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/sw/ - Star Wars

The Empire did nothing wrong.
Winner of the 75nd Attention-Hungry Games
/caco/ - Azarath Metrion Zinthos

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/sw/ sister boards
[ • russia/sw//tv//tg/ • ]

File: 757f05ae010ee52⋯.jpg (169.51 KB, 1280x960, 4:3, kotor1.jpg)


Let's have ourselves a Star Wars vidya thread.

What are your favourite SW games?

What are your least favourite SW games?

If you could make any game in the SW universe without any restrictions, what kind of game would you make?

And why will the VR game suck so much?


File: 5e862dde2138ade⋯.png (139.81 KB, 897x909, 299:303, KoTOR 3 - xXxThEsHaDoWxXx.png)

Knights of the Old Republic 3 was pretty neat


File: 8b1c6e8924a3a86⋯.jpg (74.97 KB, 1024x768, 4:3, died during childbirth or ….jpg)


I remember those threads. Good times.



What are your favourite SW games?


>Battlefront 2

Those are the only 2 I've really played not counting the Lego ones, which I wouldn't say were my favorite or least favorite. (only played 1 and 2, not the newer ones.)


File: 140701db956afd5⋯.jpg (152.42 KB, 1920x1080, 16:9, Battlefront 2013-12-18 20-….jpg)

File: 49abc5e8b6b280a⋯.jpg (397.87 KB, 1920x1080, 16:9, BattlefrontII 2014-01-04 1….jpg)

File: d89a65cc672218a⋯.png (2.55 MB, 1920x1080, 16:9, starwarsbattlefront 2015-1….png)

File: 96a56a1b2adf0fb⋯.jpg (230.07 KB, 1920x1080, 16:9, swfoc 2014-01-03 19-35-39-….jpg)

File: d7d5328b1e57c2b⋯.jpg (188.01 KB, 1280x768, 5:3, star wars kotor 1 2013-01-….jpg)


Battlefront I + II (BEAtlefront is decent), Empire at War + Forces of Corruption, KotOR 1 & 2, Dark Forces II, Shadows of the Empire, Star Wars Arcade Trilogy

>Least favorite

Can't decide… can't decide, BRAIN ANEURYSM!


File: c565d75e1b3dd4d⋯.jpg (252.28 KB, 1920x1080, 16:9, 2015-12-29_00004.jpg)

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File: 33737af6c540652⋯.jpg (208.71 KB, 1920x1080, 16:9, Supermodel 2013-12-06 20-1….jpg)



>Dream game

This is just a rough synopsis that takes EU elements as it pleases, if it's not accurate to the era then excuse me.

Set some time after RotJ. You're a bounty hunter who is taken into the Imperial Remnant for your skill and made into an assassin. Story-wise I'm not too keen on, though it would involve Luke Skywalker and a Jedi apprentice of his who would serve as the main antagonists of the game. Your missions would be set to disrupt the New Republic, so things like assassination (duh), infiltration, espionage etc. With each mission completed, you would be able to buy items like guns, gadgets, armor which you would could customize to your liking. Optional and I do mean optional Force training segment included. The final mission would involve defending the Imperial Remant home planet from a New Republic invasion (split into two segments, space and ground battle) wherein the only option is to destroy said planet in order to keep it from falling into the wrong hands, a sort of noble sacrifice thing. The ending would imply you died (think SotE true ending), but in reality you would be given a choice that ties into a sequel.


File: 46ec50e3ec4c0d1⋯.jpg (535.84 KB, 1509x600, 503:200, boxart.jpg)


>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

There are endless game concepts you could pull off with the Star Wars license, but if I was given the opportunity I'd probably start by going back to basics. For instance, how about a Dark Forces 2 inspired jedi FPS following the original trilogy from Luke's perspective, maybe throwing in a few bits of the EU along the way like his story from Shadows of the Empire.

I'm surprised LucasArts didn't make more use of Luke as a game protagonist past the SNES era. I mean I'm glad that they put so much effort into new ideas and characters, but they could have printed a ton of easy money by simply cloning their best-selling video games and to make movie tie-in versions.




Rogue Squadron, Starfighter, Republic Commando, Pandemic and Rebellion Battlefront (including Renegade Squadron), Empire at War Forces of Corruption, any Star Wars mod for Sins of a Solar Empire

>Least favorite

The First KOTOR, Bounty Hunter, vanilla Empire at War

>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

Make a postwar game where you play a Remnant faction and wreck New Republic shit for ruining your glorious Empire

>VR game

What's that? Is there something other than that VR expansion to EAFront?


File: 6c170778db70bee⋯.jpg (339.7 KB, 1920x1080, 16:9, east ar wars.jpg)


The Jedi Knight games are pretty good. Dark Forces 1 is also great.


I would play the fuck out of that if it were done well. Bonus points if I can roam around the Millennium Falcon while it's in space.


I meant the EAFront VR game.


File: b8388f6367696a4⋯.webm (139.99 KB, 1280x720, 16:9, reg.webm)


>>Least favorite

>The First KOTOR, Bounty Hunter,



EA's Battlefront is pretty great IMO. Makes me feel like i'm really battling for the Empire. Although the star cards thing is kind of shitty.


>What are your favourite SW games?

Dark Forces and KOTOR series.

>What are your least favourite SW games?

No idea, really. All the ones I've played are nice (except for that infamous TPM game).

>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

Gather the devs of Star Wars:Rebellion and Victoria II and let them play each other's game for a few months, then order then to make a high-quality Star Wars GSG with trade routes/other economic factors, lore-accurate galaxy map, a meaningful tech tree and a focus on the grand scale (rather than micro-managing buildings on planets, 4X style). Additionally, get the modern Paradox Interactive devs to clean up the interface and the EaW devs to make models.



The first KOTOR is still pretty good, but 2 definitely has a better story.


File: a2da95da07f45c3⋯.gif (974.7 KB, 470x200, 47:20, good trick.gif)


Episode 1 Racer and Rogue Squadron are the ones I played the most

>least favorite

Demolition, I guess. The soundtrack was pretty cool though.


>what kind of game would you make?

A less linear version of Jedi Academy would be great. You know, being able to interact with other Jedi students between missions, have missions partner you up with different Jedi and have your reputation change depending on how you perform.

>games I never played, even though I always wanted to

Rogue Leader (no PC release) and Republic Commando (I have no excuse)


YouTube embed. Click thumbnail to play.

I liked the Rebellion game. It was the first time you could feel that you're really fighting at galactic stage, plus to actually use the DS.



a version of jedi academy where you could explore the academy between missions would be tits. it wouldn't be very different from other games of that style, but with the star wars skin slapped over it, it would certainly have a better charm to it.


YouTube embed. Click thumbnail to play.

Hey I know this is mostly talking about games we like but has anyone else seen what Jews and Swedecucks think (or what they think retards think) of the Battle of Yavin?

>Boarding the Death Star


>Special needs helmets for Rebels

>Yavin is a giant Mars with a ring

>That poor man's General Rieekan

>Star Destroyers

>A-Wings, B-Wings, and Interceptors galore

>Trench is the exact same as the Trench in the Starkiller

>That woman's death wail in the Trench



Boarding the death star is retarded but the retarded battlefront playerbase thinks it didn't go far enough. They think flying an x-wing is too hard compared to randomly running around shooting people and it should never have been done.

They're also complaining because they made helmets mandatory for every stormtrooper so now nobody can show off their special snowflake imperial OC.

Death Star is probably the best looking battlefront DLC and best playing because it has actually involved space battles and made the TIE defender an actually dangerous ship. But once again the playerbase doesn't care because as far as they're concerned what Battlefront is all about is running around aimlessly showing off how special you are.



>the retarded battlefront playerbase thinks it didn't go far enough

Please tell me you're fucking with me…you're not fucking with me

>They think flying an x-wing is too hard

Well if all craft had the flight model of a broken hang glider and forced you to constantly hold the brakes all day just to dogfight or hit other targets, I'd want that shit out if they don't want to fix an obviously broken mechanic

>They're also complaining because they made helmets mandatory for every stormtrooper so now nobody can show off their special snowflake imperial OC.

But all stormtroopers were helmeted in OT movies, and this game is supposed to be the crown of OT pandering? You know what, fuck it, I'm done making sense of these Disney fans.



This just comes back to the fundamental problem of Battlefrontfield: There is no incentive to work as a team.

Since everything is level based you're either carrying your team or dragging behind until you level up and THEN carry your team. You get into the mindset that because you either dropped more money or earned a better gun you're a better player when it's just that the guy you're shooting has no access to the better guns you're using. So why SHOULDN'T you have your helmet off if you're actually this super badass OC second only to Darth Vader? Hell, that probably appeals to people's shitty deviantart fantasies even more to say they're somehow more integral to the rebellion than Luke and Leia and Han.

Death Star DLC may have departed from how the films go but it's still very much a slap of reality to a lot of people. You now need to wear your helmet like every other generic stormtrooper. You need to pilot a fighter identical to every other fighter on your side and your skills are what decides how well you do instead of firing a dubstep weapon. You need to secure a specific individual and get to a specific point. It's very much based around the idea of the kind of regimented conflict most of Star Wars battles actually are. Shit like TIE fighters having missiles and storming the death star may be stupid from a lore perspective but it evens the playing field and doesn't give you excuses as to why you suck.

If you watch lets plays you can see that a lot of the problems players have aren't because their fighters suck(even if they do), or because a specific mechanic is broken(which is usually is), but because they insist on trying to go off alone and get shredded whenever they run into a group. I think the one guy I saw who was consistently doing well was the only guy who explicitly realized that this wasn't a scenario where you could run off alone and actually tried teamwork.



A lot of what you're describing has been what has been going on with most FPS since 2007. And it hit beloved franchises centered on teamwork hard like Battlefield, Rainbow Six, etc. It became less about working with a team and more about running around shooting people in a cramped arena but the game isn't as fast paced as old PC shooters like Quake so it isn't as exciting. They took CoD's progression system where they need to level up to get a new weapon and those new weapons are either straight up better that the previous weapon or better suited to playstyles that would become expected of most players (essentially it looks like the same problem). It makes it worse when DLCs introduce new weapons that force you to do stupid challenges that distract from the primary gameplay (Battlefield 3 did this because CoD used to do it with perks and gun attachments). Even more worse is when there's nothing for the player (newbie or someone with XXX hours) to work with to incentivize working as a team. DICE/EA did that shit with their Battlefield games since Bad Company 2 where classes were extremely useless and you had to farm kills just so you can get basic shit like medkits, defibrilators, and ammo boxes. Battlefront has nothing to allow players to work as a team aside from being able to spawn under some random teammate's asshole.

I also noticed that a lot of Battlefront's gameplay requires sitting around waiting for special NPCs like Y-Wings or AT-ATs to do something that players of previous Battlefront or Battlefield games would have done for themselves. It's bad enough there's no real content or anything for players to do in that game.

As far as Stormtroopers and helmets go. The charm of Stormtroopers is their armor which would obviously include their helmets. The few Imperial personnel that didn't wear armor or helmets were officers. I'm assuming that there's some problem with Disney fags dressing up as officers so their special snowflake faces would show (They have customizable faces now or something? I thought you just pick from a pool of 10 or so preset heads)



>making sense of disney fans ever

>the most casual of casuals


flying is only a pain in the ass in battlefieldfront because they somehow made it shittier than battlefield 3/4.


>Shit like TIE fighters having missiles

to be fair, this has been in sw games long before ea took the reigns

i'm actually kinda glad they made it so stormtroopers have helmets on no matter what. yeah, you can still pick your gender and you can unlock skins as you level up, which takes a long fucking time for no good reason other than forcing players to play the game, at least in call of duty and battlefield you fly through the progression and can prestige to earn other shit.



This of course just makes things worse because you start out with the standard issue rebel and imperial equipment and then unlock special snowflake weapons used by actual named characters later. Which means in an average game expect 90% of the imperial stormtroopers to be running around with either giant Gatling guns or DL-44's like they're Han fucking Solo.

Not to mention that while you can at least fake your way through with low level guns because the effective difference isn't TOO extreme, they added CCG elements just to fuck you up even further. So now you need to level up, collect in game currency, get a card, then spend even more to upgrade that card. Meaning if you're thrown in at level one on your first game as a rebel soldier you're handed a pistol with no range, no grenades, no anti vehicle, no backup weapons, and no defenses. This on top of you being a newfag who obviously doesn't have any experience with the game and has no actual way to know that your gun has no range.

If you're new there's no way you could possibly keep up with experienced players. If you're experienced there's no reason to work with new people because they'll only slow you down because they have no shields or jets or good weapons.

The only way to improve your situation is to spend like 20 hours on the game just to get to everyone else's regular baseline. But since the game is online only this means you better get ready to buy Sony or Microsoft's online service subscription for a month. If you're on PC all that really means is congratulations, get ready to stick EA's spyware on your computer.



pc players spend more time looking for a game than they do playing.



I can only assume that's because Overwatch came out and anyone who wanted to play a competitive shooter jumped ship. I've never played that game so it's not an endorsement of quality or design but that's clearly the more popular game right now. Death Star saw some resurgence in popularity as people tried it out but the overall playerbase and culture has very much moved on to newer sexier shooters.


File: c9a5a99933fa341⋯.jpg (Spoiler Image, 246.75 KB, 1200x787, 1200:787, why.jpg)

Pic unrelated is a threesome between Sheev, Darth Traya, and a Hutt. Click only if you're a degenerate.



- KOTOR duology

- Galactic Battlegrounds

- Jedi Knight II: Jedi Outcast

- X-Wing/TIE Fighter series

There are more solid titles, but those are mine. I think the games franchise isn't as bad as people make it out to be considering how many games were released.

Least Favorite:

- Force Unleashed - the game that convinced that Star Wars was dead and was never going to explore the EU far removed from the movie timeline.

- Starfighter series - poor man's Rogue Squadron.



joke's on you, i already own those games. half on cd, all on digital.


pc version died long before overwatch came out. it fucking died like within a month of release lmao, only had spikes when dlc came out.



Jesus Christ then this game must be a corpse molded over when the DLC isn't brand new. I mean shit, if it wasn't doing super hot BEFORE the new hotness came out it must've been a ghost town when Overwatch dropped.

It speaks volumes that EA is still harping on Battlefield DLC this late as their big Star Wars thing. You'd assume Bioware would be on a Canon version of KOTOR as soon as they got the license. But given Bioware has literally nothing on the plate after ME4 and has been hemorrhaging money and talent for years that may actually be their next big project.

Get ready for Dragon Age: Inquisition, but with lightsabers.

Jesus christ I hope I'm wrong.



I wouldn't normally mind the thought of dragon age with lightsabers because they've had decent gameplay, but the writing leaves something to be desired.



The writing and the visuals. Inquisition was a masterclass on what not to do. Hair was always either painted on or hovering an inch above the scalp. Horns looked like cheap movie effects rather than something more natural to the characters. Weapons and equipment with ridiculous details that detracted from the overall aesthetic. Shit, half the time you were lucky if everything on the model loaded in correctly.

But yes, the writing on inquisition is going to be the caliber you could expect from KOTOR if it were remade in 2016. If I'm right expect Juhani to be an out loud and proud lesbian who's entire arc is about being gay. Expect HK-47 to be oh-so-funny and have a new wisecrack literally every other line. Expect to get a Mission romance despite Mission not even being sixteen, or aging her up just for that.

And expect fucking everyone, and I do mean EVERYONE, to have Kylo Ren lightsabers.


