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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 159efed8700d22f⋯.jpg (83.08 KB, 686x636, 343:318, Warframe0006.jpg)

6c7645  No.16355195[Reply]

The Wolf got another spawn buff, Atlas a deluxe skin, more Warframe augments and the PoE rework. But the biggest change so far has been:

Creator Mode Setting Addition:'

<Fortuna Citizens won't reveal their secret.

>The Lotus will no longer be as purple.

>Operator transmissions will be voice only.

<Email on login screen will be all ** like the password

>On-orbiter transmissions and in-mission bumpers for Invasions / Alerts will not appear.

Been using it since the update and it got rid of 99% of shit dialog during missions in the game so far.

How's that grinding going anon?

210 posts and 45 image replies omitted. Click reply to view.

fdc648  No.16387661

>>16387626

It happened to me today during a kuva flood. I was Ivara, other were Khora, Volt, and whatever. I told them to sit on my ziplines for the augment's crit damage buff, did a lot of resurrecting teammates. Eventually I remembered Ivara's got a strong bow and he was dead two minutes later. I think from his spawn in to his death it was six minutes. We would've finished faster if Volt had made any shock shields. Khora could ensnare him but rarely did. I only realized that's what she did afterward because it looked like he was sleeping and the chains didn't appear.


fc9f7c  No.16387667

>>16387635

You could always alternatively just have one good gun on you. I have on me at all times either a kitgun with pax charge, redeemer prime, or valkyr.


fc9f7c  No.16387685

>new nightwave

>60min kuva

It's that time again boys.


34f870  No.16387772

>>16387685

Region chat and reddit already complaining.


bce6bc  No.16387943

>>16387772

>Tfw i only needed 10k to rank 30




File: 9e22b843eb0b88d⋯.jpg (778.3 KB, 1200x1455, 80:97, agdg cooking.jpg)

135c4f  No.16349623[Reply]

No hardcoded shit allowed edition

Resources

>>>/agdg/

>>>/vm/

>#8/agdg/ via irc.rizon.net

>Dev resources: http://8agdg.wikidot.com/resources

Links

>Wiki: http://8agdg.wikidot.com/

>Beginner's guide: >>>/agdg/29080

>Previous thread: >>16296248

Announcements

>QUARTERLY DEMO DAY SCHEDULED FOR May 5th (05/05)

>Please contribute to the wiki if you can

245 posts and 78 image replies omitted. Click reply to view.

ec1a47  No.16386847

>>16386838

what kind of game are you making?


df9a5c  No.16386851

>>16386847

Maybe a Roguelike, something simple but growable to keep me busy


ec1a47  No.16386896

>>16386851

Record the samples yourself to make it unique and personal in any case if you're not making something for mass appeal.


df9a5c  No.16387700

File: 0c6052717e16ca1⋯.png (47.24 KB, 707x591, 707:591, ClipboardImage.png)

File: 66494a444a7f327⋯.png (56.68 KB, 993x649, 993:649, ClipboardImage.png)

Any progress is good progress, r-right?

As for today's stuff, I worked on top of some shit that SFML did. SFML current has utility classes that do some work in a friendly, but less than fast way. Eg, there's Transform which is a 3x3 matrix (XY transforms), but offers no methods to directly access the 9 fields inside it. There's a get/set reference class on top of it called Transformable which contains a Transform and friendly things like Position, Scale, etc, but it's cumbersome to use.

Instead, I implemented a DrawHelper class to create the Transform class directly. It's at least at fast as their approach, too.


df9a5c  No.16387931

File: 374879f6cd3186c⋯.png (6.58 KB, 288x93, 96:31, ClipboardImage.png)

>>16387700

And for some reason, when i=0, SFML thinks it should be (-1024, -924), which I suppose makes sense, but when I used XNA, it only really affected the XY offset from the top left of the actual drawn sprite, at the end, not like a global offset




File: bff786d53d03f88⋯.jpeg (37.01 KB, 618x366, 103:61, frost.jpeg)

744551  No.16375988[Reply]

350 posts and 192 image replies omitted. Click reply to view.

fe71f4  No.16387963

>>16384623

WE WUZ WAKANDA N SHEEEEEEEEIT


333f8a  No.16387971

File: c679c5b656e0b7a⋯.gif (25.26 KB, 105x166, 105:166, sk.gif)

>>16387920

listen i get that but kano is a prick's prick, he's meant to be a complete arsehole not "heh, i'm tired of this" this is more to do with the stupid fucking time-travel story cause it makes it easy to make certain characters retarded (jax for example)

they better not ruin shao kahn


383a61  No.16388002

The way I see it, he still gets tits & ass but now he wants to feel the challenge for it.

