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/vr/ - Retro Games

Whachyall know bout dat Nintendo?

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Winners don't use drugs, except for that Kevin kid that always mugged me for my lunch money at the Street Fighter 2 machine

File: fca06b786b077d3⋯.png (2.08 MB, 837x955, 837:955, rip.png)

 No.4719[Reply]

Rules:

No spam.

This board is for the discussion of games released for consoles introduced before or during 1999, the consoles themselves, as well as PC and PS2/Xbox/GC games released before or during 2003.

Ports, remakes, and mods of games eligible for discussion under this rule are also eligible for discussion.

As a special exception due to their absolute age and relative lack of shitposting magnets, both the Dreamcast and Game Boy Advance count as acceptable platforms for discussion.

NSFW content is allowed, but must be spoilered and must be directly related to a game eligible for discussion.

Post last edited at


YouTube embed. Click thumbnail to play.

 No.4604[Reply]

GUISE BRUTAL DOOM LMAO

19 posts and 6 image replies omitted. Click reply to view.

 No.7497

>>7495

Why? Did someone piss off Mark or something?


 No.7499

>>7497

Boogeymen


 No.7512

I played through Ultimate Doom and Doom II with Project Brutality in 2016 and it was still a far better game than the "new" Doom.


 No.7517

File: b651bdf598a7395⋯.png (56.83 KB, 1024x768, 4:3, doom03.png)

> bored so play old wad I made a few years ago

> die in ambush, under a lewd impse corpse

It was kinda fun!


 No.7523

File: 48850758d599d3b⋯.png (34.87 KB, 1014x510, 169:85, noice job lingucia.png)

>>7496

you have not seen the autism of the Doomworld forums then.




File: 84acfdd92e573c2⋯.gif (1009.95 KB, 498x434, 249:217, confused luigi.gif)

 No.7115[Reply]

What is the true to play ancient vidya? While I've always preferred to play games on the original hardware, I only emulate if the game is expensive or rare, like Paper Mario 2 or Earthbound.

15 posts and 6 image replies omitted. Click reply to view.

 No.7344

>>7231

The most worthwhile PS1 games are still very expensive and even just rare/hard to come by. Particularly, Tail concerto, silhouette mirage, Megaman legends+tron bonne. They're going for hundreds of dollars, but that's just when you're lucky enough to find a copy at all.

PS2 on the other hand will probably have plenty of cheap games for another 5 years at least due to just how popular it was around the world (until all these youtube ecelebs start bringing more unwanted attention of people who were probably born after the PS2 was launched).

Always buy after next gen is already out. That way you have kids/casuals selling off their old games they've grown tired of for new gen shenanigans. Bought infamous 1+2, uncharted 1+2 little big planet, and skate 3 for $5 each. Very very soon you'll see prices skyrocket up to $40/$50 now that the ps5 has already been teased.


 No.7351

>>7344

The PSIO is probably a better alternative financially at this point for people who plan on getting a ton of games and don't really care about the physical aspects of the games.


 No.7376

>>7351

>PSIO

Meh. It's a nice idea, but it's too expensive, needs the IO port and a chip as well.

100 CD-Rs cost $20.


 No.7519

For 8 and 16-bit era console games (nes, genesis) it's a matter of preference. The graphics were designed with many different monitors in mind, so display isn't an issue, and emulation is so good at this point, especially on the 8-bit side of things, that it's very hard to tell the difference from the real deal

For 32/64-bit consoles (ps1, n64) playing it on actual hardware is usually much better than emulating. Most modern PCs aren't really powerful enough to be able to emulate 3D graphics hardware entirely in software, and as a result most of them aren't really emulators as much as they are interpreters, converting the game's system calls to native ones in real time (eg. running an n64 game in openGL). You're not emulating these games as much as you are using a program that lets you run them on your own system, and as a result accuracy is obviously an issue.

Things are flipped on the home computer side of things. Most games late-70s/early-80s micros relied on some form of hardware trickery that simply can't reasonably be reproduced via emulation. The apple ][ used NTSC color artifacting to display color, as did most games for early IBM PC compatibles, and the 6581 SID used a hardware fault to play sampled audio. None of these things work quite right in emulators because they relied on a lot of non-digital hardware to work.

