[ / / / / / / / / / / / / / ] [ dir / 1917 / animu / cafechan / had / leftpol / milena / omnichan / rwby ]

/v/ - Video Games

The Vidya

Catalog   Archive

Winner of the 24rd Attention-Hungry Games
/kemono/ - A match made in heaven

Email
Subject
Comment *
File *
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options
Password (For file and post deletion.)

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 29cb7a30c63210b⋯.jpg (27.97 KB, 279x356, 279:356, JediKnight-cover[1].jpg)

File: 3703f7ccf56a01b⋯.jpg (18.15 KB, 282x352, 141:176, Swtiefightercd[1].jpg)

f8c584 No.14122400[Reply]

How do I get pics related running on a modern OS?

134 posts and 38 image replies omitted. Click reply to view.

dfd675 No.14182261

>>14182012

Yeah turn on mouse smoothing and crouch. The Storm Trooper's most common weapons are deliberately bad though.


32d0af No.14182637

>>14181372

yes probably I read it has some issues with windows 7 and 8 , saw many people on gaming forums loosing their minds because of it.

I am glad it worked, it didn't occur to me that the steam version would be different from gog.


083dc9 No.14193051

>>14182637

I've consistently seen Steam and GOG versions being different enough for some titles I keep that in mind for troubleshooting if nothing else works.


f8c584 No.14193509

File: a09fae5017c801e⋯.png (12.54 KB, 240x160, 3:2, GetOutShe gets confusedFly….png)

>>14176558

>kotor's abomination of a combat system

>good


5a6252 No.14193565

>>14176558

GOG installer worked fine for me on Windows 7.




File: ecfe9a9d9f0aa6e⋯.jpg (34.92 KB, 257x236, 257:236, FF3_Onion_Knight_Art.jpg)

c6c927 No.14192769[Reply]

So anyone wanna talk about useless classes or characters?

>level 90+ before they start to get good stats in a game where level 60 is the normal end game. Mostly cause the final dungeon will have you shoot from 50 to 60 just in climbing it all though due to the bull that is that place.

>need a bunch of rare gear in the NES version to be good on top of that cause they are limited in gear they can use

>ends up really only being a bit better than the best physical attacker class in the NES version for all your hard work anyway.

Granted they are sort of meant to suck I guess story wise so it may be a pass. At least the 3D version gave them level 8 black and white magic and got them the ability to use any gear minus some special stuff.

20 posts and 4 image replies omitted. Click reply to view.

ed9539 No.14193512

>>14193467

If that's the attitude they were going to take, it makes you wonder why they bothered including it in the first place.


85d8af No.14193530

>>14193303

I like it when the boss battles are a sort-of puzzle. You get lore from the locals (say a swamp monster that poisons everything) and you can either brute-force your way through the monster and tank the poison damage and spam heals, or you can complete side-quests to create an antidote to the poison and learn (or infer from the witch's instructions) that it has two uses: it can make you immune to the swamp king's poison, or you can use it directly on the swamp king to almost completely nullify its abilities and make it sick.


2ac033 No.14193535

>>14193512

To allow you to work around encounters like the snipers on Anor Lando without making them invest in Magic.


dd80d9 No.14193555

>>14193230

archery is viable even in pvp, and can do damage at longer ranges then magic as its niche

also dosnt run out of shoot as fast and you can hold arrows

>>14193303 tanking or overwhelming force based characters, the boss is going to be better at both of those then you are because it is a boss


0d21e7 No.14193564

>>14193251

You ever played with bards?




File: 567607b6d3c3c3f⋯.png (819.27 KB, 1920x1080, 16:9, Logo Newest.png)

File: 3bd63901d17189b⋯.png (409.14 KB, 960x540, 16:9, testps1levelgraphic.png)

File: a1160e8919f351a⋯.png (209.18 KB, 690x519, 230:173, capture3.png)

File: 9a6a2ffc72c1a94⋯.png (141.08 KB, 613x504, 613:504, pasted_image_at_2017_05_24….png)

File: 32637e5c54d82d7⋯.gif (4.13 MB, 382x536, 191:268, crystal.gif)

c297e2 No.14192980[Reply]

Hey /v/ it's been almost a year since our last thread.