He goes from using hacks and mods to get the lewds to actually playing nightmare mode for the lewds.


489d8e  No.16388031

This fucking game, holy shit. This reminds me of the stories about MK4 and the 3D era where Midway kept forcing bad decisions and shit onto the dev team, making Tobias quit and keeping the series in the dark ages for over a decade.


333f8a  No.16388041

File: 40ff3a2c8d5d971⋯.mp4 (911.36 KB, 480x480, 1:1, 40ff3a2c8d5d971eb0d3837e82….mp4)

>>16388002

but he's always been established as being a short-cut taking guy, the "challenge" is something he wouldn't want nor would he miss

i'm out of this argument anyway, it's like moaning my dog can't speak english




File: 282fee26bf69e28⋯.png (326.57 KB, 680x1063, 680:1063, 23b.png)

c31b31  No.16378062[Reply]

The struggle continues, fellow survivors.

>Favorite survivor

>Least favorite

>Your best/most fun run

>Changes you'd like to see

>Which is the better game, 1 or 2?

149 posts and 46 image replies omitted. Click reply to view.

b808bc  No.16386286

>>16386279

It's a near perfect conversion from the first one, into 3D. Some items and mechanics are tweaked to suit the more open nature, like the teleporter event requires you to stand in a radius of the teleporter while it charges. Combat is a lot more vertical and levels are way more open (since you can move around easier).

Also online is much better, it's extremely smooth to just copy a room number.

It's still in early access, so there's no final boss (it just keeps looping after the 4th level), no artifacts, and only a few characters. Even with what it has, there's a lot to explore.


92cbe2  No.16386301

>>16378062

>>Favorite survivor

Mul-T (Because i fucking love robot characters)

>>Least favorite

Also Mul-T (Because I hate slow characters)

>>Your best/most fun run

Best: Finally killed that Magma Wom for the first time. Turns out if you have enough drones anything is possible.

Fun: Any run where I have enough Kerosene and Will-o-wisps.

>>Changes you'd like to see

More survivors, Mul-T doesn't move like a brick.

>>Which is the better game, 1 or 2?

Both are good for different reasons. I still prefer 1 so far.


971e34  No.16386473

>>16386286

Fuck the teleporter changes. Having to wait inside a circle jerking yourself off because there's nothing worth killing is bad enough, but the wait increases for every idiot who isn't standing there with you so Multiplayer is all herding cats while you stair at the more interesting things you could be doing outside the circle.

Nice that they've added a quickplay feature so you can actually find people to play with without having to rely on some third party server list site nobody actually uses. That's the only reason I've played it as much as I have, single player gets fucking boring after a short while. Now they just need to fix a few basic mechanics so I don't feel like strangling the idiots I get matched with.


9dffd7  No.16386557

109775240999058459


8c0c31  No.16387885

>>16386301

All characters have the same movement speed. Except that MUL-T's dash ability goes much further than the other characters, so he's actually the fastest under most circumstances.




File: ac3a6fd6e3ee054⋯.jpg (141.28 KB, 1024x676, 256:169, lizardmen_by_bayardwu_dbqr….jpg)

File: 88d2b12738a8ac8⋯.jpg (882.95 KB, 1920x1080, 16:9, Wawa 2 DLC & update.jpg)

088d35  No.16370009[Reply]

A thread to discuss Warhammer games (Fantasy, 40k, and even AoS). In about 1-2 hours, The new DLC, plus updates and free LL will be available, and will rework Lizardmen, Skaven and Bretonnia, so hopefully will improve these factions, that needed said updates badly.

In other news, we know Focus Interactive is working on three Warhammer games, two being 40K ones, and the other maybe an Age of Sigmar one, or if lucky, a Fantasy one. Lets hope said games arent shit.

