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/sl/ - Second Life

More like NoLife amirite?

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/sl/ First Player's Guide --- Rules Posting Guide --- 8chan /sl/ Group

[Last updated April 26th, 2015 - v2.3]

File: 1425075982719.png (427.86 KB, 841x581, 841:581, ss (2014-05-18 at 04.22.59….png)

 No.6387

Post your projects and what you need help with and possibly find someone willing too teach/help you.

 No.6388

first for LSL is trash

 No.6391

Question:

Is there a good example/picture of how you should make the weightskin of a normal model in maya for SL? I basicly tried to remake the weightmap from the LL avatars, but the chest/neck part really fucks me over somehow.

Does someone have a good tutorial for UV mapping in Maya 2015? Basicly a step by step, not something where they assume you have already knowledge about UVs.

 No.6411

>>6391
port to blender
shift click mesh then bones
alt m, automatic weights
You're done

Anything further means your mesh is silly bullshit and you need to keep in line with the bones. If you REALLY need to tweak set all the variables on the brush to pressure sensitivity and paint with a tablet


For uv maps change select mode to lines and select lines going along the mesh like you were making clothing, as in divide everything into squares for easy texturing. So like split arms across the shoulder and maybe do a line going to the wrist, stuff like that. Alt select click helps

Ctrl E Mark seem
U unwrap

And then you have a UV map



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