Later home computers like the Amiga and post-VGA PC compatibles, meanwhile, emulate like a dream since a) most hardware faults were ironed out, and the hardware itself was powerful enough that games didn't need to use hacks to get good graphics and sound anyway, and b) the bigger range in hardware being written to (a game written for the A1000 would be expected to run of an A500), meaning that emulators can afford to be looser when it comes to accuracy and still play pretty damn identically to the original system

Games written for computers with x86 processors like IBM PC clones, the NEC PC-98 line, and systems like the Tandy 1000 that were compatible with but distinct from the IBM PC are usually better emulated, primarily because most of the hardware on modern machines is compatible with them, and all an emulator needs to do is smooth out the differences

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 No.7522

File: af0d32af0081275⋯.mp4 (4.6 MB, 640x360, 16:9, Vintage Apple IIe pinball ….mp4)

>>7519

What if your Apple II only had a monochrome monitor?




File: 1425064439930.png (201.13 KB, 256x370, 128:185, Time_Lord_Coverart.png)

 No.1725[Reply]

Know any shitty games with great/catchy soundtracks? Pic related
10 posts and 2 image replies omitted. Click reply to view.

 No.4103

>>4101

Yes I know that they aren't /vr/ legal however they were really comfy.


 No.4108


 No.4171


 No.7008

>>1725

Darkman (NES)


 No.7521

Most games tim folin worked on. He did the soundtracks for us gold and ljn (the american equivalent of us gold)




File: 54af4e0caf8ef19⋯.png (109.27 KB, 640x439, 640:439, mother .png)

 No.7216[Reply]

Why do so many people say that this game is unbearable because of the random battles? Have they never played any other RPG from that era?

 No.7265

Because they're really monotonous. And because it's usually people who have somehow triggered the copy protection which doubled the encounter rates.


 No.7273

>>7265

They're only monotonous if you don't use 4th-D slip.


 No.7520

Because there's so damn many of them. The way the game calculates random encounters is super shitty and primitive. You can literally take one step and end up in a battle, win, take another step and immediately end up in another battle.

To put it into reference, the first final fantasy game has a ~25 step minimum before the next encounter. Mother has none

It doesn't help that you have very limited combat abilities for the first few hours of the game, especially before Magicant. Ninten has no offensive PSI, making most battles before you get Lloyd unnecessarily frustrating and/or long




File: 1437540072375.jpg (59.96 KB, 1280x581, 1280:581, Nintendo-64-wController-L.jpg)

 No.3257[Reply]

don't understand how someone can be a retro gamer and be born after 1995. People born in 1996 like to claim they "grew up with" the N64 but they didn't, their first console was probably as PS2.

I'm 26 years old. So I was a teenager not too long ago, but honestly, my generation seemed A LOT more interested in actually play just good games instead of you Gen Z kids born after 1995 who only want to play the "cool" games like COD, Madden, FIFA, LOL, DOTA 2, and GTA 5. Hilarious how the teenagers playing these games are all hipster idiots who need to constantly rub in the fact that they're liberals.

It's weird, but if you look at those "Teens React" videos (particularly the Smash Bros. one), you'll see that the 1996 and up generation just doesn't know anything about classic 90s video games, anime, music, movies, or TV shows.

Heck, they don't even know early 2000s classics. Why is that? Shouldn't a 19-year-old remember shit from 2000-2005?

70 posts and 21 image replies omitted. Click reply to view.

 No.7461

>>3257

I own an N64, PS2, GBA, and I've recently bought two Commodore 64s, one being a parts machine. Also, I'm 19

That would make me a retro gamer then, no?


 No.7472

>>7461

Barely.


 No.7482

>>3274

I remember the game. Can't remember if I ever beat it though. It came in a CD with lots of genesis roms I got as a birthday present from my estranged father back in '99.


 No.7511

I was born in 86 and what people on the internet usually call "retro" doesn't even feel that old to me. Genesis was my first console, we had an nes but my sister wouldn't let me near it.


 No.7518

>>3257

You do realize that the councils don't magically stop existing because new ones come out, right? I was born in 99, but my family still owned an n64, and I played a lot of games on the system that they already owned

There was also a pretty big emulation and romhacking craze back in the late 2000s thanks to kaizo mario world, leading tons of people to discover 16 bit era games. I myself discovered mario world through a video of a romhack on youtube. I can't remember what it was called, but mario had wario colors

>>3280

That's not good games, it's games you like. You grew up with older systems, and as a result your like the types of games that were popular on those systems. I grew up with n64 and gamecube, and as a result most of my favorite games are 3D platformers like mario sunshine and banjo-kazooie.

It's not even nostalgia, it's a matter of your tastes being colored by experiences you had in your formative years. It's the same reason vaporwave is a thing; people find comfort in things reflective of their childhood

Give it ten years and you'll start seeing people say "man, back in the 2010s there were so many great games like fortnite and pubg. Nowadays, you need to wait like five years for something like that to come out"




File: 1434140722720.png (202.77 KB, 622x477, 622:477, space cadet pinball high s….png)

 No.2667[Reply]

Anyone up for a video pinball thread? Recommendations, high scores, webms welcome.