163 posts and 54 image replies omitted. Click reply to view.

c116a6  No.16386805

>>16386801

Well then give me a black templars game, GW.


4de155  No.16386816

>>16386805

Can you imagine how much butthurt a game based on the most xenophobic, most religiously zealous bunch of space marines around that go on crusades genociding shit and their symbol is a black cross would generate?


c116a6  No.16386833

>>16386816

Butthurt begets rage. Rage leads to Khorne.

Asshurt regarding the Templars is heresy.


4de155  No.16386855

>>16386833

I wish more of the 40k fluff would emphasize how completely fanatical Imperials are. Instead, the religious nature of the Imperium is barely ever touched upon likely because most writers are fedora tipping soycucks.


a6e569  No.16387880

File: 2e855159cec7f6a⋯.mp4 (12.14 MB, 1920x1080, 16:9, part 2.mp4)

File: 5cd391448d147d7⋯.mp4 (3.54 MB, 1920x1080, 16:9, Valkyries with 3 warhounds….mp4)

I have no idea how I survived jumping out of that Valkyrie. Gotta learn to slow down.




File: 4d159ab66599b6a⋯.jpeg (1.83 MB, 1843x1300, 1843:1300, 5117D28F-8D12-44B6-9142-B….jpeg)

2e5114  No.16382717[Reply]

In the previous thread it seemed like a lot of anons were liking Dragon Ball Heroes, and I personally like to own physical copies of my games especially DB games as they tend to only appreciate in price, I’m thinking about picking up a switch copy but has anybody played it on the switch yet? I can’t find the frame rate or resolution anywhere for that version of the game so I was hoping some anon with a good eye could tell me what it’s locked at or how much it drops.

Also, general Dragon Ball Heroes thread

14 posts and 11 image replies omitted. Click reply to view.

bd31dc  No.16387281

YouTube embed. Click thumbnail to play.

Just a heads up, this guy has some good guys if you’re starting to struggle a bit with building good decks like I am.


bd31dc  No.16387328

>>16387281

Videos*

Man, that 3 hours of sleep is getting to me


63ad92  No.16387383

>>16382853

did yamcha ever had his D wet?


82e057  No.16387430

>>16387383

No, Yamcha is PURE.


aabcf8  No.16387820

File: 1e6e90d9f5216b3⋯.png (1.57 MB, 1920x1200, 8:5, 798510_20190421173307_1.png)

File: d5798a538f3e2aa⋯.png (1.59 MB, 1920x1200, 8:5, 798510_20190421173311_1.png)

File: cc153623dfa6f3d⋯.png (1.55 MB, 1920x1200, 8:5, 798510_20190421173313_1.png)

>>16386333

It's a pretty good card if you build around it I bet.




File: d0c52ebe0cc2361⋯.png (3.38 MB, 2560x1440, 16:9, Konachan.com - 192468 aoya….png)

File: 1e15aa628c22f2a⋯.jpg (1.53 MB, 3840x2160, 16:9, yande.re 426850 breast_hol….jpg)

File: a9df9bb13c42c22⋯.png (1.7 MB, 1920x1080, 16:9, Konachan.com - 217505 blus….png)

File: bd25b8e31fa578a⋯.png (2.26 MB, 1920x1080, 16:9, yande.re 529449 5pb. breas….png)

File: 9b145e02aa09b21⋯.jpg (787.27 KB, 2400x1800, 4:3, yande.re 189949 alcot bath….jpg)

c3a3a4  No.16345523[Reply]

Archive to last thread: http://archive.fo/NlSw2

Visual Novel Database: https://vndb.org/

Visual Novel Starter Kit: https://pastebin.com/XKrrckWf (Includes info for beginners, terminology, recommendations, sources, and downloads for fonts and visual novels for beginners.)