We at the Anton & Coolpecker development team have suffered a number of losses in attendance and many active team members have discontinued their contributions over the course of 2017. Many people have left for various reasons. Some people got married, some people found themselves too busy to contribute, and some even just fell off the face of the Earth without a trace! While not many of our contributions are visible, we can certainly go in-depth to explain what has been accomplished thus far.

The biggest detriment to progress has been these team complications. With an ever-changing team structure, it becomes incredibly difficult to make progress. Can't do much work without a fully dedicated team behind it. So since we originated on this board, we want to reach out to you who have been here so long with us! We would like your help with level placement, be it placement of enemies, collectibles, you name it! We've needed a bit of help in this front and with less people working on 3D assets and models, we've been struggling a little to keep up in that aspect. So should the basic level collectibles be closer together forming a path? Should they be split apart from one another? Please, give us your thoughts!

46 posts and 14 image replies omitted. Click reply to view.

c297e2 No.14193511

File: f056e0547d53565⋯.gif (253.32 KB, 500x281, 500:281, Bumbling Flyer.gif)

>>14193489

>>14193469

Exactly. See post 13918645 in this thread: https://archive.fo/2oWhn


398789 No.14193521

File: 6093ed344eda858⋯.jpg (74.08 KB, 620x827, 620:827, DCsvQwZUwAEu7ly.jpg)

>>14193503

This is out of good faith but you niggers need to step up and share more updates more often or share a working alpha cause right now you need to show not only /v/ but others a working build.


e3a907 No.14193523

File: 4f90a5ce21acdc3⋯.png (973.49 KB, 857x876, 857:876, PajeetProgramming.png)

I've done some work for another platformer fangame of this nature, and have a decent amount of experience in getting a team of people to get shit done. Working on an /agdg/ project of my own to contribute some hard stuff, but I am interested in seeing how your team dynamics are and what your workflow is, and can probably help improve your current system. I can email you if you'd like some input on this. It may be worth your while seeing that it's been a struggle on your part.


5e1252 No.14193547

>>14193396

I can't believe there isn't like a hundred fucking NEETs able to help you on this board

Like, damn, Level Design, we should have draw threads about this, any one who has Paint can at least try to make a seemingly interesting map, mission or dungeon, I don't know

You should try and make that the contributions could be more board/anonymous oriented maybe?


e0c7d4 No.14193563

I thought that this game was dead.




File: ea3f55e7c64e418⋯.jpg (90.79 KB, 1280x720, 16:9, 1499822449843.jpg)

1546fd No.14177334[Reply]

I've heard talk of potential server hosting, are these rumours true? It's been a few months since Brohan and many are hungry for more Wurm

235 posts and 84 image replies omitted. Click reply to view.

9c5915 No.14193505

>>14193483

I'd fucking love an actual nomadic way of life if the game actually supported it


697b6f No.14193506

>>14193479

All the easier if it's been done before. I know Broschwitz had that fancy hall lads built, across from the portal. Elders, council, mayor, there should be some order.

>>14193483

You will submit to the state, citizen.


f5f74e No.14193517

>>14193424

We called it brocialism on the server, but yeah, it was rather communist. We didn't use any currency whatsoever except for the upkeep, importing materials, and exporting goods. It was communism with the most ideal circumstances.


a5b370 No.14193542

File: 81f644914de97e2⋯.png (289.04 KB, 506x623, 506:623, 1446149956056.png)

>>14193483

>nomadic life

Holy fucking shit that sounds amazing.

I never knew how much I wanted this until someone just said it.

We shall call it, the "Bromadic Lifestyle".


4a9d2e No.14193562

File: 45e7e220f4ee9e6⋯.jpg (169.78 KB, 1828x939, 1828:939, My idea of an environment ….jpg)

Here's my map fundamentals idea I mentioned in >>14191846

If its just going to be us, make the map scale small so we can increase player density per square kilometer/mile.

