>>7345SketchUp is not designed to make traditional 3D models. It will spit out garbage with overlapping edges and vertices and so on.
tl:dr its mesh output will be broken as fuck and require massive amounts of cleaning. Also let's not forget UV mapping.
>>7356each object is a minimum of .5 land impact (counted as the server space needed to house it) so combining things can have its benefits, however remember that there is a maximum of 8 faces per mesh object, so depending on how many texturable surfaces you need, splitting them up may be your best option.