No.696
Post pics of your favourite or interesting places in SL. SLurl too, if you have them.
I tried looking for this one recently, but I think this sim was redesigned, unfortunately.
No.698
Another sim that went under heavy redesign. It's now a generic club with some dense forest surroundings.
No.699
No.700
>>698Probably at the request of these people.
No.720
No.722
No.723
No.724
No.732
No.733
No.734
No.735
No.741
I forgot the name of this sim, but everything about it is beautiful from the setting to the music they chose for the sim. It's definitely a great place just to just chill at with friends. I wish I had more screen shots of the place to show more of it off.
No.750
Insilico aka most impressive sim on the grid aka secret dolphin rape cave
http://maps.secondlife.com/secondlife/INSILICO%20SOUTH/153/138/3603 No.758
>>750>that crushing feeling when I'll never have my secret cybernetic underwater rape cave, complete with cyber rape rocks and cyber rape algae, and scripted cyber rape dolphinsWell anyway, I kind of like Nekozone, I'm a sucker for colored lights.
No.777
mesa 5 is another cyberpunk build worth checking out, still a bit empty, but the base build is fairly complex and huge
http://maps.secondlife.com/secondlife/Mesa%205/73/178/276 No.785
I remember stumbling across one of the best sci fi sims. It was just a space station but it was hueg and had airlocks and shit.
I cant seem to find it again hopefully it didnt shut down. It had really low traffic as well.
No.795
No.796
No.798
>>796that's just cake frosting, r-right?
No.809
>>795>>796Not your favourite places, Sid.
No.812
There used to be a sim with a nice cathedral and surrounding town, called Tudor Rose.
No.813
No.814
>>812The sim it was in is now a breedables ranch.
No.815
>>812I remember that cathedral from like 2 years ago. sleuth was gonna copybot it or something
No.824
>>814So is the old location of The Maze
No.849
This is not really a place very many people go, but when I need a spot to just relax and get away from large groups of people, this spot is pretty awesome.
http://maps.secondlife.com/secondlife/Gubbio/210/155/40 No.850
It also has a hammock.
No.851
It also has a spot for rezzing things, like boats.
No.852
There's an ancient lighthouse, too. Decent screenshot location.
No.1446
Are there any decent space sims?
No.2666
>>741That is chouchou, Lyra.
No.2910
>>2666Neat, but I'm not so sure the place in
>>741 is chouchou.
No.2951
>>2910According to the one pictured who is not a dinosaur, it is. Could be the windlight setting.
No.4934
Prometheus is a neat looking place
also muh 7 frames
its a pretty slideshow
No.5604
File: 1423380235634.jpg (81.38 KB, 657x394, 657:394, d02d6ce065a565eb5b4e296ec8….jpg)

Doomed Ship. Creepy haunted spaceship. One of the best places in SL to just go exploring.
http://maps.secondlife.com/secondlife/Gibson/117/23/754 No.7123
No.8269
>>5604Thanks for the suggestion I explored it and it was really cool, plus I bumped into someone else and got some nice RP. Now if only I could take better pictures.
No.8372
>>5604Doomed ship is where people go when they want alien tentacle rape rp.
>>8269And you are a likely candidate for that tentacle rape.
No.8378
>>8372Yeah I probably am, though who doesn't love a good tentacle wriggling up their ass?
No.8381
>>8269Ninja Turtles 2 Secret of the Ooze!
No.8383
>>8381So it was the Jovian's fault that this ship became a tentacle rape haven. How fucking typical never trust a god damned Jovian.
No.8384
>>8383There is a better flash light. Did you see the one Adasyd made? I think he sells it at his store 'Adalabs' or something.
No.8385
>>8384Ah, I didn't see it, I'll look for it on the market place though.
No.8454
No.8456
>>8454>0lsyou mean I paid ten lindens for my shitty flashlight, when the good one was free?
No.8928
i cant handle the spook
No.8982
>>2062this place was pretty cozy fucking great, then I found the cavern and it got amazing
spooked my shit when I bumped into this.
No.8985
>>8982>randomly walking through streets of the lower part>sun rises and sets multiple times in under a minute>stops at night>suddenly festival music starts playing from the central roadI don't know what the fuck is going on here but I like it.
No.10382
Man, I miss Pteron. Is it still kill, or at the very least, is there anything remotely like it?
No.10782
Found this harbor sim, has some well decorated buildings
http://maps.secondlife.com/secondlife/Prohibition/123/231/32
also lewd things
No.11249
*Frisland*
Place profile: "Frisland is a phantom island that appeared on virtually all of the maps of the North Atlantic from the 1560s through the 1660s. This is our try to let our imagination run wild and create a region related to this mysterious phantom island. Enjoy!"
http://slurl.com/secondlife/Laluna%20Island/117/221/21
A small, peaceful, atmospheric island
No.11250
Being named after a phantom island is a side benefit.
No.11254
*Everwinter* Post Apocalyptic Theme Park
"Amusement Park,Apocalypse,dystopian,dystopia,urban grunge,wastelands,urban survival horror,zombies,haunted,creepy,fallout,pripyat,stalker,urban decay,abandoned city,carnival,kids,neko,Romantic,public hangout,popular,photography,photos,roleplay"
http://maps.secondlife.com/secondlife/Elven%20Mist/242/122/26
Theme park inspired by Pripyat, Ukraine
No.12884
>>11254
One of a handful of places that I'm impressed by in SL.
No.13989
>>11255
>>11257
>>11258
Went there today, very impressive.
All the devastation without the radiation!
No.19734
The new /d/onghouse skybox looks pretty nice
I wouldn't mind if we kept this for awhile.
No.19735
>>5604
Was not expecting how awesome that entire place was.
No.19736
>>10782
Also, I tried checking this one out, but it seems to be gone.
No.19738
>>19736
Goodnight sweet prince.
No.19739
>>19736
You should check out >>8982, if you haven't already.
No.19751
>>19739
Tried. Couldn't even teleport there.
Insilico's pretty neat though.
No.20855
The Cornfield
http://maps.secondlife.com/secondlife/The%20Cornfield/51/213/25
It's a little game of sorts using that Experience system that has ya collecting corn and fighting off some monster things that occupy said cornfield.
You gain corn coins as you return your cache of corn and from coins dropped by the monsters you kill which you can spend up upgrades for your self
No.20908
>>20855
Keep in mind you kinda need to enter through the region Portal Park to get into the Cornfield, as it's a Linden thing.
While it's an interesting experience at first, it's ultimately a big fat pointless grindfest. None of the later weapons seem to deal any better damage than what you start out with either. The shotgun implies there's some range behind it, and yet you can only shoot it at melee range to damage the "griefers". Only the armor is truly useful.
Everything else are just farm-related things you can be rewarded with if you spend enough time grinding, which you can use for your avatar or for props in a sim.
No.20909
>>20908
Actually, I was able to get into cornfield just fine without going through the portal [mostly because I couldn't remember the name of the park]