File: 0e65cf690c2406c⋯.png (1.41 MB, 1228x644, 307:161, bioware.png)


Can't wait for all our favorite KotOR character get "remastered" by the new Bioware art department.



Speaking of DL-44s and Han Solo why the fuck does everyone do that "left arm out like Han Solo" thing whenever they use a one handed blaster? They do that retarded arm thing even when they run and they look so stupid. Han does it once or twice and all of a sudden everyone acts like he does that all the time. The only EU game I played that did that was Shadows of the Empire and Dash didn't keep his arm out when running.

Of course, pick a rifle and they still run retarded, that fucking retarded wiggling worm look to their run they had since Battlefield 4 I thought I would get motion sick watching a let's player play the game in 3rd Person like that.


>Dragon Age: Inquisition but with lightsabers

Isn't that The Old Republic? Or is DA: Inquisition The Old Republic with arrows and bloodmagic?



That's not how the black one looks in the game


File: f44997b54d0d552⋯.png (120.81 KB, 350x259, 50:37, StarWarsForceCommander_gam….png)

Fav - Dark Forces 2, although I also really love Empire at War

Least - Force Commander, as is simply didn't work mechanically.

I always loved the concept of Star Wars: Smuggler. I'm not sure how it would have worked in practice but it sounded interesting.


YouTube embed. Click thumbnail to play.

Did anyone save the first part of the let’s play of Republic Commando by lead programmer Brett Douville?

It was removed from YT because of the John Williams score…

And yes, Brett appears to be a cuck (Stephen Colbert, Seth Myers, MSNBC), but I’d like to hear this perspective on the game.



>Expect to get a Mission romance despite Mission not even being sixteen

If she's old enough to go into battle with legions of bloodthirsty Sith and slice every computer in the galaxy, two things most adults can't do, she's old enough to decide for herself whose dick she wants.

That said, nu-Bioware would just fuck it up, and the same goes for nu-Obsidian. I'd rather they just leave KotOR as-is.


YouTube embed. Click thumbnail to play.

Only ever played a handful or so SW games, including two mobile games.

Been thinking about replaying KotOR I & II – I played them years ago, and I was too young to appreciate the complexity of KotOR II in particular.

Enjoyed the hell outta the first Force Unleashed on Xbox 360, and Republic Commando on PC. Should probably revisit those as well – including Force Unleashed II – ’cause there ain’t gonna be any new good SW games now that Disney is running shit.

A Look Back At: KOTOR 2 (In-Depth Commentary/Analysis): https://www.youtube.com/watch?v=Bw252JTeFgM


File: 238d1b1ec1c06ee⋯.jpg (11.53 KB, 320x240, 4:3, 31.jpg)

tfw you will never get a real KotOR III



I don't think you'd want Kathleen Kennedy KOTOR III though EA might "remake" the old republic story to get some more NEET bucks after Battlefront collapses.



Hence why I said *real* KotOR III





after swtor, i'm not even sure i want a real kotor 3.



Don't worry RPG's don't apply to the woman demographic (((their))) obligated to go after.


Yeah we at /sw/ would have to make it if we wanted it. I have the know how as I was in the industry for ~7 years, moved onto scientific graphics programming now. Also I'm sure there is enough old lore autists for art and inserting nuanced philosophy into it. Problem is that there'd be no money for hours worked, doubt even donations, probably bring in Disney's lawyers because mod tools in a Star Wars game would kill EA's crap.

Oh well as more and more real Star Wars fans fall away you'll see it in their future artworks, now just futuristic metaphysical space stories.



>Yeah we at /sw/ would have to make it if we wanted it.

Well there is that "Revenge of Revan" mod that's supposed to basically be just that?



Yeah mods for all old engines are great and all but not having an open one makes adding new features and modes difficult. KOTOR's engine didn't even have 3D collisions for characters.



not that guy, but if we can develop something on like, UE4, it could be done.



like how obsidian made that mos eisley map


File: afa296b9e784e52⋯.jpg (2.21 MB, 3076x2292, 769:573, star wars tiers.jpg)



Rebel Assault wasn't that bad. Then again, I guess I might be a bit biased and its at least above the trash tiers, so that's fine.




>Kotor 2

>Originalfront 2

>Empire At War

Least Favorites

>EAfront 1 & 2

>Galactic Battlegrounds (it's a great game but much prefer AoE2)

Now if i could make a game?

Open World RPG in the vain of Morrowind and with RPG elements from KotOR. set roughly at the start of the Clone Wars. multiple different starting options such as Jedi, Clone, Bounty Hunter, Separatist, Smuggler and Sith Assassin. Game is able to progress via events you play up to Endor.



The saving grace of Rebel Assault 2 was its MST3K mode; it was an otherwise average rail-shooter.


File: 04d2119f3704dd4⋯.jpg (310.64 KB, 500x715, 100:143, kotor-III-The-jedi-masters.jpg)


>make KOTOR 3

Already done.



And what would the plot of this installment be?


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File: 57a303dc8ee2cc6⋯.png (226.66 KB, 306x400, 153:200, Star_wars_rebellion_box[1].png)


Your post was over a year ago, but in case you wander back here, I want to say you are my negro. I played the shit out of Rebellion and loved it. It did have that "running the whole whole galaxy" feel. Putting together fleets and using various characters for missions was great.

While searching for a picture I found there's apparently a board game with the same name.


File: 59e474ca92acaa8⋯.jpg (118.76 KB, 638x478, 319:239, star-wars-rebellion-window….jpg)


>Your post was over a year ago, but in case you wander back here, I want to say you are my negro. I played the shit out of Rebellion and loved it. It did have that "running the whole whole galaxy" feel.

Fellow Rebellion nerd here, did you ever play online on the Internet Gaming Zone back in the day? I probably had a couple hundred online games in my lifetime.



That UI brings back a lot of memories. Those fucking "helper" droids would talk so much.

I was never into much online playing because I had a habit of micromanaging and taking forever to do things. I wasn't very fun to play with.

The only time I ever did play online was against a friend of mine. The game came down to a final huge fleet vs fleet battle, and everything ran so slowly with so many ships on shitty connections that the battle took nearly an hour. i lost

I'm glad old games actually came on CDs, and I can install and play them whenever I want. I feel sorry for kids nowadays who are basically renting games from a distribution service.



does anyone know the archive to those threads? there hasnt been anything as good since



About when did you guys have them? I can't look unless I know that.



these were like 1-2 yrs ago on *chan







I am not seeing enough love for Star Wars Galaxies. SWG was a pretty excellent game. It is still my favorite MMO, at least Pre-CU. It made a lot of design decisions that pretty much forced the community to interact in meaningful ways such as the entertainer/medic trees being essential to remove wounds/fatigue, crafted items being superior to looted items, etc. The one char per server and the ability to dropand learn professions throughout the life of your character meant that there wasn't the alt-itis effect; it was easier to recognize people that you'd seen around the galaxy before.

It was also great that you could build characters that weren't focused on combat and still have fun. I generally love combat, but having the freedom to play a dedicated crafter is fun. A lot of games just have crafting as a tacked on. In wow, crafting is seldom profitable and mostly serves as a money sink. Something like the entertainer profession doesn't exist at all.

>Least Favorite

There were a few I played so briefly that I have little lasting memory of them such as the EP II game for the GBA, but I mostly ignored them. Of the games I played for any appreciable period of time, probably Jedi Power Battles for the PS1.

>Any game without restrictions

I'd like an SWG2. Keeping the foundation of the original and adding things like procedurally generated open world dungeons that can change up occassionally, less repetitive missions, a real z axis, capital ships, and some more content and pvp that didn't rely on the war like smuggler missions and non-jedi bounties.


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nvm i think only a couple images still exist, but some guy did a play through on /v/


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Accidental duplicate.


File: cc9f9dcf59f6571⋯.mp4 (329.95 KB, 480x216, 20:9, giphy.mp4)



I enjoyed that a lot




I was the guy who saved the HTMLs. I don't know if I still have them, though… I'll go searching through my external at some point to see if I can find them there.


File: cccd9544fa8908e⋯.png (61.64 KB, 623x569, 623:569, bt.PNG)


fuck is wrong with this guy?



"Women and other minorities… are better than you in every possible way."

Aren't positive stereotypes still stereotypes?


Do you guys play Movie Battles 2? I'm just getting into it now. I'm really pleasantly surprised that it has active Australian servers



What has this faggot's jimmies in a twist?


YouTube embed. Click thumbnail to play.

For any interested, this vid lays out what all goes into making a mod. A chunk of it is Do It Yourself, Faggot.



Comeon goys his manager the guy who gave him a chance but also made his political compass was jewish. He does an interview with (((him))) in the youtube videos. Further, what part of signalling to get hired into a good position do you not understand? Its basically become a whorehouse in the gaming industry now with all the Far Eastern off the boat labor.



Battlefront II



>The most important kind of diversity, and the only form that counts, comes from people who look different.

This kills the credibility.



RA1 controlled like shit and most of it was trial and error.

RA2 was infinitely-better but it was still a relatively-unremarkable rail shooter.


YouTube embed. Click thumbnail to play.



They don't make quality SW maymays like this anymore.



You could even go so far as saying quality maymays are a thing of the past.

What recent memes do we have? Ironic Pickle Rick/To be honest you have to have a really high IQ to understand Rick and Morty?

The age of memes is over.


File: 31b0818a20a4a7e⋯.png (264.04 KB, 304x381, 304:381, pick this pickle.png)

File: aa26f7135ba97b6⋯.webm (4.12 MB, 640x360, 16:9, im pickle rick.webm)


Please don't remind me of that retarded shit. The next generation is fucked beyond reason.


If only.



>that webm

Look at that poor kid in the corner at the end of the vid. Probably just came in for a Happy Meal only to be scarred forever by Reddit faggotry.



<<Peak mulatto.



Looks more like a chigger or injun tbh.



the maccas one is actually funny



If his attempt was to make fun of fandoms and was not an actual retard himself, then yes it may be humorous.



yeah it was some asian kid with a youtube channel making fun of shit like that


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>I am not seeing enough love for Star Wars Galaxies

Honestly I couldn't get into it when I played SWGemu. It didn't age very gracefully and there was just a huge lack of polish and things were hard to understand. Even basic combat was weirdly esoteric.

I just wanted to be a Stormtrooper



Esoteric is probably the right word for SWG combat. The HAM bar is pretty unique among games I've played. I don't know that I ever really "got" HAM back on live which is why I was never a PVP master. Though I will disagree about the aging. I think its aged alright all things considered. As for the polish, I'll take a rough gem over a well polished turd any day.


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>What are your favourite SW games?

Dark Forces, Jedi Knight series

>What are your least favourite SW games?

Empire at War was cool in concept but it boils down to whoever has the most shit wins in the end. Also Republic Commando was boring.

>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

A bounty hunter game like that jango fett game from a while ago, but open world. You compete with rival hunters including the ESB ones, travel across systems hunting targets via clues and interrogations, and do side gigs for crime lords like jabba and black sun.

>And why will the VR game suck so much?

Because VR is just them trying to rush the future without getting the technology down



>but it boils down to whoever has the most shit wins in the end.

most wars do



I liked the zann consortium, they were broken, but cool


Should we have a SWTOR thread and maybe even form our own guild? I know the game is pretty shit, but its the only EU ground that's still active and the only option at the moment from what I can tell.



There is not enough Mission porn.



Shoot, what did I miss?



I'd argue at this point after 7 years there's enough content to justify paying a one-time fee of $15.00 to unlock all of the subscription barriers and then grind out in-game currency to permanently remove them after cancelling the subscription. If you're a lore hound and can laugh at some of the stupider stock animations, it can keep you busy for months just doing single player or small group stuff. I've bought games at full price in the past that didn't last that long.


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Is that what I think it is?


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I-It's just plating…



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He was working on a new video seemingly about TLJ and did a livestream. He mentioned some things to me, and now I'll never know what he said because kiketube won't allow viewers to skip back during livestreams anymore, which is the gayest thing ever.



don't ask, just go play it






Have you tried googling "Knights of the Old Republic 3 The Jedi Masters mod"?


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So, what about more obscure Star Wars games? I only recently learned that this was a thing, from the AVGN episode.

Is it canon?

Would Force Commander and Demolition count?



>was teras kasi canon

nope. canon hierarchy dictated that video games were automatically non-canon unless george said otherwise.



Thought as much. I was only memeing

I just remembered two more obscure SW games, one was a puzzle game featuring the pit droids from Episode I, the other one was a weird little thing where you had to balance the ecosystem of Naboo. Does anybody else remember those?


File: 1b5e1c5dc73a8cc⋯.png (3.15 MB, 2200x1236, 550:309, ClipboardImage.png)

I remember enjoying a game called Battle for Naboo where you fight against the droid occupation with the Naboo resistance. It used the Rogue Squadron engine but had ground segments with speeders. The 3d graphics were very basic but I remember feeling immersed at the time.

I miss the Phantom Menace video game boom. LucasArts tried really hard to make fun things out of that movie's time period even though nobody knew much about it.



Yeah, they went really crazy in the late 90s, Remember Jedi Power Battles? Or the aforementioned ecosystem simulator (It's called Gungan Frontier, I looked it up).

I also recall owning a big LEGO R2-D2 with a programmable electric motor. It came with a piece of software which had some gaming aspects, if memory serves right. I wonder what happened.


>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

STALKER on some planet that's fucked up by an Endor Holocaust style result of a space battle overhead.


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It was fun back them.


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There was plenty of fucked up planets. Honoghr, Uba IV, Ziost..




>Force Commander

Not one of the best SW games, but it honestly had a lot of potential and could have been much better. Essentially all the Rebel ground units in Empire at War are just alternate versions of the FoCom units. Empire at War fixed some of the things wrong with it, but FoCom has fully 3D environments whereas EaW is 2D. Also EaW removed the shields from the Rebel attack tank for some reason, I don't know what the fuck.


>Battle for Naboo

This game was the shit and there should have been more landspeeder segments in the succeeding Rogue Squadron games.


>SW chess

That was a funny one.


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People don't talk about these much.



Which is a shame since the first one had some very memorable shit and the third one was a great Jango simulator. Never played the second one though.


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>BEAtlefront is decent

if we were talking about the second one i could get down with y'all, but the first was objectively shit no matter how you look at it. no offline content besides some co-op missions (they had to add offline starfighter assault and conquest because people ree'd long enough) and a dozen game modes that nobody played, which were most of the time requirements for the bounty hunter unlocks. had they allowed for progression to go between single and multiplayer with more offline modes, then it would have been a much better game. not to mention the hero and map fiasco at launch. the final product was an alright game, not battlefront but an okay shooter, but launch was a goddamn nightmare.


if you can find a working xbox emulator or someone who has it, give it a go. it's not a great game but if you like naboo and ewan mcgregor you'll have a fine time.



A friend of mine claimed that BEAtlefront II actually isn't bad in and of itself, lootboxes aside. I don't know, I don't judge games that I haven't played. All I can say is that I have no interest in it, since I want to support neither EA nor Disneys bullshit.




I read on the Wiki that Thok is actually the brother of Gorc, one of the Dark Jedi from Dark Forces II. It's funny how everything is interconnected in the EU. For example, they retroactively put Sariss in Episode IV.



i won't try to get you to buy the game or anything, but it is honestly fun. the lootbox scam was annoying but it's been removed for the time being, they've stated they'll figure out a way to bring them back. greedy shits as always.


retcons like that are nothing new. dash rendar's ship, the outrider, was a model that was added to the special edition of 4 and then re-used for sote. mara jade was an undercover agent in jabba's palace, and quinlan vos was in episode 1.