25 posts and 23 image replies omitted. Click reply to view.

 No.2947

File: 1435919948955.jpg (55.4 KB, 500x278, 250:139, lizgo.jpg)

>>2944

It's something I never experienced, because my local only ever hosted Dredd, Fish Tales and Adams Family.

Given its location, that was pretty swell, but.


 No.2950

>>2943

https://en.wikipedia.org/wiki/Medieval_Madness

wow you're right. she did voice something in it.


 No.4703

File: 82c3d262664912d⋯.jpg (232.22 KB, 1024x768, 4:3, timeshock.jpg)

>>2675

Nice one. Timeshock was my favorite, but the entire series is great.


 No.6939

File: dadd744f5eadfd1⋯.jpg (16.17 KB, 259x195, 259:195, download.jpg)

>>2667

it was my first game of GBC, I stopped playing when I got other games, but when I was in college I felt like playing this game again. I have more fun playing this game now than as a child, too bad that the save is not working anymore


 No.7516

>>2667

Does anyone remember the name of game that mix pinball and arkanoid? Google give me nothing.




File: 1425498534676.png (9.93 KB, 524x415, 524:415, GAW.png)

 No.1794[Reply]

I'm looking for more non-zelda top down adventure games, already tried out Golden Axe Warrior, Willow, Crystalis, Crusader of Centy and Star Tropics.
22 posts and 9 image replies omitted. Click reply to view.

 No.7447

File: 25cdeacec3344ae⋯.pdf (788.75 KB, coromtwin-corommanual.pdf)

>>7444

I tried this and promptly got my ass kicked by some bees or something like that. Found the manual though, so maybe that'll help.


 No.7451

>>7447

It's been years since I've played Corom, but here's a little of what I remember;

-Don't waste your money on Link and Plate Armor, just save up to buy the Magic Armor as soon as possible.

-Same with the Long and Broad Sword, you'll find the Magic Sword pretty early in the game.

-Since the only thing you really need to buy is the Magic Armor, once you have it you can spend any other gold you find on Salves and Blast and Hammer spells.

-This is the one I'm least sure of, but I think there is no maximum Strength, so rather than waiting until your Strength gets low, just use all Heal spells as soon as you get them.


 No.7480

>>7444

Random fact: C64 games usually use port 2 for game controllers because programs like to use the memory address reserved for port 1.


 No.7487

I've heard the Gameboy version of Daikatana is a lot less shitty than the shitty version.


 No.7515

>>7487

Can confirm, it's pretty good, but a bit short.




File: 066fc3eea6e47f6⋯.jpg (54.06 KB, 320x240, 4:3, Megaman x 3 speedrun.webm_….jpg)

 No.7513[Reply]

Why can not I get the latest update on megaman x 3?



File: 1435946771372.jpg (91.42 KB, 1024x768, 4:3, sega-dreamcast-logo.jpg)

 No.2952[Reply]

So, our threads kept getting deleted over there, at first because of magnet links being posed in the threads, but now I really don't know what the fuck for, so I'm personally moving my shit over here.

Release google spreadsheet link: https://docs.google.com/spreadsheets/d/14fCQ3NXIlW1ZC_gjIejpQVPG34fLWmSoXYgSTyxdRWM/edit

That spreadsheet has most, if not all, of the releases from various high-quality DC release groups around.

So… yeah. What are your favorite games for this thing?

287 posts and 32 image replies omitted. Click reply to view.

 No.7505

>>7504

Hmm ok so not even ReviveDC has everything. I see only DCRes has Jet Grind Radio, but even that isn't actually showing a link in the spreadsheet. Just my luck.


 No.7506

>>7504

I'm still lurking around. I do have some games that I want to do. Simple truth of the situation is just that I work full time and there's other obligations and things that I want to work on as well. Obviously I don't release often anymore because there was a huge gap between the last release and the games I put out earlier this year, but I'd ask that people don't ever really think of NoBS-DC as being dead. Part of the perk of working alone is being able to just come back to it whenever I feel like and not have an obligation to it so that I can actually enjoy it. I know that blows for people who want games, but if I'm forcing myself to go into it and get things done like I did towards the end of ReviveDC then I will want to just say fuck it and quit.

I wouldn't be opposed to sharing some of my tools that I've accumulated over the years, but I couldn't promise anything in terms of documentation - mainly just for lack of time in explaining how everything works. As far as sharing knowledge, not opposed to that either but it's really difficult to lay things out in such a way that you'd have a logical linear path from start to finish just because of so many variations in games. There's a decent amount of info out there and if people start looking into it and have questions on more details then I'd be happy to give guidance.