Brown color means mountains, green is flatland/valleys, just showing a general idea. Blue is water.




File: 778a766aa69ec97⋯.webm (13.2 MB, 1280x720, 16:9, WiC Spetznaz.webm)

d57584 No.14192621[Reply]

Last one is on page 13.

43 posts and 59 image replies omitted. Click reply to view.

1dcd93 No.14193500

File: 80ae7b8d6a06f4c⋯.webm (10.33 MB, 480x360, 4:3, Heaven_and_Hell_Can_Can.webm)


b97532 No.14193543

File: 9f17ec630136d26⋯.webm (2.69 MB, 1920x1080, 16:9, (you).webm)

>>14193270

>no sound


32c3a9 No.14193554

>>14193543

Do you need some kind of audio for every webm?


16e7db No.14193559

>>14193543

whoa what mount and blade mod is that?


568f87 No.14193561

File: 2ecb995ac18fb04⋯.webm (11.91 MB, 960x540, 16:9, 2ecb995ac18fb047b84dd0d5d….webm)

Mandatory




File: b30d8597c3d9227⋯.png (178.92 KB, 1126x405, 1126:405, 00.png)

File: eccb11e55e57653⋯.png (166.11 KB, 1128x628, 282:157, 01.png)

File: 72131a399c4182a⋯.png (143.39 KB, 1126x587, 1126:587, 02.png)

File: e60e7df486d29cb⋯.png (152.99 KB, 1119x598, 1119:598, 03.png)

379fc8 No.14188859[Reply]

Looks like Sony decided to make their own Amiibos.

https://www.game.es/ has them up for preorder for release on 23rd March.

Tough I don't read spanish maybe some Spainard can translate if they're jsut figurines or an actual attempt on making Amiibos.

https://archive.is/HUJir the current shop site archived.

88 posts and 34 image replies omitted. Click reply to view.

089d8a No.14192611

File: 8a5683cf89cfeec⋯.jpg (49.51 KB, 1000x1000, 1:1, ________.jpg)

Fuck, I read "Sackboy" as "Soyboy" kill me.

>>14192041

What vaporwave cover is that?


017376 No.14192641

>>14192123

>you have to learn a language to use a translation website

Reported. Commit suicide.


c77ca6 No.14192999

>>14192187

Part 8 is probably the straightest part since part one, what with Jo2ke being a straight up player and Joshuu asking to suck titty.


26bffd No.14193499

File: ffa1968598d8603⋯.jpg (Spoiler Image, 49.9 KB, 478x406, 239:203, fuc.jpg)

wake me up when theyll make their own cardboard


44ded6 No.14193558

Better than cardboard boxes, fam.




YouTube embed. Click thumbnail to play.

d9b57b No.14191643[Reply]

>Current Happenings:

https://gitgud.io/gamergate/gamergateop/tree/master/Current-Happenings

>>>/gamergatehq/

CURRENT TASKS:

1. 8chan is being trolled by shills to create chaos on the site: >>>/n/586729

>Evidence of this happening has already taken place over on /co/: https://archive.is/6dPTA#selection-9011.0-9011.6 A couple times: https://archive.is/8vwcE

>Remember, report potential shills and see about reviewing COINTELPRO tactics: https://cryptome.org/2012/07/gent-forum-spies.htm

2. DIG: W.H.O. Proposing to Classify "Gaming Addiction" As a Disorder

>>>/gamergatehq/331467

3. OP Timber: Nintendo Localizers working with Japanese Devs to Censor Games

>>>/gamergatehq/330858

>>>/gamergatehq/331149

>>>/gamergatehq/331150

4. OP Chickasaw: Big Tech Companies are already violating the Constitution

>>>/gamergatehq/331436

>SPREAD: Twitter caught red-handed admitting to shadowbans & censoring "problematic" viewpoints, spying on user's sexual activity: Post too long. Click here to view the full text.

290 posts and 113 image replies omitted. Click reply to view.

ee843a No.14193508

>>14193481

Am I the only person who liked 9S better than 2B, as a character? Don't get me wrong, I liked 2B too, but 9S had so much more to work with than her.


