

>>20990

going on hiatus would be a better word. I'm too busy with rl to devote a lot of time to it and there's not a lot of point paying 100 buck a month for a place i'm not using. Its all packed up nice though so i could hypothetically bring it back fairly easily.

there are some serious problems with the whole japanese highschool thing though. LIke, i liked the rp that happened there, but it was all assorted d,vg and HH peeps that i could have good rp with in any setting. The people that came in specifically because of the setting... a little less encouraging..




File: 1437864104811.png (1.7 MB, 1600x838, 800:419, Snapshot_066.png)

 No.13383[Reply]

Discussion on RP in SL FYI YOLO

Do you have a favorite RP sim you'd like to share?

Funny cringe stories of RP gone arry?

What's your stance on combat rules and metered huds?

Dump it all here like it's 1999

66 posts and 7 image replies omitted. Click reply to view.

 No.20145

>>20140

They should just make it allowed then.


 No.20270

>>20138

Can confirm, place is shit. Admins have huge hard-ons for themselves and are too personally involved in player OOC/IC, creating all sorts of unnecessary everything.


 No.20599

>>20270

New update. The owner has thrown in the towel and the admins are now forced to scrape cash together to pay sim tier.

And nobody is surprised.


 No.21015

Is there any rp place where slavery is welcomed that is not full of autists? Princess Trainer got me in that mood but I loathe Gor.


 No.21016

>>20138

>The owner's a cunt who basically does nothing but pay the bill.

That's usually the best sort of owner.




File: 1411159391288.jpg (11.38 KB, 259x194, 259:194, C__Data_Users_DefApps_AppD….jpg)

 No.10[Reply]

Can we get a thread going for Copybot and other similar things.

Viewers, guides, general suggestions and advice.
158 posts and 20 image replies omitted. Click reply to view.

 No.19950

>>19939

use a local texture you retarded


 No.21007

So now that Pyrokitty's Firestorm version is going to be blocked what is everyone moving to?


 No.21009

>>21007

idk make your own


 No.21010

>>19950

Is it really necessary to call him a retard?


 No.21012

>>21009

How? Coding is not at all my forte.




File: 1427567686238.png (355.03 KB, 475x753, 475:753, proportions.png)

 No.7440[Reply]

Why are proportions so off from the standard system or measurement SL gives us?

This is a prim sized to match a standard US exterior door (914mm x 2032mm / 36" x 80") rezzed next to the exterior door of a fairly typical SL house.
9 posts and 2 image replies omitted. Click reply to view.

 No.9510

File: 1430168827411.png (308.69 KB, 763x415, 763:415, i want to die..png)

Speak of the devil.


 No.12790

>>9510

Oh wow will you look at that


 No.21006

So how do we fix it?


 No.21008

>>21006

Some been steadily fixing it by have more smaller sized avatars and like wise for buildings, as well as giving tips on how to adjust the cameras default angle to be lower


 No.21011

>>21006

make buildings big enough to accommodate avatars




File: 1422273593207.webm (1.73 MB, 458x482, 229:241, gayngel bellydance.webm)

 No.5082[Reply]

post dumb videos of dancing avatars

excuse my shit framerate
389 posts and 174 image replies omitted. Click reply to view.

 No.20965

File: 1458054005322.webm (Spoiler Image, 2.73 MB, 1280x720, 16:9, spinnaz.webm)


 No.20966

>>20940

It reminds me of the long lost Taco sim of old

It's beautiful


 No.21002

File: 1458349016008.webm (1.12 MB, 1280x720, 16:9, horsecock.webm)

I'm sorry for the lack of effort


 No.21003


 No.21004

File: 1458354534219.webm (7.03 MB, 1024x576, 16:9, horsecocktake2.webm)

>>21003

Thank you friend

I tried again, this one should be much better




File: 1447724006156.png (919.76 KB, 1024x768, 4:3, Snapshot_009.png)

 No.18657[Reply]

post wireframes (ctrl/cmd + shift + r)

6 posts and 6 image replies omitted. Click reply to view.

 No.18722

File: 1447931631105.jpg (73.2 KB, 387x578, 387:578, ss (2015-11-16 at 03.31.54….jpg)


 No.18745

>>18680

Looking at the wireframe of that model makes my hardware and myself cry tears of pain


 No.20954

File: 1457936924761-0.png (2.97 MB, 2560x1440, 16:9, Snapshot_246-resize.png)

File: 1457936924761-1.png (1.49 MB, 2560x1440, 16:9, Snapshot_247-resize.png)

Who here likes polygons?


 No.20955

>>18722

>those solid colors

tell me those are like sculpts and wire frame shows up differently or something


 No.20956

>>20955

I'm sorry anon.. the limbs were rigged mesh




File: 1426110916014.webm (409.22 KB, 512x288, 16:9, comfy.webm)

 No.6839[Reply]

Comfy thread.
41 posts and 20 image replies omitted. Click reply to view.