Visual novel recommendation charts: http://animu-mango.wikia.com/wiki/VN_Recommendations

Nostalgic Visual Novels on-line: http://tss.asenheim.org/

Another online visual novel reading site: http://vnjs.thatplayer.com/

Rockmandash's Guide to Tablets for VNs: http://archive.is/B3cv5 (slightly outdated but still guides you in the right direction)

Fuwanovel VNs on Android Guide: https://forums.fuwanovel.net/topic/1323-android-visual-novel-lets-play-visual-novel-on-the-go/

Machine translation guides: https://amaenboda.wordpress.com/tag/how-to-use-agth/ & http://archive.is/5vgDa

You can check the status of Mangagemer translations here: http://blog.mangagamer.org/project-status/

Translation status for other VNs can also be found here. https://fuwanovel.net/category/vnts-latest/

<Recent news:

>MangPost too long. Click here to view the full text.

143 posts and 88 image replies omitted. Click reply to view.

3bd06c  No.16387745

File: d02f792337de437⋯.png (589.21 KB, 1024x576, 16:9, ClipboardImage.png)

File: 7ba9e5b5ac75e22⋯.jpg (252.43 KB, 1538x1394, 769:697, Mayuri.jpg)

>>16386457

Original. They cut this scene from Luka's ending.


dd25aa  No.16387762

>>16387719

At least something like Pia Carrot has actual gameplay where you have to work to get the girls. I bet these are another kinetic novel.


f3b6e0  No.16387792

>>16387745

Why cut it?


b5bd6b  No.16387813

>>16387792

I asked my mom the same thing.


804369  No.16387817

>>16387792

Probably because it wasnt in the pachinko release, where most if not all the new footage is actually from.




File: e3d25ba3c4c731d⋯.jpg (62.9 KB, 1280x720, 16:9, sekiro-snake.jpg)

3a1083  No.16385101[Reply]

>protagonist has one robotic arm

>parasite-infested monks live on mount Kikongo

>a big part of Dark Souls 1's marketing was Hideo Kojima being an advisor

Is it just me or has literally fucking every Japanese game released since 2015 been just fucking jam-packed with weird MGSV references for no apparent reason?

Tell me it's not just me.

75 posts and 23 image replies omitted. Click reply to view.

079360  No.16387364

>>16387346

I want to see someone write a parody article trying to claim kojimbo's games did 9/11 because muh experience.

You know journos would.


22938f  No.16387443

>>16387205

Given that he's voiced by Daisuke Namikawa in nipponese, it makes it all the more hilarious. Especially given he was Takamaru Saito in Nintama Rintarou only to voice a random fucker who messes everything up in Naruto later.

>>16387230

The anons conflate this with the Lords of Shadows trailer that hit that very same year that had Kojima there with a similar emphasis "Prepare for the Belmonts to die" and shit.

>>16387251

Nope, that was the entire marketing campaign for Dunk Souls 1 on the Mustard machine.


13f7d5  No.16387472

File: 5ae50ffecb9eb3c⋯.jpg (33.18 KB, 241x303, 241:303, sypha.jpg)

>>16387443

>The anons conflate this with the Lords of Shadows trailer that hit that very same year that had Kojima there with a similar emphasis "Prepare for the Belmonts to die" and shit.

>tfw we'll never have a Souls x Castlevania hybrid

>tfw we'll never EVER have another Castlevania of any type


b4054f  No.16387519

YouTube embed. Click thumbnail to play.

we rabbit holes now


b4054f  No.16387769

File: 4b69620f663ba4a⋯.png (481.01 KB, 1174x663, 1174:663, ClipboardImage.png)

This fucking shit…




File: 25ab88f5a4d1ec6⋯.webm (15.99 MB, 1080x1920, 9:16, 25ab88f5a4d1ec6ec38411a30….webm)

a12487  No.16349460[Reply]

Linux gaming thread, post anything about playing games on Linux

General: https://www.gamingonlinux.com

Steam: https://store.steampowered.com/linux

Lutris: https://lutris.net/downloads/

Debian games: https://packages.debian.org/testing/games/

Gentoo games: https://gpo.zugaina.org/Search?search=games-

Phoronix: https://www.phoronix.com

Thinkwiki: https://www.thinkwiki.org

DXVK: https://github.com/doitsujin/dxvk#dxvk

DXUP: https://github.com/Joshua-Ashton/dxup#dxup

D9VK: https://github.com/Joshua-Ashton/d9vk

Mesa changelog: https://www.mesa3d.org/relnotes/19.0.0.html

Kernel changelog: https://kernelnewbies.org/Linux_5.0

Emulators: sdlmame, mednafen, retroarch, pcsx2, dolphin, higan, rpcs3, citra

Wine compatibility list: https://appdb.winehq.org

Wine changelog: https://www.winehq.org/news/

MAME compatibility list: Post too long. Click here to view the full text.