87a3a9 No.14193516

File: ec495fbaa2809e0⋯.png (79.63 KB, 706x390, 353:195, lolifags are not human.png)

>>14191826

>not being an arafag


030b2e No.14193520

>>14193481

I think A2 is the most beautiful girl.


87a3a9 No.14193534

File: 576ad7ec958c093⋯.png (498.13 KB, 650x614, 325:307, reminder that japanese gam….png)


030b2e No.14193557

File: 1102a6f0476dd15⋯.jpg (223.53 KB, 1050x1050, 1:1, ebe55865535def232d6b567c38….jpg)

>>14193516

>Not being both




File: e1d5a3ef7250940⋯.jpg (101.83 KB, 720x714, 120:119, Fuck.jpg)

b967d5 No.14193283[Reply]

This is driving me nuts, I can't enjoy video games like I used to be when I was a kid (and even then, I suffered the same bullshit but less frequent). Every time I get my hands on a new game, I never get to finish it as I'm constantly replaying the first few levels in search for "Perfection". It's getting worse as now I can only play video games on days that fall on even numbers, don't ask me why, I just do.

This is insane, I even went half a year without playing games to sort of "detox" myself and start this new year clean and willing, but no matter what I do, I'm a victim of my own bullshit.

Are there any anons out there that have suffered the same for years? If so, did you ever overcome said problem? And if so, how did you do it?

14 posts and 9 image replies omitted. Click reply to view.

5ac5ef No.14193425

>>14193283

Just stop it. It takes willpower. Just fucking stop it and learn to accept it. It's similar to addiction.

t. Someone who had compulsions but not as serious


b967d5 No.14193426

>>14193418

Meant to green-text your post. >>14193403


1f4537 No.14193463

>>14193418

>>14193426

You're welcome and I wish you all the best, anon. I'd tell you to try to turn your dedication into getting rid of such compulsions, but I doubt it works that way.


c0e1ac No.14193533

>>14193463

You should fuck his tight ass in the meantime until he recovers


1f4537 No.14193556

File: 3730dec96770e93⋯.png (317.31 KB, 490x597, 490:597, hazama amuse.png)

File: 1d5f90140f44eb5⋯.jpg (48.52 KB, 500x440, 25:22, urmrgay.jpg)

>>14193533

And how are you so well informed about the state of his ass? If you're not and are merely assuming, why the fascination? Explain yourself you gay faggot. I bet you masturbate to the thought of kissing asses you humongous handholding homosexual.




File: 4ceaca03600c3bc⋯.jpg (155.86 KB, 1000x707, 1000:707, 4ceaca03600c3bc83019d79f9c….jpg)

654207 No.14180696[Reply]

>SNK Heroines Tag Team Frenzy

Game was announced for summer 2018 for Nintendo Switch and PS4. 2v2 tag team game featuring female SNK characters. Game will be published in the west by NIS America.

Features simplified controls, lots of customization options for the characters and follows the storyline of SNK's webcomic Nariyuki Quest.

Athena Asamiya, Kula Diamond, Leona Heidern and Mai Shiranui confirmed. Rumored to be 14 characters at launch.

English trailer: https://youtu.be/a_u7g5BlfiY?t=461 Japanese trailer: https://www.youtube.com/watch?v=pvVBACJxpOo

>Blazblue Cross Tag Battle

Game comes out in May 31 in Japan/Asia costing ¥5,800(retail), ¥5,370(digital). June 5 for North America.

Blake Belladona announced as the first DLC characterhttps://youtu.be/PHly_8M1YBY. Along with Blake, up to 20 characters are planned as DLC that will come in many packs or whole bundle. https://youtu.be/PHly_8M1YBY

>Guilty Gear Xrd Rev2

During Arc System Works Fighting Game Awards 2017, it was announced the game will receive a balance patch for all its versions.

>Pokkén Tournament DX

Two new waves of DLC announced: Playable Aegislash with Mimikyu and Mega Rayquaza as support will be released on January 31st. Second wave will feature Blastoise as a playble character with Mew and Celebi as the new support Pokémon: https://youtu.be/a_u7g5BlfiY?t=87

>Injustice 2

Atom, Enchantress and the TMNT revealed as cPost too long. Click here to view the full text.