It is at the base level a mechanically sound game.

That's all the good that can be said for it and while that should be good enough it is massively damaged by, in the single player, having an absolute abortion of a story and in the multiplayer allowing essentially random powerups to dictate the flow of games. Only space combat feels exempt from this.

You will get a better FPS from Jedi Knight games and better grunt experience from the classic one.


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>EAfront II




File: a9a592fbe693c97⋯.jpg (3.41 MB, 3072x3560, 384:445, star wars tiers 2.jpg)

Updated thing from /v/


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What are some Rey/Finn/Kylo/porg tier vidya?



>Star Wars Rebellion

>Dooku Tier

Wrong. Should be Dark Side Itself tier.


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Nothing is that bad except maybe the Nintendo exclusive CW games.


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New Droid Army for GBA was pretty good in my book, great combat for a handheld game of the time.



I remember when Battle of Hoth would start playing in the original Battlefront. I would always lose my mind to the adrenaline. Hearing it to this footage of nu-Battlefront though is just depressing.



I have to hand it to them, the game looks incredible. Well, except Luke Skywalker.



>TOR on lowest tier

Come on, it wasn't that bad. Sure, it wasn't exactly amazing, but there's no way in hell it's worse than Star Wars Kinect or those CW games.


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Anyone remember this little gem?

It was kind of arcade-ish in gameplay but surprisingly fun. It also had a few nice additions to the core plot like Anakin being the one to duel and kill Mace Windu and facing off against Cin Drallig and Serra Keto. Plus, I found it hilarious how instead of being moody and mopey, Anakin is a wisecracking smartass who is all "DARK SIDE! FUCK YEAH!" once he turns evil.

I also liked the alternate ending where Anakin kills Obi-Wan and Darth Sidious and then becomes Emperor of the galaxy.



I liked KOTOR 2 well-enough up until you defeat Darth Nihilus and then travel to Malachor V.

FUCK MALACHOR V. It's like the entire segment was designed to be as frustrating as possible.

>no companions whatsoever

>high-level enemies thrown at you in large numbers that are impossible to kill unless you leveled-up enough to get very specific Force powers/skills

>maze-like structure with very poor lighting so you have no clue where the fuck you're going

>game does not give you the slightest clue on what the fuck is going on

>Kreia and Darth Sion are now magically allies again

>meet Darth Sion, have him spew some Edward-Cullen-tier dialogue at you, kill Darth Sion

>meet Kreia, have her spew "Chris Avellone being too far up his own ass" dialogue at you, kill Kreia

>somehow escape Malachor V just before it explodes when the EBON FUCKING HAWK magically flies up out of the planet's proverbial asscrack, conveniently located right next to you

When even Wookiepedia can't adequately explain what the fuck happens in the last fifth of your game's story, you done fucked up somewhere. The most fun part in that entire segment was fighting Darth Nihilus, basically because it's the only point at which the game stops trying to be profound and just lets you slice up a Sith Lord and save a planet from annihilation.

>b-b-but muh cut content

Even the cut content explains maybe 10% of what the hell happened, the rest is a fucking mystery.



>Malachor V


The last 3 annual playthrough of the game I had it's been a fucking cakewalk where you can force storm and crush everyone to death in 1-3 blasts top I only ever came close to dying cause I was being cocky and not playing as safe.

I love KOTOR II but if you go to Nar Shaddaa first you may as well just turn God mode on. As for the stuff with Kreia the only thing I felt a bit iffy on and this is only on repeat playthroughs I that the game kinda railroads you into either being a retarded saint or a retarded edgelord to make a point so you can never be anything but a failure to Kreia


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>Come on, it wasn't that bad



Isn't that from the recent silly expansion?


So, are there any multiplayer Star Wars games we could realistically form a /sw/ get together on? Even if it's TORtannic I'm sure playing with a guild of like minded troopers could be fun even if to just riff on how dumb the game is the whole time in chat.




Agreed. Only one I can think of is SWTOR, although I heard Galaxies can still be played on fan servers or something, and I'd love to play an Ithorian. Are there other games we could pick from? Who will decide?




I've played some on the SWGEmu server and it is in playable condition



No, I believe that's the Bounty Hunter class storyline



The Imperial Agent class story remains one of the best plotlines in the entire Star Wars IP. It's a tragedy that instead of getting its own game, it's locked inside of a sunken ship that will one day implode completely, taking the IA story with it.

Everything else in SWTOR is shit though.



No love for the Sith Warrior or the Republic Trooper?



TPS/RPG, somewhat Mass Effect ish except actually good, set before ANH. You're an agent with Imperial Intelligence tasked with hunting down renegade Jedi and Separatist-sympathizing holdouts. Sequel would be set during ESB where you have to uncover a conspiracy involving subversive elements in the corporate world secretly funding and arming the Rebels. Final game would be set post-ROTJ during the fall of Coruscant; you'd have to escape the Rebel invasion and flee to a safehouse in the Coruscant undercity. You'd spend the game trying to reassemble your team, make contacts in the criminal underworld, evade Rebel martial law and escape offworld to rejoin the Remnant.


Your friend is lying. The second one is just as bad as the first, just in different ways. Both are casualized shit that aren't worth a penny, even disregarding shit like lootboxes.


I think they have Star Wars Pinball games on Steam.


>no companions whatsoever

>high-level enemies thrown at you in large numbers that are impossible to kill unless you leveled-up enough to get very specific Force powers/skills

This should not matter at all as long as your character is properly built and has the right equipment. I was able to annihilate anyone in front of me just by spamming force storm a few times (this was on hardest combat difficulty). By the end of the game your player character should be stupidly overpowered and the only thing that should be even mildly challenging is the fight with Traya, and maybe some of the companion's standalone segments (if you haven't been building them right).

>maze-like structure with very poor lighting so you have no clue where the fuck you're going

You literally have a map

>game does not give you the slightest clue on what the fuck is going on

>Kreia and Darth Sion are now magically allies again

>meet Darth Sion, have him spew some Edward-Cullen-tier dialogue at you, kill Darth Sion

>meet Kreia, have her spew "Chris Avellone being too far up his own ass" dialogue at you, kill Kreia

I used to think just like you, back when I was 15 and stupid. I'd recommend installing TSLRCM and trying again.


I didn't play Trooper. I tried Consular, Knight and Smuggler. They were all shit except the first chapter for Smuggler. Republic stories are just bad overall; the whole faction is written for ten year olds.

The Sith Warrior is just okay. His companions are mostly garbage. Unpopular opinion: I felt that much of KOTFE and the first half or so of KOTET was better written and more interesting than most of the class content material


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How about this one?


Huh. Is "Valkorian" written alright?



I liked Valkorian, yeah. Initially he had quite a bit of depth to him and I really enjoyed his conversations with the player. I also really liked the locations you visited in KOTFE and KOTET. I thought most of them were refreshingly different. Unfortunately the last half of KOTET was rushed and the story was prematurely ended because the playerbase was very vocal about its desire to return to the original "Republic vs. Empire" theme. This meant there were a lot of cut corners and ridiculous stupid shit, like non-Force-sensitive characters using lightsabers to defeat Valkorian.



oh yeah, the campaign was dog shit. i meant that the multiplayer was fun, because it was closer to the original games. all it needs is classic conquest, space assault and hero assault.



I liked it, it was pretty fun. It's also one of the last games I remember where you could unlock shit like bonus missions and characters instead of that all being DLC. Sad thing is, if the game was released today, you just know that it would be, with each individual character priced at $10.

I also liked the additional stuff they threw in, like Anakin being the one to duel Mace Windu instead of Sidious (which was apparently the case in an early draft of the film but was cut out).



Don't forget the game making the horrible choice of actually allowing your MMO character to become absolute ruler of a faction that in like a week brought both the Republic and Empire to it's knees so that any story missions after that require a complicated excuse as to why you can't use your literal infinite fleet to glass all your issues from orbit or just ignore them and have you engage in diplomacy with two factions that are basically flys buzzing around your OP mary sue head.

They should have just stayed gung-ho with the very single player focused story shit expanding on your character being leader of a new faction because at least that has some interesting possibilities. Their extremely half assed attempt to get back to Republic vs. Empire stuff falls flat on it's face.



that cod4 mod is really nice



How active are servers playing it?


I've been playing Jedi Outcast for the first time and it's pretty fun, I loved Academy as a wee lad and it's nice to step back into the shoes of Kyle, very nostalgic for me since he's been deleted from the EU. I don't like it quite as much as Academy but that may be nostalia blinding me.

>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

I'd basically want a Bethesda style but actually good open ended RPG with space travel, planet exploration, factions to join, all that good shit. I think the series is ripe for that kind of thing, and I'm surprised nobody else has done it yet in some form or another.



It's a shame that due to EA exclusivity the best we're gonna get in terms of a Star Wars RPG is some nu-Bioware garbage with tranny togrutas and BASED sassy black lesbian sidekicks.



>I've been playing Jedi Outcast for the first time

how i wish i could be you

>I think the series is ripe for that kind of thing, and I'm surprised nobody else has done it yet in some form or another.

well, technically, anon, swg and swtor do all that.


>non-Force-sensitive characters using lightsabers

why won't this bad meme end? it was cool when the only person to do it was boba after years of learning how to properly wield one, but NFU just picking them up and going at it is massively triggering to me. i'm not even in the "only force-sensitives can use them" camp since that would technically make han a force user, but you don't just pick up a sword and defeat a trained user in the same day.


>Anakin being the one to duel Mace Windu instead of Sidious

never heard this, i only know of the initial version of the scene where palpatine has anakin already with him, and he takes anakin's saber to fight the jedi.



>why won't this bad meme end?

It's worse than you think. It's not just your character picking up a lightsaber and fighting Valkorian with it. It's a special ability you get to channel the Force to fight him. It turns your weapon into a lightsaber and you get access to a timed set of Force powers. My Imperial Agent was dueling the Emperor of the known galaxy with a saber while simultaneously throwing multiple Force abilities at him.



KOTOR sucks, the combat system is shit and the whole game is flat. Most overrated RPG ever made.



I never played TOR but if you play online games for the story you're a normie.


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It kind of helps that the PC is dueling Valkorian in his own mind to prevent a hostile body jacking hence one of the dialog summaries being "my mind, my rules."


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We are not amused.


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delete this



Sure, it does help a bit, but I don't see why a character who is not Force-sensitive, who has never used a lightsaber, and has spent his entire military career using blaster rifles, thermal detonators and various tech gadgets to destroy his enemies, would spawn himself a lightsaber to fight with.

The core issue is that Bioware pretty much wrote most of the last half of both KOTFE and KOTET with the Jedi Knight in mind.



The Sith Warrior also had some nice parts where you can at least mention you being a God-tier Sith Lord and the former Emperor's Wrath.



They threw in a few class-specific lines of dialogue here and there but ultimately the story was written with the Jedi Knight in mind



Oh certainly but a few class specific lines is more than you could expect from TOR



I appreciate this post.

It's all too common to hear people bitch about the combat in a certain other very popular RPG for rolling behind the screen despite being so real-time, but so few people do it with KotOR despite.

So thank you Troooper, that's nice to read



Hating Morrowind or KotOR's combat is low iq


File: 093971917978d8e⋯.mp4 (3.07 MB, 1280x720, 16:9, TES GENERAL.mp4)


They were the pinnacle of their respective eras, Nerevar.


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While I love both KotORs (in particular II), I think VtMB is the superior RPG of that era.



>of that era

You mean of every era, right?

I mean it is pretty much the best RPG ever


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IMHO, yes. I haven't played Baldur's Gate, the Elder Scrolls series, or any of the Fall Out games, but I don't think they would manage to surpass VtMB for me. It is probably the game I have played thru the most times.


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I could never really get into VtMB personally which is odd considering how much I like vampires. As dumb as it is the lack of customization really turned me off to it. As far as considering better than KotOR, The Sith Lords is possibly my favourite game of all time so I doubt it can beat it in my book haha


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VtMB is much more linear than KotOR, and the lack of customisation is disappointing, but the combat, gameplay, maps, the characters, the dialogue, and brooding atmosphere of ‘doom and gloom’ is better and make for a far more enjoyable experience IMHO.

KotOR II is better if you focus on solely on story/plot though.



Imagine if you could combine the best of both worlds. What an experience that would've been.


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SWTOR Guild when?



Could be neat if enough troopers were willing to get back into TORtannic



Do you still need to pay shekels for the "full experience™"?



It'd be fun to toggle between first and third person too - as for combat, first person mode for blasters and third person for mele.



Kind of but not indefinitely. You can buy most of if not all of the locked down gameplay features (toolbars, highest quality armor access, and other nuisance restrictions) with in-game credits. People frequently buy these unlocks off the Cartel Market and put them on the Galactic Trade Network auction house to earn a bunch of in-game currency for themselves.

The only trouble is that many of these unlocks on the market cost hundreds of thousands to millions of credits, and as a free or preferred player you can only have access to a maximum purse of 300,000 with the rest being stored in escrow. You'd have to cough up $14.99 for one month of play, grind up the credits you'd need, and then buy out all of the unlocks. This would be far cheaper than buying the unlocks for yourself directly from the Cartel Market cash shop.

It's not hard at all to make millions of credits in the game anymore but on the other hand as grind is still a grind. I devoted a month's worth of weekends back in 2012 to amassing enough credits to buy all of the lockouts over GTN and have been able to play comfortably as preferred access whenever I wanted. Given BioWare's tendency to eventually release all of the expansion content for free anyhow, I have hardly given them a single shekel over the past 5 years.



>Kind of but not indefinitely. You can buy most of if not all of the locked down gameplay features (toolbars, highest quality armor access, and other nuisance restrictions) with in-game credits

Can you also unlock the in-game chat with credits? Because holy shit, who the hell thought it would be a good idea to restrict the chat in a fucking MMO.



I didn't realize they had locked chat behind a paywall, but frankly I can't blame them. There are enough gold farmers and spammers as it is. I can't imagine how bad it would be if they opened it up to all free players.

Does chat unlock after a certain level or something?



I've never been anything lower than a preferred player do they really lock the fucking chat? Bioware's judaism never fails to surprise me in it's audacity.



When you hit a certain level you get chat, other than that chat is also allowed the second you spend anything on the game and become preferred.


File: 2e15753bcc09298⋯.png (488.62 KB, 600x565, 120:113, 72a.png)

When will we get a good modern star wars game? When will something better than Jedi Academy come around?


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The CGI is so simple to modern standards that is touching, but still, to me is basically the best depiction of an ISD in action yet. They come from nowhere, blast the enemy to oblivion and depart in an instant.



Well, I guess that actually makes sense to curtail gold spammers. I'll have to look into that.


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>>thinks programmers in CY+3 are allowed to be creative

>>thinks that somehow game making in CY+3 is an art

Gamers are so pathetic and stupid, they will bitch but then still buy inordinately priced shit because they feel the need to play. If good /sw/ books can't be written these days, then there is no way a multi-team game creation could succeed.


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I'm sure most will remember this gem.



>those mid sound effects

>that room with shades and light from outside entering from the windows

The scenery is so cozy. Also reminds me of the comfiest aspects of the 90's.