 No.7507

>>7506

All good man, I'm loving the NBS releases, and half the games I wanted to burn you've already done. ReviveDC has almost all of the other half covered and they seem perfectly competent as well. DCRes and DCCM also seem competent enough in their own right for the one or two games that still weren't covered. NBS Crazy Taxi 2 is wonderful, the laser hardly moves now, versus before when it was sliding around like there was no data to be found at all.

A few questions:

DCRes section has no link for Jet Grind Radio, can this be fixed?

I've been burning my games with DiscJuggler and the settings recommended on this site - http://www.dreamcastarena.com/how-to-burn-dreamcast-games-correctly - would you agree these are the best settings, or is there something better still?

The only issue I've had so far is with your NBS release of Hydro Thunder, over VGA the image flickers up and down, like it's attempting to bob de-interlace something that doesn't need to be de-interlaced. I'm using a Pound Technology VGA-to-HDMI cable, and it's worked perfectly for everything up to this. Any ideas about what can be done to fix this?


 No.7509

Server upgrade killed some recent posts, hopefully this post fixes it?


 No.7510

>>7509

Yes it worked, awesome.




File: 1442877277131.jpg (79.87 KB, 400x222, 200:111, gamesack2.jpg)

 No.3870[Reply]

Who do you guys like watching talk about retro vidya?

27 posts and 6 image replies omitted. Click reply to view.

 No.6484

File: a49b4d4d2bd9be4⋯.png (538.25 KB, 593x640, 593:640, EYYYY.png)


 No.6982


 No.7484

>youtubers

I heavily dislike how fake they sound. I prefer reading blogs about retro games by the crpg addict.


 No.7485

>>6982

I forgot all about this guy. He did some good stuff.


 No.7508

File: 95a2bde90e81666⋯.jpg (73.9 KB, 742x639, 742:639, 95a2bde90e81666221d6c52714….jpg)

Really big fan of this guy.




File: ada402249615171⋯.jpg (1.44 MB, 1920x1080, 16:9, arcade.jpg)

 No.4689[Reply]

This thread is for discussing all things MAME and arcade allowed under the board rules. Also so I can share the romset I've been working on.

I made a thread earlier this month on /v/ to share this, but it died due to /v/'s speed, so I'm going to put it here instead. All but 47 games involved in this are /vr/ anyways, and I won't post those. Long story short, I've been working to create a "starter" mame set for people. A rom set that doesn't have 18 clones and knockoffs of space invaders, or mahjong, pachinko, poker, pinball, gambling, or otherwise not worth playing games. And a merged rom set, so all variants of a game are all inside the same .zip, so you don't have 23 different files for the different versions of Street Fighter 2. Merged means the BIOS files are also included inside of the game .zip's, so you don't need to have a bunch of BIOS .zip's in your roms directory. The rom set is also sorted by eras and genres, with the exception of games made in 1985 and prior. This is because I care very little about most games from that era, and sorting 500 games is a pain in the ass. This rom set does NOT include games that require a .CHD to work, since that would take my shitty collection forever to upload. Seriously, some .CHD files are 15GBs. The 2001-current part was about 2GBs, and that took hours to upload.

So, to use these roms, all you need is the compatible version of MAME, which is 0.170. These roms may or may not work on newer or older versions, but I have tested them and they do work fine under 0.170. Download, unzip, and drop all the files into MAME's rom directory. No need for BIOS files.

Keep in mind many games expect you to have a joystick, trackball, wheel, or other specific controls. A large number of racing games act funny if you don't have the hardware it's expecting. A decent amount of sports games react the same way. It's possible to map a lot of that to a controller with analog sticks, but not all games will control 100% properly unless you have the right sort of controller for them. Best of luck to keyboard users.

Download links in next post.

54 posts and 9 image replies omitted. Click reply to view.

 No.6695

>>6117

Thanks for your hard work OP.

Just a question: each Mega link is supposed to replace the previous one or should I download every one you've posted so far?

Is there some kind of ultimate Mega folder?

I downloaded all the genres I wanted from >>4690 and >>4716 and then noticed a lot more links came afterwards.


 No.6833

For those that want to bypass the 5GB download limit on Mega, I have found a website. https://shurcrypter.se


 No.7492

Loving this.

I'm building my own MAME arcade machine running on retropie.

It's hit and miss. Not as effective as PC, but I can always change out the Pi unit for an old PC.