249 posts and 120 image replies omitted. Click reply to view.

bcd889 No.14193413

File: a3d8b93290e80a4⋯.jpg (195.38 KB, 1200x675, 16:9, frostyfaustingstfh.jpg)

A recent build of Them's Fighting Herds was playable in Frosty Faustings X, unfortunately no one streamed it

I guess everyone was playing horribly because they never touched the game before

The game was also in the Mystery Game tournament


e332f6 No.14193464

File: 84d40a3c184e857⋯.jpg (214.74 KB, 1280x533, 1280:533, Enraged Herbivore Pitbull.jpg)

>>14193145

He is a good player even if he makes characters look cheap. If he wasn't good, then people would beat him with other top tier characters every time. Also I don't see how those particular characters are cheap. Even then, the whole game isn't even out so who knows how characters will change over time.

>>14193206

I don't see how being able to melt a PS3 is something you're allowed to get away with. Hell, I don't know why NIS gives zero fucks about how they ruin their relationship with Falcom and piss off many fans.


c81001 No.14193536

>>14193464

>I don't see how being able to melt a PS3 is something you're allowed to get away with

The french. Seriously, the reason they're as big as they are now and how they keep getting work is because of french weeaboos. That and anime licensing


b8b38f No.14193552

>>14193413

I'm sure the game might actually play well, but isn't it furshit made by MLP fans?

>>14193464

It's probably just because he's a furry. Can't say I blame them, he's legitimately a strange and disgusting person.


e65bee No.14193553

>>14188090

>Do you think Sonicfox will pick up DBFZ? If he does the competition for this game will die.

I doubt he'll have much of an impact besides bodying scrubs. Japs are most likely going to dominate this game.




File: 45ad3ff94b86c8a⋯.jpg (30.88 KB, 920x518, 460:259, residentevil2-920x518.jpg)

a987fe No.14159529[Reply]

>http://bloody-disgusting.com/news/3478332/capcom-getting-ready-reveal-resident-evil-2-remake/

So if you haven't followed it RE7 just had its last DLC. Production has officially wrapped up for it and the team is moving on.

Meanwhile the RE official twitter has changed its banner, adding space for a new title and the logo has changed to the RE2 version of it.

Considering REmake HD was the best selling remaster, horror game and digital release ever odds are at least okay that this might not be trash.

Real question is will they include RE3 as a 'last escape' option since RE3 is like 4 hours long?

248 posts and 80 image replies omitted. Click reply to view.

ffeae7 No.14193365

YouTube embed. Click thumbnail to play.

a52433 No.14193374

I just want a good PC port of the Outbreak games.


be98ad No.14193407

>>14193341

These montages are great, I should try making making those sometime.


4e4750 No.14193441

I think it would be cool if a game like the first three REs gave you less bullets and instead gave you alternative ways of disposing a lot of them. Dropping things on them, having one stumble over something and pinning it with a digging bar, setting them on fire etc. Make small puzzles out of it and then try to jump scare you into wasting the few bullets that you do find.


af9189 No.14193551

>>14193361

I wouldnt say code veronica, the most those games did was adding the full auto weapons and the FPS laser.




File: 0e5c6f01f799e04⋯.jpg (65.36 KB, 600x395, 120:79, dissidia-final-fantasy-59-….jpg)

8a1f85 No.14193515[Reply]

>Same week as Dragon Ball Fighter Z

>Same week as Monster Hunter World

>Same week as the FFXIV patch where you fight Phantom Train and Kefka

This shit is Squenix's huge esports push and its going to eat shit on day one.

be04d5 No.14193525

what do you mean? this game isnt going to be Dead or Alive


20d34c No.14193528

>>14193525

DOA = Dead on Arrival.


307913 No.14193532

>>14193525

Dead or Alive is just dead now so it's appropriate


583f4d No.14193537

File: e0f2cca69c6a64f⋯.jpg (69.74 KB, 467x813, 467:813, 2018-01-20_14-34-45.jpg)

>>14193532

>Look it up

>it's true


2f3817 No.14193550

How could they possibly justify Kefka being in 14?