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It was a better decade



I keep hearing this, yet no one ever elaborates on it, 2010's worse than the 90's? sure, but the 2000's didn't seem THAT terrible, so why were the 90's better than now?



If you were living in the US after 9/11, you'd be surrounded by emotards or depressed idiots who never stopped whining, followed by the growing number of political activists and fedoras with delusions of grandeur who thought they could change the world for the "better" to make all the bad shit like terrorists go away forever, eventually evolving (or devolving depending on how you look at it) into the SJWs of today. But they were still fewer and more aimless, so that made 2000s somewhat better than 2010s and it had better vidya overall.


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It bears stating: BOTH OF THESE ARE MODS.



His conclusion for grey jedi was dumb. He basically said they ether turn evil, or turn into a hobo, if they don't just side with the Jedi anyway. So basically no one can even be a Grey unless they do nothing. Also

>You are ether enforcing your power on people "Dark Side" or you are assisting them/holding them back (Light Side).

>Not bothering anyone is the same as being a hobo.

Damn, that seems narrow. I thought the point of grey was a mixing of the two ideas and take what works and what doesn't, or just foregoing ether dogma and using the force as a tool instead of a "belief", or even find a way to "balance" both sides.


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Looks like we've entered the testing phase. Any of you faggots want to give it a shot?


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>that final chase

Now this is how a non-Force-sensitive can compete.



I thought his point was that if you try to go into the middle you eventually veer into one side or the other. I might have to rewatch that vid again to understand it more since the way he describes Kreia's philosophy sounds very strange until he says that her view is to destroy the force itself.




Please anon, my dick can only take so much.



That whole video is a hilarious clusterfuck. You can tell that the guy who made managed to even confuse the fuck out of himself, until the end where he realizes that his attempts to portray Kreia as some kind of amazing "shades of grey" character doesn't work because she isn't meant to be one. All of her "you are stupid if you are a bad person and you are stupid if you are a good person" mumbo-jumbo is for naught when you realize that the whole point of the finale on Malachor V is that she's a bitter, old failure of a woman who wants to blame some cosmic force beyond her for her own fuckups and she has been blowing smoke up your ass the entire time with edgy-contrarian-tier philosophizing in order to have you take down everyone she hates.

In other words, Kreia is a Sith on par with Palpatine in that she's a horrible, manipulative person at the core. She obfuscates it behind layers upon layers of bullshit but she's very clearly a Sith because her ultimate intentions are selfish and malicious. In the same way, Jolee Bindo is "gray" but he's really just a Jedi who disagrees with the Order.

To further hammer the point home, observe that Kreia never undertakes any actions that are purely altruistic or "doing the right thing". She's always a manipulative if not outright cruel hag behind the player's back. She's evil. She's a Sith, she just doesn't admit it.



So did the developers intend for Kreia to be this profound woman or just this bitter hag. Because it would be funny if they intended her to be profound but in the end she comes off as a bitter hag and the concept they were going for blows up in their faces.



I think she was intentionally written to be full of shit but in such a way that it acts almost as a litmus test for how much the player was paying attention to the story. In fact, it's kind of brilliant in a way because the game never really hides Kreia's true nature from you, it's put right in front of the player throughout, mostly via cutscenes. So when the game basically spells it out for you during the finale where Kreia flat out admits that she just hates the Force because destiny sucks or something, a lot of people either got confused and mad or else they absorbed an entirely wrong message from it (namely that Kreia had a profound point to make rather than being a master bullshitter), because the writing is designed to misdirect you from the obvious.

Granted, Obsidian COULD have intended for Kreia to be taken completely seriously but the writing is a bit too clever for me to believe that.


YouTube embed. Click thumbnail to play.



> she's a bitter, old failure of a woman who wants to blame some cosmic force beyond her for her own fuckups and she has been blowing smoke up your ass the entire time with edgy-contrarian-tier philosophizing in order to have you take down everyone she hates.

Kreia is the writer laughing at Star Wars fans, specifically those who, like Lucas, think that the jedi are the greatest good in the galaxy and can do little to nothing wrong. She is completely correct about the force.



Watson vs Doyle, M8.



Which is why she's such a blatant parody of edgy fedoras who hate everything to do with religion because of obvious self-loathing?

Come on, anon, Kreia is anything but correct. Fuck, she's even a huge fucking hypocrite when you consider that she blatantly uses the Force at every opportunity even while professing to hate it.


File: c9458d919c46b35⋯.png (383.6 KB, 460x600, 23:30, Kreia.png)


t. the resident Kreia hater

kreia was right - about everything. Search your feelings, you know it to be true.



>resident hater of second-best SW villainess after Palpatine

Look son, just because I can read between the lines of Kreia's bullshit, doesn't mean I hate her character. Similarly, Sidious is fucking awesome but also full of shit.



Look kiddo, the only one full of shit here is you. Just because we can read the blatant, in-your-face bullshit of your posts, doesn't mean I hate your schtick. It's just that it would be better suited on /b/, where I am sure you found find a better audience.



No, thats different. Fedoras argue against something that in the end thet can't prove that's true/real or not; Kreia otherwise can attest the Force, which is an observable phenomena in the SW Universe.

>Fuck, she's even a huge fucking hypocrite when you consider that she blatantly uses the Force at every opportunity even while professing to hate it.

She address that herself

>"I use it as i would use a poison, and in the hopes of understanding it, I will learn the way to kill it. But perhaps these are the excuses of an old woman who has grown to rely on a thing she despises"

> who hate everything to do with religion because of obvious self-loathing?

She doesn't hate herself, she hates her "God" as an uncaring entity who strives only for some form of "balance" regardless of the suffering and deaths of sentient beings all around the galaxy. As lots of people point, all those wars in the end are motived by the schisms of force sensitives groups, mainly the Jedi Order and the sith heresy who sprung for it. The only major. galaxy-wide conflicts who existed without then being the reason were the Pius Dea Crusades and the Vong War.

Her point, that the Force is an "Insidious Force", an amoral, uncaring god is backed by the endless conflicts caused by force sensitives.



Oh great, its the Kreiafag.


File: ece4d1ea959f8a3⋯.webm (10.21 MB, 640x360, 16:9, What would you do- Cabare….webm)



Same voice actor.

Pretty sure it was intentional on some level.

His actual Grey Jedi video was worse since his conclusion was that all grey Jedi are stupid nuetral and will do absolutely nothing. Also takes an example of a character falling from light end to dark end, or vice versa, "Kyle and Kreia, Jolee" as failures viva proof by contradiction, even though that would mean all Sith and Jedi are 'failures' too, if even one switches form one side to another. Not to mention that Kyle didn't even really get his "grey Jedi" title until after his Dark Side "fall" where dark side ghosts told him to take over the galaxy, and then Mara Jade shows up, tells him thats dumb, and then they go home. Then paints that #allGreyJedi sit on thier hands and do nothing, apathey is death clip. Which makes this logical fallacy, that if you are to take any action, you immediately would fall under light or dark catagory. Never mind if you have the right or responsiblity to respond to any action. There is no such things as shades of grey. He took the most litteral meaning of True nuetral he could think off.

Then, blah blah, Force Heaven and Force Hell are real in Star Wars anyway, and they don't get pugatory, so you have to be light or dark. Which shits on any argument he was making about comparisons to any other real world idea and religions he was talking about. A 2d or 3d alightment system would shatter his mind I think.



Not agreeing with Kreia doesn't mean we hate her faggot. She's a great character and adversary who isn't just a one-dimensional villain who has her own unique motives and goals which drive her. If we dislike or disagree with her though is not relevant. What is a fact is that she's a GILF with great development.


>>doesn't mean we hate her

I hate her because she was so right, about everything.



>2010's is worse

How do you know that? it just started?



>it just started

Anon, the 2010s will end in 2 years.


I never played dark forces, is there a source port?



There is DarkXL but it's unfinished and buggy. Just play it in dosbox. I've been playing it lately for the first time and it holds up really well, just be sure to remap the controls to something more modern (there is a gog thread on how to do it, I suggest (((legally))) obtaining a copy of that version).



who gets the money when you buy the games? it cant be the old devs



Usually it goes to the *current* publisher.


File: ad0260bafb1f545⋯.png (393.05 KB, 640x480, 4:3, 2018-01-28 13_44_40-Greens….png)



One other thing about Dark Forces. Consider a CRT filter. dosbox has a great one called CRT.D3D.fx which you can use (just google it) that look like this. I find it really brings out some of the proper colors such as the lights which otherwise look like their a bit dull and lacking contrast.



>look like they're** a bit dull




so EA? anyways do you by any chance have a torrent for republic commando?


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Are these pics from that 1313 game that never got made?



No, I think those are from the Apeiron KOTOR remake. That's still being developed as far as I know.



Wow they look good!



Really? For some reason I thought they got a C&D.



Impressive. Most impressive. I hope that shit never gets attacked by Disney or EA like all those Battlefront mods. Or that the team making it doesn't quit for some reason. This is fanmade right?



Not EA. Disney. Someone at Disney seems to have realized they fucked up with the exclusivity deal (5 years into the 10 years and EA has made an unfinished game with less content than the decade old original, and a few casinos for children) and have been trying to salvage it by supporting old Star Wars games for modern OS support/Mac/Linux/Fixed online/steam workshop for easy mods stuff.



I think there's little chance of that since the Apeiron team struck some kind of deal with Disney where to play their game you have to have the original KOTOR installed.

That being said, I am a bit concerned with the way they are radically changing the gameplay. The combat is apparently more of an action-driven shooter now with them mentioning doing something unique for lightsaber/melee combat which I just…don't see a reason for.


File: 72774f6d509f6a3⋯.gif (1.79 MB, 480x270, 16:9, a great disturbance i sens….gif)


>The combat is apparently more of an action-driven shooter now with them mentioning doing something unique for lightsaber/melee combat


YouTube embed. Click thumbnail to play.

You folks remember the dueling in this one, right?


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So is there a star wars lightsaber fighting game with an arena battle?



Define "arena battle."



the force unleashed on wii had a 4 player arena battle mode, but it was local only.



oh and there was literally a whole game devoted to lightsaber dueling on the wii as well.




Jedi Knight? One thing that was really neat that was revealed in an interview a year back was that the game's lightsaber combat was really modeled after Bushido Blade.


File: 674a7e3fcd72bc7⋯.jpg (75.52 KB, 756x557, 756:557, Mr. Gordan Weterson Mentor….jpg)


>Define "arena battle."



It's been awhile, shaddap.

https://community.moviebattles.org/threads/dxun-a-new-level-inspired-by-kotor-ii.5560/ Czech this out. Seven years in the making.


YouTube embed. Click thumbnail to play.


Fuckin' gohgeous.


File: 4625536d2c96939⋯.jpeg (79.07 KB, 500x375, 4:3, sad-clone.jpeg)

>Getting WotC Star Wars minis to play Saga Edition with friends and recreate some KotOR magic

>get some old boosters with randoms in it

>get all of Delta Squad

<except Sev

<Sev got left behind again

RIP in peace you beautiful clone bastard.


File: 96d83ddec1e1ea4⋯.webm (4.54 MB, 1280x720, 16:9, why didn't you come back ….webm)


>Sev got left behind again


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It's that time again.


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Here's another. Remove lightsaber. Beautiful editing.


File: 6c569f845872f4c⋯.png (644.92 KB, 1136x640, 71:40, ClipboardImage.png)

um so this is a thing now



in addition to sion, nihilus, traya, hk-47 and visas marr are in the game as well, which technically makes them all canon.



Wat gaem? Is it worth a look or is it low-tier gambling shit?



it's galaxy of heroes, and apart from the ludicrous grinding is actually a bit fun. but it's (((EA))) so yeah there's still some shit factor to it.




my main point though is that these characters are technically canon by their inclusion in the game.



>holding the lightsaber like that

Did they mix up Sion and Starkiller?



Starkiller wasn't the only one to employ a reverse grip, no?



this is jew canon after all, nothing is allowed to be a direct cut and paste or they'd get assblasted for it.




>>Oh wow better get my phone out and pay all the microtransactions.

The quality of people who'd do such a thing and actually enjoy it are those I hope someday move away from The Star Wars. Thanks for the info Sheev.




I just ragequit it a week ago. I got a Sith Marauder and wanted to upgrade him . The only way is to get 5-300 (random) shards from the (((store))). I spent 1200 crystals and got 5 fucking shards. At that point I said fuck this EU moneysink.

Also, the in-game story is people fighting in a cantina with holo-characters, so nothing is canon if a character appears.



Sadly its not canon, and I think its for the best since it would mean all those beloved characters would get their backstories horribly mutilated or end up as "Saturday Morning Cartoon"-tier characters like Thrawn or the few old EU elements that have made it into the nu-EU, which is how they''ll forever be known since its unlikely any normalfags read Zahn's new novels which are the only decent shit to come out of Disney's shitty managing since Tarkin (which normalfags haven't read either). Also according to the new moronic Canon guidelines, this game ain't either canon to "Canon" or "Legends" which is stupid.





well shit, i thought they were doing the thing like they did with battlefront where characters are canon but not how they interact in the game and shit.


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Oho. Multiplayer Imperial Civil War for you.


File: 6943a51ee1004b6⋯.jpg (23.17 KB, 500x281, 500:281, Bane.jpg)


4 ME?




Somebody shoop Ysanne Isard's face onto CIA's.


File: 334ca56c87c7f79⋯.jpg (28.19 KB, 343x357, 49:51, was getting caught part of….jpg)

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File: ba77b0f397a4607⋯.jpg (81.64 KB, 800x480, 5:3, 1404490067525.jpg)


O-Oh my…


Have you guys seen this stuff?




Are they real? Some of this looks like it could just be fanart.


File: 7b7d15c5d84781f⋯.jpg (74.9 KB, 1000x544, 125:68, SEu5rYR.jpg)


Whats this…


File: 1241f187470dd86⋯.png (245.84 KB, 594x350, 297:175, ClipboardImage.png)


If it's real then it would have been a very weird game and I probably wouldn't have liked it, but I'd still rather live in that reality than our current one.

>mfw CY+3 star wars



To be honest it looks weird as shit and I doubt most of it would have made it into any Battlefront 4 that came out. That having been said it would certainly have been an interesting thing to see, even if it ended up being a complete mess narratively.


File: 6fe5a55b28cb091⋯.png (358.12 KB, 619x404, 619:404, singing ackbar.png)


Well… that's something.



My cellphone broke and I lost all my progress. I don't remember the nickname of my character so I can't have a backup from EA.




one or two characters falling to the dark side/being redeemed back into the light side is cool. but too many makes this shit.

Jedi Leia would probably work

What I really would like to play is a what-if where Anakin never succumbs to the Emperor



I should really get off my ass and writefag that a bit more.




…And I need to get off mine vis-a-vis Korriban and Gatalenta.



I think he was supposed to be a character for BF3 or something. There's a video on youtube showing this and the story focuses on two brother clones who are clones of a jedi. One becomes a Jedi for the Rebellion the other becomes a wannabe sith lord and his face gets all wrinkly as a result. Though I heard that plot got turned into some other game.


File: 9c0f388774462ad⋯.jpg (39.26 KB, 248x402, 124:201, battlefrontelitesquadron.jpg)


>Though I heard that plot got turned into some other game.

Pic related. It wasn't very good. I wouldn't recommend playing it.