 No.7494

>>7492

What do you mean by not as effective? Is your RPi too slow for the games you're trying to run? In theory the RPi3 can run tons of stuff. This dude has accelerated Amiga systems with 68040 chips and he said the RPi emulates a much faster Amiga.

https://www.youtube.com/watch?v=XbGmbrhtC3M


 No.7503

>>7494

Maybe, I'm having a horrible time running Die Hard Arcade on Retropie. It barely runs alien vs predator.

When I use Mame on PC, it works great. I'm very new to non-windows based emulation.




File: 1451141511620.jpg (159.57 KB, 480x320, 3:2, moreyesp (10).jpg)

 No.4323[Reply]

No Arena/Daggerfall/Morrowind thread?

Shit taste confirmed.

13 posts and 2 image replies omitted. Click reply to view.

 No.6335

>>6316

Never mind I figured it out. One of those 2meterx2meter pits I passed up having a monster inside of it (where it's like you jump into a little pit about 2 meters down from the ground and all you do is fight a standard enemy and then levitate/ climb back out), apparenty not just a pit but contained a hidden passage. Spent a lot of time spent searching the walls for hidden passages which never materialized but I'm glad I kept looking.

Now the game has a new bug that I can't tell whether or not it's persistent. Whenever I take or complete a new quest and then step outside of a house into the town then it crashes. Might try seeing if it's all quests, only one town, etc.

I"ve reached a point where the town guards don't really pose any threat, is there any advantage to playing it unlawfully? Previously I avoided unlawful behavior, since the guards can see everything and find you immediately.


 No.6546

been playing morrowind

just finished the main quest for Bloodmoon

overall, I've been having a lot of fun, as an stealth archer/beatstick fusion that can also do some magic

the levitation shrine in Vivec is fantastic, I wish there was something similar in Skyrim, flying around is fun


 No.6645

So I'm on a quest to beat all main Elder Scrolls games and I'm on Daggerfall right now.

I'll be honest, Arena was a little painful due to difficulty and monotony and Daggerfall is looking a bit the same, but since people often sing its praises I have to wonder if there's something I'm missing.

Any tips for someone just starting out on Daggerfall? Any must-have spells or equipment or general features of the game that are easy to overlook?


 No.6685

>>6645 here

I stuck with Daggerfall and it's starting to grow on me. It's still very like Arena, but it's a true sequel where they took what worked for the game–expanded world, rich lore, sprawling dungeons–and expanded on it and added features to it. I'm digging it. I think the only added feature I don't like is the new map system, but I see what they were trying to achieve with it and can appreciate that.

The leveling system took a bit to get used to but now I prefer it. I like using skills to level them up which contributes to leveling your character. It makes sense and it's honestly kind of fun.

Yet despite Daggerfall's merits, I probably wouldn't come back to it because I despise games that force you to save constantly due to bullshit. I don't even mean the high difficulty of the enemies (which, as in Arena, get easier the more you progress), but shit like clipping through the floor due to swimming or climbing and dying from the resulting fall damage or failing a fetch quest and suffering from reputation loss because the NPC isn't where the game tells you they are. It's a constant thing and it sucks.

If anyone is considering trying the game for themselves, I can't stress this enough: Get water breathing/water walking spells and levitation. They are absolutely necessary to get through some of the dungeons and will save you a lot of grief.


 No.7502

What if they just shoved the mount and blade four-way attack block into every action RPG




File: 30ae942a8229061⋯.jpg (265.08 KB, 1024x1024, 1:1, promo-1.00-(1024x1024).jpg)

 No.7500[Reply]



File: 1424798022536.jpg (26.24 KB, 900x669, 300:223, choplifter5200Screen.jpg)

 No.1663[Reply]

Just like your first time getting laid, you always remember your first one.

Choplifter on the Atari 2600 was that for me. My neighbor had it hooked up in their basement and I played every time I was over.

ITT: Games that broke your cherry
126 posts and 59 image replies omitted. Click reply to view.

 No.7190

>>1663

All I remember is that the PS1 was the first console I every played. First game was probably Crash Bandicoot 2 or something


 No.7191

>>7165

wow wtf


 No.7225

My first was Sea Wolf, on the Commodore VIC20.


 No.7366

File: 5d5aec5716c29bd⋯.jpg (42.04 KB, 500x375, 4:3, 42543170-DBC6-4225-FE8AEC4….jpg)

File: 4cc397cbc0c2e81⋯.jpg (87.61 KB, 582x800, 291:400, nes-ice-climber.jpg)

Ice Climber. It came bundled with the NES.


 No.7498

>>1663

fuck off normie




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