File: 69042555b570c8b⋯.jpg (81.11 KB, 600x919, 600:919, i-mount-blade-warband-napo….jpg)

e81b27 No.14176809[Reply]

Well Napolenic Wars just got a major update out of the blue.

Guess this is why they haven't been working on Butterlord

https://archive.fo/nXKrg

67 posts and 23 image replies omitted. Click reply to view.

4e6459 No.14193452

>>14193343

Fighter-tier autism.


b5b10c No.14193485

File: 7948424a44e4bd9⋯.png (268.37 KB, 280x459, 280:459, 1d6bb9e5161cadf4ac42f55759….png)

>>14193452

Go back to bullying the retarded Warband AI with autoblock enabled, faggot.


4e6459 No.14193510

>>14193485

>I spent two thousand hours of my life playing mouse spinning simulator 2010


b5b10c No.14193524

File: fcddebf0fef6976⋯.png (125.47 KB, 307x317, 307:317, 87aa1f81af473ced0576a72533….png)

>>14193510

>someone plays games on a video game board

Stay mad. You're trash.


15bfc7 No.14193549

>>14193343

>Waited nearly 15 minutes AFK to download all his skill

Pathetic




File: 333b1d757d68b34⋯.jpg (302.79 KB, 2000x1000, 2:1, questioning numalew.jpg)

b5f49b No.14189546[Reply]

>Wargame wire-guided ATGMs

>They never have wire snaps, never get knocked around by wind, and move more quickly than a bullet

>"Realistic"

What are some real life inspired weapon systems that annoy you in games?

157 posts and 48 image replies omitted. Click reply to view.

da71ce No.14193495

>>14191749

>>14191780

The other thing, that is the true recipe to build a "superpower image", thing the UK were masters at, the US is pretty good at (well, was before 1950) and that was patented by Julius Cesar.

You have to "win the peace" by choosing when and who you're fighting AND make it look like it was hard and you won because you were awesome.

While in fact systematically attacking when an equal opponent is at it's lowest or opponents that you know perfectly won't be able to do anything significant to you.

That's something for example the French and Germans never did (look what that got them). French and German history is full of wars in which they took part (or started) with equal or even opponents they knew were stronger (but loss was preferable to cowardice) but believed they could best with skill and fervor.

While UK being on an island they got to pick the where and when. Which meant that even when they lost battles it never mattered in the long run, because they still got a seat at the table and always sat with having fewest losses and therefore "great potential" to continue the fighting, making sure they got a good deal out of it (until it believed it's own lie, and it's empire crumbled almost instantly).

That's what the US is attempting to mimic.

>>14193047

>That was a Kornet

That's a Metis-E or the iranian/chinese/french equivalent it's an ancient piece of junk (a kornet is bigger and with two set of fins).

"Every modern tank was blown up by a kornet" is just as a meme as Russian Stronkery… Most of them are done in by man-portable ATGMs (a Kornet isn't).

Any ATGM is a menace to all tanks. Because even older ones are really precise and pierce more armor than most tank have installed on Post too long. Click here to view the full text.


9e5106 No.14193504

>>14193493

I just noticed they were using a fucking LAW and an RPG-7. If they were smart they would have hit those two M113s sitting there, at least they'd inflict some sort of materiel loss.


7bd977 No.14193513

>>14193504

>>14193493

Just aim for the tracks, you can't replace them during combat conditions and an immobile tank is likely to get abandoned


0998b0 No.14193519

>>14193504

>hit the things not doing anything over the things posing the most threat

>>14193513

easy to say, harder to do.


9e5106 No.14193548

File: 348a3377ffcc98c⋯.jpg (62.76 KB, 960x535, 192:107, 1491429682364.jpg)

>>14193519

Obviously the sandnigs in the Abrams weren't posing much of a threat if the other sandnigs walked up to it and blasted the turret ring with an AK. At least if you hit the M113s you're guaranteed a destroyed vehicle. I'd go home to my sandhut happy with 2 inoperable M113s versus 2 Abrams with damage that a mechanic crew could repair the next afternoon.