>Obi-Wan Kenobi always stands up for Anakin against the Jedi Council in his presence, ensuring that Anakin never loses faith in him

>Anakin actually has close friends among the Jedi, like fellow Padawans who grew up with him, so he actually cares for the Jedi Order

>Anakin himself is more respectful of Jedi teachings and actually understands the value of humility and seflessness for once

>he's also not as obsessed with Padme, though he still does care for her as his wife

>Darth Sidious senses this and after a couple of failed attempts decides to proceed sans Anakin or else capture him and brainwash him to the dark side after the Jedi are destroyed

>Anakin goes to Utapau with Obi-Wan to take down General Grievous

>Order 66 initiated

>Anakin and Obi-Wan barely escape with their lives

>Anakin and Obi-Wan join forces with the Separatists for fight against Palpatine's new empire

Gimme a break, it was a forty second brainstorm.



Interesting. I probably wouldn't have liked it if this were real, but interesting nonetheless.


>Dark Leia wears her slave bikini

>Ventress with hair


Most of the other designs are stupid, though, with the exception of redeemed Vader, that's kinda cool and I'd kinda like that concept explored with a different character. Generally, I don't want to see alternate history in Star Wars.



you didn't save it under your jewgle games/doxos account?


HookTube embed. Click on thumbnail to play.

for those interested that somehow haven't seen this. I know that a playable build has leaked since then, but it was pretty unfinished and only for 360 dev consoles.


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first assault


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elite squadron


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Gameplay like the Battlefronts of old, with improvements, true Order 66 instead of "muh brain chip" retardation, and no loot crate gambling on top of that. Fuck Kathleen Kennedy, Disney, and EA with a fucking anchor.



believe it or not, there is a pc copy out there. unfortunately, the piece of shit i know who owns it refuses to release it. instead he just leaks assets and they put them into mods for battlefront 2 or gmod. as for who, you might ask, the cucklet is a member over on facepunch.



>muh brain chip

Brain chips are the only way the stupidity that is Order 66 makes sense. Hell, back in the day that’s what prequel defenders used to deflect criticism from it.


File: ffc21023b829c05⋯.jpg (262.38 KB, 1280x720, 16:9, Reaction Code Geass- Not t….jpg)


Until you adequately explain why "just following orders" is so unbelievable, you can go fuck yourself. We all like to believe Clones are good, anon, but you gotta swallow this bitter pill like a man.



Why? "I was just following orders" is a defense used by soldiers all the time, history (especially modern history) is rife with examples of otherwise moral people that became more than willing to commit atrocities because a commanding officer told them to. And these were soldiers that spent three months in basic training and a couple more months in MOS training; the clones weren't just trained from birth to be soldiers, they were conditioned to be far more receptive to orders than their progenitor was. It's perfectly believable.



The martial arts moves the blue Jedi was doing look familiar. That and this plot reminds me of the story I posted here>>12226. Still looks awesome.


First time I've seen this. Looks pretty cool. Is it related to the Republic Commando game?


God I was looking forward to this one so badly.



So all those Death Watch members have a darksaber?




>Why? "I was just following orders" is a defense used by soldiers all the time, history (especially modern history) is rife with examples of otherwise moral people that became more than willing to commit atrocities because a commanding officer told them to.

Yeah. Against people that are worthless to them and mean nothing to the soldiers. Why do you think armies worldwide spend billions researching methods of dehumanizing the enemy in the eyes of the soldiers and building their loyalty to each other? Because it makes them more efficient. History demonstrates repeatedly that people are far more hesitant to kill people dear to them than some fucker half a world away that they never met. This goes twice for soldiers being forced to kill each other, which is what clones killing Jedi would amount to seeing as they spent three years fighting by each other's side and a shit-ton of EU material went in-depth about the friendships forged between the clones and the Jedi, even before 2008 TCW. Why the fuck would a clone immediately obey the order of some high-up politician most of whom never even met to kill their comrades? They wouldn't. Mutiny levels would be over 80% and even if they were, say, 10%, Palpatine has been repeatedly established as someone who wouldn't leave shit like that up to chance.


Go fuck yourself. Nobody else will.



Clones where breed to be docile and subservient to their masters, remember? They are tube babies, not real soldiers. Why they would need braaain chips to be compelled to follow one specific order, kill mutinous jedi, but not to kill all other things like separatists or any other who got in their way?


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This isn't up for debate, brain chips are pointless.

Directly from Episode II:

>They are totally obedient, taking any order without question

>We modified their genetic structure to make them less independent than the original host

Fucking dumbass



Except, O angry-kun, that Palpatine wasn't just "some high-up politician." He was the highest authority possible, and the clones were trained to obey him above all others. "Not leaving things to chance" indeed.


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Elite Squadron was basically the scraps of Free Radical's Battlefront 3 downgraded for PSP. Same characters. Same gameplay concepts.

First Assault was going to be a multiplayer FPS, as a sort of side-project to any battlefront stuff in the works.

1313 looked kind of mediocre, but I was looking forward to a sort of Star Wars:Bounty Hunter/Prey 2 type of thing where you play as Boba.


YouTube embed. Click thumbnail to play.

Be afraid, be very afraid…



What i always find amusing is that those planets have no traffic at all, no ships around. The protagonist can always pinpoint the location of the place/city he needs to go, there is no traffic control, landing clearance nothing.

Obi Wan goes straight to a single city in a whole planet, lands without questions asked and goes straight to the capital/government palace.



To be fair, in that case, Jedi would probably have some special privileges regarding freer travel within the Republic and systems that would be on friendly terms with them due to their position.


File: e67da1fa0ca21ea⋯.png (132.72 KB, 639x271, 639:271, you could have stopped dis….png)


>they're not stopping

>open world


File: 1ddb7d6fb49558e⋯.gif (1.99 MB, 372x323, 372:323, RAGE DESPAIR & AGONY - Rea….gif)


Lord Vader, how do we bring an end to this mendacious stupidity?



We don't. It's beyond saving at this point, jut let EA and Disney burn it to the ground and hope against hope that something better will come from the ashes in many years. Kind of like the US.


File: 88e5ab6bae15502⋯.png (254.94 KB, 890x412, 445:206, first assault dropship1.png)

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All of these games feel very thematically similar to Force Unleashed. I guess that was the visual direction LucasArts was going with for everything before it all got cancelled.


Great music on that menu screen. I bet that track is languishing in the Lucasfilm basement somewhere. Those dropship designs look pretty good too, it's a shame they never became a canon thing pre-Disney.


File: b7270cfc64ea910⋯.webm (605.29 KB, 640x360, 16:9, Door Breach.webm)



So, to all intents and purposes, they are mind-controlled. Brain chips are a perfectly legitimate way of explaining how exactly the Kaminoans achieved this "total obedience".

Fucking dumbass.


Exactly, he is some high-up politician. Yeah, he is the highest authority. It's not like soldiers are not able to disobey authority when it so blatantly conflicts with their interests, right?


Like I said to the other anon above, brain chips are a perfectly legitimate way of explaining exactly how the Kaminoans achieved this docility and total subservience.



It literally looks like EA's Battlefront if it was made years back. Same Battlefield-rip-off design.



Except that Palpatine is A) father-of-the-nation tier hero to the Clones as well as the populace, and B) part of their ranks as the Supreme Commander. Therefore, in their abnormally regimented minds, what the Jedi said went, but what the Chancellor said is utterly without question, nigh on obeying the Republic incarnate. There is no conflict of interest.

Now let's see if this thread bumps.



To me the idea, the way Lama Su delivers, is that the clones were made docile by design, genetic tampering. That's why he says that Boba is a pure, unadulterated clone. No genetic tampering, no accelerated growth, nothing. The brain chip goes against the idea of "master geneticists"



But Kamino isn't part of the Republic, it wasn't even charted anymore and Obi Wan express surprise as being recognized as an expected jedi, he even had go keep his composture to avoid blowing his cover. It wasn't like he announced his arrival. Maybe he communicated off screen but the way the scene goes nothing implies to it, specially after they showed ships asking for clearance before.


YouTube embed. Click thumbnail to play.




Precisely this.



>To me the idea, the way Lama Su delivers, is that the clones were made docile by design, genetic tampering

That was my impression as well. "Brain chips" just cheapen it.



>not part of the Republic




He's right, Kamino was in Wild Space and wasn't a sovereign member of the Republic. They applied for membership once the New Republic came about but never the old.



TCW must have changed that lore.


tl;dr Kamino officially joined the republic at the start of the Clone Wars, using their importance to the war effort as leverage. Kamino's senator was used to campaign strongly for military spending increases which directly benefited the Kaminoan economy. This only gives Kamino more reason to be angry at the empire when the cloning deal was terminated.



Hmmm. Still, the original poster was talking about Obi-Wan's first visit to the planet, before the Clone Wars started, so it wasn't a member of the Republic within the scope of the question.


File: d78842c2ad55f1b⋯.jpg (20.39 KB, 292x219, 4:3, 1515979904159.jpg)

Which Star Wars games have you actually completed? Don't lie.

>old republic era

kotor (classic)

kotor 2 (goat)

the old republic (shitload of pvp / all class stories + expansions & revan but quit before kotfe. I'll finish it all when it's about to shut down)

>rise of the empire era

Battle for Naboo (boring/ok)

Episode I Racer (goat)

Racer Revenge (ok)

Starfighter (decent)

Jedi Starfighter (decent)

Bounty Hunter (simple, but cool. nice continuity. Nice piece of Jango EU)

The Clone Wars (decent except for the atrocious cutscenes and on-foot segments. very clever use of sprites)

Republic Commando (classic but way too short.)

battlefront 2004 (good but kind of overrated)

battlefront II 2005 (classic but unironically overrated)

elite squadron (absolute fucking trash storymode. Fuck X1 and X2)

>rebellion era

battlefront i & ii singleplayer extends over here

renegade squadron (fucking trash, battlefront does not belong on psp)

also dabbled around in Galaxies (nge only) and later checked out the emu

>new republic era

jedi outcast (classic)

jedi academy (movie battles II is the best star wars game ever made)


>dark forces

>dark forces II

>mysteries of the sith

>replay outcast

>Rogue Squadron

>Rogue Squadron II

>Rogue Squadron III: Rebel Strike

>X-wing/tie fighter games

>obi-wan (xbox emulator when?)

the list goes on.. I am missing a TON of classics. Really have no excuse not having played the rogue squadron series considering all of it emulates perfectly now. I also did play empire at war and the expansion, but mostly multiplayer.


File: 577638154cf97c2⋯.png (279.99 KB, 422x409, 422:409, rozatta-kennedy.png)


>Which Star Wars games have you actually completed? Don't lie.

>old republic era

KOTOR (goat)

SWTOR (Imperial Agent, Bounty Hunter and Smuggler only) (classic, ok, decent)

>rise of the empire era

Jango Fett Bounty Hunter (goat)

Episode III: Revenge of the Sith (good)

Episode I Racer (ok)

Racer Revenge (goat)

Battlefront 1 CW campaign (classic)

Battlefront 2 CW campaign (goat)

The Force Unleashed (decent)

The Force Unleashed II (ok and decent I guess, the experience varied for me)

Pandemic's Clone Wars (good)

>rebellion era

Battlefront 1 GCW campaign (goat)

Battlefront 2 GCW campaign (good, but mostly because I bothan spied a lot)

Renegade Squadron (meh as fuck and I regretted buying that Darth Vader PSP because of it)

SNES games (classic)

NES games (ok I guess, pretty good for its time)

Rogue Squadron series except the first one (classic)

Dark Forces (classic)

Never got to enjoy Galaxies

>new republic era

Jedi Knight series (classic)

The Lego games (decent)


Also forgot to add that the Republic Commando games and KOTOR II are at the top of my backlog.


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right of course, I also played through The Force Unleashed series (who here hasn't?) they were decent. I sort of liked the idea of it as a multimedia project and I'm going to check out the book & comic eventually (the comic for the second game is entirely from Boba Fetts pov). Also played the first two lego games.


Republic Commando actually just has one game, the rest are tie-in novels featuring the squad from the game as well as a new squad exclusive to the books. They work together with arc troopers and stuff and this whole story arc takes place from the beginning of the clone wars all the way to a few months after order 66 where it cuts off.


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>I regretted buying that Darth Vader PSP because of it

HA! SERVES YOU RIGHT SONYGGER! Buying the game was a mistake I agree but I don't regret my Vader psp…



Old Republic


God-tier 10/10 must-play. Features some of the best writing, characterization and philosophical musing in Star Wars.

Rise of the Empire

>Battle for Naboo

Had some fun stuff in it, but falls short compared to the Rogue Squadron games. 6/10

>Episode I Racer


>Jedi Starfighter

This was an interesting concept that sadly didn't get used any further. 7/10

>Bounty Hunter

I remember playing this but don't remember if I actually beat it. I would have liked to see another game in this mold though. Supposedly 1313 was going to be this with Boba instead of Jango. 7/10

>The Clone Wars

Sadly there's no tie-in between this and the CG Clone Wars series. The fighter tank debuted in this game and it was the best part of the game, and this ensured that it was rightfully imported into Battlefront. 7/10

>Republic Commando

One of the best Star Wars games. Its only real flaws are that it's too short and some of the enemies are damage sponges, but these might have been remedied if Imperial Commando had been made. The command system was an incredible innovation that not enough games have used. 9/10

>Episode III

Has interesting features like the multiplayer duel mode, but Jedi Academy is better for this. Still, for a movie game it isn't bad. 7/10


>>16252 cont.

Rebellion Era

>Super Star Wars Trilogy

There's something comfy about the Super Nintendo. Donkey Kong Country, Super Mario World, and dozens of other incredible games were on this console. There are some ridiculous parts of these games, many of which diverge from the movies, but it's a fun take on Star Wars. 7/10


Endlessly replayable. This could have benefited from an expansion pack, but the sheer variety of characters and ships goes a long way. 8/10

>Force Commander (final 3 levels set in New Republic era)

This is often said to be the worst Star Wars game ever. Still, many of its ideas were reworked and used more successfully in Empire at War. It'd be fun to see one of the many Empire at War modders recreate this entire game in the EaW engine. The best part of the game was the soundtrack, which unlike most Star Wars games was an original score instead of just using John Williams' music. The Command Point system is a notable feature that could have been great, but it incentivizes turtling with captured enemy buildings, which combined with the bad pathing and slow firing units makes for lots of boredom. The storyline isn't bad though. 4/10

>Empire at War

The battlefields being 2D instead of 3D really limits this game, but in terms of tactical gameplay this is the best Star Wars strategy game. 8/10

>Rogue Squadron (all games, has one level in NR era)

Much more arcade-style than the X-wing series, but amazingly polished and fun to play. 8/10

>TIE Fighter

This game is both mechanically sound and lets you see a side of the Galactic Civil War which at that time was relatively unexplored. 9/10

>X-Wing Alliance

Unfortunately this is the last game in its series. Space simulators are mostly a dead genre these days. That's a pity, because this game includes the best YT-series freighter, the YT-2000. 9/10

>Shadows of the Empire

A variety pack of Star Wars gameplay, this game features FPS levels and multiple vehicles including a snowspeeder, a swoop and the Outrider. Also has the terrifying boss battles with IG-88 and the gladiator droid. Fear the wrath of the pulse cannon. 7/10

New Republic Era

>All Dark Forces/Jedi Knight games except the original Dark Forces, which is Rebellion era

10/10. The best Star Wars action games by far and arguably the best Star Wars games period.


>Battlefront I & II (original, of course, fuck EA)

Tons of game modes, heroes and upgrades have made this a perennial favorite for good reason. 9/10



Shit, I forgot to reset my flag. I do that sometimes because I have scripts/cookies/etc. turned off.