203 posts and 65 image replies omitted. Click reply to view.

bed01a  No.16387207

>>16387202

Ah, I see.


d5e840  No.16387216

YouTube embed. Click thumbnail to play.

>>16387207

Easy to set up. Been having a blast. Nice to have the Workshop content just werk too.


bed01a  No.16387241

Anyone here ever do a SBC handheld project? What kind of success have you had? I was looking at the tinkerboard and was considering it since it hopefully be able to emulate a lot of old games at full speed at the low res of a mini display


e52a89  No.16387255

>>16386983

Shouldn't that just be a change of hostname in /etc/conf.d/?


000000  No.16387765

>mfw rutracker.org has wine torrents that just werk




File: 8012ce19a36ee59⋯.png (406.44 KB, 893x595, 893:595, GOD.png)

309b89  No.16351453[Reply]

I'm sure I'm late to this as I always seem to be, but just in case another idiot like me is late to this party, Good Old Downloads is back through Tor. goggamespc7v6z5e

A lot better than the non-tor clearsite imo…especially since these guys actually update their site with new games/updates(New games are the priority. then updates. Then requests for older games).

Plus their host to download is faster. Sorry UK, Zippy doesn't like you.

Call me a faggot and delete/archive if I'm sure late to this.

167 posts and 65 image replies omitted. Click reply to view.

6a8701  No.16387595


a19ada  No.16387611


8b039b  No.16387694


f7756a  No.16387729

File: c7d7d405507c390⋯.webm (3.93 MB, 1920x1080, 16:9, clyde_i_found_a_nigger.webm)


4a614c  No.16387763

File: 9a148f0b68bfd72⋯.jpg (17.3 KB, 480x362, 240:181, 9a148f0b68bfd724a349a4d8d4….jpg)

>>16387729

>just a fag donated $2800




YouTube embed. Click thumbnail to play.

25bbf1  No.16368741[Reply]

Footage has been released of him recently

326 posts and 143 image replies omitted. Click reply to view.

8feb2f  No.16387379

File: 57089bb5085111f⋯.png (14.54 KB, 600x600, 1:1, Joker's series logo in Sma….png)

>>16385755

I honestly don't think that we'll get any more Persona/SMT characters as dlc fighters. Joker's series logo for Smash (pic related) is merely the Persona 5 logo. It's not really open-ended enough to suggest that non-P5 characters will become fighters. It'd be weird to see Demi-Fiend or Jack Frost with a Persona 5 logo next to their damage counter.

Cloud's series logo ("FF") is open-ended and at least implies that any FF character could make it in. Maybe if Joker's logo had been more open-ended (maybe a silhouette of Jack Frost's face: the Atlus mascot demon that has appeared in every Persona and SMT game), I'd be more inclined to believe the possibility of other SMT/Persona characters joining Ultimate.


d6f8f0  No.16387392

>>16387379

>It'd be weird to see Demi-Fiend or Jack Frost with a Persona 5 logo next to their damage counter.

Which is why they would have their own logo instead, if they were included.


72029b  No.16387537

>>16387162

>Joker was a more likely inclusion because of how influential Persona 5 is

You only say that because Persona 5 is recent. I would argue Persona 3 is more influential and iconic than 5. Selling a lot of copies isn't what makes a game influential. It's when they affect other games and start having an impact outside of itself. Persona 3 started a trend of life management aspects into other games, not just JRPGs.