 No.20933

File: 1457837312262.png (6.67 MB, 3840x2160, 16:9, Snapshot_012.png)

seems like the 4k shots look better


 No.20934

File: 1457837606848.png (5.22 MB, 3840x2160, 16:9, Snapshot_013.png)


 No.20935

>>20556

I wish windlights could be better enforced. Seems like the default for most folks is to just keep things set to their own windlight, which leads to incongruous viewing of a sim.

I mean, don't get me wrong, it's great and important to be able to opt out, but it shouldn't be the default.


 No.20937

>>20935

I wholeheartedly agree with this, It's annoying to have people show up in my sim, and walk around in what is pitch darkness, like it's broad daylight.


 No.20942

File: 1457898688256.png (1.36 MB, 1920x1028, 480:257, Snapshot_003.png)




File: 1442647664421.png (694.81 KB, 1023x689, 1023:689, 73sY9fU.png)

 No.16189[Reply]

First person to figure out how to get EmberJS to render the other pages without logging in gets a cookie.

https://accounts.projectsansar.com

78 posts and 8 image replies omitted. Click reply to view.

 No.20924

Ebbe had another talk.

http://blog.nalates.net/2016/03/10/ebbes-speech-shaking-things/

It looks like Sansar is being rolled out as something distinct and separate from SL and isn't precisely intended as its own 'virtual world.' It will have its own currency with an exchange between it and SL. It will not have a live editing function either, instead having some form of production mode for the entire sim and a publish mode for the entire sim.

Looks like their solution to the issue of potentially losing their user base with the massive hardware requirements will have (to the perception of your average LL bodied/no ALM peasant) is to simply regard them as two separate products which will require support in parallel.


 No.20928

>>20924

>It will not have a live editing function either, instead having some form of production mode for the entire sim and a publish mode for the entire sim.

I'm not entirely sure what that entails, but if ends up making user modding more difficult, they're shooting themselves in the foot.


 No.20929

>>20928

Probably for baked in texture shit, better physics culling and such, environment maps for reflections and other shit I can't remember that's pretty much standard nowadays. It's probably for all performance reasons.

Not sure why they didn't bother going into any detail into it, WordPress is such a retarded example.


 No.20931

>>20929

That's pretty much exactly what he said, yeah. Besides the Wordpress thing, which I agree is dumb, but I think it's just how he's able to comprehend it. Ebbe himself isn't too technically inclined, if I had to guess, but he seems to be doing a decent job of listening to those that are. I might be wrong, but that's what I gather, and really that's all I ask of his position, to know who to listen to and when.


 No.20936

File: 1457843418384.jpg (30.1 KB, 277x270, 277:270, ss (2016-03-12 at 10.24.13….jpg)

>>20874

>>20924

I found my question in the video about adult content

[embed doesn't work with the "start at"]

https://youtu.be/ovl-YCIO2Vc?t=31m58s

I also found myself in the audience, pic related




File: 1412044673366.png (996.02 KB, 1280x661, 1280:661, 42540412.png)

 No.696[Reply]

Post pics of your favourite or interesting places in SL. SLurl too, if you have them.

I tried looking for this one recently, but I think this sim was redesigned, unfortunately.
76 posts and 70 image replies omitted. Click reply to view.

 No.19739

File: 1451070092611.png (694.11 KB, 1848x1061, 1848:1061, Snapshot_051.png)

>>19736

You should check out >>8982, if you haven't already.


 No.19751

File: 1451103797533-0.jpg (754.04 KB, 1920x1080, 16:9, Snapshot_083.jpg)

File: 1451103797533-1.jpg (805.18 KB, 1920x1080, 16:9, Snapshot_088.jpg)

>>19739

Tried. Couldn't even teleport there.

Insilico's pretty neat though.


 No.20855

File: 1457488861454.jpg (307.28 KB, 1673x984, 1673:984, Hyena of the Corn.jpg)

The Cornfield

http://maps.secondlife.com/secondlife/The%20Cornfield/51/213/25

It's a little game of sorts using that Experience system that has ya collecting corn and fighting off some monster things that occupy said cornfield.

You gain corn coins as you return your cache of corn and from coins dropped by the monsters you kill which you can spend up upgrades for your self


 No.20908

>>20855

Keep in mind you kinda need to enter through the region Portal Park to get into the Cornfield, as it's a Linden thing.

While it's an interesting experience at first, it's ultimately a big fat pointless grindfest. None of the later weapons seem to deal any better damage than what you start out with either. The shotgun implies there's some range behind it, and yet you can only shoot it at melee range to damage the "griefers". Only the armor is truly useful.

Everything else are just farm-related things you can be rewarded with if you spend enough time grinding, which you can use for your avatar or for props in a sim.


 No.20909

>>20908

Actually, I was able to get into cornfield just fine without going through the portal [mostly because I couldn't remember the name of the park]




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