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If you play lightside and build your character properly you are pretty much invulnerable when you get to Malachor V.


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I only ever played Old Republic games, the Podracer ones, Battlefront and Dark Forces. I would've played more but I was pretty broke growing up. Been thinking of getting emulators and playing them now. Any good games to recommend? Is Republic Commando really that short? Does it at least have some kind of mods?



Republic Commando is ok length for an FPS (7-11 hours, based on steam reviews), I think it can just feel short because of how much more of it we wanted. You need a mod to run it on 1920x1080. I think I used this one https://www.moddb.com/mods/star-wars-republic-commando-graphics-fix

>Any good games to recommend?

Dark Forces 2 and Mysteries of the Sith are some of my favorite FPS games. They trust you to be able to run so fast and jump so high that you can kill yourself by slamming your face into a wall.

X-Wing Alliance is good for the dogfighting stuff, and is pseudo simulation. Graphics can be upgraded with this mod http://xwaupgrade.com/

The Galactic battlegrounds Saga is fucking fun. I know you can get it on GOG and it is an upgraded version of age of Empires 2, but it's star wars. I love the animatics, they're well voice acted and bring me into the game perfectly every time. Everything about it is fun, even though I don't normally like RTS games. It nails the star wars feel.

Empire at War is alright. Not great, and the controls are showing their age, but there are a good chunk of mods (Thrawn's Revenge), and it will provide many hours of gameplay (don't expect a great plot, though).



Xbox exclusives aside, you can emulate pretty much everything with Dolphin now for best possible graphics. Everything else is on PC. Just play whatever you feel like you missed out on and enjoy the nostalgia. (I go through everything that even remotely interests me–even the weaker stuff– if only just for the aesthetics and the plot/eu continuity). Republic Commando is pretty short yeah but the books more than make up for it. The modding scene is pretty weak too unfortunately. If you want a good mod or a must play star wars game, Movie Battles II is the best one around. It's a multiplayer total conversion for jedi academy. I haven't played it in a few years, but it's one of those games that never really dies.



there's also a bump mapping fix for modern graphics cards somewhere out there. Without it, the game looks pretty flat.


YouTube embed. Click thumbnail to play.

>Battlefront 3 was almost finished

>we could've had it all

>instead Disney cans it and we're left with EA's garbage

Its not fair troopers.



Wasn't it canned before the buyout?


HookTube embed. Click on thumbnail to play.


Why does it feel like it he's going really slow?


A question about KOTOR2; the Exile is canonically female, but since the Handmaiden offers a lot more to the story, is there a mod that makes you able to recruit her instead of the disciple?



Any particular reason you want to play as a female besides canonicity? In answer to your question, yes there is:


I'd also recommend you pick up TSLRCM and several others for your playthrough. I know it's reddit but the KOTOR sub actually has a pretty nice modpack for all this:




>Any particular reason you want to play as a female besides canonicity?

Not really. I just like to do the occasional canon run is all, and I'm not a great fan of the Disciple. Also, thanks for the links. I already played TSLRCM, and it's been a lifesaver. It's a shame the droid planet mod isn't good.



What's wrong with the droid planet mod anyway, is it just needless filler?



>needless filler?

Yes. Tons of backtracking through the same corridors, just going back and forth between droids to advance their dialogue, and it's not insightful or entertaining dialogue either.

The concept was neat, and the potential was there, but it was just executed poorly.



Most of the areas you backtrack through are fucking huge, too, which makes doing the quests even more tedious. The one thing I did like was the padawan getting murdered by droids at the end.



>it's not insightful or entertaining dialogue either

And the voice acting is awful too. I spent most of the planet with voices muted.




Is still worse imo.


So, at what point do you unlock Kreia's dialogue regarding the lesson of strength learned from Hanharr? I've already finished Nar Shadaa, Dantooine, and Korriban, shouldn't the dialogue branch be available by now? I also have maximum influence with hanharr as well, not sure if it's the case with Kreia too but I haven't failed any of her dialogue branches so I assume it's high. Am I missing something?


was playing yodenmod because it's a big, stupid clusterfuck, and my god, the AI seems more stupid than usual for empire at war, sure, send one (1) unit to try and take my planet back from me, then again it was the first order, so retardation and incompetence is a given


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Droid World literally killed one of my playthroughs because it was so fucking boring as other anons have noted. Big empty bland fucking rooms sparsely populated with droids you have to run back and forth to and have no real personality. I couldn't finish it and you can't uninstall it midgame even if you load back to an older save because it screws the whole save game up. I appreciate the thought and I'm sure it took a lot to make but there's some cut content that is cut for a reason and what was left of Droid World were scraps so the mod makers had to fill in the other 90% with completely made up ideas most of them not that great.


That whole thing was really fucking weird. The huge noticeably drop in voice acting quality that doesn't fit in with the game at all, the way it just kind of comes out of nowhere, the glitchy dialog that can look back onto itself and the fact that it doesn't really have any sort of conclusion as no matter what you do she just runs off into the ether never to be seen again. I was thinking about installing the submod that just gets rid of her to be honest but it's not that intrusive, just feels like a weird 5 minute fever dream out of nowhere.



That's funny, literally the same thing happened to me. I think the droid planet could be interesting, but just too much of it got cut and you just can't make something good out of the scraps.


I didn't mind tbh. I've heard worse from professional VAs.


Reposting here because I don't want to derail the other thread:


Comprehensive mod list for KOTOR 1 & 2, mostly aesthetics and some stat twerks.


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>he actually thought Apeiron was ever going to come out

>he actually thought it was anything more than a marketing scheme to get publicity for the real game they've already announced they've been making



>>he actually thought Apeiron was ever going to come out

I didn't really, but the hope being killed still makes me angry.


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This is what happens when you don't shut the fuck up about your sick fan game/remake, and when you use (((Discord))) to talk about making it.



Its still a shitty loss though, but I guess he wanted his remake to not fade into obscurity by having it be well known. There's a lot of good mods and fan remakes out there which aren't that well known because nobody talks about them out of fear that they'll get shut down so they fall into obscurity. I guess the author was afraid the same would happen to him, but he should've known better than to trust the Mouse. The same will probably happen to that Darth Vader fan film by Star Wars Theory. He thinks he can trust Disney and even sent them a letter requesting guidelines he should follow to avoid getting shut down. They gave him a replay and an OK as long as funding for the film came from his own wallet, but all that's gonna do is get him fucked sorely in the ass near the end of production by Mickey's rat cock.


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Yes, it was. Free Radical went to the press years later when they folded and got bought out. It was titled "Free Radical vs. the monsters", where they talked about publisher problems like EA doing their usual stupidity. My beef with them (despite being a big fan of their games) was the claim that BFIII was 99% done and Lucasarts refused to finish it. An anonymous employee made a rebuttal to the article, claiming they siphoned money from the project to get Haze out the door. I'm more inclined to believe the anon for two reasons. Firstly, we've seen other companies do this, like Gearbox stealing Aliens CM money to finish Borderlands 2. Secondly, the leaked build of BFIII was in the shape anon described the game in rather than the 99% done Free Radical claimed. It could've been an earlier build, but I think that Free Radical did shit other devs have done behind the scenes and Lucasarts was tired of burning through money to make the fucking game. You also have to keep in mind they were brought in after Pandemic, who made BFI and II, was gobbled up by EA alongside Bioware. Development was already a disaster switching studios midway, so the money siphoning was the cherry on top.



>waiting years for a kotor remake that hardly resembled kotor

>didn't get c&d until they started making character models, which looked like they were ported over and fixed up


>Darth Vader fan film by Star Wars Theory

SWT was given permission to make the movie but had to follow strict guidelines, also he's already filming it and iirc it's near completion or was completed. it will just sit in production hell until he gets the effects finished.


i think the leaked build was earlier than the tech demo shown off, that or the demo video was literally just what we saw and nothing else. would make sense that FR used it to gain vidyabucks to fund haze.



i forgot to add that lucasarts eventually made their own bf3, with that fps first asault or w/e it was called. they took that, slapped on third person mode and vehicles and made it a separate entity.


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>Its still a shitty loss though, but I guess he wanted his remake to not fade into obscurity by having it be well known.

Well then congratulations on being an inevitably well known failure. that will soon fade into obscurity


File: 4d06784716eed2a⋯.png (97.54 KB, 524x936, 131:234, iKTlfH9.png)

Anyone here see the Apeiron cuck's response to LucasArts "demanding" a response? It doesn't get more pathetic and attention seeking than this.



indeed but the anon has a point, since apeiron is technically a mod of kotor and not a standalone thing, as well as the fact that it's entirely volunteer run and no shekels are being collected, it's totally legal and getting a C&D is a dick move on lucasfilm's behalf.



I don't see the big deal tbh



>technically a mod

Not even in the slightest it's an entirely new game with a new engine, new gameplay and new entire planets from the original the only thing they were using from the original game was the fucking VA and that's of course implying that it was anything more than an attention seeking project anyway.



>implying the Mouse understands the concept of mercy


>implying that it was anything more than an attention seeking project anyway.

I never expected anything to come of this, but I think there's something to be said for drawing attention to older titles. KotOR1 wasn't nearly as good as the sequel, but for the time it was a pretty damn good game. I have no issues if someone wants to remind people that there's good content from the pre-Disney era.



>KotOR1 wasn't nearly as good as the sequel

Do we need to repeat this discussion? 1 excelled in character relationships and worldbuilding, while 2 excelled in thought-provoking narrative and intelligent dialogue (best exemplified by Kreia).



Another thing worth noting is that as a game KotOR II isn't actually that great, even though it has a fantastic story. I mean it's buggy as fuck, half baked in a lot of places, and had a whole chunk cut off (thanks Lucasarts) and left for fans to fix which is not a positive as while they did fix it it's still something they had to cobble together out of what they had rather than a completed and polished work. Meanwhile while KotOR has bugs it's overall a far more complete game. TL;DR they both have their strong and weak points, making them both good (great if you like RPGs) but not perfect games.



KOTOR did a fantastic job capturing the spirit of Star Wars, since they took all the elements from the OT and re-arranged them into something new.

KOTOR 2 did a fantastic job at deconstructing Star Wars and the nature of the universe, giving us a deep, thought-provoking narrative with great characters.

Both games are awesome for different reasons and complement each other.


Is there any sort of compendium for what little we knew of the True Sith that was being hinted at in KOTOR II before SWTOR and jewsney came around and ruined it?



I don't think you can call a few lines of dialogue here and there a compendium. All we really know is they lived in the Unknown Regions, were scary as fuck, and either coerced or controlled Revan and Malik into waging war against the Republic. Whatever control they had was incomplete enough that Revan made sure to only capture and never destroy strategically important locations, to make sure that the Republic would have a fighting chance against the True Sith in the coming war. Revan then went into the Unknown Regions alone, either to stop the True Sith or to enact some other cog in his keikaku.



Ah I didn't know if there was any cutting room floor stuff I missed from either KOTOR II's cut content or stuff planned for a potential KOTOR III



>All we really know is they lived in the Unknown Regions, were scary as fuck, and either coerced or controlled Revan and Malik into waging war against the Republic.

Wasn't the implication that Revan intended to fight the Sith Empire himself once he had conquered the Republic, and that's why he left the infrastructure intact?



Yes, that was my takeaway. Of course the plan adapted after the events of KotOR 1. Admiral Onasi in the Navy, Bastila in the Jedi, and Canderous on Mandalore clearly had their roles to play in Revan's Plan B; they mention that they were given instructions to carry out while he was out in the unknown regions. Unfortunately we didn't get to know much about this plan.



I just read up on it on Wookiepedia, apparently Vitiate mind controlled Revan and Malak into turning to the dark side, so the Trekkiepleb above is correct. Words can't even describe how lame that is.



There's a reason I never played TOR.



That's what I always figured and it works for both a LS and DS Revan that way which I thought was cool since I always play DS. Just wish we could have got a more interesting and nuanced look at the true Sith. I am ashamed to say I do enjoy some of the Empire stuff in SWTOR but once I get passed the surface enjoyment of playing a Sith Pureblood in an Empire it is a shame to think we could have gotten so much more than a copy pasted OT Galactic Empire with red men.



>1 excelled in character relationships

>Carth: Wahhh I have trust issues wahhhh

>Bastila: It's NOT as if I LIKE you or anything BAKA

>Black Yoda Man: I'm a big brained centrist who don't need no Jedi Order but everything I do is arguably light side

>Juhani: I have a funny accent and I'm a lesbian. Be sad about cat people dying.

>Mission: I'm a spunky underage girl ha ha I'm so spunky

>Zaalbar: I am the heir to the Kashyyyk throne due to contrived reasons pls ban slavery free and all the blacks

Yes, these are all very compelling backstories.

The only good characters in KotOR 1 were Canderous and the droids. KotOR 1 really only did one thing right consistently, and that was recreating the "Star Wars feel". In terms of writing and character development it was average at best. KotOR 2 blew it out of the water.


Did you not play the restoration mod?


>and either coerced or controlled Revan and Malik into waging war against the Republic

Revan and Malik being mind-controlled or somehow coerced into fighting the Republic by the True Sith is actually a piece of TOR lore. It was implied in KotOR2 that Revan found them, or at least found proof that they were still out there in the Unknown Regions, but not that he was waging war on the Republic on their behalf. From what Kreia said his reasons for the war was to strengthen the Republic through conflict in preparation for fighting the True Sith, and if the Republic couldn't stand on its own, then Revan would take it over and use it as his own like >>23036 said.


If you play the Imperial Agent story only, you'll get a great Star Wars spy adventure with none of the Vitiate/Revan bullshit.



>KotOR 2 blew it out of the water.

>In characters

"I'm secretly an edgelord!"

Copy+Paste for all characters.


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>Revan and Malik being mind-controlled or somehow coerced into fighting the Republic by the True Sith is actually a piece of TOR lore.

You're correct, apologies. Haven't played TOR but I did glance at the wookiepedia page awhile back, and must have started conflating what was written there with what happened in KOTOR

>Bastila: It's NOT as if I LIKE you or anything BAKA

<implying that's not the best possible characterization

KOTOR 1 did have some character issues but 2 had arguably even more, excepting Kreia and characters already present in the first game.



>Did you not play the restoration mod?

Of course I have, but just because fans restored it doesn't mean that it being released in an unfinished state is excused. It's still a flaw. And if you had actually read my post you lazy faggot may be you would have got to the "while they did fix it it's still something they had to cobble together out of what they had rather than a completed and polished work." bit. Seriously nigger don't even reply to me if you're not going to read the whole fucking post. This isn't /v/.


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>KotOR 2 blew it out of the water

>Atton: I-It's not like we're FRIENDS or anything, also I used to kill jedi, please feel bad

>Handmaiden: I'm your waifu, teach me what love is

>Visas: I'm your dark side waifu, teach me what love is

>Disciple: I'm the moralfag who only exists so female players can have two husbandos fighting over them

>Mandalore: Revan was so cool, I miss him

>Mira: I don't really CARE about your problems, ha ha, now tell me about your love life

>Hanharr: My name is not important

>Bao-Dur: I'll go along with whatever you choose, general

But honestly, both games' characters are alright to me save Carth and his constant 'I don't want to talk about it'.


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To be fair it's incredibly easy to disingenuously criticize characters in any form of media by boiling them down to extremely base character traits like that.