90c572  No.16387592

File: 9fb83380791a04c⋯.gif (1.57 MB, 400x225, 16:9, rosiestar.gif)

>>16385669

Let's see…

>Remove Short Hop buffer or at least make it a toggle so you can finally do moves you want to do when you want to do them instead of having it eat your inputs or do the wrong move 75% of the time

>Bring back trophies

>Remove FE faggots

>Add more legacy first-party Nintendo characters who haven't had their time to shine yet

>Delete farting clown Wario and replace him with Wario Land Wario

>Add more modes and mechanics like EX special moves for all characters, underwater combat instead of useless swimming mechanic, Smash Volleyball, Capture the Flag, and other similar gamemodes that would be customizable

>Write an actually good story that isn't boilerplate JRPG bullshit about all these characters teaming up to fight god and see the characters interact with each other in more ways than just fighting

Just for a start.


d869f5  No.16387760

>>16387537

> I would argue Persona 3 is more influential and iconic than 5

I feel like Persona is the kind of franchise where each new iteration overshadows the previous one. Despite the overall influence of P3, it was forgotten during the long years of P4 content. Now Atlus is going to ride the persona 5 train.

In a way, Persona titles are a lot like anime fighters, once a new one comes out most of the community moves on.




File: 6e93d1b6c224179⋯.jpg (53.71 KB, 1000x1000, 1:1, s-l1600.jpg)

1d48d0  No.16382496[Reply]

didn't see anything in the catalog about GPUs, so here it goes.

my 1050 ti is pretty obsolete now, so I'm thinking about buying the rx 590 that just came out as I hear the 1660 gtx is a waste. My budget is strictly a mid-range card, I can't bring myself to spend more.

Thing is, the new "Navi" cards are supposed to come out in July. Plus the playstation 5 is coming for console fags and that has ramifications on card tech.

Should I wait on Navi? What is /v/ doing?

72 posts and 16 image replies omitted. Click reply to view.

a54cc4  No.16387512

File: cd8356d5cc5efbe⋯.png (49.96 KB, 500x850, 10:17, performance-per-dollar_192….png)

>From 1050ti to RX590

You really like shit price/performance gpus don't you?


eace28  No.16387557

>>16387454

Even intel wants to give up on that pile of failure.


3e4e0b  No.16387619

>Not an APU


ae9ac0  No.16387677

>>16387557

Why? Too much work? Not enough profit?


47997d  No.16387754

>my 1050 ti is pretty obsolete now

>"TEEHEEHEE GOTTA HAVE NEWEST THING AT ALL TIMES"

you're fucking retarded




File: d40a4153ebf40f6⋯.jpg (346.45 KB, 640x906, 320:453, Xbox360 Skate 2.jpg)

90ff4f  No.16383594[Reply]

What are the best skateboarding games?

Played through Tony Hawk's Pro Skater 1-4 and Underground 1-2, now I'm going to try Skate 2 because it looks like something more linear-based and the controls are less arcade. Not going to try Skate 3 because it doesn't seem to have a good singleplayer like 2.

What are the best skate games you played? Tony Hawk and Skate are the only one I got. There is a lot of Tony Hawk's clones but they don't look too good.

15 posts and 3 image replies omitted. Click reply to view.

ffdca1  No.16384904

>>16383594

Skate is less linear and more open-world. Expect to spend a lot of time finding cool lines to skate and dicking around. Skate 2's probably the best due to superior map design, and good artistic direction, but they're all enjoyable.

>>16384806

Some of the RnB/Funk stuff in Skate 2 was good though.


4b7a8c  No.16384976

>>16384729

I hated the soundtrack for all of the Skate games. Perhaps I'm too spoiled by Thrasher and Tony Hawk.


235d7a  No.16387435

SO HERE I AM


047c1b  No.16387451

File: 17e6c60dc1a8089⋯.jpeg (80.07 KB, 884x576, 221:144, tony hawk wouldn't be cau….jpeg)

>>16383594

>What are the best skateboarding games?

Tony Hawk's Pro Skater 2, Tony Hawk's Underground, Tony Hawk's Proving Ground, Skate 1 and 2, and Thrasher: Skate and Destroy.

These are the best. The Tony Hawk games are easy enough to understand, but Proving Ground was absolutely an understated game and overlooked by virtually everyone in spite of being arguably one of the best games in the series. Not joking. Skate 1 and 2 are arguably the best skateboarding games ever made, but I think Skate 1 edges it out for being purely about skateboarding and no other gimmicky shit like Hall of Meat.