File: 45dcbb9fab6b880⋯.png (2.01 MB, 1920x1080, 16:9, rimworld.png)

cacd66 No.14160156[Reply]

Great, I've managed to binge this game again. Nothing like late nights harvesting plasteel to make a bunch of bionic dog eyes while manufacturing heavy weaponry and a wide array of foodstuff.

I tried embarking on an ice sheet, but I'm too shitty at the game to not die, so I settled for a boreal forest in the mountains. It's been smooth sailing since I got the sun lamps going in the greenhouses, but my animals keep getting attacked by wolves. Poor things.

Does anybody remember what that mod was called that allowed everyone to haul shit around? I hate how much time my colonists have to spend doing that because 4 of them refuse to do so.

post your base faggot

156 posts and 50 image replies omitted. Click reply to view.

5936ad No.14192836

>>14192691

As for your question, there’s that spaceship mod, isn’t there? You can build SSTO ships to flit from place to place. You have to have a runway built in the takeoff and landing location, though (which is a nice touch). It’s really fucking cool, but doesn’t seem to be v18 ready, yet.

https://ludeon.com/forums/index.php?topic=31906.0

If you think that’s too overpowered, you can use these two mods (or one or the other), which allow you to reuse drop pods or create pods that take off and land anywhere. I only grabbed the steam pages so you could see descriptions. The non-steam download is on the forums (if you’re a pirate, like me).

http://steamcommunity.com/sharedfiles/filedetails/?id=1169411104

https://steamcommunity.com/sharedfiles/filedetails/?id=887719112


bf534f No.14192866

>>14192836

That first mod looks amazing; hadn't seen that before. A higher up-front cost to get re-usable transit is perfect. Thanks man.


a7e090 No.14193236


8dff17 No.14193460

>>14193236

Oh, any aditional features for the release version?


56832b No.14193546

>>14193460

Seems like they'll be refining everything for final release.

I wonder if Tynan'll still be working on game after 1.0.




File: 171320288a95a15⋯.jpg (133.86 KB, 800x480, 5:3, v0wyfuqjys9qqqvlyt4i.jpg)

a0dc94 No.14190316[Reply]

Discuss about the subject and things you would like to see in future dungeon crawling games.

17 posts and 5 image replies omitted. Click reply to view.

9feb95 No.14192346


0c3dcc No.14192878

File: 64bdf402d52129e⋯.png (633.77 KB, 1280x1024, 5:4, nanachianddad.png)

>>14190641

Daggerfall and some of the later Might and Magic games come to mind.


f83c97 No.14192942

>>14192179

If the previous comments are anything to go off of, it seems they should have included a disclaimer about only allowing the discussion of JRPGs.


a7f507 No.14192997

File: deb3bc062093d92⋯.jpg (3.35 KB, 126x112, 9:8, 1409875692495.jpg)

any game that does not let you save anywhere can fuck right off I am a grown ass man and i dont always have a big set of time to dedicate to vidya


e990af No.14193544

File: e542d84d190b207⋯.jpg (892.36 KB, 3663x2077, 3663:2077, DT2 & 2-2016 1.jpg)

>>14191925

That's because a good chunk of them are made by the same company. Demon Gaze, Stranger of the Sword City, Operation Abyss/Babel, and Ray Gigant are from the same company. Dungeon Travelers 2, Mind 0, and Mary Skelter are all made by different people. Not only that but Tokyo Clanpool, Dungeon Travelers 2-2, and Coven and Labyrinth of Refrain have yet to come over and may never.

>>14192997

More like grown ass casual! But seriously, unless the game is made around the idea that you should be constantly saving. Then a suspend feature should be at least be a basic feature.




Delete Post [ ]
[]
Previous [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14]
| Catalog | Nerve Center | Cancer
[ / / / / / / / / / / / / / ] [ dir / 1917 / animu / cafechan / had / leftpol / milena / omnichan / rwby ]