Really, it should be people defending their preferred characters by describing them in detail.


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I really have been wanting to get back into SWTOR my friend and I started playing the first year it came out and we always played together, but now he is in the Army and I have no other friends and playing solo has always been boring.


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Who here wants to play SWG? It's free unlike SWTOR and after you get used to it, it's very comfy. Perfect for wintertime. I'm playing on Basilisk, from SWGEmu.

There's a /vg/ guild on an NGE server. The advantages of that is that the NGE server has more items and JTL (space-related stuff), but it's a huge downgrade in terms of choices for character building.

Any interest? I can provide info if required.



Please do. I've been really anxious to play this game for a long time.


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There's several servers on which to play, but really there's two major baselines: pre-CU and NGE.

CU = Combat Update

NGE = New Game Engine

CU and NGE changed the game radically, and not for the better. However, post-NGE they also added a lot of items and even new planets (Kashyyyk, Mustafar) which is certainly very nice.

The pre-CU movement is spearheaded by SWGEmu and their two servers Nova (test server only), and Basilisk. They're working on recreating SWG up to the point before the CU. It's a work in progress, but entirely stable, it's just that it doesn't have all the features it wants to have. The biggest feature still missing from it is JTL (Jump to Lightspeed) which allows you to own, build, and fly ships. The Shipwright skill tree is in the game and the space maps are in the game, it's just that you can't assemble spaceships yet and you can't fly your own spaceship yet, you have to use public transport, basically. There are several other servers that use the SWGEmu code as a base. The most noteworthy one is probably Empire in Flames, which is heavily modded to the point where you can play as assassin droids, hutts, and a bunch of other ayys not originally playable in SWG. They've got a much smaller community, and their staff is much more involved, which is not necessarily a good thing, especially if they're faggots. I never tried the server out, so I can't comment more on it.

Then you've got NGE, with the biggest server (and really only choice) being Legends. I tried it out but I just think pre-CU is more comfy. NGE tries too hard to be like a standard mmo. It completely destroyed building up your character in favor of introducing a class-system. It feels very shoddy. The only reason to play it is for all the new house-types, furniture, craftable content and JTL. JTL will eventually show up on SWGEmu, but it might take years before they manage to get it all in. Personally I'd rather play on Basilisk, but as I said there's a /vg/ guild on Legends. If the main attraction is in owning your own ship and flying around grinding space missions, then NGE is the only choice currently.

How to install:

https://www.swgemu.com/forums/content.php?r=179-Install-SWGEmu This guide basically explains it all in detail. You don't need a legitimate copy of SWG disks. You can simply pirate it and it'll work perfect. Here is the info hash if you need it: BAB5AC3A391D6D102AE08A19CA2F12B7C1BD55B8

In short, once you have the original SWG copy it's pretty simple, you just have to get the installer from whatever server you want to play on and let it merge together.

Getting to know the game can take some time, it's easier just to explain things in-game. I only tried NGE for about a week so I'm not as knowledgeable there. A big word of warning, though, is that the game requires grinding. Whether you decide to become a doctor, a field medic, an entertainer, someone who does combat, or someone who crafts… Everything takes time and it's a slow progression. That's why the social component is important, because you usually need someone to talk to while you're grinding. Or you can just have a movie or something playing in the background as you grind.


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I forgot to mention, currently I'm playing on Basilisk but if there's enough movement from people here to try out Legends, I'd be willing to tag along. I am curious to see what the /vg/ fags accomplished, but not that curious.



Thanks a lot friend. I'll check it out and install it as soon as I can.



>Could've played Galaxies in it's heyday

>couldn't because kid with no money

Thanks anon, I tried playing TOR but it just crapped out on me.




Let me know if there's any problems. Installing the swgemu client/launchpad will make the Nova and Basilisk servers available, Legends has their own client/launchpad, but the process is basically the same for both. I'll assume you both will try out Basilisk first, though. That's the pre-CU server and probably the one with the highest population among any SWG servers. You'll need to register an account on that swgemu website. The username+password you register with will basically be your login credentials for the game. Once you do that and you can log in, do the game tutorial after character creation. It's not necessary but it's useful to get a feel for how things work. My suggestion is to open the settings tab (default key ".") then go to "Controls", click on the "Keymap" button on the lower right corner, and then where it says "Load a standard keymap:" change that to "First Person Shooter". Doing so will make the controls be much more intuitive, and you can play around with changing individual controls however you want them, as well. Once you're in-game you can send a message to Golacheb if you want and I can answer any questions about the game you may have. To access the messaging system press "E". You can also send private tells over chat, but that only works if the one you're sending a chat message to is online.



Which version has the most planets to explore?



Pre-CU (SWGEmu) has Dantooine, Tatooine, Corellia, Naboo, Talus, Lok, Rori, Endor, Yavin 4, and Dathomir.

NGE (Legends) has all of those and Kashyyyk, Mustafar.

There's a difference to how they're approached, though. In pre-CU, there's no levels. Dathomir has more dangerous creatures than on any other planet, but you can still go visit other planets at your leisure. NGE is level-based and combat-focused, so going to Kashyyyk for example is a matter of leveling from level 40 to 50, or something of that nature.



What about the people who make mods and updates? Has there ever been any talk of anyone interested in adding more worlds?



There was once a Coruscant attempt but it never got anywhere. It's not feasible. These planets are huge, and entirely open world with no loading screens. But when I say that they are huge, I really mean it, though most of it is vegetation. They were designed so that players could place down their houses and start cities together, and you can only place houses down outside of NPC cities/outposts/points of interest. So there's a lot of fields, valleys, and so on with just bushes and fauna. There are some planets where you can't place down houses, for example Dathomir, and you can tell right away why you can't once you see it. What worlds would you want to add, anyway? SWG being small spacial wise is one thing I've never heard anyone say. You could ride around a single planet for hours just to see all the points of interest for that planet, although I would argue that the driving speed with a speeder/swoop should really be much higher, maybe twice as fast as it currently is.



Nevermind, >>25637 here. It turns out that Empire in Flames does have more planets added. Didn't know this, but as of this September they added Chandrila, Coruscant, Kuat, and Mon Calamari. Maybe there's even more modded planets there. Not sure how good they are, but they're there.


File: 3369b12d7fca5d4⋯.webm (587.18 KB, 500x450, 10:9, Onward to Dac.webm)



>Mon Calamari


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How can you be so stupid you can't even respond to a twitter chain properly?

For fucks sake, I used to like his Kotor videos but his loli one is just painful.


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>How can you be so stupid you can't even respond to a twitter chain properly?

Wait, I don't use twitter and neither should you, if you can help it, did he really have trouble with that?

I fucking hated his loli video. Personally, I believe all porn should be b&, but I could have made a much better argument for why loli and by extension shota should be allowed. I ranted about him on the YouTuber thread, I believe it was.

Anyway, I only watch his streams because I like Petsnew and the YouTuber "meme" although I despise his shitty videos. I don't think they like me though, heh. Unfortunately, only Petsnew shows up now. Anyway, I'm not sure if it's worth it, not only because of the aforementioned, but also because Rikafag makes me feel empty inside for some reason, though it's not just him that causes this emptiness.


Am I the only having compatibility issues with KOTOR 1 and the RX 480? Frame buffer effects and soft shadows crash the game, and the transparency on grass is broken. That, and it seems to be ignoring the scaling settings in the drivers.



I've been having similar issues but I have no idea why.


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I think it might be OC by the same guy that made webm related.


File: 83465fe85f0d39e⋯.jpg (27.42 KB, 318x295, 318:295, sullustans spooked.jpg)


Is this just board OC (if so its darn good) or shorts made by one of the guys behind those WH40k shorts on youtube? If the latter, is this this a full series or just clips?



And if its the first if the trooper who makes this is here, any chance you could do a video with sullustans? Or do you only do paid requests?



>If the latter, is this this a full series or just clips?

It's both. I don't if he's planning on making it into its own thing though. just don't go telling all your friends, alright?



>I don't if he's planning on making it into its own thing though.

I was initially but not many seemed eager in a project I had planned. >>17984

There were some replies but I didn't get nearly enough suggestions.


I'll do it for ___free_____. But I'm not a writer. If you want anything, you'll have to supply a script that's at least slightly comedic in nature.



>they added Chandrila, Coruscant, Kuat, and Mon Calamari

Does that include new enemies and creatures? What about quests?


File: 7868e749c1aa510⋯.jpg (96.42 KB, 290x260, 29:26, SullustanTourist.jpg)


Well- this is usually a slow-paced board, so that seems like a decent number of replies. I guess you would need some more characters to do a /sw/-version of those 40k shorts.

>you'll have to supply a script that's at least slightly comedic in nature.

I think Sullustans are supposed to be natural navigators, so maybe something where one is actually terrible at that.

Say Lando or some wealthy Bothan skank hires one to fly through a dangerous hyperspace route, and the Sullustan fucks up the calculations/gets lost bringing them into the unknown regions- face to face with something horrible like the Mnggal-Mnggal or Ssi-Ruu.


>there will never be another SW that treats lightsabers as more then glowing nerfbats


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They've removed the gambling stuff and have begun to salvage what they've made.

Graphics are beautiful, gameplay honestly is okay. Officer faggotry is still disgusting (double flashbang officer).

Not ashamed to have put all these hours in.

Star fighter/aircraft is super fun if you're not a brainlet and can do high Yo-yos and other basic fighter maneuvers.

Stay out of the sky if you don't wanna get shot the fuck down on Kashyyyk, Naboo, or Hoth.



Because the law forced them to get rid of that stuff. Anyway, it's a solid game I guess but the storyline is almost worse than the new films.



Forget the storyline. The book is decent from what I've heard. But forget the story line good lord.



Why do you sound so desperate to defend this?



I think there is a misunderstanding of communication here. I think the storyline in the game is awful; I am not defending it.

The game however, is very enjoyable and I will defend the Starfighter gameplay.



>wanting others to give money to EA (one of the most crooked and greedy Industries in gaming) and Disney

Have you ever heard of voting with your wallet?



Then i fully agree with you then



Certainly. I've voted with my wallet many times.

I voted for things I enjoyed, and retracted my vote when I didn't.

I haven't purchased any title on Origin/EA since Battlefield 4. Rest assured that the practices of greedy and crooked gaming companies find little profit from me.


I appreciate your sincerity and integrity against the practices of EA and not wanting them to profit from you through their products, but I wanted a Star Wars shooter, and EA was offering one without gameplay affecting microtransactions or season passes.



I'm pretty sure we're all torrenting it man




>being a fucking thief

you all deserve to be in jail




>being a fucking thief

you all deserve to be in jail


File: 6b6b8e69a445355⋯.png (744.77 KB, 768x768, 1:1, wendigsoylo.png)




stealing is for fucking jews fuck you race traitors



Consider the following:

you are gay



The fuck are you talking about, it's an online game? And while there is a single player it's story is absolute trash.



fuck off


Oh my, someone is trying too hard. Are ninjas of the Tribe as well now?






Only thing worse than a newfag is a tryhard newfag.



Don't respond to cancer.

Visit /pol/ or 4chan. There you will see more shitheads like him.



*4chan /pol/



>Not ashamed to have put all these hours in.

You fucking should be. Even with the gambling shit out that game is still fucking garbage and you should feel bad for playing it.



You played this shit? You faggot, I hope you at least pirated it.



Bounty Hunter was great, the other two, not so much. Although Clone Wars had those cool republic tanks.



The Obi Wan game was shit (like the majority of XBOX exclusive shit) but what was wrong with Clone Wars? It was nowhere near as good as Bounty Hunter, but I did fairly enjoy some of the missions, although Battlefront would go on to easily blow it the fuck out.



I haven't played it since I was a kid, but I remember it having really shitty sequences where you play as jedi, it should have stuck with vehicles only because the lightsaber gameplay was complete trash. I remember hitting battle droids and they'd fly back like I was hitting them with a baseball bat.



You mean the levels with shit like Mace Windu and Kenobi running around on Geonosis? Shit was clunky looking as fuck but not entirely broken. I don't remember droids flying unless I used the Force. Otherwise they just had this weird animation when I cut them with the lightsaber where their pieces just kind of split apart, float down slowly in the air then disappear.




Here's the link, for anyone that can't find this for some reason.



Has anyone bothered emailing or tweeting using a very nice progressive Democratic sock account to see if Brett has part 1? I can't because I'm banned from Twitter and he doesn't have an email on his youtube page.



Does not work, thanks for nothing, fag.



If you're using the Steam version, try opting into the legacy branch of the game. That mod likely hasn't been update in years.



Yes it's ok I made it work, sorry for the poster of the link and thank you, I'm the fag.



Thanks m8



Thanks for the tip, I didn't know about that. When I couldn't get it to work with the Steam version months ago I had to bust out my old physical copy to install it with.


No problem. The mod is a bit janky, but it's still enjoyable.


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How about those cancelled Lucasarts games? What do you guys think they would've been like? I can't see half the jedi games being interesting, but the smuggler one could've been good if it was just smuggling without having to make the protagonist become a rebel at any point.



I honestly hated how SWTOR forced your Smuggler to be a good guy instead of independent. But yeah I was look forward to much of that. However I'm not sure what I would've expected from VII or 1313. I mean 1313 looked like a decent successor to the Bounty Hunter game, but I hard that shit was heavily tied to Clone Wars and that's something I really didn't want to deal with.



Genndy Clone Wars or Filoni Clone Wars? Either way, I think if they'd done it right, it could've worked. Just have the CW stuff be in the background rather than being a major focus.






A bunch of those seem like alternative working titles for the same concept. Seems like they were planning something where you play as regular Rebel soliders (I heard this was the plan for a Republic Commando followup), something dealing with the criminal underworld (1313, or separate game?), and a game where you play as an undecided Sith, or edgelord Jedi character.



True, but I wonder what Shadows of the Sith would entail. George already said he was making a sequel trilogy, so how would a video game VII and a movie VII work? Unless the game title we're seeing is actually an adaptation of the film. I guess this means the sith were gonna come back for George's sequel films.



Jedi Outlaw and Jedi Hunter sound like they'd have the most potential as a game. I imagine it'd work pretty well as a pair of games wherein you play as a Jedi between episodes 3 and 4like that game EA announced, except with a less retarded title or as some sort of AWOL Jedi, and a game where you hunt the last of the Jedi to extinction as a bounty hunter or imperial/sith agent. There's no need to set either during the movies eras, since you could conceivably make it work in everything from the Legacy Era to the Pious Dea Crusades.


Perhaps it was something similar to the Lost Tribe of the Sith storyline? If not, there were plenty of resurgent Sith/Dark Jedi groups that showed up after the Battle of Endor- even if they never were quite as powerful again.


File: e198df851f19e71⋯.png (1.72 MB, 1920x1080, 16:9, star_wars___whispers_of_th….png)


I'd have been curious to see how they would've dealt with it, then.


1313 was the Boba Fett one, wasn't it?



Yeah. I think it was going to be a big reveal with Boba donning the iconic helmet after entering 1313. Supposedly characters he partnered up with in Clone Wars would be in it.



>The original Dark Forces isn't Sheev Tier

gtfo with that. Its is just as good if not better than its sequels. It didnt need light sabers or force powers. Youre just a merc and ex imperial veteran. You really were just a guy with a gun


So, I've been thinking about playing The Force Unleashed because I now own a PS3 and it's cheap at GameStop. Is the game any good? And is TFU2 really that bad?



I had fun with it, especially the extra-non-canon missions where you become Vader's replacement and kill Luke and company.