Thrasher: Skate and Destroy is an outlier and is, low key, one of the absolute best skateboarding games ever made. It has a fantastic soundtrack, is free of any and all the trappings that penetrated the skateboarding genre when Tony Hawk came out, and was Skate before Skate became a thing two gens later.


f79337  No.16387753

If you haven't played it yet, Disney's Extreme Skate Adventure is essentially a Tony Hawk's Pro Skater 4 level pack. Levels are very hit and miss though.




File: 6bc7f0fc6d5d331⋯.jpg (34.64 KB, 612x479, 612:479, Rich_Evans_In_Repose.jpg)

795e4b  No.16359342[Reply]

Each gen has a success that gets imitated till everyone is sick of it. Last gen it was chest high walls, quick time events and quasi WoW talent tree progression systems in everything from platformers to shooters.

This time around i realised my major dislike in terms of trends when i saw a review of far cry 5s dlc, not something i was interested in but i wanted to see what the "big shakeup" was, turns out the guns have stats. I realised i cannot fucking stand stats on guns anymore.

You can easily blame the "shlooters" for this bullshit starting with ole' Randy bo' Bandys Blundermemes and later shit like Destiny but personally i cannot stand "here are two identical guns, but the one with a purple name does 18 more shootbangs of ouchnotches compared to the one with a blue name". Its shameless rng to pad out gameplay time combined with the cheap dopamine rush right out of a mobage gacha and it sucks mad dick and i'm really just fucking done with it.

For all their issues i've really enjoyed games lately like Sekiro or Hitman 2 where a weapon is just a weapon. The sharp stick stabs, the throwing edged weapon stabs at range. Its success is based on you, not rng bullshit. But of course things only become a trend because they are super easy to shit out and the mainstream 'watercooler gamer' eat them up for about 2-5 hours before returning them and a sales a sale.

What trend from this gen is your go to horseshit?

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094d6d  No.16387674

>>16359342

>What is your most disliked trend this gen?

Developers and creators telling their customers that they can go fuck themselves.

Not only does it taint all the current releases, it also poisons everything those people touched during the previous decades.


62fd5c  No.16387686

>>16387638

>No longer hiring modders

They skipped that step and just made their interns release meme skin mods instead for viral marketing.


c599da  No.16387693

>>16387638

>not liking number porn

>implying you wouldn't fuck a 7


62fd5c  No.16387699

>>16387693

>wanting to fuck the digit with the least curve

I think you might be gay.


c599da  No.16387720

>>16387699

>muh thicc

Fucking niggers get out of my board.




File: c16b72e3a6afe0f⋯.png (389 KB, 582x504, 97:84, REmake.png)

ca6949  No.16356913[Reply]

Despite your specific feelings on REmake 2, do you think it's popularity can be enough to get other developers to make Survival Horror games again?

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a59449  No.16379880

>>16366974

Fuck off with your self insert fanfic.


7e0647  No.16379964

>>16379840

Use stun grenades on them. You don't even have to fight them. Its better not to anyways since you'll save yourself a shitload of ammo.

Alternatively you can just use the magnum to kill them in like 3 hits.


9118fc  No.16381145

>>16379964

Thanks. I wanted to kill the ones that often get in the way when Mr. X shows up. They are the lickers outside the STARS office, the west hallway, and the armory. The one outside the armory isn’t too bad as I don’t spend that much time around him when I do have to return there. The one outside the STARS office is a pain in the ass as the hallway is long and Mr. X can be pretty fast. The same goes for the west hallway on the first floor, but there are also regular zombies that like to block up that hallway to hell as well. I’m sure I’ll get used to it, but it was really nice as Claire to just stun them while I was running with a grenade to the face if necessary. The only other lickers that I liked to kill were the pair that showed up in NEST and that’s because they loved to block me in and it was a pain in the ass when both were alive at the same time.


7e0647  No.16384242

>>16381145

Good luck. It would take too long to write all the little strategies I've come up with to beat the game below 2:30 on hardcore. Perhaps one day I'll make a chart about it.

Post back here if you do end up beating it underneath 2:30. Just remember. Aim for the kneecaps and just run by when they flinch don't bother with taking out their legs. Wastes too much ammo and time.


a713e5  No.16387696

YouTube embed. Click thumbnail to play.



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