>And is TFU2 really that bad?

The plot is bad, the gameplay is just meh and it's a lot shorter than TFU1. I have zero interest in ever replaying it. It's not awful, but you're not missing out on anything if you avoid it.



Get it on steam or pirate it, I got it on steam before the Disney takeover so money didn't go to them which keeps me in peace of mind. But you can pick up the whole collection for cheap on a key site.


Looks like KOTOR III might be in the works. How likely is it that they'll fuck everything up?



no it isn't… on the contrary the last news we had is that EA REFUSED it to Bioware several times.


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>How likely is it that they'll fuck everything up?

It's not happening, but if it were they would fuck it up massively because EA Bioware is far from the quality Bioware was when they made KotOR. Not to mention Bioware are pozzed as fuck (feel free to check out Mass Effect Andromeda if you want a preview of what a KotOR III would look like in current year). Add to that the extra layer of control Disney is likely to have and you have a recipe for absolute disaster that only possibly the social justice crowd will cheer.

I can't stress this piece of advice enough: The past is dead, and the people that killed it are now selling you back the corpse piece at a time. Don't pay them. Honestly if you really love KotOR make some friends and play the Tabletop Star Wars Saga Edition. It's basically KotOR but infinite and in every era, all you need is a good GM and if you can't find one become one.



>Rebel Jedi

<Jedi Rebel


>Jedi Knight III

Fuck that would have been good. If it were made, you should have the option to pick DS or LS Jaden. DS has you running around fucking up Luke's order and amassing a significant power base among the Remnants and LS should have you hunting down other Sith artifacts to either put back in their place or give to Luke so nothing like the cult of Ragnos can happen again.


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>It's not happening

Thank goodness.


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>Honestly if you really love KotOR make some friends and play the Tabletop Star Wars Saga Edition. It's basically KotOR but infinite and in every era, all you need is a good GM and if you can't find one become one.

Any idea where to meet people like that? irl or online.


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Do you want to? I just got laid off from one of my jobs, so I'm game. Fairly inexperienced at TTRPGs, did a few sessions and did some very casual GMing (I still suck at it but I at least try).



How steep is the learning curve? I've never played any table top games before.



>I honestly hated how SWTOR forced your Smuggler to be a good guy instead of independent

I wish there had been some sort of third neutral or crime-oriented faction for the Smuggler and Bounty Hunter classes.



I've seen these photos passed around before; from my understanding these were various concept titles for several games that never reached production. It's hard to call them "cancelled" because I don't think any of them really made it past the concept stage.


>EA Bioware is far from the quality Bioware was when they made KotOR. Not to mention Bioware are pozzed as fuck

>The past is dead, and the people that killed it are now selling you back the corpse piece at a time. Don't pay them

This is something that should be repeated any time anyone mentions EA or Bioware, especially in relation to any Star Wars content.


File: 224821aeed3243f⋯.mp4 (8.14 MB, 640x360, 16:9, Dancerbooty.mp4)


>third underworld faction

That's what I've been saying as well. If you wanted to round it out to 3 or 4 per faction, add an assassin-for-hire class and rework the Bounty Hunter as they pretty much end up as the "assassin for hire" for the Empire, going against a lot of what I felt they were pushing you towards which is an honorable (or not so honorable) Mando. if there was a fourth, perhaps something like a force adept/dark jedi class that goes with the flow, or credits if that's your thing, mostly to balance out the lack of force users for an underworld faction. Doing this would add a couple classes that I would have loved to see for both the Republic and the Empire:


<Imperial Shock Trooper/Commando

<lead a small strike team meant to sink fear in the enemies of the Empire and win battles that would otherwise have been total defeats. Can go toe-to-toe against Jedi Knights and come out unscathed due to highly disciplined training and advanced armaments.

<counterparts are Republic Trooper and Bounty Hunter

<template based off of Pierce


<SIS operative

<become a member of the Republic's most secretive and shadowy arms, the SIS. You would lead a team of misfits under the guise of a simple shipping crew on contract for any number of corporations. Sabotage Empire efforts and collect critical detail on their doings.

<counterparts are Imperial Agent and Smuggler

<template is Jonas Balkar/Theron Shan

Easy peasy titties are squeazy. I could probably write up a rough draft better than Bioware could implement as a final product for these classes, though.



>I wish there had been some sort of third neutral or crime-oriented faction for the Smuggler and Bounty Hunter classes.

Same. I admit the Smuggler feels more liberated than the Bounty Hunter in terms of choices, but you really can't do anything that defies the Republic's needs, at best only with some regret. The Bounty Hunter feels like an imperial lapdog or an assassin more than half the time rather than a bounty hunter. Might as well call it an assassin or merc. And the loyalty to Mandalore thing should be more optional. Honestly the smuggler and bounty hunter classes had the most potential for wider story and choices. They should've had their own starting worlds or have Nal Hutta exclusive to them. And instead of having them receive their missions right next to the fucking jedi/sith, have their HQ be elsewhere or get info from their ship. There might've even been room for a third neutral/rogue class like hunter or that secretive faction you encounter in the Imperial Agent storyline. Heck there was potential for a lot of shit.



What's funny is that the class most acclimated to assassinating, the agent, barely had any assassinating to do. Half of your targets were willing to turn themselves in at the drop of a hat or easily duped into working for the Empire. The bounty hunter, a brutish thug who carries around a backpack full of missiles and is decked out with 20 different flamethrowers does more assassination work than the Empire's finest.



IRL I just run the game with my friends. I have to DM (though one of my friends is slowly getting talked in to it) but once I learned to DM people started practically lining up to play. As for online there are plenty of boards for that sort of thing, check out /tg/ and groupfinder threads. Also I may do a session for /sw/ one day just for fun and because I like you guys so much (though no one hold their breath, I've got a full group right now that meets almost weekly so that keeps me busy).


>How steep is the learning curve?

Easy to learn from someone who knows how to play, harder if you want to learn from the book but for Star Wars Saga Edition it's really not to bad of a learning curve. The basic rules are roll a D20 and add a Skill/Base Attack bonus and Ability to see if you succeed.

Here is a link to all the Star Wars Saga Edition rule books. Go nuts.




Since it's done with real people, you can wing it and ask for help as you slowly learn the more advanced stuff; as long as you aren't an ass people should be happy to help. I have the basics down and I only skimmed DnD 2nd edition and this >>30358 a year ago.


File: 4680ed0f39f4c63⋯.jpg (739.56 KB, 1079x1603, 1079:1603, 500erme2eor21.jpg)

So theres a new Star Wars game coming out


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inb4 it's the same droid game mechanics copied from dicefront 2

Lucasfilm under Disney have no understanding of jedi, the force or lightsabers. Even if the devs are fans of the prequel and original movies they'll probably be micromanaged into failure by their creative overseers. It can't possibly live up to the legacy left by the Jedi Knight series but there's a lot of hype coming from Filoni Wars fans who have never played them.



>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

either a pure sith game, where your options would be

>calm evil (like dooku, sideous in ROTJ, vader)

>loud evil (vader in ROTS, maul)

and >holy fuck this dude's pure sith evil evil (palpatine in ROTS)

or a RTS game, main campain would be Shadows of the Empire, with Thrawn being you



>If you could make any game in the SW universe without any restrictions, what kind of game would you make?

Take Star Wars Galaxies and glue it together with Star Trek Online and set it during the New Sith Wars. You're the captain of a spaceship and you have a crew of customizable NPCs that accompany you in the field as a squad, man your ship or are dispatched across the galaxy doing tasks or overseeing your properties. The galaxy would be given some broad pvp conflicts between players and guilds aligned with the Republic, the New Sith Empire or third party factions like the Hutts or Mandalorians or whatever. Big emphasis on owning properties for bragging rights and resource extraction for crafting.


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Going back to the two Knights of the Old Republic games - should I play them vanilla, or are there any mods I should use? Especially for KotOR II, I know of at least two mods to restore cut content.



Definitely with mods. I heard Modddb has a nice assortment. Nexus also has some Kotor mods.



Take a look at this post:




I think there's a unique saber mod on nexus and I know it works with the restored content mod. Basically adds some from the movies but also ones from the lore and stuff. Every Jedi master has one so you could kill them to claim them and everyone you train eventually builds their own with corresponding color.



This time it's made by Respawn, these guys know how to make video games.


Invidious embed. Click thumbnail to play.

Well, here's the trailer for Jedi: Fallen Order. Looks like they reworked the titanfall engine since I did see a wall run that looked similar to that game. Wonder if the usual suspects will complain about the white male lead even though it has a black woman who looks worse than Han Solo's black girlfriend from the comics.



>titanfall engine

They're using UE4.



If you play KotOR2 without the TSLRCM you're doing yourself a grave disservice


It looks like a cool concept but I'd rather play as an Imperial Intelligence agent hunting Jedi than as a Jedi fugitive. It's probably going to be a shit game anyway.



I don't care if the Emperor himself descended from his throne to hand me the game personally, I'm not touching that shit with a ten foot saber staff.



>still EA's bitch

Its gonna turn out to be another shitty Battle Royale game where the single player content/story mode only makes up about 15% of the game's content.



literally she is the ugliest fucking chick they could have added. Respawn full-SJW confirmed.


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She's ugly enough to be considered a modern racist caricature. She looks like a black hooker from Detroit for fuck's sake. They could at least use someone like Beyonce or Michelle Nichols as a fucking reference.


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>no gameplay



>these guys know how to make video games.


>MP only game that dies within 4 months of launch

>35gb of audio files

>titanfall 2

>MP focused game with SP tacked on that dies on release

>somehow they'll get it right this time

respawn is a joke and replaced the medal of honor devs as EA's new milk cow



Why does everyone need some small droid companion?

Sorta excited but I’ll wait until a week after release to pirate



>Sorta excited

>from a cinematic


File: 2c0d3b4291bbc16⋯.png (1.35 MB, 1440x816, 30:17, fe3819f8608890e370479f7559….png)


>Sorta excited

<studio has no experience with singleplayer games

<EA is the publisher

<trailer is just a cinematic

<no gameplay footage

<no information regarding mechanics

<already one negroid protagonist confirmed

<yet another game where you play as the Jedi against the Empire

what in the flying fuck is there to be excited about?



The prospect of paying EA the privilege of raping your wallet even harder.





As in “oh hey that might be alright, I can wait to see how it turns out.”



If they had actually shown gameplay that was decent, I would say your excitement was justifiable, but it was just fucking cinematics man. You're falling for false hype. At least wait till these sneaky fuckers actually show real gameplay footage. Also from all news articles covering this, this game sounds like a remake of Force Unleashed and will even explain how the Rebellion was founded, which doesn't make a lot of sense since Disney already introduced 2 fucking Rebellion foundings already with that Saw G. shit and the Rebels cartoon.



Don't you go shitting on Titanfall 2 faggot. That is a fantastic game with one of the best SP campaigns we've gotten in years in an FPS. The playercount might be on the low side, but that was largely due to an absurdly poor choice of release time.

That said, I don't have much hope for the new game.



Haze yourself you fucking faggot. Titanfall 2 was an amazing game with a phenomenal SP campaign.


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>Don't you go shitting on Titanfall 2 faggot

>Titanfall 2 was an amazing game

casuals please leave




is this a new form of samefagging?


neither of those formations of the alliance even matter, the alliance was started in padme's apartment and the force unleashed expanded on it.



Does everything speak different English than I? I said sorta excited, that doesn’t mean I’m hyped, I’m well aware it’s an EA game and what that entails, and we have seen 0 game, the concept seems like a Last of The Jedi thing which could be cool though overdone.

>this game sounds like a remake of Force Unleashed

Oh, I figured it was a sort of continuation of the dark forces/Jedi Knight series from the title. Force unleashed was mostly trash and midless power fantasy fun at best. It would be cool to be forced to use a blaster and force powers for most of the game because lightsabers were far from common, though that’s not iconic enough so you’ll probably immediately get your lightsaber despite the commercial being all about blending in.

But what’s with the rebel shit? I know Yidsney thinks the empire is literally Hitler but why are they so obsessed with the formation and beggings of the alliance? Two cartoons and now a game? The Last of The Jedi books were quite good (though I think they’re supposed to be kids books) and that’s pretty much the only EU material that I can think of on the subject of forming the rebellion.



Shockingly, it isn't samefagging. But I'll still call the Imp-poster a faggot for not adding to the discussion.


>Titanfall 2


On consoles this would be true, but for PC it isn't. High-level play involves b-hopping and hitting the target at high speed. Not as hard to land a hit as in Tribes, but there's also more cover.

And the SP levels have awesome gimmicks. Who doesn't love time travel mechanics with a robot buddy?

It's worth noting that Respawn was only partnered with EA on TiFa2, not working under them like they are now. That distinction is why their new games will probably be total shitfests (haven't touched Apex Legends because I'm not gay).



holy fuck, he actually thinks the console shooter having a pc port means more skill is required

oh boy, watch me press space to keep wall running and then shoot call of duty style, but with jetpacks!



No, it's because the precision at high speed can't be achieved with a console controller, forcing that playerbase to avoid the more strenuous maneuvers. This restriction doesn't exist on the PC due to mouse precision. Same reasons you couldn't play Quake at a high level with an xbox controller.


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"Sorta excited" still means you have some measure of excitement, which is a stupid thing to do



you're missing the point, which is console trash like titanfall has no high skill ceiling like you pretend it does



I haven't played the first one so I can't speak for it, but 2 does have a high skill ceiling, especially when contrasted with any other FPS in the last while.



Yeah, there’s a possibly of a decent to mediocre Star Wars game, that’s cause for a little excitement.



>But what’s with the rebel shit? I know Yidsney thinks the empire is literally Hitler but why are they so obsessed with the formation and beggings of the alliance? Two cartoons and now a game? The Last of The Jedi books were quite good (though I think they’re supposed to be kids books) and that’s pretty much the only EU material that I can think of on the subject of forming the rebellion.

During a discussion/interview of the game, they said the game would show the fall of the jedi, how they survived and the founding of the rebellion and whatnot. So something tells me what's his face is going to be the new Starkiller who ends up starting the Rebel Alliance and uniting the factions.



But what’s the obsession with the founding of the rebellion? In the few years Disney has owned Star Wars they’ve already put out two cartoons and now a game about the founding. Before there was just books and the force unleashed which I don’t think was even canon.



Literally trans-samuel jackson.

I really just can't handle this shit anymore.



I think it's a direct response to part of why the Empire is so popular - It Makes Sense. The rebellion? Makes no sense aside from personal glory and political terrorism. So I think part of it is in trying to make people care about the scum and honestly I think that's also the problem because every single thing they do to flesh them out further just detracts from the one single vaguely redeeming factor of their underdog status.



Can you imagine if they actually did go that route? The drama would be hilarious. But the most likely scenario is that they just picked the ugliest she-boon to play the part or they're going to set her up as his illegitimate daughter or long lost sister.



Because #RESISTDRUMPF is all the rage now so you have to pump up anybody that #PUNCHNAZIS. It's gay ANTIFA establishment dicksucking. I'm honestly more interested in the idea of the Rebellion being a failed honeypot set up by the Emperor. It lines up with his very manipulative and scheming personality and the failure falls in line with Vader's rash temperament and hubris.



new mod based on free radical's battlefront 3. custom hud, units, etc, along with ground to space gameplay and custom ship interiors.

oh, this apparently was beta released back in november, but it's still getting updated.


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